Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 16:24:02 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (151) 755 Value Destroyed (5857) 5857 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1877) 1877 TOTAL SCORE: 12649 Bonus ------- High Alert Combat Kills 1311 Follower Combat Kills 66 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 292/700 Matter 300/300 Energy 290/290 System Corruption 9% Temperature Cool (45) Movement Treading (330) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (7) ------ Improved Cooling System Huge Storage Unit Structural Scanner Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (2) ------- Chainsword > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Improved VTOL Module Improved Cooling System Trap Scanner Matter Filter Hacking Suite Authchip [Device] Authchip [Processor] High-powered Tractor Beam XL Autogun Array Rocket Launcher Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Structural Scanner Core Analyzer Layered Light Armor Plating Layered Light Armor Plating Authchip [Propulsion] > --- WEAPON ----------- Plasma Cannon Chainsword > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Light Treads Improved VTOL Module Improved Cooling System Trap Scanner Matter Filter ECM Suite Layered Light Armor Plating Layered Light Armor Plating Improved Shield Generator Hacking Suite Authchip [Propulsion] Authchip [Device] Authchip [Processor] High-powered Tractor Beam Plasma Cannon XL Autogun Array Rocket Launcher Rocket Launcher Datajack [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Authchip [Propulsion] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 5 | . . . 2 . . . 2 . 1 Weapon . | . . . . . . . . . . Parts Attached 110 | 7 10 4 18 3 3 3 25 16 21 Power 19 | 1 2 . 3 . . 1 6 1 5 Engine 10 | 1 1 . 2 . . . 3 1 2 Core 9 | . 1 . 1 . . 1 3 . 3 Reactor . | . . . . . . . . . . Propulsion 24 | 2 . 1 5 . 2 . 3 5 6 Treads 23 | 2 . 1 4 . 2 . 3 5 6 Leg . | . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 44 | 2 6 2 3 2 . 1 10 9 9 Device 17 | 1 3 2 1 2 . . 5 2 1 Storage 6 | 1 2 . 1 . . . 1 . 1 Processor 2 | . . . . . . . . 1 1 Hackware 2 | . . . . . . . . . 2 Protection 17 | . 1 . 1 . . 1 4 6 4 Artifact . | . . . . . . . . . . Weapon 23 | 2 2 1 7 1 1 1 6 1 1 Energy Gun 4 | 2 1 . . . . . 1 . . Energy Cannon 4 | . . . 1 . . . 2 1 . Ballistic Gun 8 | . . 1 5 . . . 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . 1 . . . . 1 1 . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 4 | . . . 2 . . . 2 . . Parts Lost 41 | . 1 5 8 . . . 7 5 15 Power 11 | . 1 1 3 . . . 2 . 4 Propulsion 6 | . . 1 2 . . . . . 3 Utility 17 | . . 2 1 . . . 4 5 5 Weapon 7 | . . 1 2 . . . 1 . 3 Highest Loss Streak 4 | . 1 2 3 . . . 4 2 4 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 20 | 3 16 20 19 25 23 22 21 21 20 Power . | . . 1 . . . . . 1 . Propulsion 3 | . 1 2 2 6 5 4 4 4 4 Utility 9 | 1 7 9 7 12 10 9 10 10 9 Weapon 5 | 1 5 7 7 6 6 5 5 5 4 Tool/Special . | . . . . . . . . . . Unused Backups 23 | 1 2 . 2 . 1 . 6 3 8 Power 2 | 1 . . . . . . 1 . . Propulsion 7 | . . . . . . . 3 2 2 Utility 9 | . 1 . . . 1 . 1 1 5 Weapon 5 | . 1 . 2 . . . 1 . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 99 | . 99 98 98 100 100 100 98 99 96 Engine 5 | . 6 . 4 11 11 2 2 5 2 Core 5 | . 7 13 4 . . 8 6 3 4 Treads 21 | . 27 28 21 22 22 22 18 18 23 Device 19 | . 13 13 23 12 22 11 27 21 23 Storage 10 | . 14 14 11 11 11 11 9 9 7 Protection 14 | . . . 9 20 11 21 17 23 16 Energy Gun 4 | . 27 13 . . . . . . . Energy Cannon 5 | . . . . . . . 8 17 9 Ballistic Gun 9 | . . 14 21 21 12 21 8 . . Peak Build Rating 53 | 8 13 13 21 18 20 22 41 41 53 Average Rating 25 | 6 9 11 17 17 17 21 33 39 46 On Entrance 17 | . 8 11 7 17 17 20 22 37 40 Naked Turns . | . . . . . . . . . . Heaviest Build 116 | 14 90 89 100 101 100 102 113 115 116 Greatest Support 71 | 40 40 40 40 40 40 40 44 44 71 Greatest Overweight (x) 6 | . 4 2 6 2 2 2 2 2 2 Average Overweight (x) 1 | . 1 2 2 2 2 2 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 25 Most Carried 25 | 8 22 22 25 25 25 25 25 25 25 Average Carried 22 | 3 16 20 19 24 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 22 19 25 25 25 25 25 24 18 Class Distribution -------------------- 47% | Scavenger-Mutant 30% | Mutant 11% | Skirmisher 6% | Scavenger-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Matter Collected 3787 | 270 145 134 936 40 . 205 1011 533 513 Remotely 313 | . . . . . . . 313 . . Salvage Created 5670 | 229 465 146 1271 . . 98 1203 1273 985 Parts 323 | 19 26 5 76 . . 17 69 61 50 Haulers Intercepted 7 | . 2 . 3 . . . 2 . . Recyclers Shooed 4 | . 2 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 116 | . 7 8 24 . . 7 23 27 20 Melee 9 | . . . . . . . 1 . 8 Guns 49 | . 7 4 24 . . 4 10 . . Cannons 29 | . . . . . . . 2 22 5 AOE 25 | . . 4 . . . 3 7 4 7 Classes Destroyed 17 | 3 4 2 2 . . . 2 1 3 Worker 6 | 1 2 . . . . . 2 . 1 Builder 3 | . . . . . . . 1 . 2 Tunneler 6 | 5 . . . . . 1 . . . Hauler 7 | . 2 . 3 . . . 2 . . Recycler 5 | 1 . . 1 . . . 2 . 1 Mechanic 1 | . . . . . . . . . 1 Operator 4 | . 2 . 1 . . . 1 . . Watcher 6 | . 1 . 2 . . . 3 . . Swarmer 26 | . . 3 4 . . 7 7 4 1 Grunt 52 | . 7 2 11 . . . 11 11 10 Brawler 1 | . . . . . . . . . 1 Duelist 5 | . . . 3 . . . . 2 . Protector 1 | . . . . . . . . . 1 Sentry 19 | . . . 6 . . . 3 7 3 Hunter 2 | . . . . . . . 2 . . Programmer 7 | . . . . . . . . 3 4 Assembled 3 | . . 3 . . . . . . . Best Kill Streak 10 | 3 3 3 4 . . 4 4 4 10 Combat Bots Only 9 | . 2 3 4 . . 4 4 4 9 Max Kills in Single Turn 3 | 1 2 2 1 . . 3 3 3 2 Gunslinging 1 | . . . . . . 1 1 . . Exploded 3 | . . 2 . . . 3 3 3 2 Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Hostile Shots Fired 841 | . 62 24 157 1 . 12 177 99 309 Missed 226 | . 9 5 41 1 . 4 55 21 90 Hits 615 | . 53 19 116 . . 8 122 78 219 Melee 18 | . . 2 7 . . . . 7 2 Projectile 597 | . 53 17 109 . . 8 122 71 217 Critical Strikes 25 | . . 1 4 . . . 5 5 10 Part Disruptions 2 | . . . . . . . . 1 1 Damage Taken 9086 | . 644 572 1527 . . 56 1517 1254 3516 Core 1184 | . 148 39 216 . . . 158 215 408 Absorbed by Shields 388 | . . . . . . . 272 70 46 Redirected to Shielding 215 | . 8 . . . . . . 175 32 Regen/Repaired (Parts) 358 | . 75 . 283 . . . . . . Core Remaining (%) 50 | 100 . 25 . . . 46 . 32 . Volleys Fired 458 | 13 64 15 119 . . 10 102 110 25 Largest 2 | 2 2 2 2 . . 2 2 2 2 Hottest 160 | 90 90 50 100 . . 63 160 160 160 Shots Fired 828 | 26 126 24 229 . . 20 191 171 41 Gun 533 | 26 125 18 219 . . 18 127 . . Cannon 256 | . . . 2 . . . 58 165 31 Launcher 31 | . 1 6 . . . 2 6 6 10 Special 8 | . . . 8 . . . . . . Kinetic 373 | . . 9 219 . . 18 127 . . Thermal 424 | 26 125 9 10 . . . 58 165 31 Explosive 31 | . 1 6 . . . 2 6 6 10 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | 5 13 7 16 . . 5 15 10 8 Robot Miss Streak 5 | 2 4 1 5 . . 1 4 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 . 1 . . 1 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . Shots Hit Robots 558 | 17 82 14 153 . 4 13 130 85 60 Core Hits 255 | 8 26 13 50 . . 9 54 39 56 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . 2 . . Critical Strikes 10 | . 2 . . . . . 3 . 5 Burn 2 | . 2 . . . . . . . . Meltdown 1 | . . . . . . . 1 . . Destroy 2 | . . . . . . . 2 . . Sever 5 | . . . . . . . . . 5 Melee Attacks 70 | . . . . 5 4 . 6 . 55 Impact . | . . . . . . . . . . Slashing 65 | . . . . 5 . . 6 . 54 Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . . . . 4 . 3 . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13086 | 201 1025 381 2255 . . 337 3098 2475 3314 Guns 5150 | 201 1008 156 2229 . . 180 1376 . . Cannons 3695 | . . . 20 . . . 781 2209 685 Explosions 2594 | . . 221 . . . 157 608 266 1342 Melee 1585 | . . . . . . . 317 . 1268 Ramming 62 | . 17 4 6 . . . 16 . 19 Kinetic 3895 | . . 110 2229 . . 180 1376 . . Thermal 4967 | 201 1008 46 20 . . . 781 2209 702 Explosive 2347 | . . 221 . . . 157 608 266 1095 Electromagnetic 230 | . . . . . . . . . 230 Impact . | . . . . . . . . . . Slashing 1585 | . . . . . . . 317 . 1268 Piercing . | . . . . . . . . . . Highest Corruption 11 | . . 11 . . . . 5 7 9 Average Corruption 5 | . . 9 . . . . 4 5 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 153 | . . 5 . . . . 41 92 15 Message Errors 32 | . . . . . . . 9 21 2 Matter Fused 32 | . . 1 . . . . 8 20 3 Heat Flow Errors 19 | . . 1 . . . . 7 10 1 Energy Discharges 24 | . . 2 . . . . 8 11 3 Parts Rejected 4 | . . 1 . . . . 1 1 1 Data Loss (minor) 20 | . . . . . . . 1 16 3 Data Loss (major) 9 | . . . . . . . 2 6 1 Misfires 7 | . . . . . . . 4 3 . Alerts 5 | . . . . . . . 1 3 1 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 188 | . . . . . . . 67 12 109 Projectiles 32 | . . . . . . . . 12 20 Explosions 44 | . . . . . . . 34 . 10 Melee 112 | . . . . . . . 33 . 79 Knockbacks 1 | . 1 . . . . . . . . Impact 1 | . 1 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 206 | . . 21 . . . . . 19 166 Shots 7 | . . 1 . . . . . 1 5 Rammed 14 | . 3 1 3 . . . 5 . 2 Targets Rammed 17 | . 4 1 3 . . . 6 . 3 Kicked . | . . . . . . . . . . Crushed 3 | . 1 . . . . . 1 . 1 Highest Temperature 326 | 90 259 258 84 . . 24 272 326 241 Average Temperature 65 | 29 92 57 13 . . 8 68 77 46 Received Heat Transfer 2851 | . 366 33 597 . . . 677 410 768 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . . . 3 1 . Combat Hostiles 4 | . . . . . . . 3 1 . Parts Melted 26 | 1 3 . . . . . 5 9 8 Heat Transferred 10446 | 521 2813 125 37 . . . 1500 4200 1250 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Maximum Alert Level 5 | . . . 1 . . . 1 5 4 Low Security (%) 69 | 100 100 100 77 100 . 100 91 . . Level 1 7 | . . . 22 . . . 8 19 . Level 2 3 | . . . . . . . . 18 . Level 3 7 | . . . . . . . . 21 38 Level 4 8 | . . . . . . . . 16 61 Level 5 4 | . . . . . . . . 24 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 2536 | 10 118 100 281 106 . 90 319 2536 1502 Initial 1331 | . . 31 . 106 . . 13 208 1331 Average 335 | 1 22 17 99 5 . 14 91 1104 1187 Influence Increases 5492 | 35 313 152 747 . . 179 809 2398 859 Destroy 0b10 Robot/C 2280 | . 140 100 480 . . 140 460 580 380 Destroy 0b10 Robot/NC 205 | 35 35 . 35 . . 5 55 10 30 Destroy Leader 466 | . 46 20 140 . . 20 100 20 120 Allied During Kill 2 | . . . . . . . . 2 . Successful Hack 82 | . 20 . 36 . . . 16 . 10 Select Force Hacks 60 | . 60 . . . . . . . . Disable Machine 390 | . . . . . . . 75 120 195 Anti-Garrison Action 1450 | . . . . . . . . 1450 . Destroy Structure 332 | . 12 32 11 . . 14 43 141 79 Lose Combat Pursuer 225 | . . . 45 . . . 60 75 45 Influence Decreases 3998 | 35 231 234 473 274 . 143 525 182 1901 Entered New Map 1559 | . . 51 . 168 . . 23 112 1205 Time Decay 2056 | 35 231 160 403 106 . 143 432 . 546 Lost Part 363 | . . 23 70 . . . 70 50 150 Lost Ally 20 | . . . . . . . . 20 . Squads Dispatched 18 | . 4 . 2 . . . 2 . 10 Investigation 3 | . 3 . . . . . . . . Extermination 3 | . . . . . . . . . 3 Reinforcement 6 | . 1 . 2 . . . 2 . 1 Assault 3 | . . . . . . . . . 3 Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Distress Signals 11 | . . 2 6 . . . 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 164 | . 14 8 39 1 . 7 36 26 33 Peak Tracking Total 8 | . 2 3 5 2 . 4 6 5 8 Tactical Retreats 12 | . . . 2 1 . . 3 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Traps Triggered 10 | . . . . . . . . 9 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts 18 | . . . . . . . . 18 . Triggered . | . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . Reprogrammed 1 | . . . . . . . . 1 . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Machines Disabled 32 | . . . . . . . 5 14 13 Max in Single Turn 5 | . . . . . . . 1 2 5 Garrison Relay 4 | . . . . . . . . 4 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Machines Accessed 37 | . 10 . 8 . 1 . 8 3 7 Terminals 26 | . 7 . 7 . . . 5 3 4 Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . 1 . 1 . . . . . . Recycling Units 4 | . 2 . . . . . 1 . 1 Scanalyzers 2 | . . . . . . . 1 . 1 Garrison Access 1 | . . . . . . . 1 . . Total Hacks 127 | . 32 . 38 . 1 . 31 7 18 Successful 64 | . 14 . 25 . 1 . 15 . 9 Failed 62 | . 18 . 12 . . . 16 7 9 Catastrophic 10 | . 3 . 1 . . . 1 2 3 Database Lockouts 1 | . . . 1 . . . . . . Manual 84 | . 23 . 27 . 1 . 19 5 9 Terminals 91 | . 21 . 32 . . . 24 7 7 Fabricators 6 | . . . . . . . . . 6 Repair Stations 9 | . 3 . 6 . . . . . . Recycling Units 14 | . 8 . . . . . 3 . 3 Scanalyzers 4 | . . . . . . . 2 . 2 Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 16 | . 2 . 10 . 1 . 3 . . Part Schematic 1 | . . . 1 . . . . . . Robot Schematic 1 | . . . 1 . . . . . . Robot Analysis 5 | . 2 . 2 . . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Locate Traps 2 | . . . 2 . . . . . . Maintenance Status 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . . . . 5 Network Status 1 | . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . 2 Build 2 | . . . . . . . . . 2 Repair Station Hacks 8 | . 2 . 6 . . . . . . Scan Component 4 | . 1 . 3 . . . . . . Repair 4 | . 1 . 3 . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . 1 . . Retrieve Components 3 | . 2 . . . . . 1 . . Scanalyzer 4 | . . . . . . . 2 . 2 Insert Component 2 | . . . . . . . 1 . 1 Analyze 2 | . . . . . . . 1 . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 27 | . 8 . 9 . . . 8 . 2 Terminals 25 | . 6 . 9 . . . 8 . 2 Track 2 | . . . 2 . . . . . . Botnet 7 | . 1 . 1 . . . 3 . 2 Operators 3 | . 1 . 1 . . . 1 . . Skim 13 | . 4 . 5 . . . 4 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 8 . 7 . . . 7 3 7 Full Trace Events 4 | . 3 . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . 1 Parts Built 4 | . . . . . . . . . 4 Authchips 2 | . . . . . . . . . 2 Time 146 | . . . . . . . . . 146 Total Part Build Rating 12 | . . . . . . . . . 12 Parts Repaired 4 | . 1 . 3 . . . . . . Time 110 | . 26 . 84 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 20 | . 11 . . . . . 9 . . Parts Scanalyzed 2 | . . . . . . . 1 . 1 Part Schematics Acquired 2 | . . . . . . . 1 . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . 1 Non-combat 4 | . . . . . 3 . . . 1 Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 5 | . . . . . 4 . . . 1 parse_system 4 | . . . . . 4 . . . . find_chute 1 | . . . . . . . . . 1 Relay Couplers Released 19 | . . . . . . . . 16 3 Machine Destruction 16 | . . . . . . . . 16 . Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 16 | . . . . . . . . 16 . Highest-Rated Ally 16 | . . . . . . . . 16 . Initial Warlord ECA Mod 8 | . . . . . . . . . 8 Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . . . . . 7 . Total Damage 99 | . . . . . . . . 99 . Kills 2 | . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Active Infowar (turns) 19330 | 136 2851 946 2198 2215 953 2171 2922 3524 1414 Terrain 3960 | . . 149 1842 . . . 1969 . . Structural 5706 | . . . . 303 953 2171 921 1 1357 Traps 7038 | . . . . . . . 2201 3523 1314 Seismic 9227 | 136 2851 797 2198 2215 953 77 . . . ECM 171 | . . . . 72 . . 40 . 59 Robot Analysis Total 5 | . 2 . 2 . . . 1 . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Turns Passed 20166 | 273 2944 959 2198 2215 953 2171 3321 3565 1567 Spaces Moved 5687 | 137 938 229 504 616 293 655 840 963 512 Core 5 | 5 . . . . . . . . . Treads 5667 | 132 938 229 489 616 293 655 840 963 512 Legs . | . . . . . . . . . . Wheels 15 | . . . 15 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 320 190 320 320 320 305 305 243 Average Speed 300 | 155 282 320 316 320 320 320 310 316 244 Slowest Speed 480 | 160 480 320 320 320 320 320 320 325 325 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . 5 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 2 | . . 1 . . . . . . 1 Exploration Rate (%) 61 | 9 99 39 49 91 76 86 60 92 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 6 | . 2 . 2 2 . . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . Spaces Dug 106 | . . 4 6 . . . 9 11 76 Terrain Destroyed 319 | . 12 33 6 . . 15 44 115 94 Melee 4 | . . . . . . . . . 4 Projectile 28 | . . . 6 . . . 21 1 . AOE 287 | . 12 33 . . . 15 23 114 90 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Total 7776 | 168 1096 430 858 853 307 717 1340 1314 693 Wait 1136 | 1 63 175 172 227 . 27 283 158 30 Move 5670 | 136 930 228 503 615 292 654 840 960 512 Hop 2 | . 2 . . . . . . . . Pick Up 90 | 10 15 . 21 1 1 8 20 5 9 Fast Attach 41 | 6 1 1 5 . . 1 10 8 9 Attach 40 | 1 1 3 12 . . . 6 3 14 Detach 8 | . . . 3 . . 1 . . 4 Swap 130 | . 12 7 12 4 6 6 39 23 21 Drop 80 | 1 4 . 8 1 4 10 28 13 11 Fire 458 | 13 64 15 119 . . 10 102 110 25 Melee 70 | . . . . 5 4 . 6 . 55 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 17 | . 4 1 3 . . . 6 . 3 Escape Stasis 15 | . . . . . . . . 15 . Rewire 1 | . . . . . . . . 1 . Trap 18 | . . . . . . . . 18 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 7 exits: Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 274 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Met a group of wandering Federalists 313 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 15) 838 | -10/Materials | Discovered new exit (range 15) 1382 | -10/Materials | Discovered new exit (range 5) 1459 | -10/Materials | Repaired Lgt. Treads 1659 | -10/Materials | Lost 3 allies 1845 | -10/Materials | Discovered new exit (range 16) 2637 | -10/Materials | Core integrity fell below 50% 2936 | -10/Materials | Discovered new exit (range 3) 3218 | -10/Materials | Entered Mines 3385 | -10/Mines | Discovered new exit (range 5) 3652 | -10/Mines | Assembled infested the area 4113 | -10/Mines | Crushed by falling debris 4113 | -10/Mines | System corruption reached 10% 4177 | -10/Mines | Entered Materials 4177 | -9/Materials | Evolved 2 slots: Utility x2 4251 | -9/Materials | Identified exit to Mines 4251 | -9/Materials | Identified exit to Storage 4531 | -9/Materials | Lost 3 parts (1p1n1w) 4810 | -9/Materials | Build established: Scavenger-Mutant 5614 | -9/Materials | Repaired Lgt. Treads 5669 | -9/Materials | Repaired Lgt. Treads 5712 | -9/Materials | Repaired Hrd. Light Armor Plating 5856 | -9/Materials | Learned location of Storage (-9) 5898 | -9/Materials | Learned location of Zion (-7) 5932 | -9/Materials | Identified exit to Materials 5969 | -9/Materials | Learned 2 Storage zone layouts 5979 | -9/Materials | Loaded intel: 12 terminal locations 6001 | -9/Materials | Learned Recycling recycling unit intel 6028 | -9/Materials | Core integrity fell below 50% 6079 | -9/Materials | Lost 3 parts (1p1u1w) 6317 | -9/Materials | Central database locked down 6375 | -9/Materials | Entered Mines 6380 | -9/Mines | Met a Derelict bent on vengeance 6491 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6491 | -9/Mines | Discovered new exit (range 5) 7290 | -9/Mines | Excavation squad dispatched 7290 | -9/Mines | A large section of the Mines collapsed 8036 | -9/Mines | Discovered exit to Materials (range 7) 8590 | -9/Mines | Entered Exiles 8666 | -9/Exiles | Met 8R-AWN 8725 | -9/Exiles | Met EX-HEX 8816 | -9/Exiles | Met EX-BIN 8862 | -9/Exiles | Aligned with FarCom system 8865 | -9/Exiles | Given EX-Vault access code 8939 | -9/Exiles | Opened EX-Vault 8966 | -9/Exiles | Found XL Autogun Array 9030 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9135 | -9/Exiles | Met EX-DEC 9254 | -9/Exiles | Visited The Gauntlet 9503 | -9/Exiles | Discovered new exit (range 14) 9543 | -9/Exiles | Left Exiles lab with XL Autogun Array 9543 | -9/Exiles | Entered Mines 10059 | -8/Mines | Found DCF Scrap (13 items) 10229 | -8/Mines | Discovered exit to Materials (range 7) 11714 | -8/Mines | Entered Materials 11714 | -8/Materials | Evolved 2 slots: Utility x2 12009 | -8/Materials | Build established: Scavenger-Skirmisher 13002 | -8/Materials | Lost 4 parts (1p3u) 13606 | -8/Materials | Build established: Skirmisher 14893 | -8/Materials | Discovered new exit (range 13) 15035 | -8/Materials | Identified exit to Garrison 15035 | -8/Materials | Entered Garrison 15171 | -8/Garrison | Triggered checkpoint 15287 | -8/Garrison | Build established: Mutant 15738 | -8/Garrison | Garrison Relay disabled 16237 | -8/Garrison | Triggered checkpoint 16474 | -8/Garrison | Triggered checkpoint 16481 | -8/Garrison | Triggered checkpoint 16793 | -8/Garrison | Triggered checkpoint 16811 | -8/Garrison | Build established: Scavenger-Mutant 16933 | -8/Garrison | Garrison Relay disabled 17003 | -8/Garrison | Discovered new exit (range 14) 17109 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17571 | -8/Garrison | Discovered new exit (range 10) 17643 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17729 | -8/Garrison | Triggered checkpoint 17737 | -8/Garrison | Core integrity fell below 50% 17855 | -8/Garrison | Garrison Relay disabled 17986 | -8/Garrison | Phase Generator disabled 18278 | -8/Garrison | Discovered new exit (range 5) 18335 | -8/Garrison | Triggered checkpoint 18388 | -8/Garrison | Garrison Relay disabled 18600 | -8/Garrison | Entered Factory 18600 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18759 | -7/Factory | Discovered new exit (range 9) 19000 | -7/Factory | First assault squad dispatched 19594 | -7/Factory | Fabricated Arm. Treads (x2) 19674 | -7/Factory | Fabricated Arm. Treads (x2) 19700 | -7/Factory | Build established: Assassin 19719 | -7/Factory | Garrison activated, responded to threat 19780 | -7/Factory | Crushed by falling debris 19787 | -7/Factory | Destroyed 9 combat bots 19811 | -7/Factory | Lost 4 parts (1p1n2u) 20029 | -7/Factory | Lost 4 parts (1p1u2w) 20051 | -7/Factory | Garrison activated, responded to threat 20153 | -7/Factory | Core integrity fell below 50% 20167 | -7/Factory | Self-destructed Last Messages --------------- 20152_ K-01 Serf collects debris. 20154_ System corrupted: Component data lost. 20154_ R-06 Scavenger inserts Adv. Heat Sink into recycling unit. 20157_ Destroyed Lgt. Angular Momentum Engine. 20158_ R-06 Scavenger inserts Shock Rifle into recycling unit. 20159_ Recycling unit begins recycling process. 20160_ K-01 Serf cleans the Power Conduit. 20161_ R-06 Scavenger inserts Carbon-fiber Leg into recycling unit. 20162_ ECM Suite destroyed. 20163_ R-06 Scavenger collects Imp. Heat Sink. 20163_ Critical hit (Destroy). 20163_ Arm. Treads destroyed. 20164_ Lyr. Light Armor Plating destroyed. 20164_ G-50 Soldier destroyed. 20164_ R-06 Scavenger inserts Hvy. Laser into recycling unit. 20166_ R-06 Scavenger collects Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ###+############ ## # # #####????????????? | | # ###????????????? | | # ##????????????? | | ####??????????? | | ####??????????? | | ??????????? | | ###########+### ?????????????? | | ## # # ?????????????? | | #" # # ?????????????? | | #" # " # ?????????????? | | " # ]] " # ?????????????? | | " # % # ?????????????? | | " # # ?????????????? | | ###+#######+### # ?????????????? | | # # ? ##?????????????? | | # # # ??? ????????????? | | + % """ # ??????? ???????????? | | " # """ # ???? ?????????????? | | " # """ # ??? ?????????????? | | """" #% # ?? ??????????????? | | #### ###########/##########+#####???????????? | | "" ## # ## # ####! ????????????? | | ?? ######## #!##?#% b ??#?????????? | | ???######## [#|####ks""""""""" ##????????? | | ?????????## ] =#g#### Y r ##????????? | | ?????????#####+######%lg%@! r ]= ""Y"? ##????????? | | ????????? # #####!####= = """"????????????? | | ????????? # ??????##Y###############????????????? | | ????????? + ??????? *##???####### ????????????? | | ????????? # ??????? ##?????????????????????????? | | ?????????????????? ##?????????????????????????? | | ?????????????????? ##?????????????????????????? | | ???????????????## ##?????????????????????????? | | ???????????????## +?????????????????????????? | | ???????????????## ??????????????????????????? | | ???????????????### ### ??????????????????????????? | | ???????????????### ### ???w??????????????????????? | | ????????????????## ??? ??????????????????????????? | | ????????????????## ??? ??????????????????????????? | | ????????????????## ??? ??????????????????????????? | | ????????????????## ??? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 40 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Authchip Count 4 Item Schematics ----------------- ECM Suite | -9/Materials | Hacked Imp. Cooling System | -8/Materials | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Arm. Treads | x2 | -7/Factory | Authchip Arm. Treads | x2 | -7/Factory | Authchip Repaired ---------- Lgt. Treads | 46% | -10/Materials Lgt. Treads | 52% | -9/Materials Lgt. Treads | 17% | -9/Materials Hrd. Light Armor Plating | 43% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysShockRecalibrator Manual? 0 Play Time 01:43:46 Cumulative 360.2 hours Start 2025.05.10 @ 14:33:16 End 2025.05.10 @ 16:24:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 113 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 83 Gallery% 74 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9189f2de-5102-4347-a402-dd77f54717ce