Cogmind - Beta 11 *** ADVENTURER MODE // 2022.10.05 @ 13:47:04 Player: PersmaticCoreSerial_K4E2 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (380) 380 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 1435 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 225/400 Matter 149/300 Energy 120/125 System Corruption 1% Temperature Hot (202) Movement Flying (200) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ Improved Terrain Scanner Terrain Scan Processor Seismic Detector > --- WEAPON (2) ------- Beam Rifle Rocket Launcher > --- INVENTORY (5) ---- Light Ion Engine Trap Extractor (0/4) Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Ion Engine Flight Unit Weight Redist. System Seismic Detector EM Pulse Gun Light EM Pulse Cannon Light EM Pulse Cannon [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 27 | 7 8 12 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 3 3 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover 4 | . 3 1 Flight 2 | . . 2 Utility 4 | 2 . 2 Device 2 | 1 . 1 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 4 7 Energy Gun 5 | 1 2 2 Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 4 | . . 4 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 7 | . 3 4 Power 1 | . 1 . Propulsion 3 | . 1 2 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 4 | . 3 4 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 95 93 Engine 11 | . 13 11 Leg 2 | . 8 . Hover 21 | . 18 23 Flight 4 | . . 6 Device 14 | . 14 15 Storage 9 | . 14 6 Processor 7 | . . 11 Energy Gun 11 | . 20 7 Energy Cannon 3 | . . 4 Ballistic Gun 1 | . 5 . Launcher 4 | . . 6 Naked Turns . | . . . Heaviest Build 17 | 13 15 17 Greatest Support 21 | 20 20 21 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 6 Most Carried 8 | 8 8 8 Average Carried 6 | 5 6 6 Final Capacity 8 | 8 8 5 Final Carried 8 | 8 6 3 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 501 | 288 29 184 Remotely . | . . . Salvage Created 547 | 192 29 326 Parts 49 | 18 6 25 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . . 10 Cannons 2 | . . 2 AOE 7 | . . 7 Classes Destroyed 9 | 2 1 6 Worker 1 | . . 1 Builder 1 | . 1 . Tunneler 5 | 4 . 1 Recycler 1 | 1 . . Operator 1 | . . 1 Watcher 1 | . . 1 Swarmer 3 | . . 3 Grunt 4 | . . 4 Sentry 3 | . . 3 Best Kill Streak 5 | 5 1 4 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 783 | . 192 591 Core 175 | . . 175 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 36 | 6 3 27 Largest 2 | 2 2 2 Hottest 100 | 60 100 89 Shots Fired 64 | 12 4 48 Gun 29 | 12 2 15 Cannon 12 | . . 12 Launcher 21 | . . 21 Special 2 | . 2 . Kinetic 6 | 6 . . Thermal 4 | . 2 2 Explosive 17 | . . 17 Electromagnetic 37 | 6 2 29 Robot Hit Streak 14 | 9 11 14 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 48 | 9 1 38 Core Hits 31 | 6 1 24 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1264 | 112 24 1128 Guns 304 | 112 24 168 Cannons 208 | . . 208 Explosions 752 | . . 752 Melee . | . . . Ramming . | . . . Kinetic 46 | 46 . . Thermal 140 | . . 140 Explosive 513 | . . 513 Electromagnetic 565 | 66 24 475 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 1 Average Corruption 2 | . 4 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 2 1 Matter Fused 1 | . 1 . Heat Flow Errors 2 | . 1 1 Overload Shots . | . . . Overflow Damage 11 | . . 11 Projectiles . | . . . Explosions 11 | . . 11 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 91 | . . 91 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 202 | . 185 202 Average Temperature 67 | . 53 71 Received Heat Transfer 228 | . 12 216 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 237 | . . 237 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 617 | 25 19 617 Initial 13 | . 13 1 Average 137 | 8 10 238 Maximum Alert Level 2 | . . 2 Low Security (%) 73 | 100 100 52 Level 1 13 | . . 24 Level 2 12 | . . 22 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 2 17 Peak Tracking Total 5 | . 5 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 2 7 Successful 5 | . 2 3 Failed 4 | . . 4 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 2 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Record 2 | . . 2 Locate Traps 1 | . . 1 Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 2 | . . 2 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 511 | 82 142 287 Spaces Moved 447 | 44 102 301 Core 16 | 12 . 4 Treads . | . . . Legs 63 | 32 31 . Wheels . | . . . Hover 238 | . 71 167 Flight 130 | . . 130 Fastest Speed 37 | 50 56 37 Average Speed 65 | 100 103 48 Slowest Speed 250 | 120 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Cave-ins Triggered 1 | . 1 . Exploration Rate (%) 15 | 3 25 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 106 | . 2 104 Melee . | . . . Projectile 2 | . 2 . AOE 104 | . . 104 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 600 | 68 134 398 Wait 39 | . 3 36 Move 443 | 43 101 299 Hop 1 | . . 1 Pick Up 34 | 12 10 12 Fast Attach 4 | 3 . 1 Attach 21 | 4 7 10 Detach 1 | . . 1 Swap 2 | . 1 1 Drop 19 | . 9 10 Fire 36 | 6 3 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Crushed by falling debris 187 | -10/Materials | Lost 3 parts (1p1n1w) 216 | -10/Materials | Discovered new exit (range 7) 225 | -10/Materials | Entered another Materials area 225 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 414 | -9/Materials | Discovered new exit (range 16) 512 | -9/Materials | Self-destructed Last Messages --------------- 00484_ Imp. Hover Unit destroyed. 00485_ The unstable cave ceiling collapses. 00487_ G-34 Mercenary destroyed. 00490_ Y-45 Defender IFF system glitched. 00492_ G-34 Mercenary destroyed. 00495_ The unstable cave ceiling collapses. 00496_ Y-45 Defender misfires. 00498_ G-34 Mercenary destroyed. 00498_ Mni. Grenade Launcher destroyed. 00498_ Destroyed Mni. Grenade Launcher. 00503_ EM Pulse Gun destroyed. 00505_ The unstable cave ceiling collapses. 00505_ U-05 Engineer lays Concrete. 00506_ G-34 Mercenary destroyed. 00506_ Y-45 Defender IFF system glitched. 00507_ U-05 Engineer lays Concrete. 00509_ Y-45 Defender destroyed. 00511_ The unstable cave ceiling collapses. 00511_ U-05 Engineer builds a Wall. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????^??????????????????????????? | | ?????????^?????????????????????????? | | ??????????????###??????????????????? | | ??????^???? ?? ??????????????????? | | ????????????+? ?????< ??????????? | | ?????????^???? ?????[ ??????????? | | ?????????^ ???# #?#?? ??????????? | | ????????^???### #????# #?????????? | | ????????????#?# ###??# #?????????? | | ???#?#?##???#?# #????# #?##??????? | | ??? ?##???#?### #??#?# #?????????? | | ?????##?#???### ###### #???#??#??? | | ???????##?## !## #?????????? | | #? ### ## ! ## #?????????? | | #? ?+ !## #?????##??? | | ??"? # =% !## #??#?????#? | | ??? ?# ]]## ##?#?#????? | | ??"? + * = ]]# #?##?????? | | #? ## % # ###??###?? | | #????## " ] # #???#?#??? | | ??#### %= ] # #?#?????## | | ##?#?## =[ ! ## #????????# | | ##????# [ @! ### ##?#?????? | | #??##?# ] ##?# #??#???### | | #####?### ]] #?## ##????????? | | ?#?##???# ##?# ##?##??#?## | | ?##??#??# #?## #####?###?? | | ?#?####?# #### # ####?#? | | ??#?###### # # # #### | | ??### ## #] #??? | | ?#### # #??# | | #?### ## ## | | ????# # ## ##?? | | ###?# u # ## ## #####? | | ?#### # # ## #???#?? | | ?##?######## # # ## ##?#??? | | ?#??#??##?## t/^ # #? #?????? | | #?????###### ! # ""# ## ###?? " | | ?##?##?##### # T"# #? ??##? ? | | ??########## # ""## #########? | | ?# + # ## # #? | | ?# """ """ # ####### / #?? | | ?# """ """ # ##?#?## # #?? | | ## """ """ # ####### # #?# | | ## # # #?? | | ?# # # #?? | | ?# + # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportStasisDisintegrator Manual? 0 Play Time 00:25:19 Cumulative 40.0 hours Start 2022.03.20 @ 19:03:48 End 2022.10.05 @ 13:47:04 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d13ff918-325e-4827-9dda-65837dbee77e