Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 05:03:11 Player: BrainTooSmol Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (122) 610 Value Destroyed (4298) 4298 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 10948 Bonus ------- Follower Combat Kills 229 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -29 Cogmind --------- Core Integrity 0/850 Matter 158/300 Energy 412/510 System Corruption 30% Temperature Cool (0) Movement Treading (160) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Fission Core (fused) > --- PROPULSION (4) --- Improved Treads Medium Treads > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Compact Battery Enhanced Optical Array Transmission Jammer Hacking Suite > --- WEAPON (3) ------- EM Pulse Cannon EM Pulse Cannon Autogun > --- INVENTORY (5) ---- Experimental Sensor Array Recalibrator Heavy Laser EM Pulse Cannon Autogun Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Transmission Jammer Transmission Jammer Transmission Jammer Thermal Shield Hacking Suite > --- WEAPON ----------- Phase Cannon Phase Cannon Phase Cannon > --- INVENTORY -------- Light Fission Core Advanced Heat Sink Experimental Sensor Array Improved Light Armor Plating Heavy Laser [Rating: 68] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 5 | . . . . . 2 1 . . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 132 | 6 2 . 1 3 21 27 2 4 5 9 23 21 8 Power 10 | 1 . . . . 1 3 . . . 1 1 2 1 Engine 7 | 1 . . . . 1 3 . . . 1 1 . . Core 3 | . . . . . . . . . . . . 2 1 Reactor . | . . . . . . . . . . . . . . Propulsion 33 | 2 . . . . 3 8 . 1 . 2 10 4 3 Treads 16 | . . . . . 3 8 . 1 . 2 . . 2 Leg 4 | . . . . . . . . . . . 4 . . Wheel 7 | 2 . . . . . . . . . . 2 3 . Hover 5 | . . . . . . . . . . . 4 . 1 Flight 1 | . . . . . . . . . . . . 1 . Utility 48 | 1 2 . . 2 8 8 . 3 4 1 8 8 3 Device 21 | . 1 . . 1 5 . . . 2 . 6 5 1 Storage 5 | 1 1 . . 1 . . . . . . . . 2 Processor 8 | . . . . . 1 4 . 1 . . 1 1 . Hackware 2 | . . . . . . 1 . . . . 1 . . Protection 12 | . . . . . 2 3 . 2 2 1 . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 41 | 2 . . 1 1 9 8 2 . 1 5 4 7 1 Energy Gun 5 | 2 . . . . 3 . . . . . . . . Energy Cannon 11 | . . . . . 2 . . . . . 4 4 1 Ballistic Gun 4 | . . . . . 1 . . . . . . 3 . Ballistic Cannon 14 | . . . . 1 . 7 1 . 1 4 . . . Launcher 3 | . . . 1 . . . 1 . . 1 . . . Special Weapon 4 | . . . . . 3 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 2 . . 1 . . . . Corrupted Parts 6 | . . . . . 1 . . . . . 4 1 . System Corruption 30 | . . . . . 2 . . . . . 27 1 . Parts Lost 32 | . . . . . 1 4 . 2 . 10 2 11 2 Power 4 | . . . . . . 1 . . . 1 . 2 . Propulsion 8 | . . . . . . 1 . 1 . 4 . 1 1 Utility 13 | . . . . . 1 1 . 1 . 3 1 5 1 Weapon 7 | . . . . . . 1 . . . 2 1 3 . Highest Loss Streak 5 | . . . . . 1 2 . 2 . 4 2 5 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 100 100 99 95 99 100 100 97 97 49 77 92 Engine 7 | . 14 14 14 14 8 7 7 7 7 6 3 2 . Treads 20 | . . . . . 17 29 30 30 30 28 . . 9 Wheel 4 | . 28 28 28 28 6 . . . . . 1 12 6 Device 6 | . 8 14 14 9 17 . . . . . 8 22 24 Storage 7 | . 14 14 14 18 9 7 7 7 7 6 . . 6 Processor 9 | . . . . . 2 14 15 15 15 14 3 6 7 Hackware 4 | . . . . . . 6 7 7 7 6 5 6 6 Protection 4 | . . . . . 5 6 7 7 4 6 . 2 . Energy Gun 2 | . 28 28 21 14 4 . . . . . . . . Energy Cannon 4 | . . . . . 11 2 . . . . 11 13 6 Ballistic Cannon 14 | . . . . 13 8 20 22 23 23 22 . . . Naked Turns 19 | . . . . . . . . . . 10 9 . . Heaviest Build 76 | 14 50 50 51 71 63 73 71 73 76 76 42 50 37 Greatest Support 89 | 20 20 20 20 20 66 89 89 89 86 86 60 56 28 Greatest Overweight (x) 6 | 1 2 2 2 3 6 1 . . . 1 2 4 1 Average Overweight (x) . | . 1 2 2 2 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 17 | 7 16 20 20 20 20 20 20 20 20 19 5 5 5 Most Carried 20 | 2 4 7 9 16 20 20 20 20 20 20 5 5 5 Average Carried 15 | 1 3 5 8 13 17 18 19 19 19 18 4 4 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 2 4 7 9 16 20 19 20 20 20 5 5 5 5 Class Distribution -------------------- 36% | Scavenger-Skirmisher 32% | Gunner 13% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Skirmisher | -6/Factory Tank | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Matter Collected 3995 | 217 63 . . 48 334 1151 447 389 77 586 293 283 107 Remotely . | . . . . . . . . . . . . . . Salvage Created 3877 | 84 54 79 . 6 731 879 240 113 . 474 542 617 58 Parts 203 | 4 7 7 . . 50 44 14 4 . 13 19 36 5 Haulers Intercepted 8 | . . . . . 3 5 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . 13 9 3 12 . 38 . Prevented 3 | . . . . . . . . 2 . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Combat Hostiles Destroyed 95 | . 3 2 . . 15 17 9 4 . 18 8 17 2 Guns 14 | . 3 2 . . 4 . . . . . . 4 1 Cannons 68 | . . . . . 10 17 6 4 . 16 2 12 1 AOE 9 | . . . . . 1 . 3 . . 2 3 . . Classes Destroyed 14 | 1 1 1 . 1 5 3 1 . . . 1 . . Worker 4 | . . . . 1 2 1 . . . . . . . Builder 3 | . . . . . 1 1 . . . . 1 . . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 8 | . . . . . 3 5 . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . Watcher 7 | . . . . . 2 4 . . . . 1 . . Swarmer 31 | . 3 . . . 7 . 3 . . 4 . 12 2 Grunt 41 | . . 2 . . 3 8 4 3 . 11 6 4 . Brawler 2 | . . . . . 1 . . . . 1 . . . Duelist 2 | . . . . . . 1 . 1 . . . . . Sentry 7 | . . . . . 4 1 1 . . . . 1 . Hunter 4 | . . . . . . . 1 . . 2 1 . . Programmer 8 | . . . . . . 7 . . . . 1 . . Best Kill Streak 7 | 2 4 2 . 1 3 2 4 3 . 4 4 7 2 Combat Bots Only 7 | . 3 2 . . 3 2 4 3 . 4 3 7 2 Max Kills in Single Turn 4 | 1 1 1 . 1 3 2 3 1 . 2 4 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 3 . . 2 2 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Hostile Shots Fired 692 | . 7 5 . 1 39 94 53 30 . 180 98 169 16 Missed 201 | . 1 1 . . 10 21 23 5 . 54 37 48 1 Damage Taken 7666 | . 47 52 . 18 328 1121 418 385 . 2066 1190 1818 223 Core 1301 | . 8 . . . 38 64 64 63 . 203 636 181 44 Absorbed by Shields 68 | . . . . . . . . . . . . 68 . Ignored by Resistances 24 | . . . . . . . . . . . 16 8 . Regen/Repaired (Parts) 23 | . . . . . 23 . . . . . . . . Core Remaining (%) 83 | 100 . . . 96 93 . . . . 43 . . . Volleys Fired 237 | 11 5 3 . 2 47 65 13 11 . 36 8 32 4 Largest 3 | 2 2 2 . 2 3 3 3 3 . 3 3 3 3 Hottest 255 | 90 90 90 . 89 158 196 144 144 . 144 255 255 149 Shots Fired 600 | 22 10 6 . 4 99 178 35 35 1 108 20 69 13 Gun 80 | 22 10 6 . 2 19 . . . . . . 17 4 Cannon 492 | . . . . 2 61 174 32 35 1 106 20 52 9 Launcher 5 | . . . . . . . 3 . . 2 . . . Special 23 | . . . . . 19 4 . . . . . . . Kinetic 379 | . . . . 2 28 154 32 35 1 106 . 17 4 Thermal 134 | 11 5 3 . 2 38 4 . . . . 20 51 . Explosive 5 | . . . . . . . 3 . . 2 . . . Electromagnetic 82 | 11 5 3 . . 33 20 . . . . . 1 9 Robot Hit Streak 15 | 6 3 6 . 2 14 15 12 5 . 10 5 9 3 Robot Miss Streak 6 | 3 1 . . 2 2 3 1 2 . 3 1 6 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . 1 . Shots Hit Robots 347 | 14 5 5 . 2 47 111 23 22 . 63 13 36 6 Core Hits 174 | 3 3 3 . 1 26 40 12 6 . 36 18 23 3 Critical Kills 4 | . . . . . . . . . . 1 2 1 . Critical Parts Destroyed 3 | . . . . . . . . . . 3 . . . Critical Strikes 33 | . 1 . . 1 2 10 5 3 . 8 2 1 . Burn 3 | . 1 . . . 2 . . . . . . . . Meltdown 3 | . . . . . . . . . . . 2 1 . Destroy 4 | . . . . . . . . . . 4 . . . Blast 23 | . . . . 1 . 10 5 3 . 4 . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10827 | 181 60 62 . 31 1317 3218 794 516 . 2048 1416 1068 116 Guns 674 | 181 60 62 . 13 202 . . . . . . 124 32 Cannons 8450 | . . . . 18 808 3218 583 516 . 1668 649 906 84 Explosions 1662 | . . . . . 307 . 211 . . 380 764 . . Melee . | . . . . . . . . . . . . . . Ramming 41 | . . . . . . . . . . . 3 38 . Kinetic 6004 | . . . . 18 229 2834 583 516 . 1668 . 124 32 Thermal 2735 | 73 38 24 . 13 509 . . . . . 1172 906 . Explosive 591 | . . . . . . . 211 . . 380 . . . Electromagnetic 1456 | 108 22 38 . . 579 384 . . . . 241 . 84 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . 2 5 5 5 5 4 27 30 30 Average Corruption 8 | . . . . . 2 2 5 5 5 4 26 28 30 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 223 | . . . . . 28 51 15 20 4 . 14 53 38 Message Errors 49 | . . . . . 6 11 4 8 2 . 3 11 4 Matter Fused 48 | . . . . . 7 12 4 3 . . 2 14 6 Heat Flow Errors 21 | . . . . . . 4 1 3 . . 2 3 8 Energy Discharges 24 | . . . . . 4 7 . 1 1 . 3 5 3 Parts Rejected 3 | . . . . . . 1 . . . . . 2 . Parts Fused 7 | . . . . . 5 . . . . . 1 . 1 Data Loss (minor) 35 | . . . . . 4 9 2 2 . . 2 6 10 Data Loss (major) 10 | . . . . . 1 3 . . . . 1 4 1 Misfires 12 | . . . . . . 2 3 2 1 . . 2 2 Alerts 4 | . . . . . . 1 . 1 . . . . 2 Weapon Failures 10 | . . . . . 1 1 1 . . . . 6 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 360 | . . . . . 55 112 13 4 . 28 134 14 . Projectiles 260 | . . . . . 12 112 13 4 . 11 98 10 . Explosions 96 | . . . . . 43 . . . . 17 36 . . Melee 4 | . . . . . . . . . . . . 4 . Knockbacks 56 | . . . . . . 32 6 4 . 13 1 . . Impact 1 | . . . . . . . . . . . 1 . . Kinetic 51 | . . . . . . 30 5 4 . 12 . . . Secondary 4 | . . . . . . 2 1 . . 1 . . . Self-Inflicted Damage 97 | . . . . . . . . . . . 79 18 . Shots 2 | . . . . . . . . . . . 2 . . Rammed 5 | . . . . . . . . . . . . 5 . Targets Rammed 6 | . . . . . . . . . . . 1 5 . Kicked 1 | . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 324 | 150 170 111 . 36 162 301 218 306 . 324 211 198 226 Average Temperature 99 | 52 93 60 . 19 59 92 93 144 . 135 93 95 90 Received Heat Transfer 1962 | . . 30 . 9 90 333 162 243 . 636 225 234 . Effects 3 | . . . . . . . . 3 . . . . . Interference 2 | . . . . . . . . 2 . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Fried 11 | 2 . . . . 4 4 . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . Robots Melted 3 | . . . . . . . . . . . 2 1 . Combat Hostiles 3 | . . . . . . . . . . . 2 1 . Parts Melted 9 | . 1 . . . . . . . . . 5 3 . Heat Transferred 3782 | 222 185 74 . 37 990 . . . . . 1164 1110 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Peak Influence 297 | 15 80 147 . 73 261 297 . . . . 261 . . Initial 118 | . 9 31 . . 1 118 . . . . 18 . . Average 91 | 3 72 112 . 18 98 89 . . . . 174 . . Maximum Alert Level 1 | . . . . . 1 1 . . . . 1 . . Low Security (%) 88 | 100 100 100 . 100 87 93 . . . . 42 . . Level 1 11 | . . . . . 12 6 . . . . 57 . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . . 4 11 . . . 1 5 . . Investigation 9 | . 1 . . . 3 2 . . . . 3 . . Extermination 9 | . . . . . . 7 . . . . 2 . . Reinforcement 3 | . . . . . 1 2 . . . . . . . Assault 1 | . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Distress Signals 1 | . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 181 | . 3 2 . 2 29 36 8 6 . 42 17 32 4 Peak Tracking Total 16 | . 3 2 . 2 6 5 4 3 . 16 5 11 3 Tactical Retreats 17 | . . . . . 2 6 . . . 2 3 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Traps Triggered 6 | . 1 . . . 2 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 1 . 2 . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Machines Disabled 10 | . . . . . 1 5 . . . . 2 2 . Max in Single Turn 1 | . . . . . 1 1 . . . . 1 1 . Garrison Access 3 | . . . . . 1 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Machines Accessed 33 | . . . 1 1 10 13 . 1 . . 5 1 1 Terminals 20 | . . . . . 6 9 . . . . 3 1 1 Fabricators 3 | . . . . . . 1 . . . . 2 . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . . . Total Hacks 75 | . . . 1 1 21 33 . 1 . . 13 4 1 Successful 40 | . . . 1 1 13 15 . 1 . . 4 4 1 Failed 35 | . . . . . 8 18 . . . . 9 . . Catastrophic 7 | . . . . . 1 4 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . . . 1 . 5 4 . . . . . . . Terminals 48 | . . . . . 13 23 . . . . 7 4 1 Fabricators 8 | . . . . . . 2 . . . . 6 . . Repair Stations 3 | . . . . . 3 . . . . . . . . Recycling Units 4 | . . . . . 1 3 . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . Garrison Access 6 | . . . . . 1 5 . . . . . . . Terminal Hacks 21 | . . . 1 1 5 6 . 1 . . 2 4 1 Record 7 | . . . . . . 1 . . . . 1 4 1 Part Schematic 1 | . . . . . . 1 . . . . . . . Prototype ID Bank 2 | . . . . . . 1 . . . . 1 . . Open Door 2 | . . . . 1 . . . 1 . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . Recall Investigation 2 | . . . . . 2 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . 2 . . Network Status 1 | . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . . . . . 1 3 . . . . . . . Process 1 | . . . . . . 1 . . . . . . . Report Inventory 2 | . . . . . 1 1 . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 2 . . . . . . . Seal Access 3 | . . . . . 1 2 . . . . . . . Unauthorized Hacks 4 | . . . . . 1 3 . . . . . . . Terminals 4 | . . . . . 1 3 . . . . . . . Assimilate 2 | . . . . . 1 1 . . . . . . . Botnet 2 | . . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . . . . . 7 11 . . . . 5 1 . Full Trace Events 5 | . . . . . 1 1 . . . . 3 . . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 1 1 . . 15 . . . . Parts Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 464 | . . . . . . 464 . . . . . . . Retrieved Matter 534 | . . . . . . 534 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Total Allies 4 | . . 3 . . 1 . . . . . . . . Largest Group 3 | . . 3 3 3 3 1 . . . . . . . Highest-Rated Group 40 | . . 40 40 40 40 10 . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 10 . . . . . . . Total Orders 2 | . . . 1 . . . . . 1 . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . Ally Attacks 48 | . . 6 5 18 19 . . . . . . . . Total Damage 576 | . . 81 63 201 231 . . . . . . . . Kills 7 | . . 2 1 2 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 2 . . 2 1 2 1 . 2 . Drone Launches 1 | . . . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Turns Passed 17087 | 117 173 334 360 831 2702 4490 658 686 2473 1672 754 1013 824 Spaces Moved 9156 | 84 149 247 282 669 884 1576 397 405 1583 888 639 821 532 Core 424 | 3 . . . . . . . . . 21 400 . . Treads 5355 | . . . . . 527 1576 397 405 1583 867 . . . Legs 63 | . . . . . . . . . . . 63 . . Wheels 3222 | 81 149 247 282 669 357 . . . . . 88 817 532 Hover 88 | . . . . . . . . . . . 88 . . Flight 4 | . . . . . . . . . . . . 4 . Fastest Speed 48 | 50 80 110 110 110 110 148 148 148 151 50 48 100 100 Average Speed 133 | 79 102 110 110 113 145 158 148 150 151 161 71 102 109 Slowest Speed 365 | 100 110 110 110 125 320 240 148 151 151 250 260 365 115 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 27 53 68 100 60 38 54 55 86 81 13 87 54 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . . . . . 1 1 . . . . Known Exits Taken 3 | . . . . . 1 1 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 23 | . . 1 . 3 . . 1 9 3 3 . 2 1 Spaces Dug 20 | . . . . . 18 2 . . . . . . . Terrain Destroyed 191 | . . . . . 40 27 27 8 . 42 28 19 . Melee . | . . . . . . . . . . . . . . Projectile 105 | . . . . . 21 27 3 8 . 24 3 19 . AOE 86 | . . . . . 19 . 24 . . 18 25 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Total 13449 | 108 159 303 331 733 2180 3430 440 457 1666 1039 910 929 764 Wait 3770 | 6 1 49 48 49 1186 1722 28 30 69 102 225 40 215 Move 9139 | 83 148 246 281 668 883 1575 396 404 1578 887 638 820 532 Hop 2 | . . . . . . . . . 2 . . . . Pick Up 79 | 2 2 4 1 9 24 18 1 4 4 3 6 1 . Fast Attach 75 | 6 2 . . . 8 9 . 2 3 1 19 18 7 Attach 37 | . . . . 1 7 13 . 2 2 5 4 3 . Detach 7 | . . . . . . 3 . . 1 . . 3 . Swap 20 | . . . 1 2 6 5 2 . . 3 . . 1 Drop 77 | . 1 1 . 2 19 20 . 4 7 2 9 7 5 Fire 237 | 11 5 3 . 2 47 65 13 11 . 36 8 32 4 Melee . | . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . 5 . Kick 1 | . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 6) 291 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 316 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 448 | -10/Mines | Discovered new exit (range 12) 469 | -10/Mines | Learned location of 1 exit from Materials 470 | -10/Mines | Learned Materials terminal intel 572 | -10/Mines | Learned location of Storage (-8) 612 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 612 | -10/Mines | Discovered new exit (range 5) 625 | -10/Mines | Entered Exiles 625 | -10/Exiles | Accompanied by 3 allies 652 | -10/Exiles | Met 8R-AWN 671 | -10/Exiles | Met EX-HEX 711 | -10/Exiles | Met EX-BIN 727 | -10/Exiles | Aligned with FarCom system 728 | -10/Exiles | Given EX-Vault access code 753 | -10/Exiles | Opened EX-Vault 761 | -10/Exiles | Found YOLO Cannon 795 | -10/Exiles | Warned to stay clear of 0b10 Research branches 799 | -10/Exiles | Exiles lab attacked by MAIN.C 959 | -10/Exiles | Discovered new exit (range 11) 985 | -10/Exiles | Left Exiles lab with YOLO Cannon 985 | -10/Exiles | Entered Mines 985 | -9/Mines | Accompanied by 3 allies 1092 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1095 | -9/Mines | Found Prototype Device 1140 | -9/Mines | Learned location of 1 exit from Lower Caves 1245 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1409 | -9/Mines | Discovered new exit (range 11) 1478 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1586 | -9/Mines | Discovered new exit (range 9) 1673 | -9/Mines | Learned Materials terminal intel 1816 | -9/Mines | Entered Materials 1816 | -8/Materials | Accompanied by 3 allies 1816 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1817 | -8/Materials | Identified exit to Factory 1818 | -8/Materials | Loaded intel: 12 terminal locations 2002 | -8/Materials | Lost 3 allies 2123 | -8/Materials | Build established: Skirmisher 2208 | -8/Materials | Repaired Mni. Grenade Launcher 2463 | -8/Materials | Build established: Derelict-Skirmisher 3103 | -8/Materials | Build established: Scavenger-Skirmisher 4419 | -8/Materials | Discovered exit to Factory (range 15) 4518 | -8/Materials | Entered Factory 4518 | -7/Factory | Accompanied by 1 ally 4518 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8654 | -7/Factory | Discovered new exit (range 12) 8782 | -7/Factory | Build established: Skirmisher 9005 | -7/Factory | Identified exit to Lower Caves 9008 | -7/Factory | Entered Lower Caves 9009 | -7/Lower Caves | Encountered a Warlord checkpoint 9009 | -7/Lower Caves | Identified exit to Lower Caves 9143 | -7/Lower Caves | Learned Factory terminal intel 9313 | -7/Lower Caves | Build established: Gunner 9462 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9513 | -7/Lower Caves | Learned Factory stockpile data 9582 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9666 | -7/Lower Caves | Entered another Lower Caves area 9708 | -7/Lower Caves | Discovered new exit (range 6) 9841 | -7/Lower Caves | Learned location of Extension (-6) 10339 | -7/Lower Caves | Discovered new exit (range 7) 10352 | -7/Lower Caves | Entered Zion 10404 | -7/Zion | Given the Hacking Drone Bay 10404 | -7/Zion | Found Prototype Device 10406 | -7/Zion | Identified Hacking Drone Bay 10416 | -7/Zion | Learned Factory security intel 10448 | -7/Zion | Discovered new exit (range 9) 10545 | -7/Zion | System corruption cleaned by Quarantine Array 11037 | -7/Zion | Learned Factory stockpile data 11042 | -7/Zion | Learned location of Data Miner (-6) 11682 | -7/Zion | Given A8's code to call for help 11980 | -7/Zion | Rebuked by Imprinter 12825 | -7/Zion | Entered Proximity Caves 14241 | -6/Proximity Caves | Learned Factory non-interactive machine intel 14455 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14474 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14482 | -6/Proximity Caves | Core integrity fell below 50% 14487 | -6/Proximity Caves | Released all parts (8) 14493 | -6/Proximity Caves | Discovered new exit (range 8) 14497 | -6/Proximity Caves | Entered Factory 14497 | -6/Factory | Evolved 2 slots: Utility x2 14500 | -6/Factory | Loaded intel: 240 non-interactive machine locations 14501 | -6/Factory | Loaded intel: 27 terminal locations 14517 | -6/Factory | Lost 4 parts (1p1n2u) 14652 | -6/Factory | Core integrity fell below 50% 14750 | -6/Factory | Fabricated Arm. Huge Wheel? 15024 | -6/Factory | System corruption reached 10% 15245 | -6/Factory | Discovered new exit (range 6) 15251 | -6/Factory | Entered Lower Caves 15259 | -6/Lower Caves | Learned Factory emergency access door positions 15520 | -6/Lower Caves | Build established: Tank 15651 | -6/Lower Caves | Attracted the attention of an 0b10 base 15703 | -6/Lower Caves | Ambushed by wild Derelicts 15720 | -6/Lower Caves | Core integrity fell below 20% 15822 | -6/Lower Caves | Lost 4 parts (1p1u2w) 15825 | -6/Lower Caves | Destroyed 7 combat bots 15916 | -6/Lower Caves | Lost 5 parts (1p3u1w) 16053 | -6/Lower Caves | Discovered new exit (range 8) 16164 | -6/Lower Caves | Spotted B-75 Beast 16203 | -6/Lower Caves | System corruption reached 30% 16225 | -6/Lower Caves | Learned 12 Factory zone layouts 16264 | -6/Lower Caves | Entered another Lower Caves area 16265 | -6/Lower Caves | Encountered a Warlord checkpoint 16459 | -6/Lower Caves | Discovered new exit (range 13) 16938 | -6/Lower Caves | Build established: Scavenger-Skirmisher 17088 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16738_ System corrupted: FCS attempts to trigger EM Pulse Cannon. 16738_ System corrupted: EM Pulse Cannon misfires. 16756_ System corrupted: Matter fused (-7). 16771_ System corrupted: Heat flow error (+250). 16799_ System corrupted: Matter fused (-9). 16816_ System corrupted: Substantial component data lost. 16841_ System corrupted: Heat flow error (+116). 16864_ System corrupted: Component data lost. 16904_ System corrupted: Matter fused (-7). 16938_ System corrupted: Component data lost. 16955_ GAX/YG|LVZ KRISU#IED 16993_ System corrupted: Component data lost. 17051_ System corrupted: Heat flow error (+234). 17073_ System corrupted: Heat flow error (+109). 17079_ System corrupted: EM Pulse Cannon failed to cycle. 17081_ Com. Battery destroyed. 17082_ S-27 Virus destroyed. 17084_ Arm. Huge Wheel destroyed. 17085_ S-27 Virus destroyed. 17087_ Corrupted Autogun self-destruct mechanism malfunctions. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????#@##?????????????????????? | | ????????????????????????# ##????????????????????? | | ????????????????????????# ##???###?????????????? | | ????????????????????##### ##### ##??##########? | | ????????????????????# ## #?## #? | | ????????????????????# ### #? | | ????????????????????## #?? | | ?????????????????????## ### ##?? | | ??????????????????????## #?### ##??? | | ???????????????????????# ##??# ##???? | | ???????????????????????#%* #?## #????? | | ??????????????????????##s[ ## ### #????? | | ?????????????????????##[%*### ####????? | | ?????????????????????# ## ##???????? | | ????????????????????## ## ##????????? | | ????????????????????# s### ######?????? | | ????????????????????## #### ## ### #?????? | | ????????????????????## ############ ##????? | | ????????????????????# #?###### ###??? | | ????????????????????# #?# #?# ###? | | ????????????????????# ### #### #? | | ????????????????????# ## #? | | ????????????????????# ## | | ????????????????????## ######## #### | | ?????????????????????## = #??????## #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 135 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Armor Coverage 375 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Med. Reflective Plating | -7/Factory | Hacked Bore Cannon | -7/Zion | Archive Point Defense System | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Recalibrator | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Arm. Huge Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Robot Respite Challenges ------------ None Game ------ Seed ShadingBeamMantle Manual? 0 Play Time 02:31:19 Cumulative 16.9 hours Start 2024.04.03 @ 02:23:02 End 2024.04.03 @ 05:03:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d64bced-586a-498f-9de7-08676ecc3b82