Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 22:40:15 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (145) 725 Value Destroyed (6078) 6078 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (1810) 1810 TOTAL SCORE: 17573 Bonus ------- Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 288 Friendly Fire -78 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 86/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Thermal Shield Field Recycling Unit (0) Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating Graphene Brace Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Phase Cannon Phase Cannon Force Lance > --- INVENTORY -------- Fusion Reactor Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor Experimental Core Shielding Improved Thermal Shield Field Recycling Unit Transdimensional Reconstructor Datajack RU-N14's Throwing Claymores v3 Force Lance Force Lance [Rating: 123] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Mapper Protection Layered Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 . 2 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . . Utility 7 | . . 1 . 1 1 1 . . . . 1 . . . . . . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 167 | 8 2 8 1 25 9 9 5 5 . 9 14 . 4 13 . 9 5 2 6 6 27 Power 26 | 1 . 1 . 3 1 1 1 . . 1 3 . . 2 . 2 . 1 1 1 7 Engine 10 | 1 . 1 . 3 1 1 . . . . 3 . . . . . . . . . . Core 4 | . . . . . . . 1 . . 1 . . . . . 1 . 1 . . . Reactor 12 | . . . . . . . . . . . . . . 2 . 1 . . 1 1 7 Propulsion 56 | 2 . 3 . 14 1 6 . . . 4 5 . 2 4 . 3 . . 3 . 9 Treads 6 | . . 3 . 3 . . . . . . . . . . . . . . . . . Leg 33 | 2 . . . 11 1 1 . . . 3 5 . 2 . . . . . 3 . 5 Wheel 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hover 15 | . . . . . . 5 . . . . . . . 4 . 3 . . . . 3 Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 Utility 44 | 2 . 2 1 3 5 . 3 2 . 1 2 . 2 5 . 4 1 1 1 1 8 Device 20 | 1 . 1 . . 1 . 2 . . . . . 1 3 . 3 1 1 . 1 5 Storage 5 | 1 . . 1 1 . . . 1 . . . . . 1 . . . . . . . Processor 12 | . . 1 . 2 3 . 1 1 . . 2 . . . . 1 . . . . 1 Hackware 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Protection 5 | . . . . . 1 . . . . 1 . . 1 . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 3 2 2 . 5 2 2 1 3 . 3 4 . . 2 . . 4 . 1 4 3 Energy Gun 9 | 1 . . . . . 2 1 . . 1 4 . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 10 | 2 2 2 . 2 . . . 2 . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . 2 1 . . . . 2 . . . . . . . . 1 . . Launcher 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . 3 . . 1 . Impact Weapon 3 | . . . . 1 . . . 1 . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 12 | . . . . . . . . . . . . . . 5 . . 1 . 4 1 1 Corrupted Parts 3 | . . . . . . . . . . . 3 . . . . . . . . . . System Corruption 15 | . . . . . . . . . . . 15 . . . . . . . . . . Parts Lost 91 | . . . . 11 3 3 . . . 12 8 . 4 1 . 11 2 . . 5 31 Power 17 | . . . . 2 1 1 . . . 2 . . 1 . . 1 1 . . 1 7 Propulsion 35 | . . . . 5 1 . . . . 6 4 . 1 1 . 6 . . . . 11 Utility 19 | . . . . 1 . 1 . . . 2 1 . 1 . . 3 . . . 2 8 Weapon 20 | . . . . 3 1 1 . . . 2 3 . 1 . . 1 1 . . 2 5 Highest Loss Streak 9 | . . . . 6 3 2 . . . 4 6 . 2 1 . 5 2 . . 4 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . Average Backups 10 | 4 7 7 7 8 14 13 11 13 15 11 11 10 11 13 14 13 8 8 9 8 8 Power 1 | . 1 1 1 1 . . 1 1 1 . . 2 1 1 3 2 1 1 1 1 2 Propulsion 2 | 1 2 1 1 1 6 5 4 4 4 3 3 3 5 1 . . . . . . . Utility 2 | 1 2 2 2 1 3 4 4 4 4 3 2 2 1 2 2 1 . 1 1 3 2 Weapon 3 | . 2 3 3 2 2 2 . 3 5 4 3 2 2 7 8 8 5 5 5 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 14 | . . 2 . 1 3 . . . . . . . . 4 . 1 . . . . 3 Power 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . . . 1 . . . . . . 3 Weapon 6 | . . . . . 2 . . . . . . . . 3 . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 91 88 100 81 94 62 80 95 100 81 65 82 80 90 100 85 61 64 68 75 67 Engine 3 | . 13 11 11 9 7 4 2 . . . 3 5 4 4 . . . . . . . Core 1 | . . . . . . . 3 6 6 5 . . . . . . 5 7 8 3 . Reactor 1 | . . . . . . . . . . . . . . . 5 5 . . 1 5 4 Treads 3 | . . 11 33 12 . . . . . . . . . . . . . . . . . Leg 10 | . 26 13 . 16 30 4 . . . 9 14 17 18 7 . . . . 4 15 14 Hover 7 | . . . . . . 6 33 33 33 2 . . . 23 35 29 15 15 8 . . Device 7 | . 12 11 11 4 1 . 2 6 6 6 5 11 5 5 5 9 5 8 8 10 10 Storage 6 | . 14 11 11 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 Processor 16 | . . 7 11 13 21 15 9 15 20 20 16 23 23 19 17 13 15 15 15 15 16 Hackware 1 | . . . . . . . . . . . . . . 3 5 5 5 5 5 3 2 Protection 2 | . . . . . 4 6 6 6 6 5 . . 3 5 5 2 . . 1 . . Energy Gun 1 | . 4 . . . . 2 9 6 . 4 12 . . . . . . . . . . Ballistic Gun 3 | . 19 21 22 8 . . . 7 13 5 . . . . . . . . . . . Ballistic Cannon 4 | . . . . 6 10 4 . . . 1 . 11 11 11 11 6 . . 2 7 . Impact Weapon 2 | . . . . 1 7 1 . 5 6 4 1 5 3 . 5 5 5 5 5 . . Peak Build Rating 123 | 7 10 20 20 28 39 44 45 55 54 54 57 54 56 91 91 108 77 73 97 104 123 Average Rating 53 | 5 8 14 20 20 35 28 39 50 54 41 42 53 53 73 91 93 65 68 77 95 91 On Entrance 48 | . 7 10 20 20 28 38 33 44 54 54 32 53 54 54 91 91 69 59 73 97 94 Avg Prop Armor Cover (%) 6 | . . . . 17 . 4 4 . . 8 7 . . . . . . . . . 10 Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 102 | 15 17 19 24 38 48 44 39 43 42 59 51 51 54 58 58 75 57 74 86 94 102 Greatest Support 143 | 20 20 66 66 86 60 70 42 42 42 40 68 53 68 68 65 80 40 40 90 90 143 Greatest Overweight (x) 24 | . 1 . . 1 . 13 . 1 . 4 1 . 1 1 . 1 1 1 24 1 4 Average Overweight (x) . | . . . . . . 2 . . . 2 . . . . . . 1 1 1 . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 9 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 8 8 8 12 15 15 13 15 15 15 13 12 12 15 15 15 13 10 13 11 13 Average Carried 10 | 4 7 7 7 8 14 13 11 13 15 11 11 10 11 13 15 14 9 9 10 9 8 Final Capacity 15 | 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 7 8 12 15 12 11 15 15 11 10 12 12 15 15 13 9 10 11 9 3 Class Distribution -------------------- 59% | Mutant 26% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 4615 | 313 95 229 206 586 265 65 90 251 . 496 161 124 403 461 . 38 141 20 . 375 296 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5713 | 142 95 479 165 631 414 65 46 258 . 565 263 45 301 138 . 55 139 . . 235 1677 Parts 271 | 10 5 35 8 35 15 3 . 9 . 21 7 4 12 5 . 1 12 . . 12 77 Haulers Intercepted 7 | . 2 1 . 2 1 . . . . . . . . . . . . . . . 1 Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . 1 . 15 . 3 12 . . . 5 . . 11 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 131 | . . 16 4 18 12 1 . 9 . 11 5 1 8 3 . 2 14 . . 8 19 Melee 15 | . . . . . 2 . . 1 . . 1 . . . . . . . . . 11 Guns 38 | . . 16 4 9 . . . . . 7 2 . . . . . . . . . . Cannons 46 | . . . . 9 7 . . . . 1 . 1 8 3 . 2 2 . . 6 7 AOE 28 | . . . . . 1 . . 8 . 3 2 . . . . . 12 . . 1 1 Classes Destroyed 19 | 2 1 4 . 4 1 2 1 2 . . . . . 1 . . . . . 1 . Worker 2 | . . . . . . . . . . . . . . . . 2 . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 1 . 2 1 . . . . . . . . . . . . . . . 1 Recycler 5 | 1 . . . . . . . . . . . . . . . . . . . . 4 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . Watcher 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . Swarmer 36 | . . 10 . 3 3 . . . . 1 . . . . . 2 11 . . 3 3 Grunt 44 | . . 3 4 9 6 . . . . 6 5 . 5 1 . . 1 . . . 4 Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . 2 . . . . . . . Sentry 11 | . . 3 . 3 2 . . . . 1 . . . . . . 1 . . . 1 Hunter 9 | . . . . 1 1 . . . . 2 . . . . . . 1 . . . 4 Programmer 17 | . . . . . . 1 . . . 1 . 1 3 . . . . . . 4 7 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 5 | . . . . . . . 1 4 . . . . . . . . . . . . . Packrat 2 | . . . . . . . . 2 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . Assembled 9 | . . . . . . . . 9 . . . . . . . . . . . . . Best Kill Streak 9 | 4 1 6 2 4 5 1 . 9 . 4 3 1 4 1 . 2 5 . . 3 6 Combat Bots Only 9 | . . 6 2 4 4 1 . 9 . 4 3 1 4 1 . 2 5 . . 3 6 Max Kills in Single Turn 4 | 1 1 2 1 2 2 1 1 2 . 2 2 1 1 1 . 1 4 . . 2 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . 2 . 1 2 . . . . . 4 . . 1 1 Melee 1 | . . . . . 1 . . 1 . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1325 | . . 79 11 139 144 51 . 10 . 101 54 2 41 9 . 144 39 . . 124 377 Missed 479 | . . 32 2 42 64 12 . 5 . 24 16 1 13 4 . 57 15 . . 66 126 Hits 846 | . . 47 9 97 80 39 . 5 . 77 38 1 28 5 . 87 24 . . 58 251 Melee 7 | . . . . 6 . . . 1 . . . . . . . . . . . . . Projectile 839 | . . 47 9 91 80 39 . 4 . 77 38 1 28 5 . 87 24 . . 58 251 AOE 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Critical Strikes 42 | . . . . 2 2 4 . . . 4 . . 2 1 . 6 1 . . 2 18 Actively Blocked 18 | . . . . . . . . . . . . . . . . . . . . . 18 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 14660 | . . 465 113 1487 1027 682 . 106 . 1510 777 19 550 113 . 1480 520 . . 1350 4461 Core 2840 | . . 104 48 212 129 108 . . . 149 131 . 56 . . 249 161 . . 262 1231 Absorbed by Shields 427 | . . . . . . . . . . . . . . . . . . . . 131 296 Redirected to Shielding 151 | . . . . . . . . . . . . . . . . . . . . . 151 Regen/Repaired (Parts) 141 | . . . . . . . . . . . . . . 64 . . . . . . 77 Core Remaining (%) 74 | 100 100 . 62 61 81 . . . . 69 . . . . 81 . . . . 41 . Volleys Fired 376 | 15 3 38 7 80 26 9 5 8 . 31 11 1 23 20 . 4 13 . . 39 43 Largest 3 | 2 2 2 2 2 2 2 2 2 . 3 3 2 2 2 . 2 1 . . 2 2 Hottest 227 | 70 46 46 46 70 77 138 138 66 . 213 227 94 94 94 . 94 39 . . 170 170 Shots Fired 664 | 30 6 76 14 129 42 15 10 12 . 60 17 2 44 40 . 8 13 . . 64 82 Gun 285 | 30 6 76 14 65 . 14 9 7 . 49 15 . . . . . . . . . . Cannon 344 | . . . . 64 39 . . . . 5 . 2 44 40 . 8 . . . 63 79 Launcher 20 | . . . . . 3 1 1 5 . 6 2 . . . . . 2 . . . . Special 15 | . . . . . . . . . . . . . . . . . 11 . . 1 3 Kinetic 454 | 15 6 76 14 129 39 . . 7 . 35 . 2 44 40 . 8 . . . 39 . Thermal 174 | 15 . . . . . 14 9 . . 19 14 . . . . . . . . 24 79 Explosive 35 | . . . . . 3 1 1 5 . 6 2 . . . . . 13 . . 1 3 Electromagnetic 1 | . . . . . . . . . . . 1 . . . . . . . . . . Robot Hit Streak 28 | 7 10 14 15 14 13 7 10 14 . 13 8 7 11 6 . 3 4 . . 18 28 Robot Miss Streak 5 | 2 1 5 1 3 2 1 . 1 . 2 2 . 1 3 . 2 1 . . 2 5 Penetration Max 1 | . . . . . 1 . . . . 1 . . 1 1 . . . . . . . Secondary Targets 10 | . . 4 . 2 . . . . . 3 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . 1 1 . . . . . . . . . . Shots Hit Robots 541 | 19 6 49 13 104 41 11 8 15 . 47 18 1 30 25 . 6 7 . 1 47 93 Core Hits 265 | 6 4 23 7 43 15 1 3 20 . 25 12 1 13 14 . 2 17 . . 13 46 Critical Kills 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 7 | 1 . . . . 3 . . 1 . . 2 . . . . . . . . . . Critical Strikes 35 | 1 . . . 1 6 . 1 1 . 1 3 . 4 7 . 1 3 . . 4 2 Burn 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 . Destroy 1 | 1 . . . . . . . . . . . . . . . . . . . . . Blast 19 | . . . . 1 2 . . . . 1 . . 4 7 . 1 . . . 3 . Smash 7 | . . . . . 4 . . 1 . . 2 . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . 3 . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 89 | . . . . 1 9 . . 7 . . 10 . . . 4 13 1 . 1 . 43 Impact 46 | . . . . 1 9 . . 7 . . 10 . . . 4 13 1 . 1 . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . 1 Piercing 42 | . . . . . . . . . . . . . . . . . . . . . 42 Sneak Attacks 13 | . . . . . 1 . . 5 . . . . . . . 2 . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18791 | 236 104 815 221 1999 1355 246 154 1117 . 1464 754 48 1075 880 . 303 1945 . 119 2036 3920 Guns 4036 | 236 104 810 209 869 . 245 154 85 . 1028 296 . . . . . . . . . . Cannons 7896 | . . . . 1068 836 . . . . 110 . 48 1075 880 . 140 . . . 1733 2006 Explosions 3754 | . . . . . 127 . . 606 . 326 325 . . . . . 1645 . . 261 464 Melee 2612 | . . . . 58 392 . . 426 . . 124 . . . . 163 28 . 119 . 1302 Ramming 39 | . . 5 12 4 . 1 . . . . 9 . . . . . . . . . 8 Kinetic 8119 | 136 104 810 209 1937 836 . . 85 . 766 . 48 1075 880 . 140 . . . 1093 . Thermal 3775 | 100 . . . . . 245 154 . . 372 258 . . . . . . . . 640 2006 Explosive 3754 | . . . . . 127 . . 606 . 326 325 . . . . . 1645 . . 261 464 Electromagnetic 38 | . . . . . . . . . . . 38 . . . . . . . . . . Impact 1310 | . . . . 58 392 . . 426 . . 124 . . . . 163 28 . 119 . . Slashing 509 | . . . . . . . . . . . . . . . . . 272 . . 42 195 Piercing 1247 | . . . . . . . . . . . . . . . . . . . . . 1247 Highest Corruption 19 | . . 1 1 . . 7 7 7 7 8 15 15 19 19 . . . . . 12 18 Average Corruption 8 | . . 1 1 . . 6 7 7 7 7 11 15 18 19 . . . . . 9 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 125 | . . 6 4 . . 4 7 7 1 22 6 20 30 2 . . . . . 8 8 Message Errors 35 | . . 1 . . . 2 2 2 . 7 1 5 8 . . . . . . 4 3 Matter Fused 26 | . . 1 1 . . . 2 2 1 3 . 7 7 . . . . . . 1 1 Heat Flow Errors 10 | . . 1 2 . . . . . . 2 2 2 1 . . . . . . . . Energy Discharges 14 | . . 2 . . . 1 . . . 2 . 3 3 . . . . . . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 20 | . . . 1 . . 1 1 1 . 4 3 2 3 2 . . . . . 1 1 Data Loss (major) 7 | . . 1 . . . . . . . 2 . 1 3 . . . . . . . . Misfires 4 | . . . . . . . 1 1 . 1 . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 6 | . . . . . . . 1 . . 1 . . 3 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1173 | . . . . 3 188 . . 260 . 9 54 . 50 . . 101 195 . 88 124 101 Projectiles 266 | . . . . 3 . . . . . 9 . . 50 . . 3 56 . . 98 47 Explosions 213 | . . . . . 10 . . 38 . . . . . . . . 139 . . 26 . Melee 694 | . . . . . 178 . . 222 . . 54 . . . . 98 . . 88 . 54 Knockbacks 55 | . . . . 19 8 . . 2 . 1 . . 7 3 . 3 1 . . 11 . Impact 7 | . . . . . 3 . . 2 . . . . . . . 1 1 . . . . Kinetic 46 | . . . . 18 5 . . . . 1 . . 7 3 . 2 . . . 10 . Secondary 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 267 | . . . . . 86 . . 47 . . 33 . . . . . 101 . . . . Shots 7 | . . . . . 2 . . 1 . . 2 . . . . . 2 . . . . Rammed 6 | . . 1 2 . . 2 . . . . . . . . . . . . . . 1 Targets Rammed 12 | . . 2 2 1 . 2 . . . . 3 . . . . . . . . . 2 Kicked 5 | . . . . 1 . . . . . . 3 . . . . . . . . . 1 Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 277 | 27 . 277 234 35 39 52 160 . . 218 159 231 89 28 . 4 . . . . . Average Temperature 51 | 11 . 156 88 9 15 22 65 . . 114 50 109 35 14 . 4 . . . . . Received Heat Transfer 2368 | . . 117 60 612 372 18 . 40 . 309 324 . 123 63 . 123 21 . . 45 141 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 3 . . 1 . . . . . . . 1 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 3 . . . . . . . . . . 2 . . . . . Impact Corruptions 25 | . . . . . 5 . . 13 . . 2 . . . . 3 . . 1 1 . Robots Melted 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Parts Melted 19 | 1 . . . . . 1 . . . 6 1 . . . . . . . . 2 8 Heat Transferred 5180 | 296 . . . . . 407 370 . . 592 481 . . . . . . . . 703 2331 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Maximum Alert Level 1 | . . 1 . . 1 . . . . . . . . . . 1 . . . . . Low Security (%) 96 | 100 100 99 100 100 77 100 . . . . 100 . . . . 91 . . . . 100 Level 1 3 | . . . . . 22 . . . . . . . . . . 8 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 268 | 15 7 201 115 112 268 119 . . . . 159 . . . . 227 . . . . 179 Initial 119 | . . . 75 . 37 119 . . . . . . . . . . . . . . 27 Average 52 | 1 1 76 37 60 88 26 . . . . 77 . . . . 83 . . . . 31 Influence Increases 3987 | 25 21 439 90 482 468 72 . 5 . 230 292 30 205 45 . 497 300 . . 200 586 Destroy 0b10 Robot/C 2460 | . . 320 80 360 240 20 . . . 220 100 20 160 20 . 100 280 . . 160 380 Destroy 0b10 Robot/NC 135 | 25 10 10 . 15 10 5 . 5 . . 5 . . 10 . 15 . . . . 25 Destroy Leader 450 | . 4 72 10 86 62 10 . . . 10 22 10 30 . . 2 20 . . 40 72 Successful Hack 43 | . 7 22 . . . . . . . . . . . . . 14 . . . . . Disable Machine 120 | . . . . 15 45 . . . . . 45 . . . . 15 . . . . . Destroy Structure 224 | . . . . 6 21 7 . . . . 90 . . . . 36 . . . . 64 Partial Spotted 90 | . . . . . 30 . . . . . . . . . . 60 . . . . . Lose Combat Pursuer 465 | . . 15 . . 60 30 . . . . 30 . 15 15 . 255 . . . . 45 Influence Decreases 3876 | 25 21 246 283 400 306 286 30 5 . 230 224 98 180 56 14 278 262 257 . 160 515 Entered New Map 510 | . . . 118 . 45 125 12 . . . . 26 . 25 14 . 82 50 . . 13 Time Decay 2684 | 25 21 246 165 290 231 151 18 5 . 168 164 72 150 23 . 168 160 207 . 150 270 Lost Part 682 | . . . . 110 30 10 . . . 62 60 . 30 8 . 110 20 . . 10 232 Squads Dispatched 19 | . . . . 3 3 2 . . . . 2 . . . . 4 . . . . 5 Investigation 6 | . . . . 2 . . . . . . 2 . . . . 1 . . . . 1 Extermination 4 | . . . . . . 1 . . . . . . . . . 1 . . . . 2 Reinforcement 7 | . . . . 1 1 1 . . . . . . . . . 2 . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 6 | . . . . 1 2 . . . . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 232 | . 2 17 5 32 22 6 . 9 . 10 9 1 8 28 . 24 15 . . 8 36 Peak Tracking Total 9 | . 1 4 3 6 5 4 . 9 . 4 4 1 5 8 . 9 5 . . 3 6 Tactical Retreats 15 | . . 1 . . 2 1 . . . . 1 . 1 1 . 6 . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 11 | . 4 3 . 1 . 2 . . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 1 | . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 8 | . . . . 1 3 . . . . . 3 . . . . 1 . . . . . Max in Single Turn 2 | . . . . 1 1 . . . . . 2 . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 29 | . 2 4 . 1 . 1 . 1 4 . 2 . . 1 . 5 . . 4 . 4 Terminals 11 | . 2 4 . 1 . . . . . . . . . . . 3 . . . . 1 Fabricators 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 Repair Stations 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Total Hacks 100 | . 9 11 . 2 . 2 . 1 30 . 6 . . 6 . 11 . . 17 . 5 Successful 73 | . 4 4 . . . . . 1 30 . 1 . . 6 . 7 . . 17 . 3 Failed 27 | . 5 7 . 2 . 2 . . . . 5 . . . . 4 . . . . 2 Catastrophic 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 2 6 . . . . . . . . 3 . . 1 . 3 . . . . 3 Terminals 30 | . 9 11 . 2 . . . . . . . . . . . 7 . . . . 1 Fabricators 7 | . . . . . . . . . . . 3 . . . . 3 . . . . 1 Repair Stations 5 | . . . . . . . . . . . 3 . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Terminal Hacks 63 | . 4 3 . . . . . 1 30 . . . . 6 . 2 . . 17 . . Record 16 | . . . . . . . . . 11 . . . . . . . . . 5 . . Part Schematic 15 | . 1 . . . . . . . 10 . . . . . . . . . 4 . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 6 | . . 2 . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 14 | . 1 . . . . . . . 3 . . . . 6 . . . . 4 . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 1 . . . . . . . . . . . . . 2 . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 Load Schematic 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 4 | . . 1 . . . . . . . . . . . . . 2 . . . . 1 Terminals 3 | . . 1 . . . . . . . . . . . . . 2 . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . 1 . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 4 . 1 . 1 . . . . 2 . . . . 2 . . . . 2 Full Trace Events 5 | . . 1 . 1 . . . . . . 2 . . . . 1 . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . 169 . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . 12 . . . . . Part Schematics Acquired 15 | . 1 . . . . . . . 10 . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 2 | . . . . . . . . . . . . . . . . 2 . . . . . Largest Group 2 | . . . . . . . . . . . . . . . . 2 . . . . . Highest-Rated Group 98 | . . . . . . . . . . . . . . . . 98 . . . . . Highest-Rated Ally 49 | . . . . . . . . . . . . . . . . 49 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . . . . . . . 14 . . . . . Total Damage 459 | . . . . . . . . . . . . . . . . 459 . . . . . Kills 4 | . . . . . . . . . . . . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Active Infowar (turns) 2609 | 111 126 557 442 384 . . 1 . . . 45 545 72 . . 326 . . . . . Sensors 326 | . . . . . . . . . . . . . . . . 326 . . . . . Terrain 657 | . . . . . . . 1 . . . 45 545 66 . . . . . . . . Traps 6 | . . . . . . . . . . . . . 6 . . . . . . . . Seismic 1620 | 111 126 557 442 384 . . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . . 2 . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 8 | . . . 1 . . . 1 1 . 2 . 1 1 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 10185 | 192 146 557 442 788 545 617 139 247 34 660 445 545 593 865 122 401 332 584 268 664 999 Spaces Moved 7613 | 114 97 322 287 323 349 281 254 430 76 356 247 446 336 932 270 646 230 450 168 431 568 Core 86 | 10 . . . . . 49 . . . . . . . . . . . . 3 . 24 Treads 481 | . . 80 287 114 . . . . . . . . . . . . . . . . . Legs 3403 | 104 97 242 . 209 349 59 . . . 97 247 446 336 217 . . . . 61 431 508 Wheels 250 | . . . . . . . . . . 250 . . . . . . . . . . . Hover 3393 | . . . . . . 173 254 430 76 9 . . . 715 270 646 230 450 104 . 36 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 120 120 145 120 120 48 44 44 44 112 120 120 120 38 41 38 129 129 120 120 50 Average Speed 104 | 113 122 126 145 143 120 180 45 44 44 155 137 120 146 57 41 45 129 129 147 122 115 Slowest Speed 1250 | 120 190 145 145 190 120 700 48 104 44 200 190 120 183 120 41 129 129 129 1250 190 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 5 28 30 65 33 13 9 48 56 68 65 7 61 52 81 53 20 47 60 60 52 12 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . . . . 1 . . . . . . . . 1 3 . . Known Exits Taken 8 | . . . . . . . . . . . 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . . . . . . Scrap Searched 16 | . . . 1 . . . 1 2 . 1 . 2 2 . 2 . 3 . . 2 . Spaces Dug 39 | . . . . . . . . . . . 4 . . . 4 11 20 . . . . Terrain Destroyed 477 | . . . . 5 19 11 6 22 . 30 52 2 23 17 4 15 196 . . 31 44 Melee 19 | . . . . . . . . . . . 4 . . . 4 11 . . . . . Projectile 97 | . . . . 5 6 . . 4 . 11 . 2 23 17 . 4 4 . . 19 2 AOE 361 | . . . . . 13 11 6 18 . 19 48 . . . . . 192 . . 12 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 8964 | 142 114 398 298 514 417 369 267 462 75 409 313 454 390 1225 273 721 251 452 186 499 735 Wait 489 | . . 13 . 65 13 40 1 2 . . 17 6 20 221 . 44 . . . 16 31 Move 7593 | 113 96 321 286 322 348 280 253 429 75 355 247 445 335 931 269 645 229 449 167 430 568 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 81 | 6 2 3 1 8 9 4 1 6 . 1 1 2 2 17 . 2 . 1 3 4 8 Fast Attach 96 | 7 10 8 . 11 3 4 . 3 . 2 11 . 5 4 . 4 1 2 6 . 15 Attach 74 | . . . . 7 3 6 4 . . 12 5 . 2 7 . 3 5 . 2 5 13 Detach 14 | . . . . . . . 2 . . 7 . . . 1 . 1 1 . 1 1 . Swap 51 | 1 2 4 1 8 3 1 1 4 . . 6 . . 7 . 3 . . 1 3 6 Drop 77 | . 1 9 1 11 3 10 . 3 . 1 3 . 3 17 . 2 1 . 5 1 6 Fire 376 | 15 3 38 7 80 26 9 5 8 . 31 11 1 23 20 . 4 13 . . 39 43 Melee 89 | . . . . 1 9 . . 7 . . 10 . . . 4 13 1 . 1 . 43 Ram 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 Kick 4 | . . . . 1 . . . . . . 2 . . . . . . . . . 1 Crush 4 | . . 2 2 . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Discovered new exit (range 15) 334 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 887 | -9/Materials | Discovered new exit (range 6) 896 | -9/Materials | Entered Mines 1217 | -9/Mines | Learned Materials terminal intel 1331 | -9/Mines | Discovered new exit (range 5) 1333 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1338 | -9/Mines | Entered Materials 1338 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1339 | -8/Materials | Loaded intel: 12 terminal locations 1763 | -8/Materials | Lost 6 parts (1p2n1u2w) 2030 | -8/Materials | Lost 3 parts (1p1n1w) 2106 | -8/Materials | Discovered new exit (range 16) 2126 | -8/Materials | Entered Factory 2126 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2510 | -7/Factory | Garrison activated, responded to threat 2587 | -7/Factory | Lost 3 parts (1p1n1w) 2651 | -7/Factory | Discovered new exit (range 16) 2671 | -7/Factory | Entered another Factory area 2671 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3270 | -6/Factory | Discovered new exit (range 14) 3282 | -6/Factory | Discovered new exit (range 12) 3288 | -6/Factory | Entered Lower Caves 3421 | -6/Lower Caves | Discovered new exit (range 16) 3427 | -6/Lower Caves | Entered another Lower Caves area 3427 | -6/Lower Caves | Discovered new exit (range 10) 3596 | -6/Lower Caves | Learned Factory terminal intel 3616 | -6/Lower Caves | Encountered an infested base 3668 | -6/Lower Caves | Discovered new exit (range 5) 3670 | -6/Lower Caves | Destroyed 9 combat bots 3674 | -6/Lower Caves | Entered Data Miner 3674 | -6/Data Miner | Discovered new exit (range 6) 3683 | -6/Data Miner | Met Data Miner 3690 | -6/Data Miner | Learned location of Section 7 (-2) 3690 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3697 | -6/Data Miner | Received God Mode back door access code from Data Miner 3708 | -6/Data Miner | Entered Proximity Caves 3710 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3762 | -5/Proximity Caves | Lost 3 parts (2n1u) 3916 | -5/Proximity Caves | Learned Factory interactive machine intel 4115 | -5/Proximity Caves | Lost 3 parts (1p2n) 4278 | -5/Proximity Caves | Ambushed by research squad 4325 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 4355 | -5/Proximity Caves | Discovered new exit (range 8) 4368 | -5/Proximity Caves | Entered Factory 4368 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4369 | -5/Factory | Identified exit to Upper Caves 4370 | -5/Factory | Loaded intel: 55 interactive machine locations 4371 | -5/Factory | Loaded intel: 27 terminal locations 4534 | -5/Factory | Lost 6 parts (2n1u3w) 4703 | -5/Factory | System corruption reached 10% 4786 | -5/Factory | Discovered exit to Upper Caves (range 11) 4813 | -5/Factory | Entered Upper Caves 4991 | -5/Upper Caves | Build established: Scavenger-Mutant 5325 | -5/Upper Caves | Identified exit to Upper Caves 5358 | -5/Upper Caves | Entered another Upper Caves area 5359 | -5/Upper Caves | Identified exit to Warlord 5716 | -5/Upper Caves | Build established: Mutant 5873 | -5/Upper Caves | Learned location of 1 exit from Factory 5951 | -5/Upper Caves | Entered Warlord 5992 | -5/Warlord | System corruption cleaned by Quarantine Array 6103 | -5/Warlord | Found Prototype Special Weapon 6106 | -5/Warlord | Found Prototype Special Weapon 6108 | -5/Warlord | Found Prototype Special Weapon 6112 | -5/Warlord | Found Prototype Special Weapon 6218 | -5/Warlord | Opened Warlord's prototype stash 6225 | -5/Warlord | Found Prototype Device 6225 | -5/Warlord | Identified Thermal Barrier 6252 | -5/Warlord | Found Prototype Reactor 6256 | -5/Warlord | Found Prototype Device 6256 | -5/Warlord | Identified Exp. Phase Shifter 6267 | -5/Warlord | Found Prototype Hackware 6267 | -5/Warlord | Identified System Mapper 6429 | -5/Warlord | Warlord's base attacked by MAIN.C 6488 | -5/Warlord | Met Warlord 6535 | -5/Warlord | Build established: Hacker-Mutant 6673 | -5/Warlord | Warlord forces counterattacked 6755 | -5/Warlord | Spotted Striker 6810 | -5/Warlord | Discovered new exit (range 15) 6816 | -5/Warlord | Entered Proximity Caves 6832 | -4/Proximity Caves | Lost 18 allies 6932 | -4/Proximity Caves | Discovered new exit (range 14) 6938 | -4/Proximity Caves | Entered Factory 6938 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6939 | -4/Factory | Identified exit to Upper Caves 7015 | -4/Factory | Discovered new exit (range 13) 7037 | -4/Factory | Incoming investigation squad redirected 7180 | -4/Factory | Fabricated Y-64 Sentinel? 7252 | -4/Factory | Lost 5 parts (1p3n1w) 7339 | -4/Factory | Entered Upper Caves 7351 | -4/Upper Caves | Lost 4 parts (2n2u) 7389 | -4/Upper Caves | Identified RU-N14's Throwing Claymores v3 (x4) 7417 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7456 | -4/Upper Caves | Encountered a Warlord checkpoint 7618 | -4/Upper Caves | Discovered new exit (range 14) 7645 | -4/Upper Caves | Identified exit to Upper Caves 7671 | -4/Upper Caves | Entered another Upper Caves area 7675 | -4/Upper Caves | Discovered new exit (range 6) 8244 | -4/Upper Caves | Discovered new exit (range 7) 8253 | -4/Upper Caves | Identified exit to Zhirov 8255 | -4/Upper Caves | Entered Zhirov 8255 | -4/Zhirov | Discovered new exit (range 3) 8279 | -4/Zhirov | Met Zhirov 8311 | -4/Zhirov | Learned location of Command (-1) 8311 | -4/Zhirov | Learned location of Testing (-3) 8311 | -4/Zhirov | Learned location of Quarantine (-2) 8323 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8344 | -4/Zhirov | Found Alien Artifact 8344 | -4/Zhirov | Identified Integrated Dissipator 8344 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8362 | -4/Zhirov | Found Alien Artifact 8521 | -4/Zhirov | Identified exit to Proximity Caves 8523 | -4/Zhirov | Entered Proximity Caves 8735 | -3/Proximity Caves | Spotted B-86 Titan 8959 | -3/Proximity Caves | Identified Vortex Chain Reactor 8999 | -3/Proximity Caves | System corruption reached 10% 9025 | -3/Proximity Caves | Lost 4 parts (1p2u1w) 9051 | -3/Proximity Caves | Core integrity fell below 50% 9070 | -3/Proximity Caves | Destroyed B-86 Titan 9169 | -3/Proximity Caves | Discovered new exit (range 14) 9185 | -3/Proximity Caves | Identified exit to Research 9187 | -3/Proximity Caves | Entered Research 9187 | -3/Research | Evolved 2 slots: Utility x2 9290 | -3/Research | Build established: Mutant 9336 | -3/Research | Incoming investigation squad redirected 9945 | -3/Research | Lost 9 parts (4n3u2w) 9952 | -3/Research | Identified Transdimensional Reconstructor 9952 | -3/Research | Warped through subspace 10065 | -3/Research | Lost 9 parts (4p2n2u1w) 10119 | -3/Research | Core integrity fell below 50% 10134 | -3/Research | System corruption reached 10% 10163 | -3/Research | Core integrity fell below 20% 10176 | -3/Research | Released all parts (5) 10186 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10145_ System corrupted: Matter fused (-10). 10146_ K-01 Serf collects debris. 10147_ Acquired Imp. Antigrav System. 10149_ K-01 Serf collects debris. 10149_ Acquired 21 matter. 10150_ Acquired Imp. Antigrav System. 10153_ K-01 Serf collects debris. 10157_ Imp. Antigrav System destroyed. 10158_ Acquired 5 matter. 10160_ Acquired Lgt. Antimatter Reactor. 10163_ Acquired 3 matter. 10165_ Acquired 7 matter. 10169_ Imp. Antigrav System destroyed. 10176_ Released Graphene Brace. 10176_ Released Adv. Signal Interpreter. 10176_ Released Imp. Targeting Computer. 10176_ Released Imp. Antigrav System. 10176_ Released Lgt. Antimatter Reactor. 10177_ P-80 Master resets P-80 Master, system corruption cleaned. 10183_ System corrupted: Energy discharge (-23). 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""" """ #?? | | #?????????# #??????????????????????""T""" #?? | | #?????????+ +??????????????????????#########??? | | #?????????? ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Core Shielding 40 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 18 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Adv. Remote Force Field | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Y-64 Sentinel | x2 | -4/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TripodGodTelecube Manual? 0 Play Time 01:18:51 Cumulative 237.1 hours Start 2025.10.23 @ 13:33:03 End 2025.10.23 @ 22:40:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 547 Rogue 547 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/1/1/0/0/0/0/0 Lore% 79 Gallery% 68 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: f8e41a25-6320-4c7d-b05b-a54bee947106