Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.23 @ 12:42:35 Player: Cracklepappy Result: Destroyed by 1C-UTU with 1C-UTU's Sword "Choppy" Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (1735) 1735 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (-866) -866 TOTAL SCORE: 3809 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 7 Aligned with FarCom 300 Friendly Fire -1181 Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Experimental Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Combat Antigrav System High-capacity Storage Unit Experimental Sensor Array Advanced Launcher Guidance Computer 8R-AWN's Armor/EX Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Humpback Experimental Targeting Computer > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Medium Treads Advanced Myomer Leg Combat Antigrav System Experimental Heat Sink Humpback YI-UF0's Bottomless Matter Pit Gravity Neutralizing Apparatus Makeshift Sensor Array Advanced Launcher Guidance Computer Advanced Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Improved Medium Armor Plating 8R-AWN's Armor/EX Corruption Screen AS-neutralizer No. 17b Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Heavy Missile Launcher [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Neutrino Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 109 | 7 14 11 35 4 32 6 Power 9 | 1 2 1 1 . 4 . Engine 8 | 1 2 1 1 . 3 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 22 | 2 2 2 10 . 3 3 Treads 17 | 1 1 . 10 . 2 3 Leg 1 | . . . . . 1 . Wheel 4 | 1 1 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 33 | 2 3 1 11 1 14 1 Device 4 | . . . 1 . 3 . Storage 17 | 2 3 1 4 1 5 1 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 11 | . . . 6 . 5 . Artifact . | . . . . . . . Weapon 45 | 2 7 7 13 3 11 2 Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 31 | 1 4 4 11 . 9 2 Ballistic Cannon 1 | . . . . 1 . . Launcher 8 | . . 3 2 1 2 . Special Weapon 2 | . 2 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 10 | . . . 3 . 7 . Parts Lost 22 | . 6 2 1 . 5 8 Power 5 | . 2 1 . . 1 1 Propulsion 6 | . 1 1 1 . . 3 Utility 5 | . . . . . 3 2 Weapon 6 | . 3 . . . 1 2 Highest Loss Streak 8 | . 3 2 1 . 3 8 Average Slot Usage (%) 95 | . 99 99 98 100 89 74 Engine 11 | . 13 13 11 11 11 8 Treads 19 | . 14 14 21 22 21 16 Wheel 3 | . 14 13 . . . . Storage 27 | . 28 28 32 37 20 22 Processor 1 | . . . . . 5 11 Protection 6 | . . . 9 6 9 . Energy Gun 1 | . 10 . . . . . Ballistic Gun 15 | . 15 12 21 1 16 16 Ballistic Cannon 2 | . . . . 10 2 . Launcher 2 | . . 15 . 7 . . Special Melee Weapon 1 | . . . . 2 2 . Naked Turns . | . . . . . . . Heaviest Build 159 | 15 73 73 116 143 159 128 Greatest Support 40 | 10 10 20 40 40 40 40 Greatest Overweight (x) 10 | 1 7 7 10 3 6 3 Average Overweight (x) 3 | . 6 6 2 2 2 3 Largest Inventory Capacity 40 | 8 20 20 28 36 40 32 Average Capacity 25 | 6 19 20 27 31 27 28 Most Carried 35 | 8 20 20 28 35 35 32 Average Carried 24 | 4 17 19 27 29 25 22 Final Capacity 36 | 8 20 20 28 36 32 12 Final Carried 35 | 8 20 20 28 35 32 7 Class Distribution -------------------- 86% | Hauler-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 4061 | 266 305 395 1172 97 1621 205 Remotely . | . . . . . . . Salvage Created 2960 | 92 605 314 1425 21 503 . Parts 210 | 6 24 7 101 10 62 . Haulers Intercepted 8 | . 2 . 6 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 70 | . 14 18 30 5 3 . Guns 42 | . 14 . 27 . 1 . AOE 28 | . . 18 3 5 2 . Classes Destroyed 13 | 2 3 1 5 . 2 . Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Tunneler 4 | 2 . 2 . . . . Hauler 8 | . 2 . 6 . . . Recycler 5 | 1 . 2 2 . . . Mechanic 1 | . . . 1 . . . Turret 1 | . . . . . 1 . Watcher 3 | . . . 3 . . . Swarmer 20 | . 3 3 9 5 . . Grunt 22 | . 11 . 11 . . . Sentry 10 | . . . 10 . . . Zionite 8 | . . . . . 8 . Assembled 17 | . . 15 . . 2 . Best Kill Streak 6 | 1 5 6 5 3 6 . Combat Bots Only 6 | . 5 6 5 3 2 . Max Kills in Single Turn 4 | 1 1 4 2 2 2 . Gunslinging . | . . . . . . . Exploded 3 | . . 3 2 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed 5 | . . 1 . . 4 . YI-UF0 (-10/Mines) 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 5096 | . 708 431 957 56 1216 1728 Core 641 | . 97 87 91 . 133 233 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 . 26 . . . . Volleys Fired 320 | 13 69 53 97 3 82 3 Largest 2 | 2 2 2 2 1 2 2 Hottest 100 | 70 100 60 60 30 60 60 Shots Fired 583 | 26 133 64 193 3 158 6 Gun 542 | 26 129 39 189 . 153 6 Cannon . | . . . . . . . Launcher 37 | . . 25 4 3 5 . Special 4 | . 4 . . . . . Kinetic 476 | 13 76 39 189 . 153 6 Thermal 70 | 13 57 . . . . . Explosive 37 | . . 25 4 3 5 . Electromagnetic . | . . . . . . . Robot Hit Streak 32 | 4 11 12 10 3 32 17 Robot Miss Streak 10 | 3 5 5 10 . 4 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 389 | 11 84 37 130 4 118 5 Core Hits 191 | 4 33 40 68 5 37 4 Critical Hits 31 | . 1 . 4 . 25 1 Critical Kills 8 | . . . 2 . 6 . Critical Parts Destroyed 17 | . 1 . 2 . 14 . Melee Attacks 1 | . . . . 1 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8020 | 126 975 1947 2490 384 1994 104 Guns 5202 | 126 956 227 2233 . 1570 90 Cannons . | . . . . . . . Explosions 2447 | . . 1720 221 384 122 . Melee . | . . . . . . . Ramming 371 | . 19 . 36 . 302 14 Kinetic 4617 | 49 448 227 2233 . 1570 90 Thermal 585 | 77 508 . . . . . Explosive 2447 | . . 1720 221 384 122 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Effects 11 | . 7 4 . . . . Message Errors 6 | . 4 2 . . . . Energy Discharges 1 | . 1 . . . . . Data Loss (minor) 3 | . 1 2 . . . . Targeting Errors 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 178 | . . 121 . 26 31 . Projectiles . | . . . . . . . Explosions 147 | . . 121 . 26 . . Melee 31 | . . . . . 31 . Knockbacks 3 | . . . . . 3 . Impact 3 | . . . . . 3 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 268 | . 9 259 . . . . Shots 7 | . . 7 . . . . Rammed 55 | . 1 . 2 . 49 3 Targets Rammed 56 | . 1 . 3 . 49 3 Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 148 | 45 148 10 6 . . . Average Temperature 34 | 18 43 10 3 . . . Received Heat Transfer 668 | . 351 20 297 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 3 . Impact Corruptions 5 | . . . . . 5 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 1739 | 222 1517 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 428 | 15 269 105 428 244 . 1 Initial 166 | . 9 5 . 166 . . Average 145 | 7 118 23 231 110 . . Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 69 | 100 94 100 39 75 . 100 Level 1 30 | . 5 . 59 24 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 . 3 . . . Investigation 3 | . 2 . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 6 | . 2 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 129 | . 34 23 51 5 15 1 Peak Tracking Total 9 | . 5 6 5 3 9 1 Tactical Retreats 12 | . 2 4 2 . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts 21 | . . . . 21 . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . . . . 3 . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 3 | . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 19 | . . 3 3 . 13 . Max in Single Turn 2 | . . 2 1 . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 26 | . 8 1 14 1 2 . Terminals 16 | . 6 . 10 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 74 | . 19 1 51 1 2 . Successful 47 | . 15 1 28 1 2 . Failed 27 | . 4 . 23 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 40 | . 13 . 26 . 1 . Terminals 60 | . 17 . 43 . . . Fabricators . | . . . . . . . Repair Stations 5 | . . . 5 . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 5 1 13 1 2 . Record 1 | . . . . . 1 . Part Schematic 2 | . 1 . 1 . . . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 5 | . . . 5 . . . Open Door 2 | . . 1 . 1 . . Branch Access Points 2 | . . . 2 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 4 | . 3 . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 3 . . . Scan Component 2 | . . . 2 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 20 | . 10 . 10 . . . Terminals 17 | . 8 . 9 . . . Track 11 | . 5 . 6 . . . Assimilate 2 | . 1 . 1 . . . Operators 4 | . 2 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Tunnel 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 5 . 13 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . parse_system 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 4 | . 1 . 1 2 . . Largest Group 2 | . 1 . 1 2 1 . Highest-Rated Group 43 | . 10 . 10 43 31 . Highest-Rated Ally 31 | . 10 . 10 31 31 . Total Orders . | . . . . . . . Ally Attacks 2 | . . . . 2 . . Total Damage 42 | . . . . 42 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 11556 | 147 1628 1302 3196 1228 4012 43 Spaces Moved 5087 | 101 819 617 1323 570 1651 6 Core 1 | 1 . . . . . . Treads 3483 | . . 21 1235 570 1651 6 Legs . | . . . . . . . Wheels 1603 | 100 819 596 88 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 150 150 200 180 220 Average Speed 187 | 88 146 152 197 207 213 220 Slowest Speed 280 | 90 150 220 200 220 280 220 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 69 | 5 95 100 97 93 92 2 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 2 . 1 . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 31 | . 4 8 . . 19 . Terrain Destroyed 348 | . 4 229 29 35 49 2 Melee . | . . . . . . . Projectile 24 | . 4 . . . 18 2 AOE 324 | . . 229 29 35 31 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 6484 | 129 1121 920 1733 610 1950 21 Wait 651 | . 173 229 201 4 43 1 Move 5081 | 100 818 616 1322 569 1650 6 Hop . | . . . . . . . Pick Up 126 | 9 29 6 33 7 41 1 Fast Attach 22 | 6 3 . 5 1 7 . Attach 26 | 1 5 2 4 . 10 4 Detach 7 | . 1 . 2 . 4 . Swap 61 | . 6 9 26 3 15 2 Drop 112 | . 16 5 40 1 49 1 Fire 320 | 13 69 53 97 3 82 3 Melee 1 | . . . . 1 . . Ram 2 | . 1 . . . . 1 Kick . | . . . . . . . Crush 54 | . . . 3 . 49 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 21 | . . . . 21 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 6) 288 | -10/Materials | Discovered new exit (range 9) 478 | -10/Materials | Build established: Hauler-Mutant 888 | -10/Materials | Discovered new exit (range 16) 1127 | -10/Materials | Discovered new exit (range 10) 1423 | -10/Materials | Lost 3 parts (1p1n1w) 1776 | -10/Materials | Entered Mines 1794 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1868 | -10/Mines | Destroyed YI-UF0 1878 | -10/Mines | Found Prototype Storage 2022 | -10/Mines | Discovered new exit (range 9) 2047 | -10/Mines | Assembled infested the area 2052 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2488 | -10/Mines | Found the Drone Emporium 2496 | -10/Mines | Found Prototype Device 2526 | -10/Mines | Core integrity fell below 50% 2681 | -10/Mines | Learned 2 Materials zone layouts 2696 | -10/Mines | Discovered new exit (range 5) 3078 | -10/Mines | Entered Materials 3078 | -9/Materials | Evolved 2 slots: Utility x2 3078 | -9/Materials | Identified Bomb Drone Bay 3079 | -9/Materials | Identified exit to Mines 3080 | -9/Materials | Identified YI-UF0's Bottomless Matter Pit 3579 | -9/Materials | Discovered new exit (range 11) 3866 | -9/Materials | Discovered new exit (range 15) 4182 | -9/Materials | Discovered new exit (range 16) 6008 | -9/Materials | Repaired Med. Armor Plating 6274 | -9/Materials | Entered Mines 6326 | -9/Mines | Discovered new exit (range 15) 6330 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6688 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6688 | -9/Mines | Discovered new exit (range 5) 6738 | -9/Mines | Learned location of 1 exit from Materials 6986 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6991 | -9/Mines | Found Prototype Device 7089 | -9/Mines | Discovered new exit (range 5) 7193 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7502 | -9/Mines | Entered Exiles 7502 | -9/Exiles | Accompanied by 1 ally 7532 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7557 | -9/Exiles | Met 8R-AWN 7590 | -9/Exiles | Met EX-HEX 7709 | -9/Exiles | Met EX-DEC 7749 | -9/Exiles | Learned location of Zion (-6) 7848 | -9/Exiles | Discovered new exit (range 10) 8993 | -9/Exiles | Met EX-BIN 9021 | -9/Exiles | Aligned with FarCom system 9023 | -9/Exiles | Given EX-Vault access code 9069 | -9/Exiles | Opened EX-Vault 9113 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9286 | -9/Exiles | Attacked by the Exiles 9494 | -9/Exiles | Lost 3 parts (2u1w) 9605 | -9/Exiles | Destroyed 8R-AWN 9619 | -9/Exiles | Found Prototype Protection 9622 | -9/Exiles | Found Prototype Ballistic Gun 9625 | -9/Exiles | Found Prototype Ballistic Gun 9628 | -9/Exiles | Found Prototype Device 9628 | -9/Exiles | Identified AS-neutralizer No. 17b 9638 | -9/Exiles | Found Prototype Processor 9638 | -9/Exiles | Identified Exp. Targeting Computer 9650 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 9730 | -9/Exiles | Core integrity fell below 50% 9937 | -9/Exiles | Build established: Scavenger-Mutant 10080 | -9/Exiles | Destroyed EX-DEC 10175 | -9/Exiles | Destroyed EX-BIN 10181 | -9/Exiles | Destroyed EX-HEX 10460 | -9/Exiles | Discovered new exit (range 15) 11279 | -9/Exiles | Build established: Hauler-Mutant 11514 | -9/Exiles | Entered Mines 11527 | -8/Mines | 1C-UTU came to Exiles' defense 11548 | -8/Mines | Core integrity fell below 20% 11557 | -8/Mines | Destroyed by 1C-UTU with 1C-UTU's Sword "Choppy" Last Messages --------------- 11543_ 8R-AWN's Boregun destroyed. 11544_ Lgt. Treads severed. 11544_ Lgt. Treads crushed and broken. 11545_ R-06 Scavenger collects AS-neutralizer No. 17b. 11545_ Slammed into 1C-UTU. 11547_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 11547_ R-06 Scavenger collects Hvy. Assault Rifle. 11548_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 11548_ Lgt. Treads destroyed. 11549_ Slammed into 1C-UTU. 11550_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 11550_ Lgt. Treads severed. 11550_ R-06 Scavenger collects Lgt. Treads. 11551_ Slammed into 1C-UTU. 11551_ Destabilizing: System interference. 11551_ Exp. Targeting Computer temporarily disabled. 11552_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 11553_ Humpback destroyed. 11553_ R-06 Scavenger collects Imp. Armor Integrity Analyzer. 11555_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ??????????????????????? !#???????????????????????? | | ???????????????????????#[#???????????????????????? | | ???????????????????????#=#???????????????????????? | | ???????????????????????#!#####???????????????????? | | ???????????????????????#*!ar ##??????????????????? | | ???????????????????????#!]!! r#; #???????????????? | | ???????????????????????#l@!= #?????????????????? | | ???????????????????????##=[! #????????????? | | ????????????????????????##### ## ##????????????? | | ?????????????????????????????####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 44 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Armor Integrity Analyzer | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatArmorLauncher Manual? 0 Play Time 00:58:42 Cumulative 278.9 hours Start 2020.12.23 @ 11:39:25 End 2020.12.23 @ 12:42:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 280 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc39e11d-dd08-4bf7-bdce-f3e670b753e2