Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 21:17:33 Player: kckn2077 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1907) 1907 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (406) 406 TOTAL SCORE: 4888 Bonus ------- Follower Combat Kills 206 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 267/275 System Corruption 1% Temperature Warning (362) Movement Core (550) Ox10 Location -8/Garrison Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Recoil Stabilizer Beam Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Particle Charger Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Shock Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Deuterium Engine Deuterium Engine Aluminum Leg Improved Heat Sink Recoil Stabilizer Particle Charger Light Armor Plating Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Improved Targeting Computer Device Particle Charger Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 1 . 1 . Weapon 1 | . . . . . 1 . Parts Attached 62 | 6 3 5 1 21 14 12 Power 7 | 1 1 . . 1 3 1 Engine 6 | 1 1 . . . 3 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 18 | 2 . 3 . 5 2 6 Treads 6 | . . . . 5 1 . Leg 11 | 2 . 3 . . 1 5 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 13 | . 2 . 1 3 5 2 Device 4 | . . . . . 2 2 Storage 1 | . . . . 1 . . Processor 4 | . 1 . 1 1 1 . Hackware 1 | . 1 . . . . . Protection 3 | . . . . 1 2 . Artifact . | . . . . . . . Weapon 24 | 3 . 2 . 12 4 3 Energy Gun 13 | 1 . 1 . 6 2 3 Energy Cannon 5 | . . . . 3 2 . Ballistic Gun 4 | 2 . 1 . 1 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Corrupted Parts 2 | . 1 . . 1 . . System Corruption 4 | . 2 . . 2 . . Parts Lost 34 | . . 1 . 12 . 21 Power 3 | . . . . 1 . 2 Propulsion 11 | . . . . 4 . 7 Utility 7 | . . . . 2 . 5 Weapon 13 | . . 1 . 5 . 7 Highest Loss Streak 11 | . . 1 . 6 . 11 To Critical Strikes . | . . . . . . . Average Backups 9 | 2 4 4 5 9 14 9 Power 2 | . 1 1 2 2 4 4 Propulsion . | . 1 1 1 . 1 . Utility 1 | . . . . 2 3 2 Weapon 3 | 1 2 2 2 4 4 2 Tool/Special . | . . . . . . . Unused Backups 17 | . 2 3 . 4 4 4 Power 4 | . 2 . . . . 2 Propulsion 3 | . . 1 . 1 1 . Utility 4 | . . . . . 3 1 Weapon 5 | . . 1 . 3 . 1 Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 94 | . 90 100 85 93 99 85 Engine 8 | . 14 14 11 1 9 8 Core 2 | . . . . 9 . . Treads 12 | . . . . 23 22 2 Leg 13 | . 28 28 22 4 4 14 Device 3 | . . . . . 6 10 Storage 5 | . . . . 5 9 9 Processor 14 | . 7 14 19 22 11 9 Hackware 4 | . 12 14 11 2 . . Protection 3 | . . . . 1 8 4 Energy Gun 13 | . 14 14 11 13 13 11 Energy Cannon 6 | . . . . 3 13 11 Ballistic Gun 5 | . 14 13 11 3 . . Peak Build Rating 30 | 5 11 15 17 20 28 30 Average Rating 18 | 3 9 12 16 17 26 25 On Entrance 13 | . 5 11 15 17 19 28 Naked Turns . | . . . . . . . Heaviest Build 51 | 7 11 12 12 33 51 50 Greatest Support 63 | 20 20 25 25 63 60 40 Greatest Overweight (x) 12 | . . . . 3 1 12 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 15 | 5 5 5 5 15 15 15 Average Capacity 10 | 5 5 5 5 10 15 15 Most Carried 15 | 5 5 5 5 15 15 15 Average Carried 9 | 2 4 4 5 9 14 9 Final Capacity 15 | 5 5 5 5 15 15 15 Final Carried 15 | 4 5 5 5 15 15 5 Class Distribution -------------------- 46% | Mutant 21% | Gunner 12% | Scavenger-Mutant 9% | Commander-Gunner 6% | Commander-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Matter Collected 1323 | 299 49 144 . 340 306 185 Remotely . | . . . . . . . Salvage Created 2183 | 95 170 160 . 803 510 445 Parts 132 | 8 19 9 . 59 20 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Combat Hostiles Destroyed 47 | 1 5 2 . 18 11 10 Guns 27 | 1 5 2 . 10 7 2 Cannons 7 | . . . . 2 3 2 AOE 13 | . . . . 6 1 6 Classes Destroyed 10 | 3 2 1 . 3 . 1 Worker 4 | 1 . . . 2 1 . Tunneler 4 | 2 . 1 . . 1 . Recycler 3 | . . 1 . 1 1 . Operator 2 | . 2 . . . . . Watcher 3 | . . . . 1 2 . Swarmer 16 | . 3 . . 6 7 . Grunt 21 | 1 2 2 . 5 4 7 Brawler 1 | . . . . 1 . . Sentry 8 | . . . . 6 . 2 Programmer 1 | . . . . . . 1 Best Kill Streak 5 | 2 3 1 . 4 5 3 Combat Bots Only 4 | 1 3 1 . 4 4 3 Max Kills in Single Turn 2 | 1 2 1 . 2 2 2 Gunslinging 1 | . 1 . . . . 1 Exploded 2 | . . . . 2 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Hostile Shots Fired 384 | 4 27 13 1 137 69 133 Missed 96 | . 10 1 1 41 15 28 Hits 288 | 4 17 12 . 96 54 105 Melee 2 | . . . . 2 . . Projectile 286 | 4 17 12 . 94 54 105 Critical Strikes 12 | . . 1 . 4 1 6 Damage Taken 4256 | 44 159 174 . 1250 752 1877 Core 825 | 10 19 47 . 188 61 500 Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 96 . 69 . 53 . . Volleys Fired 143 | 13 12 17 . 43 32 26 Largest 3 | 2 2 2 . 2 3 3 Hottest 204 | 60 60 80 . 136 204 186 Shots Fired 293 | 26 24 32 . 72 90 49 Gun 198 | 26 24 32 . 52 40 24 Cannon 85 | . . . . 16 50 19 Launcher 10 | . . . . 4 . 6 Special . | . . . . . . . Kinetic 44 | 13 12 13 . 6 . . Thermal 85 | . . . . 16 50 19 Explosive 10 | . . . . 4 . 6 Electromagnetic 154 | 13 12 19 . 46 40 24 Robot Hit Streak 27 | 7 8 5 . 27 16 15 Robot Miss Streak 7 | 2 2 3 . 2 7 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 . . 1 . 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 184 | 17 15 19 . 52 45 36 Core Hits 105 | 5 8 9 . 36 20 27 Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 3 | . 1 . . 1 1 . Meltdown 1 | . . . . . 1 . Destroy 2 | . 1 . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4541 | 225 194 288 2 1341 1054 1437 Guns 2096 | 204 194 254 . 660 465 319 Cannons 1166 | . . . . 246 537 383 Explosions 1270 | 21 . 29 . 435 50 735 Melee . | . . . . . . . Ramming 9 | . . 5 2 . 2 . Kinetic 399 | 127 83 134 . 55 . . Thermal 1750 | 21 . 29 . 326 587 787 Explosive 686 | . . . . 355 . 331 Electromagnetic 1697 | 77 111 120 . 605 465 319 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . 2 . 1 Average Corruption 1 | . 2 2 . 2 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . 1 13 . 13 . 1 Message Errors 11 | . 1 3 . 7 . . Matter Fused 8 | . . 5 . 3 . . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 3 | . . 2 . 1 . . Data Loss (minor) 4 | . . 2 . 1 . 1 Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 52 | . . . . 14 3 35 Projectiles 11 | . . . . . 3 8 Explosions 41 | . . . . 14 . 27 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 407 | . . . . 43 88 276 Shots 10 | . . . . 1 2 7 Rammed 1 | . . . . . 1 . Targets Rammed 4 | . . 2 1 . 1 . Kicked 3 | . . 2 1 . . . Crushed . | . . . . . . . Highest Temperature 484 | 24 18 183 . 212 484 360 Average Temperature 122 | 16 8 68 . 55 193 113 Received Heat Transfer 1590 | 24 24 120 . 408 258 756 Effects 21 | . . . . . 19 2 Shutdowns 2 | . . . . . 2 . Energy Bleed 1 | . . . . . 1 . Interference 9 | . . . . . 9 . Matter Decay 1 | . . . . . 1 . Short Circuit 3 | . . . . . 2 1 Damage (minor) 2 | . . . . . 1 1 Damage (major) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . . . . 4 2 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . 1 2 1 Heat Transferred 2835 | 50 . 50 . 568 1038 1129 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 10 | 1 . 1 . 2 2 4 Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 98 Level 1 . | . . . . . . 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 210 | 20 91 46 13 155 140 210 Initial 51 | . . 27 13 . 32 51 Average 61 | 4 32 4 4 81 50 163 Influence Increases 1783 | 35 146 78 . 574 631 319 Destroy 0b10 Robot/C 1060 | 20 100 40 . 360 340 200 Destroy 0b10 Robot/NC 85 | 15 10 10 . 20 30 . Destroy Leader 206 | . 20 10 . 102 64 10 Allied During Kill 78 | . . . . 2 76 . Successful Hack 7 | . . . . 5 2 . Disable Machine 105 | . 15 15 . 45 30 . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 87 | . 1 3 . 25 14 44 Partial Spotted 30 | . . . . . 30 . Lose Combat Pursuer 75 | . . . . 15 45 15 Influence Decreases 1623 | 35 75 115 34 496 630 238 Entered New Map 139 | . . 44 21 . 46 28 Time Decay 970 | 35 75 61 13 394 392 . Lost Part 322 | . . 10 . 102 . 210 Lost Ally 192 | . . . . . 192 . Squads Dispatched 9 | . 1 . 1 3 4 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 1 3 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | 1 11 3 5 23 22 14 Peak Tracking Total 7 | 1 4 2 4 4 6 7 Tactical Retreats 5 | . . . . 1 3 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Machines Disabled 8 | . 1 1 . 3 2 1 Max in Single Turn 1 | . 1 1 . 1 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Machines Accessed 9 | . . . . 3 6 . Terminals 7 | . . . . 3 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 16 | . . . . 8 8 . Successful 10 | . . . . 4 6 . Failed 6 | . . . . 4 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . . . . 8 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 7 | . . . . 4 3 . Record 1 | . . . . . 1 . Robot Analysis 1 | . . . . 1 . . Open Door 2 | . . . . 2 . . Alert Level 3 | . . . . 1 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . . . 8 Machine Destruction 5 | . . . . . . 5 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 10 . Highest-Rated Group 88 | . . . . 88 88 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 76 | . . . . . 76 . Total Damage 554 | . . . . . 554 . Kills 7 | . . . . . 7 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Turns Passed 4011 | 163 205 899 68 1077 1018 581 Spaces Moved 2097 | 122 133 667 55 536 409 175 Core 99 | 53 . . . 39 . 7 Treads 839 | . . . . 408 409 22 Legs 1097 | 69 133 667 55 89 . 84 Wheels . | . . . . . . . Hover 62 | . . . . . . 62 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 50 160 190 Average Speed 156 | 89 120 120 120 152 207 269 Slowest Speed 650 | 120 120 120 120 200 240 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 8 34 97 8 58 32 20 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 113 | 3 . 3 . 22 14 71 Melee . | . . . . . . . Projectile 5 | . . . . . 5 . AOE 108 | 3 . 3 . 22 9 71 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Total 2560 | 148 155 736 56 722 504 239 Wait 135 | . . 36 . 79 13 7 Move 2091 | 121 132 666 54 535 408 175 Hop . | . . . . . . . Pick Up 58 | 8 4 3 . 26 11 6 Fast Attach 12 | 1 2 . 1 5 3 . Attach 33 | 4 . 1 . 10 2 16 Detach . | . . . . . . . Swap 48 | 1 1 5 . 15 20 6 Drop 36 | . 4 6 . 9 14 3 Fire 143 | 13 12 17 . 43 32 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . 2 1 . . . Crush 1 | . . . . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Storage -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 164 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 9) 369 | -10/Materials | Entered Mines 383 | -10/Mines | Discovered new exit (range 7) 522 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 917 | -10/Mines | Discovered new exit (range 13) 1158 | -10/Mines | Learned Materials machine intel 1268 | -10/Mines | Entered Materials 1268 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1268 | -9/Materials | Discovered new exit (range 15) 1269 | -9/Materials | Loaded intel: 55 machine locations 1336 | -9/Materials | Entered Storage 1527 | -9/Storage | Lost 6 parts (1p3n2w) 1763 | -9/Storage | Lost 3 parts (1u2w) 2178 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2373 | -9/Storage | Discovered new exit (range 8) 2413 | -9/Storage | Entered Materials 2413 | -8/Materials | Accompanied by 10 allies 2413 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2713 | -8/Materials | Garrison activated, responded to threat 2724 | -8/Materials | Build established: Commander-Gunner 2792 | -8/Materials | Lost 4 allies 2875 | -8/Materials | Lost 5 allies 3121 | -8/Materials | Build established: Gunner 3333 | -8/Materials | Identified exit to Garrison 3431 | -8/Materials | Entered Garrison 3483 | -8/Garrison | Triggered checkpoint 3491 | -8/Garrison | Garrison Relay disabled 3675 | -8/Garrison | Triggered checkpoint 3676 | -8/Garrison | Triggered checkpoint 3732 | -8/Garrison | Core integrity fell below 50% 3762 | -8/Garrison | Lost 11 parts (1p4n3u3w) 3768 | -8/Garrison | Core integrity fell below 20% 4012 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 25 matter. The unstable cave ceiling collapses. Acquired Aluminum Leg. The unstable cave ceiling collapses. System corrupted: Component data lost. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Imp. Heat Sink destroyed. Chain reaction triggered in Lgt. Nuclear Core. G-47 Trooper destroyed. Destroyed Lgt. Nuclear Core. Shock Rifle destroyed. G-47 Trooper heat spikes uncontrollably. G-47 Trooper overheating. Gravmag System destroyed. Particle Charger destroyed. Adv. Beam Cannon destroyed. Aluminum Leg destroyed. Overheating: Lrg. Storage Unit damaged (-43). 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Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher The More The Merrier Challenges ------------ None Game ------ Seed IonicHardlightLattice Manual? 0 Play Time 00:58:04 Cumulative 2.2 hours Start 2025.06.08 @ 21:20:22 End 2025.06.10 @ 21:17:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 24df5beb-e08f-4bb9-8575-5b0c412dd989