Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 15:57:34 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (524) 524 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1514) 1514 TOTAL SCORE: 3713 Bonus ------- Follower Combat Kills 414 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Proxy Base 500 Cogmind --------- Core Integrity 123/400 Matter 290/300 Energy 169/170 System Corruption 0% Temperature Cool (18) Movement Hovering (52) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (3) --- Gravmag System Gravmag System Gravmag System > --- UTILITY (3) ------ Weight Redist. System 0b10 Decoder Chip [Generic] Layered Medium Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (5) ---- Antimatter Reactor Improved Cooling System Compact Battery (200) Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Weight Redist. System 0b10 Decoder Chip [Generic] Layered Medium Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Antimatter Reactor Gravmag System Improved Cooling System Improved Light Armor Plating Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Light Antimatter Reactor Propulsion Flight Unit Hover Unit Gravmag System Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Processor 0b10 Decoder Chip [Generic] Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Launcher Mini Grenade Launcher Impact Weapon Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 32 | 1 4 6 . 3 18 Power 4 | 1 . 1 . . 2 Engine 3 | 1 . 1 . . 1 Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 13 | . 2 2 . . 9 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 4 | . . . . . 4 Flight 9 | . 2 2 . . 5 Utility 7 | . . 2 . 2 3 Device 2 | . . 1 . . 1 Storage . | . . . . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 3 | . . 1 . . 2 Artifact . | . . . . . . Weapon 8 | . 2 1 . 1 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 6 | . 1 1 . . 4 Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 7 | . . 2 . . 5 Power . | . . . . . . Propulsion 5 | . . 2 . . 3 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 3 | . . 1 . . 3 To Critical Strikes . | . . . . . . Average Backups 4 | . 3 4 5 5 4 Power . | . . . . . . Propulsion . | . . . . . 1 Utility . | . 1 1 . . 1 Weapon 2 | . . 2 5 4 1 Tool/Special . | . . . . . . Unused Backups 15 | . . 8 . 1 6 Power 2 | . . 1 . . 1 Propulsion 1 | . . . . . 1 Utility 6 | . . 2 . . 4 Weapon 5 | . . 4 . 1 . Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 84 | . 36 77 66 85 96 Engine 8 | . 4 11 11 11 3 Reactor 2 | . . . . . 7 Hover 2 | . . . . . 8 Flight 22 | . 16 26 22 22 22 Device 10 | . . 10 11 11 11 Processor 12 | . . . . 19 12 Protection 4 | . . 9 . . 9 Launcher 13 | . 10 8 11 11 18 Impact Weapon 4 | . 6 11 11 3 . Piercing Weapon 3 | . . . . 7 2 Peak Build Rating 37 | 1 5 12 12 24 37 Average Rating 21 | . 3 10 12 22 29 On Entrance 9 | . 1 5 12 12 24 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 22 | 3 6 16 12 12 22 Greatest Support 33 | 3 8 18 14 14 33 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 Average Carried 4 | . 3 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 4 Class Distribution -------------------- 70% | Mutant 15% | Scavenger-Sprinter 8% | Scavenger-Mutant 5% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 730 | 210 10 121 47 52 290 Remotely . | . . . . . . Salvage Created 584 | . 10 290 47 . 237 Parts 39 | . 6 8 . . 25 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 39 | . . . . 1 38 Prevented 45 | . . . . . 45 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 1 10 . . 8 Melee 1 | . . 1 . . . AOE 15 | . 1 6 . . 8 Classes Destroyed 9 | . 2 5 1 . 1 Builder 1 | . . 1 . . . Tunneler 2 | . . . 2 . . Hauler 1 | . . 1 . . . Recycler 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 12 | . 1 6 . . 5 Saboteur 3 | . . . . . 3 Grunt 5 | . . 4 . . 1 Best Kill Streak 5 | . 2 5 2 . 3 Combat Bots Only 4 | . 1 4 . . 3 Max Kills in Single Turn 3 | . 1 2 1 . 3 Gunslinging . | . . . . . . Exploded 3 | . 1 2 . . 3 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 79 | . 2 17 . . 60 Missed 35 | . 1 5 . . 29 Hits 44 | . 1 12 . . 31 Projectile 44 | . 1 12 . . 31 AOE 1 | . . . . . 1 Critical Strikes 3 | . . . . . 3 Damage Taken 957 | . 96 204 31 . 626 Core 347 | . 70 54 5 . 218 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 90 | . . 78 . . 12 Core Remaining (%) 86 | 100 72 . . . . Volleys Fired 16 | . 2 4 3 . 7 Largest 2 | . 1 1 1 . 2 Hottest 60 | . 30 30 30 . 60 Shots Fired 22 | . 2 4 3 . 13 Gun . | . . . . . . Cannon . | . . . . . . Launcher 22 | . 2 4 3 . 13 Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 22 | . 2 4 3 . 13 Electromagnetic . | . . . . . . Robot Hit Streak 3 | . 1 . . . 3 Robot Miss Streak 1 | . 1 . . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 23 | . 1 13 2 . 7 Core Hits 43 | . 2 9 . . 32 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . 4 . . . Critical Strikes 4 | . . 4 . . . Smash 4 | . . 4 . . . Melee Attacks 26 | . . 19 2 2 3 Impact 22 | . . 19 2 1 . Slashing . | . . . . . . Piercing 4 | . . . . 1 3 Sneak Attacks 6 | . . 4 2 . . Combat Hostiles 1 | . . 1 . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2540 | . 59 1102 176 . 1203 Guns . | . . . . . . Cannons . | . . . . . . Explosions 1494 | . 59 428 . . 1007 Melee 1046 | . . 674 176 . 196 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 1494 | . 59 428 . . 1007 Electromagnetic . | . . . . . . Impact 850 | . . 674 176 . . Slashing . | . . . . . . Piercing 196 | . . . . . 196 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 502 | . . 356 114 . 32 Projectiles . | . . . . . . Explosions 34 | . . 2 . . 32 Melee 468 | . . 354 114 . . Knockbacks 3 | . . 2 1 . . Impact 3 | . . 2 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 228 | . 91 35 32 . 70 Shots 7 | . 2 1 2 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 84 | . . . . . 84 Average Temperature 25 | . . . . . 25 Received Heat Transfer 222 | . . 90 . . 132 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 8 | . . 7 1 . . Combat Hostiles 3 | . . 3 . . . Parts Fried 10 | . . 6 4 . . Impact Corruptions 16 | . . 12 4 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 96 | 100 100 93 100 . . Level 1 3 | . . 6 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 267 | . 80 267 100 . . Initial 100 | . . 25 100 . . Average 59 | . 47 58 72 . . Influence Increases 1274 | . 90 367 15 . 802 Destroy 0b10 Robot/C 620 | . 20 200 . . 400 Destroy 0b10 Robot/NC 50 | . 5 20 10 . 15 Destroy Leader 54 | . 2 52 . . . Allied During Kill 207 | . . . . . 207 Successful Hack 5 | . . 5 . . . Disable Machine 45 | . 15 30 . . . Destroy Structure 68 | . 33 30 5 . . Lose Combat Pursuer 225 | . 15 30 . . 180 Influence Decreases 916 | . 30 170 217 55 444 Entered New Map 247 | . . 35 157 55 . Time Decay 439 | . 30 115 60 . 234 Lost Part 70 | . . 20 . . 50 Lost Ally 160 | . . . . . 160 Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 3 14 . . 38 Peak Tracking Total 9 | . 2 3 . . 9 Tactical Retreats 6 | . 1 2 . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . 1 2 . . 1 Max in Single Turn 2 | . 1 2 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . . 3 . . 1 Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . . 1 . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . . 7 . . 5 Successful 7 | . . 5 . . 2 Failed 5 | . . 2 . . 3 Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 2 | . . 1 . 1 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 5 | . . 5 . . . Recycling Units 6 | . . 1 . . 5 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 3 | . . 1 . . 2 Retrieve Matter 1 | . . . . . 1 Retrieve Components 2 | . . 1 . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 58 | . . 58 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . 2 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 5 | . . . . . 5 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 12 | . . . . 6 6 Largest Group 11 | . . . . 6 11 Highest-Rated Group 341 | . . . . 213 341 Highest-Rated Ally 46 | . . . . 41 46 Total Orders 1 | . . . . . 1 GUARD 1 | . . . . . 1 Ally Attacks 60 | . . . . . 60 Total Damage 1427 | . . . . . 1427 Kills 14 | . . . . . 14 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1349 | . . . . 693 656 Decoding 1349 | . . . . 693 656 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1922 | 14 62 285 138 767 656 Spaces Moved 2593 | 25 116 297 48 1200 907 Core 54 | 25 29 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 300 | . . . . . 300 Flight 2239 | . 87 297 48 1200 607 Fastest Speed 29 | 50 37 34 37 37 29 Average Speed 37 | 50 40 35 37 37 38 Slowest Speed 112 | 50 50 40 37 37 112 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . 1 . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 33 27 11 90 57 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 223 | . 42 28 40 . 113 Melee . | . . . . . . Projectile . | . . . . . . AOE 223 | . 42 28 40 . 113 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3465 | 25 127 435 160 1517 1201 Wait 680 | . . 85 108 310 177 Move 2586 | 24 115 294 47 1199 907 Hop 1 | . . 1 . . . Pick Up 33 | . 5 12 . 1 15 Fast Attach 14 | 1 3 5 . 3 2 Attach 12 | . 1 2 . . 9 Detach 3 | . 1 1 . . 1 Swap 9 | . . 1 . . 8 Drop 29 | . . 11 . 2 16 Fire 16 | . 2 4 3 . 7 Melee 26 | . . 19 2 2 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 56 | . . . . . 56 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 9) 77 | -10/Materials | Entered another Materials area 77 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 172 | -9/Materials | Repaired Imp. Ion Engine 207 | -9/Materials | Repaired Grenade Launcher 312 | -9/Materials | Build established: Mutant 312 | -9/Materials | Discovered new exit (range 7) 362 | -9/Materials | Entered Mines 494 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 500 | -9/Mines | Entered Zion 622 | -7/Zion | Gained Derelict followers 650 | -7/Zion | Given A8's code to call for help 679 | -7/Zion | Learned location of Data Miner (-6) 691 | -7/Zion | Given the Hacking Drone Bay 691 | -7/Zion | Found Prototype Device 699 | -7/Zion | Learned location of Recycling (-7) 722 | -7/Zion | Found CR-A16's Pointy Stick 907 | -7/Zion | Met Imprinter 914 | -7/Zion | Imprinted 916 | -7/Zion | Declared Zion's savior 1099 | -7/Zion | Discovered new exit (range 13) 1267 | -7/Zion | Entered Proximity Caves 1267 | -6/Proximity Caves | Accompanied by 6 allies 1268 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 1367 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 1377 | -6/Proximity Caves | Identified Hacking Drone Bay 1519 | -6/Proximity Caves | Lost 3 allies 1538 | -6/Proximity Caves | Lost 3 parts (2n1w) 1558 | -6/Proximity Caves | Core integrity fell below 50% 1582 | -6/Proximity Caves | Lost 4 allies 1628 | -6/Proximity Caves | P-60 Hacker assimilated allied 0M-YUW(g) 1640 | -6/Proximity Caves | Lost 3 allies 1667 | -6/Proximity Caves | 0b10 base defense nominally successful 1751 | -6/Proximity Caves | Lost 8 allies 1871 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1910 | -6/Proximity Caves | Spotted B-75 Beast 1922 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1923 | -6/Proximity Caves | Self-destructed Last Messages --------------- 01754_ The unstable cave ceiling collapses. 01755_ Dropped VTOL Module. 01756_ Acquired 30 matter. 01759_ Acquired Gravmag System. 01787_ Acquired Imp. Cooling System. 01801_ Dropped Imp. Launcher Guidance Computer. 01801_ Acquired 10 matter. 01803_ Acquired Antimatter Reactor. 01836_ Dropped Mni. Grenade Launcher. 01837_ Acquired Com. Battery. 01869_ S-27 Virus destroyed. 01869_ Machine disabled. 01870_ G-50 Soldier springs to life. 01871_ S-27 Virus destroyed. 01871_ Penetrated by Slug. 01874_ Slug penetrates Wall. 01876_ Acquired 30 matter. 01911_ Gravmag System destroyed. 01922_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#########???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# Y #???????????????????????? | | ?????????????????# gg ###?????????????????????? | | ?????????????????# # #?????????????????????? | | ??????????????##?# #?????????????????????? | | ??????????????# "###@ #?????????????????????? | | ????????????### ### ???# #?????????????????????? | | ???????????? ???# #?????????????????????? | | ????????????? #???# #?????????????????????? | | ????????????? #???# #?????????????????????? | | ????????????## #???# #?????????????????????? | | ?????????????#? ????# #?????????????????????? | | ??????????????? ???## #?????????????????????? | | ???????????????? #??## #?????????????????????? | | ????????????????# "??# ##?????????????????????? | | ????????????????# #?### ##??????????????????????? | | ????????###?##### ### #??????????????????????? | | ???????## #?# # # ###?????????????????????? | | ???????# ##?# # #?????????????????????? | | ???????# #?# # #?????????????????????? | | ???????# ### #?????????????????????? | | ???????## ## # #### #????????????????????? | | ????????### # ##?# ??????????????????? | | ?????????# ##??? ????????????????? | | ????????# # ##??? ##### ##???????????????? | | ????????## #### ##?? #?????#????????????????? | | ?????????##???## # #### #??????????????????????? | | ???????????????## # #??????????????????????? | | ????????????????# # #??????????????????????? | | ????????????????# ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 64 Item Schematics ----------------- Cloaking Device | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Antigrav System | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Matter Filter | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 25% | -9/Materials Grenade Launcher | 56% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed ControlTargetMatrix Manual? 0 Play Time 00:33:18 Cumulative 42.9 hours Start 2026.08.31 @ 15:26:58 End 2026.08.31 @ 15:57:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 37 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 91df5e5c-e2d0-46ac-a8c8-b6a14c56f530