Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.17 @ 22:11:55 Player: RX86 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (835) 835 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 2225 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 70/400 Matter 290/300 Energy 84/125 System Corruption 14% Temperature Cool (0) Movement Core (650) Ox12 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (15) --- Improved Aluminum Leg Weight Redist. System Rocket Launcher Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Hover Unit > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Signal Interpreter Targeting Computer > --- WEAPON ----------- EM Pulse Gun Datajack > --- INVENTORY -------- Light Ion Engine Hover Unit Hover Unit Flight Unit Medium Storage Unit Light Armor Plating Light Cannon [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Experimental Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Datajack Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 80 | 7 25 5 43 Power 13 | 1 3 2 7 Engine 11 | 1 3 1 6 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 28 | 2 16 1 9 Treads 11 | . 4 . 7 Leg 9 | 2 5 . 2 Wheel . | . . . . Hover 4 | . 3 1 . Flight 4 | . 4 . . Utility 12 | 1 1 . 10 Device 2 | . . . 2 Storage 4 | 1 . . 3 Processor 5 | . 1 . 4 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 27 | 3 5 2 17 Energy Gun 6 | 1 1 1 3 Energy Cannon 4 | . . . 4 Ballistic Gun 7 | 2 1 . 4 Ballistic Cannon 2 | . 1 . 1 Launcher 3 | . 1 . 2 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 4 | . 1 1 2 Unidentified Prototypes 2 | . . . 2 Corrupted Parts 2 | . . . 2 System Corruption 14 | . . . 14 Parts Lost 18 | . 2 . 16 Power 5 | . 1 . 4 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 6 | . 1 . 5 Highest Loss Streak 10 | . 1 . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 84 100 96 Engine 8 | . 13 14 4 Core 3 | . . . 5 Treads 7 | . 4 . 11 Leg 7 | . 14 . 6 Hover 7 | . 5 28 4 Flight 1 | . 3 . . Device 4 | . . . 8 Storage 12 | . 14 14 11 Processor 14 | . 3 14 21 Protection 1 | . . . 1 Energy Gun 6 | . 7 . 8 Energy Cannon 1 | . . . 2 Ballistic Gun 4 | . 6 . 4 Ballistic Cannon 4 | . 4 14 1 Launcher 1 | . 3 . . Special Melee Weapon 4 | . 2 14 3 Naked Turns . | . . . . Heaviest Build 39 | 14 14 13 39 Greatest Support 40 | 20 40 12 40 Greatest Overweight (x) 4 | 4 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 9 | 7 8 8 9 Most Carried 11 | 4 8 8 11 Average Carried 7 | 2 6 7 8 Final Capacity 15 | 8 8 8 15 Final Carried 8 | 4 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1339 | 201 302 158 678 Remotely 415 | . . . 415 Salvage Created 1057 | . 271 61 725 Parts 83 | . 29 4 50 Haulers Intercepted 4 | . 1 . 3 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 23 | . 8 2 13 Guns 9 | . 6 . 3 Cannons 6 | . 2 2 2 AOE 8 | . . . 8 Classes Destroyed 10 | . 6 . 4 Worker 3 | . . . 3 Builder 6 | . 1 . 5 Tunneler 1 | . . . 1 Hauler 4 | . 1 . 3 Recycler 1 | . . . 1 Operator 2 | . 1 . 1 Watcher 4 | . 1 . 3 Swarmer 10 | . 5 . 5 Grunt 9 | . 3 2 4 Sentry 4 | . . . 4 Best Kill Streak 7 | . 5 2 7 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 4 | . 2 1 4 Gunslinging 1 | . 1 . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2471 | . 631 69 1771 Core 423 | . 93 . 330 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 11 | . . . 11 Core Remaining (%) 81 | 100 . 62 . Volleys Fired 147 | . 50 8 89 Largest 2 | . 2 1 2 Hottest 115 | . 70 35 115 Shots Fired 197 | . 52 8 137 Gun 112 | . 29 . 83 Cannon 70 | . 23 8 39 Launcher 11 | . . . 11 Special 4 | . . . 4 Kinetic 79 | . 25 8 46 Thermal 63 | . 27 . 36 Explosive 11 | . . . 11 Electromagnetic 44 | . . . 44 Robot Hit Streak 10 | . 5 6 10 Robot Miss Streak 6 | . 4 2 6 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 120 | . 27 9 84 Core Hits 65 | . 14 3 48 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks 11 | . 5 4 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 9 | . 5 2 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2799 | . 449 103 2247 Guns 924 | . 125 . 799 Cannons 958 | . 312 103 543 Explosions 855 | . . . 855 Melee . | . . . . Ramming 14 | . 12 . 2 Kinetic 873 | . 322 103 448 Thermal 710 | . 115 . 595 Explosive 783 | . . . 783 Electromagnetic 419 | . . . 419 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 14 | . 1 1 14 Average Corruption 3 | . 1 1 13 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . 4 3 15 Message Errors 2 | . . 1 1 Matter Fused 6 | . 1 1 4 Heat Flow Errors 2 | . . . 2 Energy Discharges 3 | . . . 3 Parts Rejected 1 | . 1 . . Data Loss (minor) 5 | . 2 1 2 Misfires 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 30 | . . . 30 Projectiles 24 | . . . 24 Explosions 6 | . . . 6 Melee . | . . . . Knockbacks 4 | . 2 2 . Impact . | . . . . Kinetic 4 | . 2 2 . Secondary . | . . . . Self-Inflicted Damage 262 | . 12 . 250 Shots 5 | . . . 5 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 288 | . 288 18 177 Average Temperature 52 | . 78 8 43 Received Heat Transfer 657 | . 255 39 363 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 . 2 Heat Transferred 1408 | . 407 . 1001 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 521 | . 119 50 521 Initial . | . . . . Average 111 | . 32 32 178 Maximum Alert Level 2 | . . . 2 Low Security (%) 75 | 100 100 100 55 Level 1 21 | . . . 39 Level 2 3 | . . . 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 22 2 34 Peak Tracking Total 8 | . 8 2 8 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 6 | . . . 6 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 20 | . 11 . 9 Terminals 15 | . 8 . 7 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 2 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 49 | . 28 . 21 Successful 33 | . 19 . 14 Failed 16 | . 9 . 7 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 46 | . 28 . 18 Terminals 40 | . 24 . 16 Fabricators . | . . . . Repair Stations 5 | . 1 . 4 Recycling Units 3 | . 3 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 7 | . 5 . 2 Level Access Points 1 | . 1 . . Terminal Index 2 | . 1 . 1 Unreport Threat 4 | . 3 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 24 | . 14 . 10 Terminals 20 | . 11 . 9 Track 4 | . 2 . 2 Assimilate 7 | . 4 . 3 Botnet 8 | . 4 . 4 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Mechanics 1 | . . . 1 Recycling Units 3 | . 3 . . Monitor 2 | . 2 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 16 | . 9 . 7 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 108 | . . . 108 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 5 | . 2 2 1 Non-combat 5 | . 2 2 1 Combat . | . . . . Robot Hacks Applied 7 | . 3 2 2 no_distress 7 | . 3 2 2 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . 2 . . Largest Group 2 | . 2 2 2 Highest-Rated Group 20 | . 20 20 20 Highest-Rated Ally 10 | . 10 10 10 Total Orders 18 | . 6 2 10 STAY 9 | . 3 1 5 FOLLOW 9 | . 3 1 5 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3195 | 76 957 403 1759 Spaces Moved 2264 | 43 749 590 882 Core 15 | 15 . . . Treads 660 | . 71 . 589 Legs 569 | 28 248 . 293 Wheels . | . . . . Hover 835 | . 245 590 . Flight 185 | . 185 . . Fastest Speed 37 | 50 37 56 120 Average Speed 102 | 145 82 56 148 Slowest Speed 250 | 250 160 116 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 8 | . 8 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 64 | 4 94 98 61 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug 2 | . . . 2 Terrain Destroyed 66 | . . . 66 Melee . | . . . . Projectile 12 | . . . 12 AOE 54 | . . . 54 Terrain Rammed 1 | . 1 . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2905 | 53 1023 649 1180 Wait 351 | . 174 39 138 Move 2245 | 42 732 589 882 Hop 8 | . 8 . . Pick Up 34 | 4 14 2 14 Fast Attach 14 | 6 3 . 5 Attach 21 | . 6 1 14 Detach 6 | . 4 . 2 Swap 45 | 1 16 4 24 Drop 21 | . 10 2 9 Fire 147 | . 50 8 89 Melee 11 | . 5 4 2 Ram 1 | . 1 . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x3) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 16) 505 | -10/Materials | Discovered new exit (range 11) 712 | -10/Materials | Discovered new exit (range 16) 895 | -10/Materials | Identified exit to Materials 1034 | -10/Materials | Entered Mines 1034 | -10/Mines | Accompanied by 2 allies 1146 | -10/Mines | Discovered exit to Materials (range 6) 1188 | -10/Mines | Discovered exit to Materials (range 12) 1301 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1303 | -10/Mines | Found Prototype Device 1312 | -10/Mines | Learned location of 1 exit from Materials 1351 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1352 | -10/Mines | Discovered new exit (range 5) 1437 | -10/Mines | Entered Materials 1437 | -9/Materials | Accompanied by 2 allies 1437 | -9/Materials | Evolved 2 slots: Utility x2 1438 | -9/Materials | Identified exit to Materials 1439 | -9/Materials | Identified Exp. Sensor Array 2273 | -9/Materials | Discovered exit to Materials (range 6) 2415 | -9/Materials | Discovered exit to Materials (range 13) 2706 | -9/Materials | Repaired Exp. Sensor Array? 2879 | -9/Materials | System corruption reached 10% 2886 | -9/Materials | Lost 3 parts (1p1n1w) 3161 | -9/Materials | Core integrity fell below 50% 3184 | -9/Materials | Core integrity fell below 20% 3196 | -9/Materials | Self-destructed Last Messages --------------- 03154_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 03163_ REA6YM&AIYMO7RYKVLQ:&R3UC1FAQPQ:ZN/6MWY 03163_ Destroyed Flight Unit. 03166_ Y-45 Defender misfires. 03169_ Lgt. Treads destroyed. 03174_ K-01 Serf collects debris. 03174_ U-05 Engineer builds a Wall. 03176_ Slammed into S-10 Pest. 03177_ K-01 Serf collects debris. 03177_ K-01 Serf cleans the Terminal. 03180_ Acquired 20 matter. 03181_ K-01 Serf collects debris. 03184_ K-01 Serf cleans the Terminal. 03184_ U-05 Engineer builds a Wall. 03186_ System corrupted: Component data lost. 03187_ K-01 Serf cleans the Terminal. 03193_ Lgt. Treads destroyed. 03195_ Acquired Lgt. Ion Engine. 03195_ K-01 Serf cleans the Terminal. 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