Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.01 @ 20:55:53 Player: kaletaa Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (68) 340 Value Destroyed (2666) 2666 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (658) 658 TOTAL SCORE: 9404 Bonus ------- Pacifist 270 Follower Combat Kills 88 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Medium Battery (200) Compact Battery (300) Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Lightpack 2.0 Advanced Visual Processing Unit Improved Sensor Array Advanced Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- Proton Cannon Proton Cannon Coil Gun KE Penetrator > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Flexi-carbon Leg Improved Hover Unit Improved Heat Shielding Small Storage Unit Medium Battery Compact Battery Compact Battery Energy Well Large Matter Pod Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Improved Transmission Jammer Light Armor Plating Hardened Light Armor Plating Improved Shield Generator Force Rifle Heavy Mace [Rating: 103] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Lightpack 2.0 Device Improved Sensor Array Storage Lightpack 2.0 Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Proton Cannon Energy Gun Pulse Rifle Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 Power 3 | . . . . . 1 . 1 . . . 1 Propulsion 2 | . . . . . 1 . . 1 . . . Utility 5 | . . . . . 1 1 1 1 . . 1 Weapon 2 | . . . . . 1 1 . . . . . Parts Attached 80 | 6 1 . 1 . 11 20 11 7 . . 23 Power 19 | 1 . . . . 1 7 2 1 . . 7 Engine 5 | 1 . . . . 1 1 . . . . 2 Core 13 | . . . . . . 6 2 1 . . 4 Reactor 1 | . . . . . . . . . . . 1 Propulsion 14 | 2 . . . . 1 3 2 2 . . 4 Treads . | . . . . . . . . . . . . Leg 14 | 2 . . . . 1 3 2 2 . . 4 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 19 | 1 1 . 1 . 5 2 3 1 . . 5 Device 9 | . . . . . 2 2 1 1 . . 3 Storage 6 | 1 . . 1 . 3 . . . . . 1 Processor 1 | . . . . . . . 1 . . . . Hackware 2 | . . . . . . . 1 . . . 1 Protection 1 | . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 . . . . 4 8 4 3 . . 7 Energy Gun 12 | . . . . . 1 5 . . . . 6 Energy Cannon 4 | . . . . . . 1 3 . . . . Ballistic Gun 9 | 2 . . . . 1 2 1 3 . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 3 1 . . . . . Parts Lost 38 | . . . . . 2 5 2 2 . . 27 Power 9 | . . . . . . 1 . 2 . . 6 Propulsion 8 | . . . . . . . 1 . . . 7 Utility 8 | . . . . . 1 1 . . . . 6 Weapon 13 | . . . . . 1 3 1 . . . 8 Highest Loss Streak 14 | . . . . . 1 2 2 1 . . 14 Average Slot Usage (%) 88 | . 95 100 96 85 84 87 85 92 88 88 85 Engine 7 | . 14 14 14 14 18 3 . . . . 4 Core 8 | . . . . . . 10 13 16 11 11 12 Leg 23 | . 28 28 28 28 24 23 19 22 23 23 18 Device 9 | . . . . . 8 14 14 9 11 11 10 Storage 7 | . 14 14 14 14 8 7 6 5 5 5 5 Processor 1 | . . . . . . . 2 5 5 5 3 Hackware 2 | . . . . . . . 2 5 5 5 9 Protection 1 | . 9 14 10 . . . . . . . . Energy Gun 3 | . . . . . 3 9 7 . . . 3 Energy Cannon 4 | . . . . . . 4 3 11 11 11 6 Ballistic Gun 13 | . 28 28 28 28 11 9 14 10 11 11 6 Ballistic Cannon 2 | . . . . . 11 2 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 61 | 13 18 18 18 14 28 38 47 54 47 47 61 Greatest Support 80 | 20 20 20 20 20 37 47 60 80 80 80 80 Greatest Overweight (x) 2 | . . . . . 1 . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 6 6 24 24 26 24 24 24 24 24 24 Average Capacity 21 | 5 6 6 10 24 23 24 24 24 24 24 22 Most Carried 24 | 2 4 4 6 7 24 24 24 24 24 24 24 Average Carried 17 | 1 3 4 4 6 14 23 23 23 24 24 21 Final Capacity 24 | 6 6 6 24 24 24 24 24 24 24 24 4 Final Carried 24 | 2 4 4 6 7 24 24 24 24 24 24 4 Class Distribution -------------------- 66% | Hauler-Skirmisher 12% | Mutant 10% | Hauler-Mutant 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hacker-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 2252 | 203 . 14 165 44 565 401 134 246 63 . 417 Remotely . | . . . . . . . . . . . . Salvage Created 3063 | . . . . . 573 995 137 674 90 . 594 Parts 145 | . . . . . 36 46 5 25 3 . 30 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 52 | . . . . . 17 15 2 7 1 . 10 Melee 1 | . . . . . . . . 1 . . . Guns 31 | . . . . . 11 9 2 2 1 . 6 Cannons 14 | . . . . . 4 4 . 4 . . 2 AOE 3 | . . . . . 2 1 . . . . . Classes Destroyed 11 | . . . . . 5 4 . . . . 2 Worker 3 | . . . . . . 3 . . . . . Builder 1 | . . . . . . . . . . . 1 Recycler 3 | . . . . . . 2 . 1 . . . Operator 2 | . . . . . . 1 . 1 . . . Watcher 7 | . . . . . 3 1 . 3 . . . Swarmer 14 | . . . . . 9 . . 1 . . 4 Grunt 20 | . . . . . 3 11 . 3 . . 3 Brawler 1 | . . . . . . . . . . . 1 Sentry 9 | . . . . . 4 1 2 1 1 . . Hunter 3 | . . . . . 1 1 . 1 . . . Programmer 5 | . . . . . . 2 . 1 . . 2 Best Kill Streak 5 | . . . . . 3 5 1 2 1 . 4 Combat Bots Only 5 | . . . . . 3 5 1 2 1 . 4 Max Kills in Single Turn 2 | . . . . . 2 2 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 1 . . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Damage Taken 5777 | . . 197 . . 743 963 190 860 61 . 2763 Core 1800 | . . 43 . . 217 96 15 259 11 . 1159 Absorbed by Shields 463 | . . . . . . 191 37 212 23 . . Core Remaining (%) 83 | 100 . . . 82 60 86 98 . . 73 . Volleys Fired 151 | . . 2 . . 38 49 5 24 2 . 31 Largest 4 | . . 2 . . 3 4 4 4 4 . 4 Hottest 245 | . . 40 . . 117 233 189 241 213 . 245 Shots Fired 450 | . . 4 . . 104 145 17 96 6 . 78 Gun 300 | . . 4 . . 59 109 15 48 4 . 61 Cannon 150 | . . . . . 45 36 2 48 2 . 17 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 240 | . . 4 . . 92 64 10 47 4 . 19 Thermal 64 | . . . . . . 49 5 1 . . 9 Explosive . | . . . . . . . . . . . . Electromagnetic 146 | . . . . . 12 32 2 48 2 . 50 Robot Hit Streak 33 | . . 1 . . 29 33 22 25 7 . 18 Robot Miss Streak 6 | . . 2 . . 3 2 . 6 1 . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 325 | . . 2 . . 67 108 11 63 4 . 70 Core Hits 157 | . . 1 . . 30 54 8 45 1 . 18 Critical Hits 4 | . . . . . . . . 2 1 . 1 Critical Kills 4 | . . . . . . . . 2 1 . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 17 | . . . . . . . . . . . 17 Impact 17 | . . . . . . . . . . . 17 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7194 | . . 13 . . 1254 2296 226 1756 78 . 1571 Guns 3922 | . . 13 . . 717 1376 198 692 23 . 903 Cannons 2058 | . . . . . 460 477 28 835 55 . 203 Explosions 713 | . . . . . 73 443 . 197 . . . Melee 465 | . . . . . . . . . . . 465 Ramming 36 | . . . . . 4 . . 32 . . . Kinetic 2617 | . . 13 . . 903 585 117 674 23 . 302 Thermal 1757 | . . . . . 73 1237 81 215 . . 151 Explosive 124 | . . . . . . 124 . . . . . Electromagnetic 2195 | . . . . . 274 350 28 835 55 . 653 Impact 465 | . . . . . . . . . . . 465 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . 1 3 . 2 2 2 15 Average Corruption 1 | . . . . . 1 1 . 1 2 2 6 Corruption Purged . | . . . . . . . . . . . . Effects 48 | . . . . . 10 4 . 12 4 . 18 Message Errors 14 | . . . . . 5 1 . 5 3 . . Matter Fused 2 | . . . . . . 1 . . . . 1 Heat Flow Errors 4 | . . . . . . 1 . 1 . . 2 Energy Discharges 8 | . . . . . 2 . . 3 . . 3 Parts Rejected 2 | . . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . 2 1 . 1 1 . . Alerts 1 | . . . . . . . . . . . 1 Targeting Errors 10 | . . . . . 1 . . 2 . . 7 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 241 | . . . . . 19 76 . 116 . . 30 Projectiles 55 | . . . . . 19 . . 36 . . . Explosions 156 | . . . . . . 76 . 80 . . . Melee 30 | . . . . . . . . . . . 30 Knockbacks 7 | . . . . . 5 . . . . . 2 Impact 2 | . . . . . . . . . . . 2 Kinetic 5 | . . . . . 5 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 256 | . . . . . 13 239 . 4 . . . Shots 5 | . . . . . 1 4 . . . . . Rammed 3 | . . . . . . . . 2 . . 1 Targets Rammed 6 | . . . . . 1 . . 4 . . 1 Kicked 3 | . . . . . 1 . . 2 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 726 | . . . . . 213 348 252 587 138 . 726 Average Temperature 160 | . . . . . 47 103 99 177 73 . 293 Received Heat Transfer 672 | . . . . . 90 324 66 123 18 . 51 Effects 78 | . . . . . . . . 13 . . 65 Shutdowns 35 | . . . . . . . . 9 . . 26 Energy Bleed 3 | . . . . . . . . 2 . . 1 Interference 7 | . . . . . . . . . . . 7 Matter Decay 3 | . . . . . . . . . . . 3 Short Circuit 3 | . . . . . . . . . . . 3 Damage (minor) 4 | . . . . . . . . 1 . . 3 Damage (major) 17 | . . . . . . . . . . . 17 Damage (core) 6 | . . . . . . . . 1 . . 5 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 9 | . . . . . 1 1 . 3 . . 4 Impact Corruptions 3 | . . . . . . . . . . . 3 Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 6 | . . . . . . 3 2 1 . . . Heat Transferred 2567 | . . . . . . 2023 185 137 . . 222 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 2 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Peak Influence 284 | . . . . . 172 284 79 157 . . 236 Initial 28 | . . . . . . . 28 . . . . Average 48 | . . . . . 57 75 27 44 . . 61 Maximum Alert Level 1 | . . . . . . 1 . . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 98 100 100 . . 88 Level 1 1 | . . . . . . 1 . . . . 11 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 2 6 . 2 . . 2 Investigation 4 | . 1 . . . 1 2 . . . . . Extermination 5 | . . . . . . 2 . 1 . . 2 Reinforcement 4 | . . . . . 1 2 . 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 5 | . . . . . 2 1 . . . . 2 Communications Jammed 18 | . . . . . . . . . . . 18 Distress Signals 18 | . . . . . . . . . . . 18 Times Spotted 101 | . 1 2 . . 27 19 4 25 4 . 19 Peak Tracking Total 12 | . 1 2 . . 4 4 1 12 5 . 6 Tactical Retreats 10 | . . . . . 4 . . 2 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 8 | . . . . . 2 1 3 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled 14 | . . . . . 1 10 . 2 . . 1 Max in Single Turn 6 | . . . . . 1 6 . 1 . . 1 Garrison Access 2 | . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 24 | . . . 4 1 5 6 3 3 . . 2 Terminals 14 | . . . . 1 4 2 2 3 . . 2 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 86 | . . . 35 1 15 12 5 8 . . 10 Successful 66 | . . . 35 1 9 9 4 4 . . 4 Failed 20 | . . . . . 6 3 1 4 . . 6 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . 2 1 . . . . . . . Terminals 37 | . . . . 1 12 2 4 8 . . 10 Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 3 | . . . . . . 3 . . . . . Recycling Units 2 | . . . . . . 2 . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access 3 | . . . . . . 2 1 . . . . Terminal Hacks 55 | . . . 35 1 6 2 3 4 . . 4 Record 35 | . . . 34 . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . Alert Level 7 | . . . . . 2 2 1 1 . . 1 Disarm Traps 1 | . . . . . . . 1 . . . . Dispatch Records 3 | . . . . 1 1 . 1 . . . . Maintenance Status 1 | . . . . . 1 . . . . . . Security Status 2 | . . . . . . . . 2 . . . Patrol Status 2 | . . . . . 1 . . . . . 1 Investigation Status 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Network Status 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . 2 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . . Seal Access 2 | . . . . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . . . . . 3 4 . 2 . . 1 Full Trace Events 2 | . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . Matter 212 | . . . . . . 212 . . . . . Time 53 | . . . . . . 53 . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 13 | . . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total Allies 3 | . . . . . . . 3 . . . . Largest Group 3 | . . . . . . . 3 2 . . . Highest-Rated Group 93 | . . . . . . . 93 62 . . . Highest-Rated Ally 31 | . . . . . . . 31 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . 7 6 . . . Total Damage 253 | . . . . . . . 148 105 . . . Kills 2 | . . . . . . . 1 1 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 9063 | 374 160 190 611 338 2030 1569 904 1382 537 26 942 Spaces Moved 5154 | 148 131 109 503 235 805 824 638 884 443 22 412 Core 10 | 7 . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . Legs 5144 | 141 131 109 503 235 805 824 638 884 443 22 409 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 123 123 120 120 120 50 Average Speed 123 | 116 120 120 120 120 131 125 123 120 120 120 120 Slowest Speed 180 | 120 120 120 120 120 150 126 126 150 120 120 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 11 33 35 73 56 40 24 14 23 63 8 7 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 82 | . . . . . 11 62 . 7 . . 2 Melee . | . . . . . . . . . . . . Projectile 14 | . . . . . 6 2 . 4 . . 2 AOE 68 | . . . . . 5 60 . 3 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total 7507 | 349 134 164 512 291 1698 1254 740 1139 444 21 761 Wait 1996 | 188 . 54 . 56 804 343 74 215 . . 262 Move 5144 | 147 130 108 502 234 804 823 637 884 442 21 412 Hop . | . . . . . . . . . . . . Pick Up 77 | 8 3 . 6 1 33 7 6 2 . . 11 Fast Attach 19 | . . . . . 2 6 5 3 . . 3 Attach 39 | 6 1 . 1 . 7 4 3 2 . . 15 Detach 1 | . . . . . 1 . . . . . . Swap 22 | . . . . . 2 10 3 2 . . 5 Drop 36 | . . . 3 . 6 12 7 4 . . 4 Fire 151 | . . 2 . . 38 49 5 24 2 . 31 Melee 17 | . . . . . . . . . . . 17 Ram 1 | . . . . . . . . . . . 1 Kick 4 | . . . . . 1 . . 3 . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 375 | -11/Scrapyard | Entered Materials 376 | -10/Materials | Build established: Mutant 475 | -10/Materials | Met 8R-AWN 522 | -10/Materials | Discovered new exit (range 11) 535 | -10/Materials | Entered Mines 536 | -10/Mines | Followed 8R-AWN into the Mines 573 | -10/Mines | Assembled infested the area 718 | -10/Mines | Discovered new exit (range 5) 725 | -10/Mines | Entered Exiles 770 | -10/Exiles | Welcomed by 8R-AWN 793 | -10/Exiles | Met EX-HEX 882 | -10/Exiles | Met EX-DEC 926 | -10/Exiles | Learned location of Zion (-7) 993 | -10/Exiles | Discovered new exit (range 12) 1098 | -10/Exiles | Met EX-BIN 1122 | -10/Exiles | Aligned with FarCom system 1123 | -10/Exiles | Given EX-Vault access code 1173 | -10/Exiles | Opened EX-Vault 1181 | -10/Exiles | Found Prototype Storage 1183 | -10/Exiles | Identified Lightpack 2.0 1239 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1292 | -10/Exiles | Learned about 8R-AWN's background 1321 | -10/Exiles | Discovered new exit (range 15) 1336 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1336 | -10/Exiles | Entered Mines 1382 | -9/Mines | Learned Materials stockpile data 1402 | -9/Mines | Met a Derelict bent on vengeance 1420 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1423 | -9/Mines | Found Prototype Device 1460 | -9/Mines | Learned Materials stockpile data 1489 | -9/Mines | Build established: Hauler-Mutant 1632 | -9/Mines | Discovered new exit (range 5) 1674 | -9/Mines | Entered Materials 1674 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1678 | -8/Materials | Identified Exp. Sensor Array 1965 | -8/Materials | Build established: Hauler-Skirmisher 3690 | -8/Materials | Discovered new exit (range 10) 3704 | -8/Materials | Entered Factory 3704 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3828 | -7/Factory | Repaired Ion Engine 3985 | -7/Factory | Fabricated Antigrav System (x2) 4049 | -7/Factory | Identified exit to Garrison 5267 | -7/Factory | Discovered new exit (range 5) 5273 | -7/Factory | Entered another Factory area 5273 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5810 | -6/Factory | Allied Derelicts emerged from ambush trap array 6159 | -6/Factory | Discovered new exit (range 14) 6177 | -6/Factory | Entered another Factory area 6177 | -5/Factory | Accompanied by 2 allies 6177 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7542 | -5/Factory | Discovered new exit (range 9) 7559 | -5/Factory | Entered Upper Caves 7771 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7799 | -5/Upper Caves | Spotted B-75 Beast 7952 | -5/Upper Caves | Learned Factory terminal intel 8067 | -5/Upper Caves | Build established: Hauler-Mutant 8081 | -5/Upper Caves | Discovered new exit (range 12) 8096 | -5/Upper Caves | Entered another Upper Caves area 8108 | -5/Upper Caves | Discovered new exit (range 11) 8122 | -5/Upper Caves | Entered Factory 8122 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8123 | -4/Factory | Loaded intel: 19 terminal locations 8483 | -4/Factory | Build established: Hacker-Skirmisher 8763 | -4/Factory | Core integrity fell below 50% 8784 | -4/Factory | Lost 9 parts (2p1n2u4w) 8843 | -4/Factory | Lost 3 parts (1n1u1w) 8987 | -4/Factory | Core integrity fell below 20% 9006 | -4/Factory | System corruption reached 10% 9064 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- System corrupted: Energy discharge (-49). Imp. Heat Shielding destroyed. System corrupted: Hvy. Mace targeting data glitched. Destroyed Hpw. Shock Rifle. P-70 Sage system corrupted by crushing effect. Flexi-carbon Leg destroyed. System corrupted: Energy discharge (-56). P-70 Sage resets P-70 Sage, system corruption cleaned. P-70 Sage knocked back. Adv. Heat Sink destroyed. Flexi-carbon Leg destroyed. Lgt. Antimatter Reactor destroyed. Destroyed Imp. Target Analyzer. P-70 Sage system corrupted by crushing effect. System corrupted: Hvy. Mace targeting data glitched. Destroyed Antigrav System. P-70 Sage system corrupted by crushing effect. P-70 Sage resets P-70 Sage, system corruption cleaned. System corrupted: Hvy. Mace rejected. Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###################??????????????? | | ????????????????# #??????????????? | | ????????????????# ! #??????????????? | | ????????????????# #??????????????? | | ????????????????# = #??????????????? | | ????????????????# !=! #??????????????? | | ????????????????# !*!!! #??????????????? | | ????????????????# !!=*! #??????????????? | | ????????????????#######/#p####+####??????????????? | | ??????????????????????# !!! #???##############? | | ??????????????????????# ! #???# #? | | ??????????????????????# #???# #? | | ??????????????????????# " #???# "" "" #? | | ??????????????????????# """ #???# "" "" #? | | ??????????????????????# "" #???# """ """ #? | | ????????????########### / "" ##### """ """ #? | | ?????????? " # " """ #? | | ?????????? /@p !#| #? | | ?????????? !#| #? | | ?????????? % !%+% ! #? | | ??????????? *#%[ %= [= #? | | ???????????#+#############+### !# * =* % #? | | ????????????????# # #########/####? | | ????????????????# # ## # #???? | | ????????????????# """" """" # ## # #???? | | ????????????????# """" """" !# ## # #???? | | ????????????????# """" """" # ## # ##### | | ????????????????# """" """" # ## # = + | | ????????????????# # ## #=%[**# | | ????????????????# """" """" # ## # % # | | ????????????????# """" """? # ## # + | | ????????????????# """" ""?? # ## # # | | ????????????????# """" ""?? # ## # # | | ????????????????# # ## # + | | ????????????????############## ## # # | | ????????????????# # ## # # | | ????????????????# # #####+### # | | ????????????????# # | | ????????????????# # | | ????????????????# + | | ????????????????# # | | ????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 50 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Heat Shielding 100 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Antigrav System | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Leap Before You Look Librarian No Signal Power Corrupts Respectable Loadout Serviceable Loadout System Compromised Total Silence Challenges ------------ None Game ------ Seed MyomerSlugInterrupter Manual? 0 Play Time 01:19:28 Cumulative 5.4 hours Start 2021.12.01 @ 19:13:22 End 2021.12.01 @ 20:55:53 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 112x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 24c9bac5-de95-4c73-81ea-ca61ae93aa1e