Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.15 @ 05:21:47 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (172) 860 Value Destroyed (6459) 6459 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (5533) 5533 TOTAL SCORE: 22332 Bonus ------- High Alert Combat Kills 1352 Follower Combat Kills 3785 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -504 Cogmind --------- Core Integrity 875/1600 Matter 297/300 Energy 62/100 System Corruption 13% Temperature Cool (0) Movement Hovering (70) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Medium Storage Unit Advanced Signal Interpreter Graphene Brace Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Quantum Reactor Combat Antigrav System Advanced Point Defense System Hacking Suite Perforator Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Zionite Glidesys II Zionite Glidesys II Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Advanced Phase Shifter Graphene Brace Advanced Thermal Shield Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Smartbomb Launcher > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Advanced Point Defense System Hacking Suite Perforator Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 189] Favorites ----------- Power Light Quantum Reactor Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Spear Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Perforator Launcher Smartbomb Launcher Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 2 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Propulsion 6 | . . . 1 . 1 . 2 . . . . 1 . . . . 1 . . . . . Utility 8 | . . . 1 . 1 . . . . . . 1 . . . . . 2 1 . 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 173 | 6 8 4 12 1 12 12 17 1 1 1 1 7 1 2 1 3 20 8 12 8 6 29 Power 18 | 1 1 1 1 . . 1 1 . . 1 . . . . . . 1 2 2 . . 6 Engine 6 | 1 1 1 1 . . . 1 . . 1 . . . . . . . . . . . . Core 3 | . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Reactor 9 | . . . . . . . . . . . . . . . . . . 2 1 . . 6 Propulsion 79 | 2 1 1 5 . 7 9 6 1 . . . 1 . 1 . 2 11 4 6 2 3 17 Treads 19 | 2 1 1 1 . 5 9 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . . . . . . . . . . . . . 1 3 4 2 3 17 Flight 27 | . . . 1 . 2 . 6 1 . . . 1 . 1 . 2 10 1 2 . . . Utility 41 | 1 4 2 3 1 . 1 5 . . . 1 4 1 . . . 5 2 3 4 2 2 Device 24 | . 2 1 1 1 . 1 1 . . . 1 2 1 . . . 3 1 3 3 1 2 Storage 6 | 1 2 1 . . . . 1 . . . . 1 . . . . . . . . . . Processor 4 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Protection 6 | . . . 2 . . . 1 . . . . . . . . . 1 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 2 . 3 . 5 1 5 . 1 . . 2 . 1 1 1 3 . 1 2 1 4 Energy Gun 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 Energy Cannon 11 | . 2 . . . 4 1 . . . . . 1 . . . . . . . 1 1 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Launcher 11 | . . . 1 . 1 . . . 1 . . . . 1 . 1 3 . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 1 4 . 1 . . . . . . . . . 3 . 2 5 . . Parts Lost 52 | . 1 . 4 . 1 2 . . 1 . 1 2 . 1 . 4 2 1 1 . 7 24 Power 8 | . 1 . . . . 1 . . . . . 1 . . . . . . . . 1 4 Propulsion 23 | . . . 2 . 1 . . . . . . 1 . 1 . 2 1 1 . . 5 9 Utility 13 | . . . . . . 1 . . 1 . 1 . . . . 2 . . 1 . 1 6 Weapon 8 | . . . 2 . . . . . . . . . . . . . 1 . . . . 5 Highest Loss Streak 11 | . 1 . 2 . 1 1 . . 1 . 1 2 . 1 . 2 1 1 1 . 5 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 7 16 19 20 19 19 10 10 8 9 9 7 9 8 8 8 8 8 9 6 7 8 Power 1 | . 1 2 3 2 2 1 1 1 1 1 1 . . . . . . 1 . . . 1 Propulsion 3 | 1 2 4 4 7 6 9 4 4 4 4 4 2 2 1 1 1 1 2 4 1 2 2 Utility 3 | . . 3 4 5 5 4 3 4 3 3 3 3 5 5 5 5 3 2 1 2 3 2 Weapon 3 | . 2 5 7 5 6 4 1 1 . 1 1 1 2 2 2 2 2 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . . 2 1 4 1 3 . . . . 1 . . 2 . 1 . . . . 6 Power 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . . . 2 Utility 7 | . . . . . . . . . . . . 1 . . 2 . . . . . . 4 Weapon 6 | . . . . 1 3 . 2 . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 95 | . 98 100 94 100 96 99 98 100 99 100 99 97 100 100 100 98 95 92 83 95 93 85 Engine 5 | . 14 14 11 11 9 3 5 7 7 7 7 6 6 6 6 6 4 3 . . . . Core 1 | . . . . . . 5 1 . . . . . . . . . 4 1 . 4 4 1 Reactor 2 | . . . . . . . . . . . . . . . . . . 5 9 9 7 9 Treads 10 | . 28 28 22 11 25 35 1 . . . . . . . . . . . . . . . Wheel 1 | . . . 8 22 9 . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . 1 4 38 33 30 Flight 16 | . . . . . . . 42 46 46 46 46 45 46 46 46 45 46 38 28 . . . Device 17 | . 12 14 11 11 16 25 15 15 14 12 11 10 13 14 13 16 15 20 19 22 24 24 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 4 4 4 4 Processor 3 | . . . . . . . 6 7 7 7 7 6 6 6 6 6 6 5 4 4 4 4 Protection 2 | . . . 8 11 9 . . . . 2 2 6 6 4 6 2 . 2 4 4 3 . Energy Gun 1 | . . . 6 22 2 . . . . . . . . . . . . . . . . . Energy Cannon 7 | . 15 28 14 . 15 18 . . . . . . . . . . . . . . 3 4 Impact Weapon 1 | . . . . . . . 9 7 7 7 7 5 6 6 . . . . . . . . Piercing Weapon 2 | . . . . . . . 3 7 6 7 7 6 6 4 12 11 7 8 5 2 2 . Peak Build Rating 189 | 6 10 12 20 26 30 38 55 55 56 56 55 63 62 65 63 70 90 102 134 152 162 189 Average Rating 69 | 4 9 11 16 20 27 33 49 53 53 51 51 59 61 62 62 64 80 93 113 134 143 161 On Entrance 55 | . 6 10 12 20 20 29 38 49 50 56 48 45 59 59 62 63 57 81 102 134 137 129 Avg Prop Armor Cover (%) 7 | . . . 13 14 13 . 2 . . . . 1 . . . . 2 4 . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 11 32 54 58 56 66 66 65 28 28 31 31 34 34 35 33 38 56 56 95 95 92 114 Greatest Support 124 | 40 40 40 60 16 83 86 80 31 31 31 31 37 35 35 35 37 56 57 103 110 110 124 Greatest Overweight (x) 4 | . . 1 4 3 3 1 . . . . . . . . . 1 1 1 . . . 1 Average Overweight (x) . | . . . 2 3 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 9 19 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 3 10 19 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 1 7 16 19 19 19 19 10 10 8 10 10 8 10 9 9 9 9 9 9 8 9 9 Final Capacity 20 | 8 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 3 10 19 20 20 20 20 10 10 10 10 10 10 10 9 10 10 10 10 5 10 8 7 Class Distribution -------------------- 34% | Sprinter 27% | Mutant 17% | Scavenger-Mutant 5% | Scavenger-Tank 5% | Messiah-Mutant 5% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Mutant | -3/Testing Messiah-Mutant | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Matter Collected 4152 | 160 259 50 168 20 176 162 210 71 44 . 5 269 60 100 10 310 429 145 203 452 189 660 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6961 | . 519 . 493 42 933 1261 320 60 77 . 5 167 . 108 . 460 474 36 96 298 438 1174 Parts 357 | . 36 . 26 3 47 62 16 3 3 . . 8 . 2 . 16 17 7 9 13 23 66 Haulers Intercepted 14 | . 2 . . . 3 6 1 . . . . . . . . . 1 . . . 1 . Recyclers Shooed 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 2 . . . . 2 . 9 . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 122 | . 12 . 17 . 15 21 1 . 2 . 1 1 . 4 . 16 2 . 4 4 2 20 Melee 3 | . . . . . . . 1 . . . 1 1 . . . . . . . . . . Guns 11 | . 4 . 7 . . . . . . . . . . . . . . . . . . . Cannons 63 | . 8 . 6 . 13 18 . . . . . . . . . . . . . 4 2 12 AOE 38 | . . . 4 . . . . . 2 . . . . 2 . 16 2 . 4 . . 8 Classes Destroyed 21 | . 3 . 1 1 2 2 4 1 . . 1 . . . . 2 . . . 1 2 1 Worker 6 | . . . . . 1 . . . . . . . . . . . . . 3 . . 2 Builder 5 | . . . . . 3 . . . . . . . . . . . . 1 . . 1 . Tunneler 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . . . 3 6 1 . . . . . . . . . 1 . . . 1 . Recycler 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . Operator 7 | . . . . . . . 3 . . . . 1 . . . . 1 1 . . . 1 Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 9 | . . . . . . . 2 . . . . 3 . . . . 2 . . . 1 1 Swarmer 33 | . 3 . 7 . 3 4 . . . . . . . 4 . 2 2 . 4 . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 51 | . 9 . 6 . 9 11 . . 2 . . . . . . 8 . . . 2 . 4 Brawler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Duelist 5 | . . . . . . 2 . . . . . . . . . 3 . . . . . . Sentry 11 | . . . 4 . 3 4 . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . 1 . . . . . . . . . . . . . 1 1 . Programmer 14 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 11 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 3 . 7 2 6 11 2 . 2 . 1 1 . 4 . 12 2 1 7 2 5 7 Combat Bots Only 12 | . 3 . 7 . 3 5 1 . 2 . 1 1 . 4 . 12 2 . 4 2 1 7 Max Kills in Single Turn 7 | . 1 . 2 1 2 2 1 1 2 . 1 1 . 1 . 5 2 1 7 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . . . . . 2 . . . . 1 . 5 2 . 4 . . 2 Melee 1 | . . . . . . . 1 . . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Hostile Shots Fired 1006 | . 70 6 116 . 72 73 31 . 12 . 30 35 6 10 . 17 19 . 10 6 126 367 Missed 508 | . 22 4 36 . 20 20 23 . 3 . 21 21 4 4 . 9 6 . 6 3 73 233 Hits 498 | . 48 2 80 . 52 53 8 . 9 . 9 14 2 6 . 8 13 . 4 3 53 134 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Projectile 497 | . 48 2 80 . 52 53 8 . 8 . 9 14 2 6 . 8 13 . 4 3 53 134 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 25 | . . . 2 . 3 2 . . . . . 1 . . . . . . 1 . . 16 Actively Blocked 17 | . . . . . . . . . . . . . . . . . . . 1 . . 16 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 9223 | . 490 28 913 . 765 798 59 . 129 . 114 233 31 95 . 279 264 61 94 115 1206 3549 Core 1641 | . 93 . 141 . 92 101 17 . 32 . 39 55 . 30 . 9 90 28 . . 189 725 Absorbed by Shields 43 | . . . . . . . . . . . . . . . . . . . . 43 . . Ignored by Resistances 172 | . . . . . . . . . . . . . . . . . . . . . 85 87 Core Remaining (%) 83 | 100 . 62 . 64 . 64 . . . . 87 . . . . 88 91 97 . 100 86 . Volleys Fired 321 | . 35 1 41 3 52 64 . . 3 . . 9 . 3 . 26 1 . 5 6 19 53 Largest 3 | . 2 2 2 2 2 2 . . 1 . . 1 . 1 . 1 1 . 1 1 1 3 Hottest 315 | . 120 120 125 115 160 160 . . 39 . . 90 . 39 . 43 43 . 46 100 120 315 Shots Fired 524 | . 70 2 73 6 105 127 . . 3 . . 9 . 3 . 26 1 . 5 6 19 69 Gun 79 | . 44 . 26 6 . . . . . . . . . . . . . . . . . 3 Cannon 392 | . 26 2 44 . 105 127 . . . . . 9 . . . . . . . 6 19 54 Launcher 53 | . . . 3 . . . . . 3 . . . . 3 . 26 1 . 5 . . 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 58 | . 44 . . . . . . . . . . 1 . . . . . . . 5 8 . Thermal 410 | . 26 2 70 6 105 127 . . . . . 8 . . . . . . . 1 11 54 Explosive 50 | . . . 3 . . . . . 3 . . . . . . 26 1 . 5 . . 12 Electromagnetic 6 | . . . . . . . . . . . . . . 3 . . . . . . . 3 Robot Hit Streak 22 | . 8 5 22 11 10 10 . . 1 . . . . . . 7 . . 2 4 5 10 Robot Miss Streak 14 | . 5 . 2 . 4 3 . . 2 . . . . . . 3 . . . 7 14 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 359 | . 46 2 57 5 60 78 13 1 2 . 1 13 . 3 . 13 12 5 1 5 10 32 Core Hits 254 | . 21 1 24 2 27 33 6 . 3 . . 4 . 2 . 47 8 2 13 7 18 36 Critical Kills 16 | . 1 . . . 3 1 . . . . . . . . . . . . . 4 7 . Critical Parts Destroyed 12 | . . . . . . . 2 . . . . 1 . . . . . . . . 9 . Critical Strikes 35 | . 1 . . 1 3 1 2 . . . 1 1 . . . 1 1 2 . 4 17 . Burn 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . Destroy 22 | . 1 . . . . . . . . . . . . . . . . . . 4 17 . Smash 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . Impale 5 | . . . . . . . . . . . 1 . . . . 1 1 2 . . . . Melee Attacks 145 | . . . . . . . 37 1 3 . 10 42 . 3 . 1 24 11 2 5 6 . Impact 27 | . . . . . . . 18 . 1 . . 5 . 3 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 118 | . . . . . . . 19 1 2 . 10 37 . . . 1 24 11 2 5 6 . Sneak Attacks 10 | . . . . . . . 2 1 . . . . . . . . 3 4 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Follow-up Attacks 9 | . . . . . . . 3 . . . . 3 . . . . 1 2 . . . . Damage Inflicted 16518 | . 617 35 1300 66 1757 2178 726 64 280 . 39 601 . 286 . 2721 939 346 1001 20 190 3352 Guns 753 | . 349 . 307 66 . . . . . . . . . . . . . . . . . 31 Cannons 6458 | . 268 35 637 . 1757 2178 . . . . . . . . . . . . . 20 156 1407 Explosions 6654 | . . . 356 . . . . . 248 . . . . 82 . 2682 371 . 1001 . . 1914 Melee 2648 | . . . . . . . 721 64 32 . 39 601 . 204 . 39 568 346 . . 34 . Ramming 5 | . . . . . . . 5 . . . . . . . . . . . . . . . Kinetic 492 | . 349 . . . . . . . . . . . . . . . . . . 20 123 . Thermal 6688 | . 268 35 944 66 1757 2178 . . . . . . . . . . . . . . 33 1407 Explosive 6572 | . . . 356 . . . . . 248 . . . . . . 2682 371 . 1001 . . 1914 Electromagnetic 113 | . . . . . . . . . . . . . . 82 . . . . . . . 31 Impact 654 | . . . . . . . 406 . . . . 44 . 204 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 1994 | . . . . . . . 315 64 32 . 39 557 . . . 39 568 346 . . 34 . Highest Corruption 12 | . . . . . 4 4 . . . . . . . . . . 4 . . . 1 12 Average Corruption 3 | . . . . . 4 4 . . . . . . . . . . 4 . . . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 45 | . . . . . 12 21 . . . . . . . . . . 5 . . . 1 6 Message Errors 10 | . . . . . 4 4 . . . . . . . . . . 2 . . . . . Matter Fused 13 | . . . . . 4 3 . . . . . . . . . . 2 . . . 1 3 Heat Flow Errors 8 | . . . . . 1 5 . . . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Parts Rejected 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . 1 2 . . . . . . . . . . 1 . . . . . Data Loss (major) 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Misfires 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 998 | . . . 17 . 35 29 212 57 4 . 48 123 . 83 . 89 68 8 32 . . 193 Projectiles 142 | . . . . . 35 29 . . . . . . . . . . . . . . . 78 Explosions 240 | . . . 17 . . . . . 4 . . . . . . 40 32 . 32 . . 115 Melee 616 | . . . . . . . 212 57 . . 48 123 . 83 . 49 36 8 . . . . Knockbacks 8 | . . . . . . . 1 . . . . . . 2 . . . . . 2 3 . Impact 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . 2 3 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 166 | . . . . . . . 2 . . . . . . . . 76 . . . . . 88 Shots 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 412 | . 114 18 222 24 189 174 1 . . 2 262 323 92 42 59 33 360 94 70 308 28 412 Average Temperature 59 | . 50 12 97 12 67 27 1 . . 1 75 51 23 18 23 6 57 25 12 139 12 94 Received Heat Transfer 1669 | . 210 9 309 . 432 315 12 . 72 . 18 48 . . . 27 36 18 9 8 63 83 Effects 10 | . . . . . . . . . . . 2 1 . . . . . . . 1 . 6 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 Interference 5 | . . . . . . . . . . . 2 . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Parts Fried 11 | . . . . . . . 7 . . . . . . 2 . . . . . 2 . . Impact Corruptions 11 | . . . . . . . 6 . . . . 1 . 4 . . . . . . . . Robots Melted 7 | . . . . . 4 3 . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . Parts Melted 35 | . 1 . 12 . 11 8 . . . . . . . . . . . . . . . 3 Heat Transferred 11808 | . 555 74 2072 259 3450 4201 . . . . . . . . . . . . . . 50 1147 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Maximum Alert Level 5 | . . . 1 . 1 3 1 . . . . 3 . . . . 2 2 3 3 3 5 Low Security (%) 37 | 100 100 100 61 100 94 23 . . . . . . . . . . . . 30 . . . Level 1 18 | . . . 38 . 5 39 100 . . . . . . . . . 41 76 23 . . . Level 2 20 | . . . . . . 22 . . . . . 84 . . . . 58 23 6 57 60 15 Level 3 12 | . . . . . . 15 . . . . . 15 . . . . . . 38 42 39 24 Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . 59 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1611 | . 165 46 335 124 246 761 368 . . . . 734 . . . . 668 422 984 937 1084 1611 Initial 607 | . . 46 . 124 . 100 335 . . . . 541 . . . . 260 326 195 542 510 607 Average 445 | . 76 2 138 50 63 348 323 . . . . 623 . . . . 424 368 512 668 726 1127 Influence Increases 10350 | . 367 . 523 10 475 1211 260 . 65 . 215 906 30 120 . 604 698 176 989 665 1011 2025 Destroy 0b10 Robot/C 4060 | . 240 . 340 . 300 640 20 . 40 . . 20 . 80 . 440 280 80 340 300 200 740 Destroy 0b10 Robot/NC 310 | . 10 . . 10 45 45 35 . . . 5 20 . . . . 50 10 20 . 25 35 Destroy Leader 870 | . 54 . 100 . 68 162 16 . 10 . . 16 . 10 . 40 50 10 90 30 78 136 Allied During Kill 1646 | . . . . . 1 160 . . . . . . . . . 124 122 58 397 246 237 301 Successful Hack 101 | . 30 . . . . 7 28 . . . . 24 . . . . . . 12 . . . Select Force Hacks 60 | . . . 30 . . 30 . . . . . . . . . . . . . . . . Disable Machine 360 | . . . 30 . 30 90 15 . . . . 15 . . . . 45 . . 60 45 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 948 | . 3 . 23 . 31 32 11 . . . . 31 . . . . 76 18 130 14 201 378 Advance Influence 450 | . . . . . . . . . . . . 450 . . . . . . . . . . Partial Spotted 165 | . 15 . . . . . 45 . . . . 45 . . . . 15 . . . 15 30 Lose Combat Pursuer 1230 | . 15 . . . . 45 90 . 15 . 210 285 30 30 . . 60 . . 15 210 225 Influence Decreases 8810 | . 246 121 204 329 237 712 688 155 110 109 70 452 272 129 348 190 444 472 397 722 905 1498 Entered New Map 3655 | . . 75 . 195 . 138 402 115 30 109 . 54 222 69 348 . 154 342 177 422 397 406 Time Decay 3595 | . 236 46 174 134 227 374 286 40 70 . 60 278 50 50 . 130 190 120 170 180 238 542 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . . Lost Part 510 | . 10 . 30 . 10 20 . . 10 . 10 20 . 10 . 40 20 10 10 . 70 240 Lost Ally 950 | . . . . . . 180 . . . . . . . . . 20 80 . 40 120 200 310 Squads Dispatched 59 | . 4 . 5 . 1 6 4 . . . . 5 . . . 1 4 . 2 3 10 14 Investigation 11 | . 2 . 2 . . 2 1 . . . . 1 . . . . . . 1 . 1 1 Extermination 17 | . . . . . . . 3 . . . . 2 . . . . 1 . 1 1 2 7 Reinforcement 14 | . 2 . 3 . 1 1 . . . . . 2 . . . . . . . 1 2 2 Assault 10 | . . . . . . 3 . . . . . . . . . 1 . . . 1 1 4 Garrison 7 | . . . . . . . . . . . . . . . . . 3 . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Distress Signals 25 | . 2 . 3 . . 7 1 . . . . 2 . . . . . . . 1 5 4 Communications Jammed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 349 | . 22 2 24 . 19 33 18 . 4 . 18 26 7 5 . 18 21 2 11 19 43 57 Peak Tracking Total 15 | . 6 2 7 . 4 5 6 . 3 . 11 8 6 3 . 9 6 1 5 8 15 11 Tactical Retreats 34 | . 1 . . . . 1 3 . 1 . 3 7 2 1 . . 2 . . 1 4 8 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Traps Triggered 11 | . 2 . 1 . . 1 2 . . . . . . . . . 1 . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Machines Disabled 28 | . . . 2 . 2 6 1 . . . . 1 . . . 2 3 . . 5 3 3 Max in Single Turn 2 | . . . 2 . 1 1 1 . . . . 1 . . . 1 . . . 1 . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Machines Accessed 62 | . 5 1 3 . 1 9 12 1 2 4 . 14 . . . . 3 2 3 1 . 1 Terminals 28 | . 5 1 1 . 1 7 7 . . . . 5 . . . . . . 1 . . . Fabricators 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . 1 . . 1 4 . . . . 3 . . . . 1 1 1 . . 1 Scanalyzers 6 | . . . 1 . . . 1 . . . . 2 . . . . 1 . 1 . . . Garrison Access 5 | . . . . . . 1 . . . . . 1 . . . . 1 1 . 1 . . Total Hacks 139 | . 15 2 6 . 1 15 26 1 6 34 . 21 . . . . 4 2 4 1 . 1 Successful 73 | . 6 . 3 . . 5 9 1 6 34 . 6 . . . . 1 1 1 . . . Failed 64 | . 8 2 2 . 1 10 17 . . . . 15 . . . . 3 1 3 1 . 1 Catastrophic 14 | . . . . . . 1 3 . . . . 7 . . . . . 1 1 1 . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Manual 130 | . 16 2 3 . 1 11 16 . . . . 6 . . . . 18 8 7 13 11 18 Terminals 58 | . 15 2 2 . 1 11 19 . . . . 7 . . . . . . 1 . . . Fabricators 6 | . . . . . . . . . . . . 6 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . . . 1 . . 2 6 . . . . 4 . . . . 1 1 1 . . 1 Scanalyzers 11 | . . . 3 . . . 1 . . . . 3 . . . . 2 . 2 . . . Garrison Access 6 | . . . . . . 2 . . . . . 1 . . . . 1 1 . 1 . . Terminal Hacks 49 | . 3 . . . . 3 1 1 6 34 . 1 . . . . . . . . . . Record 16 | . . . . . . . . . 5 11 . . . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . 13 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 5 | . . . . . . 3 . 1 1 . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 3 . . . . 2 . . . . . 1 . . . . Retrieve Components 6 | . . . . . . . 3 . . . . 2 . . . . . 1 . . . . Scanalyzer 6 | . . . 2 . . . 1 . . . . 1 . . . . 1 . 1 . . . Retrieve Study 6 | . . . 2 . . . 1 . . . . 1 . . . . 1 . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . 1 . . 1 4 . . . . . . . . . . . . . . . Terminals 7 | . 3 . . . . . 4 . . . . . . . . . . . . . . . Botnet 7 | . 3 . . . . . 4 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . 3 . . . . . . . . . . 1 . . . 1 Used 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 1 2 . 1 4 9 . . . . 11 . . . . 3 1 3 1 . 1 Full Trace Events 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 7 . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . . 13 . . . . 14 . . . . 2 . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . 117 . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . 14 . . . . . . . . . . Part Studies Acquired 6 | . . . 2 . . . 1 . . . . 1 . . . . 1 . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . 8 . . . . 2 . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Total Allies 62 | . . . . 1 . 12 . . . . . . . . 4 3 6 5 4 . 9 18 Largest Group 10 | . . . . 1 1 10 1 . . . . . . . 4 5 7 8 10 10 10 7 Highest-Rated Group 967 | . . . . 31 31 173 13 . . . . . . . 152 167 269 704 871 854 800 967 Highest-Rated Ally 269 | . . . . 31 31 31 13 . . . . . . . 40 40 70 103 135 135 122 269 Zionite Dispatches 18 | . . . . . . . . . . . . . . . . . 3 2 2 . 3 8 Heavy 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 3 Light 5 | . . . . . . . . . . . . . . . . . 1 1 . . 1 2 Fire 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Hacker 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 4 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 STAY 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . DROP 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Ally Attacks 543 | . . . . . 9 119 . . . . . . . . . 25 37 22 89 62 58 122 Total Damage 21014 | . . . . . 146 1297 . . . . . . . . . 907 1473 760 2671 2308 3329 8123 Kills 102 | . . . . . 1 15 . . . . . . . . . 7 18 4 14 11 11 21 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . 1 5 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Active Infowar (turns) 5590 | . . . . 2 . . 381 71 113 14 109 601 94 96 380 436 374 256 359 372 500 1432 Sensors 5566 | . . . . 2 . . 381 71 113 14 85 601 94 96 380 436 374 256 359 372 500 1432 Cloaking 775 | . . . . . . . . . . . . . . . . . 290 256 229 . . . Jamming 29 | . . . . . . . . . . . 24 5 . . . . . . . . . . ECM 8 | . . . . . . . . . . . . . 6 . . . . . 2 . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 2 . . . 1 1 . 1 . 1 2 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . . 2 . 1 3 . . Main Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Turns Passed 10158 | 83 524 1023 451 372 657 879 632 88 140 29 150 616 102 110 380 495 396 256 359 372 500 1544 Spaces Moved 14895 | 46 246 460 173 248 287 406 1977 332 523 78 434 1729 340 342 763 817 949 496 770 546 690 2243 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Treads 1370 | 45 246 460 52 . 143 406 18 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 513 | . . . 121 248 144 . . . . . . . . . . . . . . . . . Hover 3532 | . . . . . . . . . . . . . . . . . . . 53 546 690 2243 Flight 9479 | . . . . . . . 1959 332 523 78 434 1729 340 342 763 817 949 496 717 . . . Fastest Speed 15 | 50 160 160 145 145 110 148 20 20 20 20 20 18 18 18 18 18 15 19 19 33 35 41 Average Speed 44 | 157 160 218 165 145 145 153 21 20 20 20 20 18 18 18 18 20 19 24 20 35 39 49 Slowest Speed 240 | 160 160 240 240 145 240 240 170 20 20 20 20 20 18 18 18 89 102 105 36 36 46 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . 6 . . . . 10 . . . . 2 3 2 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 54 95 23 47 32 83 51 58 68 69 69 43 53 51 88 80 28 10 27 38 16 53 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 10 | . . 2 1 . . 1 . 1 . 1 . . . . 2 . . . . 2 . . Known Exits Taken 18 | . 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . . . 3 1 . 2 . 1 1 4 4 . . . . . . Spaces Dug 77 | . . . . . . . 11 . . . 2 32 . . . . 8 4 1 1 10 8 Terrain Destroyed 655 | . . . 19 . 28 25 11 . 37 . 2 32 . . . 280 20 4 57 6 21 113 Melee 53 | . . . . . . . 11 . . . 2 23 . . . . 8 4 1 1 3 . Projectile 92 | . . . . . 28 25 . . . . . 9 . . . . . . . . 10 20 AOE 497 | . . . 19 . . . . . 37 . . . . . . 280 12 . 56 . . 93 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Total 17639 | 54 309 477 267 255 428 541 2125 350 549 89 477 1945 376 377 1007 1110 1122 611 966 706 884 2614 Wait 1717 | . 13 8 25 . 44 28 56 14 16 10 28 148 31 24 236 241 93 76 150 109 152 215 Move 14826 | 45 245 459 172 247 286 405 1964 331 522 77 433 1709 339 341 762 816 944 489 765 545 689 2241 Hop 22 | . . . . . . . 6 . . . . 9 . . . . 2 3 2 . . . Pick Up 113 | 3 6 5 7 . 13 10 7 . 2 . . 6 . . 4 4 10 5 7 6 5 13 Fast Attach 73 | 6 1 . 2 2 5 2 7 1 . . . 2 . . 1 . 12 5 6 10 3 8 Attach 78 | . 1 . 4 . 4 3 10 . 2 . . 5 . 1 . 3 9 7 8 7 5 9 Detach 16 | . . . . 1 1 . . . . . . 1 . . . . 2 4 2 3 . 2 Swap 119 | . 6 4 9 . 6 12 6 2 1 2 6 14 6 5 . 6 5 6 4 2 . 17 Drop 160 | . 2 . 7 2 17 17 20 1 . . . 3 . . 4 1 21 7 15 13 5 25 Fire 321 | . 35 1 41 3 52 64 . . 3 . . 9 . 3 . 26 1 . 5 6 19 53 Melee 135 | . . . . . . . 33 1 3 . 10 39 . 3 . 1 23 9 2 5 6 . Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . 15 . . . . . . . . . . . . . . 31 Rewire 12 | . . . . . . . . . . . . . . . . 12 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Identified exit to Mines 341 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 6) 584 | -10/Materials | Central database locked down 608 | -10/Materials | Entered Mines 608 | -10/Mines | Discovered new exit (range 10) 609 | -10/Mines | Learned location of Storage (-8) 746 | -10/Mines | Learned 2 Materials zone layouts 797 | -10/Mines | Found DCF Scrap (14 items) 939 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1255 | -10/Mines | Build established: Scavenger-Mutant 1260 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1456 | -10/Mines | Learned location of Zion (-6) 1631 | -10/Mines | Entered Materials 1631 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1632 | -9/Materials | Identified exit to Materials 1632 | -9/Materials | Identified exit to Mines 1764 | -9/Materials | Discovered exit to Mines (range 16) 1771 | -9/Materials | Central database locked down 2061 | -9/Materials | Destroyed 7 combat bots 2082 | -9/Materials | Entered Mines 2090 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2091 | -9/Mines | Discovered new exit (range 5) 2113 | -9/Mines | Met a Derelict bent on vengeance 2193 | -9/Mines | Build established: Mutant 2229 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2233 | -9/Mines | Found Prototype Device 2233 | -9/Mines | Identified Exp. Sensor Array 2350 | -9/Mines | Discovered exit to Materials (range 5) 2367 | -9/Mines | Learned Materials garrison access intel 2372 | -9/Mines | Received a Mining Laser from a helpful Derelict 2454 | -9/Mines | Entered Materials 2454 | -8/Materials | Accompanied by 1 ally 2454 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2455 | -8/Materials | Loaded intel: 1 garrison access location 2799 | -8/Materials | Discovered new exit (range 13) 2867 | -8/Materials | Discovered new exit (range 16) 3072 | -8/Materials | Build established: Scavenger-Mutant 3111 | -8/Materials | Entered Storage 3318 | -8/Storage | Met a pair of Derelict thieves 3538 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3753 | -8/Storage | Lost 4 allies 3822 | -8/Storage | Lost 3 allies 3911 | -8/Storage | First assault squad dispatched 3966 | -8/Storage | Discovered new exit (range 10) 3990 | -8/Storage | Entered Factory 3990 | -7/Factory | Accompanied by 1 ally 3990 | -7/Factory | Evolved 2 slots: Propulsion x2 4325 | -7/Factory | Build established: Sprinter 4592 | -7/Factory | Identified exit to Lower Caves 4622 | -7/Factory | Entered Lower Caves 4670 | -7/Lower Caves | Encountered a Warlord checkpoint 4672 | -7/Lower Caves | Learned location of Extension (-4) 4686 | -7/Lower Caves | Discovered new exit (range 10) 4688 | -7/Lower Caves | Identified exit to Lower Caves 4710 | -7/Lower Caves | Entered another Lower Caves area 4809 | -7/Lower Caves | Entered an active Warlord outpost 4827 | -7/Lower Caves | Learned location of 1 exit from Research 4827 | -7/Lower Caves | Learned Factory trap positions 4827 | -7/Lower Caves | Learned Research security intel 4827 | -7/Lower Caves | Learned Factory terminal intel 4842 | -7/Lower Caves | Found DRS Beacon 4846 | -7/Lower Caves | Learned 8 Factory zone layouts 4848 | -7/Lower Caves | Discovered new exit (range 12) 4850 | -7/Lower Caves | Identified exit to Data Miner 4850 | -7/Lower Caves | Entered Data Miner 4850 | -7/Data Miner | Discovered new exit (range 6) 4854 | -7/Data Miner | Met Data Miner 4858 | -7/Data Miner | Learned location of Section 7 (-2) 4858 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4861 | -7/Data Miner | Received God Mode back door access code from Data Miner 4869 | -7/Data Miner | Identified exit to Proximity Caves 4879 | -7/Data Miner | Entered Proximity Caves 4883 | -6/Proximity Caves | Learned Factory stockpile data 4958 | -6/Proximity Caves | Spotter reported a threat 4967 | -6/Proximity Caves | Spotter reported a threat 5011 | -6/Proximity Caves | Spotter reported a threat 5021 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5027 | -6/Proximity Caves | Discovered new exit (range 11) 5029 | -6/Proximity Caves | Identified exit to Factory 5029 | -6/Proximity Caves | Entered Factory 5029 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5030 | -6/Factory | Identified exit to Factory 5031 | -6/Factory | Loaded intel: 113 trap records 5033 | -6/Factory | Loaded intel: 26 terminal locations 5244 | -6/Factory | Discovered exit to Factory (range 5) 5379 | -6/Factory | Search patrols dispatched 5480 | -6/Factory | Identified exit to Lower Caves 5582 | -6/Factory | Fabricated Lrn. Sensor Array? 5645 | -6/Factory | Entered Lower Caves 5662 | -6/Lower Caves | Learned Factory stockpile data 5719 | -6/Lower Caves | Spotted B-75 Beast 5745 | -6/Lower Caves | Discovered new exit (range 3) 5745 | -6/Lower Caves | Identified exit to Lower Caves 5747 | -6/Lower Caves | Entered another Lower Caves area 5756 | -6/Lower Caves | Entered a destroyed Warlord outpost 5826 | -6/Lower Caves | Encountered a Warlord checkpoint 5854 | -6/Lower Caves | Learned Factory garrison access intel 5854 | -6/Lower Caves | Discovered new exit (range 5) 5855 | -6/Lower Caves | Identified exit to Zion 5857 | -6/Lower Caves | Entered Zion 5873 | -6/Zion | Discovered new exit (range 11) 5875 | -6/Zion | Learned location of Warlord (-4) 5898 | -6/Zion | Learned location of Quarantine (-2) 5967 | -6/Zion | Met Imprinter 5970 | -6/Zion | Imprinted 5972 | -6/Zion | Declared Zion's savior 6044 | -6/Zion | Identified exit to Proximity Caves 6237 | -6/Zion | Entered Proximity Caves 6237 | -5/Proximity Caves | Accompanied by 4 allies 6600 | -5/Proximity Caves | Learned location of 1 exit from Factory 6674 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6708 | -5/Proximity Caves | Discovered exit to Factory (range 15) 6723 | -5/Proximity Caves | Destroyed 12 combat bots 6732 | -5/Proximity Caves | Entered Factory 6732 | -5/Factory | Accompanied by 5 allies 6732 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6733 | -5/Factory | Identified exit to Factory 6735 | -5/Factory | Loaded intel: 4 garrison access locations 6786 | -5/Factory | Zion Hacker squad teleported in 6843 | -5/Factory | Lost 4 allies 6854 | -5/Factory | Garrison activated, responded to threat 6875 | -5/Factory | Zion Light squad teleported in 6898 | -5/Factory | Lost 3 allies 6913 | -5/Factory | Found Prototype Launcher 6913 | -5/Factory | Identified Tesla Bomb Launcher 6956 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 6958 | -5/Factory | Found Prototype Launcher 6958 | -5/Factory | Identified Smartbomb Launcher 6967 | -5/Factory | Found Smartbomb Launcher 7030 | -5/Factory | Retrieved Zion intel report: Main Access 7031 | -5/Factory | Zion Infowar Resupply teleported in 7128 | -5/Factory | Entered another Factory area 7128 | -4/Factory | Accompanied by 3 allies 7128 | -4/Factory | Evolved 2 slots: Utility x2 7137 | -4/Factory | Zion Light squad teleported in 7138 | -4/Factory | Discovered new exit (range 5) 7138 | -4/Factory | Identified exit to Research 7302 | -4/Factory | Zion Heavy squad teleported in 7384 | -4/Factory | Entered Research 7384 | -3/Research | Accompanied by 8 allies 7384 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7385 | -3/Research | Identified exit to Research 7560 | -3/Research | Spotted B-86 Titan 7561 | -3/Research | Retrieved Zion intel report: Branch Access 7561 | -3/Research | Identified exit to Armory 7561 | -3/Research | Identified exit to Testing 7562 | -3/Research | Zion hero teleported in (AD-0RF) 7725 | -3/Research | Zion Hacker squad teleported in 7743 | -3/Research | Entered Testing 7743 | -3/Testing | Accompanied by 10 allies (AD-0RF) 7761 | -3/Testing | Found Prototype Ballistic Cannon 7761 | -3/Testing | Identified Perforator 7814 | -3/Testing | Discovered exit to Research (range 16) 7855 | -3/Testing | Found Prototype Energy Cannon 7855 | -3/Testing | Identified Disintegrator 7866 | -3/Testing | Retrieved Zion intel report: Trap Installations 7877 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 7901 | -3/Testing | Spotted PX-QTU4IQ4K4L 7908 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 7963 | -3/Testing | Destroyed PX-QTU4IQ4K4L 7992 | -3/Testing | Lost 4 allies 7993 | -3/Testing | First assault squad dispatched 8010 | -3/Testing | Found Prototype Protection 8010 | -3/Testing | Identified Zio. Weapon Casing 8115 | -3/Testing | Entered Research 8115 | -2/Research | Accompanied by 4 allies 8115 | -2/Research | Evolved 2 slots: Utility x2 8120 | -2/Research | Zion Light squad teleported in 8161 | -2/Research | Garrison activated, responded to threat 8284 | -2/Research | Zion Heavy squad teleported in 8312 | -2/Research | Build established: Messiah-Mutant 8365 | -2/Research | First assault squad dispatched 8398 | -2/Research | Zion Fire squad teleported in 8404 | -2/Research | Garrison activated, responded to threat 8407 | -2/Research | Spotted B-90 Cyclops 8417 | -2/Research | Allies destroyed B-90 Cyclops 8466 | -2/Research | Spotted B-90 Cyclops 8475 | -2/Research | Lost 10 allies 8610 | -2/Research | Discovered new exit (range 11) 8614 | -2/Research | Identified exit to Access 8615 | -2/Research | Entered Access 8615 | -1/Access | Evolved 2 slots: Weapon x2 8645 | -1/Access | Lost 5 parts (1p3n1u) 8746 | -1/Access | Zion Light squad teleported in 8908 | -1/Access | Zion Experimental squad teleported in 8992 | -1/Access | Build established: Scavenger-Tank 9087 | -1/Access | Zion Heavy squad teleported in 9167 | -1/Access | Zion Hacking Resupply teleported in 9246 | -1/Access | Spotted B-99 Colossus 9250 | -1/Access | Zion Light squad teleported in 9271 | -1/Access | Destroyed B-99 Colossus 9301 | -1/Access | Lost 4 allies 9459 | -1/Access | Found Fusion Bomb Launcher 9462 | -1/Access | Found Fusion Bomb Launcher 9521 | -1/Access | Zion Heavy squad teleported in 9521 | -1/Access | Destroyed 7 combat bots 9522 | -1/Access | Lost 4 allies 9571 | -1/Access | Build established: Messiah-Tank 9615 | -1/Access | First assault squad dispatched 9738 | -1/Access | Zion Heavy squad teleported in 9783 | -1/Access | Spotted B-99 Colossus 9817 | -1/Access | Spotted B-99 Colossus 9919 | -1/Access | Lost 5 parts (1p1n3u) 10032 | -1/Access | Zion Fire squad teleported in 10035 | -1/Access | P-80 Master assimilated allied ZM-HW8(i) 10059 | -1/Access | Lost 11 parts (2p4n2u3w) 10069 | -1/Access | Terminal network hard line cut 10079 | -1/Access | Lost 3 allies 10081 | -1/Access | System corruption reached 10% 10134 | -1/Access | Incoming assault squad redirected 10159 | -1/Access | Self-destructed Last Messages --------------- cutting hard line. 10079_ System corrupted: FCS attempts to trigger Enh. Nova Cannon. 10079_ System corrupted: Enh. Nova Cannon misfires. 10080_ Enh. Nova Cannon destroyed. 10086_ Imp. Gyrokinetic Inverter destroyed. 10093_ Drone sends a signal. 10094_ Wave Collapse Detector explodes. 10107_ Triggered Hellfire Trap. 10107_ An explosion rips through the floor. 10109_ The unstable cave ceiling collapses. 10114_ System corrupted: Heat flow error (+260). 10115_ ALERT: Unidentified disturbance in Zone 5N, assault force dispatched. 10134_ ALERT: Higher priority target reported, redirecting assault. 10153_ Quantum Reactor destroyed. 10156_ Cmb. Antigrav System destroyed. 10159_ Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????#############????#######???????????? | | ??????# #????# #??????????? | | ??????# #????# #??????????? | | ??????# #????# #??????????? | | ??????# #????# #??????????? | | ??????# #????# #??????????? | | ??????# #?????? ???????????? | | ??????# ! #??######+####?????????? | | ??????######+######### #?????????? | | ?????????# p p ###+## #?????????? | | ?????????# p #? # #?????????? | | ?????????# p #? # #?######??? | | ?????????# ##= # #? #??? | | ?????????# @ ## # # #??? | | ?????????# ## # # #??? | | ?????????# #######= # + #??? | | ?????????# #?????# # # =#??? | | ?????????# #????###### #! #??? | | ?????????# #????# #?######??? | | ?????????######### #????# ######?????????? | | ??????############+#????# #??????????????? | | ??????# ??????# #??????????????? | | ??????# ! ?###### #??????????????? | | ??????# # #??????????????? | | ??????# # ######??????????????? | | ??????# + #???????????????????? | | ???????????######### #???????????????????? | | ???????????# ##### ######+#????????????? | | ???????????# " #?????????? | | ???????????# #######+######????????????? | | ?????######## ##?????????????????????????? | | ?????# # #??????????????????????????? | | ?????# + #??????????????????????????? | | ?????# # #??????????????????????????? | | ?????# # #??????????????????????????? | | ?????# ] # #??????????????????????????? | | ?????# # #??????????????????????????? | | ?????###+#### #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 65 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Armor Coverage 225 Resistance: TH 30 Phase Shifting 15 Evasion (%) 83 Melee Accuracy 8 Recoil Reduction 4 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Power Sword | -7/Data Miner | Free Tesla Rifle | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive EM Shield | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Lightning Gun | -3/Testing | Archive Prc. Phase Gun | -3/Testing | Archive Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Lrn. Sensor Array | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Great Maul | -7/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Generalissimo Heroic Deeds Challenges ------------ None Game ------ Seed RagnarokHackingFrame Manual? 0 Play Time 03:10:18 Cumulative 244.0 hours Start 2026.08.15 @ 02:08:15 End 2026.08.15 @ 05:21:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 189 Adventurer 54 Explorer 0 Win Type - Total 11 Types 7/0/1/1/0/0/0/1/0/1 Lore% 75 Gallery% 64 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc5fd5b6-c49e-41ee-bf34-89f23ae6602b