Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 23:36:21 Player: cl0y-b1cks Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1197) 1197 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3997 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 52/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Location -7/Storage Parts ------- Power (1) Propulsion (3) Utility (5) Advanced Visual Processing Unit Enhanced Optical Array Weapon (4) Mini Assault Cannon Inventory (4) Gravmag System Gravmag System Xenon Bombardment Thruster Microactuators Peak State ------------ Power (None) Propulsion Gravmag System Gravmag System Xenon Bombardment Thruster Utility Large Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Long-range Sensor Array Long-range Terrain Scanner Weapon Heavy Rocket Launcher Precision Grenade Launcher Improved Datajack Heavy Mace Inventory Xenon Bombardment Thruster Microactuators Microactuators Improved Shield Generator Mini Assault Cannon [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Advanced Visual Processing Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Mace Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 . 1 . Weapon 2 | . . . 1 1 . Parts Attached 57 | 6 2 15 12 21 1 Power 7 | 1 . 1 3 2 . Engine 4 | 1 . 1 1 1 . Core 3 | . . . 2 1 . Reactor . | . . . . . . Propulsion 20 | 2 2 4 5 7 . Treads . | . . . . . . Leg 7 | 2 . 2 2 1 . Wheel . | . . . . . . Hover 8 | . 2 2 1 3 . Flight 5 | . . . 2 3 . Utility 15 | 1 . 7 1 6 . Device 5 | . . . . 5 . Storage 3 | 1 . 2 . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 5 | . . 4 1 . . Artifact . | . . . . . . Weapon 15 | 2 . 3 3 6 1 Energy Gun 4 | . . 1 1 1 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 1 2 . . Ballistic Cannon 1 | . . . . 1 . Launcher 3 | . . 1 . 2 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 4 | . . 2 . 2 . Parts Lost 33 | . . 3 15 8 7 Power 6 | . . 1 3 1 1 Propulsion 10 | . . 2 5 2 1 Utility 7 | . . . 3 1 3 Weapon 10 | . . . 4 4 2 Highest Loss Streak 8 | . . 3 8 3 7 Average Slot Usage (%) 74 | . 85 89 71 72 55 Engine 4 | . 14 5 4 2 . Leg 3 | . 25 . 2 . 4 Hover 8 | . 2 19 11 7 . Flight 4 | . . . . 9 . Device 5 | . . . . 9 9 Storage 9 | . 14 20 9 7 5 Processor 10 | . . 4 9 14 15 Protection 5 | . . 17 13 . . Energy Gun 1 | . . 2 3 1 . Ballistic Gun 7 | . 28 15 15 . . Launcher 4 | . . 3 . 8 . Impact Weapon 2 | . . . . 4 5 Special Melee Weapon 1 | . . . . 3 . Naked Turns . | . . . . . . Heaviest Build 42 | 11 11 31 36 42 36 Greatest Support 22 | 20 20 20 20 22 15 Greatest Overweight (x) 8 | . 3 7 7 8 8 Average Overweight (x) 1 | . . 1 1 2 1 Largest Inventory Capacity 14 | 6 6 14 10 10 10 Average Capacity 9 | 4 6 9 10 10 8 Most Carried 10 | . 2 9 10 8 8 Average Carried 2 | . . 5 3 2 7 Final Capacity 4 | . . . . . 4 Final Carried 4 | . . . . . 4 Class Distribution -------------------- 79% | Mutant 14% | Assassin 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 975 | 284 75 135 107 338 36 Remotely . | . . . . . . Salvage Created 1527 | 77 262 315 382 443 48 Parts 83 | 2 22 20 14 24 1 Haulers Intercepted 5 | . . 3 . 2 . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 27 | . 6 6 7 7 1 Melee 1 | . . . . 1 . Guns 15 | . 6 3 6 . . Cannons 1 | . . . . . 1 AOE 9 | . . 3 . 6 . Classes Destroyed 11 | 1 4 2 . 4 . Worker 3 | . 1 1 . 1 . Builder 1 | . 1 . . . . Tunneler 1 | . . . . 1 . Hauler 5 | . . 3 . 2 . Recycler 4 | 1 1 . . 2 . Watcher 3 | . . . . 3 . Swarmer 10 | . 3 3 . 4 . Grunt 8 | . 3 . 5 . . Sentry 7 | . . 3 2 1 1 Hunter 1 | . . . . 1 . Programmer 1 | . . . . 1 . Best Kill Streak 7 | 1 3 5 3 7 1 Combat Bots Only 4 | . 2 4 3 4 1 Max Kills in Single Turn 7 | 1 1 1 1 7 1 Gunslinging . | . . . . . . Exploded 4 | . . 1 . 4 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 4276 | . 96 459 1913 702 1106 Core 1292 | . 12 43 534 109 594 Absorbed by Shields 102 | . . . . 3 99 Core Remaining (%) 71 | 100 95 89 2 . . Volleys Fired 105 | 4 17 25 28 26 5 Largest 3 | 2 2 2 3 2 2 Hottest 128 | 40 40 68 71 89 128 Shots Fired 172 | 8 34 48 48 28 6 Gun 143 | 8 34 42 48 10 1 Cannon 10 | . . . . 5 5 Launcher 19 | . . 6 . 13 . Special . | . . . . . . Kinetic 127 | 8 34 36 39 5 5 Thermal 1 | . . . . . 1 Explosive 19 | . . 6 . 13 . Electromagnetic 25 | . . 6 9 10 . Robot Hit Streak 29 | 8 9 6 29 8 6 Robot Miss Streak 4 | . 3 4 2 1 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 128 | 8 17 30 39 28 6 Core Hits 71 | 2 11 15 18 22 3 Critical Hits 1 | . 1 . . . . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 13 | . . . . 11 2 Impact 10 | . . . . 8 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . . 5 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3302 | 92 255 737 505 1544 169 Guns 1461 | 92 255 401 496 184 33 Cannons 189 | . . . . 73 116 Explosions 1366 | . . 336 . 1030 . Melee 273 | . . . . 256 17 Ramming 13 | . . . 9 1 3 Kinetic 1202 | 92 255 333 333 73 116 Thermal 503 | . . 36 . 434 33 Explosive 896 | . . 300 . 596 . Electromagnetic 415 | . . 68 163 184 . Impact 273 | . . . . 256 17 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 256 | . . 56 . 200 . Projectiles . | . . . . . . Explosions 95 | . . 56 . 39 . Melee 161 | . . . . 161 . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 244 | . . 144 3 96 1 Shots 8 | . . 5 . 3 . Rammed 12 | . . . 8 1 3 Targets Rammed 12 | . . . 8 1 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 63 | . 1 9 63 12 60 Average Temperature 15 | . 1 3 23 6 26 Received Heat Transfer 1404 | . 18 54 882 55 395 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 5 | . . . 2 3 . Impact Corruptions 4 | . . . . 4 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 475 | . . 50 . 350 75 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 331 | 5 168 331 299 216 52 Average Influence 121 | 1 85 212 189 97 26 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 77 | . . . . . . Level 1 22 | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 . 3 3 2 Investigation 4 | . 2 . 1 1 . Extermination 1 | . . . . 1 . Reinforcement 6 | . 1 . 2 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 6 | . 2 . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 10 7 19 17 5 Peak Tracking Total 8 | . 3 5 8 5 5 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 5 | . 2 . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 12 | . . 4 . 8 . Max in Single Turn 4 | . . 3 . 4 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 2 | . . . . 1 1 Terminals 1 | . . . . . 1 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . . . . 2 1 Successful 3 | . . . . 2 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 1 | . . . . . 1 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Open Door 1 | . . . . . 1 Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . 2 . Terminals . | . . . . . . Fabricators 1 | . . . . 1 . Siphon 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 2 . Non-combat 2 | . . . . 2 . Combat . | . . . . . . Robot Hacks Applied 3 | . . . . 3 . parse_system 1 | . . . . 1 . no_distress 1 | . . . . 1 . find_recycling 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 12 | . . . . . 12 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 2719 | 86 212 366 494 1404 157 Spaces Moved 1421 | 63 142 189 265 688 74 Core 111 | 14 1 8 8 58 22 Treads . | . . . . . . Legs 330 | 49 114 5 47 63 52 Wheels . | . . . . . . Hover 753 | . 27 176 207 343 . Flight 227 | . . . 3 224 . Fastest Speed 50 | 50 56 56 116 116 100 Average Speed 158 | 104 108 141 144 182 166 Slowest Speed 450 | 120 200 400 440 450 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 34 23 33 20 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 110 | . . 50 . 59 1 Melee 2 | . . . . 2 . Projectile 1 | . . . . . 1 AOE 107 | . . 50 . 57 . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1677 | 72 164 236 326 782 97 Wait 30 | . 2 . . 27 1 Move 1416 | 62 141 188 264 687 74 Hop . | . . . . . . Pick Up 5 | . . 1 1 3 . Fast Attach 46 | 6 2 10 8 19 1 Attach 9 | . . 3 4 2 . Detach 19 | . 2 7 4 6 . Swap 2 | . . 2 . . . Drop 9 | . . . 9 . . Fire 105 | 4 17 25 28 26 5 Melee 13 | . . . . 11 2 Ram 12 | . . . 8 1 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 6 | . . . . . 6 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 14) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Utility x2 331 | -9/Materials | Build established: Mutant 490 | -9/Materials | Lost 3 parts (1p2n) 614 | -9/Materials | Discovered new exit (range 20) 665 | -9/Materials | Entered another Materials area 665 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1073 | -8/Materials | Lost 8 parts (2p2n1u3w) 1127 | -8/Materials | Core integrity fell below 50% 1128 | -8/Materials | Lost 3 parts (1n1u1w) 1128 | -8/Materials | Discovered new exit (range 11) 1143 | -8/Materials | Core integrity fell below 20% 1159 | -8/Materials | Entered Factory 1159 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1189 | -7/Factory | Lost 4 parts (1p2n1u) 2328 | -7/Factory | Build established: Assassin 2411 | -7/Factory | Lost 3 parts (3w) 2499 | -7/Factory | Discovered new exit (range 18) 2529 | -7/Factory | Discovered new exit (range 14) 2563 | -7/Factory | Entered Storage 2675 | -7/Storage | Core integrity fell below 50% 2707 | -7/Storage | Core integrity fell below 20% 2708 | -7/Storage | Build established: Mutant 2720 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02701_ Slammed into U-05 Engineer. 02701_ Destabilizing: Core damaged (-28). 02701_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02701_ Field strength at 35. 02701_ K-01 Serf collects debris. 02702_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02702_ Acquired 13 matter. 02702_ Field strength at 21. 02702_ Drone destroyed. 02702_ Door malfunctions. 02703_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S009. 02703_ Field strength at 7. 02704_ Stasis field depleted. 02704_ K-01 Serf collects debris. 02706_ Drone destroyed. 02707_ Acquired 13 matter. 02707_ K-01 Serf collects debris. 02708_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????#????????????????????#####??#####??#???? | | ???????????????? ???#?????#???##! !##?# ######## | | ???????????????????????????????#! !#??# # | | ????????????????????#??????#???#!!!#??# #| ! 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