Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.22 @ 18:40:50 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (660) 660 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2065 Bonus ------- None Cogmind --------- Core Integrity 269/400 Matter 280/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (3) ------- EM Pulse Gun Small Laser Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Targeting Computer Improved Targeting Computer Light Armor Plating Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Small Laser Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Compact Wheel Improved Heat Sink EM Pulse Gun EM Pulse Gun Grenade Launcher Grenade Launcher Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 19 | . . 10 8 1 Power 3 | . . 1 2 . Engine 2 | . . 1 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 5 | . . 2 3 . Treads 3 | . . 2 1 . Leg . | . . . . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 2 | . . 2 . . Device . | . . . . . Storage 1 | . . 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | . . 5 3 1 Energy Gun 3 | . . . 3 . Energy Cannon . | . . . . . Ballistic Gun 2 | . . 2 . . Ballistic Cannon 2 | . . 2 . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 2 7 . Power 2 | . . 1 1 . Propulsion 3 | . . . 3 . Utility . | . . . . . Weapon 4 | . . 1 3 . Highest Loss Streak 5 | . . 1 5 . To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 85 91 91 . Engine 12 | . 14 13 6 . Treads 20 | . . 22 16 . Leg 5 | . 28 5 . . Wheel 2 | . . . 12 . Storage 13 | . 14 14 11 . Processor 11 | . . 12 11 . Energy Gun 7 | . 28 2 18 . Ballistic Gun 11 | . . 12 11 . Ballistic Cannon 2 | . . 2 . . Launcher 2 | . . 3 . . Naked Turns . | . . . . . Heaviest Build 52 | 12 12 52 52 . Greatest Support 40 | 20 20 40 40 . Greatest Overweight (x) 2 | . . 2 2 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 20 | . 8 20 20 20 Average Capacity 18 | . 8 19 20 20 Most Carried 15 | . 8 15 13 9 Average Carried 11 | . 7 12 10 9 Final Capacity 20 | 8 8 20 20 20 Final Carried 13 | 6 8 13 10 9 Class Distribution -------------------- 85% | Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 510 | 200 . 244 66 . Remotely . | . . . . . Salvage Created 609 | . . 380 199 30 Parts 42 | . . 34 6 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 17 | . . 13 3 1 Guns 5 | . . 3 2 . Cannons 2 | . . 2 . . AOE 10 | . . 8 1 1 Classes Destroyed 6 | . . 4 2 . Worker 1 | . . 1 . . Builder 2 | . . 1 1 . Watcher 1 | . . . 1 . Swarmer 3 | . . 3 . . Grunt 12 | . . 10 1 1 Sentry 2 | . . . 2 . Best Kill Streak 7 | . . 7 3 1 Combat Bots Only 5 | . . 5 2 1 Max Kills in Single Turn 2 | . . 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1394 | . 36 588 770 . Core 232 | . 10 91 131 . Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 . 59 . . Volleys Fired 55 | . . 34 20 1 Largest 3 | . . 2 3 1 Hottest 120 | . . 80 120 30 Shots Fired 92 | . . 46 45 1 Gun 69 | . . 24 45 . Cannon 13 | . . 13 . . Launcher 10 | . . 9 . 1 Special . | . . . . . Kinetic 38 | . . 27 11 . Thermal 20 | . . . 20 . Explosive 10 | . . 9 . 1 Electromagnetic 24 | . . 10 14 . Robot Hit Streak 24 | . . 15 24 . Robot Miss Streak 4 | . . 4 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 69 | . . 30 39 . Core Hits 39 | . . 28 9 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Blast 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1696 | . . 948 674 74 Guns 569 | . . 151 418 . Cannons 164 | . . 164 . . Explosions 909 | . . 603 232 74 Melee . | . . . . . Ramming 54 | . . 30 24 . Kinetic 350 | . . 274 76 . Thermal 325 | . . 92 233 . Explosive 787 | . . 511 202 74 Electromagnetic 180 | . . 41 139 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 104 | . . . 104 . Projectiles . | . . . . . Explosions 104 | . . . 104 . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 140 | . . 29 111 . Shots 2 | . . 1 1 . Rammed 6 | . . 5 1 . Targets Rammed 6 | . . 5 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 278 | . . 150 278 . Average Temperature 89 | . . 41 123 . Received Heat Transfer 537 | . 21 330 186 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 600 | . . 100 500 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 368 | . 28 368 240 143 Initial 93 | . . 10 72 93 Average 172 | . 15 205 94 126 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 72 | . 100 65 89 100 Level 1 27 | . . 34 10 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 3 13 6 3 Peak Tracking Total 11 | . 3 3 3 11 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 4 | . . 2 1 1 Max in Single Turn 2 | . . 2 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 3 | . 1 1 1 . Terminals 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 3 3 2 . Successful 5 | . 2 2 1 . Failed 3 | . 1 1 1 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 8 | . 2 4 2 . Terminals 8 | . 3 3 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 2 1 . Robot Analysis 3 | . 1 2 . . Branch Access Points 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 3 | . 1 2 . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1542 | . 97 1150 292 3 Spaces Moved 662 | 1 80 458 123 . Core . | . . . . . Treads 411 | . . 364 47 . Legs 175 | 1 80 94 . . Wheels 76 | . . . 76 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 115 | 120 120 120 115 . Average Speed 202 | 120 120 226 165 . Slowest Speed 260 | 120 120 260 240 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 2 30 73 21 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 16 | . . 11 . 5 Terrain Destroyed 104 | . . 59 40 5 Melee . | . . . . . Projectile . | . . . . . AOE 104 | . . 59 40 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 778 | . 81 520 175 2 Wait 20 | . . . 20 . Move 659 | . 79 458 122 . Hop . | . . . . . Pick Up 11 | . 2 6 3 . Fast Attach 5 | . . 3 2 . Attach 10 | . . 3 6 1 Detach 2 | . . 2 . . Swap 4 | . . 4 . . Drop 2 | . . 1 1 . Fire 55 | . . 34 20 1 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush 4 | . . 4 . . Escape Stasis . | . . . . . Rewire 5 | . . 5 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Identified exit to Mines 98 | -10/Materials | Entered Mines 109 | -10/Mines | Met a Derelict bent on vengeance 332 | -10/Mines | Build established: Mutant 1157 | -10/Mines | Discovered new exit (range 6) 1169 | -10/Mines | Identified exit to Materials 1248 | -10/Mines | Entered Materials 1248 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1456 | -9/Materials | Lost 5 parts (1p2n2w) 1468 | -9/Materials | Identified exit to Mines 1468 | -9/Materials | Identified exit to Storage 1540 | -9/Materials | Entered Mines 1541 | -9/Mines | Assembled infested the area 1543 | -9/Mines | Self-destructed Last Messages --------------- 01509_ Destroyed Com. Wheel. 01509_ Destroyed Lgt. Ion Engine. 01509_ U-05 Engineer destroyed. 01509_ Com. Wheel destroyed. 01509_ Destroyed Com. Wheel. 01509_ EM Pulse Gun destroyed. 01509_ Destroyed EM Pulse Gun. 01509_ U-05 Engineer lays Concrete. 01517_ U-05 Engineer builds a Door. 01518_ R-06 Scavenger collects Terrain Scanner. 01521_ U-05 Engineer builds a Wall. 01526_ The unstable cave ceiling collapses. 01530_ U-05 Engineer lays Concrete. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 01541_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01541_ G-34 Mercenary destroyed. 01541_ Core Extractor disabled. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????##?????????????????? | | ?????????????????? ??????????????????? | | ????????????##### ####????????????????? | | ????????????# a #????????????????? | | ????????????# @ """ #????????????????? | | ????????????# """ #????????????????? | | ????????????# #????????????????? | | ????????????# l %= #????????????????? | | ????????????# #????????????????? | | ????????????### ##????????????????? | | ???????????????######?????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkCloakingMaul Manual? 0 Play Time 00:08:03 Cumulative 301.4 hours Start 2022.08.22 @ 15:48:42 End 2022.08.22 @ 18:40:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 345 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 74 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92919a1c-b39d-4122-b141-396e40d3a3c6