Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.23 @ 18:28:59 Player: morimori Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (106) 530 Value Destroyed (2689) 2689 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 6200 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 171/290 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (6) ------ Improved Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Hacking Suite Hacking Suite Particle Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Cooling System High-capacity Storage Unit Improved Sensor Array Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Particle Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Hacking Suite Hacking Suite Hacking Suite Particle Gun Particle Gun Particle Gun Particle Gun Particle Gun Spread Laser [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Surge Thruster Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . 2 . 2 . . Weapon . | . . . . . . . Parts Attached 106 | 6 13 26 4 18 20 19 Power 15 | 1 4 3 . 2 3 2 Engine 15 | 1 4 3 . 2 3 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 37 | 2 3 8 3 7 6 8 Treads . | . . . . . . . Leg 15 | . . . . 2 6 7 Wheel 20 | 2 3 8 3 4 . . Hover . | . . . . . . . Flight 2 | . . . . 1 . 1 Utility 27 | 1 3 7 . 4 7 5 Device 15 | . 1 4 . 3 5 2 Storage 5 | 1 2 1 . . . 1 Processor 1 | . . 1 . . . . Hackware 3 | . . . . . 1 2 Protection 3 | . . 1 . 1 1 . Artifact . | . . . . . . . Weapon 27 | 2 3 8 1 5 4 4 Energy Gun 10 | . . 3 . 1 2 4 Energy Cannon 9 | . 2 2 . 3 2 . Ballistic Gun 3 | 2 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 5 | . . 3 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . Corrupted Parts 1 | . . 1 . . . . System Corruption 1 | . . 1 . . . . Parts Lost 43 | . 2 4 4 4 9 20 Power 5 | . 1 1 . 1 1 1 Propulsion 13 | . . . 2 2 1 8 Utility 15 | . . 3 . 1 5 6 Weapon 10 | . 1 . 2 . 2 5 Highest Loss Streak 8 | . 2 1 4 7 4 8 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 96 | . 98 98 99 94 95 89 Engine 9 | . 14 10 11 9 9 6 Leg 9 | . . . . . 18 25 Wheel 12 | . 28 21 22 16 . . Device 23 | . 12 26 22 26 25 22 Storage 10 | . 14 11 11 9 9 6 Processor 3 | . . 2 11 9 4 . Hackware 2 | . . . . . 4 11 Protection 3 | . . 3 . 5 6 . Energy Gun 6 | . . 9 10 2 9 6 Energy Cannon 10 | . 14 12 10 15 8 6 Ballistic Gun 2 | . 13 . . . . . Naked Turns . | . . . . . . . Heaviest Build 63 | 11 34 63 56 59 63 39 Greatest Support 55 | 26 26 32 20 32 32 55 Greatest Overweight (x) 9 | . 1 5 5 3 3 9 Average Overweight (x) 1 | . . 1 2 1 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 17 | 7 10 17 20 20 20 14 Most Carried 20 | 2 14 20 20 20 20 19 Average Carried 16 | . 9 16 19 18 19 13 Final Capacity 20 | 8 15 20 20 20 20 5 Final Carried 20 | 2 14 20 17 19 20 4 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Mat Min Mat Sto Fac Matter Collected 1390 | 243 297 304 10 221 221 94 Remotely . | . . . . . . . Salvage Created 3750 | . 483 981 85 757 1067 377 Parts 233 | . 46 67 3 38 59 20 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 8 | . . 1 2 2 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 70 | . 13 25 . 10 16 6 Guns 21 | . 11 3 . 1 2 4 Cannons 36 | . 2 10 . 8 14 2 AOE 11 | . . 10 . 1 . . Classes Destroyed 15 | . 6 2 . 2 2 3 Worker 7 | . 1 2 2 . 1 1 Builder 4 | . 1 . . 1 2 . Tunneler 1 | . . . . 1 . . Hauler 1 | . . . . . 1 . Recycler 10 | . . 2 1 3 3 1 Operator 7 | . 2 1 . 2 2 . Watcher 6 | . 1 4 . . 1 . Swarmer 22 | . 6 12 . . 4 . Cutter 2 | . . . . . . 2 Grunt 26 | . 7 5 . 6 8 . Duelist 1 | . . . . . 1 . Sentry 13 | . . 8 . 1 3 1 Specialist 2 | . . . . . . 2 Hunter 3 | . . . . 3 . . Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 3 8 3 5 8 4 Combat Bots Only 7 | . 3 7 . 3 6 3 Max Kills in Single Turn 6 | . 1 6 1 1 2 2 Gunslinging . | . . . . . . . Exploded 4 | . . 4 . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Jun Mat Mat Min Mat Sto Fac Damage Taken 5361 | . 492 969 305 364 1260 1971 Core 1336 | . 88 195 64 82 205 702 Absorbed by Shields . | . . . . . . . Redirected to Shielding 205 | . . . . 11 194 . Regen/Repaired (Parts) 81 | . . . . . . 81 Core Remaining (%) 61 | 100 64 . 35 . 47 . Volleys Fired 258 | . 51 63 5 41 68 30 Largest 2 | . 2 2 2 2 2 2 Hottest 144 | . 136 136 124 136 144 144 Shots Fired 513 | . 102 125 10 81 138 57 Gun 239 | . 80 46 5 6 71 31 Cannon 264 | . 22 71 5 73 67 26 Launcher 10 | . . 8 . 2 . . Special . | . . . . . . . Kinetic 80 | . 80 . . . . . Thermal 423 | . 22 117 10 79 138 57 Explosive 7 | . . 5 . 2 . . Electromagnetic 3 | . . 3 . . . . Robot Hit Streak 17 | . 15 12 6 17 12 11 Robot Miss Streak 6 | . 6 4 1 4 3 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 343 | . 62 79 6 59 93 44 Core Hits 153 | . 27 37 3 26 39 21 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . 4 1 1 . . Burn 5 | . . 4 1 . . . Meltdown 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7284 | . 727 2028 126 1437 1977 989 Guns 2583 | . 543 553 65 78 859 485 Cannons 3904 | . 184 968 61 1086 1118 487 Explosions 759 | . . 507 . 252 . . Melee . | . . . . . . . Ramming 38 | . . . . 21 . 17 Kinetic 543 | . 543 . . . . . Thermal 5944 | . 184 1521 126 1164 1977 972 Explosive 696 | . . 444 . 252 . . Electromagnetic 63 | . . 63 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . 1 1 3 7 . Average Corruption 2 | . . 1 1 3 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 53 | . . 4 2 8 39 . Message Errors 11 | . . 2 . 1 8 . Matter Fused 7 | . . . . 2 5 . Heat Flow Errors 4 | . . . . 1 3 . Energy Discharges 9 | . . 1 2 2 4 . Parts Rejected 2 | . . . . . 2 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 9 | . . 1 . 1 7 . Data Loss (major) 2 | . . . . . 2 . Misfires 2 | . . . . . 2 . Alerts 5 | . . . . . 5 . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 89 | . . 44 . 12 10 23 Projectiles 56 | . . 11 . 12 10 23 Explosions 33 | . . 33 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 22 | . . 12 . 10 . . Shots 1 | . . 1 . . . . Rammed 1 | . . . . 1 . . Targets Rammed 10 | . . . . 1 . 9 Kicked 9 | . . . . . . 9 Crushed . | . . . . . . . Highest Temperature 399 | . 150 93 . 113 399 12 Average Temperature 63 | . 48 29 . 20 111 6 Received Heat Transfer 1200 | . 165 249 . 171 585 30 Effects 4 | . . . . . 4 . Interference 2 | . . . . . 2 . Short Circuit 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . 2 . 1 . . Combat Hostiles 2 | . . 2 . . . . Parts Melted 31 | . 1 11 2 4 7 6 Heat Transferred 11149 | . 333 3219 333 2146 3589 1529 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Peak Influence 495 | . 357 495 112 180 311 115 Initial 114 | . . 114 76 20 23 6 Average 154 | . 215 277 86 85 106 32 Maximum Alert Level 2 | . 1 2 . . 1 . Low Security (%) 64 | 100 43 23 100 100 79 100 Level 1 31 | . 56 63 . . 20 . Level 2 3 | . . 12 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 3 . 2 2 5 Investigation 1 | . . 1 . . . . Extermination 1 | . . . . . . 1 Reinforcement 12 | . 2 2 . 2 2 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac Distress Signals 10 | . 4 3 . 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 124 | . 28 37 10 13 26 10 Peak Tracking Total 8 | . 7 8 8 3 5 3 Tactical Retreats 14 | . 4 2 1 . 4 3 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Traps Triggered 9 | . . 2 . . 7 . Indirectly 1 | . . 1 . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Mat Min Mat Sto Fac Machines Disabled 4 | . . 3 . . 1 . Max in Single Turn 2 | . . 2 . . 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac Machines Accessed 31 | . 6 10 . 4 8 3 Terminals 21 | . 6 6 . 3 5 1 Fabricators . | . . . . . . . Repair Stations 3 | . . 1 . . 1 1 Recycling Units 3 | . . 1 . . 1 1 Scanalyzers 3 | . . 2 . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 93 | . 12 37 . 14 22 8 Successful 48 | . 7 21 . 4 11 5 Failed 43 | . 4 15 . 10 11 3 Catastrophic 4 | . . 2 . 1 1 . Database Lockouts 2 | . 1 1 . . . . Manual 20 | . 8 5 . 2 5 . Terminals 58 | . 12 14 . 13 17 2 Fabricators . | . . . . . . . Repair Stations 9 | . . 2 . . 2 5 Recycling Units 8 | . . 5 . . 2 1 Scanalyzers 17 | . . 16 . 1 . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 27 | . 7 6 . 4 9 1 Part Schematic 7 | . 3 1 . . 3 . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 6 | . 2 1 . . 3 . Open Door 1 | . . . . . 1 . Open DSF 1 | . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . Alert Level 2 | . . 1 . 1 . . Unreport Threat 5 | . . 2 . 1 2 . Locate Traps 1 | . 1 . . . . . Investigation Status 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . 1 . . 1 4 Scan Component 4 | . . 1 . . 1 2 Repair 2 | . . . . . . 2 Recycling Unit Hacks . | . . . . . . . Scanalyzer 14 | . . 14 . . . . Insert Component 7 | . . 7 . . . . Analyze 7 | . . 7 . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 29 | . 6 9 . 4 7 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . 3 8 . . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . . 2 Time 64 | . . . . . . 64 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 7 | . . 7 . . . . Part Schematics Acquired 7 | . . 7 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Jun Mat Mat Min Mat Sto Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 8 | . . . 8 . . . Total Damage 147 | . . . 147 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Mat Min Mat Sto Fac Turns Passed 6562 | 38 1106 1659 257 545 2040 917 Spaces Moved 3606 | 31 850 1066 214 306 663 476 Core 4 | 2 . . . . . 2 Treads . | . . . . . . . Legs 1106 | . . . . 4 663 439 Wheels 2461 | 29 850 1066 214 302 . . Hover . | . . . . . . . Flight 35 | . . . . . . 35 Fastest Speed 35 | 50 90 100 110 110 190 35 Average Speed 132 | 87 93 115 110 121 234 122 Slowest Speed 500 | 100 105 155 155 260 330 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 92 86 49 24 84 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 63 | . . 29 . 20 14 . Melee . | . . . . . . . Projectile 14 | . . . . . 14 . AOE 49 | . . 29 . 20 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac Total 4891 | 38 1070 1383 227 407 1016 750 Wait 765 | . 123 189 . 6 239 208 Move 3598 | 30 849 1065 213 305 662 474 Hop 1 | . . . . . . 1 Pick Up 77 | 2 19 20 2 20 10 4 Fast Attach 27 | 6 3 4 . 3 7 4 Attach 40 | . 2 5 3 10 7 13 Detach 2 | . . . . 1 1 . Swap 39 | . 8 17 1 5 6 2 Drop 64 | . 15 20 3 15 6 5 Fire 258 | . 51 63 5 41 68 30 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick 9 | . . . . . . 9 Crush . | . . . . . . . Escape Stasis 10 | . . . . . 10 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 39 | -11/Junkyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 15) 335 | -10/Materials | Build established: Mutant 664 | -10/Materials | Central database locked down 806 | -10/Materials | Discovered new exit (range 5) 988 | -10/Materials | Discovered new exit (range 15) 1145 | -10/Materials | Entered another Materials area 1145 | -9/Materials | Evolved 2 slots: Utility x2 1528 | -9/Materials | Destroyed 7 combat bots 1653 | -9/Materials | Discovered new exit (range 5) 1831 | -9/Materials | Discovered new exit (range 7) 2053 | -9/Materials | Discovered new exit (range 10) 2292 | -9/Materials | Discovered new exit (range 7) 2438 | -9/Materials | Central database locked down 2804 | -9/Materials | Entered Mines 2832 | -9/Mines | Met a Derelict bent on vengeance 2929 | -9/Mines | Received a Mining Laser from a helpful Derelict 2958 | -9/Mines | Discovered new exit (range 5) 2965 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3023 | -9/Mines | Assembled infested the area 3060 | -9/Mines | Core integrity fell below 50% 3061 | -9/Mines | Entered Materials 3061 | -8/Materials | Evolved 2 slots: Utility x2 3112 | -8/Materials | Lost 7 parts (1p4n2w) 3347 | -8/Materials | Discovered new exit (range 13) 3606 | -8/Materials | Entered Storage 3674 | -8/Storage | Build established: Scavenger-Mutant 4847 | -8/Storage | Lost 4 parts (2u2w) 4899 | -8/Storage | Lost 3 parts (1p1n1u) 5071 | -8/Storage | Core integrity fell below 50% 5609 | -8/Storage | Discovered new exit (range 16) 5646 | -8/Storage | Entered Factory 5646 | -7/Factory | Evolved 2 slots: Propulsion x2 5719 | -7/Factory | Identified exit to DSF 5864 | -7/Factory | Repaired Imp. Heat Sink 5892 | -7/Factory | Repaired Aluminum Leg 6424 | -7/Factory | Lost 7 parts (4n2u1w) 6475 | -7/Factory | Core integrity fell below 50% 6499 | -7/Factory | Core integrity fell below 20% 6531 | -7/Factory | Lost 8 parts (1p2n1u4w) 6563 | -7/Factory | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 06501_ Dropped Lrg. Storage Unit. 06502_ Dropped Deuterium Engine. 06504_ Knocked back. 06515_ Acquired Imp. Titanium Leg. 06545_ Adv. Heat Sink destroyed. 06548_ Imp. Heat Sink destroyed. 06552_ Kicked X-57 Shotgunner out of the way. 06553_ Kicked X-57 Shotgunner. 06555_ Nuclear Reactor explodes. 06555_ X-57 Shotgunner destroyed. 06556_ The unstable cave ceiling collapses. 06556_ Kicked X-57 Shotgunner out of the way. 06557_ The unstable cave ceiling collapses. 06557_ Kicked X-57 Shotgunner. 06558_ The unstable cave ceiling collapses. 06558_ Kicked X-57 Shotgunner. 06559_ The unstable cave ceiling collapses. 06560_ Kicked X-57 Shotgunner. 06560_ Surge Thruster destroyed. 06561_ Kicked X-57 Shotgunner. 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"""" # #????# ???????# #???#####+##### | | # """" # #????# ######## #???# # | | # """" # #????# #???# # | | # # #????# #???# # | | # # #????# ##### # | | ############## #????+ + | | # # #????###############" # | | # # #??????# #???# # | | # # #??????# #???# # | | # # ######## #???# ! # | | # # # #???### ### | | # + # #?????# #?? | | # # # #?????# #?? | | # ! # # #?????# #?? | | # ! # # #?????# #?? | | # ### T### # !%[ #?????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Seismic Detector | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Hacked Arm. Treads | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Concussive RPG | -9/Materials | Scanalyzed Adv. Terrain Scan Processor | -8/Storage | Hacked Flexi-carbon Leg | -8/Storage | Hacked Adv. Sensor Array | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionDiametricGuard Manual? 0 Play Time 01:10:58 Cumulative 95.9 hours Start 2023.11.23 @ 17:18:06 End 2023.11.23 @ 18:28:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49affcab-64ac-45e5-859d-c58fe5a2d197