Cogmind - Beta 11 @@@ ROGUE MODE // 2022.06.29 @ 15:37:27 Player: CreepyD Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (118) 590 Value Destroyed (3547) 3547 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2401) 2401 TOTAL SCORE: 13938 Bonus ------- High Alert Combat Kills 409 Follower Combat Kills 792 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 286/300 Energy 24/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Antigrav Array Matter Compressor (250) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Long-range Sensor Array Improved Targeting Computer Improved Melee Analysis Suite Advanced Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Improved Antigrav System Matter Compressor Micro-nuke Launcher Improved Remote Datajack [Rating: 150] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Antigrav System Leg Aluminum Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Flight Unit Utility Hacking Suite Device Long-range Sensor Array Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Hypervelocity Gauss Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Blade Saw Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Was Fac DSF Res Res Slots Evolved 16 | . . 2 2 . . 2 . 2 2 2 . . . 2 2 Power 2 | . . . . . . . . 1 . . . . . 1 . Propulsion 5 | . . 1 . . . 1 . 1 . 1 . . . 1 . Utility 7 | . . 1 1 . . 1 . . 2 . . . . . 2 Weapon 2 | . . . 1 . . . . . . 1 . . . . . Parts Attached 166 | 7 8 19 5 12 9 7 15 18 7 11 1 . 21 2 24 Power 26 | 1 2 3 2 1 1 1 1 4 2 1 . . 3 . 4 Engine 15 | 1 2 3 1 1 1 . . 3 2 1 . . . . . Core 5 | . . . 1 . . 1 1 1 . . . . 1 . . Reactor 6 | . . . . . . . . . . . . . 2 . 4 Propulsion 53 | 3 1 5 1 7 3 2 9 3 1 2 . . 12 1 3 Treads . | . . . . . . . . . . . . . . . . Leg 5 | . . 1 . 3 . . . 1 . . . . . . . Wheel 9 | 3 1 3 1 . . . 1 . . . . . . . . Hover 35 | . . 1 . . 3 2 8 2 1 2 . . 12 1 3 Flight 4 | . . . . 4 . . . . . . . . . . . Utility 41 | 1 1 5 1 1 . 3 4 6 2 2 . . 4 1 10 Device 20 | 1 1 . . 1 . 1 2 3 1 1 . . 1 . 8 Storage . | . . . . . . . . . . . . . . . . Processor 8 | . . 2 . . . 1 2 . 1 . . . 1 . 1 Hackware 8 | . . 1 1 . . . . 2 . 1 . . 2 1 . Protection 5 | . . 2 . . . 1 . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 46 | 2 4 6 1 3 5 1 1 5 2 6 1 . 2 . 7 Energy Gun 3 | 2 1 . . . . . . . . . . . . . . Energy Cannon 7 | . . 2 . 1 1 1 . . . . . . . . 2 Ballistic Gun 18 | . . 2 . 2 3 . . 4 2 5 . . . . . Ballistic Cannon 5 | . 1 1 . . . . . . . . . . 2 . 1 Launcher 5 | . 1 . 1 . . . . . . . . . . . 3 Special Weapon 3 | . 1 1 . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . Unidentified Prototypes 5 | . . 1 . . 1 1 1 . . . . . . . 1 Parts Lost 69 | . 2 6 . 9 . 3 4 14 . . . . . . 31 Power 9 | . . . . 1 . . . 4 . . . . . . 4 Propulsion 25 | . . 4 . 4 . 2 2 5 . . . . . . 8 Utility 19 | . 1 1 . 1 . . 2 2 . . . . . . 12 Weapon 16 | . 1 1 . 3 . 1 . 3 . . . . . . 7 Highest Loss Streak 20 | . 1 2 . 9 . 3 2 12 . . . . . . 20 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 86 77 92 78 99 91 95 65 73 90 94 . 98 94 79 Engine 5 | . 13 11 6 5 9 1 . 2 5 10 10 . 3 . . Core 1 | . . . 2 . . 5 7 4 . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . 5 9 7 Wheel 4 | . 27 19 11 3 . . . . . . . . . . . Hover 17 | . . . . . 25 24 25 15 17 24 26 . 30 32 28 Device 9 | . 18 4 . 5 9 4 11 10 5 9 10 . 10 9 12 Processor 9 | . . 16 18 12 9 9 15 6 7 10 10 . 10 9 7 Hackware 11 | . . 3 18 18 18 15 8 9 17 14 15 . 15 14 12 Protection 1 | . . 2 . . . 7 1 3 . . . . . . . Energy Cannon 3 | . . 2 18 10 9 2 7 1 . . . . . . . Ballistic Gun 4 | . . 7 . 6 13 9 1 . 17 16 12 . . . . Ballistic Cannon 3 | . 5 9 . . . . . . . . . . 9 9 5 Launcher 1 | . 7 1 8 1 . . . . . . . . . . . Special Weapon 1 | . 4 . . . . . . . . 2 5 . 5 4 . Impact Weapon 1 | . . . . . 3 7 7 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 80 | 10 12 17 22 22 19 23 22 25 29 42 44 44 59 59 80 Greatest Support 92 | 26 20 30 26 26 24 32 34 30 27 50 59 59 81 76 92 Greatest Overweight (x) 13 | . . 1 2 3 1 1 2 4 1 13 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 Average Carried 4 | . 2 4 4 4 4 3 4 4 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 4 5 5 4 4 5 5 5 Class Distribution -------------------- 47% | Hacker-Mutant 34% | Mutant 15% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Gunner | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Gunner | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Was Fac DSF Res Res Matter Collected 3383 | 260 28 716 105 125 170 69 120 76 109 . 418 . 315 117 755 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4480 | 175 124 673 548 303 374 157 599 166 109 73 . . 104 106 969 Parts 226 | 10 9 42 20 19 20 8 30 3 2 6 . . 8 3 46 Haulers Intercepted 14 | . 1 2 3 . 3 1 2 1 1 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Was Fac DSF Res Res Combat Hostiles Destroyed 70 | . 4 19 4 13 5 1 9 1 . . . . 2 1 11 Melee 12 | . . . . . 1 1 7 1 . . . . 2 . . Guns 10 | . . 7 . 1 2 . . . . . . . . . . Cannons 38 | . 3 9 3 11 2 . . . . . . . . 1 9 AOE 7 | . 1 3 . 1 . . . . . . . . . . 2 Classes Destroyed 14 | 2 3 5 . 1 . 1 . . . . . . 1 . 1 Worker 8 | . . 1 . . . 3 2 . . . . . . . 2 Builder 4 | . 1 . . . . . . . 1 1 . . . . 1 Tunneler 6 | 5 . . . . . . . . . . . . . . 1 Hauler 14 | . 1 2 3 . 3 1 2 1 1 . . . . . . Recycler 6 | 1 . 1 2 . . . . . . . . . . . 2 Watcher 10 | . . 3 1 . 1 . . . . 2 . . . 1 2 Swarmer 23 | . . 7 . 9 2 . . . . . . . 1 . 4 Cutter 2 | . . . . . . . . . . . . . . . 2 Grunt 28 | . 4 9 3 2 3 . 5 1 . . . . . . 1 Brawler 2 | . . 1 . . . . . . . . . . . . 1 Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 9 | . . 2 1 1 . . 3 . . . . . . 1 1 Specialist 1 | . . . . . . . . . . . . . 1 . . Hunter 4 | . . . . . . 1 1 . . . . . . . 2 Best Kill Streak 10 | 6 2 6 10 6 5 2 7 1 1 3 . . 1 2 6 Combat Bots Only 6 | . 2 6 4 6 2 1 3 1 . . . . 1 1 4 Max Kills in Single Turn 3 | 1 1 2 1 1 1 1 1 1 1 2 . . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . 1 2 . 1 . . . . . . . . . . 2 Melee 1 | . . . . . 1 1 1 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Was Fac DSF Res Res Damage Taken 9901 | . 441 665 88 943 348 259 804 1566 . 9 . . 200 213 4365 Core 3040 | . 198 145 . 287 70 83 142 618 . . . . 17 28 1452 Absorbed by Shields 90 | . . . . . . . . . . . . . . . 90 Redirected to Shielding 256 | . . . . . . 24 78 47 . . . . . . 107 Core Remaining (%) 67 | 100 20 63 . . 35 . 67 27 100 . . . 98 97 . Volleys Fired 236 | 10 23 66 17 39 17 . . 5 6 5 2 . 2 8 36 Largest 3 | 2 2 2 2 3 3 . . 3 3 3 1 . 2 2 3 Hottest 183 | 100 150 136 136 172 156 . . 90 90 100 40 . 122 122 183 Shots Fired 438 | 20 33 117 34 62 44 . 1 7 14 13 2 . 4 16 71 Gun 152 | 20 10 47 . 14 26 . . 7 14 12 2 . . . . Cannon 257 | . 6 65 34 47 18 . 1 . . . . . 4 16 66 Launcher 18 | . 9 3 . 1 . . . . . . . . . . 5 Special 11 | . 8 2 . . . . . . . 1 . . . . . Kinetic 270 | . 6 106 . 14 26 . . 7 14 12 2 . 4 16 63 Thermal 140 | 20 18 8 34 47 10 . . . . . . . . . 3 Explosive 17 | . 9 3 . 1 . . . . . . . . . . 4 Electromagnetic 10 | . . . . . 8 . 1 . . . . . . . 1 Robot Hit Streak 24 | 9 5 12 19 24 6 . . 7 5 10 1 . 2 5 7 Robot Miss Streak 8 | 1 8 2 1 2 5 . 1 4 2 1 1 . 2 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 339 | 14 13 85 26 44 29 9 33 17 7 8 1 . 4 11 38 Core Hits 168 | 7 9 31 12 17 10 3 17 12 3 9 . . 2 4 32 Critical Kills 16 | . . . 1 . . 1 . 1 . . . . . 2 11 Critical Parts Destroyed 21 | . . 1 . . . . 3 . . 1 . . 1 3 12 Critical Strikes 55 | 6 2 2 1 . . 1 6 3 . 1 1 . 1 8 23 Burn 8 | 6 2 . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . Destroy 35 | . . 1 . . . . . . . 1 1 . 1 8 23 Blast 1 | . . 1 . . . . . . . . . . . . . Smash 6 | . . . . . . 1 4 1 . . . . . . . Sever 4 | . . . . . . . 2 2 . . . . . . . Melee Attacks 117 | . . . . . 11 9 48 21 . . . . 4 7 17 Impact 57 | . . . . . 11 9 24 13 . . . . . . . Slashing 31 | . . . . . . . 24 7 . . . . . . . Piercing 28 | . . . . . . . . . . . . . 4 7 17 Sneak Attacks 13 | . . . . . 1 4 6 . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . 1 . . . . . 1 . . Follow-up Attacks 7 | . . . . . . . 4 3 . . . . . . . Damage Inflicted 9269 | 187 399 1726 533 975 752 552 1055 421 156 512 8 . 130 225 1638 Guns 1481 | 187 86 642 . 40 130 . . 145 156 87 8 . . . . Cannons 3440 | . 54 923 533 799 315 . . . . . . . 33 157 626 Explosions 1655 | . 187 153 . 133 . . . . . 425 . . . . 757 Melee 2514 | . . . . . 307 552 1055 258 . . . . 97 68 177 Ramming 107 | . . 8 . 3 . . . 18 . . . . . . 78 Kinetic 2752 | . 54 1462 . 40 130 . . 145 156 87 8 . 33 157 480 Thermal 2296 | 187 158 182 533 799 164 . . . . 148 . . . . 125 Explosive 1205 | . 187 74 . 133 . . . . . 83 . . . . 728 Electromagnetic 374 | . . . . . 151 . . . . 194 . . . . 29 Impact 1684 | . . . . . 307 552 624 180 . . . . . . 21 Slashing 509 | . . . . . . . 431 78 . . . . . . . Piercing 342 | . . . . . . . . . . . . . 97 68 177 Highest Corruption 11 | . 5 1 . . . 1 1 4 . . . . . . 11 Average Corruption 2 | . 5 1 . . . 1 1 4 . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 12 | . 3 . . . . 1 3 3 . . . . . . 2 Message Errors 3 | . 2 . . . . . 1 . . . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . . Energy Discharges 2 | . . . . . . . 1 . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . . . . Misfires 2 | . 1 . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 502 | . . 21 2 22 64 124 222 . . . . . . . 47 Projectiles 36 | . . 21 2 1 12 . . . . . . . . . . Explosions 46 | . . . . 21 . . . . . . . . . . 25 Melee 420 | . . . . . 52 124 222 . . . . . . . 22 Knockbacks 13 | . . 5 . . . 2 . . . . . . 1 . 5 Impact 2 | . . . . . . 2 . . . . . . . . . Kinetic 11 | . . 5 . . . . . . . . . . 1 . 5 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . 50 3 . . . . . 3 . 10 . . . . 65 Shots 4 | . 2 . . . . . . . . 1 . . . . 1 Rammed 16 | . . 3 . 1 . . . 5 . . . . . . 7 Targets Rammed 20 | . . 3 . 4 . . . 6 . . . . . . 7 Kicked 4 | . . . . 3 . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 540 | 312 230 235 466 540 117 193 24 3 . 81 3 . 9 216 525 Average Temperature 119 | 136 68 36 194 266 40 97 14 2 . 38 3 . 6 40 167 Received Heat Transfer 1953 | . 57 276 27 387 171 . 288 534 . . . . . 45 168 Effects 39 | . . . 1 23 . . . . . . . . . . 15 Shutdowns 8 | . . . 1 1 . . . . . . . . . . 6 Energy Bleed 3 | . . . . 1 . . . . . . . . . . 2 Interference 6 | . . . . 3 . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . Damage (major) 19 | . . . . 16 . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 2 1 4 . . . . . . . . Impact Corruptions 13 | . . 1 . . 2 2 7 . . . . . . . 1 Robots Melted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Melted 15 | 6 2 . 3 4 . . . . . . . . . . . Heat Transferred 4645 | 999 557 235 962 1385 296 . . . . 100 . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Was Fac DSF Res Res Peak Influence 862 | 30 383 862 486 538 326 203 827 632 314 438 268 190 636 463 819 Initial 375 | . 19 161 318 315 261 147 92 375 266 153 153 187 133 357 254 Average 382 | 11 175 606 397 419 257 150 454 546 291 173 207 189 447 416 404 Maximum Alert Level 3 | . 1 3 2 2 1 1 3 2 1 2 1 . 2 2 3 Low Security (%) 20 | 100 57 6 . . 18 85 16 . . 92 50 100 11 . 2 Level 1 36 | . 42 2 37 52 81 14 36 6 100 3 50 . 18 15 58 Level 2 37 | . . 62 62 47 . . 19 93 . 4 . . 70 84 36 Level 3 6 | . . 27 . . . . 27 . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . Squads Dispatched 18 | . 1 2 1 . . . 2 1 1 1 . . 2 2 5 Investigation 1 | . . 1 . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 13 | . 1 1 . . . . 2 . 1 1 . . 2 2 3 Assault 1 | . . . . . . . . 1 . . . . . . . Garrison 2 | . . . 1 . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Was Fac DSF Res Res Distress Signals 10 | . 2 2 . . 5 1 . . . . . . . . . Communications Jammed 94 | . . . . . . . . 70 . . . . . 8 16 Distress Signals 94 | . . . . . . . . 70 . . . . . 8 16 Times Spotted 207 | . 11 28 6 15 15 2 22 24 6 2 5 . 8 7 56 Peak Tracking Total 13 | . 5 9 2 6 5 2 4 9 3 3 4 . 5 2 13 Tactical Retreats 25 | . 1 4 . . 2 1 1 2 . . 1 . 1 . 12 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Was Fac DSF Res Res Traps Triggered 6 | . 1 1 . . . 1 . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Was Fac DSF Res Res Machines Disabled 28 | . 1 5 . . . . 5 1 . 14 . . . . 2 Max in Single Turn 6 | . 1 3 . . . . 1 1 . 6 . . . . 1 Garrison Access 3 | . . . . . . . . 1 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Was Fac DSF Res Res Machines Accessed 39 | . 7 6 2 . 3 . 2 3 4 4 . 1 . 1 6 Terminals 24 | . 6 4 . . 3 . 1 1 3 1 . 1 . 1 3 Fabricators 2 | . . . . . . . . . . 1 . . . . 1 Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units 5 | . 1 1 1 . . . . 1 . 1 . . . . . Scanalyzers 4 | . . 1 . . . . . 1 . 1 . . . . 1 Garrison Access 3 | . . . 1 . . . . . 1 . . . . . 1 Total Hacks 103 | . 17 17 2 . 13 . 8 5 10 8 . 1 . 5 17 Successful 49 | . 5 8 2 . 5 . 3 2 6 4 . 1 . 1 12 Failed 52 | . 12 9 . . 7 . 5 3 3 4 . . . 4 5 Catastrophic 7 | . 4 1 . . . . 1 . 1 . . . . . . Database Lockouts 2 | . . . . . 1 . . . 1 . . . . . . Manual 39 | . 12 6 . . 12 . 2 . 5 . . . . . 2 Terminals 76 | . 16 10 . . 13 . 5 3 9 3 . 1 . 5 11 Fabricators 2 | . . . . . . . . . . 1 . . . . 1 Repair Stations 3 | . . . . . . . 3 . . . . . . . . Recycling Units 6 | . 1 1 1 . . . . 1 . 2 . . . . . Scanalyzers 13 | . . 6 . . . . . 1 . 2 . . . . 4 Garrison Access 3 | . . . 1 . . . . . 1 . . . . . 1 Terminal Hacks 27 | . 4 1 . . 5 . 2 1 5 1 . 1 . 1 6 Record 1 | . . . . . . . . . . . . . . . 1 Part Schematic 1 | . . . . . . . . . . . . . . . 1 Robot Schematic 1 | . . . . . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . Prototype ID Bank 8 | . 2 1 . . 1 . 1 . 2 1 . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . Level Access Points 3 | . . . . . 1 . . . . . . . . 1 1 Branch Access Points 2 | . . . . . 1 . . . 1 . . . . . . Terminal Index 3 | . 1 . . . 1 . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . . . 1 Zone Layout 3 | . 1 . . . . . . . 1 . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . 1 1 1 . . . . 1 . 1 . . . . . Retrieve Components 5 | . 1 1 1 . . . . 1 . 1 . . . . . Scanalyzer 12 | . . 6 . . . . . . . 2 . . . . 4 Insert Component 6 | . . 3 . . . . . . . 1 . . . . 2 Analyze 6 | . . 3 . . . . . . . 1 . . . . 2 Garrison Access Hacks 3 | . . . 1 . . . . . 1 . . . . . 1 Unlock Access 1 | . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 6 5 . . 2 . 2 2 2 4 . 1 . 1 4 Full Trace Events 2 | . 1 1 . . . . . . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 3 . . . . . . . 1 . . . . 3 Parts Built 2 | . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . 69 Total Part Build Rating 18 | . . . . . . . . . . . . . . . 18 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 11 | . 3 2 1 . . . . 3 . 2 . . . . . Parts Scanalyzed 6 | . . 3 . . . . . . . 1 . . . . 2 Part Schematics Acquired 6 | . . 3 . . . . . . . 1 . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Was Fac DSF Res Res Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . 1 . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 1 . 1 . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . overwrite_iff 1 | . . . . . . . . 1 . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . Attached 1 | . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Was Fac DSF Res Res Total Allies 25 | . . . . . . 3 2 1 . . 19 . . . . Largest Group 19 | . . . . . . 2 2 1 . . 19 13 13 9 1 Highest-Rated Group 702 | . . . . . . 46 100 29 . . 702 552 552 351 25 Highest-Rated Ally 100 | . . . . . . 32 100 29 . . 50 50 50 46 25 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 214 | . . . . . . 5 40 4 . . 97 . 61 7 . Total Damage 8508 | . . . . . . 35 1683 19 . . 4396 . 2212 163 . Kills 35 | . . . . . . . 14 . . . 11 . 10 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Was Fac DSF Res Res Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Was Fac DSF Res Res Turns Passed 4051 | 91 252 518 155 238 277 200 318 344 177 194 106 7 215 154 805 Spaces Moved 3815 | 42 187 307 78 145 249 273 285 392 290 304 151 4 145 159 804 Core 145 | 3 . . . 1 . . . 99 . 1 . . . . 41 Treads . | . . . . . . . . . . . . . . . . Legs 38 | . . . . 28 . . . 10 . . . . . . . Wheels 633 | 39 187 307 78 22 . . . . . . . . . . . Hover 2879 | . . . . . 223 273 285 283 290 303 151 4 145 159 763 Flight 120 | . . . . 94 26 . . . . . . . . . . Fastest Speed 34 | 50 80 80 90 34 34 48 40 45 42 40 38 38 38 60 50 Average Speed 58 | 86 80 87 98 63 50 54 48 52 45 44 38 38 60 61 61 Slowest Speed 700 | 90 80 95 110 200 120 116 185 250 102 700 38 38 68 68 128 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 54 34 12 37 23 10 49 13 11 13 74 . 90 6 23 Regions Visited 15 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 . . . 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 69 | . 41 1 . . 1 . . 5 . . . . 1 6 14 Terrain Destroyed 275 | . 90 75 . 13 1 . . 5 . 17 . . 1 6 67 Melee 26 | . . . . . 1 . . 5 . . . . 1 6 13 Projectile 8 | . 5 2 . . . . . . . . . . . . 1 AOE 240 | . 85 73 . 13 . . . . . 17 . . . . 52 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Was Fac DSF Res Res Total 5011 | 75 241 444 122 232 353 309 401 491 323 356 197 8 263 184 1012 Wait 495 | 9 13 26 17 27 53 5 40 32 15 30 39 5 65 7 112 Move 3800 | 41 186 306 77 143 248 272 284 391 289 304 150 3 144 158 804 Hop . | . . . . . . . . . . . . . . . . Pick Up 91 | 8 8 13 4 4 3 5 12 12 4 3 2 . 7 2 4 Fast Attach 70 | . 1 5 1 6 9 . 3 4 3 9 . . 11 . 18 Attach 66 | 6 5 6 4 5 . 6 9 11 3 2 . . 4 1 4 Detach 5 | . 1 . . 1 . 1 . 2 . . . . . . . Swap 30 | 1 2 8 . 1 . 1 3 3 1 . 1 . 6 1 2 Drop 83 | . 2 11 2 2 12 1 10 8 2 3 3 . 20 . 7 Fire 236 | 10 23 66 17 39 17 . . 5 6 5 2 . 2 8 36 Melee 105 | . . . . . 11 9 40 17 . . . . 4 7 17 Ram 17 | . . 3 . 1 . . . 5 . . . . . . 8 Kick 4 | . . . . 3 . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . 9 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Waste -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Crushed by falling debris 127 | -10/Materials | Core integrity fell below 50% 321 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 3) 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 854 | -9/Materials | Discovered new exit (range 7) 862 | -9/Materials | Entered another Materials area 862 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 898 | -8/Materials | Garrison activated, responded to threat 1014 | -8/Materials | Identified exit to Garrison 1017 | -8/Materials | Entered Garrison 1146 | -8/Garrison | Triggered checkpoint 1153 | -8/Garrison | Lost 9 parts (1p4n1u3w) 1200 | -8/Garrison | Triggered checkpoint 1244 | -8/Garrison | Discovered new exit (range 15) 1249 | -8/Garrison | Core integrity fell below 50% 1253 | -8/Garrison | Installed Relay Interface Framework 1255 | -8/Garrison | Entered Materials 1345 | -8/Materials | Identified exit to Factory 1345 | -8/Materials | Central database locked down 1532 | -8/Materials | Entered Factory 1532 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1621 | -7/Factory | Lost 3 parts (2n1w) 1713 | -7/Factory | Build established: Hacker-Mutant 1722 | -7/Factory | Discovered new exit (range 5) 1732 | -7/Factory | Entered Storage 1732 | -7/Storage | Accompanied by 2 allies 1845 | -7/Storage | Met 01-MTF 2047 | -7/Storage | Discovered new exit (range 5) 2050 | -7/Storage | Entered Factory 2050 | -6/Factory | Accompanied by 1 ally (01-MTF) 2050 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2055 | -6/Factory | 01-MTF left 2119 | -6/Factory | Build established: Mutant 2197 | -6/Factory | Spotted B-75 Beast 2318 | -6/Factory | Lost 12 parts (3p4n2u3w) 2349 | -6/Factory | Core integrity fell below 50% 2368 | -6/Factory | Discovered new exit (range 15) 2394 | -6/Factory | Entered another Factory area 2394 | -5/Factory | Evolved 2 slots: Utility x2 2439 | -5/Factory | Identified exit to Upper Caves 2439 | -5/Factory | Central database locked down 2510 | -5/Factory | Discovered new exit (range 12) 2571 | -5/Factory | Entered another Factory area 2571 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2765 | -4/Factory | Sucked down chute 2765 | -4/Factory | Entered Waste 2769 | -4/Waste | Found Enh. Force Lance 2773 | -4/Waste | Spotted C-40 Crusher 2774 | -4/Waste | Spotted C-40 Crusher 2780 | -4/Waste | Spotted C-40 Crusher 2780 | -4/Waste | Spotted C-40 Crusher 2796 | -4/Waste | Spotted C-40 Crusher 2797 | -4/Waste | Spotted C-40 Crusher 2801 | -4/Waste | Discovered new exit (range 16) 2806 | -4/Waste | Warlord forces began an assault 2815 | -4/Waste | Allies destroyed C-40 Crusher 2826 | -4/Waste | Allies destroyed C-40 Crusher 2831 | -4/Waste | Allies destroyed C-40 Crusher 2849 | -4/Waste | Allies destroyed C-40 Crusher 2868 | -4/Waste | Allies destroyed C-40 Crusher 2871 | -4/Waste | Entered Factory 2871 | -4/Factory | Accompanied by 13 allies 2872 | -4/Factory | Identified exit to DSF 2878 | -4/Factory | Entered DSF 2878 | -4/DSF | Accompanied by 13 allies 2909 | -4/DSF | Additional patrols routed to DSF 2998 | -4/DSF | Discovered new exit (range 15) 3050 | -4/DSF | Sterilization system engaged 3054 | -4/DSF | Build established: Hacker-Mutant 3070 | -4/DSF | Ambient heat levels rising (+10) 3085 | -4/DSF | Ambient heat levels rising (+10) 3093 | -4/DSF | Entered Research 3093 | -3/Research | Accompanied by 9 allies 3093 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3177 | -3/Research | Identified exit to Research 3247 | -3/Research | Entered another Research area 3247 | -2/Research | Accompanied by 1 ally 3247 | -2/Research | Evolved 2 slots: Utility x2 3428 | -2/Research | Fabricated Lgt. Quantum Reactor? 3528 | -2/Research | Identified exit to Access 3728 | -2/Research | Lost 5 parts (1n2u2w) 3836 | -2/Research | Lost 3 parts (1p2w) 3858 | -2/Research | Spotted B-90 Cyclops 3997 | -2/Research | Search patrols dispatched 4012 | -2/Research | Spotted B-90 Cyclops 4019 | -2/Research | Core integrity fell below 50% 4045 | -2/Research | Garrison activated, responded to threat 4047 | -2/Research | Core integrity fell below 20% 4048 | -2/Research | System corruption reached 10% 4052 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04024_ K-01 Serf collects debris. 04024_ Detecting nearby Garrison Access. 04026_ K-01 Serf collects debris. 04027_ Acquired Imp. Weapon Shielding. 04027_ K-01 Serf collects debris. 04030_ Slug penetrates Wall. 04031_ System corrupted: Energy discharge (-16). 04037_ Acquired Hvy. Shock Bomb Launcher. 04045_ P-80 Master calls for garrison reinforcements. 04045_ ALERT: Activating Garrison Access R004. 04045_ Door malfunctions. 04047_ Imp. Weapon Shielding destroyed. 04047_ Dropped Hvy. Shock Bomb Launcher. 04049_ P-80 Master resets P-80 Master, system corruption cleaned. 04049_ Slammed into P-80 Master. 04050_ Slug penetrates Wall. 04050_ Slammed into P-80 Master. 04050_ Penetrated by Slug. 04050_ Slug penetrates P-80 Master. 04051_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ? | | ??????????????????????????????????????# ? | | ??????????????????????????????????????# ? | | ?????????????????????################## ? | | ????????????????????# # """ | | ????????????????????# # """ | | ????????????????????#] """ """ """ # " " | | ????????????????????# """ """ """ # | | ????????????????????# """ """ """ # | | ????????????????????# # | | ????????????????????# ] ] # """ | | ???????????????????########+######+#### """ | | ???????????????????# # #### | | ???????????????????# =p h | | ???????????????????# p @# | | ???????????????????# p###### | | ???????????????????# p #??#"" | | ???????????????????# #??#"" "" | | ???????????????????# #??#G " | | ???????????????????# ]#??#"" | | ???????????????????# #??#"" | | ???????????????????# #??### | | ???????????????????# #????# | | ???????????????????# #????##+############## | | ???????????????????# #????????????????????# | | ???????????????????########????????????????????##" | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 67 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 150 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 6 Offensive Hacking 42 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 17 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Micro-nuke Launcher | -4/Factory | Scanalyzed Hyp. Gauss Cannon | -2/Research | Scanalyzed Imp. Antigrav System | -2/Research | Scanalyzed Cmb. Linear Gravjet | -2/Research | Hacked Robot Schematics ------------------ G-50 Soldier | -5/Factory | Hacked Fabricated ------------ Lgt. Quantum Reactor | x2 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideGravmagBattery Manual? 0 Play Time 01:53:42 Cumulative 141.8 hours Start 2022.06.28 @ 15:47:29 End 2022.06.29 @ 15:37:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 132 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8973c152-aea2-4bd9-a47f-c20d988fdf85