Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.05 @ 04:25:20 Player: Tallim Result: Destroyed by as-10901 with Assembled Maul Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (415) 415 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1610 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 177/300 Energy 97/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Large Storage Unit EM Pulse Gun Beam Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Large Storage Unit EM Pulse Gun Beam Cannon Grenade Launcher Mini Grenade Launcher [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 6 3 8 4 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 3 . Treads . | . . . . Leg 7 | 2 2 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device 1 | . 1 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 . 2 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 9 | . . . 9 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 86 95 95 Engine 11 | . 14 11 11 Leg 36 | . 28 39 41 Device 8 | . 1 11 11 Storage 11 | . 14 11 10 Ballistic Gun 18 | . 28 20 10 Launcher 4 | . . 1 10 Naked Turns . | . . . . Heaviest Build 17 | 12 12 17 17 Greatest Support 46 | 20 26 46 46 Greatest Overweight (x) 1 | 1 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 5 8 8 7 Average Carried 6 | 2 6 6 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 8 7 5 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 516 | 257 49 175 35 Remotely . | . . . . Salvage Created 544 | . 82 234 228 Parts 35 | . 8 16 11 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 22 | . 4 8 10 Guns 9 | . 4 5 . AOE 13 | . . 3 10 Classes Destroyed 6 | . 2 1 3 Worker 2 | . . . 2 Recycler 2 | . . . 2 Swarmer 6 | . 3 3 . Grunt 7 | . 1 3 3 Sentry 2 | . . 2 . Assembled 7 | . . . 7 Best Kill Streak 7 | . 4 3 7 Combat Bots Only 7 | . 4 3 7 Max Kills in Single Turn 5 | . 1 3 5 Gunslinging 1 | . . 1 . Exploded 5 | . . 3 5 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 1556 | . 212 223 1121 Core 470 | . 36 53 381 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 85 . . Volleys Fired 36 | . 11 14 11 Largest 2 | . 2 2 2 Hottest 53 | . 40 53 53 Shots Fired 68 | . 22 28 18 Gun 57 | . 22 27 8 Cannon . | . . . . Launcher 11 | . . 1 10 Special . | . . . . Kinetic 57 | . 22 27 8 Thermal . | . . . . Explosive 11 | . . 1 10 Electromagnetic . | . . . . Robot Hit Streak 8 | . 4 8 2 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 39 | . 11 19 9 Core Hits 46 | . 5 14 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1678 | . 132 454 1092 Guns 464 | . 132 262 70 Cannons . | . . . . Explosions 1213 | . . 192 1021 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 464 | . 132 262 70 Thermal . | . . . . Explosive 1213 | . . 192 1021 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 79 | . . 46 33 Projectiles . | . . . . Explosions 79 | . . 46 33 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 121 | . . . 121 Shots 3 | . . . 3 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 17 | . . 17 13 Average Temperature 5 | . . 12 4 Received Heat Transfer 277 | . 36 90 151 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 260 | . 90 260 210 Initial 101 | . . 37 101 Average 95 | . 49 123 120 Maximum Alert Level 1 | . . 1 1 Low Security (%) 91 | 100 100 87 87 Level 1 8 | . . 12 12 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 4 8 21 Peak Tracking Total 18 | . 4 3 18 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 6 | . . 5 1 Terminals 4 | . . 3 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . . 7 1 Successful 5 | . . 4 1 Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . . 4 1 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 2 1 Maintenance Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 4 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 862 | 45 235 270 312 Spaces Moved 541 | 33 157 164 187 Core 13 | 11 . . 2 Treads . | . . . . Legs 528 | 22 157 164 185 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 118 | 98 120 120 119 Slowest Speed 190 | 190 190 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 33 16 47 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 71 | . . 11 60 Melee . | . . . . Projectile . | . . . . AOE 71 | . . 11 60 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 688 | 45 179 208 256 Wait 69 | . 1 15 53 Move 538 | 32 156 163 187 Hop . | . . . . Pick Up 19 | 7 8 4 . Fast Attach 1 | 1 . . . Attach 11 | 5 2 2 2 Detach . | . . . . Swap 9 | . 1 6 2 Drop 4 | . . 4 . Fire 36 | . 11 14 11 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 46 | -11/Junkyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Propulsion x2 312 | -9/Materials | Build established: Mutant 516 | -9/Materials | Discovered new exit (range 13) 551 | -9/Materials | Entered Mines 627 | -9/Mines | Learned Materials terminal intel 745 | -9/Mines | Build established: Scavenger-Mutant 842 | -9/Mines | Assembled infested the area 855 | -9/Mines | Core integrity fell below 50% 860 | -9/Mines | Core integrity fell below 20% 863 | -9/Mines | Destroyed by as-10901 with Assembled Maul Last Messages --------------- 00854_ Destroyed Asb. Hover Unit. 00854_ as-77446 destroyed. 00854_ as-36246 destroyed. 00854_ as-18407 destroyed. 00854_ as-91837 destroyed. [Achievement: Quick And Dirty] 00856_ Acquired 8 matter. 00857_ Mni. Grenade Launcher destroyed. 00857_ System corrupted by crushing effect (+1). 00857_ Knocked back. 00859_ Sml. Storage Unit destroyed. 00859_ as-27035 destroyed. 00860_ Knocked back. 00860_ as-99511 destroyed. 00862_ Slammed into as-10901. 00862_ Weight Redist. System broken. 00862_ Destabilizing: Short circuit. 00862_ Imp. Ion Engine destroyed. 00862_ Grenade Launcher destroyed. 00863_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####??????????????????? | | ???????????#??####????????## ##?????????????????? | | ?????????? ## #??????## ##????????????????? | | ??????????? #?????# #????????????????? | | ???????????? #???## #????????????????? | | ?????????????? #### #?????????????????? | | ????????????????# ##????????????????? | | ?????????????????# ####?????????????? | | ?????????????????# #?????????????? | | ??????????????????# @ #?????????????? | | ??????????????????# %a% ## #?????????????? | | ??????????????????# %a #### #?????????????? | | ?????????????????# a % #??# #?????????????? | | ???????????????# #??# #?????????????? | | ??????????????# a ###??# #?????###?????? | | ???????????? % ###????# #?????# ?????? | | ??????????? a #??????# #?????# #?????? | | ??????????? aa #??????# ####??# #?????? | | ??????????? a a #?????## ## #### #?????? | | ???????????? a ????###* ## #?????? | | ???????????? ????# # # # ###???? | | ?????????????? # ???## =% ##??? | | ?????????????? ###### #???# !##* #??? | | ????????????????#?????###????# #??? | | ?????????????????????????????# ##??? | | ?????????????????????????????## ## ##???? | | ??????????????????????????????## # # # #????? | | ??????????????????????????????# ##### ## #????? | | ??????????????????????????????######???# ## #????? | | ???????????????????????????????????????# ## ###### | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# ####### | | ???????????????????????????????????????# #?????# | | ???????????????????????????????????????# #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 297 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed TrackerSpectralRegenerator Manual? 0 Play Time 00:17:34 Cumulative 11.4 hours Start 2023.11.05 @ 04:10:28 End 2023.11.05 @ 04:25:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4998c784-6a99-4dfb-880f-081b1ea4c1b0