Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.05 @ 15:13:42 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (160) 800 Value Destroyed (4206) 4206 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 7872 Bonus ------- High Alert Combat Kills 122 Friendly Fire -16 Cogmind --------- Core Integrity 627/700 Matter 256/300 Energy 28/150 System Corruption 6% Temperature Cool (0) Movement Walking (206) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY (6) ------ Cooling System Cooling System High-capacity Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Improved Titanium Leg Flexi-carbon Leg Improved Heat Sink Cooling System Machine Analyzer Improved Sensor Array Advanced Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating Gatling Laser Ion Cannon Ion Cannon Heavy Ion Cannon Rocket Launcher Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Cooling System Cooling System High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Improved Heat Sink Cooling System Machine Analyzer Advanced Targeting Computer Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Advanced Beam Rifle Gatling Laser Ion Cannon Ion Cannon Ion Cannon Rocket Launcher Plasma Cutter Axe [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . . 1 . 1 2 Weapon 1 | . . . 1 . . . Parts Attached 122 | 6 11 9 25 9 48 14 Power 12 | 1 1 1 2 . 6 1 Engine 7 | 1 1 1 2 . 2 . Core 5 | . . . . . 4 1 Reactor . | . . . . . . . Propulsion 26 | 2 5 5 3 2 8 1 Treads . | . . . . . . . Leg 26 | 2 5 5 3 2 8 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 41 | 1 3 3 6 4 13 11 Device 19 | . . 2 2 3 7 5 Storage 3 | 1 1 . . . 1 . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 17 | . 2 1 4 1 5 4 Artifact . | . . . . . . . Weapon 43 | 2 2 . 14 3 21 1 Energy Gun 19 | . . . 1 1 16 1 Energy Cannon 12 | . 1 . 10 1 . . Ballistic Gun 3 | 2 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 6 | . . . 3 1 2 . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . Corrupted Parts 1 | . . . . . 1 . System Corruption 16 | . . . . . 16 . Parts Lost 15 | . 1 . 3 5 4 2 Power 2 | . . . . . 2 . Propulsion 2 | . . . . 1 . 1 Utility 5 | . . . 1 2 2 . Weapon 6 | . 1 . 2 2 . 1 Highest Loss Streak 3 | . 1 . 1 3 1 2 Average Slot Usage (%) 99 | . 97 100 99 99 99 100 Engine 8 | . 14 14 11 11 2 . Core 2 | . . . . . 5 7 Leg 24 | . 28 28 22 22 26 23 Device 12 | . . 4 10 10 17 22 Storage 10 | . 14 14 11 11 9 7 Protection 9 | . 11 9 11 11 8 . Energy Gun 14 | . . . 2 21 25 23 Energy Cannon 10 | . 5 14 29 11 . . Ballistic Gun 3 | . 22 14 1 . . . Naked Turns . | . . . . . . . Heaviest Build 70 | 11 35 35 46 45 66 70 Greatest Support 60 | 20 20 30 34 34 60 60 Greatest Overweight (x) 3 | 3 1 1 2 1 1 1 Average Overweight (x) . | . . 1 1 1 . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 16 | 7 12 15 15 15 19 20 Most Carried 20 | 2 15 15 15 15 20 20 Average Carried 16 | 1 10 14 14 14 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 Final Carried 20 | 2 15 15 15 15 20 18 Class Distribution -------------------- 52% | Tank 21% | Mutant 13% | Scavenger-Tank 7% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 2054 | 272 304 187 344 131 728 88 Remotely . | . . . . . . . Salvage Created 5541 | 90 590 380 1469 374 2307 331 Parts 311 | 4 45 20 89 22 115 16 Haulers Intercepted 14 | . 2 . 6 . 6 . Recyclers Shooed 8 | . 1 . 1 1 4 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 117 | . 13 9 30 18 40 7 Melee 3 | . . . . . 3 . Guns 52 | . 9 1 . 7 28 7 Cannons 34 | . 4 7 16 5 2 . AOE 24 | . . . 12 5 7 . Classes Destroyed 16 | 1 6 . 4 2 2 1 Worker 5 | . . . 1 . 3 1 Builder 7 | . 1 . 1 . 5 . Tunneler 1 | . . . . . 1 . Hauler 14 | . 2 . 6 . 6 . Recycler 7 | 1 1 . 1 1 3 . Operator 4 | . 1 . 2 . 1 . Watcher 13 | . 2 . 4 . 5 2 Swarmer 32 | . 6 . 11 4 11 . Grunt 45 | . 7 9 7 3 17 2 Brawler 2 | . . . 1 . 1 . Duelist 1 | . . . 1 . . . Sentry 22 | . . . 10 1 10 1 Demolisher 2 | . . . . 2 . . Hunter 1 | . . . . . 1 . Programmer 4 | . . . . . . 4 Assembled 8 | . . . . 8 . . Best Kill Streak 8 | 1 3 3 8 5 7 3 Combat Bots Only 7 | . 3 3 7 5 6 3 Max Kills in Single Turn 6 | 1 1 1 4 3 6 1 Gunslinging . | . . . . . . . Exploded 5 | . . . 4 3 5 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 4732 | . 363 436 916 945 1340 732 Core 800 | . 23 124 109 211 260 73 Absorbed by Shields . | . . . . . . . Core Remaining (%) 53 | 100 . 41 . 20 52 . Volleys Fired 294 | 3 56 29 74 30 84 18 Largest 3 | 2 2 2 3 3 3 3 Hottest 240 | 40 80 80 188 184 240 240 Shots Fired 735 | 6 112 58 191 79 235 54 Gun 481 | 6 105 29 17 48 222 54 Cannon 235 | . 7 29 164 27 8 . Launcher 17 | . . . 10 4 3 . Special 2 | . . . . . 2 . Kinetic 154 | 6 105 29 14 . . . Thermal 564 | . 7 29 167 75 232 54 Explosive 17 | . . . 10 4 3 . Electromagnetic . | . . . . . . . Robot Hit Streak 22 | 5 9 7 12 11 22 15 Robot Miss Streak 7 | . 3 3 4 7 4 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 482 | 5 67 37 103 42 176 52 Core Hits 291 | 2 30 14 61 36 119 29 Critical Kills 4 | . 1 1 2 . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 15 | . 2 1 2 4 6 . Burn 9 | . . . . 4 5 . Meltdown 3 | . . 1 2 . . . Destroy 2 | . 2 . . . . . Sever 1 | . . . . . 1 . Melee Attacks 6 | . . . . . 6 . Impact . | . . . . . . . Slashing 6 | . . . . . 6 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10727 | 49 750 587 2780 1290 4021 1250 Guns 6002 | 49 631 229 131 496 3229 1237 Cannons 2508 | . 106 352 1763 218 69 . Explosions 1942 | . . . 883 540 519 . Melee 132 | . . . . . 132 . Ramming 122 | . 13 6 3 36 51 13 Kinetic 988 | 49 631 229 79 . . . Thermal 7665 | . 106 352 1815 836 3319 1237 Explosive 1820 | . . . 883 418 519 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 132 | . . . . . 132 . Piercing . | . . . . . . . Highest Corruption 16 | . 2 2 1 1 16 6 Average Corruption 7 | . 2 2 1 1 16 1 Corruption Purged . | . . . . . . . Effects 192 | . 12 14 2 9 149 6 Message Errors 54 | . 4 5 2 4 36 3 Matter Fused 32 | . . . . . 32 . Heat Flow Errors 27 | . . 4 . . 23 . Energy Discharges 18 | . 1 . . 3 14 . Parts Rejected 4 | . . . . . 4 . Data Loss (minor) 37 | . 7 5 . 1 21 3 Data Loss (major) 6 | . . . . . 6 . Misfires 4 | . . . . . 4 . Alerts 3 | . . . . . 3 . Weapon Failures 7 | . . . . 1 6 . Overload Shots . | . . . . . . . Overflow Damage 77 | . . . 41 36 . . Projectiles 37 | . . . 31 6 . . Explosions 40 | . . . 10 30 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 155 | . . . 99 56 . . Shots 7 | . . . 4 3 . . Rammed . | . . . . . . . Targets Rammed 24 | . 3 2 3 6 7 3 Kicked 24 | . 3 2 3 6 7 3 Crushed . | . . . . . . . Highest Temperature 433 | . 111 281 433 284 376 51 Average Temperature 80 | . 18 96 97 105 74 25 Received Heat Transfer 1383 | . 78 246 201 246 567 45 Effects 9 | . . 3 2 . 4 . Shutdowns 1 | . . . . . 1 . Energy Bleed 4 | . . . 1 . 3 . Interference 3 | . . 3 . . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . 1 2 1 . . Combat Hostiles 4 | . . 1 2 1 . . Parts Melted 34 | . . 2 8 2 15 7 Heat Transferred 16697 | . 222 740 3700 1963 7572 2500 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 615 | 5 262 122 501 334 436 615 Initial 173 | . 3 22 . 160 . 173 Average 196 | 2 122 40 321 103 247 171 Maximum Alert Level 2 | . 1 . 2 1 2 2 Low Security (%) 54 | 100 74 100 20 78 35 74 Level 1 34 | . 25 . 36 21 61 12 Level 2 11 | . . . 42 . 3 12 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 3 1 5 . 3 3 Investigation 6 | . 1 1 2 . 1 1 Extermination 1 | . . . . . . 1 Reinforcement 8 | . 2 . 3 . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 4 | . . . 2 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 181 | . 22 9 46 31 52 21 Peak Tracking Total 12 | . 4 4 5 12 7 10 Tactical Retreats 6 | . . . . 5 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 6 | . 2 . 3 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 7 | . . . 6 1 . . Max in Single Turn 2 | . . . 2 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised 1 | . . . . . . 1 Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 30 | . 3 1 9 1 14 2 Terminals 24 | . 3 . 7 1 11 2 Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 . 2 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . 1 . Garrison Access . | . . . . . . . Total Hacks 107 | . 6 1 28 4 60 8 Successful 73 | . 4 1 22 2 41 3 Failed 34 | . 2 . 6 2 19 5 Catastrophic 5 | . . . 1 2 1 1 Database Lockouts . | . . . . . . . Manual 58 | . 6 . 15 3 26 8 Terminals 74 | . 6 . 21 4 35 8 Fabricators . | . . . . . . . Repair Stations 23 | . . . 5 . 18 . Recycling Units . | . . . . . . . Scanalyzers 9 | . . . 2 . 7 . Garrison Access . | . . . . . . . Terminal Hacks 25 | . 1 1 9 2 11 1 Part Schematic 1 | . . . . . 1 . Robot Analysis 1 | . . . . . 1 . Open Door 1 | . . 1 . . . . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . . . . 1 . Terminal Index 2 | . . . 1 . . 1 Repair Station Index 1 | . . . 1 . . . Alert Level 4 | . . . 1 . 3 . Unreport Threat 4 | . . . 1 . 3 . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 2 | . . . 1 . 1 . Zone Layout 6 | . 1 . 3 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 19 | . . . 4 . 15 . Scan Component 10 | . . . 2 . 8 . Repair 9 | . . . 2 . 7 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 9 | . . . 2 . 7 . Insert Component 4 | . . . 1 . 3 . Analyze 5 | . . . 1 . 4 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 20 | . 3 . 7 . 8 2 Terminals 20 | . 3 . 7 . 8 2 Assimilate 2 | . 1 . 1 . . . Botnet 17 | . 1 . 6 . 8 2 Disrupt 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 28 | . 2 . 9 1 14 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . 1 . 4 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 9 | . . . 2 . 7 . Time 368 | . . . 52 . 316 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 1 . 3 . Part Schematics Acquired 4 | . . . 1 . 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 19 | . . 1 . . . 18 Largest Group 17 | . . 1 . . . 17 Highest-Rated Group 701 | . . 31 . . . 701 Highest-Rated Ally 74 | . . 31 . . . 74 Total Orders . | . . . . . . . Ally Attacks 28 | . . 5 . . . 23 Total Damage 492 | . . 62 . . . 430 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 4 | . . 1 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 10999 | 95 955 1362 2473 1746 3438 930 Spaces Moved 4414 | 66 417 620 965 741 1255 350 Core 32 | 32 . . . . . . Treads . | . . . . . . . Legs 4382 | 34 417 620 965 741 1255 350 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 200 200 205 123 206 Average Speed 199 | 115 168 200 205 207 201 206 Slowest Speed 280 | 200 200 200 280 210 206 206 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 4 66 76 96 94 86 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 99 | . . . 39 24 36 . Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE 97 | . . . 37 24 36 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 5975 | 76 569 690 1314 883 1940 503 Wait 970 | . 56 17 209 88 490 110 Move 4408 | 65 416 619 964 740 1254 350 Hop . | . . . . . . . Pick Up 76 | 2 17 4 18 6 25 4 Fast Attach 29 | 6 1 . 2 1 19 . Attach 21 | . 1 . 5 5 6 4 Detach . | . . . . . . . Swap 72 | . 9 9 18 3 23 10 Drop 75 | . 10 10 21 4 26 4 Fire 294 | 3 56 29 74 30 84 18 Melee 6 | . . . . . 6 . Ram . | . . . . . . . Kick 24 | . 3 2 3 6 7 3 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 16) 848 | -10/Materials | Discovered new exit (range 13) 1007 | -10/Materials | Discovered new exit (range 12) 1051 | -10/Materials | Entered Mines 1334 | -10/Mines | Discovered new exit (range 10) 1351 | -10/Mines | Received a Mining Laser from a helpful Derelict 1472 | -10/Mines | Found a hidden stash of uninstalled traps 1541 | -10/Mines | Met a Derelict shopkeep closing up shop 1663 | -10/Mines | Core integrity fell below 50% 1936 | -10/Mines | Build established: Scavenger-Mutant 2329 | -10/Mines | Build established: Mutant 2413 | -10/Mines | Entered Materials 2413 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2720 | -9/Materials | Build established: Scavenger-Tank 2815 | -9/Materials | Destroyed 7 combat bots 3201 | -9/Materials | Discovered new exit (range 4) 3413 | -9/Materials | Discovered new exit (range 16) 3921 | -9/Materials | Build established: Tank 4248 | -9/Materials | Discovered new exit (range 15) 4780 | -9/Materials | Repaired Grenade Launcher 4807 | -9/Materials | Repaired Beam Cannon 4815 | -9/Materials | Discovered new exit (range 9) 4886 | -9/Materials | Entered Mines 4898 | -9/Mines | Met a Derelict bent on vengeance 4971 | -9/Mines | Identified exit to Materials 5129 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5207 | -9/Mines | Assembled infested the area 5212 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5238 | -9/Mines | Core integrity fell below 50% 5271 | -9/Mines | Lost 3 parts (2u1w) 5806 | -9/Mines | Learned location of 1 exit from Materials 6167 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6203 | -9/Mines | Learned location of Zion (-7) 6632 | -9/Mines | Entered Materials 6632 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6633 | -8/Materials | Identified exit to Factory 6633 | -8/Materials | System corruption reached 10% 8061 | -8/Materials | Repaired Corrupted Flexi-carbon Leg 8112 | -8/Materials | Repaired Flexi-carbon Leg 8146 | -8/Materials | Repaired Cooling System 8191 | -8/Materials | Repaired Gatling Laser 8237 | -8/Materials | Repaired Imp. Titanium Leg 8276 | -8/Materials | Repaired Imp. Light Armor Plating 8454 | -8/Materials | Discovered exit to Factory (range 10) 8717 | -8/Materials | Repaired Lgt. Nuclear Core 8976 | -8/Materials | Discovered exit to Factory (range 5) 10070 | -8/Materials | Entered Factory 10070 | -7/Factory | Evolved 2 slots: Utility x2 10375 | -7/Factory | Build established: Scavenger-Skirmisher 10885 | -7/Factory | Cargo convoy interrupted 11000 | -7/Factory | Self-destructed Last Messages --------------- 10958_ K-01 Serf collects debris. 10967_ Destroyed Shock Rifle. 10967_ P-60 Hacker destroyed. 10971_ Target Analyzer melted. 10971_ Imp. Heat Sink melted. 10971_ P-60 Hacker destroyed. 10978_ Dropped Lgt. Nuclear Core. 10978_ Gatling Laser destroyed. 10981_ UDXJI|QG6WJ8EPAZBCF,VEP2J7P0 10981_ Slug penetrates Wall. 10981_ Terminal disabled. 10981_ Slug penetrates Wall. 10982_ Kicked P-60 Hacker. 10984_ Kicked P-60 Hacker out of the way. 10986_ R-06 Scavenger collects Shock Rifle. 10987_ U-05 Engineer builds a Door. 10988_ Slug penetrates Wall. 10996_ Penetrated by Slug. 10996_ Imp. Titanium Leg destroyed. 10998_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????%???????????????????????? | | ??????????????????????###;#########??????????????? | | ?????????????????????? h% ??????????????? | | ??????????????????????? % ??????????????? | | ??????????????????????? ###########???? | | ???????????????????????? # #???? | | ???????????????????????? ? # #???? | | ????????????????????????# #??# # """ """ #???? | | ????????????????????????# #??# # """ """ #???? | | ????????????????????????# #??# # """ """ #???? | | ????????????????????????# #??# # "" "" ##### | | ????????????????????????# #??# # "" "" +% | | ????????????????????????#@#??# + ## ## | | ????????????????????????#x#??# ############ #? | | ????????????????????#####h#### # ## #? | | ????????????????????# *%h= # # ## #? | | ????????????????????# =p # # ## ## | | ????????????????????# %m= # # + | | ????????????????????# x% # %# ## | | ????????????????????# / + ## | | ????????????????????# """ #^^^^^# ## | | ????????????????????+ """ # # ## ## | | ????????????????????# """ # ####+####### #? | | ????????????????????# # #? | | ?????????????????############# ######## | | ?????????????????? # T #?????# | | ?????????????????????""""" / """ #?????# | | ?????????????????????""""" # """ #??##### | | ?????????????????????""" # """ #??? | | ??????????????????? =?# #???"""" | | ??????????????????"" """"" ?# #?? """" | | ??????????????????"" """"" ??# #?? """" | | ?????????????????????""" ??# +?? """" | | ??????????????????????? ???# ![ #?? """" | | ??????????????????????####???# ! #?? """" | | ?????????????????????????????####+### #?? | | ????????????????????????????????????? #?###+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Gatling Laser | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialThiefNanoactuators Manual? 0 Play Time 00:58:05 Cumulative 1243.1 hours Start 2021.06.04 @ 21:42:42 End 2021.06.05 @ 15:13:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 423 Adventurer 0 Explorer 0 Win Type - Total 90 Types 19/12/37/5/1/2/12/1/1 Lore% 96 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 988f5016-ee30-44dd-acad-7dc809638741