Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 22:53:52 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (90) 450 Value Destroyed (2618) 2618 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1620) 1620 TOTAL SCORE: 9288 Bonus ------- High Alert Combat Kills 174 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -54 Cogmind --------- Core Integrity 811/850 Matter 105/300 Energy 149/150 System Corruption 5% Temperature Cool (2) Movement Hovering (56) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Gravmag Array Gravmag Array Cesium-ion Thruster > --- UTILITY (7) ------ Small Storage Unit Medium Storage Unit Trap Scanner Machine Analyzer Visual Processing Unit Advanced Melee Analysis Suite Improved Light Armor Plating > --- WEAPON (2) ------- Powered Hammer Katana > --- INVENTORY (10) --- Cold Fusion Reactor Cold Fusion Reactor Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Matter Compressor (0) Improved Reaction Control System Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag Array Gravmag Array Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Trap Scanner Machine Analyzer Visual Processing Unit Advanced Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Powered Hammer Katana > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Matter Compressor Improved Reaction Control System Layered Light Armor Plating [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Slots Evolved 8 | . . . . . 4 . . 2 . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . 1 Utility 5 | . . . . . 2 . . 2 . 1 Weapon . | . . . . . . . . . . . Parts Attached 166 | 7 22 7 2 7 40 13 34 13 5 16 Power 10 | 1 1 1 . 1 2 . 2 . . 2 Engine 5 | 1 1 1 . . 1 . 1 . . . Core 4 | . . . . 1 1 . 1 . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 35 | 2 2 . 2 . 5 2 12 3 1 6 Treads 3 | 2 1 . . . . . . . . . Leg 15 | . 1 . 2 . 5 2 4 . 1 . Wheel . | . . . . . . . . . . . Hover 4 | . . . . . . . 2 . . 2 Flight 13 | . . . . . . . 6 3 . 4 Utility 83 | 2 12 4 . 3 25 2 16 8 3 8 Device 42 | 1 7 4 . 2 15 . 6 2 . 5 Storage 10 | 1 3 . . . 1 . 2 2 . 1 Processor 4 | . . . . . 1 1 1 . . 1 Hackware 3 | . . . . . 1 . 2 . . . Protection 24 | . 2 . . 1 7 1 5 4 3 1 Artifact . | . . . . . . . . . . . Weapon 38 | 2 7 2 . 3 8 9 4 2 1 . Energy Gun 15 | 2 3 1 . . 4 1 4 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | . 1 . . 2 2 4 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . . . 2 4 . . . . Special Weapon 5 | . 3 1 . 1 . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 . 4 . . 1 Parts Lost 18 | . 1 1 . . . 7 6 . 1 2 Power 2 | . . 1 . . . . 1 . . . Propulsion 9 | . 1 . . . . 2 4 . 1 1 Utility 3 | . . . . . . 1 1 . . 1 Weapon 4 | . . . . . . 4 . . . . Highest Loss Streak 7 | . 1 1 . . . 7 4 . 1 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 100 100 100 96 97 98 98 88 Engine 9 | . 14 13 14 11 6 9 6 . . . Core 1 | . . . . 2 2 . 2 7 7 5 Treads 10 | . 25 28 19 . . . . . . . Leg 16 | . 2 . 8 28 36 33 19 . 5 . Flight 4 | . . . . . . . 14 28 22 17 Device 11 | . 15 14 14 13 11 9 5 13 11 11 Storage 10 | . 11 14 14 14 9 9 9 7 7 9 Processor 6 | . . . . . 9 15 15 15 15 14 Protection 2 | . 1 . . . 4 1 4 7 11 7 Energy Gun 9 | . 17 12 14 2 8 1 8 1 . . Ballistic Gun 10 | . 10 14 14 23 9 13 9 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 12 29 31 31 32 66 69 57 22 23 34 Greatest Support 70 | 40 40 40 60 60 70 70 60 22 30 40 Greatest Overweight (x) 1 | . . . 1 . 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 15 8 10 Average Capacity 15 | 7 12 15 15 15 18 20 16 8 8 9 Most Carried 20 | 5 8 10 11 15 20 20 20 15 8 10 Average Carried 11 | 2 5 8 10 12 17 18 15 8 8 8 Final Capacity 20 | 8 15 15 15 15 20 20 15 8 8 10 Final Carried 20 | 3 8 10 11 14 20 19 15 8 8 10 Class Distribution -------------------- 44% | Mutant 23% | Scavenger-Skirmisher 15% | Scavenger-Mutant 9% | Scout 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Skirmisher | -8/Materials Scout | -7/Factory Scout | -7/DSF Scout | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Matter Collected 2692 | 270 501 93 . 66 831 174 537 190 . 30 Remotely . | . . . . . . . . . . . Salvage Created 3397 | 86 657 155 . 44 1480 412 520 . . 43 Parts 202 | 7 33 11 . 4 93 27 21 . . 6 Haulers Intercepted 7 | . 2 . . . 3 . 2 . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Combat Hostiles Destroyed 62 | . 10 3 . 1 25 14 8 . . 1 Melee 1 | . . . . . . . . . . 1 Guns 46 | . 10 3 . 1 22 2 8 . . . AOE 15 | . . . . . 3 12 . . . . Classes Destroyed 13 | 2 5 1 . . 5 . . . . . Worker 4 | . . 1 . . 3 . . . . . Builder 3 | . 1 . . . 2 . . . . . Tunneler 3 | 1 . 1 . . . . . . . 1 Hauler 7 | . 2 . . . 3 . 2 . . . Recycler 3 | 1 1 . . . 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 2 | . 1 . . . . . 1 . . . Watcher 5 | . 1 . . . 4 . . . . . Swarmer 12 | . . . . . 7 4 . . . 1 Grunt 35 | . 10 3 . 1 10 8 3 . . . Brawler 1 | . . . . . 1 . . . . . Sentry 10 | . . . . . 6 1 3 . . . Hunter 4 | . . . . . 1 1 2 . . . Best Kill Streak 14 | 2 2 3 . 1 7 14 4 . . 1 Combat Bots Only 14 | . 2 2 . 1 6 14 4 . . 1 Max Kills in Single Turn 3 | 1 1 2 . 1 3 3 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 3 . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Damage Taken 4056 | . 588 193 . 94 932 1123 715 . 195 216 Core 664 | . 122 35 . 12 115 156 171 . 14 39 Absorbed by Shields 8 | . . . . . . . . . 8 . Redirected to Shielding 75 | . 23 . . . . . 52 . . . Core Remaining (%) 62 | 100 . . . 32 . . 19 . 98 . Volleys Fired 229 | 2 59 17 . 6 78 20 47 . . . Largest 2 | 2 2 2 . 2 2 2 2 . . . Hottest 103 | 90 100 100 . 100 103 75 86 . . . Shots Fired 435 | 4 113 27 . 11 156 33 91 . . . Gun 403 | 4 108 21 . 10 152 17 91 . . . Cannon . | . . . . . . . . . . . Launcher 20 | . . . . . 4 16 . . . . Special 12 | . 5 6 . 1 . . . . . . Kinetic 200 | . 30 11 . 9 89 17 44 . . . Thermal 215 | 4 83 16 . 2 63 . 47 . . . Explosive 10 | . . . . . 2 8 . . . . Electromagnetic 10 | . . . . . 2 8 . . . . Robot Hit Streak 13 | 3 13 5 . 3 9 6 12 . . . Robot Miss Streak 5 | 1 3 2 . 2 4 1 5 . . . Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 9 | . 1 . . . 5 1 2 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . Shots Hit Robots 283 | 3 71 14 . 6 101 23 61 . . 4 Core Hits 150 | 3 32 9 . 2 58 27 18 . . 1 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 14 | 1 4 1 . . 7 . 1 . . . Burn 12 | 1 4 1 . . 5 . 1 . . . Destroy 2 | . . . . . 2 . . . . . Melee Attacks 18 | . . . . . . . . 4 1 13 Impact 3 | . . . . . . . . . 1 2 Slashing 15 | . . . . . . . . 4 . 11 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6504 | 34 904 256 . 86 2381 1539 1133 . . 171 Guns 4704 | 34 898 247 . 86 2082 224 1133 . . . Cannons . | . . . . . . . . . . . Explosions 1607 | . . . . . 292 1315 . . . . Melee 171 | . . . . . . . . . . 171 Ramming 22 | . 6 9 . . 7 . . . . . Kinetic 2279 | . 259 116 . 86 1123 224 471 . . . Thermal 2509 | 34 639 131 . . 1043 . 662 . . . Explosive 988 | . . . . . 117 871 . . . . Electromagnetic 535 | . . . . . 91 444 . . . . Impact . | . . . . . . . . . . . Slashing 171 | . . . . . . . . . . 171 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . 5 Average Corruption 3 | . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 44 | . . . . . . 16 . . . 28 Projectiles . | . . . . . . . . . . . Explosions 16 | . . . . . . 16 . . . . Melee 28 | . . . . . . . . . . 28 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 171 | . . . . . . 171 . . . . Shots 4 | . . . . . . 4 . . . . Rammed 4 | . 2 2 . . . . . . . . Targets Rammed 5 | . 2 2 . . 1 . . . . . Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 366 | 30 366 40 . 36 326 5 339 . . 188 Average Temperature 80 | 18 83 15 . 18 83 4 96 . . 95 Received Heat Transfer 1460 | . 351 108 . 51 360 261 261 . 14 54 Effects 4 | . 1 . . . 3 . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Interference 3 | . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . 3 1 . . 1 . 3 . . . Heat Transferred 5988 | 161 2027 370 . . 2135 . 1295 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 . . . . 3 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Peak Influence 677 | 10 156 97 . 48 528 677 364 82 88 366 Initial 329 | . 6 16 . . 18 300 329 65 57 40 Average 183 | 4 69 29 . 9 302 550 244 68 71 192 Maximum Alert Level 2 | . . . . . 2 2 1 . . 1 Low Security (%) 60 | 100 100 100 . 100 19 . 31 100 100 67 Level 1 30 | . . . . . 62 21 68 . . 32 Level 2 8 | . . . . . 17 78 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 4 . . 1 2 . 1 . 1 3 Investigation 6 | . 2 . . 1 1 . . . . 2 Extermination . | . . . . . . . . . . . Reinforcement 6 | . 2 . . . 1 . 1 . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Distress Signals 12 | . . 1 . . 5 . 3 . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 123 | . 22 4 . 2 42 15 14 . 6 18 Peak Tracking Total 12 | . 4 3 . 2 6 9 6 . 5 12 Tactical Retreats 8 | . . 1 . 1 2 . . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Traps Triggered 7 | . . . . . 1 3 . . 1 2 Indirectly 3 | . . . . . . 3 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Machines Disabled 4 | . . . . . 3 . 1 . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . Garrison Access 2 | . . . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . 5 Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Machines Accessed 34 | . 6 . 1 1 10 . 8 3 . 5 Terminals 24 | . 5 . . . 8 . 6 3 . 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . 1 . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . 1 Total Hacks 89 | . 18 . 1 1 24 . 25 6 . 14 Successful 49 | . 11 . 1 1 13 . 14 2 . 7 Failed 38 | . 6 . . . 10 . 11 4 . 7 Catastrophic 4 | . 1 . . . 2 . 1 . . . Database Lockouts 2 | . 1 . . . 1 . . . . . Manual 67 | . 12 . 1 . 22 . 18 4 . 10 Terminals 76 | . 16 . . . 22 . 22 6 . 10 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 2 . . . 1 . 2 . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . 1 Terminal Hacks 24 | . 7 . 1 1 4 . 7 2 . 2 Robot Analysis 4 | . 2 . . . 1 . 1 . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . 1 . . 1 Branch Access Points 1 | . . . . . . . . 1 . . Terminal Index 3 | . 1 . . . 1 . 1 . . . Unreport Threat 4 | . 1 . . . 1 . 2 . . . Locate Traps 3 | . 2 . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . 1 Unlock Access 1 | . . . . . 1 . . . . . Seal Access 2 | . . . . . . . 1 . . 1 Unauthorized Hacks 22 | . 4 . . . 8 . 6 . . 4 Terminals 15 | . 2 . . . 7 . 4 . . 2 Assimilate 5 | . . . . . 3 . 1 . . 1 Botnet 7 | . 2 . . . 2 . 2 . . 1 Disrupt 1 | . . . . . 1 . . . . . Operators 2 | . . . . . 1 . 1 . . . Fabricators 1 | . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 . 2 . . 1 Reject 2 | . 1 . . . . . 1 . . . Recyclers 4 | . 1 . . . 1 . 1 . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 5 . . . 8 . 6 2 . 3 Full Trace Events 2 | . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Total Allies 4 | . . . . . 2 . 1 . . 1 Largest Group 2 | . . . . . 2 . 1 . . 1 Highest-Rated Group 26 | . . . . . 20 . 10 . . 26 Highest-Rated Ally 26 | . . . . . 10 . 10 . . 26 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Robot Analysis Total 4 | . 2 . . . 1 . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Turns Passed 4728 | 59 1223 365 326 248 1123 247 687 113 47 290 Spaces Moved 3644 | 37 628 184 249 235 814 188 449 242 80 538 Core 18 | 18 . . . . . . . . . . Treads 904 | 19 562 184 139 . . . . . . . Legs 1907 | . 66 . 110 235 814 188 449 . 45 . Wheels . | . . . . . . . . . . . Hover 225 | . . . . . . . . . . 225 Flight 590 | . . . . . . . . 242 35 313 Fastest Speed 28 | 50 120 160 90 90 90 90 90 31 31 28 Average Speed 97 | 106 155 160 129 90 92 91 104 31 39 39 Slowest Speed 170 | 160 160 160 160 90 170 100 170 31 90 56 Overloaded Moves 45 | . . . 1 . . . . . 44 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 3 97 58 66 57 76 56 50 9 90 16 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 17 | . 5 . . 1 . . . 4 1 6 Terrain Destroyed 93 | . 5 3 . 1 34 39 . 4 1 6 Melee 11 | . . . . . . . . 4 1 6 Projectile 12 | . 5 3 . 1 3 . . . . . AOE 70 | . . . . . 31 39 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Total 4314 | 51 743 211 253 255 1024 226 588 276 91 596 Wait 92 | . 9 . . 2 42 1 21 4 . 13 Move 3631 | 36 627 183 248 234 813 186 448 241 79 536 Hop 1 | . . . . . . . . . . 1 Pick Up 84 | 6 14 2 1 4 28 5 13 2 . 9 Fast Attach 32 | 4 3 1 2 . 3 2 10 2 2 3 Attach 35 | 3 1 . . . 6 5 7 7 . 6 Detach 9 | . . . . . . . 4 2 . 3 Swap 99 | . 18 6 . 7 31 6 17 4 3 7 Drop 76 | . 10 . 2 2 22 1 21 10 1 7 Fire 229 | 2 59 17 . 6 78 20 47 . . . Melee 16 | . . . . . . . . 4 1 11 Ram . | . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . Crush 4 | . 2 2 . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Low x2 / DSF) -7/DSF -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 8) 681 | -10/Materials | Discovered new exit (range 5) 864 | -10/Materials | Discovered new exit (range 8) 870 | -10/Materials | Central database locked down 1059 | -10/Materials | Discovered new exit (range 7) 1283 | -10/Materials | Entered Mines 1284 | -10/Mines | Learned location of Storage (-9) 1492 | -10/Mines | Excavation squad dispatched 1492 | -10/Mines | A large section of the Mines collapsed 1555 | -10/Mines | Core integrity fell below 50% 1642 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1642 | -10/Mines | Discovered new exit (range 5) 1648 | -10/Mines | Entered Exiles 1669 | -10/Exiles | Discovered new exit (range 15) 1692 | -10/Exiles | Met 8R-AWN 1711 | -10/Exiles | Met EX-HEX 1805 | -10/Exiles | Met EX-BIN 1823 | -10/Exiles | Aligned with FarCom system 1824 | -10/Exiles | Given EX-Vault access code 1861 | -10/Exiles | Opened EX-Vault 1871 | -10/Exiles | Found Potential Leg 1875 | -10/Exiles | Found Potential Leg 1895 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1921 | -10/Exiles | Met EX-DEC 1967 | -10/Exiles | Discovered new exit (range 10) 1974 | -10/Exiles | Left Exiles lab with Potential Leg 1974 | -10/Exiles | Entered Mines 1987 | -9/Mines | Met a Derelict bent on vengeance 2033 | -9/Mines | Met a Derelict shopkeep closing up shop 2095 | -9/Mines | Learned Materials emergency access door positions 2212 | -9/Mines | Discovered new exit (range 11) 2222 | -9/Mines | Entered Materials 2222 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2488 | -8/Materials | Discovered new exit (range 18) 2638 | -8/Materials | Build established: Scavenger-Skirmisher 2700 | -8/Materials | Central database locked down 3292 | -8/Materials | Discovered new exit (range 18) 3344 | -8/Materials | Identified exit to Garrison 3345 | -8/Materials | Entered Garrison 3375 | -8/Garrison | Triggered checkpoint 3396 | -8/Garrison | Triggered checkpoint 3461 | -8/Garrison | Lost 7 parts (2n1u4w) 3468 | -8/Garrison | Destroyed 14 combat bots 3505 | -8/Garrison | Discovered new exit (range 10) 3538 | -8/Garrison | Triggered checkpoint 3574 | -8/Garrison | Discovered new exit (range 11) 3587 | -8/Garrison | Installed Relay Interface Framework 3592 | -8/Garrison | Entered Materials 3684 | -8/Materials | Core integrity fell below 50% 3731 | -8/Materials | Lost 4 parts (3n1u) 4144 | -8/Materials | Identified exit to Factory 4195 | -8/Materials | Core integrity fell below 20% 4264 | -8/Materials | Build established: Skirmisher 4279 | -8/Materials | Entered Factory 4279 | -7/Factory | Evolved 2 slots: Utility x2 4364 | -7/Factory | Identified exit to DSF 4368 | -7/Factory | Discovered new exit (range 16) 4384 | -7/Factory | Identified exit to Lower Caves 4392 | -7/Factory | Entered DSF 4409 | -7/DSF | Additional patrols routed to DSF 4430 | -7/DSF | Discovered new exit (range 14) 4439 | -7/DSF | Entered Factory 4439 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4515 | -6/Factory | Identified exit to Factory 4595 | -6/Factory | Build established: Scout 4729 | -6/Factory | Self-destructed Last Messages --------------- 4x Stasis Trap Map updated. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 04662_ W-25 Informer sends out distress signal. 04687_ System corrupted: Heat flow error (+208). 04692_ Fabricator zaps Cogmind with an electromagnetic arc. 04701_ Fabricator zaps L-41 Fighter with an electromagnetic arc. 04703_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04707_ >> Machine Analyzer network decryption results: 04707_ Terminal x1 04710_ System corrupted: Component data lost. 04710_ Acquired Imp. Reaction Control System. 04710_ O-16 Technician uses terminal to summon reinforcements. 04710_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 04710_ O-16 Technician locks terminal. 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