Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.20 @ 18:58:03 Player: Morgweiler Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (626) 626 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1976 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (300) Ox5 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Wheel Large Storage Unit Terrain Scanner Tractor Beam Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Tractor Beam EM Pulse Gun Medium Laser Heavy Assault Rifle Grenade Launcher Datajack [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 44 | 7 14 14 9 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 1 6 2 Treads 1 | . . 1 . Leg 7 | 2 1 2 2 Wheel 3 | . . 3 . Hover . | . . . . Flight . | . . . . Utility 11 | 2 5 1 3 Device 7 | 1 3 1 2 Storage 4 | 1 2 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 7 6 3 Energy Gun 13 | . 7 5 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . 1 . Parts Lost 19 | . 2 6 11 Power 3 | . 1 1 1 Propulsion 6 | . . 1 5 Utility 2 | . . . 2 Weapon 8 | . 1 4 3 Highest Loss Streak 6 | . 2 4 6 Average Slot Usage (%) 91 | . 96 97 75 Engine 9 | . 11 10 4 Treads 1 | . . 2 5 Leg 22 | . 28 13 20 Wheel 5 | . . 16 . Device 16 | . 13 21 18 Storage 12 | . 14 11 9 Energy Gun 10 | . 10 17 . Ballistic Gun 11 | . 16 . 14 Naked Turns . | . . . . Heaviest Build 38 | 11 38 26 27 Greatest Support 48 | 20 20 48 36 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 16 10 10 Average Capacity 9 | 5 10 10 9 Most Carried 10 | 6 10 10 8 Average Carried 7 | 3 8 9 5 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 5 10 9 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 921 | 264 335 148 174 Remotely 137 | 137 . . . Salvage Created 1268 | 82 546 375 265 Parts 67 | 4 31 25 7 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 4 | . 2 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 18 | . 7 9 2 Guns 17 | . 7 8 2 AOE 1 | . . 1 . Classes Destroyed 12 | 2 4 5 1 Worker 5 | . 3 1 1 Builder 2 | . . 1 1 Tunneler 4 | 1 2 1 . Hauler 2 | . 1 1 . Recycler 3 | 1 1 . 1 Mechanic 2 | . . 1 1 Operator 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 7 | . . 7 . Grunt 9 | . 7 1 1 Brawler 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 7 | 1 7 5 2 Combat Bots Only 5 | . 2 5 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2087 | . 503 654 930 Core 529 | . 118 201 210 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 52 . . Volleys Fired 131 | 4 57 39 31 Largest 2 | 2 2 2 2 Hottest 85 | 40 70 85 73 Shots Fired 218 | 8 103 57 50 Gun 218 | 8 103 57 50 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 142 | 8 92 . 42 Thermal 19 | . 11 . 8 Explosive . | . . . . Electromagnetic 57 | . . 57 . Robot Hit Streak 18 | 4 18 13 7 Robot Miss Streak 5 | 2 3 5 4 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 151 | 5 69 43 34 Core Hits 73 | 3 29 20 21 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1986 | 51 840 627 468 Guns 1849 | 51 840 524 434 Cannons . | . . . . Explosions 103 | . . 103 . Melee . | . . . . Ramming 34 | . . . 34 Kinetic 1154 | 51 742 . 361 Thermal 274 | . 98 103 73 Explosive . | . . . . Electromagnetic 524 | . . 524 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Effects 5 | . . . 5 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Targeting Errors 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 22 | . . 22 . Projectiles . | . . . . Explosions 22 | . . 22 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 75 | . . 70 5 Shots 2 | . . 2 . Rammed 15 | . . . 15 Targets Rammed 24 | . . . 24 Kicked 9 | . . . 9 Crushed . | . . . . Highest Temperature 126 | . 126 10 . Average Temperature 30 | . 34 4 . Received Heat Transfer 945 | . 297 201 447 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 718 | . 296 200 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 180 | 10 180 140 53 Initial 40 | . 6 18 40 Average 59 | 3 70 71 40 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 11 14 8 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 5 | . 2 2 1 Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 6 7 2 Successful 7 | . 3 2 2 Failed 8 | . 3 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 3 7 . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Unreport Threat 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1348 | 108 598 368 274 Spaces Moved 569 | 60 265 173 71 Core 7 | 7 . . . Treads 2 | . . 2 . Legs 479 | 53 265 90 71 Wheels 81 | . . 81 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 120 Average Speed 135 | 116 145 125 139 Slowest Speed 180 | 120 150 180 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 5 32 16 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . 6 . Melee . | . . . . Projectile . | . . . . AOE 6 | . . 6 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 907 | 89 381 264 173 Wait 95 | 8 26 29 32 Move 566 | 59 264 172 71 Hop . | . . . . Pick Up 30 | 8 11 6 5 Fast Attach 15 | 7 3 1 4 Attach 10 | . 1 5 4 Detach . | . . . . Swap 19 | . 10 8 1 Drop 17 | 3 9 4 1 Fire 131 | 4 57 39 31 Melee . | . . . . Ram 8 | . . . 8 Kick 16 | . . . 16 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 15) 707 | -10/Materials | Entered another Materials area 707 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 927 | -9/Materials | Discovered new exit (range 3) 1073 | -9/Materials | Core integrity fell below 50% 1075 | -9/Materials | Entered Storage 1100 | -9/Storage | Lost 4 parts (1p3w) 1171 | -9/Storage | Repaired Lrg. Storage Unit 1258 | -9/Storage | Lost 6 parts (1p2n1u2w) 1320 | -9/Storage | Core integrity fell below 20% 1349 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01322_ Destabilizing: Short circuit. 01323_ K-01 Serf collects debris. 01323_ Heat Sink destroyed. 01325_ Slammed into G-47 Trooper. 01325_ Weight Redist. System permanently disabled. 01325_ Destabilizing: Short circuit. 01326_ K-01 Serf collects debris. 01328_ Slammed into G-47 Trooper. 01329_ K-01 Serf collects debris. 01331_ Slammed into G-47 Trooper. 01331_ Destabilizing: System corrupted (+2). 01332_ K-01 Serf collects debris. 01334_ Slammed into G-47 Trooper. 01336_ K-01 Serf collects debris. 01337_ Slammed into G-47 Trooper. 01339_ System corrupted: Component data lost. 01340_ Slammed into G-47 Trooper. 01341_ K-01 Serf collects debris. 01343_ Broken Aluminum Leg destroyed. 01343_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????##############??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# """"" #??????????????????????????????? | | ?????# """"" #??????????????????????????????? | | ?????# """"" #??????????????????????????????? | | ?????# +??????????????????????????????? | | ?????#######+###############?????????????????????? | | ??????# %| % #?????????????????????? | | ??????# %k%%#?????????????????????? | | ??????# *%%%#?????????????????????? | | ??????######+###########%%%#?????????????????????? | | ????????# =% #?????#%@g#?????????????????????? | | ?????#### #?????#%%%#?????????????????????? | | ?????#""" """#?????#=[=#?????????????????????? | | ?????#"R """#?????#%%%#?????????????????????? | | ?????#"""! """#?????+%%%#?????????????????????? | | ?????#### """#???? #%%%#?????????????????????? | | ????????# """#??? #k #?????????????????????? | | ????????# #?? ?# #?????????????????????? | | ????????# #? ?#u #?????????????????????? | | ????????##########?##??# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#a #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumHoverGravjet Manual? 0 Play Time 00:19:01 Cumulative 31.2 hours Start 2020.09.20 @ 18:35:08 End 2020.09.20 @ 18:58:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 24 Adventurer 4 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fcd1e9c-6c32-474f-a675-9df7e245d137