Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.09 @ 16:23:19 Player: Sn@43 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (72) 360 Value Destroyed (1887) 1887 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (692) 692 TOTAL SCORE: 7539 Bonus ------- Follower Combat Kills 105 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 78/100 System Corruption 0% Temperature Cool (27) Movement Core (600) Ox11 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (4) ------- Makeshift Spear > --- INVENTORY (16) --- Large Storage Unit Cloak of Protection Hardened Heavy Armor Plating High-powered Shotgun Barrage Gun Flak Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun Barrage Gun Gauss Rifle Flak Gun > --- INVENTORY -------- Large Storage Unit Cloak of Protection Hardened Heavy Armor Plating Lightning Gun Improved EM Pulse Cannon High-powered Shotgun Barrage Gun Flak Gun Rocket Launcher Makeshift Spear [Rating: 40] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Barrage Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Barrage Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 2 | . . . 1 . . . . 1 . . . . Weapon 2 | . . . . . . . 1 1 . . . . Parts Attached 59 | 6 4 . 12 1 1 3 6 7 9 3 . 7 Power 6 | 1 . . 1 . . . . 3 . . . 1 Engine 5 | 1 . . 1 . . . . 2 . . . 1 Core 1 | . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 14 | 2 . . 3 . . 1 1 1 . 3 . 3 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 14 | 2 . . 3 . . 1 1 1 . 3 . 3 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 8 | 1 3 . 1 . 1 . 1 1 . . . . Device . | . . . . . . . . . . . . . Storage 5 | 1 2 . 1 . 1 . . . . . . . Processor 1 | . . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 2 | . 1 . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 1 . 7 1 . 2 4 2 9 . . 3 Energy Gun 7 | 1 . . 5 . . . . . . . . 1 Energy Cannon 2 | . . . . . . . . . 1 . . 1 Ballistic Gun 16 | 1 . . 2 1 . 1 3 1 7 . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . Launcher 4 | . 1 . . . . 1 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . 1 . . . . Parts Lost 19 | . . . . 1 . 2 . . . 3 . 13 Power 2 | . . . . . . . . . . . . 2 Propulsion 8 | . . . . . . 1 . . . 3 . 4 Utility 1 | . . . . . . . . . . . . 1 Weapon 8 | . . . . 1 . 1 . . . . . 6 Highest Loss Streak 11 | . . . . 1 . 1 . . . 3 . 11 Average Slot Usage (%) 98 | . 99 100 100 91 100 98 100 100 99 98 100 93 Engine 9 | . 14 14 11 11 11 11 9 6 7 7 7 5 Wheel 30 | . 28 28 33 33 33 32 36 30 30 28 30 26 Storage 16 | . 14 14 22 22 22 22 18 15 15 15 15 15 Processor 3 | . . . . . . . . 7 7 7 7 7 Protection 9 | . 13 14 11 11 11 11 9 7 7 7 7 6 Energy Gun 3 | . 8 . 18 11 11 . . . . . . . Ballistic Gun 19 | . 14 14 1 2 11 14 23 28 22 30 30 28 Ballistic Cannon 1 | . . . . . . . . 1 5 . . . Launcher 2 | . 5 14 1 . . 6 3 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 71 | 11 29 29 51 51 51 52 58 66 71 64 64 64 Greatest Support 54 | 26 26 26 42 42 42 42 46 46 46 46 46 54 Greatest Overweight (x) 15 | . 1 1 1 1 1 1 1 1 1 6 1 15 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 16 | 6 10 10 16 16 16 16 16 16 16 16 16 16 Average Capacity 14 | 5 7 10 15 16 16 16 16 16 16 16 16 16 Most Carried 16 | 4 10 8 11 11 12 11 11 14 16 14 11 14 Average Carried 10 | 1 6 8 8 9 10 9 10 10 15 13 11 11 Final Capacity 16 | 6 10 10 16 16 16 16 16 16 16 16 16 16 Final Carried 14 | 4 8 8 9 10 11 9 11 14 14 11 11 8 Class Distribution -------------------- 76% | Mutant 12% | Tank 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1871 | 208 154 66 110 15 . 146 181 173 293 221 . 304 Remotely . | . . . . . . . . . . . . . Salvage Created 2111 | . 154 28 650 160 . 250 150 64 268 118 . 269 Parts 129 | . 15 2 30 7 . 15 21 3 12 12 . 12 Haulers Intercepted 3 | . . . 3 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . 10 12 . 25 Prevented 3 | . . . . . . . . . . 1 . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 61 | . 7 1 5 6 . 10 8 1 10 5 . 8 Guns 48 | . 5 1 5 5 . 5 5 1 8 5 . 8 Cannons 1 | . . . . . . . . . 1 . . . AOE 12 | . 2 . . 1 . 5 3 . 1 . . . Classes Destroyed 14 | . 2 1 4 1 . . 3 . 1 1 . 1 Worker 1 | . . 1 . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . Hauler 3 | . . . 3 . . . . . . . . . Recycler 2 | . . . 2 . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 3 | . . . 3 . . . . . . . . . Swarmer 35 | . 3 1 . 3 . 4 7 . 8 4 . 5 Grunt 16 | . 4 . 4 2 . 5 . . . . . 1 Brawler 2 | . . . 1 . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . . 1 Sentry 3 | . . . . . . . 1 1 1 . . . Hunter 2 | . . . . . . . . . . 1 . 1 Behemoth 1 | . . . . . . . . . 1 . . . Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 8 | . 3 1 7 3 . 4 8 1 3 4 . 7 Combat Bots Only 7 | . 3 1 3 3 . 4 7 1 3 4 . 7 Max Kills in Single Turn 4 | . 1 1 1 2 . 2 4 1 1 1 . 1 Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 3 | . 1 . . 1 . 2 3 . 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 3665 | . 105 74 150 126 . 275 170 63 497 390 . 1815 Core 849 | . 22 12 27 16 . 40 30 . 47 84 . 571 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 86 . . . 79 94 . . . . . Volleys Fired 175 | . 15 16 25 14 . 34 11 3 21 16 . 20 Largest 4 | . 2 1 2 2 . 2 3 4 4 2 . 4 Hottest 175 | . 70 20 90 90 . 46 69 119 175 53 . 152 Shots Fired 337 | . 21 16 43 18 . 45 23 12 59 32 . 68 Gun 301 | . 16 16 43 18 . 38 20 9 42 32 . 67 Cannon 18 | . . . . . . . . 3 14 . . 1 Launcher 18 | . 5 . . . . 7 3 . 3 . . . Special . | . . . . . . . . . . . . . Kinetic 247 | . 10 16 . . . 38 20 12 53 32 . 66 Thermal 6 | . 6 . . . . . . . . . . . Explosive 18 | . 5 . . . . 7 3 . 3 . . . Electromagnetic 66 | . . . 43 18 . . . . 3 . . 2 Robot Hit Streak 29 | . 6 15 29 10 . 14 10 10 13 8 . 12 Robot Miss Streak 7 | . 4 1 3 2 . 2 2 3 6 7 . 4 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 8 | . . . . . . . 2 . 1 2 . 3 Max Gunslinging Chain 1 | . . . . . . . 1 . 1 1 . 1 Shots Hit Robots 244 | . 8 12 33 14 . 33 15 8 37 28 . 56 Core Hits 140 | . 10 2 18 8 . 19 12 3 22 14 . 32 Critical Hits 1 | . . . 1 . . . . . . . . . Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5271 | . 225 157 683 299 . 991 492 93 808 399 . 1124 Guns 3767 | . 87 157 620 201 . 448 230 64 461 399 . 1100 Cannons 216 | . . . . . . . . 29 163 . . 24 Explosions 1288 | . 138 . 63 98 . 543 262 . 184 . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 3028 | . 49 157 . . . 448 230 93 570 399 . 1082 Thermal 249 | . 38 . 63 98 . . . . 50 . . . Explosive 1077 | . 138 . . . . 543 262 . 134 . . . Electromagnetic 917 | . . . 620 201 . . . . 54 . . 42 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 18 | . . . . 4 . 14 . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 18 | . . . . 4 . 14 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . 24 11 . . 37 . . . . . Shots 3 | . . . 1 1 . . 1 . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 430 | . 144 4 430 201 . 24 36 177 314 . . 362 Average Temperature 99 | . 52 4 164 71 . 11 17 88 77 . . 133 Received Heat Transfer 894 | . 51 54 60 33 . 162 27 24 60 . . 423 Effects 3 | . . . 3 . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . 5 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 361 | . 111 . 100 100 . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 274 | . 136 25 187 171 . 274 232 90 . . . . Average Influence 68 | . 51 10 110 112 . 149 79 64 . . . . Maximum Alert Level 1 | . . . . . . 1 1 . . . . . Low Security (%) 95 | 100 100 100 100 100 . 66 92 100 . . . . Level 1 4 | . . . . . . 33 7 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . 1 . . . 3 1 . . . 1 Investigation 3 | . 1 . 1 . . . 1 . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 2 | . . . . . . . 2 . . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 2 | . 1 . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 97 | . 9 5 8 6 . 10 14 1 12 7 . 25 Peak Tracking Total 13 | . 4 3 3 3 . 4 4 2 3 5 . 13 Tactical Retreats 8 | . . . . . . . 1 . 2 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 3 | . 1 . 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 3 | . . . . . . 1 1 . . . . 1 Max in Single Turn 1 | . . . . . . 1 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 19 | . 5 . 2 . 3 . 2 1 1 1 4 . Terminals 9 | . 4 . 1 . . . 2 1 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 58 | . 11 . 6 . 3 . 6 1 1 5 25 . Successful 47 | . 9 . 4 . 3 . 4 . 1 1 25 . Failed 11 | . 2 . 2 . . . 2 1 . 4 . . Catastrophic 1 | . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 31 | . 12 . 5 . 1 . 6 1 . 5 1 . Terminals 26 | . 10 . 4 . . . 6 1 . 5 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 35 | . 2 . 1 . 3 . 2 . 1 1 25 . Record 13 | . . . . . 2 . . . . . 11 . Part Schematic 6 | . . . . . . . . . . . 6 . Robot Schematic 5 | . . . . . . . . . . . 5 . Robot Analysis 1 | . . . . . . . . . . 1 . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . 1 . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . Unreport Threat 2 | . 1 . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 10 | . 7 . 1 . . . 2 . . . . . Terminals 9 | . 6 . 1 . . . 2 . . . . . Track 2 | . 2 . . . . . . . . . . . Botnet 7 | . 4 . 1 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 4 . 2 . . . . 1 . 1 . . Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . . . . . . . 6 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 2 | . . . . 1 . . . . . . . 1 Largest Group 1 | . . . . 1 1 . . . . . . 1 Highest-Rated Group 94 | . . . . 31 31 . . . . . . 94 Highest-Rated Ally 94 | . . . . 31 31 . . . . . . 94 Total Orders . | . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . . 10 Total Damage 288 | . . . . . . . . . . . . 288 Kills 2 | . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . . . . . . . . . . 1 . . Derelict Logs Recovered 6 | . . 1 . . . . . . 2 1 . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 6904 | 54 459 907 389 375 647 348 360 572 1113 1053 111 516 Spaces Moved 6015 | 47 420 742 297 301 626 235 235 514 1027 1047 117 407 Core 4 | 2 . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 6011 | 45 420 742 297 301 626 235 235 514 1027 1047 117 405 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 96 103 103 96 95 95 95 95 95 93 Average Speed 97 | 88 93 100 96 103 103 96 95 95 95 95 95 98 Slowest Speed 800 | 100 100 100 103 103 103 103 95 95 95 140 95 800 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 61 99 28 54 74 49 20 12 97 87 78 67 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . 1 . 1 2 Known Exits Taken 1 | . . 1 . . . . . . . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 17 | . . 1 . 1 . . . . 4 9 . 2 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 149 | . 33 . 5 4 . 57 29 2 15 . . 4 Melee . | . . . . . . . . . . . . . Projectile 8 | . . . . . . . . 2 2 . . 4 AOE 141 | . 33 . 5 4 . 57 29 . 13 . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 6776 | 56 467 891 356 348 628 311 351 591 1118 1066 116 477 Wait 459 | . 11 134 5 31 . 40 91 55 53 1 . 38 Move 6003 | 46 419 741 296 300 625 234 234 513 1026 1046 116 407 Hop . | . . . . . . . . . . . . . Pick Up 45 | 4 10 . 10 2 1 . 6 7 3 . . 2 Fast Attach 15 | 6 1 . . . . . 1 3 2 . . 2 Attach 22 | . . . 4 1 . 2 2 3 2 3 . 5 Detach 1 | . . . 1 . . . . . . . . . Swap 22 | . 3 . 8 . 1 1 3 1 5 . . . Drop 34 | . 8 . 7 . 1 . 3 6 6 . . 3 Fire 175 | . 15 16 25 14 . 34 11 3 21 16 . 20 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 5) 496 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Entered Mines 529 | -10/Mines | Met a Derelict bent on vengeance 535 | -10/Mines | Discovered new exit (range 12) 594 | -10/Mines | Identified exit to Materials 1421 | -10/Mines | Entered Materials 1421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1771 | -9/Materials | Discovered new exit (range 11) 1810 | -9/Materials | Entered Mines 1817 | -9/Mines | Assembled infested the area 2012 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2082 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2145 | -9/Mines | Discovered new exit (range 6) 2152 | -9/Mines | Received a Mining Laser from a helpful Derelict 2171 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2171 | -9/Mines | Discovered new exit (range 5) 2185 | -9/Mines | Entered Exiles 2185 | -9/Exiles | Accompanied by 1 ally 2210 | -9/Exiles | Met 8R-AWN 2228 | -9/Exiles | Met EX-HEX 2266 | -9/Exiles | Met EX-BIN 2284 | -9/Exiles | Aligned with FarCom system 2285 | -9/Exiles | Given EX-Vault access code 2326 | -9/Exiles | Opened EX-Vault 2386 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2442 | -9/Exiles | Found Cloak of Protection 2506 | -9/Exiles | Met EX-DEC 2696 | -9/Exiles | Discovered new exit (range 14) 2818 | -9/Exiles | Discovered new exit (range 15) 2832 | -9/Exiles | Left Exiles lab with Cloak of Protection 2832 | -9/Exiles | Entered Mines 3173 | -8/Mines | Discovered new exit (range 8) 3180 | -8/Mines | Entered Materials 3180 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3460 | -8/Materials | Discovered new exit (range 10) 3534 | -8/Materials | Destroyed 7 combat bots 3540 | -8/Materials | Entered Factory 3540 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3676 | -7/Factory | Build established: Skirmisher 4028 | -7/Factory | Discovered new exit (range 17) 4112 | -7/Factory | Entered Lower Caves 4223 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4393 | -7/Lower Caves | Spotted B-75 Beast 4516 | -7/Lower Caves | Destroyed B-75 Beast 4683 | -7/Lower Caves | Build established: Tank 5106 | -7/Lower Caves | Discovered new exit (range 17) 5116 | -7/Lower Caves | Learned Factory stockpile data 5225 | -7/Lower Caves | Entered another Lower Caves area 5340 | -7/Lower Caves | Discovered new exit (range 8) 5359 | -7/Lower Caves | Build established: Mutant 5928 | -7/Lower Caves | Lost 3 parts (3n) 5967 | -7/Lower Caves | Learned Factory emergency access door positions 5994 | -7/Lower Caves | Discovered new exit (range 18) 6278 | -7/Lower Caves | Entered Data Miner 6278 | -7/Data Miner | Discovered new exit (range 6) 6293 | -7/Data Miner | Met Data Miner 6335 | -7/Data Miner | Learned location of Section 7 (-2) 6335 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6366 | -7/Data Miner | Received God Mode back door access code from Data Miner 6389 | -7/Data Miner | Entered Proximity Caves 6487 | -6/Proximity Caves | Spotted B-75 Beast 6489 | -6/Proximity Caves | Escorted by Enhanced Grunt 6726 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6740 | -6/Proximity Caves | Discovered new exit (range 8) 6822 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6879 | -6/Proximity Caves | Destroyed 7 combat bots 6893 | -6/Proximity Caves | Core integrity fell below 50% 6901 | -6/Proximity Caves | Core integrity fell below 20% 6905 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06884_ Hpw. Shotgun destroyed. 06888_ Imp. Deuterium Engine destroyed. 06888_ B-48 Gladiator destroyed. 06889_ Slug penetrates Machine. 06890_ Arm. Huge Wheel destroyed. 06892_ Lgt. Treads fries itself beyond repair. 06892_ Penetrated by Slug. 06892_ Acquired 47 matter. 06893_ Lightning Gun destroyed. 06894_ Imp. EM Pulse Cannon destroyed. 06895_ Barrage Gun destroyed. 06895_ Penetrated by Slug. 06897_ Lgt. Treads fries itself beyond repair. 06898_ L-41 Fighter destroyed. 06898_ Slug penetrates Machine. 06898_ Machine disabled. 06900_ Penetrated by Slug. 06902_ Core Shielding self-destruct mechanism malfunctions. 06904_ Axe self-destruct mechanism malfunctions. 06905_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????#"##########??????????????????? | | ???????????????????# % "%"#????????????####??? | | ???????????????????# =####### #???????###### ##?? | | ???????????????????# # "" # ##????### ### | | ???????????????????# g#g/g"# #????# # # # | | ?????????# # m ggl%b# #???## #### # | | ????????# Y @!g# ##### #### | | ????? $ #Y # ### # | | ????? ########## #""""# #### | | ????????????????## ####### #### #?## | | ?????????????????## ??? #??# #??# | | ??????????????????## ## ??# #### | | ???????????????????# #???## ??# # # | | ?????????????????? ##????## ??# # ## | | ?????????????????#? ##?????## ??# # | | ??##?????????????? #?????## ? #### | | ? #?????????????? #?????## ? #??# ### # | | ??????????????# #??????# #### ??????# # | | ????????????????##??????? ##### ?????# # | | ??????????????????????????? ## ### ?????# # | | ???????????#####???????????# ??## ####????# /# | | ???????????# ##??????????# ??? #????####! # | | ##??????????# %%#??????????# #???# #????# # | | ##????????# #???????#### #???# #????# | | ??????### ######### #? #???# #?#### ## | | ?????## #??# #???#%#?# # | | % ##??## #?## ##??%%#??# < | | #### ########## ### ##?# #??# | | ##???????# ## ### #??# | | % ##?####?# !!##?## | | ## ## #### #??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Exp. ECM Suite | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Please Form A Line The Oracle Challenges ------------ None Game ------ Seed PulseDisposableBay Manual? 0 Play Time 01:19:26 Cumulative 21.7 hours Start 2020.08.09 @ 14:03:36 End 2020.08.09 @ 16:23:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 47 Rogue 46 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f660e7e-014f-4885-a888-da43408b5b08