Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.25 @ 12:27:07 Player: ChromeKnight Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (60) 300 Value Destroyed (2754) 2754 Prototype IDs (14) 280 Alien Tech Used (4) 800 Bonus (12640) 12640 TOTAL SCORE: 25074 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 390 Entered Garrisons 200 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 1000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 95/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Experimental Optical Array Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced System Shield Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Impulse Thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Experimental Phase Shifter Centrium Light Armor Plating Centrium Light Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Particle Reactor Advanced System Shield Plasma Lance Plasma Lance [Rating: 174] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Diametric Drive Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion I Flight Unit Improved Diametric Drive Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Chainsword Energy Gun Backup Laser III Energy Cannon Warp Cannon Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Slots Evolved 18 | . . . 2 2 2 . . 4 . . . . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . 1 . . 1 . . . Utility 13 | . . . 1 2 1 . . 4 . . . . . . . 1 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 168 | 6 13 1 3 14 4 3 . 3 1 5 8 4 5 5 7 19 52 4 11 Power 14 | 1 2 . . 1 . . . . . . . . . 1 . 2 3 1 3 Engine 3 | 1 1 . . 1 . . . . . . . . . . . . . . . Core 2 | . 1 . . . . . . . . . . . . . . 1 . . . Reactor 9 | . . . . . . . . . . . . . . 1 . 1 3 1 3 Propulsion 44 | 2 7 . 1 4 1 3 . 1 . . 2 . 2 . . 3 15 . 3 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 11 | 2 5 . . . . . . . . . . . . . . . 4 . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . Hover 3 | . 2 . 1 . . . . . . . . . . . . . . . . Flight 29 | . . . . 3 1 3 . 1 . . 2 . 2 . . 3 11 . 3 Utility 71 | 1 1 . 2 6 1 . . 2 1 2 4 1 3 1 3 13 25 3 2 Device 14 | . 1 . 1 2 . . . 1 . . 3 . 1 . 1 1 2 1 . Storage 2 | 1 . . . 1 . . . . . . . . . . . . . . . Processor 20 | . . . 1 . . . . . 1 1 . . 1 1 . 4 9 1 1 Hackware 11 | . . . . 1 . . . 1 . . . . . . 1 1 7 . . Protection 24 | . . . . 2 1 . . . . 1 1 1 1 . 1 7 7 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 3 1 . 3 2 . . . . 3 2 3 . 3 4 1 9 . 3 Energy Gun 3 | . 2 . . . . . . . . . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . 2 1 . . . . Special Weapon 3 | . . . . . . . . . . 1 . 1 . . 1 . . . . Impact Weapon 4 | . . 1 . . 1 . . . . 1 1 . . . . . . . . Slashing Weapon 8 | . . . . 3 1 . . . . 1 . . . . . . 2 . 1 Piercing Weapon 14 | . . . . . . . . . . . 1 1 . 1 1 1 7 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . 1 . . . 1 4 . . . 5 . 4 . . Parts Lost 47 | . 4 . . . . . . . . . . . . 1 2 . 17 . 23 Power 6 | . 1 . . . . . . . . . . . . 1 . . 1 . 3 Propulsion 13 | . 1 . . . . . . . . . . . . . . . 6 . 6 Utility 21 | . . . . . . . . . . . . . . . 2 . 9 . 10 Weapon 7 | . 2 . . . . . . . . . . . . . . . 1 . 4 Highest Loss Streak 23 | . 4 . . . . . . . . . . . . 1 2 . 17 . 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 90 86 88 89 99 100 100 80 87 88 91 91 88 88 76 80 76 88 80 Engine 4 | . 9 14 11 9 7 7 7 5 5 5 5 5 5 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 5 8 6 7 8 Leg 2 | . 24 . . . . . . . . . . . . . . . . . . Hover 1 | . 2 28 33 9 . . . . . . . . . . . . . . . Flight 14 | . . . . 1 30 30 30 17 17 17 17 17 20 21 20 18 16 19 16 Device 6 | . 9 14 11 8 7 7 7 9 11 9 4 5 5 5 6 4 2 7 5 Storage 5 | . 14 14 11 9 7 7 7 5 5 5 5 5 5 5 5 4 1 . . Processor 12 | . . . 11 9 7 7 7 5 10 11 17 17 15 15 10 12 14 15 17 Hackware 11 | . . . . 9 7 7 7 11 11 11 11 11 10 10 11 18 20 23 20 Protection 10 | . . . . 9 15 15 15 11 11 12 17 17 14 15 10 9 6 11 6 Energy Gun 1 | . 4 1 . . . . . . . . . 2 5 4 . . . . . Ballistic Gun 1 | . 22 1 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 12 11 . 6 7 7 5 5 5 2 . . . . . . . . Slashing Weapon 3 | . . . . 16 7 7 7 5 5 5 2 . . . . . 1 3 2 Piercing Weapon 2 | . . . . . . . . . . . 2 2 5 5 4 4 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 42 | 12 15 11 11 20 21 21 21 22 22 25 25 25 25 41 35 42 42 38 38 Greatest Support 88 | 20 20 12 18 28 24 24 24 25 25 25 27 27 34 34 34 44 88 44 44 Greatest Overweight (x) 3 | 1 1 . . 2 . . . . . . . . . 1 1 . 3 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 5 5 Most Carried 8 | 1 8 8 7 8 7 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Carried 7 | . 6 7 5 7 5 7 8 7 8 7 7 7 7 7 7 7 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 1 8 8 6 8 6 8 8 8 8 8 8 8 8 8 8 7 5 5 1 Class Distribution -------------------- 59% | Hacker-Sprinter 18% | Mutant 8% | Wizard-Sprinter 3% | Wizard-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -7/Recycling Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -4/Lab Hacker-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Scout | -1/Access Wizard-Scout | -1/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Matter Collected 1971 | 266 383 25 30 110 . 70 30 . . 60 104 25 141 30 246 40 352 15 44 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2860 | 57 398 22 119 443 . 30 . . . 49 . 27 164 533 77 156 505 116 164 Parts 145 | 3 15 . 1 25 . 4 . . . 2 . 5 6 26 3 15 21 1 18 Haulers Intercepted 5 | . . . . 3 . . . . . . . . 1 . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 1 . 6 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Combat Hostiles Destroyed 37 | . 8 . 1 4 . . . . . 1 . 1 . 8 2 2 7 . 3 Melee 27 | . . . . 4 . . . . . 1 . 1 . 8 1 2 7 . 3 Guns 8 | . 8 . . . . . . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . . . 1 . . . . Classes Destroyed 15 | 1 3 . . 3 . 1 . . . 1 . 2 . 2 . . 2 . . Builder 3 | . 1 1 . 1 . . . . . . . . . . . . . . . Hauler 5 | . . . . 3 . . . . . . . . 1 . . . . 1 . Recycler 2 | 1 . . 1 . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . Mechanic 2 | . 1 . . . . . . . . . . . . 1 . . . . . Operator 3 | . . . . . . 1 . . . . . . . 1 . 1 . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . Watcher 7 | . . . . 2 . . . . . . . . 2 . . 1 2 . . Swarmer 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 16 | . 8 . 1 3 . . . . . . . . . . 2 . 2 . . Sentry 5 | . . . . 1 . . . . . . . . . 3 . . 1 . . Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . Hunter 1 | . . . . . . . . . . . . . . 1 . . . . . Programmer 9 | . . . . . . . . . . 1 . . . 3 . 2 1 . 2 Tracker 2 | . . . . . . . . . . . . . . . . . 2 . . Striker 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 4 | 1 4 1 1 3 . 1 . . . 1 . 1 2 3 1 2 2 1 2 Combat Bots Only 4 | . 4 . 1 3 . . . . . 1 . 1 . 3 1 1 2 . 2 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 . . . 1 . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 . . . . Melee 1 | . . . . 1 . . . . . 1 . 1 . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Damage Taken 8627 | . 681 . 14 71 13 . . . 31 61 36 131 245 334 419 347 2753 205 3286 Core 3302 | . 111 . . 15 . . . . . . . 12 54 90 105 91 1215 . 1609 Absorbed by Shields 190 | . . . . . . . . . . . . . . . . . . . 190 Redirected to Shielding 332 | . . . . 8 8 . . . 20 26 23 58 33 79 49 . 28 . . Regen/Repaired (Parts) 89 | . . . . . . . . . . . . . 89 . . . . . . Core Remaining (%) 80 | 100 . 55 100 97 . . 100 . . . . 98 . . 78 84 16 . . Volleys Fired 95 | 1 71 . . . . . . . . . . 14 1 5 3 . . . . Largest 2 | 2 2 . . . . . . . . . . 1 1 1 1 . . . . Hottest 85 | 40 85 . . . . . . . . . . . 40 49 49 . . . . Shots Fired 148 | 2 123 . . . . . . . . . . 14 1 5 3 . . . . Gun 126 | 2 123 . . . . . . . . . . . 1 . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . . . . . . . . 5 3 . . . . Special 14 | . . . . . . . . . . . . 14 . . . . . . . Kinetic 115 | 2 113 . . . . . . . . . . . . . . . . . . Thermal 11 | . 10 . . . . . . . . . . . 1 . . . . . . Explosive 8 | . . . . . . . . . . . . . . 5 3 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 6 | 2 6 . . . . . . . . . . . . 2 . . . . . Robot Miss Streak 3 | . 3 . . . . . . . . . . . . . 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 183 | 2 78 2 2 21 . 1 . . . 6 . 2 3 19 1 8 30 3 5 Core Hits 87 | 2 25 . . 9 . 1 . . . . . 1 2 14 14 3 12 1 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . Critical Strikes 19 | . 1 . 1 2 . . . . . 1 . . 1 3 . 2 5 2 1 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . Smash 2 | . . . 1 . . . . . . 1 . . . . . . . . . Sever 5 | . . . . 2 . . . . . . . . . . . . 1 2 . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 Sunder 10 | . . . . . . . . . . . . . 1 3 . 2 4 . . Melee Attacks 211 | . . 2 4 40 . 4 . . . 22 1 4 7 39 8 17 50 3 10 Impact 13 | . . 2 4 . . 1 . . . 6 . . . . . . . . . Slashing 84 | . . . . 40 . 3 . . . 16 . . . . . . 17 3 5 Piercing 14 | . . . . . . . . . . . . . . . . . 9 . 5 Entropic 100 | . . . . . . . . . . . 1 4 7 39 8 17 24 . . Sneak Attacks 18 | . . 1 1 7 . 1 . . . . . 1 1 2 . . 3 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 7 | . . . . 4 . . . . . 3 . . . . . . . . . Damage Inflicted 9660 | 28 900 164 122 989 . 87 . . . 270 . 247 412 2101 825 784 2266 214 251 Guns 928 | 28 900 . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 1187 | . . . . . . . . . . . . . . 440 747 . . . . Melee 7542 | . . 164 122 989 . 87 . . . 270 . 247 411 1661 78 784 2266 214 249 Ramming 3 | . . . . . . . . . . . . . 1 . . . . . 2 Kinetic 866 | 28 838 . . . . . . . . . . . . . . . . . . Thermal 62 | . 62 . . . . . . . . . . . . . . . . . . Explosive 1187 | . . . . . . . . . . . . . . 440 747 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 423 | . . 164 122 . . . . . . 137 . . . . . . . . . Slashing 1790 | . . . . 989 . 87 . . . 133 . . . . . . 201 214 166 Piercing 432 | . . . . . . . . . . . . . . . . . 349 . 83 Entropic 4897 | . . . . . . . . . . . . 247 411 1661 78 784 1716 . . Highest Corruption 6 | . . . . . . 1 1 . . . . . . 2 3 1 6 . 2 Average Corruption 3 | . . . . . . 1 1 . . . . . . 1 2 1 4 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . Effects 26 | . . . . . . . . . . . . . . 5 1 1 19 . . Message Errors 3 | . . . . . . . . . . . . . . . . . 3 . . Matter Fused 7 | . . . . . . . . . . . . . . 2 . 1 4 . . Heat Flow Errors 4 | . . . . . . . . . . . . . . 2 . . 2 . . Energy Discharges 4 | . . . . . . . . . . . . . . . 1 . 3 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . . . . . . . . 1 . . 4 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1174 | . . 93 82 118 . . . . . 83 . 63 64 196 74 157 244 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 1174 | . . 93 82 118 . . . . . 83 . 63 64 196 74 157 244 . . Knockbacks 4 | . . 1 3 . . . . . . . . . . . . . . . . Impact 3 | . . 1 2 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 147 | . . . . . . . . . . . . . . . 146 . . . 1 Shots 2 | . . . . . . . . . . . . . . . 2 . . . . Rammed 2 | . . . . . . . . . . . . . 1 . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . . . 1 . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 327 | . 134 . . . 5 . . . . . . . 24 225 41 . 313 101 327 Average Temperature 85 | . 44 . . . 5 . . . . . . . 10 76 15 . 82 32 173 Received Heat Transfer 690 | . 405 . . 27 9 . . . 12 . . . 18 36 57 . 81 . 45 Effects 3 | . . . . . . . . . . . . . . 2 . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . 2 . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . 3 3 . . . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 148 | . 148 . . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Peak Influence 494 | 5 213 11 74 130 44 39 15 6 . . . . 460 494 . 299 490 64 254 Initial 328 | . 3 6 3 31 44 19 15 6 . . . . 328 225 . . 168 18 51 Average 159 | 2 65 7 24 68 44 28 15 6 . . . . 353 285 . 161 177 32 142 Maximum Alert Level 2 | . 1 . . . . . . . . . . . 2 2 . 1 2 . 1 Low Security (%) 63 | 100 92 100 100 100 100 100 100 100 . . . . . 15 . 57 65 100 81 Level 1 31 | . 7 . . . . . . . . . . . 89 78 . 42 22 . 18 Level 2 4 | . . . . . . . . . . . . . 10 5 . . 12 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 1 1 1 . . . 1 . . . . . 6 . 1 7 2 . Investigation 6 | . 1 1 . . . . . 1 . . . . . 2 . . 1 . . Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . Reinforcement 9 | . 1 . 1 1 . . . . . . . . . 3 . . 1 2 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . 1 5 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Distress Signals 24 | . 2 . 1 1 . . . . . . . 1 . 4 . 1 13 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 13 2 5 9 3 . . . 1 1 11 8 15 24 9 18 54 17 45 Peak Tracking Total 39 | . 8 2 4 4 3 . . . 1 1 9 5 10 10 8 6 13 20 39 Tactical Retreats 24 | . 1 . . . . . . . 1 . 1 2 3 4 . 3 6 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Traps Triggered 8 | . 1 . . . 1 1 . . . . . . . 1 . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 1 4 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Machines Disabled 10 | . . . . . . 1 . . . 1 . . 1 1 6 . . . . Max in Single Turn 2 | . . . . . . 1 . . . 1 . . 1 1 2 . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Machines Accessed 28 | . 1 1 1 1 . 1 . 1 . 1 4 . 1 7 1 3 3 2 . Terminals 13 | . 1 . . 1 . 1 . . . . . . . 6 . 2 1 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . 1 2 1 . Total Hacks 92 | . 3 1 3 4 . 2 . 3 . 1 10 . 2 26 19 6 5 7 . Successful 52 | . . 1 2 1 . . . 1 . 1 10 . 2 5 19 4 2 4 . Failed 40 | . 3 . 1 3 . 2 . 2 . . . . . 21 . 2 3 3 . Catastrophic 9 | . 2 . . . . . . . . . . . . 5 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 31 | . 3 . . 4 . 4 . . . 1 . . . 11 . 4 2 2 . Terminals 44 | . 3 . . 4 . 2 . . . . . . . 24 . 5 2 4 . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . 2 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . 1 3 3 . Terminal Hacks 39 | . . 1 . . . . . . . 1 10 . . 4 19 2 . 2 . Record 27 | . . . . . . . . . . . 8 . . . 19 . . . . Part Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 2 . 1 . 1 . Open Door 4 | . . 1 . . . . . . . 1 2 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . . . . . . . 1 . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . 1 2 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . . . . . . . . . . . . 1 2 . . Unauthorized Hacks 4 | . . . . 1 . . . . . . . . . 1 . 1 . 1 . Terminals 4 | . . . . 1 . . . . . . . . . 1 . 1 . 1 . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . 1 . Operators 2 | . . . . . . . . . . . . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . . 1 . 1 . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 17 | . 1 . 1 1 . 1 . 1 . . . . . 6 . 2 2 2 . Full Trace Events 4 | . . . 1 . . . . 1 . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . Time 38 | . . . . . . . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Total Allies 52 | . . . . 1 . . . . . . . . . 10 . . 41 . . Largest Group 15 | . . . . 1 . . . . . . . . . 10 8 . 15 . . Highest-Rated Group 481 | . . . . 10 . . . . . . . . . 481 374 . 210 . . Highest-Rated Ally 58 | . . . . 10 . . . . . . . . . 58 58 . 15 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 147 | . . . . . . . . . . . . . . 11 . . 136 . . Total Damage 2671 | . . . . . . . . . . . . . . 311 . . 2360 . . Kills 6 | . . . . . . . . . . . . . . 1 . . 5 . . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . 5 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Robot Analysis Total 4 | . . . . . . . . . . . . . . 2 . 1 . 1 . Derelict Logs Recovered 4 | . . . . . . . . . 1 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Turns Passed 6951 | 56 550 84 111 601 104 67 50 95 540 753 281 719 288 992 81 273 1016 76 214 Spaces Moved 8973 | 41 271 90 120 499 312 155 178 246 496 580 881 743 487 824 118 743 1728 167 294 Core 52 | 9 . . . . . . . . . . . . . . . . 36 . 7 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 295 | 32 210 . . . . . . . . . . . . . . . 53 . . Wheels 427 | . . . . 427 . . . . . . . . . . . . . . . Hover 284 | . 61 90 120 13 . . . . . . . . . . . . . . . Flight 7915 | . . . . 59 312 155 178 246 496 580 881 743 487 824 118 743 1639 167 287 Fastest Speed 25 | 50 76 76 72 34 31 28 28 28 30 30 27 27 27 27 27 26 25 29 27 Average Speed 36 | 105 110 76 72 91 31 30 28 29 30 30 29 27 27 30 28 26 30 29 28 Slowest Speed 200 | 120 160 76 72 200 31 31 28 30 30 30 30 27 27 120 102 27 200 29 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . 2 . . . . . 6 . 3 . 1 . 11 4 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 37 | 3 32 18 16 31 7 30 55 7 60 67 88 66 14 50 96 21 31 7 50 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 16 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . 3 1 . 1 . . . . . . . Spaces Dug 131 | . . . 1 7 . . . . . 12 1 . 3 82 . 7 16 . 2 Terrain Destroyed 180 | . . . 1 7 . . . . . 12 1 . 3 96 35 7 16 . 2 Melee 67 | . . . 1 7 . . . . . 12 1 . 3 18 . 7 16 . 2 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 113 | . . . . . . . . . . . . . . 78 35 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Total 12192 | 48 406 103 136 597 316 171 177 267 885 1132 901 1229 632 1525 152 803 2132 184 396 Wait 2569 | . 26 3 8 20 2 2 . 12 389 526 . 461 129 641 5 5 256 8 76 Move 8896 | 40 270 89 119 498 307 154 177 245 495 579 871 742 483 823 115 742 1707 160 280 Hop 22 | . . . . . 2 . . . . . 3 . 1 . 1 . 9 2 4 Pick Up 81 | 1 14 3 1 15 1 4 . 3 . . 5 . 2 2 3 6 16 3 2 Fast Attach 105 | 6 6 1 . 4 . 2 . 2 1 5 6 2 3 2 7 12 38 2 6 Attach 45 | . 3 . 3 4 3 . . 1 . . . 1 . 2 3 5 13 2 5 Detach 15 | . . . . 1 . . . . . 1 . 1 . 2 1 1 7 1 . Swap 25 | . 4 . . 6 1 1 . . . . 2 1 2 1 . 3 4 . . Drop 129 | . 12 5 1 18 . 5 . 4 . 5 13 3 4 4 6 12 31 3 3 Fire 95 | 1 71 . . . . . . . . . . 14 1 5 3 . . . . Melee 195 | . . 2 4 31 . 3 . . . 16 1 4 7 39 8 17 50 3 10 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . 9 Rewire 5 | . . . . . . . . . . . . . . 4 . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access -1/Garrison (discovered 2 exits: *Acc x2) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 417 | -10/Materials | Lost 4 parts (1p1n2w) 585 | -10/Materials | Discovered new exit (range 7) 607 | -10/Materials | Entered Mines 612 | -10/Mines | Met a Derelict shopkeep closing up shop 641 | -10/Mines | Discovered new exit (range 7) 691 | -10/Mines | Entered Materials 691 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 791 | -9/Materials | Discovered new exit (range 5) 797 | -9/Materials | Identified exit to Materials 802 | -9/Materials | Entered another Materials area 802 | -8/Materials | Evolved 2 slots: Utility x2 1401 | -8/Materials | Discovered new exit (range 4) 1403 | -8/Materials | Identified exit to Factory 1403 | -8/Materials | Entered Factory 1403 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1439 | -7/Factory | Discovered new exit (range 8) 1507 | -7/Factory | Identified exit to Storage 1507 | -7/Factory | Entered Storage 1524 | -7/Storage | Learned location of Armory (-4) 1570 | -7/Storage | Used back door to open Recycling access 1570 | -7/Storage | Discovered new exit (range 4) 1574 | -7/Storage | Identified exit to Recycling 1574 | -7/Storage | Entered Recycling 1611 | -7/Recycling | Discovered new exit (range 9) 1623 | -7/Recycling | Identified exit to Factory 1624 | -7/Recycling | Entered Factory 1624 | -5/Factory | Evolved 4 slots: Utility x4 1680 | -5/Factory | Discovered new exit (range 3) 1681 | -5/Factory | Identified exit to Upper Caves 1719 | -5/Factory | Entered Upper Caves 1725 | -5/Upper Caves | Encountered a Warlord checkpoint 1741 | -5/Upper Caves | Spotted B-75 Beast 1861 | -5/Upper Caves | Learned 4 Factory zone layouts 1937 | -5/Upper Caves | Build established: Hacker-Sprinter 2253 | -5/Upper Caves | Discovered new exit (range 14) 2258 | -5/Upper Caves | Identified exit to Upper Caves 2259 | -5/Upper Caves | Entered another Upper Caves area 2356 | -5/Upper Caves | Discovered new exit (range 11) 2359 | -5/Upper Caves | Identified exit to Factory 2900 | -5/Upper Caves | Learned Factory stockpile data 2972 | -5/Upper Caves | Learned location of 2 exits from Factory 2995 | -5/Upper Caves | Discovered new exit (range 7) 2997 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 3002 | -5/Upper Caves | Found Prototype Special Weapon 3002 | -5/Upper Caves | Identified Molecular Deconstructor 3012 | -5/Upper Caves | Identified exit to Warlord 3012 | -5/Upper Caves | Entered Warlord 3103 | -5/Warlord | Met Warlord 3124 | -5/Warlord | Warlord's base attacked by MAIN.C 3164 | -5/Warlord | Found Prototype Piercing Weapon 3164 | -5/Warlord | Identified Vortex Lance 3170 | -5/Warlord | Found Vortex Lance 3171 | -5/Warlord | Found Vortex Lance 3215 | -5/Warlord | Found Prototype Device 3215 | -5/Warlord | Identified Exp. Phase Shifter 3277 | -5/Warlord | Opened side exit 3291 | -5/Warlord | Discovered new exit (range 9) 3293 | -5/Warlord | Identified exit to Proximity Caves 3293 | -5/Warlord | Entered Proximity Caves 3296 | -4/Proximity Caves | Spotter reported a threat 3322 | -4/Proximity Caves | Learned Research emergency access door positions 3439 | -4/Proximity Caves | Spotter reported a threat 3597 | -4/Proximity Caves | Spotted B-86 Titan 3997 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4007 | -4/Proximity Caves | Discovered exit to Factory (range 8) 4012 | -4/Proximity Caves | Entered Factory 4012 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4013 | -4/Factory | Identified exit to Upper Caves 4013 | -4/Factory | Identified exit to Armory 4146 | -4/Factory | Repaired Imp. Weapon Shielding 4163 | -4/Factory | Spotted B-86 Titan 4300 | -4/Factory | Entered Armory 5187 | -4/Armory | Spotted B-86 Titan 5261 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 5280 | -4/Armory | Discovered new exit (range 8) 5290 | -4/Armory | Discovered new exit (range 5) 5292 | -4/Armory | Identified exit to Lab 5292 | -4/Armory | Entered Lab 5292 | -4/Lab | Accompanied by 8 allies 5292 | -4/Lab | Discovered new exit (range 9) 5294 | -4/Lab | Identified exit to Research 5296 | -4/Lab | Detected for breach 5297 | -4/Lab | Gained access to the hidden lab's interior 5302 | -4/Lab | Confronted by A5 5307 | -4/Lab | Disabled Active System Cloaker 5311 | -4/Lab | Found Alien Artifact 5311 | -4/Lab | Identified Core Reset Matrix 5311 | -4/Lab | Used Core Reset Matrix 5315 | -4/Lab | Sensed 3 artifacts in vicinity 5319 | -4/Lab | Found Transdimensional Reconstructor 5325 | -4/Lab | Found Integrated Mediator 5325 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 5339 | -4/Lab | Found Core Expander 5339 | -4/Lab | Installed Core Expander, added new Power slot 5347 | -4/Lab | Found Prototype Hackware 5347 | -4/Lab | Identified Deep Network Scanner 5350 | -4/Lab | Found Prototype Protection 5350 | -4/Lab | Identified Exp. Powered Armor 5355 | -4/Lab | Found Prototype Energy Cannon 5355 | -4/Lab | Identified Warp Cannon 5361 | -4/Lab | Unable to decrypt terminal 5364 | -4/Lab | Found Prototype Special Weapon 5364 | -4/Lab | Identified Gui. Remote Datajack 5371 | -4/Lab | Discovered exit to Research (range 8) 5373 | -4/Lab | Entered Research 5373 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5470 | -3/Research | Identified exit to Research 5473 | -3/Research | Spotted B-86 Titan 5599 | -3/Research | Intercept squad dispatched 5622 | -3/Research | Warped through subspace 5646 | -3/Research | Entered another Research area 5646 | -2/Research | Warlord forces began assault on 0b10 5646 | -2/Research | Evolved 2 slots: Utility x2 5756 | -2/Research | Research machine network offline 5976 | -2/Research | Spotted Striker 5984 | -2/Research | Spotted Tracker 5985 | -2/Research | Spotted Tracker 6009 | -2/Research | Destroyed Tracker 6015 | -2/Research | Destroyed Tracker 6020 | -2/Research | Core integrity fell below 50% 6025 | -2/Research | Spotted Combat Programmer 6036 | -2/Research | Spotted Combat Programmer 6040 | -2/Research | Emitted hypermatrix ping 6045 | -2/Research | Assembled emerged from beneath the floor 6061 | -2/Research | Assembled emerged from beneath the floor 6070 | -2/Research | Lost 17 parts (1p6n9u1w) 6103 | -2/Research | Found Prototype Processor 6103 | -2/Research | Identified Exp. Signal Interpreter 6116 | -2/Research | Core integrity fell below 20% 6125 | -2/Research | Assembled emerged from beneath the floor 6167 | -2/Research | Met up with Warlord 6182 | -2/Research | Discovered new exit (range 14) 6201 | -2/Research | Identified exit to Access 6216 | -2/Research | Borebot progress halted 6279 | -2/Research | Assembled emerged from beneath the floor 6290 | -2/Research | Assembled emerged from beneath the floor 6378 | -2/Research | Spotted Striker 6467 | -2/Research | Assembled emerged from beneath the floor 6468 | -2/Research | Spotted Executioner 6498 | -2/Research | Borebot progress halted 6521 | -2/Research | Spotted Striker 6525 | -2/Research | Rewired Executioner 6543 | -2/Research | Destroyed Striker 6582 | -2/Research | Borebot progress halted 6614 | -2/Research | Build established: Wizard-Sprinter 6646 | -2/Research | Warlord invited to help at Command 6654 | -2/Research | Spotted Executioner 6655 | -2/Research | Spotted Executioner 6662 | -2/Research | Entered Access 6662 | -1/Access | Evolved 2 slots: Utility x2 6737 | -1/Access | Identified exit to Garrison 6738 | -1/Access | Entered Garrison 6834 | -1/Garrison | Triggered checkpoint 6863 | -1/Garrison | Spotted B-99 Colossus 6864 | -1/Garrison | Triggered checkpoint 6875 | -1/Garrison | Discovered new exit (range 20) 6880 | -1/Garrison | Identified exit to Access 6880 | -1/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6908 | -1/Garrison | Triggered checkpoint 6931 | -1/Garrison | Triggered checkpoint 6932 | -1/Garrison | Discovered exit to Access (range 15) 6932 | -1/Garrison | Triggered checkpoint 6938 | -1/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6946 | -1/Garrison | Core integrity fell below 50% 6950 | -1/Garrison | Core integrity fell below 20% 6952 | -1/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06944_ Plasma Lance destroyed. 06945_ P-80 Master resets S-43 Plague, system corruption cleaned. 06946_ Cesium-ion Thruster destroyed. 06946_ Slammed into S-43 Plague. 06947_ Penetrated by Slug. 06947_ S-43 Plague destroyed. 06947_ Penetrated by Slug. 06948_ Acquired 4 matter. 06948_ Penetrated by Slug. 06948_ P-80 Master resets S-43 Plague, system corruption cleaned. 06949_ Adv. Melee Analysis Suite destroyed. 06951_ S-43 Plague suffers critical hit (Impale). 06951_ S-43 Plague destroyed. 06951_ Slug penetrates Wall. 06951_ Penetrated by Slug. 06951_ S-43 Plague suffers critical hit (Destroy). 06951_ S-43 Plague destroyed. 06951_ Slug penetrates S-43 Plague. 06951_ S-43 Plague destroyed. 06951_ Plasma Lance destroyed. Map ----- +----------------------------------------------------+ | ???????????????????#= *#?????????????# #?? | | ???????????????????### #?????????????# #?? | | ?????????????????????# #?????????????# #?? | | ?????????????????????# #?????????????# #?? | | ?????????????????????# "????????????# ?? | | ?????????????????????# "#???????????###?? | | ?????????????????????# "#???????????????? | | ?????????????????????# #"#??????????????## | | ?????????????????????#####??????????????#" | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????## | | ?????????????????????????????????####????? | | ????????????????????????????????? ????? | | ????????????????????????????????? ????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# ##??## | | ?????????????????????????????????# ???? | | ????????????????????????######???# #????? | | ???????????????????????## ###?# #????? | | ???????????????????????# # # #????# | | ??????????##############! s # ## ### | | ??????????# p%@%[ p%g g hhg | | ??????????# ssssps= !%* h | | ??????????# css s=%* ! h == | | ??????????# < #####+### # # /%###### | | ??????????# #???????##### ### !#????? | | ??????????#####??????????? #?# "????? | | ????????????????????????? # "????? | | ????????????????????????# #### "????? | | ????????????????????????### ##??# #????? | | ??????????????????????????# #???# #????? | | ??????????????????????????# #???# #????? | | ??????????????????????????# #???# #????? | | ??????????????????????????# #???# #????? | | ?????????????????????????? #???# ????? | | ??????????????????????????# #???# #????? | | ??????????????????????????# #???# #????? | | ??????????????????????????# #???# #????? | | ??????????????????????????# #???# #????? | | ??????????????????????????# #???# #????? | | ??????????????????????????# #???# #????? | | ?????????????????????????? #???# ????? | | ?????????????????????????? ????# ????? | | ?????????????????????????? ????? ????? | | ??????????????????????????# ????? #????? | | ??????????????????????????? ????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 47 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 285 Corruption Block 13 Armor Coverage 450 Resistance: TH 15 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 85 Melee Accuracy 16 Target Analysis 8 Armor Integrity Analysis 40 Salvage Targeting 2 Offensive Hacking 55 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Integrated Mediator Core Expander Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SensorBombCalibrator Manual? 0 Play Time 01:33:25 Cumulative 426.1 hours Start 2024.02.20 @ 09:54:14 End 2024.02.25 @ 12:27:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 745 Rogue 590 Adventurer 148 Explorer 7 Win Type - Total 19 Types 16/0/2/1/0/0/0/0/0 Lore% 81 Gallery% 89 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acb368ac-506f-4d91-865e-e727a1f664c9