Cogmind - Beta 13 X1 *** ADVENTURER MODE // 2023.07.26 @ 13:37:25 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (216) 1080 Value Destroyed (8073) 8073 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2203) 2203 TOTAL SCORE: 16496 Bonus ------- High Alert Combat Kills 2223 Follower Combat Kills 25 Friendly Fire -45 Cogmind --------- Core Integrity 618/1150 Matter 71/300 Energy 160/240 System Corruption 3% Temperature Warning (303) Movement Flying (117) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Neutrino Core Light Neutrino Core > --- PROPULSION (6) --- Field Propulsion Array Field Propulsion Array > --- UTILITY (7) ------ Advanced Heat Sink > --- WEAPON (4) ------- Heavy Disruptor Cannon > --- INVENTORY (5) ---- Light Antimatter Reactor Nuclear Pulse Array Energy Filter Improved Heavy Laser Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Wheel Nuclear Pulse Thruster Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Experimental Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Improved Heavy Laser Improved Heavy Laser Improved Heavy Laser Improved Heavy Laser > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Advanced Sensor Array Long-range Tractor Beam Rocket Array [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Biomechanical Wings Utility Machine Analyzer Device Long-range Tractor Beam Storage Energy Well Processor Machine Analyzer Hackware Hacking Suite Weapon Gauss Rifle Energy Gun Improved Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . . 1 . 1 1 . 1 . Utility 5 | . . . 1 . . . 2 . 2 Weapon 2 | . . . . . 1 1 . . . Parts Attached 234 | . 13 10 6 2 19 41 81 31 31 Power 33 | . 1 1 . 1 1 4 12 5 8 Engine 18 | . 1 . . . . 4 8 2 3 Core 12 | . . 1 . 1 1 . 4 3 2 Reactor 3 | . . . . . . . . . 3 Propulsion 49 | . 4 1 1 . 2 17 13 6 5 Treads 10 | . . . . . . 9 1 . . Leg 3 | . 1 . . . . . 2 . . Wheel 8 | . . . . . 2 4 . 2 . Hover . | . . . . . . . . . . Flight 28 | . 3 1 1 . . 4 10 4 5 Utility 50 | . 3 1 2 . 6 1 27 4 6 Device 32 | . 2 . 1 . 4 1 18 1 5 Storage 3 | . . . . . . . 3 . . Processor 11 | . 1 1 1 . 1 . 5 1 1 Hackware 4 | . . . . . 1 . 1 2 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 102 | . 5 7 3 1 10 19 29 16 12 Energy Gun 43 | . 2 4 2 . 4 6 7 11 7 Energy Cannon 6 | . . . . . . . 4 . 2 Ballistic Gun 29 | . 3 2 1 1 6 7 5 2 2 Ballistic Cannon 9 | . . . . . . . 9 . . Launcher 12 | . . 1 . . . 4 3 3 1 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 3 4 2 1 Corrupted Parts 2 | . . . . . . . . 1 1 System Corruption 5 | . . . . . . . . 2 3 Parts Lost 34 | . . 1 . 1 3 2 4 13 10 Power 7 | . . 1 . . 1 1 . 2 2 Propulsion 14 | . . . . 1 1 1 1 6 4 Utility 8 | . . . . . 1 . 1 3 3 Weapon 5 | . . . . . . . 2 2 1 Highest Loss Streak 9 | . . 1 . 1 3 1 2 5 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 93 99 100 91 87 97 97 84 43 Engine 5 | . 14 12 . . . 6 4 4 2 Core 2 | . . 1 11 11 7 . 1 6 1 Treads 14 | . . . . . . 31 12 . . Leg 1 | . 14 . . . . . . . . Wheel 2 | . . . . . 15 4 . . . Flight 12 | . 13 28 33 30 12 . 19 24 11 Device 14 | . 13 1 11 11 7 15 21 13 7 Storage 1 | . 7 . . . . . 3 . . Processor 8 | . 2 26 22 22 17 7 5 4 6 Hackware 1 | . . . . . 2 . 1 8 3 Energy Gun 8 | . 3 12 18 8 10 10 5 12 6 Energy Cannon 1 | . . . . . . . 6 . . Ballistic Gun 9 | . 22 13 3 8 14 13 2 2 1 Ballistic Cannon 1 | . . . . . . . 5 1 . Impact Weapon 2 | . . . . . . 4 2 . . Naked Turns 13 | . . . . . . . . . 13 Heaviest Build 49 | 13 16 9 12 15 21 34 47 49 39 Greatest Support 132 | 20 20 8 12 12 32 132 132 45 45 Greatest Overweight (x) 9 | . 2 1 . 1 1 9 7 2 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 5 5 5 Average Capacity 5 | . 6 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 5 5 5 5 5 5 5 5 Average Carried 4 | . 5 4 4 4 4 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 4 5 5 3 5 Class Distribution -------------------- 36% | Skirmisher 17% | Gunner 15% | Mutant 12% | Hacker-Gunner 6% | Hacker-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Matter Collected 4756 | 200 210 186 . 87 598 939 1777 637 122 Remotely 1981 | . . . . . 30 939 1012 . . Salvage Created 9273 | . 588 145 65 84 1176 1917 2704 2222 372 Parts 437 | . 47 9 7 5 70 79 118 86 16 Haulers Intercepted 6 | . 2 . . . . 2 1 1 . Recyclers Shooed 7 | . 1 . 1 . 1 1 2 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 149 | . 11 2 1 2 16 27 45 34 11 Melee 1 | . . . . . . 1 . . . Guns 84 | . 11 2 1 2 16 19 8 22 3 Cannons 36 | . . . . . . . 30 6 . AOE 24 | . . . . . . 5 6 6 7 Classes Destroyed 18 | . 7 . . 1 4 4 2 . . Worker 21 | . 2 . . . 4 5 6 3 1 Builder 12 | . 2 . . . 3 1 4 2 . Tunneler 1 | . . . . . . 1 . . . Hauler 6 | . 2 . . . . 2 1 1 . Recycler 11 | . 1 1 . . 1 4 2 2 . Mechanic 2 | . . . . . . 2 . . . Operator 3 | . . . . . 1 1 1 . . Watcher 13 | . 1 . 1 . 4 2 2 2 1 Swarmer 21 | . 6 . . . . . 2 8 5 Saboteur 2 | . . . . . . . 2 . . Grunt 89 | . 5 2 1 1 13 16 25 20 6 Brawler 3 | . . . . . . . 2 1 . Duelist 3 | . . . . . 1 . 2 . . Protector 1 | . . . . . . 1 . . . Sentry 14 | . . . . . 1 4 6 3 . Demolisher 1 | . . . . 1 . . . . . Hunter 9 | . . . . . 1 3 3 2 . Programmer 6 | . . . . . . 3 3 . . Best Kill Streak 11 | . 4 3 2 1 9 7 10 11 9 Combat Bots Only 10 | . 3 2 1 1 7 5 7 10 8 Max Kills in Single Turn 7 | . 2 1 1 1 3 7 5 5 5 Gunslinging 1 | . . . . . 1 . . 1 . Exploded 5 | . . . . . . 5 3 4 5 Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Damage Taken 6349 | . 285 109 . 110 575 862 1523 1246 1639 Core 1258 | . 77 44 . 45 88 121 115 236 532 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1836 | . 91 33 . 30 159 267 437 340 479 Regen/Repaired (Parts) 113 | . 18 . . . . . . 95 . Core Remaining (%) 81 | 100 . 51 . 88 84 82 86 76 . Volleys Fired 380 | . 52 11 5 3 52 66 96 74 21 Largest 4 | . 2 2 2 2 3 4 4 4 4 Hottest 310 | . 60 76 112 103 183 252 310 267 228 Shots Fired 991 | . 95 22 10 6 153 177 292 208 28 Gun 774 | . 95 21 10 6 153 174 121 174 20 Cannon 203 | . . . . . . . 167 31 5 Launcher 14 | . . 1 . . . 3 4 3 3 Special . | . . . . . . . . . . Kinetic 515 | . 85 11 . 3 107 113 132 55 9 Thermal 385 | . . 10 10 3 46 55 105 145 11 Explosive 10 | . . 1 . . . 2 1 3 3 Electromagnetic 81 | . 10 . . . . 7 54 5 5 Robot Hit Streak 38 | . 13 7 10 12 35 17 36 38 11 Robot Miss Streak 5 | . 4 2 . 1 2 4 5 5 1 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 17 | . 1 1 . 1 6 1 . 7 . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . 1 . Shots Hit Robots 724 | . 64 15 8 5 122 139 193 153 25 Core Hits 432 | . 30 8 3 3 58 87 107 93 43 Critical Kills 2 | . 1 . . . . . 1 . . Critical Parts Destroyed 6 | . . . . . 1 4 1 . . Critical Strikes 26 | . 2 . . 1 3 6 8 6 . Burn 13 | . . . . 1 2 2 2 6 . Meltdown 1 | . . . . . . . 1 . . Destroy 3 | . 1 . . . 1 1 . . . Blast 4 | . . . . . . . 4 . . Corrupt 1 | . 1 . . . . . . . . Smash 4 | . . . . . . 3 1 . . Melee Attacks 23 | . . . . . . 15 8 . . Impact 23 | . . . . . . 15 8 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . . . . . 7 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 20644 | . 734 219 116 100 2230 4181 6809 4458 1797 Guns 11049 | . 667 162 116 100 2225 2531 1542 3272 434 Cannons 4331 | . . . . . . . 3461 723 147 Explosions 3856 | . 67 57 . . . 720 1360 457 1195 Melee 1364 | . . . . . . 930 434 . . Ramming 44 | . . . . . 5 . 12 6 21 Kinetic 6917 | . 511 60 . 58 1350 1603 2095 1034 206 Thermal 7407 | . 67 102 116 42 875 900 2236 2841 228 Explosive 3361 | . . 57 . . . 555 1097 457 1195 Electromagnetic 1551 | . 156 . . . . 193 935 120 147 Impact 1364 | . . . . . . 930 434 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . 2 2 . . . 5 2 2 3 Average Corruption 2 | . 1 2 . . . 2 1 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 59 | . 3 2 . . . 28 18 8 . Message Errors 16 | . . . . . . 8 5 3 . Matter Fused 16 | . 2 1 . . . 5 5 3 . Heat Flow Errors 6 | . 1 1 . . . 3 1 . . Energy Discharges 5 | . . . . . . 4 1 . . Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . 5 3 . . Data Loss (major) 2 | . . . . . . 1 . 1 . Misfires 1 | . . . . . . 1 . . . Alerts 3 | . . . . . . 1 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 996 | . . . . . . 595 373 12 16 Projectiles 163 | . . . . . . . 151 12 . Explosions 32 | . . . . . . 11 5 . 16 Melee 801 | . . . . . . 584 217 . . Knockbacks 23 | . . . . . . 5 15 3 . Impact 10 | . . . . . . 5 5 . . Kinetic 11 | . . . . . . . 8 3 . Secondary 2 | . . . . . . . 2 . . Self-Inflicted Damage 160 | . 29 . . . 2 . 42 26 61 Shots 7 | . 1 . . . . . 2 1 3 Rammed 6 | . . . . . 1 . 2 1 2 Targets Rammed 6 | . . . . . 1 . 2 1 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 634 | . 281 290 51 21 214 155 634 421 349 Average Temperature 107 | . 38 137 27 14 62 43 136 133 112 Received Heat Transfer 2847 | . 141 75 . 15 450 390 699 687 390 Effects 13 | . . 1 . . . . 8 4 . Shutdowns 2 | . . . . . . . 1 1 . Interference 7 | . . 1 . . . . 3 3 . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 13 | . . . . . . 7 5 . 1 Impact Corruptions 21 | . . . . . . 16 5 . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 27 | . 1 1 . . 6 3 4 12 . Heat Transferred 12742 | . 100 259 296 148 1977 1956 3270 4403 333 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Peak Influence 1385 | . 337 131 139 79 626 438 1385 1346 813 Initial 564 | . . 51 43 45 6 204 135 538 564 Average 453 | . 124 83 75 50 257 239 749 888 685 Maximum Alert Level 4 | . 1 . . . 2 2 4 4 3 Low Security (%) 28 | . 71 100 100 100 42 35 4 . . Level 1 32 | . 28 . . . 26 60 25 . . Level 2 13 | . . . . . 31 4 22 9 44 Level 3 15 | . . . . . . . 17 76 55 Level 4 9 | . . . . . . . 30 13 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 39 | . 1 1 1 1 3 9 10 10 3 Investigation 18 | . 1 . 1 1 1 5 5 3 1 Extermination 5 | . . . . . . 2 2 . 1 Reinforcement 5 | . . . . . . 1 1 2 1 Assault 8 | . . 1 . . 2 1 2 2 . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Distress Signals 5 | . . . 1 . 2 . 1 1 . Communications Jammed 1 | . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . 1 Times Spotted 200 | . 13 3 3 5 24 31 58 49 14 Peak Tracking Total 10 | . 3 2 2 4 5 5 6 9 10 Tactical Retreats 15 | . 1 . . 2 2 . 9 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Traps Triggered 8 | . 2 . . . . 3 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Machines Disabled 20 | . . 1 . . 3 1 15 . . Max in Single Turn 2 | . . 1 . . 1 1 2 . . Garrison Access 4 | . . . . . 1 1 2 . . Machines Repaired 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Machines Accessed 28 | . 6 . 2 1 3 6 5 4 1 Terminals 15 | . 5 . 1 . 3 3 2 . 1 Fabricators 5 | . . . . . . 2 2 1 . Repair Stations 3 | . 1 . . . . 1 . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 84 | . 19 . 9 1 10 19 17 8 1 Successful 46 | . 11 . 7 1 6 8 7 5 1 Failed 38 | . 8 . 2 . 4 11 10 3 . Catastrophic 6 | . 1 . . . 1 3 1 . . Database Lockouts . | . . . . . . . . . . Manual 50 | . 9 . 1 . 9 12 12 6 1 Terminals 48 | . 17 . 3 . 10 8 9 . 1 Fabricators 17 | . . . . . . 7 7 3 . Repair Stations 8 | . 2 . . . . 4 . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers 7 | . . . 6 . . . . 1 . Garrison Access 3 | . . . . . . . 1 2 . Terminal Hacks 13 | . 5 . . 1 3 2 2 . . Prototype ID Bank 5 | . 2 . . . 3 . . . . Open Door 1 | . . . . 1 . . . . . Machine Index 1 | . 1 . . . . . . . . Alert Level 3 | . 1 . . . . 1 1 . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . 2 2 . . Load Schematic 2 | . . . . . . 1 1 . . Build 2 | . . . . . . 1 1 . . Repair Station Hacks 5 | . 2 . . . . 1 . 2 . Scan Component 3 | . 1 . . . . 1 . 1 . Repair 2 | . 1 . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . Insert Component 3 | . . . 3 . . . . . . Analyze 3 | . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 18 | . 4 . 1 . 3 3 3 3 1 Terminals 12 | . 4 . 1 . 3 2 1 . 1 Botnet 9 | . 4 . 1 . 2 1 1 . . Disrupt 1 | . . . . . 1 . . . . Sabotage 2 | . . . . . . 1 . . 1 Fabricators 2 | . . . . . . 1 1 . . Fabnet 2 | . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Extract 1 | . . . . . . . . 1 . Garrison Access 3 | . . . . . . . 1 2 . Redirect 1 | . . . . . . . . 1 . Reprogram 1 | . . . . . . . . 1 . Jam 1 | . . . . . . . 1 . . Data Cores Recovered 2 | . . . . . 1 . 1 . . Used 2 | . . . . . 1 . 1 . . Hacking Detections 22 | . 5 . 2 . 3 6 4 2 . Full Trace Events 15 | . 3 . 2 . 2 3 4 1 . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . 3 . . . . 5 . Parts Built 3 | . . . . . . 1 2 . . Authchips . | . . . . . . . . . . Time 82 | . . . . . . 31 51 . . Total Part Build Rating 4 | . . . . . . 2 2 . . Parts Repaired 2 | . 1 . . . . . . 1 . Time 76 | . 26 . . . . . . 50 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Damaged 2 | . . . 2 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 3 . Non-combat . | . . . . . . . . . . Combat 3 | . . . . . . . . 3 . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . 2 2 1 . . Machine Destruction 5 | . . . . . 2 2 1 . . Fabnet Peak Effective % 4 | . . . . . . . 3 4 1 Autooverrided 3 | . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Total Allies 9 | . . 4 . . . . . 5 . Largest Group 4 | . . 4 4 4 . . . 2 . Highest-Rated Group 98 | . . 71 71 61 . . . 98 . Highest-Rated Ally 49 | . . 31 31 21 . . . 49 . Total Orders . | . . . . . . . . . . Ally Attacks 32 | . . . 3 13 . . . 16 . Total Damage 542 | . . . 43 144 . . . 355 . Kills 4 | . . . 2 1 . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted 2 | . . . . . 1 . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Turns Passed 6189 | . 408 225 71 120 476 2231 1708 678 272 Spaces Moved 5039 | 1 366 381 97 161 360 1231 1618 566 258 Core 29 | . . . . . . 2 . . 27 Treads 1305 | . . . . . . 969 336 . . Legs 138 | 1 117 . . . . . 20 . . Wheels 523 | . . . . . 224 260 . 39 . Hover . | . . . . . . . . . . Flight 3044 | . 249 381 97 161 136 . 1262 527 231 Fastest Speed 22 | 120 37 37 34 34 37 100 28 22 30 Average Speed 82 | 120 63 41 34 63 76 148 65 54 59 Slowest Speed 555 | 120 200 117 34 114 117 500 555 110 105 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 33 | . 2 8 . 1 1 . 14 7 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 2 58 76 13 30 33 23 36 20 8 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . . . Unknown Exits Taken 6 | 1 1 . . . 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 6 | . . . . . . 2 4 . . Terrain Destroyed 315 | . 3 13 . . 1 38 149 83 28 Melee 2 | . . . . . . 2 . . . Projectile 48 | . . . . . 1 . 39 6 2 AOE 265 | . 3 13 . . . 36 110 77 26 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Total 6257 | . 457 419 124 176 453 1467 2045 768 348 Wait 387 | . 8 15 11 . 10 67 175 84 17 Move 4966 | . 362 364 96 158 357 1230 1589 552 258 Hop 31 | . 1 8 . 1 1 . 14 6 . Pick Up 40 | . 7 3 3 3 1 9 9 3 2 Fast Attach 134 | . 7 5 1 . 12 28 48 17 16 Attach 39 | . 3 1 3 . 2 2 8 6 14 Detach 40 | . 1 . 1 2 4 1 15 3 13 Swap 61 | . 3 4 2 2 5 11 25 8 1 Drop 150 | . 13 8 2 7 8 38 56 14 4 Fire 380 | . 52 11 5 3 52 66 96 74 21 Melee 23 | . . . . . . 15 8 . . Ram 6 | . . . . . 1 . 2 1 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 367 | -10/Materials | Repaired Flight Unit 409 | -10/Materials | Entered Mines 416 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 435 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 507 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 513 | -10/Mines | Met a Derelict testing a Signal Generator 516 | -10/Mines | Found Signal Generator 608 | -10/Mines | Discovered new exit (range 4) 630 | -10/Mines | Identified exit to Materials 634 | -10/Mines | Entered Materials 634 | -9/Materials | Accompanied by 4 allies 634 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 666 | -9/Materials | Discovered new exit (range 7) 692 | -9/Materials | Identified exit to Mines 705 | -9/Materials | Entered Mines 705 | -9/Mines | Accompanied by 4 allies 711 | -9/Mines | Met a Derelict shopkeep closing up shop 776 | -9/Mines | Assembled infested the area 820 | -9/Mines | Discovered new exit (range 6) 821 | -9/Mines | Identified exit to Materials 825 | -9/Mines | Entered Materials 825 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1030 | -8/Materials | Lost 3 parts (1p1n1u) 1058 | -8/Materials | Destroyed 7 combat bots 1206 | -8/Materials | Garrison activated, responded to threat 1240 | -8/Materials | Discovered new exit (range 15) 1301 | -8/Materials | Entered Factory 1301 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1302 | -7/Factory | Identified exit to Storage 2158 | -7/Factory | Build established: Skirmisher 2348 | -7/Factory | Discovered new exit (range 13) 3043 | -7/Factory | Fabricated EM Shotgun (x1) 3339 | -7/Factory | Found Prototype Launcher 3339 | -7/Factory | Identified Rocket Array 3532 | -7/Factory | Entered another Factory area 3532 | -6/Factory | Evolved 2 slots: Utility x2 4138 | -6/Factory | Build established: Gunner 4232 | -6/Factory | First assault squad dispatched 4457 | -6/Factory | Destroyed 7 combat bots 4669 | -6/Factory | Fabricated Flight Unit (x2) 5232 | -6/Factory | Discovered new exit (range 15) 5240 | -6/Factory | Entered another Factory area 5240 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5250 | -5/Factory | Garrison activated, responded to threat 5342 | -5/Factory | Lost 5 parts (2n1u2w) 5384 | -5/Factory | Discovered new exit (range 7) 5448 | -5/Factory | Repaired Hvy. Machine Gun 5484 | -5/Factory | Found Prototype Processor 5484 | -5/Factory | Identified Exp. Targeting Computer 5540 | -5/Factory | First assault squad dispatched 5734 | -5/Factory | Build established: Hacker-Gunner 5879 | -5/Factory | Discovered new exit (range 7) 5918 | -5/Factory | Entered another Factory area 5918 | -4/Factory | Evolved 2 slots: Utility x2 5934 | -4/Factory | Destroyed 10 combat bots 5947 | -4/Factory | Lost 5 parts (2p2n1u) 6065 | -4/Factory | Destroyed 8 combat bots 6095 | -4/Factory | Released all parts (10) 6100 | -4/Factory | Lost 9 parts (2p3n3u1w) 6190 | -4/Factory | Self-destructed Last Messages --------------- 06153_ Acquired Prototype Power Core. 06153_ Identified Lgt. Neutrino Core. 06154_ Dropped Nuclear Pulse Array. 06155_ Acquired Field Propulsion Array. 06157_ Dropped Lgt. Antimatter Reactor. 06168_ ALERT: Rogue bot located, Programmers report to Factory Zone 8L. 06169_ Slammed into G-73 Enforcer. 06174_ Slug penetrates Wall. 06177_ Acquired Nuclear Pulse Array. 06179_ Slug penetrates Wall. 06183_ G-67 Veteran system terminally corrupted. 06183_ Adv. Heat Sink fried. 06185_ Slug penetrates Wall. 06188_ Acquired 76 matter. 06189_ Acquired Corrupted Adv. Heat Sink. 06189_ Integrated Corrupted Adv. Heat Sink (+3). 06189_ Complication: System interference. 06189_ Hvy. Disruptor Cannon temporarily disabled. 06189_ Penetrated by Slug. 06190_ Field Propulsion Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##############???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????? #???????????????????? | | ??????????????????? ?????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????###+######???????????????????? | | ????????????####????# #???????????????????? | | ????????????# ????# #???????????????????? | | #######?????# ???# ##/###########?????????? | | #?????# #### # ! #?????????? | | ####### + # #?????????? | | # # # # """ """ #?????????? | | # ###### # """ """ #?????????? | | # + """ """ #?????????? | | + #[ #?????????? | | # @/g #?????????? | | # #[ !* #?????????? | | !# h h # ! #?????????? | | ! # ####+######+### * = #?????????? | | # #?? ???? #?# #?????????? | | # #?? ""???? #?# #?????????? | | +#+#### #? """??" #?##############?????????? | | #??# #? """??" #????????????????????????? | | #??# # """""" #????????????????????????? | | #??# # ? #????????????????????????? | | #??# #! ???? =#????????????????????????? | | #### ###+#########????????????????????????? | | ???????????????????????? | | = ???????????????????????? | | = ???????????????????????? | | ???????????????????????? | | ???????????????????????? | | ####+####+########### ???????????????????????? | | ???# #?????? ?????????????????????????? | | ???# !!! #????????????????????????????????? | | ???# !!! = #????????????????????????????????? | | ???# !!! #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# """" """" #????????????????????????????????? | | ???# """" """" #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 36 Energy Capacity 660 Matter Stores 550 Matter Capacity 550 Sight Range 18 Terrain Scan Density 10 ECM Strength 4 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 5 Energy Filtering 30 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Remote Datajack | -5/Factory | Extracted Adv. Hacking Suite | -5/Factory | Extracted Imp. Coolant Injector | -5/Factory | Extracted Med. Treads | -5/Factory | Extracted Matter Compressor | -5/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ EM Shotgun | x1 | -7/Factory Flight Unit | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapCompositeTriangulator Manual? 0 Play Time 00:52:04 Cumulative 523.9 hours Start 2023.07.25 @ 11:42:28 End 2023.07.26 @ 13:37:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 397 Rogue 167 Adventurer 87 Explorer 143 Win Type - Total 23 Types 19/0/3/0/0/0/0/1/0 Lore% 71 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08a279bd-4e15-4ba8-8e16-ab3e4d7a9537