Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 14:34:20 Player: Mathewnd Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (141) 705 Value Destroyed (5341) 5341 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2719) 2719 TOTAL SCORE: 15765 Bonus ------- High Alert Combat Kills 467 Follower Combat Kills 1566 Met Data Miner 300 Met R17 at Cetus 500 Friendly Fire -114 Cogmind --------- Core Integrity 0/1150 Matter 214/300 Energy 25/100 System Corruption 11% Temperature Cool (0) Movement Treading (160) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Armored Medium Treads > --- UTILITY (9) ------ Advanced Visual Processing Unit Improved Target Analyzer Improved Target Analyzer Advanced Thermal Defense Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Quantum Reactor Enhanced Armored Medium Treads Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Centrium Leg > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Targeting Computer Quantum Capacitor Thermal Defense Suite Advanced Thermal Defense Suite Energy Mantle > --- WEAPON ----------- Enhanced Quantum Rifle Heavy Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Quantum Reactor Enhanced Nova Cannon Improved Plasma Cutter [Rating: 127] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Improved Hover Unit Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Arm Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 1 1 . . . . . . . . . 1 . . . . Utility 7 | . . 1 1 1 . . . . 1 . . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 200 | 5 2 25 40 12 . 1 . 1 8 . 2 . . 15 27 7 22 33 Power 25 | 1 . 2 4 . . . . . 2 . . . . 3 2 2 2 7 Engine 5 | 1 . 2 . . . . . . 1 . . . . . 1 . . . Core 10 | . . . 4 . . . . . 1 . . . . 3 1 . . 1 Reactor 10 | . . . . . . . . . . . . . . . . 2 2 6 Propulsion 68 | 2 . 10 14 7 . . . 1 1 . 1 . . 5 8 2 9 8 Treads 20 | 2 . 4 12 . . . . . . . . . . . . . . 2 Leg 18 | . . 3 2 . . . . . . . . . . . 6 . 1 6 Wheel 3 | . . 3 . . . . . . . . . . . . . . . . Hover 27 | . . . . 7 . . . 1 1 . 1 . . 5 2 2 8 . Flight . | . . . . . . . . . . . . . . . . . . . Utility 48 | 1 1 2 10 4 . . . . 3 . 1 . . 3 6 1 5 11 Device 15 | . . . 1 1 . . . . 1 . . . . 2 2 . 2 6 Storage 5 | 1 . 1 . 1 . . . . 1 . . . . . 1 . . . Processor 11 | . 1 . 2 1 . . . . 1 . . . . 1 . . 3 2 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 17 | . . 1 7 1 . . . . . . 1 . . . 3 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 59 | 1 1 11 12 1 . 1 . . 2 . . . . 4 11 2 6 7 Energy Gun 8 | . . . 4 . . . . . . . . . . . . . 1 3 Energy Cannon 21 | . . . 2 1 . 1 . . 1 . . . . 3 7 1 3 2 Ballistic Gun 13 | 1 1 7 3 . . . . . . . . . . . . . 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . 2 Launcher 12 | . . 4 3 . . . . . 1 . . . . . 2 1 1 . Special Weapon 2 | . . . . . . . . . . . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . . . 1 . . . . 1 . 2 . 4 Parts Lost 86 | . . 5 10 . . 1 . 1 . . . . . 19 5 3 23 19 Power 12 | . . 2 2 . . . . . . . . . . 3 1 . 1 3 Propulsion 36 | . . 2 3 . . . . 1 . . . . . 8 2 2 12 6 Utility 22 | . . . 2 . . . . . . . . . . 6 1 1 5 7 Weapon 16 | . . 1 3 . . 1 . . . . . . . 2 1 . 5 3 Highest Loss Streak 17 | . . 1 5 . . 1 . 1 . . . . . 17 2 3 9 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 1 . . Average Slot Usage (%) 85 | . 78 82 97 99 100 99 100 100 93 93 86 86 86 78 72 91 71 60 Engine 2 | . 14 5 . . . . . . . . . . . . 4 2 . . Core 3 | . . . 7 7 7 7 7 7 6 6 6 6 6 8 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . 7 5 8 Treads 10 | . 28 20 34 1 . . . . . . . . . . . . . 2 Leg 5 | . . 2 1 . . . . . . . . . . . 21 17 4 15 Wheel 1 | . . 8 . . . . . . . . . . . . . . . . Hover 12 | . . . . 36 38 38 38 38 33 33 27 26 26 23 1 13 15 . Device 8 | . . . 4 14 15 15 15 15 20 20 15 13 13 13 6 5 6 11 Storage 7 | . 14 11 9 7 7 7 7 7 13 13 13 13 13 8 3 5 5 . Processor 9 | . 6 11 9 7 7 7 7 7 6 6 6 6 6 6 11 11 16 11 Protection 5 | . . 1 11 7 7 7 7 7 . . 2 6 6 3 6 11 8 . Energy Cannon 7 | . . . 8 14 15 14 15 15 12 13 13 13 13 9 8 10 4 3 Ballistic Gun 4 | . 15 21 4 . . . . . . . . . . . . . 1 . Peak Build Rating 127 | 5 7 16 34 35 35 35 35 36 46 41 47 47 47 65 73 81 86 127 Average Rating 41 | 4 5 11 28 33 35 34 34 35 40 41 42 47 47 51 57 70 67 90 On Entrance 33 | . 5 7 16 29 35 35 34 35 36 41 41 47 47 47 16 70 77 25 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 12 14 93 97 96 28 30 30 30 33 32 32 32 32 46 59 55 61 84 Greatest Support 100 | 40 40 66 86 80 33 33 33 35 35 33 40 40 40 50 100 100 60 84 Greatest Overweight (x) 7 | 1 . 7 1 1 . . . . . . 1 . . 7 1 . 2 2 Average Overweight (x) . | . . 5 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 13 | 6 8 24 25 11 10 10 10 10 10 10 10 10 10 9 5 5 5 5 Most Carried 25 | 7 8 25 25 23 10 10 10 10 10 10 10 8 8 10 5 5 5 5 Average Carried 11 | 5 7 18 24 10 10 9 9 9 9 10 9 8 8 7 4 4 4 4 Final Capacity 25 | 8 8 25 25 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 25 | 7 8 25 23 10 10 9 10 9 10 10 8 8 8 5 5 5 5 4 Class Distribution -------------------- 54% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Arm Matter Collected 3046 | 228 104 424 617 142 . 10 . 10 39 . . . 30 102 431 164 175 570 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4925 | . 159 853 1132 80 . 69 . . 81 . . . . 389 627 18 840 677 Parts 282 | . 12 57 78 5 . 4 . . 9 . . . . 20 31 1 39 26 Haulers Intercepted 3 | . . 1 1 . . . . . . . . . . 1 . . . . Recyclers Shooed 5 | . . 2 . 1 . . . . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 4 2 5 . . 5 . . . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Arm Combat Hostiles Destroyed 106 | . 5 19 29 1 . 1 . . 4 . . . . 6 13 . 14 14 Guns 33 | . 5 13 10 . . . . . . . . . . . . . 4 1 Cannons 44 | . . . 13 1 . . . . . . . . . 5 9 . 4 12 AOE 23 | . . 6 6 . . . . . 4 . . . . . 3 . 4 . Classes Destroyed 16 | . 3 6 3 1 . . . . . . . . . . . . 2 1 Worker 7 | . . 3 1 . . . . . . . . . . 1 . . 2 . Builder 3 | . . . 1 . . . . . 1 . . . . . 1 . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . Hauler 3 | . . 1 1 . . . . . . . . . . 1 . . . . Recycler 3 | . . 2 . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . Operator 5 | . . 1 1 . . . . . . . . . . . 3 . . . Watcher 12 | . 1 3 3 1 . . . . . . . . . . 2 1 1 . Swarmer 34 | . 3 10 5 . . . . . 4 . . . . 1 6 . 5 . Grunt 36 | . 2 4 19 . . . . . . . . . . 1 4 . 2 4 Duelist 2 | . . 1 . . . . . . . . . . . . . . . 1 Sentry 14 | . . 4 5 . . 1 . . . . . . . . 3 . . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . 2 Hunter 4 | . . . . . . . . . . . . . . . . . 2 2 Programmer 13 | . . . . 1 . . . . . . . . . 4 . . 4 4 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 4 8 7 1 . 1 . . 4 . . . . 2 5 1 9 3 Combat Bots Only 8 | . 3 3 4 1 . 1 . . 4 . . . . 2 4 . 8 3 Max Kills in Single Turn 5 | . 1 5 4 1 . 1 . . 4 . . . . 1 2 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 2 . . . . . 4 . . . . . 2 . 2 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Arm Hostile Shots Fired 1190 | . 35 117 201 6 . 36 . 46 11 . 2 . . 208 87 18 159 264 Missed 377 | . 10 32 52 3 . 13 . 23 7 . . . . 88 31 7 48 63 Damage Taken 14099 | . 290 1207 2270 44 . 172 . 408 32 . . . . 2117 1284 371 2439 3465 Core 2705 | . 72 218 160 14 . 32 . 113 20 . . . . 693 121 79 506 677 Absorbed by Shields 487 | . . . . . . . . . . . . . . 43 . . . 444 Reduced by Siege Mode 90 | . . . . . . . . . . . . . . . . . . 90 Ignored by Resistances 339 | . . . . . . . . . . . . . . . . . . 339 Regen/Repaired (Parts) 405 | . . . 189 . . . 216 . . . . . . . . . . . Core Remaining (%) 67 | 100 71 45 70 . . . . 77 . . . . 97 . . 10 . . Volleys Fired 457 | . 26 64 96 8 . 4 3 5 2 . 2 . . 21 50 3 77 96 Largest 2 | . 2 2 2 2 . 2 2 2 2 . 2 . . 2 2 2 2 2 Hottest 185 | . 40 60 133 136 . 143 143 143 143 . 143 . . 165 150 107 150 185 Shots Fired 764 | . 27 128 188 16 . 8 6 10 4 . 4 . . 38 94 7 107 127 Gun 317 | . 27 122 95 . . . . . . . . . . . . . 49 24 Cannon 411 | . . . 84 16 . 8 6 10 3 . 4 . . 36 84 3 54 103 Launcher 34 | . . 6 9 . . . . . 1 . . . . . 10 4 4 . Special 2 | . . . . . . . . . . . . . . 2 . . . . Kinetic 276 | . 27 122 55 . . . . . . . . . . . . . 29 43 Thermal 454 | . . . 124 16 . 8 6 10 3 . 4 . . 38 84 3 74 84 Explosive 34 | . . 6 9 . . . . . 1 . . . . . 10 4 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 9 12 14 6 . 8 . 3 3 . 4 . . 10 9 . 8 17 Robot Miss Streak 5 | . 4 4 5 1 . . . 2 1 . 2 . . 1 3 . 5 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Capacitor 37 | . . . . . . . . . . . . . . . . . 7 30 Shots Hit Robots 491 | . 18 84 127 9 . 8 . 6 3 . 2 . . 26 54 . 70 84 Core Hits 307 | . 9 54 114 4 . 1 . 1 6 . . . . 12 37 10 29 30 Critical Kills 3 | . . . 1 . . . . . . . . . . 1 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . Critical Strikes 15 | . . 1 2 . . . . . . . . . . 1 1 . 3 7 Burn 3 | . . . . . . . . . . . . . . . . . 3 . Meltdown 2 | . . . . . . . . . . . . . . 1 1 . . . Destroy 3 | . . 1 2 . . . . . . . . . . . . . . . Blast 7 | . . . . . . . . . . . . . . . . . . 7 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 14463 | . 229 1337 3208 215 . 173 . 137 287 . 46 . . 984 2009 261 2259 3318 Guns 3354 | . 229 865 852 . . . . . . . . . . . . . 789 619 Cannons 7726 | . . . 1160 215 . 173 . 137 45 . 46 . . 832 1487 21 923 2687 Explosions 3349 | . . 472 1191 . . . . . 242 . . . . 135 522 240 547 . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 17 | . . . 5 . . . . . . . . . . . . . . 12 Kinetic 2973 | . 229 865 315 . . . . . . . . . . . . . 497 1067 Thermal 8753 | . . . 2037 215 . 173 . 137 45 . 46 . . 984 1641 21 1215 2239 Explosive 2720 | . . 472 851 . . . . . 242 . . . . . 368 240 547 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . . 3 3 3 1 11 Average Corruption 3 | . . . . . . . . . . . . . . 2 3 3 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 54 | . . . . . . . . . . . . . . 5 12 17 . 20 Message Errors 14 | . . . . . . . . . . . . . . 3 2 2 . 7 Matter Fused 12 | . . . . . . . . . . . . . . 1 3 5 . 3 Heat Flow Errors 6 | . . . . . . . . . . . . . . . 1 3 . 2 Energy Discharges 7 | . . . . . . . . . . . . . . . 2 3 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . . . . . 2 1 . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . Misfires 3 | . . . . . . . . . . . . . . . 1 1 . 1 Alerts 3 | . . . . . . . . . . . . . . 1 . 1 . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 252 | . . . 8 . . . . . . . . . . 71 46 9 34 84 Projectiles 103 | . . . . . . . . . . . . . . 10 9 . . 84 Explosions 149 | . . . 8 . . . . . . . . . . 61 37 9 34 . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . 8 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 275 | . . 7 72 . . . . . . . . . . . 129 . 67 . Shots 8 | . . 1 2 . . . . . . . . . . . 3 . 2 . Rammed 6 | . . . 1 . . . . . . . . . . . . . . 5 Targets Rammed 6 | . . . 1 . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | . 17 19 269 90 . 86 29 174 19 . 17 . . 366 118 249 349 414 Average Temperature 94 | . 8 7 78 35 . 46 19 86 16 . 12 . . 133 40 114 79 139 Received Heat Transfer 2782 | . 117 210 1089 . . 54 . 105 9 . . . . 465 351 . 204 178 Effects 15 | . . . . . . . . . . . . . . 4 . . . 11 Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . 1 . . . 2 Interference 10 | . . . . . . . . . . . . . . 2 . . . 8 Siege Activations 7 | . . . . . . . . . . . . . . . . . . 7 Total Turns 51 | . . . . . . . . . . . . . . . . . . 51 Longest Duration 24 | . . . . . . . . . . . . . . . . . . 24 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . 1 . . . . . . . 1 1 . 2 1 Combat Hostiles 6 | . . . . . . 1 . . . . . . . 1 1 . 2 1 Parts Melted 20 | . . . 4 3 . . . . . . . . . 3 4 . 6 . Heat Transferred 11104 | . . . 2967 333 . 296 . 222 74 . 74 . . 1218 1741 37 2147 1995 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 Parts Stolen 2 | . . . . . . . . . . . 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 3 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Arm Peak Influence 822 | . 177 235 556 251 . . . . 219 . . . . 615 822 780 674 598 Initial 460 | . . . 98 198 . . . . 22 . . . . . 301 460 324 262 Average 294 | . 93 123 306 205 . . . . 98 . . . . 184 355 611 497 401 Maximum Alert Level 3 | . . 1 2 1 . . . . 1 . . . . 2 3 3 2 2 Low Security (%) 36 | 100 100 86 14 65 . . . . 97 . . . . 60 3 . . . Level 1 36 | . . 13 62 34 . . . . 2 . . . . 32 76 . 28 53 Level 2 25 | . . . 22 . . . . . . . . . . 6 14 91 71 46 Level 3 1 | . . . . . . . . . . . . . . . 5 8 . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . 2 4 2 . . . . 1 . . . . 4 2 . 3 2 Investigation 5 | . . 1 1 1 . . . . 1 . . . . 1 . . . . Extermination 6 | . . . . 1 . . . . . . . . . 2 . . 1 2 Reinforcement 7 | . . 1 2 . . . . . . . . . . 1 2 . 1 . Assault 1 | . . . . . . . . . . . . . . . . . 1 . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Arm Distress Signals 24 | . . 2 6 . . . . . 2 . . . . 1 1 2 4 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 276 | . 11 32 49 2 . 1 . 11 9 . 2 . . 47 35 10 29 38 Peak Tracking Total 16 | . 5 5 8 2 . 1 . 5 9 . 2 . . 16 7 5 8 7 Tactical Retreats 28 | . 1 2 3 . . . . 2 . . . . . 14 2 . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Arm Traps Triggered 4 | . . 1 1 . . . . . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 1 . . . . 1 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Arm Machines Disabled 27 | . . 1 6 . . . . . 3 . . . . 4 4 1 5 3 Max in Single Turn 4 | . . 1 3 . . . . . 3 . . . . 4 1 1 1 1 Garrison Access 4 | . . . 1 . . . . . 1 . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Arm Machines Accessed 43 | . 4 2 6 4 . 1 . . 4 1 . 4 . 9 4 1 1 2 Terminals 24 | . 4 2 3 . . . . . 1 1 . . . 6 4 1 1 1 Fabricators 2 | . . . . 1 . . . . . . . . . 1 . . . . Repair Stations 4 | . . . 1 1 . . . . 1 . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 2 . . . . 1 . . . . 2 . . . . Total Hacks 130 | . 14 5 26 11 . 1 . . 8 1 . 28 . 18 11 2 2 3 Successful 76 | . 6 1 20 . . 1 . . 3 1 . 28 . 6 7 1 . 2 Failed 54 | . 8 4 6 11 . . . . 5 . . . . 12 4 1 2 1 Catastrophic 13 | . . . . 3 . . . . . . . . . 5 3 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 47 | . 11 3 5 . . . 12 . . . . . . 6 8 . 2 . Terminals 58 | . 14 5 8 . . . . . 3 1 . . . 11 11 2 2 1 Fabricators 4 | . . . . 2 . . . . . . . . . 2 . . . . Repair Stations 17 | . . . 9 4 . . . . 2 . . . . . . . . 2 Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . . . . . . . . . . . Garrison Access 15 | . . . 3 5 . . . . 2 . . . . 5 . . . . Terminal Hacks 42 | . 2 . 3 . . 1 . . . 1 . 28 . 3 3 1 . . Record 12 | . . . . . . . . . . 1 . 11 . . . . . . Part Schematic 8 | . . . . . . . . . . . . 8 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . 8 . . . . . 1 . . . . . . . . 2 Scan Component 6 | . . . 4 . . . . . 1 . . . . . . . . 1 Repair 5 | . . . 4 . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . . . . 1 . . . . 2 . . . . Seal Access 4 | . . . 1 . . . . . 1 . . . . 2 . . . . Unauthorized Hacks 12 | . 4 1 2 . . . . . . . . . . 1 4 . . . Terminals 12 | . 4 1 2 . . . . . . . . . . 1 4 . . . Track 1 | . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 9 | . 3 1 2 . . . . . . . . . . 1 2 . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 2 5 3 . . . . 4 . . . . 7 3 . 1 2 Full Trace Events 3 | . . . 1 1 . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 4 . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 3 . . . 14 . . . . 8 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 4 . . . . . . . . . . . . . . . Time 215 | . . . 153 . . . . . . . . . . . . . . 62 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . . 13 . . 3 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Arm Total Allies 30 | . 1 . . . . . 6 . . . . . . . 20 . . 3 Largest Group 9 | . 1 . . . . . 6 6 . . . . . . 9 8 6 3 Highest-Rated Group 294 | . 10 . . . . . 136 136 . . . . . . 294 274 196 194 Highest-Rated Ally 65 | . 10 . . . . . 31 31 . . . . . . 39 39 39 65 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 245 | . . . . . . . . 40 . . . . . . 88 38 79 . Total Damage 4208 | . . . . . . . . 845 . . . . . . 1486 612 1265 . Kills 38 | . . . . . . . . 3 . . . . . . 17 10 8 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 2 . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Arm Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 2 1 . . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Arm Turns Passed 10373 | 90 466 1509 1789 407 234 351 801 214 267 96 86 38 105 720 978 770 642 810 Spaces Moved 9176 | 54 247 572 502 651 526 713 1360 401 446 219 149 79 219 1085 569 613 434 337 Core 254 | 11 . . . . . . . . . . . . . 134 55 . 12 42 Treads 978 | 43 247 121 502 6 . . . . . . . . . . . . . 59 Legs 1516 | . . 5 . . . . . . . . . . . . 514 613 148 236 Wheels 446 | . . 446 . . . . . . . . . . . . . . . . Hover 5982 | . . . . 645 526 713 1360 401 446 219 149 79 219 951 . . 274 . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 240 44 44 44 44 44 44 44 44 48 48 44 50 120 40 97 Average Speed 83 | 138 160 201 241 45 44 44 44 44 44 44 51 48 48 46 113 120 91 116 Slowest Speed 480 | 160 160 480 243 240 44 44 44 44 44 44 108 48 48 400 190 120 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 43 32 43 11 67 84 83 55 15 49 30 68 49 23 65 94 15 27 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . 3 . . . . 1 . . . . . . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 . . . . . . . . . . . . . . 1 . 1 . Scrap Searched 11 | . . . . . . 2 3 3 . 1 1 . 1 . . . . . Spaces Dug 81 | . . . . . . . . . . . . . . 1 79 . . 1 Terrain Destroyed 417 | . . 35 51 . . . . . 30 . . . . 34 166 45 25 31 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 54 | . . . . . . . . . . . . . . 3 11 . 9 31 AOE 363 | . . 35 51 . . . . . 30 . . . . 31 155 45 16 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Arm Total 11161 | 69 292 814 899 750 527 741 1556 427 511 218 154 78 218 1255 786 641 575 650 Wait 966 | . 8 116 213 57 2 23 193 21 50 . . . . 113 15 13 30 112 Move 9158 | 53 246 571 501 650 525 712 1359 400 445 218 148 78 218 1084 568 612 433 337 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 118 | 11 6 29 27 6 . . 1 . 3 . 1 . . 8 3 3 4 16 Fast Attach 51 | 1 1 4 4 . . . . . . . . . . . 16 2 11 12 Attach 87 | 4 1 10 15 6 . 1 . 1 4 . 2 . . 12 3 4 7 17 Detach 14 | . . 2 1 . . . . . 2 . . . . 2 . 1 4 2 Swap 62 | . . 11 21 6 . . . . 4 . . . . 3 8 1 4 4 Drop 65 | . 4 7 20 17 . . . . 1 . 1 . . 3 1 2 5 4 Fire 457 | . 26 64 96 8 . 4 3 5 2 . 2 . . 21 50 3 77 96 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 6 | . . . 1 . . . . . . . . . . . . . . 5 Escape Stasis 8 | . . . . . . . . . . . . . . 8 . . . . Rewire 168 | . . . . . . 1 . . . . . . . . 122 . . 45 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -4/Factory -4/Armory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 12) 427 | -10/Materials | Identified exit to Materials 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1152 | -9/Materials | Discovered new exit (range 6) 1223 | -9/Materials | Identified exit to Materials 1460 | -9/Materials | Core integrity fell below 50% 1715 | -9/Materials | Discovered new exit (range 13) 1882 | -9/Materials | Identified exit to Mines 2066 | -9/Materials | Entered another Materials area 2066 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2170 | -8/Materials | Identified exit to Factory 2305 | -8/Materials | Lost 5 parts (1p1n2u1w) 2697 | -8/Materials | Build established: Scavenger-Mutant 2914 | -8/Materials | Garrison activated, responded to threat 3166 | -8/Materials | Build established: Mutant 3478 | -8/Materials | Build established: Scavenger-Mutant 3535 | -8/Materials | Repaired Adv. Beam Cannon 3569 | -8/Materials | Repaired Grenade Launcher 3608 | -8/Materials | Repaired Imp. Sensor Array 3647 | -8/Materials | Repaired Lgt. Nuclear Core 3855 | -8/Materials | Entered Factory 3855 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4142 | -7/Factory | Discovered new exit (range 8) 4144 | -7/Factory | Identified exit to Lower Caves 4262 | -7/Factory | Entered Lower Caves 4296 | -7/Lower Caves | Learned Factory emergency access door positions 4491 | -7/Lower Caves | Discovered new exit (range 12) 4495 | -7/Lower Caves | Identified exit to Lower Caves 4496 | -7/Lower Caves | Entered another Lower Caves area 4545 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4591 | -7/Lower Caves | Found DCF Scrap (12 items) 4628 | -7/Lower Caves | Learned 4 Factory zone layouts 4637 | -7/Lower Caves | Encountered a Warlord checkpoint 4694 | -7/Lower Caves | Learned Factory stockpile data 4844 | -7/Lower Caves | Discovered new exit (range 2) 4844 | -7/Lower Caves | Identified exit to Zion 4847 | -7/Lower Caves | Entered Zion 4881 | -7/Zion | Learned location of Armory (-4) 4920 | -7/Zion | Learned 4 Factory zone layouts 4996 | -7/Zion | Learned location of Storage (-7) 5015 | -7/Zion | Given the Hacking Drone Bay 5020 | -7/Zion | Visited the Megawrench Repair Shop 5020 | -7/Zion | Megawrench repaired 11 parts 5153 | -7/Zion | Gained Derelict followers 5270 | -7/Zion | Learned location of Warlord (-5) 5315 | -7/Zion | Given A8's code to call for help 5477 | -7/Zion | Discovered new exit (range 15) 5484 | -7/Zion | Identified exit to Proximity Caves 5648 | -7/Zion | Entered Proximity Caves 5648 | -6/Proximity Caves | Accompanied by 6 allies 5727 | -6/Proximity Caves | Spotted B-75 Beast 5766 | -6/Proximity Caves | Allies destroyed B-75 Beast 5802 | -6/Proximity Caves | Lost 4 allies 5857 | -6/Proximity Caves | Discovered new exit (range 12) 5861 | -6/Proximity Caves | Identified exit to Factory 5862 | -6/Proximity Caves | Entered Factory 5862 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6121 | -6/Factory | Discovered new exit (range 12) 6129 | -6/Factory | Identified exit to Lower Caves 6129 | -6/Factory | Entered Lower Caves 6221 | -6/Lower Caves | Discovered new exit (range 12) 6225 | -6/Lower Caves | Identified exit to Lower Caves 6225 | -6/Lower Caves | Entered another Lower Caves area 6298 | -6/Lower Caves | Learned 4 Factory zone layouts 6305 | -6/Lower Caves | Discovered new exit (range 14) 6311 | -6/Lower Caves | Identified exit to Data Miner 6311 | -6/Lower Caves | Entered Data Miner 6311 | -6/Data Miner | Discovered new exit (range 6) 6321 | -6/Data Miner | Met Data Miner 6329 | -6/Data Miner | Learned location of Section 7 (-2) 6329 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6338 | -6/Data Miner | Received God Mode back door access code from Data Miner 6348 | -6/Data Miner | Identified exit to Proximity Caves 6349 | -6/Data Miner | Entered Proximity Caves 6396 | -5/Proximity Caves | Learned Factory emergency access door positions 6447 | -5/Proximity Caves | Discovered new exit (range 15) 6454 | -5/Proximity Caves | Identified exit to Factory 6454 | -5/Proximity Caves | Entered Factory 6454 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6606 | -5/Factory | Identified exit to DSF 7048 | -5/Factory | Spotted B-75 Beast 7089 | -5/Factory | Core integrity fell below 50% 7116 | -5/Factory | Lost 17 parts (3p7n5u2w) 7163 | -5/Factory | Identified exit to Upper Caves 7163 | -5/Factory | Identified exit to Extension 7174 | -5/Factory | Entered Extension 7189 | -5/Extension | Rescued a captive Derelict 7313 | -5/Extension | Build established: Mutant 7319 | -5/Extension | Rescued a captive Derelict 7325 | -5/Extension | Rescued a captive Derelict 7339 | -5/Extension | Rescued a captive Derelict 7404 | -5/Extension | Rescued a captive Derelict 7468 | -5/Extension | Rescued a captive Derelict 7538 | -5/Extension | Lost 7 allies 7853 | -5/Extension | Rescued a captive Derelict 8127 | -5/Extension | Discovered new exit (range 10) 8128 | -5/Extension | Discovered new exit (range 6) 8140 | -5/Extension | Core integrity fell below 20% 8152 | -5/Extension | Entered Cetus 8152 | -5/Cetus | Accompanied by 8 allies 8170 | -5/Cetus | Spotted Cetus Guard 8170 | -5/Cetus | Spotted Cetus Guard 8170 | -5/Cetus | Spotted Cetus Guard 8170 | -5/Cetus | Spotted Cetus Guard 8171 | -5/Cetus | Allies destroyed Cetus Guard 8176 | -5/Cetus | Allies destroyed Cetus Guard 8183 | -5/Cetus | Allies destroyed Cetus Guard 8187 | -5/Cetus | Allies destroyed Cetus Guard 8212 | -5/Cetus | Lost 3 parts (2n1u) 8338 | -5/Cetus | Discovered new exit (range 19) 8359 | -5/Cetus | Identified exit to Factory 8448 | -5/Cetus | Discovered new exit (range 19) 8474 | -5/Cetus | Spotted Cetus Guard 8478 | -5/Cetus | Spotted Cetus Guard 8479 | -5/Cetus | Spotted Cetus Guard 8484 | -5/Cetus | Allies destroyed Cetus Guard 8486 | -5/Cetus | Allies destroyed Cetus Guard 8486 | -5/Cetus | Allies destroyed Cetus Guard 8486 | -5/Cetus | Spotted Cetus Guard 8490 | -5/Cetus | Allies destroyed Cetus Guard 8498 | -5/Cetus | Discovered exit to Factory (range 20) 8510 | -5/Cetus | Met Revision 17 8791 | -5/Cetus | Build established: Scavenger-Mutant 8902 | -5/Cetus | Security sweep announced 8922 | -5/Cetus | Entered Factory 8922 | -4/Factory | Accompanied by 6 allies 8922 | -4/Factory | Evolved 2 slots: Utility x2 9009 | -4/Factory | Spotted B-86 Titan 9048 | -4/Factory | Destroyed B-86 Titan 9172 | -4/Factory | First assault squad dispatched 9202 | -4/Factory | Incoming assault squad redirected 9225 | -4/Factory | Lost 4 allies 9237 | -4/Factory | Destroyed 8 combat bots 9274 | -4/Factory | Lost 9 parts (1p5n3w) 9333 | -4/Factory | Found Quantum Capacitor 9493 | -4/Factory | Lost 7 parts (3n3u1w) 9541 | -4/Factory | Discovered new exit (range 11) 9564 | -4/Factory | Entered Armory 9592 | -4/Armory | Lost 4 parts (2n2u) 9740 | -4/Armory | Core integrity fell below 50% 9840 | -4/Armory | Build established: Mutant 10152 | -4/Armory | P-70 Sage assimilated allied Archangel 7a 10179 | -4/Armory | P-70 Sage assimilated allied Archangel 7b 10205 | -4/Armory | Lost 3 parts (1p2u) 10216 | -4/Armory | Build established: Scavenger-Mutant 10342 | -4/Armory | Core integrity fell below 20% 10366 | -4/Armory | System corruption reached 10% 10374 | -4/Armory | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- Transfer Shaft disabled. Enh. Nova Cannon destroyed. System corrupted: Heat flow error (+232). Archangel 7b destroyed. The unstable cave ceiling collapses. Imp. VSS Leg destroyed. The unstable cave ceiling collapses. Acquired Plasma Rifle. Imp. Heat Sink destroyed. System corrupted: FCS attempts to trigger Plasma Rifle. System corrupted: Plasma Rifle misfires. The unstable cave ceiling collapses. Quantum Reactor destroyed. Plasma Rifle destroyed. Acquired Prototype Treads. Emergency Access malfunctions. Centrium Leg destroyed. Identified Enh. Armored Medium Treads. Acquired Enh. Armored Medium Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????# ????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #???###### | | ?????????????????????????????????????# #???# | | ?????????????????????????????????????# #???# " | | ???????????????????????????????####??# #???# | | ???????????????????????????????? ??# #???# | | ????????????????????##??????????? ?+ #???# | | ????????????????????? ???????????? # ###?# """ | | ?????????????????????# ???????????? # ??+ """ | | ??????????????????####+############## #?### """ | | ??????????????????# # ## # ^ | | ??????????????????# p d = # | | ??????????????????# ==p== # =% | | ??????????????????# == == g | | ??????????????????# # | | ??????????????????# == # ""F | | ??????????????????# == @= # "" " | | ??????????????????# # | | ??????????????????#######/############ | | ????????????????????????# #??????????#+# # # | | ????????????????????????# #??????????? | | ????????????????????????# #???????""""" "" # | | ????????????????????????# #????????"""" """# | | ????????????????????????# #????????"""" F"## | | ????????????????????????# #??????? """#? | | ????????????????????????# ?????? "" #? | | ????????????????????????###????? = #? | | ??????????????????????????????? #? | | ??????????????????????????????###################? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 45 Energy Capacity 655 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 530 Resistance: TH 30 Evasion (%) 56 Targeting Accuracy 14 Target Analysis 9 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Scanalyzed Coolant Injector | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Lance | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Revising The Future Challenges ------------ None Game ------ Seed ThunderRelayCharger Manual? 0 Play Time 02:26:52 Cumulative 74.1 hours Start 2024.12.31 @ 11:07:57 End 2024.12.31 @ 14:34:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 42 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5a9e2919-7440-4bdf-8880-08728e46581a