Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 23:22:10 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (73) 365 Value Destroyed (2563) 2563 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (3897) 3897 TOTAL SCORE: 16905 Bonus ------- Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Win 3000 Friendly Fire -3 Cogmind --------- Core Integrity 1457/1600 Matter 280/300 Energy 149/150 System Corruption 0% Temperature Cool (2) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- Biomechanical Wings Advanced Surge Thruster Cooled Field Propulsion Drive > --- UTILITY (18) ----- Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Experimental Melee Analysis Suite Transmission Jammer Jamming Amplifier Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield A0-MCA's Component Scanner Advanced Corruption Screen > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Light Angular Momentum Engine Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Advanced Surge Thruster Cooled Field Propulsion Drive > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Experimental Melee Analysis Suite Transmission Jammer Jamming Amplifier Hacking Suite Improved Hacking Suite Advanced Hacking Suite Makeshift System Shield Improved System Shield Improved System Shield Advanced System Shield Improved Corruption Screen > --- WEAPON ----------- Lance > --- INVENTORY -------- Light Angular Momentum Engine Advanced Sensor Array A0-MCA's Component Scanner Transdimensional Reconstructor DRS Beacon [Rating: 126] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Enhanced Optical Array Device Improved Terrain Scanner Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Weapon Assault Rifle Energy Gun Plasma Rifle Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Piercing Weapon Lance Build | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . 8 . . . . . . 2 . . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Utility 16 | . . . . 6 . . . . . . 2 . . . . 2 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 98 | 8 . . 1 23 4 21 . 5 5 . 5 2 1 2 . 5 . 2 . 2 2 4 6 Power 7 | 1 . . . 1 . 2 . 1 . . . . . 1 . . . . . . . 1 . Engine 4 | 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . Core 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 20 | 2 . . . 6 4 3 . . 1 . . . 1 . . 2 . . . . . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 . . . 2 . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . 4 3 . . 1 . . . 1 . . 2 . . . . . 1 . Utility 56 | 2 . . 1 10 . 16 . 2 2 . 4 1 . 1 . 3 . 2 . 2 2 2 6 Device 29 | 1 . . 1 8 . 7 . 2 1 . 2 1 . . . 2 . . . 2 . . 2 Storage 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . Processor 14 | . . . . 1 . 5 . . . . . . . . . 1 . 1 . . 2 1 3 Hackware 11 | . . . . . . 4 . . 1 . 2 . . 1 . . . 1 . . . 1 1 Protection . | . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 15 | 3 . . . 6 . . . 2 2 . 1 1 . . . . . . . . . . . Energy Gun 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 . . . 3 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . 1 . . . 1 2 . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . . . 3 . . . . 2 . . . . 1 . . 1 . Parts Lost 20 | . . . . 8 . 3 . 1 . . . 1 1 . . . . . . 1 . 4 1 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 7 | . . . . 3 . . . 1 . . . . 1 . . . . . . . . 2 . Utility 10 | . . . . 4 . 3 . . . . . 1 . . . . . . . . . 1 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 5 | . . . . 5 . 2 . 1 . . . 1 1 . . . . . . 1 . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 5 | 5 8 8 7 8 5 3 3 4 3 4 3 3 3 3 4 4 4 4 3 3 3 3 3 Power . | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 Propulsion 1 | 3 4 4 2 2 1 . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . . Utility 2 | . 2 2 2 2 1 1 2 3 2 2 1 1 1 1 1 1 1 1 1 1 1 2 1 Weapon . | . 1 1 1 2 2 1 . . 1 1 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 14 | . . . 2 3 1 2 . 1 . . 1 . . . . 1 . . . . 1 . 2 Power 4 | . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . Utility 5 | . . . . 1 1 . . 1 . . 1 . . . . . . . . . 1 . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 100 100 93 78 88 100 99 92 93 91 97 100 99 100 94 100 100 97 93 94 84 86 Engine 8 | . 14 14 14 . . 5 6 6 6 6 5 5 5 4 5 5 5 5 5 5 3 . . Leg 14 | . 28 28 28 11 2 . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . 13 . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . 18 23 26 26 26 26 23 23 23 23 23 21 21 21 21 21 19 14 11 Device 14 | . 14 14 14 28 34 19 13 12 6 6 12 9 11 6 5 9 15 15 15 14 14 13 15 Storage 7 | . 14 14 14 12 1 . . . . . . . . . . . . . . . . . . Processor 8 | . . . . 5 6 13 20 20 20 20 17 17 17 17 17 15 15 15 15 15 22 21 24 Hackware 11 | . . . . . . 18 20 20 25 26 24 29 29 33 35 31 31 31 31 31 28 26 26 Ballistic Gun 13 | . 28 28 28 5 . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . 6 6 6 3 . 3 5 5 5 5 5 5 2 . . . . Piercing Weapon 2 | . . . . 2 6 6 6 5 . 2 5 5 5 5 5 5 5 5 5 5 4 4 4 Peak Build Rating 126 | 8 8 8 11 56 60 65 65 72 74 70 77 82 82 87 84 98 97 99 99 97 104 116 126 Average Rating 43 | 6 8 8 10 39 46 55 65 65 65 66 72 79 82 83 84 90 97 97 95 93 103 105 119 On Entrance 65 | . 8 8 8 11 56 45 65 65 57 66 66 77 82 82 84 84 97 97 99 93 93 104 116 Avg Prop Armor Cover (%) 8 | . . . . 5 . . . . . . . . . . . . . . . . . 18 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 41 | 14 14 14 14 41 15 15 14 23 22 25 19 27 27 27 25 27 27 27 27 21 19 19 16 Greatest Support 45 | 20 20 20 20 45 14 24 24 24 24 24 28 28 28 27 27 27 27 27 27 27 27 27 18 Greatest Overweight (x) 2 | . . . . 2 1 1 . 1 . 1 . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 8 8 8 8 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 5 8 8 7 9 5 4 4 5 4 4 4 4 4 4 5 5 5 5 4 4 4 4 4 Final Capacity 10 | 8 8 8 8 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 8 8 8 8 10 5 4 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 48% | Mutant 17% | Hacker-Scout 13% | Wizard-Ninja 3% | Wizard-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Ninja | -4/Waste Wizard-Ninja | -4/Factory Wizard-Ninja | -4/Upper Caves Wizard-Ninja | -4/Upper Caves Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Matter Collected 2585 | 303 . . 10 553 . 353 10 10 95 . 79 205 165 . 62 78 . 69 74 198 92 99 130 Remotely 493 | . . . . 493 . . . . . . . . . . . . . . . . . . . Salvage Created 2471 | 128 . . . 766 . 369 . . . . 41 192 110 . 46 135 . 100 76 145 . 215 148 Parts 122 | 12 . . . 35 . 24 . . . . 8 2 1 . 2 8 . 4 4 8 . 13 1 Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 6 . 1 . . 5 . . . . . . 4 6 . . . Prevented 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 40 | . . . . 14 . . . . . . . 6 5 . 7 . . . 4 4 . . . Melee 5 | . . . . 1 . . . . . . . . 1 . 2 . . . . 1 . . . Guns 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . AOE 32 | . . . . 10 . . . . . . . 6 4 . 5 . . . 4 3 . . . Classes Destroyed 17 | 3 . . . 6 . 3 . . . . . 2 . . 1 . . 1 . 1 . . . Worker 6 | 1 . . . 2 . 1 . . . . 1 . . . . . . . . . . 1 . Builder 5 | . . . . . . 3 . . . . 2 . . . . . . . . . . . . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . Recycler 5 | 1 . . . 2 . 1 . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 5 | . . . . 1 . 2 . . . . . . . . . 1 . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 5 | . . . . . . 1 . . . . . . . . . 3 . . . . . 1 . Swarmer 11 | . . . . 5 . . . . . . . 1 . . 5 . . . . . . . . Grunt 17 | . . . . 5 . . . . . . . 1 4 . . . . . 3 4 . . . Brawler 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . Duelist 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . Sentry 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 3 . . . 5 . 3 . . . . 3 5 4 . 5 1 . 1 2 4 . 4 1 Combat Bots Only 5 | . . . . 4 . . . . . . . 5 4 . 5 . . . 2 4 . . . Max Kills in Single Turn 4 | 1 . . . 2 . 1 . . . . 1 4 1 . 2 1 . 1 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . . . . . . 4 1 . 2 . . . 2 1 . . . Melee 1 | . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Hostile Shots Fired 158 | . . . . 79 . 17 . 2 . 1 . 3 5 . 9 2 . 2 1 8 . 7 22 Missed 69 | . . . . 26 . 4 . 1 . . . 1 3 . 6 2 . 2 1 5 . 5 13 Hits 89 | . . . . 53 . 13 . 1 . 1 . 2 2 . 3 . . . . 3 . 2 9 Projectile 89 | . . . . 53 . 13 . 1 . 1 . 2 2 . 3 . . . . 3 . 2 9 Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 1938 | . . . . 1134 . 156 . 16 . 13 . 44 34 . 41 . . . 9 130 . 174 187 Core 424 | . . . . 143 . 29 . . . 13 . . . . 13 . . . . 21 . 62 143 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 74 | . . . . 24 . . . . . . . . . . . . . . . . 50 . . Core Remaining (%) 95 | 100 . . 100 . . . . . . 78 . . . . 98 . . . . 98 100 95 91 Volleys Fired 87 | 6 . . . 36 . . . . . . . 12 11 . 4 . . . 12 6 . . . Largest 2 | 2 . . . 2 . . . . . . . 1 1 . 1 . . . 1 1 . . . Hottest 95 | 60 . . . 95 . . . . . . . 43 43 . 43 . . . 43 43 . . . Shots Fired 116 | 12 . . . 56 . 1 . . . . . 12 11 . 4 . . . 13 7 . . . Gun 51 | 12 . . . 38 . 1 . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 65 | . . . . 18 . . . . . . . 12 11 . 4 . . . 13 7 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 48 | 11 . . . 37 . . . . . . . . . . . . . . . . . . . Thermal 3 | 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Explosive 65 | . . . . 18 . . . . . . . 12 11 . 4 . . . 13 7 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 3 . . . 9 . . . . . . . 8 18 . 19 . . . 2 5 . . . Robot Miss Streak 4 | 2 . . . 4 . . . . . . . . . . 1 . . . 3 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 113 | 5 . . . 36 . 13 . . . . 3 7 11 . 4 6 . 1 5 7 6 7 2 Core Hits 137 | 5 . . . 40 . 10 . . . . . 20 19 . 6 4 . 1 15 13 . 4 . Critical Kills 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | 1 . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 157 | . . . . 14 . 44 2 . . 6 18 . 2 . 3 12 . 7 1 2 11 14 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 157 | . . . . 14 . 44 2 . . 6 18 . 2 . 3 12 . 7 1 2 11 14 21 Sneak Attacks 21 | . . . . 3 . 6 . . . . 3 . . . 1 . . 1 . 1 1 4 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8523 | 58 . . . 1750 . 646 . . . . 246 985 900 . 529 318 . 81 1058 981 268 538 165 Guns 505 | 58 . . . 447 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5263 | . . . . 1087 . . . . . . . 985 862 . 415 . . . 1058 856 . . . Melee 2755 | . . . . 216 . 646 . . . . 246 . 38 . 114 318 . 81 . 125 268 538 165 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 473 | 47 . . . 426 . . . . . . . . . . . . . . . . . . . Thermal 32 | 11 . . . 21 . . . . . . . . . . . . . . . . . . . Explosive 5263 | . . . . 1087 . . . . . . . 985 862 . 415 . . . 1058 856 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2755 | . . . . 216 . 646 . . . . 246 . 38 . 114 318 . 81 . 125 268 538 165 Highest Corruption 12 | . . . . 4 12 12 . . . . 3 3 . . . . 5 5 5 5 . . . Average Corruption 4 | . . . . 3 10 4 . . . . 3 2 . . . . 5 5 5 3 . . . Corruption Purged 19 | . . . . . . 12 . . . . . 3 . . . . . . . 4 . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Effects 59 | . . . . 20 2 12 . . . . 9 1 . . . . 1 4 6 4 . . . Message Errors 13 | . . . . 5 1 1 . . . . 1 . . . . . . 1 2 2 . . . Matter Fused 11 | . . . . 5 . 2 . . . . 1 . . . . . . 1 1 1 . . . Heat Flow Errors 10 | . . . . 3 . 4 . . . . 3 . . . . . . . . . . . . Energy Discharges 8 | . . . . 2 . 1 . . . . 1 . . . . . . 2 2 . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . 3 . 2 . . . . . 1 . . . . . . . . . . . Data Loss (major) 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . Misfires 3 | . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Alerts 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 604 | . . . . 3 . 43 . . . . 126 . 28 . 135 34 . . 6 8 42 106 73 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 180 | . . . . 3 . . . . . . . . 28 . 135 . . . 6 8 . . . Melee 424 | . . . . . . 43 . . . . 126 . . . . 34 . . . . 42 106 73 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 107 | . . . . 29 . . . . . . . . . . . . . . 9 69 . . . Shots 4 | . . . . 2 . . . . . . . . . . . . . . 1 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 241 | . . . . 237 . 210 . . . . 241 . 5 . . . . . 22 17 . . . Average Temperature 87 | . . . . 79 . 94 . . . . 108 . 3 . . . . . 11 7 . . . Received Heat Transfer 159 | . . . . 81 . 18 . . . . . . 9 . . . . . . 51 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 75 | 25 . . . 50 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 . . . . 100 . . . . 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 132 | 5 33 . . 132 23 52 . . . . 39 . . . . 63 15 39 . . 15 22 108 Initial 63 | . 3 . . . 23 . . . . . . . . . . 63 . 10 . . . . . Average 20 | 1 17 . . 60 12 7 . . . . 11 . . . . 4 3 13 . . 1 1 29 Influence Increases 2043 | 20 30 . . 536 15 230 15 . . . 131 120 137 . 120 76 15 90 90 95 46 74 203 Destroy 0b10 Robot/C 760 | . . . . 280 . . . . . . . 120 100 . 100 . . . 80 80 . . . Destroy 0b10 Robot/NC 175 | 20 . . . 25 . 45 . . . . 15 . . . 10 20 . 5 . 5 . 25 5 Destroy Leader 114 | . . . . 60 . 2 . . . . . . 10 . 10 6 . 2 10 10 . 4 . Allied During Kill 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . Successful Hack 209 | . . . . 24 . 28 . . . . 62 . . . . 14 . 15 . . 27 . 39 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 255 | . . . . 90 . 90 . . . . 30 . . . . . . 15 . . 15 . 15 Destroy Structure 158 | . . . . 57 . 20 . . . . 24 . . . . 6 . 8 . . 4 15 24 Partial Spotted 75 | . . . . . 15 . . . . . . . . . . 15 15 15 . . . 15 . Lose Combat Pursuer 255 | . . . . . . 45 15 . . . . . 15 . . 15 . 30 . . . 15 120 Influence Decreases 1955 | 15 32 3 . 470 81 205 40 . . . 131 120 80 57 20 174 2 96 59 135 46 74 115 Entered New Map 171 | . 2 3 . . 43 . 10 . . . . . . 57 . 37 2 5 4 8 . . . Time Decay 1502 | 15 30 . . 390 38 184 30 . . . 131 110 70 . 20 74 . 52 55 117 29 52 105 Lost Part 163 | . . . . 80 . 21 . . . . . 10 10 . . . . . . 10 . 22 10 Purge Threat 119 | . . . . . . . . . . . . . . . . 63 . 39 . . 17 . . Squads Dispatched 29 | . 1 . . 9 . 7 . . . . 5 . . . . 2 . . . . 1 1 3 Investigation 12 | . 1 . . 3 . 2 . . . . 4 . . . . 1 . . . . . . 1 Extermination 10 | . . . . 2 . 2 . . . . 1 . . . . 1 . . . . 1 1 2 Reinforcement 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Distress Signals 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . Times Spotted 116 | . . . . 24 4 14 1 3 . 5 . 8 11 . 6 5 3 3 5 4 . 6 14 Peak Tracking Total 8 | . . . . 4 4 8 3 3 . 7 . 8 7 . 5 2 3 4 4 4 . 2 7 Tactical Retreats 13 | . . . . . . 3 1 . . . . . 1 . . 1 . 2 . . . 1 4 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Traps Triggered 10 | . . . . 2 . . . . . . 1 . . . . 2 . . . . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Machines Disabled 19 | . . . . 6 . 6 . . . 1 2 1 . . . . . 1 . . 1 . 1 Max in Single Turn 1 | . . . . 1 . 1 . . . 1 1 1 . . . . . 1 . . 1 . 1 Garrison Access 6 | . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Machines Accessed 73 | . 1 . 4 7 . 8 . 1 . 1 13 1 . 6 . 7 . 5 1 . 7 3 8 Terminals 31 | . . . . . . 5 . . . . 6 . . . . 5 . 3 1 . 3 3 5 Fabricators 3 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Repair Stations 5 | . . . . 2 . 1 . . . . . . . . . . . . . . 2 . . Recycling Units 13 | . 1 . . 3 . 2 . . . . 5 . . . . . . 1 . . . . 1 Scanalyzers 3 | . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Garrison Access 5 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 2 Total Hacks 241 | . 1 . 26 14 . 18 . 1 . 1 37 1 . 19 . 35 . 22 1 . 20 11 34 Successful 161 | . 1 . 26 7 . 8 . 1 . 1 19 1 . 19 . 27 . 15 1 . 12 7 16 Failed 80 | . . . . 7 . 10 . . . . 18 . . . . 8 . 7 . . 8 4 18 Catastrophic 15 | . . . . 1 . 5 . . . . 3 . . . . 1 . . . . . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 1 . . 5 . 12 . . 1 . 19 . . . . 18 . 13 1 . 7 5 19 Terminals 141 | . . . . . . 15 . . . . 23 . . . . 32 . 17 1 . 13 11 29 Fabricators 6 | . . . . 2 . . . . . . 2 . . . . 2 . . . . . . . Repair Stations 12 | . . . . 6 . 1 . . . . . . . . . . . . . . 5 . . Recycling Units 19 | . 1 . . 4 . 2 . . . . 9 . . . . . . 1 . . . . 2 Scanalyzers 6 | . . . . 2 . . . . . . 3 . . . . . . . . . 1 . . Garrison Access 9 | . . . . . . . . . . . . . . . . 1 . 4 . . 1 . 3 Terminal Hacks 109 | . . . 26 . . 3 . 1 . 1 8 1 . 19 . 17 . 11 1 . 5 5 11 Record 34 | . . . 22 . . . . . . 1 . . . 7 . . . . 1 . . 1 2 Part Schematic 5 | . . . . . . . . . . . . . . 4 . 1 . . . . . . . Robot Analysis 15 | . . . 4 . . 1 . . . . 2 . . 4 . 1 . 1 . . . 1 1 Prototype ID Bank 8 | . . . . . . . . . . . 1 . . 4 . 1 . 1 . . 1 . . Open Door 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . 1 1 Branch Access Points 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Terminal Index 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 5 | . . . . . . . . . . . 1 . . . . 1 . 2 . . 1 . . Locate Traps 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 Security Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Surveillance Status 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Patrol Status 5 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 2 Garrison Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 4 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Components 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Fabricator Hacks 4 | . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . Network Status 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . 3 . . . . . . . . . . . . . . . . 3 . . Scan Component 4 | . . . . 2 . . . . . . . . . . . . . . . . 2 . . Repair 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . Retrieve Study 4 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 2 Seal Access 5 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 2 Unauthorized Hacks 32 | . 1 . . 3 . 5 . . . . 6 . . . . 7 . 3 . . 2 2 3 Terminals 20 | . . . . . . 3 . . . . 2 . . . . 7 . 2 . . 2 2 2 Track 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Botnet 16 | . . . . . . 2 . . . . 2 . . . . 4 . 2 . . 2 2 2 Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 . . 3 . 2 . . . . 4 . . . . . . 1 . . . . 1 Recyclers 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fedlink 9 | . . . . 3 . 2 . . . . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . . . . 4 . 6 . . . . 7 . . . . 4 . 3 . . 4 3 6 Full Trace Events 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . 4 . 1 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . 93 . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . Parts Repaired 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Time 29 | . . . . 13 . . . . . . . . . . . . . . . . 16 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Total Allies 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . Largest Group 2 | . . . . . . . . . . . . 2 2 . . . 1 . . . . . . Highest-Rated Group 59 | . . . . . . . . . . . . 59 59 . . . 46 . . . . . . Highest-Rated Ally 46 | . . . . . . . . . . . . 30 30 . . . 46 . . . . . . Initial UFD Resources 77 | . . . . 24 40 40 44 44 44 46 46 64 64 64 68 68 68 68 68 68 71 73 77 Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . . . 4 . . . 2 . . . . . . Total Damage 58 | . . . . . . . . . . . . . 58 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Active Infowar (turns) 12744 | 68 73 227 5775 1049 63 1022 127 137 525 281 433 298 176 118 66 408 27 132 252 359 381 408 339 Optics 4985 | . . . . . . 518 127 137 525 281 433 298 176 118 66 408 27 132 252 359 381 408 339 Sensors 5733 | . . . . 993 63 1022 127 137 522 281 433 189 . . . 68 27 132 252 359 381 408 339 Terrain 6212 | . . . 5542 670 . . . . . . . . . . . . . . . . . . . Structural 3174 | . . . . . . . . . . . 220 298 176 116 66 408 27 132 250 359 381 408 333 Traps 609 | . . . . 27 13 403 127 39 . . . . . . . . . . . . . . . Seismic 1261 | 68 73 227 233 660 . . . . . . . . . . . . . . . . . . . Jamming 2058 | . . . . . . . . . . . . . . . . 342 27 132 252 190 381 408 326 Robot Analysis Total 15 | . . . 4 . . 1 . . . . 2 . . 4 . 1 . 1 . . . 1 1 Derelict Logs Recovered 7 | . . 1 . . . . 2 . 1 . . . . . 1 . . . 1 1 . . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Turns Passed 12802 | 108 73 227 5775 1049 81 1022 127 137 525 281 433 298 176 118 66 408 27 132 252 359 381 408 339 Spaces Moved 13718 | 66 21 161 2078 806 142 1130 351 179 1491 331 970 541 343 145 157 929 86 356 596 694 647 635 863 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 2598 | 55 21 161 2078 283 . . . . . . . . . . . . . . . . . . . Wheels 523 | . . . . 523 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 10586 | . . . . . 142 1130 351 179 1491 331 970 541 343 145 157 929 86 356 596 694 647 635 863 Fastest Speed 28 | 50 120 120 120 80 30 28 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 29 29 Average Speed 50 | 108 120 120 120 104 30 30 31 31 31 32 31 31 31 31 31 31 31 31 31 31 31 31 29 Slowest Speed 190 | 120 120 120 120 190 105 105 31 114 31 111 31 31 31 31 31 31 31 31 31 31 31 37 81 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . 2 4 3 . . . 3 . 3 . . . 2 2 1 2 4 4 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 7 15 92 15 78 31 54 50 91 62 25 57 48 63 37 26 83 17 66 48 13 14 26 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 11 | . 1 1 4 . . . 1 . 1 . . . . 3 . . . . . . . . . Known Exits Taken 15 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . 4 . . . 1 3 4 1 . 1 . . 1 . . . . 2 . . . Spaces Dug 105 | . . . . 4 . 20 2 . . 3 12 10 . . 13 3 . 4 1 18 2 5 8 Terrain Destroyed 671 | . . . . 53 . 20 2 . . 3 12 154 140 . 32 3 . 4 177 56 2 5 8 Melee 65 | . . . . 4 . 20 2 . . 3 12 . . . 1 3 . 4 1 . 2 5 8 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 606 | . . . . 49 . . . . . . . 154 140 . 31 . . . 176 56 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Res Acc Total 19205 | 88 69 195 5360 936 180 1737 362 265 1552 493 1064 655 392 217 164 1032 83 364 646 824 804 816 907 Wait 5018 | . 49 35 3276 27 26 523 12 72 52 150 67 89 39 63 1 64 . . 32 118 145 165 13 Move 13629 | 65 20 160 2077 806 138 1121 344 178 1490 330 963 540 337 144 156 929 82 351 593 690 638 627 850 Hop 31 | . . . . . 1 4 3 . . . 3 . 2 . . . 1 2 1 1 4 3 6 Pick Up 45 | 9 . . 3 14 2 4 1 1 . 1 3 1 . 1 . 1 . . . 1 2 1 . Fast Attach 77 | 6 . . . 11 . 15 . 3 5 . 4 1 . 3 . 4 . 2 2 2 2 5 12 Attach 28 | 1 . . . 6 3 3 . . 1 2 1 1 1 2 . . . . 1 2 1 1 2 Detach 20 | . . . . . 2 3 . 1 1 2 1 . . 3 . 1 . 2 2 1 . . 1 Swap 28 | 1 . . 1 13 1 6 . 2 . 1 . . . . . 2 . . . . . . 1 Drop 59 | . . . 3 9 7 14 . 8 3 1 4 . . 1 . 4 . . 2 1 1 . 1 Fire 87 | 6 . . . 36 . . . . . . . 12 11 . 4 . . . 12 6 . . . Melee 157 | . . . . 14 . 44 2 . . 6 18 . 2 . 3 12 . 7 1 2 11 14 21 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . 15 . . . . . . . Rewire 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: Fac x4 / *Upp x2 / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / Arm) -4/Waste -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / DSF) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 109 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Met a group of wandering Federalists 142 | -10/Materials | Discovered new exit (range 7) 182 | -10/Materials | Entered Subcaves 182 | -10/Subcaves | Accompanied by 2 allies 183 | -10/Subcaves | Continued accompanying wandering Federalists (4) 183 | -10/Subcaves | Approached by a straggling Scientist 300 | -10/Subcaves | Build established: Mutant 367 | -10/Subcaves | Learned location of Storage (-9) 409 | -10/Subcaves | Entered Scraptown 537 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 541 | -9/Scraptown | Visited Cave Peace 582 | -9/Scraptown | Visited UFD Registry 582 | -9/Scraptown | Registered with UFD as "Arcninja" 591 | -9/Scraptown | Visited The Evicted 658 | -9/Scraptown | Visited Symbiants 1272 | -9/Scraptown | Visited A0-MCA Data Center 1279 | -9/Scraptown | Given a B+ rating by A0-MCA 1284 | -9/Scraptown | Found A0-MCA's Component Scanner 1314 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1330 | -9/Scraptown | Found DCF Scrap (27 items) 1351 | -9/Scraptown | Visited Curators Association 3445 | -9/Scraptown | Visited Scrapoid Research Area 3468 | -9/Scraptown | Visited Analyses Database 3500 | -9/Scraptown | Visited Derelict Rescue Squad 3518 | -9/Scraptown | Found DRS Beacon 3548 | -9/Scraptown | Visited Scrapoid Pod Storage 3576 | -9/Scraptown | Visited Abandonware Association 3590 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 3624 | -9/Scraptown | Visited Cartography Club 3732 | -9/Scraptown | Learned location of Upper Caves (-5) 3732 | -9/Scraptown | Learned location of Proximity Caves (-5) 3732 | -9/Scraptown | Learned 8 Materials zone layouts 3732 | -9/Scraptown | Learned 16 Factory zone layouts 3732 | -9/Scraptown | Learned 4 Access zone layouts 3732 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 3732 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 3732 | -9/Scraptown | Learned location of 2 exits from Factory 3732 | -9/Scraptown | Learned location of 1 exit from Research 3732 | -9/Scraptown | Learned location of 3 exits from Upper Caves 3929 | -9/Scraptown | Visited IN-MT5's Study 3951 | -9/Scraptown | Visited Bundlers 3994 | -9/Scraptown | Visited CPS Storage 4060 | -9/Scraptown | Visited TADAMA 4341 | -9/Scraptown | Discovered new exit (range 11) 5266 | -9/Scraptown | Visited Science Testing Area 5586 | -9/Scraptown | Discovered new exit (range 3) 6184 | -9/Scraptown | Entered Factory 6184 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 6185 | -6/Factory | Identified exit to Lower Caves 6186 | -6/Factory | Identified exit to Factory 6216 | -6/Factory | Allied Derelicts emerged from ambush trap array 6313 | -6/Factory | Repaired Grenade Launcher 6345 | -6/Factory | Loaded intel: 8 recycling unit locations 6390 | -6/Factory | Garrison activated, responded to threat 6396 | -6/Factory | Crushed by falling debris 6902 | -6/Factory | Lost 5 parts (2n2u1w) 7055 | -6/Factory | Discovered exit to Factory (range 5) 7157 | -6/Factory | Build established: Scavenger-Mutant 7233 | -6/Factory | Sucked down chute 7233 | -6/Factory | Entered Waste 7248 | -6/Waste | EMP discharged 7248 | -6/Waste | System corruption reached 10% 7264 | -6/Waste | Spotted C-40 Crusher 7273 | -6/Waste | Spotted C-40 Crusher 7305 | -6/Waste | Spotted C-40 Crusher 7307 | -6/Waste | Spotted C-40 Crusher 7307 | -6/Waste | Spotted C-40 Crusher 7309 | -6/Waste | Discovered new exit (range 16) 7309 | -6/Waste | Spotted C-40 Crusher 7313 | -6/Waste | Identified exit to Factory 7314 | -6/Waste | Entered Factory 7633 | -6/Factory | Loaded intel: 8 recycling unit locations 7730 | -6/Factory | Discovered exit to Lower Caves (range 16) 7753 | -6/Factory | Discovered exit to Factory (range 5) 8022 | -6/Factory | Build established: Hacker-Scout 8313 | -6/Factory | Cargo convoy interrupted 8336 | -6/Factory | Entered Lower Caves 8377 | -6/Lower Caves | Encountered a Warlord checkpoint 8439 | -6/Lower Caves | Identified exit to Lower Caves 8463 | -6/Lower Caves | Entered another Lower Caves area 8527 | -6/Lower Caves | Discovered new exit (range 30) 8583 | -6/Lower Caves | Found DCF Scrap (14 items) 8599 | -6/Lower Caves | Identified exit to Zion 8600 | -6/Lower Caves | Entered Zion 8631 | -6/Zion | Received a hallucinogenic algorithm 8635 | -6/Zion | Discovered new exit (range 18) 8644 | -6/Zion | Identified exit to Proximity Caves 8768 | -6/Zion | Found Prototype Launcher 8768 | -6/Zion | Identified Rocket Array 8820 | -6/Zion | Learned 4 Factory zone layouts 8831 | -6/Zion | Turned away by Imprinter 8941 | -6/Zion | Found Prototype Device 8941 | -6/Zion | Identified Phasing AFG 9036 | -6/Zion | Ran a hallucination algorithm 9125 | -6/Zion | Entered Proximity Caves 9252 | -5/Proximity Caves | Found Alien Artifact 9406 | -5/Proximity Caves | Entered Factory 9406 | -5/Factory | Evolved 2 slots: Utility x2 9452 | -5/Factory | Discovered new exit (range 6) 9454 | -5/Factory | Identified exit to Extension 9496 | -5/Factory | Identified exit to Factory 9633 | -5/Factory | Loaded intel: 8 recycling unit locations 9647 | -5/Factory | Discovered new exit (range 22) 9752 | -5/Factory | Discovered new exit (range 10) 9755 | -5/Factory | Identified exit to Upper Caves 9823 | -5/Factory | Spotted B-75 Beast 9839 | -5/Factory | Entered Upper Caves 9840 | -5/Upper Caves | Encountered a Warlord checkpoint 9840 | -5/Upper Caves | Identified exit to Upper Caves 9917 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10137 | -5/Upper Caves | Entered another Upper Caves area 10137 | -5/Upper Caves | Accompanied by 2 allies 10137 | -5/Upper Caves | Discovered exit to Factory (range 9) 10138 | -5/Upper Caves | Identified exit to Zhirov 10233 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10304 | -5/Upper Caves | Attracted the attention of an 0b10 base 10313 | -5/Upper Caves | Entered Zhirov 10313 | -5/Zhirov | Discovered new exit (range 3) 10315 | -5/Zhirov | Identified exit to Proximity Caves 10319 | -5/Zhirov | Met Zhirov 10324 | -5/Zhirov | Build established: Hacker-Sprinter 10325 | -5/Zhirov | Learned location of Quarantine (-3) 10325 | -5/Zhirov | Learned location of Testing (-2) 10325 | -5/Zhirov | Learned location of Command (-1) 10331 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10336 | -5/Zhirov | Found Alien Artifact 10336 | -5/Zhirov | Identified Integrated Reactor 10336 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10354 | -5/Zhirov | Found Alien Artifact 10431 | -5/Zhirov | Entered Proximity Caves 10440 | -4/Proximity Caves | Learned Research stockpile data 10451 | -4/Proximity Caves | Spotted B-86 Titan 10497 | -4/Proximity Caves | Entered Factory 10497 | -4/Factory | Evolved 2 slots: Utility x2 10498 | -4/Factory | Identified exit to Research 10641 | -4/Factory | Build established: Wizard-Sprinter 10708 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 10860 | -4/Factory | Identified exit to Upper Caves 10860 | -4/Factory | Identified exit to Armory 10905 | -4/Factory | Sucked down chute 10905 | -4/Factory | Entered Waste 10906 | -4/Waste | Met a frightened Derelict 10911 | -4/Waste | Spotted C-40 Crusher 10915 | -4/Waste | Spotted C-40 Crusher 10916 | -4/Waste | Spotted C-40 Crusher 10916 | -4/Waste | Spotted C-40 Crusher 10918 | -4/Waste | Spotted C-40 Crusher 10920 | -4/Waste | EMP discharged 10925 | -4/Waste | Discovered new exit (range 22) 10925 | -4/Waste | Spotted C-40 Crusher 10932 | -4/Waste | Identified exit to Factory 10932 | -4/Waste | Entered Factory 11008 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 11064 | -4/Factory | Entered Upper Caves 11065 | -4/Upper Caves | Identified exit to Upper Caves 11113 | -4/Upper Caves | Identified Dimensional Node Initializer 11113 | -4/Upper Caves | Initialized slip node 11136 | -4/Upper Caves | Build established: Wizard-Ninja 11150 | -4/Upper Caves | Learned 4 Research zone layouts 11316 | -4/Upper Caves | Entered another Upper Caves area 11375 | -4/Upper Caves | Learned Research emergency access door positions 11477 | -4/Upper Caves | Discovered exit to Research (range 13) 11675 | -4/Upper Caves | Entered Research 11675 | -3/Research | Evolved 2 slots: Utility x2 11676 | -3/Research | Identified exit to Research 11753 | -3/Research | Identified exit to DSF 12021 | -3/Research | Repaired Angular Momentum Engine+ 12056 | -3/Research | Entered another Research area 12056 | -2/Research | Evolved 2 slots: Utility x2 12057 | -2/Research | Identified exit to Testing 12372 | -2/Research | Discovered new exit (range 8) 12374 | -2/Research | Identified exit to Access 12407 | -2/Research | Found Prototype Processor 12407 | -2/Research | Identified Exp. Melee Analysis Suite 12409 | -2/Research | Found Exp. Melee Analysis Suite 12464 | -2/Research | Entered Access 12464 | -1/Access | Evolved 2 slots: Utility x2 12680 | -1/Access | Identified exit to Surface 12795 | -1/Access | Ran a hallucination algorithm 12803 | *** | Escaped! Last Messages --------------- 12715_ Adv. Sensor Array blown off. 12715_ Acquired Adv. Sensor Array. 12717_ Acquired Mic. Antimatter Reactor. 12719_ Acquired Adv. Surge Thruster+. 12720_ Acquired Adv. Sensor Array. 12722_ Acquired Transmission Jammer. 12756_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12756_ The Access Shell folds into the floor. 12769_ Acquired 90 matter. 12775_ Drone sends a signal. 12788_ Dropped DRS Beacon. 12795_ Connecting with Terminal... 12795_ System feedback flow inverted... 12795_ Connecting with Terminal... 12795_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 12803_ Subsystem restored. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ????## ##???????## [ ? # + """ # | | ????## ##???????## ? # # " # | | #???## + ??????? + # # # | | #???## ##???????## " # # # | | #???## ##???????## """ # # # | | #???## # ???????## """# ###+###### | | #???## # ???????## " # ## ### | | #???## #!???????## + ##! ### | | #???## # ???????## # ## # | | ###### #################### ## # | | ###############+###################### #####+## | | # | | h k + | | ############+######## ""############### # | | ###### ### ""### ## # | | ##??## !"## ""##? ## # | | ##??## ### T##? ## ### | | ##??## ### ""##? ## ### | | ##??## """"" ### ""### ## ##? | | ##??## """"" ### ""### ## ##? | | ##??## """"" ## ## ## ##? | | ##??## """"" ### ######+######## ##? | | ##??## """"" ### ###??# #?????## ##? | | ##??## ### ##???# #?????## ##? | | ##??## ### ##???# #?????## ##? | | ###?## ### @" ##???# #??????# #?? | | #######+############# "" ##???# #####??# #?? | | ###### # #### ##?????#####??? ??? | | # #### ##????? ##??? ??? | | + " #### & ##?????## ##??? ??? | | ######## """ ####""""""""""##?????## ##??? ??? | | ######### ? """ ####"????????"##?????## ##??? ??? | | ##????????" ##??????????????????### ###?? ??? | | ##?????????? ##??????????????????### ##### ??? | | ##??????????? ##??????????????????## ### ???? | | ##??????????? ##???BB????BB???????## " ???? | | ##?????????????????BB????BB???????## ##?????? | | " ##????????????????????????????????### ###?????? | | ##??????????????????? ??????????### "##?????? | | " ##??????????????????? ?????????## ###?????? | | ##????############ ????????## ###?????? | | ##????############### ##????????## ##??????? | | ####??## # # ????????## ##??????? | | #######??## ] # # ????????## ##??????? | | ##??## + # ????????## ##??????? | | ##??## # #"????????## ##??????? | | ##??## # ^^^# ????????## ##??????? | | ##??## #^^^ # ????????## ##??????? | | ##??## # # ????????## ##??????? | | ###### # # ??## ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 30 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Containment 12 Corruption Block 20 Resistance: TH 20 Evasion (%) 65 Melee Accuracy 12 Kinecelleration 30 Offensive Hacking 36 Defensive Hacking 59 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Field Propulsion Drive | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Field Propulsion Drive | x1 | -4/Factory Repaired ---------- Grenade Launcher | 60% | -6/Factory Angular Momentum Engine | 44% | -3/Research Studied --------- Nuclear Pulse Thruster | -5/Factory | Hacked Angular Momentum Engine | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Adv. Surge Thruster | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Achievements -------------- Below No Room For Error Tester Challenges ------------ None Game ------ Seed LauncherStructuralChainsaw Manual? 0 Play Time 02:35:15 Cumulative 110.4 hours Start 2026.02.15 @ 00:29:14 End 2026.02.15 @ 23:22:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 71 Adventurer 4 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f100c2f-73e0-4ff7-a09f-58dff72d9e19