Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 19:23:08 Player: OctagonalPrism Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1880) 1880 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (366) 366 TOTAL SCORE: 3871 Bonus ------- High Alert Combat Kills 166 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Target Analyzer Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Structural Scanner Hardened Medium Armor Plating Reflective Plating Light Assault Rifle Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Targeting Computer Target Analyzer Shield Generator > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Structural Scanner Target Analyzer Katana [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Treads Treads Armored Treads Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 57 | 7 8 8 14 20 Power 9 | 2 1 1 3 2 Engine 9 | 2 1 1 3 2 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 2 1 3 Treads 10 | 2 2 2 1 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 2 4 4 9 Device 6 | . 1 2 . 3 Storage 2 | 1 1 . . . Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 9 | . . 1 3 5 Artifact . | . . . . . Weapon 18 | 2 3 1 6 6 Energy Gun 5 | 1 1 . 2 1 Energy Cannon . | . . . . . Ballistic Gun 10 | 1 2 1 2 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 20 | . 1 1 9 9 Power 3 | . . . 2 1 Propulsion 4 | . . . 1 3 Utility 6 | . . . 3 3 Weapon 7 | . 1 1 3 2 Highest Loss Streak 4 | . 1 1 4 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 92 99 97 97 Engine 11 | . 14 11 10 10 Treads 22 | . 28 22 22 21 Device 6 | . 7 20 2 1 Storage 11 | . 14 11 11 11 Processor 16 | . . 10 19 22 Protection 5 | . . 1 10 7 Energy Gun 7 | . 16 9 9 5 Ballistic Gun 12 | . 10 12 6 14 Impact Weapon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 33 | 13 20 25 27 33 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 1 8 10 9 10 Average Carried 7 | . 2 8 6 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 9 | 1 4 9 6 6 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1078 | 179 172 179 135 413 Remotely . | . . . . . Salvage Created 2050 | . 201 422 452 975 Parts 128 | . 12 31 26 59 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 55 | . 5 10 9 31 Melee 2 | . . . 2 . Guns 51 | . 5 10 7 29 Classes Destroyed 8 | . 4 2 1 1 Hauler 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 4 | . 1 1 1 1 Swarmer 20 | . 2 3 . 15 Grunt 21 | . 3 2 6 10 Duelist 2 | . . 2 . . Sentry 10 | . . 3 3 4 Hunter 2 | . . . . 2 Best Kill Streak 6 | . 2 6 5 6 Combat Bots Only 6 | . 2 6 4 6 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 443 | . 51 44 102 246 Missed 111 | . 10 15 18 68 Damage Taken 3765 | . 468 439 1129 1729 Core 480 | . 77 65 84 254 Absorbed by Shields 194 | . . . . 194 Core Remaining (%) 84 | 100 69 . . . Volleys Fired 165 | . 29 30 31 75 Largest 2 | . 2 2 2 2 Hottest 90 | . 90 70 76 79 Shots Fired 314 | . 54 59 59 142 Gun 314 | . 54 59 59 142 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 166 | . 12 32 32 90 Thermal 148 | . 42 27 27 52 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 5 10 15 17 Robot Miss Streak 3 | . 2 3 2 2 Penetration Max . | . . . . . Secondary Targets 13 | . 1 2 1 9 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 227 | . 34 39 52 102 Core Hits 89 | . 10 22 15 42 Critical Kills 3 | . 1 . 1 1 Critical Parts Destroyed 5 | . . . . 5 Critical Strikes 17 | . 3 3 4 7 Burn 9 | . 2 3 3 1 Destroy 6 | . 1 . 1 4 Smash 2 | . . . . 2 Melee Attacks 34 | . . . 6 28 Impact 28 | . . . . 28 Slashing 6 | . . . 6 . Piercing . | . . . . . Sneak Attacks 2 | . . . 1 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 3334 | . 392 495 761 1686 Guns 2838 | . 392 495 578 1373 Cannons . | . . . . . Explosions . | . . . . . Melee 496 | . . . 183 313 Ramming . | . . . . . Kinetic 1440 | . 63 248 234 895 Thermal 1398 | . 329 247 344 478 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 313 | . . . . 313 Slashing 183 | . . . 183 . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 215 | . . . 43 172 Projectiles . | . . . . . Explosions . | . . . . . Melee 215 | . . . 43 172 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 73 | . 73 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 236 | . 174 . 236 178 Average Temperature 66 | . 77 . 77 57 Received Heat Transfer 1084 | . 144 90 465 385 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 5 | . . . . 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 3 1 2 2 Heat Transferred 4374 | . 1063 962 1110 1239 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 1000 | . 230 391 286 1000 Initial 185 | . . 96 100 185 Average 440 | . 111 226 225 634 Maximum Alert Level 3 | . 1 1 1 3 Low Security (%) 23 | 100 72 44 30 2 Level 1 29 | . 27 55 69 15 Level 2 22 | . . . . 38 Level 3 24 | . . . . 43 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 5 | . 1 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 13 14 12 39 Peak Tracking Total 7 | . 5 5 7 6 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 4 | . 2 . 1 1 Max in Single Turn 2 | . 2 . 1 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 14 | . 2 7 2 3 Terminals 10 | . 2 4 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 30 | . 5 20 2 3 Successful 18 | . 2 13 2 1 Failed 12 | . 3 7 . 2 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 14 | . 4 9 1 . Terminals 20 | . 5 11 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 3 . . Scanalyzers 6 | . . 6 . . Garrison Access 1 | . . . 1 . Terminal Hacks 3 | . 1 1 . 1 Emergency Access Points 2 | . . 1 . 1 Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 9 | . 1 7 1 . Terminals 7 | . 1 5 1 . Botnet 5 | . 1 3 1 . Disrupt 1 | . . 1 . . Operators 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Monitor 1 | . . 1 . . Recyclers 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 5 . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 25 | . . . . 25 Highest-Rated Ally 25 | . . . . 25 Total Orders . | . . . . . Ally Attacks 2 | . . . . 2 Total Damage 97 | . . . . 97 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 2942 | 64 343 523 339 1673 Spaces Moved 1336 | 38 146 241 123 788 Core 6 | 6 . . . . Treads 1330 | 32 146 241 123 788 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 170 160 Average Speed 166 | 142 160 169 170 166 Slowest Speed 240 | 160 160 170 170 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 26 32 20 89 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 23 | . 23 . . . Melee . | . . . . . Projectile . | . . . . . AOE 23 | . 23 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1679 | 44 202 296 187 950 Wait 50 | . 12 5 11 22 Move 1332 | 37 145 240 122 788 Hop . | . . . . . Pick Up 20 | . 2 8 1 9 Fast Attach 21 | 6 3 1 6 5 Attach 14 | . . 3 4 7 Detach 5 | . 1 1 1 2 Swap 22 | 1 5 4 4 8 Drop 16 | . 5 4 1 6 Fire 165 | . 29 30 31 75 Melee 34 | . . . 6 28 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 3 exits: [*Rec x3]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 8) 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Utility x2 914 | -9/Materials | Discovered new exit (range 7) 931 | -9/Materials | Entered Storage 1006 | -9/Storage | Garrison activated, responded to threat 1044 | -9/Storage | Lost 3 parts (1p2u) 1132 | -9/Storage | Lost 4 parts (1n1u2w) 1247 | -9/Storage | Build established: Scavenger-Mutant 1267 | -9/Storage | Identified exit to Garrison 1270 | -9/Storage | Entered Garrison 1298 | -9/Garrison | Rescued a captive Derelict 1298 | -9/Garrison | Rescued a captive Derelict 1494 | -9/Garrison | Triggered checkpoint 1556 | -9/Garrison | Core integrity fell below 50% 1659 | -9/Garrison | Discovered new exit (range 12) 1708 | -9/Garrison | Triggered checkpoint 1866 | -9/Garrison | Triggered checkpoint 1968 | -9/Garrison | Discovered new exit (range 12) 2030 | -9/Garrison | Triggered checkpoint 2148 | -9/Garrison | Triggered checkpoint 2216 | -9/Garrison | Triggered checkpoint 2296 | -9/Garrison | Triggered checkpoint 2356 | -9/Garrison | Discovered new exit (range 11) 2464 | -9/Garrison | Triggered checkpoint 2680 | -9/Garrison | Core integrity fell below 20% 2841 | -9/Garrison | Garrison Relay disabled 2943 | -9/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Gauss Rifle fried. H-55 Commando springs to life. Penetrated by Slug. Destroyed Targeting Computer. H-55 Commando system corrupted by crushing effect. H-55 Commando misfires. Slug penetrates Wall. Penetrated by Slug. Arm. Treads destroyed. H-55 Commando suffers critical hit (Smash). Destroyed Carbon-fiber Leg. H-55 Commando system corrupted by crushing effect. H-55 Commando system terminally corrupted. Assault Rifle fried. Acquired 20 matter. Garrison Relay disabled. Relay Coupler [NC] tumbles out of relay unit. Relay Coupler [Swarmer] tumbles out of relay unit. Relay Coupler [Brawler] tumbles out of relay unit. Hvy. Assault Rifle severed. Map ----- +----------------------------------------------------+ | ????????# #???# #??# ! "#??????????????????????? | | ????????# #???# #### !"#??????????????????????? | | ?????#### ##### + " ! #??????????????????????? | | ?????# + " " #"#??????????????????????? | | ####?# ######## #########??????????????????????? | | #?# #??????# #??????????????????????????????? | | ###"######## #??????????????????????????????? | | =%[%![==* #??????????????????????????????? | | =%= =*%==! #??????????????????????????????? | | !% *=%*% #??????????????????????????????? | | ##%=%###########??????????????????????????????? | | ##% =###??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ## ###??????????????????????????????????????? | | ## ###############??????????????????????????? | | "#??????????????????????????? | | #"T"#??????????????????????????? | | ###+#### #####??????????????????????????? | | ###"##?# #??# #?????????????? ??+???????????? | | #?# #??# #??# #????????##+#""""" "??????????? | | ####?# #??# #??# #??????? p ""?????????? | | ?????# #### #### ########c ""?????????? | | ?????# ; ; @ p ""?????????? | | ?????###### #### ##### #####+#"""""?????????????? | | ??????????# #??# #???# #????????????+???????????? | | ??????????# #??# #???# #????????????????????????? | | ??#####???# #??#^^#???# #????????????????????????? | | ??#"T"#####+####^ #???# #????????????????????????? | | ??#" = #???# #????????????????????????? | | ??###### ####### #####+######???????????????????? | | ???????#=#?????# #???????????????????? | | ???????#%###???# #???????????????????? | | ???????#=* #???#+######### < #???????????????????? | | ???????#=% +?????????????# #???????????????????? | | ???????# #?????????????#####???????????????????? | | ???????# ###?????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ?????### #???????????????????????????????????????? | | ?????#"# #???????????????????????????????????????? | | ?????#" #???????????????????????????????????????? | | ?????#" #???????????????????????????????????????? | | ?????#" #???????????????????????????????????????? | | ?????#"# #???????????????????????????????????????? | | ?????#####???????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokRelayArchive Manual? 0 Play Time 00:29:51 Cumulative 57.3 hours Start 2024.08.03 @ 18:57:49 End 2024.08.03 @ 19:23:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ee6ca36b-2f33-4301-9b49-b8399af81cfe