Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 18:13:26 Player: CheifClapdad Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (761) 761 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2511 Bonus ------- None Cogmind --------- Core Integrity 409/550 Matter 247/300 Energy 34/250 System Corruption 0% Temperature Cool (48) Movement Core (1650) Ox32 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Targeting Computer > --- WEAPON (4) ------- Improved EM Shotgun Improved EM Shotgun Beam Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Heat Sink Improved Heat Sink Small Storage Unit Large Storage Unit Small Matter Pod (50) Medium Matter Pod (100) Sensor Array Propulsion Shielding Tractor Beam Small Laser Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink Huge Storage Unit Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Small Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Heat Sink Small Storage Unit Large Storage Unit Small Matter Pod Medium Matter Pod Sensor Array Propulsion Shielding Tractor Beam Improved EM Shotgun Improved EM Shotgun Small Laser Small Laser Beam Rifle Heavy Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Parts Attached 32 | 5 11 9 7 Power 4 | 1 1 1 1 Engine 3 | 1 1 . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 1 5 . . Treads 1 | 1 . . . Leg . | . . . . Wheel 5 | . 5 . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 4 1 3 Device 3 | . . . 3 Storage 4 | 1 3 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 1 7 3 Energy Gun 9 | 1 . 6 2 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 17 | . 5 4 8 Power 3 | . 1 1 1 Propulsion 4 | . 2 1 1 Utility 3 | . 1 . 2 Weapon 7 | . 1 2 4 Highest Loss Streak 6 | . 5 1 6 To Critical Strikes . | . . . . Average Backups 12 | 3 9 17 22 Power 1 | . . 1 2 Propulsion 3 | 2 2 3 5 Utility 5 | . 4 8 8 Weapon 2 | . 1 3 5 Tool/Special . | . . . . Unused Backups 15 | . . . 15 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 8 | . . . 8 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 83 | . 85 84 76 Engine 8 | . 13 4 4 Treads 2 | . 4 . . Wheel 20 | . 23 19 14 Device 1 | . . . 9 Storage 12 | . 14 11 9 Processor 6 | . 1 10 9 Energy Gun 13 | . 4 20 21 Ballistic Gun 12 | . 14 12 8 Launcher 5 | . 9 3 . Peak Build Rating 20 | 5 7 15 20 Average Rating 9 | 3 6 11 15 On Entrance 6 | . 5 7 15 Naked Turns . | . . . . Heaviest Build 95 | 12 89 94 95 Greatest Support 32 | 20 32 26 32 Greatest Overweight (x) 5 | . 3 5 5 Average Overweight (x) 2 | . 1 3 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 20 | 7 18 25 25 Most Carried 25 | 5 13 25 25 Average Carried 13 | 3 9 17 22 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 5 13 25 17 Class Distribution -------------------- 64% | Mutant 26% | Gunner 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 748 | 218 206 232 92 Remotely . | . . . . Salvage Created 953 | . 284 389 280 Parts 49 | . 21 18 10 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 7 7 6 Guns 14 | . 3 5 6 AOE 6 | . 4 2 . Classes Destroyed 9 | . 5 3 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Hauler 1 | . . 1 . Recycler 1 | . 1 . . Operator 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 5 | . 3 . 2 Grunt 11 | . 4 3 4 Sentry 4 | . . 4 . Best Kill Streak 4 | . 4 4 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 3 | . 3 3 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 160 | . 55 32 73 Missed 37 | . 11 11 15 Hits 123 | . 44 21 58 Projectile 123 | . 44 21 58 Critical Strikes 4 | . 1 1 2 Damage Taken 1621 | . 636 305 680 Core 273 | . 88 44 141 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 64 89 . Volleys Fired 57 | . 24 15 18 Largest 4 | . 2 4 4 Hottest 169 | . 60 169 169 Shots Fired 145 | . 46 48 51 Gun 141 | . 43 47 51 Cannon . | . . . . Launcher 4 | . 3 1 . Special . | . . . . Kinetic 56 | . 24 15 17 Thermal 68 | . 19 32 17 Explosive 4 | . 3 1 . Electromagnetic 17 | . . . 17 Robot Hit Streak 16 | . 11 13 16 Robot Miss Streak 3 | . 3 1 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 104 | . 30 34 40 Core Hits 51 | . 17 18 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Burn 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1773 | . 583 535 655 Guns 1261 | . 267 410 584 Cannons . | . . . . Explosions 484 | . 288 125 71 Melee . | . . . . Ramming 28 | . 28 . . Kinetic 412 | . 123 109 180 Thermal 651 | . 144 301 206 Explosive 413 | . 288 125 . Electromagnetic 269 | . . . 269 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Matter Fused 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 27 | . 27 . . Projectiles . | . . . . Explosions 27 | . 27 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 59 | . 59 . . Shots 2 | . 2 . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 240 | . 121 240 139 Average Temperature 74 | . 40 100 86 Received Heat Transfer 687 | . 288 129 270 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . 7 . Heat Transferred 1763 | . 325 1026 412 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 91 | . 90 91 73 Initial 11 | . . . 11 Average 28 | . 24 42 27 Influence Increases 607 | . 215 229 163 Destroy 0b10 Robot/C 400 | . 140 140 120 Destroy 0b10 Robot/NC 30 | . 15 10 5 Destroy Leader 114 | . 30 64 20 Disable Machine 30 | . 30 . . Destroy Structure 18 | . . 15 3 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 569 | . 215 200 154 Entered New Map 18 | . . . 18 Time Decay 391 | . 165 160 66 Lost Part 160 | . 50 40 70 Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 11 10 12 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1429 | 143 614 484 188 Spaces Moved 889 | 85 434 287 83 Core 4 | 4 . . . Treads 81 | 81 . . . Legs . | . . . . Wheels 804 | . 434 287 83 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 135 130 Average Speed 132 | 154 119 143 139 Slowest Speed 175 | 160 135 175 175 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 50 27 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 15 | . . 12 3 Melee . | . . . . Projectile . | . . . . AOE 15 | . . 12 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1021 | 95 483 327 116 Wait 4 | . . . 4 Move 886 | 84 433 286 83 Hop . | . . . . Pick Up 32 | 6 10 15 1 Fast Attach 11 | 4 3 3 1 Attach 19 | 1 5 4 9 Detach . | . . . . Swap 7 | . 5 2 . Drop 4 | . 2 2 . Fire 57 | . 24 15 18 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 373 | -10/Materials | Lost 5 parts (1p2n1u1w) 603 | -10/Materials | Discovered new exit (range 11) 758 | -10/Materials | Entered another Materials area 758 | -9/Materials | Evolved 2 slots: Weapon x2 1210 | -9/Materials | Discovered new exit (range 16) 1242 | -9/Materials | Entered another Materials area 1242 | -8/Materials | Evolved 2 slots: Utility x2 1430 | -8/Materials | Self-destructed Last Messages --------------- 01389_ U-05 Engineer lays Concrete. 01392_ U-05 Engineer builds a Wall. 01392_ Heat Sink destroyed. 01393_ U-05 Engineer lays Concrete. 01393_ S-10 Pest destroyed. 01394_ U-05 Engineer lays Concrete. 01394_ Hvy. Assault Rifle destroyed. 01394_ U-05 Engineer lays Concrete. 01396_ S-10 Pest destroyed. 01397_ U-05 Engineer builds a Wall. 01398_ Sml. Laser destroyed. 01398_ U-05 Engineer lays Concrete. 01398_ K-01 Serf collects debris. 01401_ U-05 Engineer builds a Wall. 01403_ K-01 Serf collects debris. 01405_ Imp. EM Shotgun destroyed. 01406_ K-01 Serf collects debris. 01413_ Lgt. Ion Engine destroyed. 01415_ K-01 Serf collects debris. 01424_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ???????????????? | | ????????????????????????? ??? ???????????????? | | ????????????????????????? ???# #???????????????? | | ????????????????????????? ???# #???????????????? | | ????????????????????????? ???# #???????????????? | | ????????????????????????? ???# #???????????????? | | ????????????????????????? ???# #???????????????? | | ????????????????????????? ???# #???????????????? | | ????????????????????????#s#??# #???????????????? | | ????????????????????#####/#### +???????????????? | | ????????????????????# # #???????????????? | | ????????????????????# """# #???????????????? | | ????????????????????# """# ################# | | ????????????????????# """# | | ??????????????####### + = % | | ??????????????# w /k s"""# %=% | | ??????????????# ##### @"""# ################# | | ????????????????????# ] """# ####????????????? | | ????????????????????# # #???????????????? | | ????????????????????########## #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????+%= #???????????????? | | ?????????????????????????????#* #???????????????? | | ?????????????????????????????#% #???????????????? | | ?????????????????????????????# ????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ????????????????? | | ?????????????????????????????? ! ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedNodeField Manual? 0 Play Time 00:09:33 Cumulative 76.9 hours Start 2025.06.13 @ 18:00:34 End 2025.06.13 @ 18:13:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d7e98a85-b5a6-41a4-a4f6-015533483ac0