Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 00:22:44 Player: mcveat Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2598) 2598 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1196) 1196 TOTAL SCORE: 5784 Bonus ------- High Alert Combat Kills 358 Follower Combat Kills 313 Met Imprinter 300 Was Imprinted 300 Friendly Fire -75 Cogmind --------- Core Integrity 0/400 Matter 237/300 Energy 155/170 System Corruption 0% Temperature Warm (100) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (3) ------ Advanced Particle Charger Improved Light Armor Plating Layered Medium Armor Plating > --- WEAPON (3) ------- Battle Rifle Enhanced Flamer > --- INVENTORY (5) ---- Nuclear Core Enhanced Flexi-carbon Leg Tactical Coordination Suite Experimental Thermal Shield GAL Module Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Particle Charger Improved Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Battle Rifle Enhanced Flamer > --- INVENTORY -------- Nuclear Core Enhanced Flexi-carbon Leg Experimental Thermal Shield Improved Trap Extractor GAL Module [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 107 | 6 21 61 3 2 14 Power 25 | 1 4 17 1 . 2 Engine 23 | 1 4 15 1 . 2 Core 2 | . . 2 . . . Reactor . | . . . . . . Propulsion 27 | 2 9 11 1 . 4 Treads 11 | . . 8 1 . 2 Leg 14 | . 9 3 . . 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 4 17 1 . 5 Device 15 | 1 2 9 . . 3 Storage 3 | . 1 2 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 9 | . 1 5 1 . 2 Artifact . | . . . . . . Weapon 27 | 2 4 16 . 2 3 Energy Gun 7 | . . 6 . 1 . Energy Cannon 3 | . 1 2 . . . Ballistic Gun 12 | 2 2 6 . 1 1 Ballistic Cannon 2 | . . 1 . . 1 Launcher 2 | . 1 1 . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 19 | . 1 12 . . 6 Power 1 | . . 1 . . . Propulsion 2 | . . 1 . . 1 Utility 6 | . . 3 . . 3 Weapon 10 | . 1 7 . . 2 Highest Loss Streak 6 | . 1 6 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 95 88 100 96 Engine 10 | . 14 9 11 11 11 Treads 14 | . . 13 22 22 18 Leg 7 | . 24 8 . . 2 Device 5 | . 5 9 . . 5 Storage 10 | . 13 10 11 11 9 Processor 1 | . . 5 . . . Protection 13 | . 8 7 11 22 17 Energy Gun 9 | . . 9 11 19 3 Energy Cannon 4 | . 12 5 . . . Ballistic Gun 14 | . 14 12 22 13 18 Ballistic Cannon 2 | . . 2 . . 7 Peak Build Rating 41 | 6 10 18 16 23 41 Average Rating 16 | 4 9 15 15 20 24 On Entrance 11 | . 6 10 15 16 23 Naked Turns . | . . . . . . Heaviest Build 34 | 7 19 33 33 34 34 Greatest Support 56 | 20 26 46 46 46 56 Greatest Overweight (x) 7 | . 1 1 . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 Average Capacity 9 | 5 9 9 10 10 9 Most Carried 10 | 2 10 10 8 10 10 Average Carried 8 | . 9 8 7 9 8 Final Capacity 10 | 5 10 10 10 10 5 Final Carried 10 | . 10 8 7 10 5 Class Distribution -------------------- 52% | Tank 27% | Mutant 7% | Scavenger-Skirmisher 5% | Scavenger-Mutant 5% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 2042 | 272 304 1144 34 40 248 Remotely . | . . . . . . Salvage Created 3604 | 43 601 2541 70 . 349 Parts 207 | 3 36 153 9 . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled 3 | . . 3 . . . Retrieved Matter 12 | . . 12 . . . Parts Self-Destructed 22 | . . . . . 22 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 77 | 1 12 53 4 . 7 Guns 47 | 1 3 34 4 . 5 Cannons 28 | . 8 18 . . 2 AOE 1 | . 1 . . . . Classes Destroyed 10 | 1 3 6 . . . Worker 4 | . . 4 . . . Builder 5 | . 1 4 . . . Recycler 2 | . . 2 . . . Mechanic 1 | . . 1 . . . Operator 2 | . 1 1 . . . Watcher 8 | . 3 5 . . . Swarmer 8 | . . 3 4 . 1 Grunt 57 | 1 12 38 . . 6 Duelist 2 | . . 2 . . . Sentry 10 | . . 10 . . . Best Kill Streak 9 | 1 3 9 4 . 3 Combat Bots Only 4 | 1 3 4 4 . 3 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 383 | 3 70 247 12 . 51 Missed 79 | . 18 44 4 . 13 Damage Taken 3991 | 30 657 2507 57 . 740 Core 523 | 10 105 237 16 . 155 Absorbed by Shields 118 | . . 118 . . . Redirected to Shielding 39 | . 17 22 . . . Regen/Repaired (Parts) 221 | . 150 . . 71 . Core Remaining (%) 75 | 96 54 . . . . Volleys Fired 275 | 3 53 183 4 . 32 Largest 3 | 2 2 3 3 . 3 Hottest 156 | 40 80 156 99 . 139 Shots Fired 662 | 6 104 469 12 . 71 Gun 489 | 6 52 364 12 . 55 Cannon 166 | . 48 103 . . 15 Launcher 6 | . 4 2 . . . Special 1 | . . . . . 1 Kinetic 360 | 6 52 237 8 . 57 Thermal 296 | . 48 230 4 . 14 Explosive . | . . . . . . Electromagnetic 6 | . 4 2 . . . Robot Hit Streak 16 | 4 11 16 5 . 8 Robot Miss Streak 8 | 2 6 8 2 . 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 2 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 390 | 4 54 279 7 . 46 Core Hits 215 | 2 28 158 4 . 23 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . 1 1 . . . Critical Strikes 4 | . 1 3 . . . Burn 1 | . . 1 . . . Meltdown 1 | . . 1 . . . Destroy 2 | . 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6034 | 45 870 4191 120 . 808 Guns 3956 | 45 256 2913 120 . 622 Cannons 1956 | . 557 1223 . . 176 Explosions 69 | . 52 17 . . . Melee . | . . . . . . Ramming 43 | . 5 38 . . . Kinetic 2714 | 45 256 1681 90 . 642 Thermal 3208 | . 557 2455 30 . 166 Explosive . | . . . . . . Electromagnetic 69 | . 52 17 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 18 | . 16 2 . . . Shots 2 | . 1 1 . . . Rammed 4 | . . 4 . . . Targets Rammed 13 | . 2 11 . . . Kicked 9 | . 2 7 . . . Crushed . | . . . . . . Highest Temperature 545 | 6 396 545 175 . 526 Average Temperature 151 | 6 87 176 87 . 137 Received Heat Transfer 1754 | 18 354 1154 . . 228 Effects 47 | . 1 29 . . 17 Shutdowns 13 | . . 11 . . 2 Energy Bleed 5 | . 1 4 . . . Interference 1 | . . . . . 1 Matter Decay 2 | . . 2 . . . Short Circuit 4 | . . 2 . . 2 Damage (minor) 4 | . . 3 . . 1 Damage (major) 18 | . . 7 . . 11 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 3 | . 1 2 . . . Heat Transferred 6526 | . 1184 4818 74 . 450 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 856 | 20 210 856 423 . . Initial 333 | . 13 31 333 . . Average 324 | 10 87 454 401 . . Maximum Alert Level 3 | . 1 3 2 . . Low Security (%) 43 | 100 99 12 . . . Level 1 20 | . . 30 41 . . Level 2 25 | . . 38 58 . . Level 3 11 | . . 17 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . 1 . . . Squads Dispatched 16 | . 4 11 . . 1 Investigation 9 | . 3 6 . . . Extermination . | . . . . . . Reinforcement 5 | . 1 4 . . . Assault 2 | . . 1 . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 132 | 1 20 86 3 . 22 Peak Tracking Total 5 | 1 3 5 3 . 5 Tactical Retreats 4 | . 1 2 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 5 | . 2 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 1 2 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 19 | . 8 11 . . . Terminals 11 | . 5 6 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 4 | . 2 2 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 58 | . 27 31 . . . Successful 37 | . 15 22 . . . Failed 21 | . 12 9 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 31 | . 19 12 . . . Fabricators . | . . . . . . Repair Stations 6 | . 4 2 . . . Recycling Units 9 | . 4 5 . . . Scanalyzers 12 | . . 12 . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 8 7 . . . Record 11 | . 7 4 . . . Prototype ID Bank 1 | . . 1 . . . Repair Station Index 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Maintenance Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 4 2 . . . Scan Component 3 | . 2 1 . . . Repair 3 | . 2 1 . . . Recycling Unit Hacks 5 | . 3 2 . . . Report Inventory 3 | . 2 1 . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 11 | . . 11 . . . Insert Component 4 | . . 4 . . . Analyze 7 | . . 7 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 7 7 . . . Full Trace Events 7 | . 2 5 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 18 | . . 3 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 2 1 . . . Time 108 | . 64 44 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 92 | . 92 . . . . Retrieved Components 2 | . . 2 . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 3 Highest-Rated Group 349 | . . . . 349 231 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 68 | . . . . . 68 Total Damage 2310 | . . . . . 2310 Kills 12 | . . . . . 12 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 9002 | 122 1676 3326 24 2578 1276 Spaces Moved 5393 | 134 1278 1684 5 1603 689 Core 23 | 17 . . . . 6 Treads 3207 | . . 995 5 1603 604 Legs 1846 | . 1078 689 . . 79 Wheels 317 | 117 200 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 160 160 120 Average Speed 143 | 76 113 149 160 160 156 Slowest Speed 400 | 80 190 240 160 160 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 6 90 96 3 91 85 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 3 2 Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 6124 | 148 1397 2120 11 1620 828 Wait 190 | . 9 112 . . 69 Move 5388 | 133 1277 1683 4 1602 689 Hop . | . . . . . . Pick Up 93 | 6 24 41 . 9 13 Fast Attach 4 | . . 3 . . 1 Attach 34 | 6 5 16 1 . 6 Detach 2 | . . 1 . . 1 Swap 69 | . 16 42 2 2 7 Drop 56 | . 11 28 . 7 10 Fire 275 | 3 53 183 4 . 32 Melee . | . . . . . . Ram . | . . . . . . Kick 9 | . 2 7 . . . Crush 4 | . . 4 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 123 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 953 | -10/Materials | Discovered new exit (range 11) 1129 | -10/Materials | Discovered new exit (range 16) 1294 | -10/Materials | Discovered new exit (range 16) 1532 | -10/Materials | Repaired Imp. Aluminum Leg 1570 | -10/Materials | Repaired Imp. Aluminum Leg 1799 | -10/Materials | Entered another Materials area 1799 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2725 | -9/Materials | Discovered new exit (range 12) 2758 | -9/Materials | Build established: Scavenger-Mutant 3167 | -9/Materials | Build established: Scavenger-Skirmisher 3565 | -9/Materials | Repaired Broken Imp. Treads 3575 | -9/Materials | Discovered new exit (range 3) 3798 | -9/Materials | Build established: Tank 3817 | -9/Materials | Discovered new exit (range 11) 4095 | -9/Materials | Lost 6 parts (1n1u4w) 4298 | -9/Materials | Build established: Mutant 4425 | -9/Materials | Discovered new exit (range 7) 4736 | -9/Materials | Build established: Tank 4888 | -9/Materials | Discovered new exit (range 13) 4999 | -9/Materials | First assault squad dispatched 5045 | -9/Materials | Core integrity fell below 50% 5049 | -9/Materials | Sterilization system engaged 5049 | -9/Materials | Non-combat units ordered to evacuate 5125 | -9/Materials | Entered Mines 5143 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5149 | -9/Mines | Entered Zion 5165 | -7/Zion | Given A8's code to call for help 5413 | -7/Zion | Received a hallucinogenic algorithm 5431 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5445 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5826 | -7/Zion | Met Imprinter 5860 | -7/Zion | Imprinted 5863 | -7/Zion | Declared Zion's savior 6844 | -7/Zion | Found GAL Module 6880 | -7/Zion | Discovered new exit (range 16) 7727 | -7/Zion | Entered Proximity Caves 7727 | -6/Proximity Caves | Accompanied by 3 allies 7730 | -6/Proximity Caves | Spotter reported a threat 8353 | -6/Proximity Caves | Core integrity fell below 20% 8452 | -6/Proximity Caves | Learned 4 Factory zone layouts 8653 | -6/Proximity Caves | Build established: Derelict-Tank 8734 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8872 | -6/Proximity Caves | Lost 5 parts (1n2u2w) 8917 | -6/Proximity Caves | Found Prototype Device 9003 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Adv. Heat Sink fries itself beyond repair. Acquired Prototype Leg. Identified Enh. Flexi-carbon Leg. [Achievement: Risk Taker] Adv. Heat Sink fries itself beyond repair. Dropped Lgt. Deuterium Engine. Acquired Enh. Flexi-carbon Leg. Acquired Lyr. Medium Armor Plating. Acquired Enh. Flexi-carbon Leg. Acquired Adv. Particle Charger. Dropped Tactical Coordination Suite. Acquired Imp. Deuterium Engine. Dropped Imp. Deuterium Engine. Acquired Tactical Coordination Suite. Acquired Enh. Flamer. Dropped Tactical Coordination Suite. Acquired Prototype Device. Dropped Imp. Trap Extractor. Acquired Tactical Coordination Suite. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###???????????????????####?###?? | | ?????????????????## #?????????????###### ### ### | | ????????????????## #???????????## | | ????????????????# #?????????## | | ????????????????# #???????## | | ????????????????# g##?????# ## | | ?????????????????# g ####### ####### ### | | ?????????????????????# g ## ## ##?????# ##?? | | ?????????????????????# #@ ##?????######??? | | ???????????????????# ??## ###???????????? | | ????????????????? ?????## ##????????### | | ??????????????? ????????##### ##???????# | | ??????????????# ??????????????# #??????## | | ???????????????????????######## ####??????# | | ???????????????????????# #??????## | | ???????????????????????# ######## #????### | | ???????????????????????## %# """""# ##??## # | | ???????????????????# ??## # "# !#??# ## | | ???????????????????# ## % ## "#% ##?# #? | | ??????????????? ???# #" % % # "# ### #? | | ???????????????# ??# #" # # * "# #? | | ??????????????## ## # # !%! #? | | ????????????### ##" %""# * !! ## | | ???????????## %* = %% | | ???????????# ## """"" [ % | | ???????????? ??# ######*=## % % | | ????????????# ??## #????##### % # | | ????????????# #### ###????????## % # | | ????????????# ##?????####??## ## | | ????????????# ##?##### ########? | | ????????????# ### ##??? | | ????????????# ## ##??# | | ?????????????# % ## #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Particle Charging 25 Trap Extractor Capacity 6 Item Schematics ----------------- Sml. Laser | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Transmission Jammer | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Remote Shield | -7/Zion | Archive Flak Gun | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control Help From High Places It's Just You Librarian Novice Programmer Risk Taker Robot Respite Significant Disruption The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed AntigravTractorArchive Manual? 0 Play Time 02:12:38 Cumulative 3.4 hours Start 2024.10.17 @ 00:46:30 End 2024.10.18 @ 00:22:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 023b6b34-c8bb-4101-a9e4-4d72b287d396