Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.13 @ 00:08:33 Player: whisper Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (316) 1580 Value Destroyed (14264) 14264 Prototype IDs (39) 780 Alien Tech Used (7) 1400 Bonus (7722) 7722 TOTAL SCORE: 32646 Bonus ------- High Alert Combat Kills 4030 Follower Combat Kills 692 Met R17 at Cetus 500 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 38% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Large Storage Unit Terrain Scan Processor Experimental Targeting Computer Core Analyzer Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Antimatter Reactor Particle Reactor Advanced Energy Well (800) Dimensional Node Initializer Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Advanced Energy Well Long-range Sensor Array Terrain Scan Processor Experimental Targeting Computer Core Analyzer Advanced Core Analyzer Component Analysis Suite Matter Drive > --- WEAPON ----------- Tesla Rifle Gamma Rifle Compact HERF Cannon > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Advanced Energy Well Dimensional Node Initializer Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Terrabomb Electrolaser Plasma Rifle Phase Gun Sigix Terminator [Rating: 158] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Matter Drive Weapon Flak Cannon Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Micro-nuke Launcher Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . 2 2 . . 4 . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . Utility 10 | . . . 2 2 . . 2 . . . 2 . . . . 2 . Weapon 1 | . . . . . . . . . . 1 . . . . . . . Parts Attached 407 | 6 15 7 27 44 7 1 38 27 25 33 10 8 9 9 16 62 63 Power 39 | 1 3 1 2 3 . . 1 1 1 3 4 . . 1 1 11 6 Engine 14 | 1 3 . 2 3 . . . 1 . 3 1 . . . . . . Core 6 | . . 1 . . . . 1 . . . 2 . . . . . 2 Reactor 19 | . . . . . . . . . 1 . 1 . . 1 1 11 4 Propulsion 86 | 2 2 3 4 8 . . 15 14 4 12 . 1 . 4 3 9 5 Treads 17 | . . . . 6 . . . . 2 . . . . . . 7 2 Leg 44 | 2 2 3 4 2 . . 1 14 2 4 . . . 2 3 2 3 Wheel 6 | . . . . . . . 2 . . 4 . . . . . . . Hover 6 | . . . . . . . . . . 4 . 1 . 1 . . . Flight 13 | . . . . . . . 12 . . . . . . 1 . . . Utility 148 | 1 5 . 15 18 3 1 17 6 11 12 6 5 4 4 6 19 15 Device 75 | . 1 . 8 7 . 1 7 2 6 8 4 3 4 2 2 10 10 Storage 20 | 1 2 . . 2 2 . 3 1 . 1 . 1 . 1 1 4 1 Processor 18 | . 1 . 1 7 . . 3 1 . . . . . . . 3 2 Hackware 4 | . . . . . . . . . 1 . 1 . . . 2 . . Protection 30 | . 1 . 6 2 1 . 4 2 4 3 1 1 . 1 1 2 1 Artifact 1 | . . . . . . . . . . . . . . . . . 1 Weapon 134 | 2 5 3 6 15 4 . 5 6 9 6 . 2 5 . 6 23 37 Energy Gun 33 | 2 . 1 . 4 . . 1 2 . 1 . . . . . 3 19 Energy Cannon 14 | . . . . . 2 . . 1 1 . . . 1 . 1 1 7 Ballistic Gun 36 | . 5 . 2 2 2 . 1 2 1 2 . . 3 . 4 10 2 Ballistic Cannon 27 | . . 1 3 6 . . . 1 4 . . . 1 . 1 6 4 Launcher 19 | . . 1 1 3 . . 2 . 3 . . 1 . . . 3 5 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 3 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 . . . 4 . 3 1 . . . 6 . 1 8 Parts Lost 125 | . 2 . 1 10 . . 1 3 14 1 2 2 5 14 4 25 41 Power 20 | . . . 1 1 . . . 1 1 . 2 . 1 2 . 6 5 Propulsion 21 | . . . . 3 . . . . 5 . . . . 4 1 3 5 Utility 42 | . . . . 3 . . 1 2 2 1 . 2 1 5 1 10 14 Weapon 42 | . 2 . . 3 . . . . 6 . . . 3 3 2 6 17 Highest Loss Streak 14 | . 2 . 1 2 . . 1 1 8 1 1 2 3 14 3 3 14 Average Slot Usage (%) 91 | . 98 100 99 95 99 100 93 97 87 82 99 99 93 84 64 82 77 Engine 4 | . 14 . 5 8 9 9 1 5 . 4 7 . . . . . . Core 2 | . . 13 5 . . . 4 . . . 1 5 5 4 . . 2 Reactor 1 | . . . . . . . . . 5 . 1 5 . 1 1 7 3 Treads 3 | . . . . 14 . . . . 6 . . . . . . 6 4 Leg 10 | . 28 28 22 2 18 18 1 21 8 3 . . . 1 15 5 4 Hover 2 | . . . . . . . . . . . 21 20 21 17 . . . Flight 1 | . . . . . . . 22 3 . . . . . . . . . Device 7 | . 3 . 7 5 5 8 8 2 4 9 11 10 9 7 2 15 13 Storage 13 | . 17 28 22 18 19 18 13 13 12 1 5 9 10 10 10 9 11 Processor 20 | . 6 . 11 26 27 27 25 29 33 28 21 21 21 19 15 13 17 Hackware 2 | . . . . . . . . . . 5 9 7 5 4 5 7 1 Protection 1 | . . . 3 . 1 . 2 5 1 . 3 2 5 4 1 2 1 Energy Gun 2 | . 4 8 2 2 . . . 3 . . . . . . . 1 7 Energy Cannon 1 | . . . . . 6 9 1 . . . . . . . 2 . 1 Ballistic Gun 6 | . 22 14 3 1 11 9 1 4 3 9 10 10 9 8 6 6 1 Ballistic Cannon 4 | . . 5 15 13 . . . 2 7 . . . . . 1 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 9 39 42 59 75 72 72 65 46 58 56 62 77 77 83 55 117 84 Greatest Support 160 | 20 20 20 20 40 34 34 41 70 100 100 100 100 100 100 100 150 160 Greatest Overweight (x) 20 | . 1 2 2 20 2 2 2 2 1 2 . 1 . 1 1 1 1 Average Overweight (x) . | . . 1 2 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 22 | 6 16 16 16 22 22 22 18 12 12 10 10 16 16 16 16 16 16 Average Capacity 14 | 4 9 16 16 17 18 18 12 12 11 5 10 15 16 16 12 15 16 Most Carried 21 | 6 16 16 16 20 21 21 18 12 12 10 10 11 15 16 14 16 16 Average Carried 12 | 3 8 15 15 16 18 18 12 11 10 4 9 10 11 14 9 13 13 Final Capacity 22 | 6 16 16 16 18 22 18 12 12 4 10 10 16 16 16 10 16 10 Final Carried 21 | 6 16 16 16 18 21 18 12 12 4 10 10 10 13 14 8 14 10 Class Distribution -------------------- 41% | Mutant 34% | Scavenger-Mutant 11% | Scavenger-Gunner 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Sprinter | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Qua Matter Collected 10455 | 210 335 149 843 1337 150 63 408 522 848 365 431 246 169 38 276 2604 1461 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 14117 | . 305 198 883 1799 230 . 815 622 728 916 1108 277 267 . 295 2880 2794 Parts 633 | . 26 16 44 89 13 . 23 19 38 36 47 6 16 . 10 135 115 Haulers Intercepted 14 | . 2 . 5 4 . . 1 . . 1 . . . . . 1 . Recyclers Shooed 18 | . . . 3 2 . . 2 . . 2 1 . . . . 8 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . 5 9 . 3 . . Prevented 8 | . . . . . . . . . . . . . 2 . 6 . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 237 | . 9 7 15 36 3 . 10 11 22 9 13 5 4 . 4 45 44 Melee 11 | . . . . . . . 1 . . 6 3 . 1 . . . . Guns 92 | . 9 4 3 11 3 . 2 8 3 3 10 4 2 . 2 17 11 Cannons 73 | . . 1 12 20 . . . 3 7 . . . 1 . . 18 11 AOE 45 | . . 2 . 5 . . 7 . 11 . . 1 . . . 9 10 Classes Destroyed 20 | . 4 . 6 2 . . 1 1 2 . . . . . . 1 3 Worker 11 | . . . 2 3 . . . . . 1 . . . . . 5 . Builder 9 | . . . 1 1 . . . . . . . . . . . 3 4 Tunneler 1 | . . . . . . . . . . . . . . . . 1 . Hauler 14 | . 2 . 5 4 . . 1 . . 1 . . . . . 1 . Recycler 21 | . . . 2 5 1 . 3 . . 3 2 . . . . 4 1 Carrier 1 | . . . . . . . . . 1 . . . . . . . . Operator 5 | . . . 1 . 1 . . 1 . . 1 . . . . . 1 Watcher 16 | . 2 . 3 3 . . 3 1 2 1 . . . . . . 1 Swarmer 52 | . 8 3 . 5 . . 8 . 11 5 4 . . . . 8 . Grunt 94 | . 1 4 10 17 . . . 8 4 . 4 4 . . . 11 31 Brawler 9 | . . . 2 5 . . . . . . . . . . . . 2 Duelist 6 | . . . . 2 . . . . . . . 1 . . . 1 2 Protector 2 | . . . . 2 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 Sentry 21 | . . . 3 5 3 . 1 1 . 2 3 . . . . 3 . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . Hunter 23 | . . . . . . . . . 1 . . . 4 . 4 12 2 Programmer 20 | . . . . . . . 1 1 . 2 2 . . . . 10 4 Q-Series 2 | . . . . . . . . . . . . . . . . . 2 Cetus Guard 6 | . . . . . . . . . 6 . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | . 3 3 6 12 4 . 7 4 7 5 9 3 2 . 2 8 8 Combat Bots Only 9 | . 3 3 3 9 2 . 6 4 7 4 9 3 2 . 2 5 8 Max Kills in Single Turn 6 | . 1 2 2 3 1 . 3 1 4 1 1 1 1 . 1 4 6 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . Exploded 6 | . . 2 . 2 . . 3 . 4 . . 1 . . . 2 6 Melee 1 | . . . . . . . 1 . . 1 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Qua Damage Taken 26463 | . 642 208 436 2046 217 75 478 774 3639 466 697 576 968 1443 1061 5438 7299 Core 3567 | . 136 35 37 267 16 11 184 77 529 76 107 131 222 317 125 235 1062 Absorbed by Shields 53 | . . . . . . 14 . . . . . . . . . 39 . Reduced by Siege Mode 620 | . . . . . . . . . 101 . . . . . . 80 439 Core Remaining (%) 55 | 100 . 31 90 . . 46 . . 7 92 . . . . 21 . . Volleys Fired 740 | . 53 12 59 121 17 8 11 34 58 10 37 17 16 2 21 126 138 Largest 3 | . 2 2 2 2 2 2 1 2 2 3 2 2 2 2 3 3 3 Hottest 257 | . 80 76 88 112 88 88 63 139 122 149 68 68 110 60 126 204 257 Shots Fired 1460 | . 90 23 116 233 30 10 11 53 104 25 74 31 24 4 40 317 275 Gun 843 | . 90 16 18 68 26 3 7 39 29 25 74 28 18 4 30 194 174 Cannon 583 | . . 6 96 160 4 7 1 14 70 . . . 6 . 10 117 92 Launcher 34 | . . 1 2 5 . . 3 . 5 . . 3 . . . 6 9 Special . | . . . . . . . . . . . . . . . . . . Kinetic 1068 | . 58 21 105 165 26 3 7 46 94 19 74 28 22 4 32 271 93 Thermal 205 | . 32 1 9 47 . . . 7 . 6 . . . . . 33 70 Explosive 33 | . . 1 2 5 . . 3 . 5 . . 3 . . . 6 8 Electromagnetic 154 | . . . . 16 4 7 1 . 5 . . . 2 . 8 7 104 Robot Hit Streak 40 | . 5 14 14 19 6 1 10 34 19 11 40 29 13 . 18 33 40 Robot Miss Streak 10 | . 7 2 10 9 2 9 1 1 1 3 2 2 1 . 2 3 2 Penetration Max 1 | . . . . . . . 1 1 1 1 1 1 . . 1 1 . Secondary Targets 8 | . 1 . 2 . . . . . . . 1 . . . 1 1 2 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . 1 . . . 1 1 1 Shots Hit Robots 1212 | . 40 19 98 186 17 3 26 51 86 44 69 29 27 . 35 251 231 Core Hits 685 | . 16 12 81 153 10 1 17 22 48 19 31 15 10 . 6 121 123 Critical Hits 90 | . . . . 1 . . . . 16 5 8 6 2 . 4 17 31 Critical Kills 38 | . . . . 1 . . . . 5 4 3 2 1 . 2 10 10 Critical Parts Destroyed 39 | . . . . . . . . . 9 1 3 4 1 . 2 7 12 Melee Attacks 88 | . . . . . . . 27 6 . 35 12 . 8 . . . . Impact 33 | . . . . . . . 27 6 . . . . . . . . . Slashing 55 | . . . . . . . . . . 35 12 . 8 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . 5 . . 6 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 41391 | . 457 326 1618 3698 258 62 1541 1435 3138 2152 2136 1002 593 . 697 9363 12915 Guns 14856 | . 455 175 204 712 258 9 201 934 616 502 1611 709 226 . 457 4268 3519 Cannons 10962 | . . 68 1414 2331 . 44 . 366 1561 . . . 93 . 240 3145 1700 Explosions 12104 | . . 83 . 655 . . 466 . 961 . . 293 . . . 1950 7696 Melee 3458 | . . . . . . . 874 135 . 1650 525 . 274 . . . . Ramming 11 | . 2 . . . . 9 . . . . . . . . . . . Kinetic 19278 | . 281 228 1514 2403 258 9 201 1167 2076 397 1611 709 244 . 479 6242 1459 Thermal 8972 | . 174 15 104 463 . . . 133 . 105 . . . . . 952 7026 Explosive 6359 | . . 83 . 655 . . 466 . 961 . . 293 . . . 1950 1951 Electromagnetic 3313 | . . . . 177 . 44 . . 101 . . . 75 . 218 219 2479 Impact 1009 | . . . . . . . 874 135 . . . . . . . . . Slashing 2449 | . . . . . . . . . . 1650 525 . 274 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . . . 2 6 6 . . . . . . 19 38 Average Corruption 12 | . . . . . . . 2 4 6 . . . . . . 10 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 308 | . . . . . . . 8 19 34 . . . . . . 76 171 Message Errors 41 | . . . . . . . 2 3 8 . . . . . . 8 20 Matter Fused 41 | . . . . . . . . 8 9 . . . . . . 6 18 Heat Flow Errors 20 | . . . . . . . . 2 2 . . . . . . 5 11 Energy Discharges 21 | . . . . . . . 3 4 1 . . . . . . 4 9 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 19 | . . . . . . . 3 2 2 . . . . . . 5 7 Data Loss (major) 10 | . . . . . . . . . 3 . . . . . . 4 3 Misfires 7 | . . . . . . . . . 1 . . . . . . 4 2 Alerts 3 | . . . . . . . . . . . . . . . . 1 2 Misdirections 19 | . . . . . . . . . . . . . . . . 4 15 Targeting Errors 107 | . . . . . . . . . 7 . . . . . . 27 73 Weapon Failures 19 | . . . . . . . . . 1 . . . . . . 7 11 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2007 | . . . 6 19 . 14 300 105 33 336 135 6 10 . . 201 842 Projectiles 250 | . . . 6 17 . 14 . 53 25 . . . . . . 129 6 Explosions 951 | . . . . 2 . . 27 . 8 . . 6 . . . 72 836 Melee 806 | . . . . . . . 273 52 . 336 135 . 10 . . . . Knockbacks 121 | . . 3 27 38 . . 4 3 4 . . . . . 1 34 7 Impact 5 | . . . . . . . 4 1 . . . . . . . . . Kinetic 108 | . . 3 24 37 . . . 2 4 . . . . . 1 30 7 Secondary 8 | . . . 3 1 . . . . . . . . . . . 4 . Self-Inflicted Damage 1199 | . 1 . . 17 . . . . . . . . . . . 93 1088 Shots 7 | . . . . 1 . . . . . . . . . . . 2 4 Rammed 2 | . 1 . . . . 1 . . . . . . . . . . . Targets Rammed 3 | . 1 . . . . 2 . . . . . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 540 | . 126 45 360 263 25 36 6 181 540 281 260 32 . . . 227 181 Average Temperature 82 | . 52 21 104 65 8 15 3 42 156 110 82 14 . . . 55 61 Received Heat Transfer 3981 | . 18 93 210 918 63 . 36 219 828 90 90 57 . . . 315 1044 Effects 15 | . . . 1 . . . . . 12 2 . . . . . . . Shutdowns 3 | . . . 1 . . . . . 2 . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . Interference 5 | . . . . . . . . . 3 2 . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . Damage (major) 4 | . . . . . . . . . 4 . . . . . . . . Siege Activations 8 | . . . . . . . . . 1 . . . . . . 2 5 Total Turns 219 | . . . . . . . . . 17 . . . . . . 53 149 Longest Duration 60 | . . . . . . . . . 17 . . . . . . 34 60 Robots Corrupted 15 | . . . . . . . . . 1 . . . . . 2 . 12 Combat Hostiles 15 | . . . . . . . . . 1 . . . . . 2 . 12 Parts Fried 46 | . . . . . . . 12 3 . . . . 1 . 2 2 26 Impact Corruptions 12 | . . . . . . . 10 2 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Parts Melted 10 | . 1 . . 2 . . . . . . . . . . . 5 2 Heat Transferred 5618 | . 400 37 259 1184 . . . 222 . 148 . . . . . 1073 2295 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Qua Peak Influence 1417 | . 203 120 307 797 551 619 1417 851 679 404 626 . . . . 1028 1303 Initial 1159 | . . 5 . 93 336 196 1159 677 364 352 173 . . . . 33 543 Average 490 | . 68 64 117 398 503 293 1225 733 532 265 445 . . . . 510 1049 Maximum Alert Level 4 | . 1 . 1 3 2 2 4 3 2 2 2 . . . . 3 4 Low Security (%) 32 | 100 94 100 67 37 . 26 . . . 36 1 . . . . 20 . Level 1 16 | . 5 . 32 3 17 55 . . 6 58 46 . . . . 19 . Level 2 24 | . . . . 44 82 18 . 47 93 4 52 . . . . 28 9 Level 3 14 | . . . . 15 . . 16 52 . . . . . . . 31 43 Level 4 11 | . . . . . . . 83 . . . . . . . . . 46 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . . . 2 7 1 . 10 4 . 1 4 . . . . 7 14 Investigation 10 | . . . . 1 1 . 1 2 . . 1 . . . . 1 3 Extermination 9 | . . . . . . . 1 . . 1 1 . . . . 3 3 Reinforcement 12 | . . . 2 1 . . . 1 . . 1 . . . . 3 4 Assault 12 | . . . . 3 . . 3 1 . . 1 . . . . . 4 Garrison 7 | . . . . 2 . . 5 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . . . . . 2 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Qua Distress Signals 20 | . 1 . 3 1 1 . 1 4 2 . 1 . . . . 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 414 | . 18 7 24 63 5 33 29 28 30 13 17 5 4 . 4 63 71 Peak Tracking Total 11 | . 3 3 5 5 3 4 10 7 7 5 5 3 2 . 2 7 11 Tactical Retreats 20 | . 1 . 1 6 . . 7 1 . 1 1 . . . . 2 . Traps | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Qua Traps Triggered 7 | . . . . 1 . . . 2 . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Qua Machines Disabled 43 | . . 1 . 5 2 4 . 3 2 4 2 . . 1 . 6 13 Max in Single Turn 4 | . . 1 . 4 1 1 . . 1 4 1 . . 1 . 1 3 Garrison Access 6 | . . . . 1 1 . . . . 1 2 . . . . . 1 Energy Cycler 1 | . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Qua Machines Accessed 93 | . 7 . 8 8 2 4 10 17 2 4 5 . . 9 . 6 11 Terminals 63 | . 6 . 6 6 1 4 6 17 2 2 2 . . . . 2 9 Fabricators 4 | . . . . . . . 1 . . 1 1 . . . . 1 . Repair Stations 3 | . 1 . . . . . 1 . . . . . . . . 1 . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 1 . . 1 . . . . . . . . 2 1 Garrison Access 7 | . . . . 1 1 . 1 . . 1 2 . . . . . 1 Total Hacks 257 | . 19 . 35 25 5 6 22 37 5 7 12 . . 48 . 12 24 Successful 160 | . 10 . 25 15 2 4 7 18 1 4 9 . . 48 . 6 11 Failed 97 | . 9 . 10 10 3 2 15 19 4 3 3 . . . . 6 13 Catastrophic 19 | . . . 3 1 . 1 1 4 3 . . . . . . . 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 79 | . 12 . 16 11 4 . 10 11 1 1 4 . . . . 1 8 Terminals 157 | . 16 . 23 20 2 6 13 37 5 4 7 . . . . 3 21 Fabricators 7 | . . . . . . . 1 . . 2 1 . . . . 3 . Repair Stations 7 | . 3 . . . . . 2 . . . . . . . . 2 . Recycling Units 4 | . . . 4 . . . . . . . . . . . . . . Scanalyzers 21 | . . . 8 4 . . 4 . . . . . . . . 4 1 Garrison Access 13 | . . . . 1 3 . 2 . . 1 4 . . . . . 2 Terminal Hacks 106 | . 3 . 9 8 1 4 1 15 1 . 6 . . 48 . 1 9 Record 47 | . . . . . . . . 4 1 . . . . 36 . . 6 Part Schematic 5 | . . . . 1 . . . . . . . . . 4 . . . Robot Analysis 7 | . . . 1 1 . . . . . . 1 . . 4 . . . Prototype ID Bank 11 | . 1 . 1 1 . 2 . 1 . . 1 . . 4 . . . Open Door 8 | . . . . . . . . 7 . . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Branch Access Points 4 | . . . . 1 1 . . . . . 1 . . . . . 1 Terminal Index 4 | . . . 1 . . . 1 1 . . 1 . . . . . . Alert Level 6 | . . . 1 2 . 1 . 1 . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . Locate Traps 4 | . 1 . . 1 . . . . . . 1 . . . . . 1 Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 2 . . . . . 2 . Network Status 2 | . . . . . . . . . . 1 . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 5 | . 2 . . . . . 2 . . . . . . . . 1 . Scan Component 3 | . 1 . . . . . 1 . . . . . . . . 1 . Repair 2 | . 1 . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . . . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . Report Inventory 2 | . . . 2 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzer 15 | . . . 8 4 . . 1 . . . . . . . . 2 . Insert Component 8 | . . . 4 2 . . 1 . . . . . . . . 1 . Analyze 7 | . . . 4 2 . . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . 1 . . . . . 1 1 . . . . . . Seal Access 3 | . . . . 1 . . . . . 1 1 . . . . . . Unauthorized Hacks 23 | . 5 . 4 2 1 . 3 3 . 1 2 . . . . . 2 Terminals 20 | . 5 . 4 2 . . 3 3 . 1 1 . . . . . 1 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . Botnet 15 | . 3 . 3 2 . . 2 3 . 1 . . . . . . 1 Operators 4 | . 1 . 1 . . . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . 1 Jam 3 | . . . . . 1 . . . . . 1 . . . . . 1 Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 7 . 7 6 1 3 9 11 2 2 4 . . . . 5 9 Full Trace Events 8 | . 1 . . 1 . . 1 2 . . . . . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 4 3 . . . . . . . . . 4 . 1 . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . Matter 278 | . . . . . . . . . . 278 . . . . . . . Time 139 | . . . . . . . . . . 139 . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . 18 . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . . . . . Time 53 | . 13 . . . . . 40 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 113 | . . . 113 . . . . . . . . . . . . . . Retrieved Matter 113 | . . . 113 . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 4 2 . . 1 . . . . . . . . 1 . Part Schematics Acquired 7 | . . . 4 2 . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . 9 . 12 . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Qua Total Allies 27 | . . . . . . 9 . 17 . . . . . . . 1 . Largest Group 8 | . . . . . . 8 2 8 2 . . . . . . 1 . Highest-Rated Group 225 | . . . . . . 141 49 225 57 . . . . . . 47 . Highest-Rated Ally 47 | . . . . . . 34 34 37 37 . . . . . . 47 . Total Orders 5 | . . . . . . . . . . 5 . . . . . . . EXPLORE 5 | . . . . . . . . . . 5 . . . . . . . Ally Attacks 218 | . . . . . . 110 2 86 13 . . . . . . 7 . Total Damage 5363 | . . . . . . 2665 47 2269 164 . . . . . . 218 . Kills 61 | . . . . . . 44 1 13 2 . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 7 | . . . 1 1 . . . . . . 1 . . 4 . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . . . 2 3 . . . . Drone Launches 5 | . . . . . . . . . . 5 . . . . . . . Drone Recoveries 4 | . . . . . . . . . . 4 . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Qua Turns Passed 17923 | 59 1053 1134 1459 2364 657 737 1409 976 787 1532 644 429 535 208 661 1696 1583 Spaces Moved 10097 | 39 614 589 572 1023 238 298 1590 583 420 824 424 271 516 222 448 794 632 Core 252 | 4 . . . 3 . . . . 67 178 . . . . . . . Treads 2012 | . . . . 832 . . . . 104 . . . . . . 501 575 Legs 4297 | 35 614 589 572 188 238 298 21 483 249 177 . . . 35 448 293 57 Wheels 503 | . . . . . . . 81 . . 422 . . . . . . . Hover 1445 | . . . . . . . . . . 47 424 271 516 187 . . . Flight 1588 | . . . . . . . 1488 100 . . . . . . . . . Fastest Speed 27 | 50 120 150 180 160 160 160 27 27 50 50 68 68 68 68 120 120 140 Average Speed 118 | 112 137 179 180 180 165 163 36 105 134 91 68 68 68 76 128 144 166 Slowest Speed 1050 | 120 150 180 180 1050 190 190 160 180 160 180 68 142 68 142 150 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . 8 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 53 | 4 85 96 46 74 23 75 38 71 78 19 10 51 63 82 68 18 57 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . . 3 . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . . . . . . . . . 1 1 1 1 1 . Scrap Searched 8 | . . 3 . . . . . . . . . 2 1 . 2 . . Spaces Dug 41 | . . . 29 . . . 6 . . 1 5 . . . . . . Terrain Destroyed 563 | . . 9 29 21 . . 18 8 40 41 17 73 2 . 1 179 125 Melee 10 | . . . . . . . 6 . . 1 3 . . . . . . Projectile 86 | . . . . . . . . 8 5 5 14 5 2 . 1 29 17 AOE 467 | . . 9 29 21 . . 12 . 35 35 . 68 . . . 150 108 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Qua Total 14554 | 51 738 646 883 1306 470 539 2360 886 534 1536 710 489 663 255 496 1078 914 Wait 2493 | . 19 25 201 69 201 14 649 98 11 600 212 191 106 11 3 48 35 Move 10065 | 38 613 588 571 1022 237 297 1575 582 419 823 423 270 515 221 447 793 631 Hop 6 | . . . . . . . 6 . . . . . . . . . . Pick Up 171 | 7 19 5 9 19 5 1 15 10 8 12 7 2 7 3 6 16 20 Fast Attach 165 | 5 7 1 6 16 1 . 15 10 8 18 5 2 . 7 4 29 31 Attach 98 | 1 2 1 4 8 . . 6 2 5 8 2 2 6 2 12 17 20 Detach 56 | . 1 . 1 10 . . 7 4 1 9 . . 2 3 1 11 6 Swap 150 | . 6 5 17 20 6 1 17 15 12 7 3 4 3 1 . 16 17 Drop 202 | . 17 9 15 21 3 4 32 23 12 14 9 1 . 5 2 20 15 Fire 740 | . 53 12 59 121 17 8 11 34 58 10 37 17 16 2 21 126 138 Melee 88 | . . . . . . . 27 6 . 35 12 . 8 . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 . Kick 3 | . 1 . . . . 2 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 8 . . . . . . . . 1 Rewire 307 | . . . . . . 212 . 94 . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / *Arc) -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 37 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 419 | -10/Materials | Repaired Assault Rifle 452 | -10/Materials | Discovered new exit (range 17) 523 | -10/Materials | Discovered new exit (range 16) 654 | -10/Materials | Discovered new exit (range 6) 760 | -10/Materials | Core integrity fell below 50% 902 | -10/Materials | Discovered new exit (range 8) 1113 | -10/Materials | Entered Mines 1252 | -10/Mines | Learned location of 2 exits from Materials 1359 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1363 | -10/Mines | Found Prototype Device 1594 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1657 | -10/Mines | Learned location of Zion (-6) 2210 | -10/Mines | Discovered new exit (range 13) 2231 | -10/Mines | Discovered new exit (range 9) 2247 | -10/Mines | Entered Materials 2247 | -9/Materials | Evolved 2 slots: Utility x2 2247 | -9/Materials | Identified Exp. Sensor Array 2248 | -9/Materials | Identified exit to Materials 3123 | -9/Materials | Discovered new exit (range 6) 3706 | -9/Materials | Entered another Materials area 3706 | -8/Materials | Evolved 2 slots: Utility x2 4525 | -8/Materials | Garrison activated, responded to threat 4615 | -8/Materials | Discovered new exit (range 16) 4628 | -8/Materials | Destroyed 9 combat bots 4906 | -8/Materials | First assault squad dispatched 5009 | -8/Materials | Identified exit to Factory 5169 | -8/Materials | Identified exit to Storage 5844 | -8/Materials | Discovered exit to Factory (range 14) 6070 | -8/Materials | Entered Storage 6507 | -8/Storage | Core integrity fell below 50% 6570 | -8/Storage | Identified exit to Recycling 6721 | -8/Storage | Used back door to open Recycling access 6727 | -8/Storage | Entered Recycling 6830 | -8/Recycling | Spotter reported a threat 6840 | -8/Recycling | Spotter reported a threat 6862 | -8/Recycling | Spotter reported a threat 6866 | -8/Recycling | Spotter reported a threat 6869 | -8/Recycling | Spotter reported a threat 6936 | -8/Recycling | Spotter reported a threat 6980 | -8/Recycling | Spotter reported a threat 6981 | -8/Recycling | Spotter reported a threat 6991 | -8/Recycling | Spotter reported a threat 6992 | -8/Recycling | Spotter reported a threat 6999 | -8/Recycling | Spotter reported a threat 7015 | -8/Recycling | Spotter reported a threat 7022 | -8/Recycling | Spotter reported a threat 7033 | -8/Recycling | Spotter reported a threat 7034 | -8/Recycling | Spotter reported a threat 7041 | -8/Recycling | Spotter reported a threat 7044 | -8/Recycling | Spotter reported a threat 7068 | -8/Recycling | Spotter reported a threat 7087 | -8/Recycling | Spotter reported a threat 7121 | -8/Recycling | Spotter reported a threat 7129 | -8/Recycling | Spotter reported a threat 7130 | -8/Recycling | Spotter reported a threat 7174 | -8/Recycling | Spotter reported a threat 7221 | -8/Recycling | Spotter reported a threat 7222 | -8/Recycling | Spotter reported a threat 7222 | -8/Recycling | Spotter reported a threat 7270 | -8/Recycling | Spotter reported a threat 7270 | -8/Recycling | Spotter reported a threat 7275 | -8/Recycling | Spotter reported a threat 7308 | -8/Recycling | Build established: Commander-Mutant 7319 | -8/Recycling | Spotter reported a threat 7323 | -8/Recycling | Spotter reported a threat 7362 | -8/Recycling | Spotter reported a threat 7362 | -8/Recycling | Spotter reported a threat 7362 | -8/Recycling | Spotter reported a threat 7362 | -8/Recycling | Spotter reported a threat 7399 | -8/Recycling | Spotter reported a threat 7399 | -8/Recycling | Spotter reported a threat 7399 | -8/Recycling | Spotter reported a threat 7399 | -8/Recycling | Spotter reported a threat 7410 | -8/Recycling | Discovered new exit (range 15) 7434 | -8/Recycling | Identified exit to Factory 7447 | -8/Recycling | Spotter reported a threat 7447 | -8/Recycling | Spotter reported a threat 7447 | -8/Recycling | Spotter reported a threat 7447 | -8/Recycling | Spotter reported a threat 7464 | -8/Recycling | Entered Factory 7464 | -6/Factory | Accompanied by 2 allies 7464 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7536 | -6/Factory | Repaired Exp. Sensor Array 7790 | -6/Factory | Found Prototype Processor 7790 | -6/Factory | Identified Exp. Targeting Computer 7794 | -6/Factory | Found Exp. Targeting Computer 7939 | -6/Factory | Garrison activated, responded to threat 8216 | -6/Factory | Build established: Sprinter 8360 | -6/Factory | Garrison activated, responded to threat 8392 | -6/Factory | Garrison activated, responded to threat 8420 | -6/Factory | Spotted B-75 Beast 8514 | -6/Factory | First assault squad dispatched 8814 | -6/Factory | Discovered new exit (range 13) 8817 | -6/Factory | Identified exit to Extension 8873 | -6/Factory | Entered Extension 8937 | -6/Extension | Rescued a captive Derelict 8942 | -6/Extension | Rescued a captive Derelict 8953 | -6/Extension | Energy Cycler disabled 8953 | -6/Extension | Rescued a captive Derelict 8953 | -6/Extension | Rescued a captive Derelict 8953 | -6/Extension | Rescued a captive Derelict 8953 | -6/Extension | Rescued a captive Derelict 8953 | -6/Extension | Rescued a captive Derelict 8953 | -6/Extension | Rescued a captive Derelict 8954 | -6/Extension | Rescued a captive Derelict 8954 | -6/Extension | Rescued a captive Derelict 8955 | -6/Extension | Rescued a captive Derelict 8955 | -6/Extension | Rescued a captive Derelict 8955 | -6/Extension | Rescued a captive Derelict 8956 | -6/Extension | Rescued a captive Derelict 8956 | -6/Extension | Rescued a captive Derelict 8958 | -6/Extension | Rescued a captive Derelict 8969 | -6/Extension | Rescued a captive Derelict 8970 | -6/Extension | Rescued a captive Derelict 9311 | -6/Extension | Build established: Scavenger-Mutant 9356 | -6/Extension | Spotted B-75 Beast 9363 | -6/Extension | Allies destroyed B-75 Beast 9368 | -6/Extension | Discovered new exit (range 15) 9573 | -6/Extension | First assault squad dispatched 9819 | -6/Extension | Discovered new exit (range 10) 9820 | -6/Extension | Discovered new exit (range 6) 9826 | -6/Extension | Identified exit to Cetus 9849 | -6/Extension | Entered Cetus 9849 | -6/Cetus | Accompanied by 2 allies 9866 | -6/Cetus | Spotted Cetus Guard 9866 | -6/Cetus | Spotted Cetus Guard 9868 | -6/Cetus | Spotted Cetus Guard 9872 | -6/Cetus | Destroyed Cetus Guard 9880 | -6/Cetus | Allies destroyed Cetus Guard 9882 | -6/Cetus | Spotted Cetus Guard 9884 | -6/Cetus | Allies destroyed Cetus Guard 9894 | -6/Cetus | Destroyed Cetus Guard 10064 | -6/Cetus | Discovered new exit (range 16) 10085 | -6/Cetus | Identified exit to Factory 10232 | -6/Cetus | Discovered new exit (range 15) 10253 | -6/Cetus | Identified exit to Archives 10295 | -6/Cetus | Spotted Cetus Guard 10295 | -6/Cetus | Spotted Cetus Guard 10296 | -6/Cetus | Destroyed 7 combat bots 10309 | -6/Cetus | Spotted Cetus Guard 10319 | -6/Cetus | Destroyed Cetus Guard 10319 | -6/Cetus | Spotted Cetus Guard 10327 | -6/Cetus | Destroyed Cetus Guard 10329 | -6/Cetus | Destroyed Cetus Guard 10360 | -6/Cetus | Destroyed Cetus Guard 10373 | -6/Cetus | Discovered exit to Factory (range 16) 10375 | -6/Cetus | Lost 4 parts (2n2w) 10385 | -6/Cetus | Met Revision 17 10575 | -6/Cetus | Core integrity fell below 50% 10597 | -6/Cetus | Core integrity fell below 20% 10624 | -6/Cetus | Lost 8 parts (1p2n2u3w) 10636 | -6/Cetus | Entered Factory 10636 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 11399 | -5/Factory | Discovered new exit (range 34) 11506 | -5/Factory | Identified exit to Factory 11937 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 12168 | -5/Factory | Entered another Factory area 12168 | -4/Factory | Evolved 2 slots: Utility x2 12625 | -4/Factory | Identified exit to Upper Caves 12668 | -4/Factory | First assault squad dispatched 12685 | -4/Factory | Destroyed 9 combat bots 12710 | -4/Factory | Spotted B-86 Titan 12812 | -4/Factory | Entered Upper Caves 13061 | -4/Upper Caves | Learned Research non-interactive machine intel 13227 | -4/Upper Caves | Learned 4 Research zone layouts 13236 | -4/Upper Caves | Discovered new exit (range 8) 13241 | -4/Upper Caves | Entered another Upper Caves area 13243 | -4/Upper Caves | Learned Research stockpile data 13245 | -4/Upper Caves | Learned Research terminal intel 13307 | -4/Upper Caves | Lost 3 parts (1p2w) 13320 | -4/Upper Caves | Encountered a Warlord checkpoint 13346 | -4/Upper Caves | Learned 4 Research zone layouts 13771 | -4/Upper Caves | Discovered new exit (range 8) 13776 | -4/Upper Caves | Entered Zhirov 13776 | -4/Zhirov | Discovered new exit (range 3) 13802 | -4/Zhirov | Learned location of Quarantine (-3) 13802 | -4/Zhirov | Learned location of Testing (-2) 13802 | -4/Zhirov | Learned location of Command (-1) 13841 | -4/Zhirov | Found Alien Artifact 13841 | -4/Zhirov | Identified Integrated Dissipator 13841 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13851 | -4/Zhirov | Found Alien Artifact 13911 | -4/Zhirov | Cloak Generator disabled 13911 | -4/Zhirov | Attacked by Zhirov 13942 | -4/Zhirov | Core integrity fell below 50% 13972 | -4/Zhirov | Lost 14 parts (2p4n5u3w) 13984 | -4/Zhirov | Entered Proximity Caves 13984 | -3/Proximity Caves | Spotted B-86 Titan 14426 | -3/Proximity Caves | Lost 3 parts (1n2w) 14615 | -3/Proximity Caves | Discovered new exit (range 7) 14645 | -3/Proximity Caves | Entered Research 14645 | -3/Research | Evolved 2 slots: Utility x2 14646 | -3/Research | Identified exit to Research 14648 | -3/Research | Loaded intel: 70 non-interactive machine locations 14649 | -3/Research | Loaded intel: 20 terminal locations 14851 | -3/Research | Lost 3 parts (2u1w) 15620 | -3/Research | System corruption reached 10% 15734 | -3/Research | Build established: Scavenger-Gunner 15742 | -3/Research | Lost 3 parts (1u2w) 16052 | -3/Research | Lost 3 parts (2p1w) 16281 | -3/Research | Discovered exit to Research (range 13) 16330 | -3/Research | Discovered new exit (range 8) 16341 | -3/Research | Entered Quarantine 16386 | -3/Quarantine | Lost 3 parts (1p2w) 16522 | -3/Quarantine | Found Alien Artifact 16522 | -3/Quarantine | Identified Terrabomb 16522 | -3/Quarantine | Used Terrabomb 16530 | -3/Quarantine | Found Terrabomb 16591 | -3/Quarantine | First assault squad dispatched 16600 | -3/Quarantine | Spotted Alpha 7 16604 | -3/Quarantine | Scanned by Researcher 16747 | -3/Quarantine | Lost 14 parts (2p2n5u5w) 16775 | -3/Quarantine | Destroyed Alpha 7 16873 | -3/Quarantine | Lost 6 parts (1p1u4w) 16882 | -3/Quarantine | Destroyed 8 combat bots 16897 | -3/Quarantine | Found Alien Launcher 16964 | -3/Quarantine | Found Alien Artifact 16964 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 16964 | -3/Quarantine | Warped through subspace 16965 | -3/Quarantine | Core integrity fell below 50% 17110 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 17113 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 17116 | -3/Quarantine | Found Alien Artifact 17116 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 17116 | -3/Quarantine | Warped through subspace 17156 | -3/Quarantine | System corruption reached 30% 17220 | -3/Quarantine | Found Alien Artifact 17223 | -3/Quarantine | Found Alien Artifact 17228 | -3/Quarantine | Found Alien Artifact 17555 | -3/Quarantine | Found Alien Artifact 17555 | -3/Quarantine | Identified Subatomic Replicator 17763 | -3/Quarantine | Found Alien Artifact 17763 | -3/Quarantine | Identified Matter Drive 17854 | -3/Quarantine | Crushed by falling debris 17855 | -3/Quarantine | Core integrity fell below 20% 17885 | -3/Quarantine | Lost 3 parts (2u1w) 17907 | -3/Quarantine | Used Terrabomb 17910 | -3/Quarantine | Met incapacitated Sigix Warrior 17910 | -3/Quarantine | Lockdown squad dispatched 17915 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 17918 | -3/Quarantine | Unlocked Sigix quarantine chamber 17923 | -3/Quarantine | Identified Sigix Terminator 17924 | -3/Quarantine | Fired Sigix Terminator 17924 | -3/Quarantine | Destroyed self with Sigix Terminator Last Messages --------------- 17924_ Destroyed Flexi-carbon Leg. 17924_ L-61 Swordsman destroyed. 17924_ G-67 Veteran destroyed. 17924_ L-61 Swordsman destroyed. 17924_ Machine disabled. 17924_ Centrium Heavy Treads destroyed. 17924_ Destroyed Centrium Heavy Treads. 17924_ Adv. Heat Sink destroyed. 17924_ Destroyed Adv. Heat Sink. 17924_ Lrg. Storage Unit destroyed. 17924_ Destroyed Lrg. Storage Unit. 17924_ Mic. Fission Core destroyed. 17924_ Destroyed Mic. Fission Core. 17924_ Biometal Leg destroyed. 17924_ Destroyed Biometal Leg. 17924_ Phase Gun destroyed. 17924_ Destroyed Phase Gun. 17924_ Lrn. Sensor Array destroyed. 17924_ Destroyed Lrn. Sensor Array. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????? ????????????? | | ???????????????? ??????????? | | ??????????????? ??????????? | | ???????????? ? ????????? | | ??????????? ????????? | | ?????????? ???????? | | ????????? ???????? | | ???????? ??????? | | ?????????;;;;;;;;;; ??????? | | ?????????"""""""""; ??????? | | ???????? """""""""; ?????? | | ????????;""" " T;; ;;;;;; #????? | | ????????;"" """ ; ?#??? | | ????????;"" "&"@ == ; # ???? | | ????????;"" """ g%g ; """ #???? | | ????????;""" ;;=;m ; """ #???? | | ???????? """""" ; ; ; """ !#????? | | ???????? """""""""; ; ; ? #?#??? | | ?????????;;;;;;;;;; ; ;;#+ # #### | | ???????? ; | | ????????? ; | | ?????????? ; | | ??????????? ;;# ^ ###### | | ???????????? ;? #????? | | ???????????? ; """ #???## | | ????????????? ^ """" #???# | | ????????????? "%""" #???# | | ?????????????? ^%" ###?# | | ??????????????? % T " ""#?# | | ??????????????? ## ""#?# | | ???????????????? ## "" ""#?# | | ???????????????????## ##!%""" T#?# | | ???????????????????# #### "R ""#?# | | ???????????????????# """ ""#?#+ | | ???????????????????## ="""[ ""#?# | | ????????????????????### ! ! !%[== ###?# | | ??????????????????????#^ *!=*!%! #???# | | ??????????????????????## #####=! #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 80 Energy Generation 41 Energy Capacity 1210 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 3 Additional Mass Support 9 Corruption Prevention 12 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 90 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 24 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 33 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 28 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Heavy Treads | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Terrabomb High-powered Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Matter Drive Sigix Terminator Achievements -------------- 30k Club False Reunion Hard Hitter Ooh, Shiny! Watch This! Challenges ------------ None Game ------ Seed HypercooledAssembledMediator Manual? 0 Play Time 05:25:15 Cumulative 67.5 hours Start 2020.12.06 @ 20:49:05 End 2020.12.13 @ 00:08:33 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 46 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f9d6891-ebe5-4194-b4fb-f863d83f54ef