Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 10:01:02 Player: Gabe+Kate4EVR Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (3581) 3581 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1238) 1238 TOTAL SCORE: 7349 Bonus ------- High Alert Combat Kills 514 Follower Combat Kills 45 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 152/160 System Corruption 1% Temperature Cool (34) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Target Analyzer Recoil Stabilizer > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (10) --- Light Nuclear Core High-capacity Matter Pod (200) Relay Coupler [Specialist] (18) Advanced Beam Rifle Heavy Laser Shotgun Heavy Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Target Analyzer Relay Coupler [Hunter] > --- WEAPON ----------- Assault Cannon Remote Datajack > --- INVENTORY -------- Light Nuclear Core High-capacity Matter Pod Recoil Stabilizer Improved Light Armor Plating Relay Coupler [Specialist] Advanced Beam Rifle Heavy Laser Shotgun High-powered Shotgun Heavy Missile Launcher [Rating: 40] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 113 | 6 4 34 2 24 43 Power 12 | 1 2 3 . 3 3 Engine 8 | 1 2 3 . 2 . Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 51 | 2 . 16 . 10 23 Treads 18 | 2 . 9 . 1 6 Leg 19 | . . 2 . 9 8 Wheel 6 | . . . . . 6 Hover 3 | . . . . . 3 Flight 5 | . . 5 . . . Utility 18 | 1 1 4 2 4 6 Device 4 | . . . . 1 3 Storage 5 | 1 . 1 2 . 1 Processor 4 | . 1 2 . 1 . Hackware 3 | . . . . 2 1 Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 32 | 2 1 11 . 7 11 Energy Gun 8 | . . . . 2 6 Energy Cannon . | . . . . . . Ballistic Gun 16 | 2 . 9 . 3 2 Ballistic Cannon 5 | . 1 2 . . 2 Launcher 2 | . . . . 2 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 23 | . . 4 . 10 9 Power 6 | . . 2 . 2 2 Propulsion 12 | . . 2 . 5 5 Utility 1 | . . . . . 1 Weapon 4 | . . . . 3 1 Highest Loss Streak 5 | . . 2 . 3 5 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 95 | . 99 93 96 95 96 Engine 6 | . 14 8 9 8 . Core 2 | . . . . . 8 Treads 20 | . 28 27 36 17 15 Leg 10 | . . 4 . 15 11 Wheel 1 | . . . . . 4 Flight 2 | . . 8 . . . Device 1 | . . . . 1 4 Storage 12 | . 14 11 23 14 9 Processor 12 | . 13 9 9 11 17 Hackware 3 | . . . . 8 . Protection 1 | . . 1 . . 3 Energy Gun 4 | . . . . 4 11 Ballistic Gun 10 | . 16 15 18 12 1 Ballistic Cannon 3 | . 11 5 . . 4 Naked Turns . | . . . . . . Heaviest Build 31 | 13 15 21 29 31 26 Greatest Support 112 | 40 40 80 80 80 112 Greatest Overweight (x) 7 | . . 2 . 7 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 Most Carried 10 | 3 8 10 9 10 10 Average Carried 9 | 2 6 9 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 3 8 10 9 10 8 Class Distribution -------------------- 47% | Scavenger-Mutant 38% | Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 3001 | 258 372 777 . 870 724 Remotely . | . . . . . . Salvage Created 2815 | . 171 764 . 764 1116 Parts 162 | . 16 55 . 42 49 Haulers Intercepted 7 | . . 3 . . 4 Recyclers Shooed 3 | . 1 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 72 | . 7 19 . 27 19 Melee 1 | . . . . . 1 Guns 50 | . 4 13 . 25 8 Cannons 18 | . 3 5 . . 10 AOE 3 | . . 1 . 2 . Classes Destroyed 13 | . 3 5 . 3 2 Worker 2 | . . . . . 2 Tunneler 1 | . 1 . . . . Hauler 7 | . . 3 . . 4 Recycler 5 | . . 3 . . 2 Mechanic 1 | . . . . . 1 Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 21 | . 4 11 . 6 . Cutter 3 | . . . . 3 . Grunt 37 | . 3 4 . 12 18 Sentry 8 | . . 4 . 3 1 Hunter 1 | . . . . 1 . Programmer 2 | . . . . 2 . Best Kill Streak 7 | . 5 7 . 5 6 Combat Bots Only 6 | . 4 4 . 5 6 Max Kills in Single Turn 3 | . 1 3 . 2 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . . 1 . 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 496 | . 37 121 . 157 181 Missed 123 | . 15 35 . 33 40 Damage Taken 5211 | . 207 859 . 1832 2313 Core 717 | . 18 138 . 222 339 Absorbed by Shields 53 | . . . . 53 . Regen/Repaired (Parts) 219 | . . 107 . . 112 Core Remaining (%) 85 | 100 92 65 . . . Volleys Fired 283 | . 19 74 . 102 88 Largest 2 | . 2 2 . 2 2 Hottest 134 | . 55 58 . 134 130 Shots Fired 541 | . 38 148 . 193 162 Gun 430 | . 20 100 . 191 119 Cannon 108 | . 18 48 . . 42 Launcher 2 | . . . . 2 . Special 1 | . . . . . 1 Kinetic 374 | . 38 148 . 128 60 Thermal 164 | . . . . 63 101 Explosive 2 | . . . . 2 . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 3 12 . 9 11 Robot Miss Streak 6 | . 5 6 . 6 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 299 | . 17 78 . 92 112 Core Hits 149 | . 10 36 . 54 49 Critical Kills 4 | . . 1 . 2 1 Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 19 | . 1 1 . 3 14 Burn 7 | . . . . . 7 Destroy 6 | . . 1 . 3 2 Blast 6 | . 1 . . . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5860 | . 267 1485 . 1882 2226 Guns 4113 | . 126 751 . 1783 1453 Cannons 1324 | . 141 420 . . 763 Explosions 408 | . . 314 . 94 . Melee . | . . . . . . Ramming 15 | . . . . 5 10 Kinetic 4180 | . 267 1171 . 1645 1097 Thermal 1550 | . . 293 . 138 1119 Explosive 94 | . . . . 94 . Electromagnetic 21 | . . 21 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 218 | . 2 216 . . . Projectiles 2 | . 2 . . . . Explosions 216 | . . 216 . . . Melee . | . . . . . . Knockbacks 21 | . 3 5 . . 13 Impact . | . . . . . . Kinetic 17 | . 2 4 . . 11 Secondary 4 | . 1 1 . . 2 Self-Inflicted Damage 60 | . . . . 60 . Shots 2 | . . . . 2 . Rammed 11 | . . . . 1 10 Targets Rammed 12 | . . . . 1 11 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 399 | . 8 48 . 399 304 Average Temperature 64 | . 4 12 . 76 74 Received Heat Transfer 2355 | . 36 252 . 717 1350 Effects 3 | . . . . 1 2 Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 3258 | . . 150 . 259 2849 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 1207 | . 185 601 152 1207 721 Initial 588 | . . 78 152 1 588 Average 498 | . 113 416 137 604 555 Maximum Alert Level 4 | . . 2 . 4 3 Low Security (%) 16 | 100 100 5 100 14 . Level 1 18 | . . 25 . 19 16 Level 2 44 | . . 68 . 23 75 Level 3 13 | . . . . 26 8 Level 4 6 | . . . . 16 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 2 . . 5 Investigation 3 | . . . . . 3 Extermination . | . . . . . . Reinforcement 4 | . 1 2 . . 1 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 5 | . 2 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 12 29 . 30 38 Peak Tracking Total 7 | . 5 5 . 4 7 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 7 | . . 2 . 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 9 | . . 3 . 6 . Max in Single Turn 3 | . . 3 . 2 . Garrison Relay 4 | . . . . 4 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 13 | . 1 3 2 3 4 Terminals 9 | . 1 2 1 3 2 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 35 | . 2 9 6 7 11 Successful 20 | . 1 6 2 3 8 Failed 15 | . 1 3 4 4 3 Catastrophic 7 | . . 2 1 2 2 Database Lockouts . | . . . . . . Manual 11 | . . 3 5 . 3 Terminals 23 | . 2 5 5 7 4 Fabricators . | . . . . . . Repair Stations 8 | . . 4 . . 4 Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access 1 | . . . 1 . . Terminal Hacks 9 | . 1 3 1 3 1 Part Schematic 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Unreport Threat 2 | . . . 1 . 1 Transport Status 1 | . 1 . . . . Registered Components 1 | . . 1 . . . Patrol Navigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . 3 . . 4 Scan Component 3 | . . 1 . . 2 Repair 3 | . . 1 . . 2 Refit 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 2 | . . . . . 2 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 1 3 2 3 3 Full Trace Events 5 | . . 1 . 1 3 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 1 . . 2 Time 90 | . . 26 . . 64 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 formatsys_high 1 | . . . . . 1 Relay Couplers Released 17 | . . . . 17 . Machine Destruction 17 | . . . . 17 . Attached 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . 2 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 3 | . . . . 2 1 Largest Group 2 | . . . . 2 1 Highest-Rated Group 64 | . . . . 64 21 Highest-Rated Ally 39 | . . . . 39 21 Total Orders 1 | . . . . 1 . STAY 1 | . . . . 1 . Ally Attacks 14 | . . . . 13 1 Total Damage 240 | . . . . 230 10 Kills 1 | . . . . 1 . Allies Corrupted 1 | . . . . 1 . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 5257 | 84 382 1216 51 2178 1346 Spaces Moved 2634 | 53 182 622 31 1201 545 Core 17 | 11 . . . 6 . Treads 1557 | 42 182 521 31 593 188 Legs 808 | . . 6 . 602 200 Wheels 89 | . . . . . 89 Hover 68 | . . . . . 68 Flight 95 | . . 95 . . . Fastest Speed 31 | 50 160 31 160 120 82 Average Speed 144 | 137 160 142 160 145 137 Slowest Speed 400 | 160 160 220 160 400 340 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . 2 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 38 51 10 87 25 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 121 | . . 19 . 96 6 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 115 | . . 19 . 96 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3559 | 61 235 816 32 1439 976 Wait 379 | . 25 49 . 64 241 Move 2623 | 52 181 617 30 1198 545 Hop 2 | . . 2 . . . Pick Up 35 | 3 4 9 . 10 9 Fast Attach 63 | 6 1 17 1 8 30 Attach 11 | . 1 3 1 4 2 Detach 7 | . 1 4 . 1 1 Swap 39 | . 2 14 . 12 11 Drop 74 | . 1 25 . 10 38 Fire 283 | . 19 74 . 102 88 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 12 | . . . . 1 11 Escape Stasis 10 | . . . . 10 . Rewire 21 | . . 2 . 19 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 13) 413 | -10/Materials | Identified exit to Materials 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Propulsion x2 1026 | -9/Materials | Repaired Lgt. Cannon 1066 | -9/Materials | Build established: Scavenger-Mutant 1172 | -9/Materials | Discovered new exit (range 10) 1469 | -9/Materials | Discovered new exit (range 10) 1683 | -9/Materials | Entered another Materials area 1683 | -8/Materials | Evolved 2 slots: Utility x2 1723 | -8/Materials | Identified exit to Garrison 1734 | -8/Materials | Entered Garrison 1740 | -8/Garrison | Build established: Mutant 1838 | -8/Garrison | Triggered checkpoint 1912 | -8/Garrison | Garrison Relay disabled 2038 | -8/Garrison | Triggered checkpoint 2140 | -8/Garrison | Triggered checkpoint 2215 | -8/Garrison | Garrison Relay disabled 2261 | -8/Garrison | Discovered new exit (range 10) 2370 | -8/Garrison | Triggered checkpoint 2466 | -8/Garrison | Triggered checkpoint 2506 | -8/Garrison | Garrison Relay disabled 2542 | -8/Garrison | Discovered new exit (range 14) 2711 | -8/Garrison | Build established: Hacker-Mutant 2759 | -8/Garrison | Discovered new exit (range 13) 2836 | -8/Garrison | Triggered checkpoint 2889 | -8/Garrison | Lost 3 parts (2n1w) 2966 | -8/Garrison | Triggered checkpoint 3022 | -8/Garrison | Lost 3 parts (1p1n1w) 3208 | -8/Garrison | Garrison Relay disabled 3350 | -8/Garrison | Build established: Scavenger-Mutant 3562 | -8/Garrison | Phase Generator disabled 3648 | -8/Garrison | Installed Relay Interface Framework 3912 | -8/Garrison | Entered Materials 4304 | -8/Materials | Repaired Hpw. Shotgun 4312 | -8/Materials | First assault squad dispatched 4331 | -8/Materials | Repaired Hcp. Matter Pod 4413 | -8/Materials | Core integrity fell below 50% 4541 | -8/Materials | Build established: Mutant 4598 | -8/Materials | Lost 5 parts (1p3n1w) 4880 | -8/Materials | Core integrity fell below 20% 4906 | -8/Materials | Build established: Scavenger-Mutant 5258 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05221_ Nuclear Reactor explodes. 05221_ Arm. Wheel destroyed. 05221_ G-47 Trooper destroyed. 05221_ Scanalyzer disabled. 05223_ Imp. Targeting Computer destroyed. 05223_ U-05 Engineer lays Concrete. 05225_ U-05 Engineer builds a Wall. 05225_ U-05 Engineer lays Concrete. 05226_ Nuclear Reactor explodes. 05226_ U-05 Engineer builds a Wall. 05230_ Destroyed Imp. Hover Unit. 05230_ U-05 Engineer builds a Wall. 05234_ U-05 Engineer lays Concrete. 05236_ U-05 Engineer builds a Wall. 05236_ U-05 Engineer lays Concrete. 05247_ Destroyed Aluminum Leg. 05248_ Wheel destroyed. 05253_ Destroyed Lgt. Nuclear Core. 05255_ K-01 Serf collects debris. 05256_ G-47 Trooper destroyed. 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"" ####???????? | | ???????????????????? #??????????? | | ???????????????????####### #### #??????????? | | ?????????????????????????###+###??? #??????????? | | ??????????????????????????? ??????? #??????????? | | ??????????????????????????? ??????? #??????????? | | ?????????????????????????? ???????? ??????????? | | ?????????????????????????? ???????? ##?????????? | | ?????????????????????????# ?????????#??????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 586 Matter Capacity 700 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 5 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanFortressLog Manual? 0 Play Time 00:35:52 Cumulative 114.8 hours Start 2024.04.22 @ 22:17:04 End 2024.04.23 @ 10:01:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 52 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df91df1a-c806-429b-8678-38713c450a3e