Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 16:29:20 Player: GiggleBox Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (181) 905 Value Destroyed (4910) 4910 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 10067 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 107 Friendly Fire -189 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- Improved Heat Sink Huge Storage Unit Force Field Precision Grenade Launcher Impact Mace Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Ion-Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Treaded Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System High-capacity Storage Unit Seismic Detector Transmission Jammer Powered Armor > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun Burst Kinetic Penetrator Construct/C Impact Mace > --- INVENTORY -------- Improved Deuterium Engine Light Treads Improved Heat Sink Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Seismic Detector Hardened Light Armor Plating EM Disruption Field Rocket Launcher [Rating: 75] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Slots Evolved 10 | . . 2 2 2 . . 4 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . Utility 5 | . . 1 . 1 . . 3 Weapon 2 | . . . 1 1 . . . Parts Attached 83 | 8 6 24 18 10 5 3 9 Power 9 | 1 . 4 1 . 1 . 2 Engine 9 | 1 . 4 1 . 1 . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 21 | 2 . 6 9 1 1 1 1 Treads 21 | 2 . 6 9 1 1 1 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 2 2 8 3 5 . 2 4 Device 11 | 1 1 2 2 2 . 1 2 Storage 3 | 1 1 1 . . . . . Processor 2 | . . . . 1 . . 1 Hackware . | . . . . . . . . Protection 10 | . . 5 1 2 . 1 1 Artifact . | . . . . . . . . Weapon 27 | 3 4 6 5 4 3 . 2 Energy Gun 6 | 3 3 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 15 | . . 5 4 4 2 . . Ballistic Cannon 1 | . . 1 . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 3 | . 1 . 1 . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . 1 1 1 1 2 1 . Parts Lost 31 | . . 5 2 4 1 . 19 Power 3 | . . 1 . . . . 2 Propulsion 8 | . . 2 . 1 1 . 4 Utility 12 | . . 1 . 2 . . 9 Weapon 8 | . . 1 2 1 . . 4 Highest Loss Streak 11 | . . 2 1 2 1 . 11 To Critical Strikes . | . . . . . . . . Average Backups 16 | 1 7 18 19 19 19 17 10 Power 1 | . 1 2 2 2 2 2 . Propulsion 2 | . . 1 3 4 4 3 1 Utility 6 | . 3 5 5 7 8 8 7 Weapon 5 | . 2 9 8 5 4 3 1 Tool/Special . | . . . . . . . . Unused Backups 23 | . . 6 4 5 3 1 4 Power 6 | . . 3 1 1 . . 1 Propulsion 3 | . . . 2 1 . . . Utility 7 | . . 2 . . 2 . 3 Weapon 7 | . . 1 1 3 1 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 99 99 99 96 92 72 68 Engine 9 | . 14 10 9 7 7 7 9 Treads 25 | . 28 32 35 27 23 13 14 Device 9 | . 14 11 9 7 7 6 15 Storage 8 | . 14 11 9 7 7 7 4 Processor 2 | . . . . 7 7 2 . Protection 6 | . . 10 8 6 7 7 3 Energy Gun 5 | . 25 6 . . . 2 1 Ballistic Gun 19 | . . 15 26 29 28 20 11 Peak Build Rating 75 | 7 13 19 37 55 58 67 75 Average Rating 37 | 5 8 16 30 47 56 57 61 On Entrance 30 | . 7 13 18 36 55 57 60 Naked Turns 9 | . . . . . . . 9 Heaviest Build 87 | 13 50 62 61 85 87 87 85 Greatest Support 116 | 40 40 60 83 110 110 116 116 Greatest Overweight (x) 4 | . 1 1 . 1 . 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 19 Most Carried 20 | 3 14 20 20 20 20 20 17 Average Carried 16 | 1 7 18 19 19 19 17 10 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 3 14 20 19 20 19 14 5 Scrap Engine Consumption 30 | . . . . . . 16 14 Constructs Created 4 | . . . . . . 1 3 Constructs Modified 6 | . . . . . . 3 3 Class Distribution -------------------- 54% | Tank 32% | Mutant 6% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Tank | -7/Recycling Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Matter Collected 4818 | 280 173 857 732 1464 677 253 382 Remotely . | . . . . . . . . Salvage Created 7562 | 161 286 1606 1090 1962 1089 712 656 Parts 417 | 13 18 102 76 98 36 37 37 Haulers Intercepted 16 | . 2 4 4 3 3 . . Recyclers Shooed 9 | . 2 3 . 2 . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Combat Hostiles Destroyed 119 | . 9 32 19 26 15 3 15 Guns 114 | . 9 32 19 26 15 3 10 Cannons 1 | . . . . . . . 1 AOE 1 | . . . . . . . 1 Classes Destroyed 15 | 3 2 6 . 2 . 2 . Worker 10 | 1 . 4 1 3 1 . . Builder 7 | . . 1 2 . 1 1 2 Tunneler 3 | 3 . . . . . . . Hauler 16 | . 2 4 4 3 3 . . Recycler 16 | 1 1 1 . 6 2 4 1 Operator 1 | . . 1 . . . . . Watcher 8 | . . 2 2 3 . . 1 Swarmer 43 | . 9 10 6 5 3 . 10 Grunt 39 | . . 11 8 12 8 . . Duelist 2 | . . 2 . . . . . Sentry 19 | . . 9 5 2 2 1 . Hunter 7 | . . . . 3 1 . 3 Programmer 7 | . . . . 4 1 . 2 Scientist 2 | . . . . . . 2 . Scrapper 3 | . . . . . . 3 . Best Kill Streak 6 | 2 3 6 5 5 5 4 6 Combat Bots Only 5 | . 3 5 4 5 5 2 5 Max Kills in Single Turn 3 | 1 2 2 3 2 2 1 2 Gunslinging 1 | . 1 1 1 1 1 . 1 Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Hostile Shots Fired 938 | . 35 155 64 193 129 30 332 Missed 269 | . 6 41 25 45 47 6 99 Hits 669 | . 29 114 39 148 82 24 233 Melee 1 | . . 1 . . . . . Projectile 668 | . 29 113 39 148 82 24 233 Critical Strikes 15 | . 1 1 . 6 2 1 4 Part Disruptions 1 | . . . . . . . 1 Damage Taken 9064 | . 228 1362 522 2145 843 246 3718 Core 1426 | . 34 172 36 143 40 . 1001 Absorbed by Shields . | . . . . . . . . Reduced by Siege Mode 76 | . . . . 53 5 18 . Ignored by Resistances 217 | . . . . 64 153 . . Regen/Repaired (Parts) 62 | . . . . . . . 62 Core Remaining (%) 81 | 100 86 57 93 . . 73 . Volleys Fired 365 | 11 32 110 54 74 35 16 33 Largest 4 | 2 2 2 3 4 4 4 3 Hottest 112 | 100 112 112 73 109 106 106 81 Shots Fired 1025 | 22 56 217 162 296 139 52 81 Gun 1009 | 22 56 214 162 296 139 52 68 Cannon 14 | . . 3 . . . . 11 Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 860 | . . 147 162 296 139 52 64 Thermal 163 | 22 56 70 . . . . 15 Explosive 2 | . . . . . . . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 32 | 5 6 13 19 13 32 11 9 Robot Miss Streak 6 | 2 6 3 4 3 3 1 3 Penetration Max 1 | . . . . 1 1 1 . Secondary Targets 29 | . 1 7 2 11 6 . 2 Max Gunslinging Chain 2 | . 1 1 1 2 1 . 2 Shots Hit Robots 695 | 11 33 145 105 197 105 33 66 Core Hits 299 | 6 12 61 50 73 42 18 37 Critical Kills 3 | . . . . 1 . 2 . Critical Parts Destroyed 5 | . . . . 1 1 . 3 Critical Strikes 17 | . 5 4 . 2 1 2 3 Burn 9 | . 5 4 . . . . . Destroy 7 | . . . . 2 1 2 2 Smash 1 | . . . . . . . 1 Melee Attacks 48 | . 15 . . 4 6 . 23 Impact 46 | . 15 . . 4 6 . 21 Slashing . | . . . . . . . . Piercing 2 | . . . . . . . 2 Sneak Attacks 6 | . 1 . . . 4 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13620 | 135 473 2539 1684 3792 2380 669 1948 Guns 11945 | 135 415 2475 1659 3750 2023 669 819 Cannons 249 | . . 26 . . . . 223 Explosions 388 | . . . . . . . 388 Melee 917 | . 42 . . . 357 . 518 Ramming 121 | . 16 38 25 42 . . . Kinetic 10591 | . . 1594 1659 3750 2023 669 896 Thermal 1603 | 135 415 907 . . . . 146 Explosive 388 | . . . . . . . 388 Electromagnetic . | . . . . . . . . Impact 833 | . 42 . . . 357 . 434 Slashing . | . . . . . . . . Piercing 84 | . . . . . . . 84 Highest Corruption 5 | . 4 2 . 1 1 1 5 Average Corruption 1 | . 3 2 . 1 1 1 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 25 | . 3 3 . 2 6 7 4 Message Errors 6 | . 2 . . 1 . 3 . Matter Fused 4 | . . 1 . . . 2 1 Heat Flow Errors 3 | . . 1 . . . 1 1 Energy Discharges 1 | . 1 . . . . . . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 7 | . . 1 . 1 3 1 1 Data Loss (major) 2 | . . . . . 2 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 269 | . . . . . 97 . 172 Projectiles 4 | . . . . . . . 4 Explosions . | . . . . . . . . Melee 265 | . . . . . 97 . 168 Knockbacks 15 | . 1 1 . 1 2 . 10 Impact 9 | . 1 1 . 1 2 . 4 Kinetic 6 | . . . . . . . 6 Secondary . | . . . . . . . . Self-Inflicted Damage 81 | . . . . . . . 81 Shots 2 | . . . . . . . 2 Rammed 14 | . 2 4 4 4 . . . Targets Rammed 18 | . 3 5 5 5 . . . Kicked . | . . . . . . . . Crushed 4 | . 1 1 1 1 . . . Highest Temperature 241 | 117 195 198 8 96 100 241 137 Average Temperature 64 | 48 65 110 7 31 25 65 32 Received Heat Transfer 2326 | . . 411 207 891 321 109 387 Siege Activations 5 | . . . . 1 1 3 . Total Turns 130 | . . . . 35 50 45 . Longest Duration 50 | . . . . 35 50 31 . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . . . . 1 . 3 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 7 | . . . . . 2 . 5 Impact Corruptions 9 | . . . . . 4 . 5 Robots Melted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | 1 3 3 . . . . . Heat Transferred 4440 | 407 1554 2220 . . . . 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Maximum Alert Level 2 | . . 2 1 2 2 1 1 Low Security (%) 70 | 100 100 51 59 79 43 98 34 Level 1 26 | . . 44 40 13 41 1 65 Level 2 3 | . . 3 . 7 14 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 477 | 5 95 430 388 477 467 205 340 Initial 340 | . . . 179 98 215 175 340 Average 130 | 1 18 196 190 98 246 49 215 Influence Increases 4438 | 25 270 983 649 915 564 221 811 Destroy 0b10 Robot/C 2400 | . 180 640 380 520 360 20 300 Destroy 0b10 Robot/NC 305 | 25 15 65 45 75 35 25 20 Destroy Leader 618 | . 34 182 112 152 96 . 42 Allied During Kill 9 | . . . . . 9 . . Successful Hack 121 | . 31 19 5 42 . 24 . Select Force Hacks 150 | . . . . . . 150 . Disable Machine 165 | . . 45 15 45 45 . 15 Destroy Structure 70 | . 10 2 2 6 4 2 44 Advance Influence 300 | . . . . . . . 300 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 285 | . . 30 90 75 15 . 75 Influence Decreases 4205 | 25 270 558 856 660 586 574 676 Entered New Map 958 | . . . 246 120 258 276 58 Time Decay 2702 | 25 270 463 440 500 278 298 428 Lost Part 310 | . . 50 20 40 10 . 190 Lost Ally 40 | . . . . . 40 . . Purge Threat 195 | . . 45 150 . . . . Squads Dispatched 25 | . 1 3 4 7 7 . 3 Investigation 3 | . . 1 . 1 . . 1 Extermination 6 | . . . . 4 1 . 1 Reinforcement 8 | . 1 2 1 2 1 . 1 Assault 2 | . . . . . 2 . . Garrison 6 | . . . 3 . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 3 | . . . . 1 1 . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Distress Signals 12 | . 1 3 4 3 1 . . Communications Jammed 20 | . . . . . . . 20 Distress Signals 20 | . . . . . . . 20 Times Spotted 201 | . 15 50 35 37 26 2 36 Peak Tracking Total 13 | . 4 5 6 9 5 3 13 Tactical Retreats 11 | . . 1 3 3 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Traps Triggered 7 | . 2 2 1 1 1 . . Indirectly 1 | . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Machines Disabled 13 | . . 4 1 3 3 1 1 Max in Single Turn 2 | . . 2 1 1 1 1 1 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Machines Accessed 48 | . 8 10 4 9 3 13 1 Terminals 37 | . 7 10 3 7 3 6 1 Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 1 . . . . 5 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 1 . . . Total Hacks 136 | . 31 34 11 23 5 30 2 Successful 64 | . 15 12 3 11 2 21 . Failed 71 | . 15 22 8 12 3 9 2 Catastrophic 9 | . 1 . . 2 1 4 1 Database Lockouts 1 | . 1 . . . . . . Manual 57 | . 24 8 2 10 4 7 2 Terminals 114 | . 28 34 9 20 5 16 2 Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 3 . . . . 5 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 2 1 . . . Terminal Hacks 42 | . 9 8 3 5 2 15 . Record 9 | . . . . . . 9 . Part Schematic 1 | . . . . 1 . . . Robot Analysis 10 | . 3 4 . 2 . 1 . Prototype ID Bank 4 | . 2 . 1 . . 1 . Open Door 1 | . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . Alert Level 4 | . 1 1 1 . 1 . . Unreport Threat 2 | . . 1 1 . . . . Locate Traps 3 | . 1 . . 2 . . . Registered Components 2 | . . 1 . . . 1 . Zone Layout 3 | . 1 1 . . . 1 . Release Object 2 | . . . . . . 2 . Fabricator Hacks 2 | . . . . 2 . . . Load Schematic 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 18 | . 5 4 . 3 . 6 . Terminals 13 | . 5 4 . 3 . 1 . Track 2 | . 1 1 . . . . . Botnet 11 | . 4 3 . 3 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . . . 5 . Tunnel 5 | . . . . . . 5 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 39 | . 8 10 4 8 2 6 1 Full Trace Events 4 | . . 1 . 1 . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built 1 | . . . . 1 . . . Authchips . | . . . . . . . . Time 106 | . . . . 106 . . . Total Part Build Rating 6 | . . . . 6 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Total Allies 2 | . . . . . 2 . . Largest Group 2 | . . . . . 2 . . Highest-Rated Group 62 | . . . . . 62 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . . 17 . . Total Damage 338 | . . . . . 338 . . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Active Infowar (turns) 5556 | 27 1292 147 . 2349 615 455 671 Optics 3419 | . . . . 2349 615 455 . Seismic 2881 | 27 1292 147 . 1079 . . 336 Jamming 671 | . . . . . . . 671 Robot Analysis Total 10 | . 3 4 . 2 . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Turns Passed 10035 | 194 1292 2003 1080 2349 615 1456 1046 Spaces Moved 4497 | 95 545 865 506 1125 255 665 441 Core 99 | 9 . . . . . . 90 Treads 4388 | 86 545 865 506 1125 255 665 341 Legs 10 | . . . . . . . 10 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 166 166 160 50 Average Speed 177 | 149 200 178 165 169 166 197 165 Slowest Speed 465 | 160 240 240 170 250 166 240 465 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 6 96 88 49 42 41 76 15 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 5 | . . . . . . 5 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 22 | . 9 . . 4 . . 9 Terrain Destroyed 37 | . 9 . . 5 . 1 22 Melee 22 | . 9 . . 4 . . 9 Projectile 2 | . . . . 1 . 1 . AOE 13 | . . . . . . . 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Total 5797 | 121 657 1110 662 1408 378 789 672 Wait 571 | 5 38 55 47 143 61 87 135 Move 4490 | 94 544 864 505 1124 254 664 441 Hop . | . . . . . . . . Pick Up 74 | 3 11 22 10 13 6 2 7 Fast Attach 19 | 7 1 1 3 4 1 . 2 Attach 36 | . . 6 4 6 1 4 15 Detach 17 | . 1 . . . . 6 10 Swap 82 | 1 8 26 16 22 8 1 . Drop 77 | . 4 21 18 13 6 9 6 Fire 365 | 11 32 110 54 74 35 16 33 Melee 48 | . 15 . . 4 6 . 23 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 18 | . 3 5 5 5 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 195 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 14) 738 | -10/Materials | Discovered new exit (range 3) 795 | -10/Materials | Derelicts attacked the area 837 | -10/Materials | Discovered new exit (range 4) 890 | -10/Materials | Discovered new exit (range 6) 946 | -10/Materials | Central database locked down 972 | -10/Materials | Discovered new exit (range 16) 1318 | -10/Materials | Identified exit to Mines 1487 | -10/Materials | Entered another Materials area 1487 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2142 | -9/Materials | Discovered new exit (range 7) 2363 | -9/Materials | Build established: Scavenger-Mutant 2595 | -9/Materials | Discovered new exit (range 14) 2828 | -9/Materials | Build established: Mutant 2865 | -9/Materials | Discovered new exit (range 8) 3391 | -9/Materials | Discovered new exit (range 10) 3490 | -9/Materials | Entered another Materials area 3490 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4222 | -8/Materials | Garrison activated, responded to threat 4282 | -8/Materials | Build established: Tank 4450 | -8/Materials | Garrison activated, responded to threat 4502 | -8/Materials | Discovered new exit (range 16) 4570 | -8/Materials | Entered Factory 4570 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6054 | -7/Factory | Fabricated Hvy. Treads (x1) 6878 | -7/Factory | Discovered new exit (range 12) 6919 | -7/Factory | Entered Storage 6991 | -7/Storage | Found Powered Armor 7240 | -7/Storage | Garrison activated, responded to threat 7361 | -7/Storage | Met a pair of Derelict thieves 7529 | -7/Storage | Used back door to open Recycling access 7529 | -7/Storage | Discovered new exit (range 4) 7534 | -7/Storage | Entered Recycling 7561 | -7/Recycling | Scanned before Scraplab entrance 7852 | -7/Recycling | Entered Scraplab 7865 | -7/Recycling | Discovered new exit (range 3) 7917 | -7/Recycling | Angered Scraplab inhabitants 7974 | -7/Recycling | Found Prototype Device 7990 | -7/Recycling | Identified Scrap Engine 8974 | -7/Recycling | Discovered new exit (range 11) 8990 | -7/Recycling | Entered Factory 8990 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 9925 | -5/Factory | Lost 4 parts (1p1n1u1w) 9974 | -5/Factory | Cargo convoy interrupted 9982 | -5/Factory | Core integrity fell below 50% 9993 | -5/Factory | Core integrity fell below 20% 10022 | -5/Factory | Build established: Mutant 10023 | -5/Factory | Lost 11 parts (3n6u2w) 10036 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09992_ Scrap Engine destroyed. 09994_ K-01 Serf cleans the Neutrino Reactor. 09996_ K-01 Serf destroyed. 09999_ System corrupted: Matter fused (-5). 09999_ Connecting with Terminal... 09999_ ALERT: Suspicious activity at Terminal F017. Dispatching Investigation squad. 10001_ Acquired Lance. 10003_ Sneak attack on A-15 Conveyor. 10004_ A-15 Conveyor calls for reinforcements. 10004_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10005_ Terminal disabled. 10006_ W-25 Informer destroyed. 10009_ Acquired 15 matter. 10029_ Dropped Lgt. Treads. 10030_ System corrupted: Component data lost. 10030_ Acquired Faulty Prc. Grenade Launcher. 10031_ Dropped Faulty Prc. Grenade Launcher. 10032_ Acquired Prc. Grenade Launcher. Map ----- +----------------------------------------------------+ | ?????? ### #???????????????????????? | | ??????????"T" +???????????????????????? | | ???????????#####+### #???????????????????????? | | ???????????# ## #???????????????????????? | | ???????????#! ####=###???????????????????????? | | ???????????# ####%#######???????????????????? | | ???????????# + #?????????????? | | ???????????# * # ##### ####???????????????????? | | ???????????# # #?????#??????????????????????? | | ?????????##########+#????????????????????????????? | | ???????# #???? ???????????????????????? | | ?????????""" """ #???? ???????????????????????? | | ???????# "Y" """ #???? ???????????????????????? | | ???????# " " """ #???? ???????????????????????? | | ???????# #???? ???????????????????????? | | ???????# """ """ #???? ???????????????????????? | | ???????# """ """ #???? ???????????????????????? | | ???????# """ """ #???# #??????????????????????? | | ???????# #???# #??????????????????????? | | ???????#! #???# #??????????????????????? | | ???????# #???#p#??????????????????????? | | ???????# #???# #??????????????????????? | | ???????#######+#+####???# #??????????????????????? | | ???????????+ #??????# #??????????????????????? | | ???????????# #??????# #??????????????????????? | | ???????????# ########@##?????????????????????? | | ???????????+ # #?????????????????????? | | ???????????# # #?????????????????????? | | ???????????# # """ #?????????????????????? | | ???????????# # """ #?????????????????????? | | ???????????# # """ ]][#?????????????????????? | | ???????????# # p ] /[#?????????????????????? | | ???????????# # / /[#?????????????????????? | | ???????????# / = #?????????????????????? | | ???????????# ###########?????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# ???????????????????????????????? | | ???????????# ???????????????????????????????? | | ???????????# ???????????????????????????????? | | ???????????# ???????????????????????????????? | | ???????????# ???????????????????????????????? | | ???????????# ???????????????????????????????? | | ???????????# ???????????????????????????????? | | ??????????? ???????????????????????????????? | | ??????????? ???????????????????????????????? | | ?????????? ? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 27 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 800 Resistance: KI 30 Evasion (%) 50 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Hvy. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Treads | x1 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OvertunedBoreDrillbomb Manual? 0 Play Time 01:10:38 Cumulative 168.6 hours Start 2025.08.03 @ 15:21:07 End 2025.08.03 @ 16:29:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ada67969-eea6-4d48-b969-284244b7352a