Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.24 @ 16:59:48 Player: alice_fexa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2309) 2309 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-85) -85 TOTAL SCORE: 5294 Bonus ------- High Alert Combat Kills 11 Friendly Fire -96 Cogmind --------- Core Integrity 0/700 Matter 46/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Location -7/Lower Caves Parts ------- Power (1) Propulsion (3) Utility (7) Large Storage Unit Improved Signal Interpreter Weapon (2) Inventory (10) Light Nuclear Core Light Treads Improved Treads Long-range Sensor Array Heart of Steel Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Peak State ------------ Power Light Deuterium Engine Propulsion Light Treads Light Treads Light Treads Utility Large Storage Unit Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Heart of Steel Weapon Improved EM Pulse Cannon Enhanced Autogun Inventory Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Treads Armored Treads Improved Heat Sink Long-range Sensor Array System Backup Module Improved Medium Laser Improved Medium Laser Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Grenade Launcher Rocket Launcher [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 5 | . . 2 2 1 . Weapon . | . . . . . . Parts Attached 92 | 6 9 29 33 5 10 Power 8 | 1 1 1 4 . 1 Engine 6 | 1 1 1 3 . . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 17 | 2 . 7 7 1 . Treads 17 | 2 . 7 7 1 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 32 | 1 3 12 8 2 6 Device 17 | . . 7 3 2 5 Storage 6 | 1 3 . 1 . 1 Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 7 | . . 4 3 . . Artifact . | . . . . . . Weapon 35 | 2 5 9 14 2 3 Energy Gun 17 | 1 4 4 5 1 2 Energy Cannon 1 | . . . . 1 . Ballistic Gun 13 | 1 1 4 7 . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 2 . 1 Parts Lost 20 | . . 2 7 . 11 Power 4 | . . 1 1 . 2 Propulsion 6 | . . . 3 . 3 Utility 3 | . . 1 . . 2 Weapon 7 | . . . 3 . 4 Highest Loss Streak 10 | . . 1 4 . 10 Average Slot Usage (%) 96 | . 91 98 99 100 86 Engine 8 | . 14 10 5 7 6 Treads 21 | . 28 22 17 23 20 Device 9 | . . 10 9 15 10 Storage 22 | . 19 22 26 23 20 Processor 8 | . . 3 10 15 14 Protection 4 | . . 6 7 . . Energy Gun 8 | . 14 11 8 6 . Ballistic Gun 9 | . 14 10 9 7 5 Naked Turns . | . . . . . . Heaviest Build 59 | 11 39 45 59 58 58 Greatest Support 60 | 40 40 40 40 60 60 Greatest Overweight (x) 2 | 2 . 1 1 . . Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 20 | 6 16 16 20 20 20 Average Capacity 16 | 5 7 16 19 20 18 Most Carried 20 | 2 11 16 20 20 20 Average Carried 16 | 1 6 15 18 19 18 Final Capacity 10 | . . . . . 10 Final Carried 10 | . . . . . 10 Class Distribution -------------------- 72% | Scavenger-Mutant 19% | Mutant 8% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1671 | 251 149 520 575 58 118 Remotely . | . . . . . . Salvage Created 3534 | . 424 1539 1395 73 103 Parts 203 | . 22 100 71 3 7 Haulers Intercepted 11 | . 2 4 5 . . Recyclers Shooed 4 | . 1 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 60 | . 7 30 18 1 4 Guns 51 | . 7 26 14 . 4 Cannons 1 | . . . . 1 . AOE 8 | . . 4 4 . . Classes Destroyed 10 | . 4 5 1 . . Worker 6 | . . 3 3 . . Hauler 11 | . 2 4 5 . . Recycler 5 | . 1 1 3 . . Operator 3 | . . 2 . 1 . Watcher 5 | . . 2 3 . . Swarmer 16 | . 3 6 3 . 4 Grunt 31 | . 4 17 10 . . Brawler 1 | . . 1 . . . Sentry 10 | . . 6 3 1 . Hunter 2 | . . . 2 . . Best Kill Streak 7 | . 7 7 7 1 4 Combat Bots Only 5 | . 3 5 4 1 4 Max Kills in Single Turn 6 | . 1 3 6 1 1 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 4809 | . 203 1065 1640 101 1800 Core 1062 | . 45 194 119 30 674 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 82 51 78 . . Volleys Fired 238 | . 26 94 93 9 16 Largest 2 | . 2 2 2 2 2 Hottest 112 | . 85 79 101 105 112 Shots Fired 451 | . 52 185 181 15 18 Gun 440 | . 52 182 180 14 12 Cannon 6 | . . . . 1 5 Launcher 5 | . . 3 1 . 1 Special . | . . . . . . Kinetic 202 | . 26 91 78 6 1 Thermal 186 | . 15 71 81 8 11 Explosive 5 | . . 3 1 . 1 Electromagnetic 58 | . 11 20 21 1 5 Robot Hit Streak 30 | . 9 13 30 16 6 Robot Miss Streak 5 | . 2 5 4 1 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 6 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 324 | . 31 127 142 13 11 Core Hits 149 | . 16 61 61 4 7 Critical Hits 3 | . . 2 . 1 . Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5445 | . 422 2069 2434 251 269 Guns 4605 | . 375 1766 2081 228 155 Cannons 71 | . . . . 23 48 Explosions 768 | . 47 303 353 . 65 Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 1690 | . 136 711 780 63 . Thermal 2561 | . 185 944 1112 165 155 Explosive 547 | . . 213 269 . 65 Electromagnetic 646 | . 101 201 273 23 48 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 12 | . . 12 . . . Projectiles . | . . . . . . Explosions 12 | . . 12 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 16 | . . 14 2 . . Shots 3 | . . 2 1 . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 216 | . 216 111 108 20 48 Average Temperature 34 | . 58 21 28 11 26 Received Heat Transfer 1395 | . 45 408 540 24 378 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 . 4 . . Heat Transferred 5568 | . 383 2061 2418 373 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 2 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 420 | . 219 301 420 139 . Average Influence 173 | . 116 168 272 84 . Maximum Alert Level 2 | . 1 1 2 . . Low Security (%) 60 | . . . . . . Level 1 35 | . . . . . . Level 2 3 | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 2 3 . . Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 3 | . . 1 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 10 40 34 4 10 Peak Tracking Total 10 | . 4 5 6 1 10 Tactical Retreats 3 | . . 2 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 2 | . . 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 4 | . 1 1 2 . . Max in Single Turn 2 | . 1 1 2 . . Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 11 | . 2 2 4 2 1 Terminals 8 | . 2 2 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 27 | . 7 7 8 4 1 Successful 15 | . 5 3 3 3 1 Failed 12 | . 2 4 5 1 . Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual 16 | . 5 5 5 1 . Terminals 24 | . 7 7 7 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Terminal Hacks 7 | . 1 1 2 2 1 Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Unreport Threat 2 | . . 1 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 18 | . 9 7 . 2 . Terminals 7 | . 4 2 . 1 . Track 3 | . 2 1 . . . Assimilate 1 | . . . . 1 . Botnet 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 8 | . 1 2 3 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies 2 | . . . . 1 1 Largest Group 1 | . . . . 1 1 Highest-Rated Group 113 | . . . . 10 113 Highest-Rated Ally 113 | . . . . 10 113 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 4357 | 68 483 1388 1074 676 668 Spaces Moved 1788 | 40 230 558 364 377 219 Core 13 | 13 . . . . . Treads 1775 | 27 230 558 364 377 219 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 180 160 160 Average Speed 169 | 145 160 178 180 160 160 Slowest Speed 180 | 160 160 180 180 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 36 43 28 10 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . . . . 2 Spaces Dug . | . . . . . . Terrain Destroyed 47 | . 3 18 20 . 6 Melee . | . . . . . . Projectile . | . . . . . . AOE 47 | . 3 18 20 . 6 Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2709 | 47 296 780 633 438 515 Wait 464 | . 9 61 96 42 256 Move 1783 | 39 229 557 363 376 219 Hop . | . . . . . . Pick Up 53 | 2 13 13 20 3 2 Fast Attach 30 | 6 3 7 10 . 4 Attach 18 | . 1 1 9 2 5 Detach 3 | . . . 1 . 2 Swap 44 | . 5 21 14 3 1 Drop 74 | . 10 26 27 3 8 Fire 238 | . 26 94 93 9 16 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 15) 552 | -10/Materials | Entered another Materials area 552 | -9/Materials | Evolved 2 slots: Utility x2 1100 | -9/Materials | Build established: Scavenger-Mutant 1897 | -9/Materials | Discovered new exit (range 9) 1940 | -9/Materials | Entered another Materials area 1940 | -8/Materials | Evolved 2 slots: Utility x2 2019 | -8/Materials | Lost 3 parts (1p1n1w) 2136 | -8/Materials | Lost 4 parts (2n2w) 2975 | -8/Materials | Discovered new exit (range 9) 3013 | -8/Materials | Identified exit to Factory 3014 | -8/Materials | Entered Factory 3014 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3494 | -7/Factory | Identified exit to Lower Caves 3690 | -7/Factory | Entered Lower Caves 3691 | -7/Lower Caves | Encountered a Warlord checkpoint 3729 | -7/Lower Caves | Learned location of Extension (-6) 4140 | -7/Lower Caves | Found Prototype Device 4140 | -7/Lower Caves | Identified Heart of Steel 4315 | -7/Lower Caves | Core integrity fell below 50% 4337 | -7/Lower Caves | Lost 10 parts (2p3n1u4w) 4337 | -7/Lower Caves | Core integrity fell below 20% 4358 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04270_ VTOL Module fries itself beyond repair. 04270_ Autogun fries itself beyond repair. 04272_ S-27 Virus destroyed. 04272_ Lgt. Deuterium Engine destroyed. 04273_ Acquired 28 matter. 04274_ Acquired 26 matter. 04276_ Autogun fries itself beyond repair. 04276_ VTOL Module fries itself beyond repair. 04278_ Lgt. Treads destroyed. 04279_ Imp. Medium Laser destroyed. 04282_ Lgt. Treads destroyed. 04282_ Imp. Medium Laser destroyed. 04285_ Lgt. Treads destroyed. 04289_ Imp. Targeting Computer destroyed. 04299_ Slammed into G-47 Trooper. 04306_ Lgt. Nuclear Core destroyed. A strange signal echoes through the caves. 04342_ Lrg. Storage Unit destroyed. 04356_ Slammed into G-47 Trooper. 04357_ Acquired 25 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????## #??????????????????????? | | ???????????????????????? ###???????????????????? | | ????????????????????????# ???????????????????? | | ???????????????????? ??## ???????????????????? | | ???????????????????? ## ##?????????????????? | | ??????????????????? ?????????????????? | | ???????????????????# ?????????????????? | | ???????????????????# ?????????????????? | | ???????????????????# ?????????????????# | | ??????????????????## ????????????#???## | | ????????????????? ###????????# #### | | ????????????????? ####?????# ## | | ????????????????? ??????# | | ????????????????????????# ## ##?????# | | ??????????????????????????????# #####?# | | ??????????????????????????????# ### # | | ????????????????????????????### % ## # | | ????????????????????????????? / % % # | | ??????????????????????????????# ## % # | | ??????????????????????????????# #### % | | ?????????????????????# ########l###?## % | | ?????????????????????# g@bsb% #??## % | | ?????????????????????######### /#??# | | ?????????????????????????????# #??## ## | | ?????????????????????????????# #???#### ### | | ???????????????????????????### #?????# #?# | | ??????????????????????????## ##????# #?# ## | | ??????????????????####?#### ##???## ?#% #? | | ??????????????????#""### #????## ### #? | | ??????????????????#"*#X# ####??###### #? | | ??????????????????#"!=[# #???# ## | | ??????????????????#"=#=]! ### #???# # | | ??????????????????##=#### ### ## #????????## | | ???????????????????###?? ##?# #? #?????????## | | ???????????????????????#####??? #? #??????????## | | ??????????????????????????????? ??#???????????## | | ??????????????????????????????? ???????????????## | | ??????????????????????????????? ????????????????# | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? #???????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormSuperchargedWheel Manual? 0 Play Time 00:31:28 Cumulative 533.2 hours Start 2019.10.24 @ 15:28:14 End 2019.10.24 @ 16:59:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 479 Rogue 399 Adventurer 40 Explorer 0 Win Type - Total 33 Types 22/0/11/0/0/0/0 Lore% 84 Gallery% 89 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d7703e0-ded5-4457-92e7-a522605e1409