Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.31 @ 19:31:37 Player: naththebg Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (685) 3425 Value Destroyed (35732) 35732 Prototype IDs (75) 1500 Alien Tech Used (0) 0 Bonus (48248) 48248 TOTAL SCORE: 97605 Bonus ------- Triggered High Security 500 High Alert Combat Kills 17415 Follower Combat Kills 986 Prayed to X0-1V1 5000 Major X0-1V1 Interference 10950 Entered Garrisons 1200 Used RIF Installer 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -803 Cogmind --------- Core Integrity 0/1450 Matter 285/300 Energy 99/100 System Corruption 57% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Long-range IFF Parser Heavy Tesla Rifle Enhanced Nova Cannon Enhanced Nova Cannon Heavy Scimitar of Distortion Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Medium Treads Improved Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Cooling System Cargo Storage Unit Matter Compressor Long-range IFF Parser Experimental Core Analyzer Experimental Weapon Shielding Heavy Regenerative Plating Advanced Force Field X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Tesla Rifle Gamma Rifle Gamma Rifle Enhanced Gamma Rifle Enhanced Gamma Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Improved Heavy Treads Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg Advanced Heat Sink Coolant Injector Advanced Energy Well Advanced Reaction Control System Experimental Reaction Control System Improved Utility Shielding Layered Medium Armor Plating Experimental Thermal Shield Advanced Force Field Advanced Force Field Advanced Point Defense System Advanced Point Defense System Relay Coupler [Proto] Enhanced Nova Cannon Railgun Multirail Enhanced Hardcell Cannon Enhanced Hardcell Cannon Graviton Cannon Heavy Scimitar of Distortion [Rating: 224] Favorites ----------- Power Constructs Engine Subdweller Power Source Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Aluminum Leg Wheel Subdweller Monowheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Gamma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Tiamat Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Heavy Scimitar of Distortion Special Melee Weapon Chaos Jack Build | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Res Gar Acc Gar Acc Com Slots Evolved 16 | . . . 4 . . 4 . 2 . 2 . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . Utility 10 | . . . 2 . . 2 . 1 . 1 . 2 . . . 2 . . . . . Weapon 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . Parts Attached 294 | 7 9 6 23 9 5 15 3 6 4 8 5 13 4 21 18 16 34 9 14 46 19 Power 19 | 1 1 1 2 1 1 . . . . . . . . . . 2 4 2 2 . 2 Engine 8 | 1 . 1 2 1 1 . . . . . . . . . . 2 . . . . . Core 1 | . 1 . . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . 4 2 2 . 2 Propulsion 32 | 2 3 3 5 3 1 . . . . . . . . . . 2 6 1 1 3 2 Treads 22 | . 2 . 5 3 1 . . . . . . . . . . . 4 1 1 3 2 Leg 3 | 2 . . . . . . . . . . . . . . . . 1 . . . . Wheel 7 | . 1 3 . . . . . . . . . . . . . 2 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 158 | 1 2 . 11 1 2 10 2 5 3 6 5 9 2 17 13 10 18 3 7 24 7 Device 93 | . 1 . 5 . 1 5 2 4 3 2 3 4 1 11 8 8 13 1 2 16 3 Storage 10 | 1 1 . . . . 1 . . . . . 1 . . . . 2 . . 1 3 Processor 16 | . . . 1 . . 1 . . . . . 2 . 2 2 1 . 1 2 4 . Hackware 11 | . . . 1 . . 1 . . . 1 2 1 1 2 1 1 . . . . . Protection 28 | . . . 4 1 1 2 . 1 . 3 . 1 . 2 2 . 3 1 3 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 3 3 2 5 4 1 5 1 1 1 2 . 4 2 4 5 2 6 3 4 19 8 Energy Gun 21 | . . . . 3 . 3 . . . . . 2 . 1 1 . . . . 10 1 Energy Cannon 15 | . 2 2 1 . 1 1 . 1 1 1 . . . 1 . 2 . . . 1 1 Ballistic Gun 28 | 3 . . 3 1 . . . . . . . 2 . . . . 5 1 4 4 5 Ballistic Cannon 11 | . 1 . 1 . . . . . . . . . . 1 2 . 1 1 . 4 . Launcher 5 | . . . . . . 1 1 . . . . . . 1 2 . . . . . . Special Weapon 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . 1 . . 3 1 2 . . . 1 . 5 . 2 8 1 1 6 3 8 3 Corrupted Parts 28 | . . . . . . . . . . . . . . . . 2 9 . 6 5 6 System Corruption 158 | . . . . . . . . . . . . . . . . 8 44 . 57 25 24 Parts Lost 125 | . . 1 4 1 2 2 1 . 2 1 2 3 7 6 5 25 9 . 8 10 36 Power 11 | . . . 1 1 . . . . . . . . 1 . 1 4 1 . . . 2 Propulsion 14 | . . . 1 . 1 . . . . . . . . . . 2 1 . 2 1 6 Utility 65 | . . . 1 . 1 2 . . 1 1 1 3 6 6 3 14 7 . 4 4 11 Weapon 35 | . . 1 1 . . . 1 . 1 . 1 . . . 1 5 . . 2 5 17 Highest Loss Streak 18 | . . 1 1 1 2 1 1 . 1 1 1 2 3 2 1 5 3 . 4 6 18 To Critical Strikes 5 | . . . . . . . . . . . . . . 1 . 2 . . 1 1 . Average Backups 18 | 4 10 19 19 19 14 15 12 15 19 16 17 19 16 17 18 15 11 20 24 25 23 Power . | . 1 1 1 1 . . 1 1 1 1 1 1 1 . . . . 1 1 1 1 Propulsion 2 | 3 6 10 8 5 3 2 1 . . . . . . . . . 3 6 4 3 2 Utility 9 | . 1 2 2 4 5 7 7 8 11 10 11 14 13 13 16 12 5 10 13 13 8 Weapon 4 | . 2 5 5 8 5 4 1 4 5 4 4 2 1 3 1 2 2 3 5 7 11 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 82 | . 1 3 2 3 7 6 3 10 5 1 4 5 1 9 1 5 3 1 . 12 . Power 6 | . . . . . 1 . . 1 . . . . . 1 . . 1 . . 2 . Propulsion 12 | . . 3 1 1 4 . . . . . . . . . . . . . . 3 . Utility 15 | . . . 1 . . 1 1 1 1 . . . . 1 1 2 . . . 6 . Weapon 49 | . 1 . . 2 2 5 2 8 4 1 4 5 1 7 . 3 2 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 85 98 96 93 75 63 57 53 54 55 51 49 50 54 55 56 70 80 78 79 70 Engine 2 | . 8 1 9 8 11 2 . 2 4 . . . . . . . . . . . . Core 1 | . 5 12 . . . 3 6 2 . . 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . 4 3 3 4 3 4 2 6 4 3 3 3 Treads 8 | . 5 12 20 27 21 3 . 4 4 . . . 1 2 . 3 5 7 9 10 10 Leg 1 | . 17 . . . . . . . . 2 4 3 2 . 2 . . . . . . Wheel 1 | . 4 14 5 3 2 1 . . . . . . . . . . . . . . . Device 19 | . . 14 12 16 19 26 31 29 32 24 23 22 20 20 15 16 16 19 10 20 16 Storage 7 | . 14 14 9 8 8 6 6 5 5 5 5 5 4 4 4 3 8 11 9 9 7 Processor 3 | . . . 1 . . . . . . . . . 2 . 7 11 7 7 9 7 7 Hackware 2 | . . . 1 . . . . . . . 5 4 7 9 3 4 3 3 3 . . Protection 3 | . . . 12 16 5 1 . 1 . 8 1 2 . 2 4 1 1 1 6 3 3 Energy Gun 2 | . . . . 3 3 4 . . . . . . . . . 1 . . . 11 9 Energy Cannon 2 | . 7 28 2 3 1 3 1 2 4 1 1 1 3 2 . . . . . . . Ballistic Gun 4 | . 13 . 15 . . 1 . . . . . . . . . . 16 21 22 8 1 Ballistic Cannon 2 | . 6 . 5 4 . 3 4 2 . 3 3 2 . 2 4 2 . . . . 6 Peak Build Rating 224 | 6 27 29 42 45 58 115 113 125 139 157 167 168 153 179 217 189 194 205 223 224 220 Average Rating 134 | 4 8 27 35 42 46 92 105 120 121 144 140 155 141 160 183 161 155 196 208 212 196 On Entrance 114 | . 6 27 25 42 45 58 101 110 120 139 128 155 153 130 179 179 99 192 199 213 220 Avg Prop Armor Cover (%) 7 | . 11 12 4 11 10 . . . . . . . . . . 21 5 . . 2 3 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 303 | 13 54 58 81 77 76 100 68 110 116 149 130 106 94 134 150 119 251 263 272 279 303 Greatest Support 278 | 20 40 20 60 89 89 116 89 128 157 196 144 148 148 278 99 168 193 198 198 194 163 Greatest Overweight (x) 5 | 1 5 5 4 3 3 1 . 1 . 1 1 1 . 1 1 1 3 1 1 3 1 Average Overweight (x) . | . 1 2 1 1 . . . . . . . . . . . . . 1 1 1 . Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 15 20 20 20 20 20 20 20 20 20 30 30 30 30 30 Average Capacity 21 | 7 12 20 20 20 20 17 15 15 20 20 20 20 20 20 20 17 19 30 30 30 29 Most Carried 30 | 7 18 20 20 20 20 19 15 20 20 19 20 20 18 20 20 20 30 29 30 30 30 Average Carried 19 | 5 10 19 19 19 15 15 12 15 19 16 17 19 16 17 19 15 14 27 28 29 26 Final Capacity 30 | 8 20 20 20 20 20 15 15 20 20 20 20 20 20 20 20 5 30 30 30 30 5 Final Carried 30 | 6 18 20 20 19 19 13 14 20 20 15 20 17 15 20 20 5 27 29 29 30 5 Scrap Engine Consumption 251 | . . . . . 32 47 13 17 17 10 13 18 17 22 27 15 3 . . . . Constructs Created 19 | . . . . . 3 8 . . . . 2 . . . 1 4 1 . . . . Constructs Modified 192 | . . . . . 7 47 3 13 10 20 9 15 6 35 9 13 5 . . . . Transmogrified Parts 5 | . . . . . . . . . . . . . . . . . . . . 5 . Integrity Recovered 322 | . . . . . . . . . . . . . . . . . . . . 322 . Class Distribution -------------------- 23% | Scavenger-Executioner 22% | Construct 15% | Bothacker-Construct 15% | Mutant 6% | Scavenger-Tank 3% | Subdweller-Mutant 3% | Scavenger-Mutant 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Mutant | -8/Storage Subdweller-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Garrison Construct | -5/Factory Construct | -5/Garrison Construct | -4/Factory Bothacker-Construct | -4/Garrison Bothacker-Construct | -3/Research Bothacker-Construct | -3/Garrison Bothacker-Construct | -3/Research Construct | -3/Testing Mutant | -2/Research Scavenger-Tank | -2/Garrison Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Garrison Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Res Gar Acc Gar Acc Com Matter Collected 22114 | 217 403 80 670 296 1139 1508 84 509 553 1724 927 1002 662 1964 2074 1153 2286 . 1680 1681 1502 Remotely 20 | . . . . . . . . 20 . . . . . . . . . . . . . Salvage Created 38627 | . 493 484 1235 798 1977 1042 344 2105 564 2975 917 1759 1146 3337 2672 2829 3046 . 2111 6268 2525 Parts 1602 | . 24 37 67 49 63 33 19 93 33 93 37 81 37 120 119 137 119 . 85 292 64 Haulers Intercepted 21 | . 2 . 2 2 . . . 2 . 2 . 3 . 2 2 1 . . . 3 . Recyclers Shooed 32 | . 2 . 1 2 15 3 . 1 . . . . . 3 . 2 . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Res Gar Acc Gar Acc Com Combat Hostiles Destroyed 492 | . 5 14 24 13 10 22 8 32 20 46 16 21 15 31 44 32 38 . 29 52 20 Melee 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . Guns 141 | . 2 . 11 3 6 11 . . . . . . 1 1 1 . 36 . 28 36 5 Cannons 260 | . 3 14 13 9 3 9 5 26 14 43 16 17 13 26 22 9 . . . 6 12 AOE 54 | . . . . . . 2 3 6 4 2 . 3 . . 20 12 . . 1 1 . Classes Destroyed 27 | . 6 3 6 . . 1 . 2 2 1 1 . . . 1 1 1 . 1 1 . Worker 47 | . 1 . 3 . . 2 . 1 . 4 . 1 . 5 12 5 . . . 11 2 Builder 32 | . . . 3 . . . . 2 . 1 . . . 3 6 9 . . . 8 . Tunneler 3 | . . . 1 . . . . . . . . . . 2 . . . . . . . Hauler 21 | . 2 . 2 2 . . . 2 . 2 . 3 . 2 2 1 . . . 3 . Recycler 49 | . 2 . 2 . 20 . . 2 . . . . . 5 3 3 . . . 7 5 Carrier 2 | . . . . . . . . . . . . . . . . . . . . 2 . Mechanic 10 | . . . . . . . . . . 1 . 1 . . 4 3 . . . . 1 Operator 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . Watcher 20 | . 3 . . 1 . 1 . 2 . 1 . 2 . . 3 2 . . . 5 . Swarmer 58 | . . 6 3 . . . 3 4 5 1 4 . 3 . 1 5 16 . 7 . . Cutter 4 | . . . . . . . . . . . . . . . . . 4 . . . . Saboteur 6 | . . . . . . . . . 3 . . . 2 . . . . . . 1 . Grunt 177 | . 5 . 13 7 1 12 3 12 3 33 . 6 . 17 18 10 11 . 12 12 2 Brawler 24 | . . . 2 2 1 . 1 3 . 3 . 2 2 . 3 1 . . 3 . 1 Duelist 15 | . . . . . . . . 2 . 1 3 . . 1 3 3 . . . 2 . Protector 3 | . . . . . . . . 1 . . . 1 . . 1 . . . . . . Researcher 2 | . . . . . . . . . . . . . . . 2 . . . . . . Sentry 43 | . . 1 2 4 3 2 1 1 6 3 3 2 2 1 1 1 3 . 2 5 . Specialist 5 | . . . 2 . . . . . 1 . . 2 . . . . . . . . . Hunter 46 | . . . 1 . . 4 . 1 1 2 2 . 1 6 5 7 2 . . 10 4 Programmer 74 | . . . . . . 4 . 6 . 3 3 7 3 5 11 4 1 . 3 16 8 Heavy 3 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . Q-Series 4 | . . . . . . . . . . . . . . . . 1 . . . 3 . Behemoth 8 | . . . . . . . . . 1 . 1 1 2 1 . . 1 . 1 . . Quarantine Guard 1 | . . . . . . . . . . . . . 1 . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . Protovariant X 1 | . . . . . . . . . . . . . . . 1 . . . . . . Subdweller 13 | . . 7 . . 6 . . . . . . . . . . . . . . . . Scrapper 1 | . . . . . . . . . . . 1 . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 15 | . 5 3 10 5 6 4 4 6 9 15 8 7 5 9 13 13 9 . 7 14 5 Combat Bots Only 13 | . 2 3 9 4 4 4 4 5 9 13 8 11 5 7 7 8 9 . 7 7 5 Max Kills in Single Turn 5 | . 1 1 2 1 1 2 2 2 2 3 2 2 2 3 5 5 2 . 3 3 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . 1 1 . Exploded 5 | . . . . . . 2 2 2 2 1 . 2 . . 4 5 . . 1 1 . Melee 1 | . . . . . . . . . 1 . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Res Gar Acc Gar Acc Com Hostile Shots Fired 4103 | . 11 81 131 40 61 206 16 97 71 261 147 191 184 339 489 394 221 10 366 316 471 Missed 1229 | . 5 23 41 11 20 64 6 27 18 76 55 107 56 121 159 119 57 3 70 70 121 Intercepted 12 | . . . . . . . . . . . . . . . . . . . . . 12 Deflected 13 | . . . . . . . . . . 8 . . 5 . . . . . . . . Hits 2874 | . 6 58 90 29 41 142 10 70 53 185 92 84 128 218 330 275 164 7 296 246 350 Melee 48 | . . . 1 . . . . 4 2 4 5 . 5 6 7 4 8 . 1 1 . Projectile 2826 | . 6 58 89 29 41 142 10 66 51 181 87 84 123 212 323 271 156 7 295 245 350 AOE 10 | . . . . . . . . . . . . . . . 1 . . . . . 9 Critical Strikes 152 | . . . 7 1 1 4 1 2 1 10 6 3 3 19 17 23 11 . 10 13 20 Part Disruptions 13 | . . . . . . . . . . . . . . . 1 1 . . . 4 7 Damage Taken 53367 | . 69 737 1596 464 924 1652 100 1149 717 2720 1746 1104 2613 4711 6821 5992 3118 60 3069 4064 9941 Core 4604 | . 22 215 109 71 65 166 7 . 72 107 137 46 220 554 282 882 103 . 115 144 1287 Absorbed by Shields 8042 | . . . 24 . . 410 60 276 306 735 . . . . . 94 760 62 2112 2161 1042 Reduced by Siege Mode 1232 | . . . . . . . . 33 44 . . . . . . . 290 . 162 241 462 Redirected to Shielding 473 | . . . . . . . . 62 . 60 . . . . 32 . 58 . . 160 101 Ignored by Resistances 5715 | . . . 22 9 42 115 10 70 36 389 36 416 628 215 356 497 180 . 1756 124 814 Regen/Repaired (Parts) 14406 | . . . . . 5 628 59 760 640 790 1531 589 1302 3884 1566 1041 585 . . 943 83 Core Remaining (%) 71 | 100 . 6 . . 96 . 75 . 91 . 75 . . . 47 . 81 . . . . Volleys Fired 1798 | . 37 34 80 67 124 108 16 85 38 131 60 71 77 191 151 123 93 5 51 136 120 Largest 6 | . 2 3 3 2 1 3 1 2 1 1 1 1 1 2 3 2 5 1 6 6 6 Hottest 653 | . 136 216 216 136 75 198 108 170 90 77 83 83 95 377 653 141 164 58 246 500 455 Shots Fired 3160 | . 75 71 174 69 126 213 17 86 37 130 60 71 75 181 175 129 267 5 267 555 377 Gun 1649 | . 47 . 113 29 88 100 . 1 . . . . 2 3 23 6 267 . 267 530 173 Cannon 1395 | . 28 71 61 40 38 113 14 80 34 124 54 71 72 163 122 76 . 5 . 25 204 Launcher 87 | . . . . . . . 3 5 3 . . . . 1 28 47 . . . . . Special 29 | . . . . . . . . . . 6 6 . 1 14 2 . . . . . . Kinetic 1757 | . 65 . 161 3 . 88 12 64 1 20 36 61 53 89 109 72 214 5 223 213 268 Thermal 807 | . 10 71 13 66 126 120 2 17 33 104 18 10 19 63 28 6 . . . 88 13 Explosive 53 | . . . . . . . 3 5 3 . . . . 1 28 13 . . . . . Electromagnetic 514 | . . . . . . 5 . . . . . . 2 14 8 38 53 . 44 254 96 Robot Hit Streak 39 | . 6 10 15 12 14 15 6 16 21 11 12 10 24 13 19 9 22 . 37 39 39 Robot Miss Streak 9 | . 3 3 5 1 3 6 3 9 5 3 4 2 3 3 4 4 4 . 4 7 6 Penetration Max 2 | . . . . . . 1 . 1 . . 1 . 1 1 1 . 1 . 1 2 . Secondary Targets 44 | . . . 2 . . . . . . . . . . . . . 17 . 11 12 2 Max Gunslinging Chain 2 | . . . 1 . . . . . . . . . . . . . 2 . 2 2 1 Shots Hit Robots 2150 | . 36 46 123 51 94 125 12 71 30 101 32 50 73 112 116 80 175 . 194 348 281 Core Hits 1289 | . 19 21 86 23 38 68 13 57 30 56 11 19 27 43 126 102 103 . 120 216 111 Critical Kills 9 | . 1 . . . . . . . . . . . . . . . 5 . 2 1 . Critical Parts Destroyed 7 | . . . . . . 1 . . . . . . . . . . 3 . . 3 . Critical Strikes 57 | . 1 . . 4 6 1 . . . . . . . 1 10 5 9 . 3 10 7 Burn 11 | . . . . 4 6 . . . . . . . . . 1 . . . . . . Destroy 23 | . 1 . . . . 1 . . . . . . . . . . 9 . 3 6 3 Blast 19 | . . . . . . . . . . . . . . 1 9 5 . . . . 4 Corrupt 4 | . . . . . . . . . . . . . . . . . . . . 4 . Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . . . . 1 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 117467 | . 559 974 2587 1058 2090 3409 912 6777 3223 14810 5848 6715 5972 10128 12050 7462 5467 . 5431 10773 11222 Guns 28948 | . 228 . 1546 380 1340 1059 . 24 . . . . 50 55 284 47 5467 . 5375 9914 3179 Cannons 71131 | . 331 974 1041 678 750 1996 715 5472 2725 13994 5823 6164 5922 9659 4592 1694 . . . 658 7943 Explosions 16821 | . . . . . . 296 197 1281 498 711 . 546 . 386 7041 5674 . . . 143 48 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . Ramming 566 | . . . . . . 58 . . . 105 25 5 . 28 133 47 . . 55 58 52 Kinetic 55813 | . 436 . 2430 . . 921 642 4523 45 2069 3220 5069 4047 4420 3384 1649 4152 . 4869 4725 9212 Thermal 36643 | . 123 974 157 1058 2090 2176 73 973 2680 12532 2603 1421 1875 4014 1643 85 . . . 1684 482 Explosive 12731 | . . . . . . 222 197 1281 498 42 . 220 . 386 6868 2874 . . . 143 . Electromagnetic 11713 | . . . . . . 32 . . . 62 . . 50 1280 22 2807 1315 . 506 4163 1476 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . . . . 1 . . Highest Corruption 66 | . 1 1 1 1 13 4 4 2 2 17 17 7 29 43 43 25 29 . 62 66 57 Average Corruption 18 | . 1 1 1 1 3 2 4 1 2 15 17 3 12 34 25 9 23 . 40 30 34 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 784 | . 6 6 1 4 38 5 2 2 12 28 12 21 32 88 92 21 72 . 69 183 90 Message Errors 154 | . 1 . . . 13 2 1 1 4 4 4 5 4 13 13 3 14 . 17 35 20 Matter Fused 141 | . . . . 1 4 1 . . 3 5 3 6 7 17 22 3 9 . 10 39 11 Heat Flow Errors 95 | . 1 1 . 1 4 1 . . 1 9 1 1 6 10 14 3 8 . 9 19 6 Energy Discharges 94 | . 2 2 . 1 5 . . 1 1 3 1 2 5 12 6 3 14 . 6 22 8 Parts Rejected 11 | . . . . . . . . . . 1 . . . 2 4 2 . . . . 2 Parts Fused 6 | . . . . . 1 . . . . . . . 1 . 1 1 2 . . . . Data Loss (minor) 74 | . . 1 . 1 4 . . . 1 2 3 6 2 7 14 . 9 . 2 13 9 Data Loss (major) 39 | . 1 . . . 2 . . . . 2 . 1 4 10 6 2 1 . 4 6 . Misfires 21 | . 1 2 . . 3 . 1 . . . . . . 2 2 1 3 . . 5 1 Alerts 15 | . . . 1 . 1 . . . 1 . . . 1 . 1 . 2 . 5 2 1 Misdirections 5 | . . . . . . . . . . 1 . . . . 2 2 . . . . . Weapon Failures 129 | . . . . . 1 1 . . 1 1 . . 2 15 7 1 10 . 16 42 32 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8764 | . . 1 . . 15 153 . 428 29 2629 1335 1054 389 1414 909 149 . . . 75 184 Projectiles 7996 | . . 1 . . 15 91 . 338 29 2574 1335 1054 389 1351 613 . . . . 22 184 Explosions 697 | . . . . . . 34 . 90 . 55 . . . 63 296 149 . . . 10 . Melee 71 | . . . . . . 28 . . . . . . . . . . . . . 43 . Knockbacks 185 | . 2 . 12 . . 16 3 21 . 8 4 21 6 15 25 13 . . . 3 36 Impact 4 | . . . . . . 1 . . . 2 . . . . . . . . . . 1 Kinetic 166 | . 2 . 12 . . 15 3 21 . 6 4 15 5 14 23 11 . . . 2 33 Secondary 15 | . . . . . . . . . . . . 6 1 1 2 2 . . . 1 2 Self-Inflicted Damage 1425 | . . . . . . . 2 184 41 216 . 148 . 33 389 324 . . . 76 12 Shots 38 | . . . . . . . 1 3 1 4 . 2 . 1 7 17 . . . 1 1 Rammed 20 | . . . . . . 2 . . . . . . . 4 4 3 . . 2 . 5 Targets Rammed 41 | . . . . . . 2 . . . 6 2 1 . 4 14 4 . . 2 1 5 Kicked 17 | . . . . . . . . . . 6 2 1 . . 8 . . . . . . Crushed 4 | . . . . . . . . . . . . . . . 2 1 . . . 1 . Highest Temperature 557 | . 243 384 358 205 254 248 124 163 182 186 241 339 280 557 513 278 229 186 413 459 259 Average Temperature 101 | . 80 94 95 50 112 67 41 48 32 50 42 75 57 136 230 82 89 121 111 109 105 Received Heat Transfer 6270 | . 39 132 568 252 415 408 39 141 87 770 117 147 285 720 682 504 290 . 204 153 317 Effects 29 | . . 2 2 . . . . . . . . . . 6 8 . . . 2 9 . Shutdowns 6 | . . 1 . . . . . . . . . . . 1 3 . . . . 1 . Energy Bleed 7 | . . . 1 . . . . . . . . . . 1 . . . . . 5 . Interference 6 | . . . 1 . . . . . . . . . . . . . . . 2 3 . Matter Decay 2 | . . . . . . . . . . . . . . 1 1 . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . 2 1 . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . 3 . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 41 | . . . . . . . . 3 3 . . . 1 . . . 7 . 6 15 6 Total Turns 840 | . . . . . . . . 40 37 . . . 36 . . . 144 . 134 262 187 Longest Duration 86 | . . . . . . . . 19 17 . . . 36 . . . 48 . 74 53 86 Martial Activations 4 | . . . . . . . . . . . . . 4 . . . . . . . . Total Turns 93 | . . . . . . . . . . . . . 93 . . . . . . . . Longest Duration 53 | . . . . . . . . . . . . . 53 . . . . . . . . Shielding Activations 5 | . . . . . . . . . . 5 . . . . . . . . . . . Total Turns 65 | . . . . . . . . . . 65 . . . . . . . . . . . Longest Duration 20 | . . . . . . . . . . 20 . . . . . . . . . . . Robots Disrupted 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . Combat Hostiles 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . Robots Corrupted 37 | . . . . . . . . . . . . 2 2 5 . 10 3 . . 11 4 Combat Hostiles 28 | . . . . . . . . . . . . 1 1 4 . 9 2 . . 8 3 Parts Fried 118 | . . . . . . . . . . 1 . 4 2 18 . 18 10 . . 50 15 Impact Corruptions 7 | . . . . . . 1 . . . . . 2 1 2 . . . . . 1 . Robots Melted 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Combat Hostiles 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Parts Melted 30 | . . 5 . 4 14 1 . . . 2 1 . . 2 . . . . . 1 . Heat Transferred 21437 | . 222 1702 222 2220 4033 1078 50 750 2224 3125 . 439 666 1519 879 124 . . . 2035 149 Parts Sabotaged 9 | . . . . . . . . . 3 4 . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . 2 . 2 . . 2 3 . . . . 1 Alert | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Res Gar Acc Gar Acc Com Maximum Alert Level 5 | . . . 1 . 1 3 3 4 5 5 5 4 4 3 4 4 5 3 4 4 3 Low Security (%) 19 | 100 100 . 76 100 95 14 . . . . . . . . . . . . . . . Level 1 3 | . . . 23 . 4 25 . . . . . . . . 6 . . . . . . Level 2 9 | . . . . . . 28 23 12 . . . . . 27 37 . . . . . 35 Level 3 32 | . . . . . . 31 76 25 26 37 . 17 . 72 18 69 22 100 43 65 64 Level 4 28 | . . . . . . . . 61 26 34 62 82 99 . 37 30 55 . 56 34 . Level 5 5 | . . . . . . . . . 47 22 37 . . . . . 21 . . . . High Security . | . . . . . . . . . . 4 . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1963 | . 102 . 387 187 231 999 1009 1449 1755 1956 1963 1438 1516 876 1483 1252 1796 1077 1352 1518 968 Initial 1369 | . . . 33 153 10 4 688 529 1000 921 1369 1104 1078 846 468 821 921 1077 793 811 968 Average 847 | . 25 . 128 64 64 519 825 1139 1462 1336 1574 1216 1323 752 875 1037 1383 1022 1089 1020 759 Influence Increases 17024 | . 226 225 730 438 483 1648 331 1506 775 1411 654 726 518 857 1711 1095 965 15 659 1535 516 Destroy 0b10 Robot/C 8625 | . 100 140 480 260 80 620 160 680 400 920 345 330 270 465 675 480 585 . 510 810 315 Destroy 0b10 Robot/NC 887 | . 50 . 60 15 100 25 . 60 . 40 5 32 12 68 128 92 24 . . 140 36 Destroy Leader 1458 | . 30 10 104 66 . 142 20 128 20 156 10 98 24 92 106 94 40 . 48 230 40 Allied During Kill 273 | . . . . . 4 100 . 6 . . 32 14 23 . 4 . 24 . 32 17 17 Successful Hack 236 | . 29 . 9 7 33 54 . 12 . . 12 14 . 18 4 18 23 . . . 3 Disable Machine 1245 | . . . . 75 30 540 . 195 . 45 . 36 . 48 120 . 36 . 24 72 24 Anti-Garrison Action 613 | . . . . . . . 50 . 200 . 100 . 75 . . . 188 . . . . Destroy Structure 2533 | . 2 . 17 . 8 167 41 410 155 160 90 190 54 154 626 291 21 15 21 54 57 Partial Spotted 24 | . . . . . . . . . . . . 12 12 . . . . . . . . Lose Combat Pursuer 690 | . 15 75 60 15 . . 60 15 . 90 60 . 48 12 48 120 24 . 24 . 24 Miscellaneous 440 | . . . . . 228 . . . . . . . . . . . . . . 212 . Influence Decreases 16510 | . 226 160 431 774 501 674 306 1086 449 1210 647 1251 450 1531 1082 1328 397 819 299 1373 1516 Entered New Map 8088 | . . . 32 211 18 6 296 480 429 834 587 859 360 660 364 640 307 719 199 541 546 Time Decay 6011 | . 226 150 359 273 437 498 . 526 . 356 . 362 . 526 568 428 . 60 . 712 530 Lost Part 1236 | . . 10 40 10 6 20 10 . 20 10 20 30 70 60 50 250 90 . 80 100 360 Lost Ally 620 | . . . . . 40 150 . 80 . 10 40 . 20 10 100 10 . 40 20 20 80 Purge Threat 555 | . . . . 280 . . . . . . . . . 275 . . . . . . . Squads Dispatched 103 | . 1 . 7 1 . 12 . 9 . 11 . 6 . 10 13 10 . 1 . 18 4 Investigation 3 | . . . 1 . . 1 . . . . . . . 1 . . . . . . . Extermination 30 | . . . . . . 4 . 2 . 1 . 2 . 3 4 3 . . . 9 2 Reinforcement 28 | . 1 . 2 . . 2 . 2 . 5 . 1 . 4 4 4 . 1 . 1 1 Assault 30 | . . . 1 . . 2 . 4 . 5 . 3 . 1 5 3 . . . 5 1 Garrison 12 | . . . 3 1 . 3 . 1 . . . . . 1 . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 1 . . . 1 . . . 1 1 3 . . . . . Haulers Reinforced 5 | . . . . . . . . . . 2 . . . 2 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Res Gar Acc Gar Acc Com Distress Signals 30 | . 3 . 2 3 2 1 . . . 6 . 2 . 1 2 5 . . . 3 . Communications Jammed 37 | . . . . . . . . . . . . . . . . 37 . . . . . Distress Signals 37 | . . . . . . . . . . . . . . . . 37 . . . . . Times Spotted 751 | . 14 15 35 21 11 35 10 39 20 75 35 28 37 40 84 66 48 8 37 65 28 Peak Tracking Total 32 | . 4 6 7 5 4 5 4 5 9 12 15 7 32 7 12 9 7 8 11 8 8 Tactical Retreats 27 | . 1 2 3 1 . . 2 1 . 3 2 . 3 1 2 2 2 . 1 . 1 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Res Gar Acc Gar Acc Com Traps Triggered 35 | . . . . 1 . 1 . 4 1 4 4 3 1 1 1 . 9 . 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Res Gar Acc Gar Acc Com Machines Disabled 100 | . . . . 5 2 36 2 13 3 3 2 3 1 4 11 . 4 . 3 6 2 Max in Single Turn 7 | . . . . 1 1 7 1 3 2 2 1 1 1 1 1 . 2 . 1 2 1 Garrison Access 5 | . . . . 1 . 1 . 1 . . . . . . 1 1 . . . . . Garrison Relay 4 | . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Res Gar Acc Gar Acc Com Machines Accessed 74 | . 5 . 4 11 7 11 . 7 3 2 2 3 1 4 3 4 4 1 1 . 1 Terminals 43 | . 4 . 3 8 4 4 . 2 3 . 2 2 1 3 1 . 4 . 1 . 1 Fabricators 4 | . . . . . . 1 . 2 . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . . 2 2 2 . . . 1 . . . 1 . 1 . . . . . Scanalyzers 4 | . . . 1 . . 1 . 1 . . . . . . 1 . . . . . . Garrison Access 12 | . . . . 1 . 3 . 2 . 1 . 1 . . 1 2 . 1 . . . Total Hacks 157 | . 17 . 11 25 20 26 . 10 7 2 4 5 1 8 5 5 7 1 2 . 1 Successful 72 | . 7 . 5 10 10 14 . 6 . 2 2 2 1 2 3 3 3 1 . . 1 Failed 83 | . 9 . 6 15 10 11 . 4 7 . 2 3 . 6 2 2 4 . 2 . . Catastrophic 15 | . 3 . . 3 . 2 . 1 1 . 1 . . 2 . . 2 . . . . Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Manual 47 | . 11 . 7 1 16 4 . 3 . . . 2 . 2 1 . . . . . . Terminals 100 | . 16 . 7 18 11 11 . 2 7 . 4 4 1 7 2 . 7 . 2 . 1 Fabricators 8 | . . . . . . 2 . 5 . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 23 | . 1 . . 6 7 5 . . . 1 . . . 1 . 2 . . . . . Scanalyzers 10 | . . . 4 . . 3 . 1 . . . . . . 2 . . . . . . Garrison Access 14 | . . . . 1 . 5 . 2 . 1 . 1 . . 1 2 . 1 . . . Terminal Hacks 32 | . 5 . 2 7 3 5 . 1 . . 2 1 1 1 . . 3 . . . 1 Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 4 . . . . 2 . . . . . . . . . . . . . . . Open Door 4 | . . . . 2 . . . . . . . . . . . . 1 . . . 1 Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . 2 . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . . . . . . . . Patrol Navigation 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . 2 . . . . . . . 1 . . . . . Network Status 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . 2 1 2 . . . 1 . . . . . . . . . . . Retrieve Components 7 | . 1 . . 2 1 2 . . . 1 . . . . . . . . . . . Scanalyzer 6 | . . . 3 . . 2 . . . . . . . . 1 . . . . . . Retrieve Study 6 | . . . 3 . . 2 . . . . . . . . 1 . . . . . . Garrison Access Hacks 11 | . . . . 1 . 2 . 2 . 1 . 1 . . 1 2 . 1 . . . Unlock Access 6 | . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . . . Seal Access 5 | . . . . 1 . 1 . 1 . . . . . . 1 1 . . . . . Unauthorized Hacks 12 | . 1 . . . 6 2 . 1 . . . . . 1 1 . . . . . . Terminals 7 | . 1 . . . 3 2 . . . . . . . 1 . . . . . . . Botnet 7 | . 1 . . . 3 2 . . . . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . . . . . Reject 2 | . . . . . 2 . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Used 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 3 . 4 8 5 9 . 5 3 1 2 3 1 4 1 3 3 1 1 . 1 Full Trace Events 6 | . 1 . 1 . . 1 . . 2 . 1 . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 196 | . . . . . . . . 169 . . . . . . . 27 . . . . . Total Robot Build Rating 13 | . . . . . . . . 12 . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 3 . . 2 . . . . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 1 . . 1 5 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Res Gar Acc Gar Acc Com Used RIF Installer 4 | . . . . . . . 1 . . . 1 . 1 . . . 1 . . . . Threat Obfuscator 1 | . . . . . . . . . . . 1 . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 16 | . . . . . . . . . . 4 5 . 1 5 1 . . . . . . Non-combat 8 | . . . . . . . . . . 4 . . . 4 . . . . . . . Combat 8 | . . . . . . . . . . . 5 . 1 1 1 . . . . . . Robot Hacks Applied 21 | . . . . . . . . . . 4 5 . 1 10 1 . . . . . . drop_inventory 4 | . . . . . . . . . . 1 . . . 3 . . . . . . . recall_reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . . check_alert 1 | . . . . . . . . . . . . . . 1 . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . 2 . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . 1 . . . . . . . map_route 1 | . . . . . . . . . . 1 . . . . . . . . . . . amplify_resonance 6 | . . . . . . . . . . . 4 . 1 1 . . . . . . . wipe_record 1 | . . . . . . . . . . . 1 . . . . . . . . . . formatsys_low 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 25 | . . . . . . . 5 . 5 . 7 . . . . 3 5 . . . . Machine Destruction 22 | . . . . . . . 5 . 5 . 4 . . . . 3 5 . . . . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . . . . Attached 7 | . . . . . . . . . . 1 1 . 1 2 1 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 6 1 . . . . . . . . 1 . . . 1 . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Res Gar Acc Gar Acc Com Total Allies 46 | . . . . . 9 5 . 5 . 2 3 1 2 1 6 1 2 . 1 4 4 Largest Group 6 | . . . . . 6 6 . 3 . 2 2 1 2 1 2 1 2 2 1 3 4 Highest-Rated Group 205 | . . . . . 116 205 . 126 . 72 118 145 145 10 105 10 58 58 119 153 188 Highest-Rated Ally 153 | . . . . . 34 41 . 49 . 36 59 145 145 10 74 10 29 29 119 153 47 Total Orders 2 | . . . . . . . . . . 2 . . . . . . . . . . . AID 2 | . . . . . . . . . . 2 . . . . . . . . . . . Ally Attacks 195 | . . . . . 12 55 . 23 . . 18 6 8 . 13 . 2 1 14 18 25 Total Damage 6214 | . . . . . 119 2266 . 881 . . 421 374 391 . 232 . 52 . 584 476 418 Kills 29 | . . . . . 1 11 . 3 . . 2 2 3 . . . 1 . 5 . 1 Allies Corrupted 4 | . . . . . . 2 . . . . . . 1 . . . . . . 1 . Allies Melted 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . X0-1V1 Amusement Gains 367 | . 14 . 35 20 10 65 . 34 . . . . . . 59 50 8 . 3 16 53 Good Acts 203 | . . 4 . 4 20 12 2 16 1 7 12 3 7 11 19 12 22 2 9 25 15 Bad Acts 107 | . . 3 12 3 5 2 1 9 3 3 2 4 13 8 9 12 3 1 2 8 4 Intel | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Res Gar Acc Gar Acc Com Active Infowar (turns) 9493 | . . . 170 . . . . . . . . 168 456 106 1353 1054 1901 126 1090 3059 10 Optics 6651 | . . . 170 . . . . . . . . . . . 1351 1054 1901 126 1090 959 . Sensors 139 | . . . . . . . . . . . . . . 106 33 . . . . . . IFF 2110 | . . . . . . . . . . . . . . . . . . . . 2100 10 Terrain 296 | . . . . . . . . . . . . . . . . 2 . . . 294 . Structural 1 | . . . . . . . . . . . . . . . . . . . . 1 . T.N.C. 624 | . . . . . . . . . . . . 168 456 . . . . . . . . Jamming 101 | . . . . . . . . . . . . . . . . 57 44 . . . . ECM 2 | . . . . . . . . . . . . . . . 2 . . . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Res Gar Acc Gar Acc Com Turns Passed 25474 | 59 728 601 1001 707 2510 1740 389 1469 748 847 842 837 850 1473 1715 1054 1901 126 1090 3222 1565 Spaces Moved 12355 | 38 367 343 355 296 1096 1384 328 930 417 374 539 575 398 725 949 601 825 46 359 1010 400 Core 18 | 8 . . . . . . . . . . . . . . . . 2 . . . 8 Treads 7153 | . 1 . 285 173 819 716 . 885 405 35 . . 93 471 149 517 797 46 359 1010 392 Legs 2520 | 30 214 . . . . 6 . . 12 238 503 527 305 66 601 12 6 . . . . Wheels 1263 | . 152 343 70 123 277 206 . . . . . . . . . 72 20 . . . . Hover 936 | . . . . . . 297 328 45 . 20 36 . . 11 199 . . . . . . Flight 465 | . . . . . . 159 . . . 81 . 48 . 177 . . . . . . . Fastest Speed 50 | 50 120 130 130 140 162 63 95 95 104 60 60 75 113 67 87 90 90 206 206 217 50 Average Speed 143 | 110 133 131 191 152 170 96 95 124 104 132 124 107 113 122 120 113 155 206 212 237 235 Slowest Speed 400 | 190 240 155 320 162 241 175 95 204 119 187 187 195 113 168 192 161 244 206 217 400 246 Overloaded Moves 5 | . . . . . . 5 . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 47 28 31 60 94 44 36 28 53 12 68 10 57 16 86 17 94 3 66 25 13 Regions Visited 21 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 1 1 1 1 . 1 . 1 . 1 . . 1 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 71 | . . . 2 . 2 9 1 13 . 11 3 6 . 9 5 1 . 5 . 4 . Terrain Destroyed 1489 | . . 1 13 . 6 135 46 201 106 87 22 113 47 80 451 114 17 5 9 17 19 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 457 | . . 1 13 . 6 20 13 96 16 40 22 36 47 51 38 2 14 5 6 15 16 AOE 1024 | . . . . . . 115 33 105 90 47 . 77 . 29 413 112 . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Res Gar Acc Gar Acc Com Total 17799 | 52 532 427 528 487 1622 1630 394 1170 699 629 665 738 737 1151 1333 855 1251 70 547 1515 767 Wait 2450 | . 100 31 37 87 282 67 29 110 222 99 33 53 249 158 150 86 223 . 82 207 145 Move 12339 | 37 366 342 354 295 1095 1383 327 930 416 374 538 575 397 724 948 601 824 46 358 1009 400 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 257 | 8 15 7 13 11 16 14 8 17 6 2 11 6 . 20 13 9 24 3 4 36 14 Fast Attach 180 | 4 3 . 7 3 3 7 1 4 5 6 1 12 2 18 15 14 30 4 11 20 10 Attach 140 | 2 . 1 8 1 2 6 1 2 2 5 3 3 4 9 10 11 13 . 5 13 39 Detach 55 | . . . 1 . 4 5 1 1 1 1 2 2 4 6 4 1 7 1 3 5 6 Swap 143 | 1 6 6 17 9 1 6 3 6 2 2 3 2 . 5 8 . 2 6 3 44 11 Drop 266 | . 5 6 11 14 28 27 8 15 7 3 7 12 2 16 14 6 16 5 7 44 13 Fire 1798 | . 37 34 80 67 124 108 16 85 38 131 60 71 77 191 151 123 93 5 51 136 120 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 17 | . . . . . . . . . . 6 2 1 . . 8 . . . . . . Crush 24 | . . . . . . 2 . . . . . . . 4 6 4 . . 2 1 5 Escape Stasis 30 | . . . . . . . . . . . 5 1 . . 4 . 16 . 4 . . Rewire 98 | . . . . . 66 5 . . . . . . 2 . 2 . 3 . 16 . 4 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -5/Factory (discovered 4 exits: *Fac x2 / Upp / Gar) -5/Garrison -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: [*Arm] / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Garrison (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 2 exits: Sur / Ac0) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 37 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Central database locked down 301 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 15) 671 | -10/Materials | Discovered new exit (range 10) 765 | -10/Materials | Discovered new exit (range 10) 780 | -10/Materials | Prayed at D.C.S.S. Altar Unit 788 | -10/Materials | Entered Subcaves 1021 | -10/Subcaves | Identified exit to Materials 1021 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1141 | -10/Subcaves | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1269 | -10/Subcaves | Core integrity fell below 50% 1320 | -10/Subcaves | Learned location of Zion (-6) 1327 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Weapon slot 1360 | -10/Subcaves | Core integrity fell below 20% 1389 | -10/Subcaves | Entered Materials 1389 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1412 | -8/Materials | Identified exit to Storage 1681 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 2124 | -8/Materials | X0-1V1 mutated your Weapon slot to Utility slot 2152 | -8/Materials | Garrison activated, responded to threat 2233 | -8/Materials | Destroyed 9 combat bots 2390 | -8/Materials | Entered Storage 2459 | -8/Storage | Identified exit to Recycling 2597 | -8/Storage | X0-1V1 mutated your Weapon slot to Power slot 2642 | -8/Storage | Propulsion slot count permanently improved by X0-1V1 (+1) 2755 | -8/Storage | Garrison activated, responded to threat 2868 | -8/Storage | Discovered new exit (range 19) 3092 | -8/Storage | Used back door to open Recycling access 3097 | -8/Storage | Entered Recycling 3144 | -8/Recycling | Core integrity restored by X0-1V1 (+130) 3500 | -8/Recycling | TH resistance permanently improved by X0-1V1 (+10%; -100 max core) 3555 | -8/Recycling | X0-1V1 sent allied G-34 Mercenary (x3) 3695 | -8/Recycling | Identified exit to Factory 3695 | -8/Recycling | X0-1V1 revealed exit location to -6/Factory 3791 | -8/Recycling | X0-1V1 activates XOMVISION 3867 | -8/Recycling | Build established: Subdweller-Mutant 4079 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 4366 | -8/Recycling | X0-1V1 activates XOMVISION 4568 | -8/Recycling | Found Prototype Device 4568 | -8/Recycling | Identified Scrap Engine 4857 | -8/Recycling | Build established: Mutant 5199 | -8/Recycling | Build established: Construct 5421 | -8/Recycling | System corruption reached 10% 5498 | -8/Recycling | X0-1V1 activates XOMVISION 5561 | -8/Recycling | Build established: Commander-Construct 5607 | -8/Recycling | Entered Factory 5607 | -6/Factory | Accompanied by 6 allies 5607 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 5673 | -6/Factory | X0-1V1 foreshadows a heat wave 5929 | -6/Factory | Ambient heat levels rising (+10) 5942 | -6/Factory | X0-1V1 activates XOMVISION 5986 | -6/Factory | Lost 5 allies 6064 | -6/Factory | Discovered new exit (range 16) 6078 | -6/Factory | Ambient heat levels rising (+10) 6107 | -6/Factory | Cargo convoy interrupted 6161 | -6/Factory | Central database locked down 6229 | -6/Factory | Build established: Construct 6241 | -6/Factory | Ambient heat levels falling (-10) 6412 | -6/Factory | Ambient heat levels falling (-10) 6609 | -6/Factory | Spotted B-75 Beast 6692 | -6/Factory | Garrison activated, responded to threat 6753 | -6/Factory | X0-1V1 activates XOMVISION 6790 | -6/Factory | X0-1V1 sent you to a vault 6979 | -6/Factory | P-60 Hacker assimilated allied Slayer 5b 6981 | -6/Factory | P-60 Hacker assimilated allied Slayer 5e 7007 | -6/Factory | First assault squad dispatched 7169 | -6/Factory | Identified exit to Garrison 7347 | -6/Factory | Entered Garrison 7409 | -6/Garrison | Installed Relay Interface Framework 7431 | -6/Garrison | Triggered checkpoint 7498 | -6/Garrison | Discovered new exit (range 12) 7690 | -6/Garrison | Garrison Relay disabled 7707 | -6/Garrison | Triggered checkpoint 7736 | -6/Garrison | Entered Factory 7736 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7921 | -5/Factory | Garrison activated, responded to threat 8005 | -5/Factory | Identified exit to Upper Caves 8005 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 8013 | -5/Factory | Fabricated Y-64 Sentinel? 8036 | -5/Factory | First assault squad dispatched 8227 | -5/Factory | Identified exit to Factory 8227 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 8403 | -5/Factory | X0-1V1 sent you to a vault 8502 | -5/Factory | Lost 3 allies 8559 | -5/Factory | X0-1V1 activates XOMVISION 8795 | -5/Factory | X0-1V1 sent hostile Savage (x1) 8832 | -5/Factory | Discovered exit to Factory (range 18) 9015 | -5/Factory | Spotted B-75 Beast 9205 | -5/Factory | Identified exit to Garrison 9205 | -5/Factory | Entered Garrison 9398 | -5/Garrison | Triggered checkpoint 9443 | -5/Garrison | Destroyed 9 combat bots 9458 | -5/Garrison | Phase Generator disabled 9551 | -5/Garrison | Garrison Relay disabled 9670 | -5/Garrison | Discovered exit to Factory (range 15) 9717 | -5/Garrison | Triggered checkpoint 9741 | -5/Garrison | Spotted B-75 Beast 9748 | -5/Garrison | Destroyed B-75 Beast 9953 | -5/Garrison | Entered Factory 9953 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9963 | -4/Factory | X0-1V1 announced a LAN party 10130 | -4/Factory | System corruption reached 10% 10178 | -4/Factory | Expanded RIF knowledge: Alert ID Control 10203 | -4/Factory | First assault squad dispatched 10303 | -4/Factory | Discovered new exit (range 5) 10605 | -4/Factory | Destroyed 13 combat bots 10760 | -4/Factory | High security lockdown imminent 10781 | -4/Factory | Destroyed 7 combat bots 10800 | -4/Factory | Identified exit to Garrison 10800 | -4/Factory | Entered Garrison 10860 | -4/Garrison | Triggered checkpoint 10935 | -4/Garrison | Garrison Relay disabled 11086 | -4/Garrison | Triggered checkpoint 11152 | -4/Garrison | Spotted B-86 Titan 11167 | -4/Garrison | Destroyed B-86 Titan 11241 | -4/Garrison | Build established: Bothacker-Construct 11294 | -4/Garrison | Found Exp. Phase Shifter 11295 | -4/Garrison | Discovered new exit (range 12) 11305 | -4/Garrison | Identified exit to Research 11305 | -4/Garrison | X0-1V1 revealed exit location to -3/Research 11310 | -4/Garrison | Rescued a captive Derelict 11505 | -4/Garrison | X0-1V1 sent allied Scrapper (x2) 11545 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 11548 | -4/Garrison | Destroyed 8 combat bots 11584 | -4/Garrison | Found Relay Coupler [Proto] 11592 | -4/Garrison | Found Relay Coupler [Proto] 11642 | -4/Garrison | Entered Research 11642 | -3/Research | Evolved 2 slots: Utility x2 11679 | -3/Research | Discovered new exit (range 6) 11892 | -3/Research | First assault squad dispatched 12014 | -3/Research | Found Prototype Processor 12014 | -3/Research | Identified Spectral Analyzer 12020 | -3/Research | Found Prototype Device 12020 | -3/Research | Identified Adv. Kinecellerator 12260 | -3/Research | Destroyed 11 combat bots 12414 | -3/Research | Spotted B-86 Titan 12439 | -3/Research | X0-1V1 sent allied Quarantine Guard (x1) 12466 | -3/Research | Destroyed B-86 Titan 12477 | -3/Research | Identified exit to Garrison 12479 | -3/Research | Entered Garrison 12479 | -3/Garrison | Accompanied by 1 ally 12489 | -3/Garrison | Destroyed Quarantine Guard 12679 | -3/Garrison | Identified exit to Research 12679 | -3/Garrison | X0-1V1 revealed exit location to -3/Research 12694 | -3/Garrison | Spotted B-86 Titan 12721 | -3/Garrison | Expanded RIF knowledge: Structural Interface 12781 | -3/Garrison | Found Hvy. Scimitar of Distortion 12804 | -3/Garrison | Destroyed B-86 Titan 12826 | -3/Garrison | Triggered checkpoint 12918 | -3/Garrison | Found embedded Infiltrators 12933 | -3/Garrison | X0-1V1 sent hostile B-74 Champion (x3) 12936 | -3/Garrison | System corruption reached 10% 12942 | -3/Garrison | Discovered exit to Research (range 80) 12942 | -3/Garrison | Discovered exit to Research (range 45) 12942 | -3/Garrison | Discovered exit to Research (range 15) 12973 | -3/Garrison | X0-1V1 activates XOMVISION 12980 | -3/Garrison | X0-1V1 rewrote 9H-2XF(x) IFF filter 12980 | -3/Garrison | Spotted B-86 Titan 12993 | -3/Garrison | Destroyed B-86 Titan 13172 | -3/Garrison | Assembled breached garrison interior 13180 | -3/Garrison | X0-1V1 sent you into danger 13218 | -3/Garrison | Lost 3 parts (3u) 13329 | -3/Garrison | Entered Research 13546 | -3/Research | Spotted B-86 Titan 13640 | -3/Research | Destroyed B-86 Titan 13664 | -3/Research | Core integrity fell below 50% 13669 | -3/Research | Found Hvy. Reflective Plating 13878 | -3/Research | Garrison activated, responded to threat 13913 | -3/Research | System corruption reached 30% 14079 | -3/Research | First assault squad dispatched 14083 | -3/Research | Found Exp. Focal Shield 14087 | -3/Research | Found Exp. Focal Shield 14250 | -3/Research | Found Prototype Protection 14253 | -3/Research | Found Prototype Protection 14253 | -3/Research | Identified Centrium Heavy Armor Plating (x2) 14417 | -3/Research | Destroyed 7 combat bots 14488 | -3/Research | Identified exit to Research 14488 | -3/Research | X0-1V1 revealed exit location to -2/Research 14534 | -3/Research | Found Exp. Targeting Computer 14673 | -3/Research | Discovered new exit (range 8) 14736 | -3/Research | X0-1V1 activates XOMVISION 14802 | -3/Research | Entered Testing 14948 | -3/Testing | Core integrity restored by X0-1V1 (+218) 14953 | -3/Testing | X0-1V1 revealed exit location to -2/Research 14993 | -3/Testing | Found Prototype Device 14993 | -3/Testing | Identified Exp. ECM Suite 15012 | -3/Testing | Spotted PX-1J9YAHY1PW 15024 | -3/Testing | Destroyed PX-1J9YAHY1PW 15045 | -3/Testing | Found Spectral Analyzer 15052 | -3/Testing | First assault squad dispatched 15111 | -3/Testing | X0-1V1 enhanced Transport squad support 15225 | -3/Testing | Build established: Scavenger-Construct 15225 | -3/Testing | X0-1V1 turns hostiles against one another 15241 | -3/Testing | Weapon slot count temporarily expanded by X0-1V1 (+3) 15246 | -3/Testing | Scanned by Researcher 15312 | -3/Testing | Destroyed 7 combat bots 15408 | -3/Testing | Found Adv. Kinecellerator 15703 | -3/Testing | Build established: Construct 15766 | -3/Testing | X0-1V1 whisked you away to safety 16083 | -3/Testing | X0-1V1 turns hostiles against one another 16086 | -3/Testing | Found Prototype Energy Gun 16086 | -3/Testing | Identified Hyp. EM Gauss Rifle 16142 | -3/Testing | Lost 3 allies 16248 | -3/Testing | P-80 Master assimilated allied Veteran 8b 16317 | -3/Testing | Found Prototype Launcher 16317 | -3/Testing | Identified Com. Tesla Bomb Launcher 16452 | -3/Testing | Build established: Tank 16456 | -3/Testing | Core integrity restored by X0-1V1 (+276) 16517 | -3/Testing | Entered Research 16517 | -2/Research | Evolved 2 slots: Utility x2 16537 | -2/Research | Found Prototype Processor 16537 | -2/Research | Identified Exp. Core Analyzer 16574 | -2/Research | Weapon slot count temporarily expanded by X0-1V1 (+1) 16608 | -2/Research | Destroyed 8 combat bots 16655 | -2/Research | X0-1V1 released a cloud of subatomizers 16767 | -2/Research | First assault squad dispatched 16845 | -2/Research | Fabricated A-02 Transporter? 17147 | -2/Research | X0-1V1 activates XOMVISION 17196 | -2/Research | X0-1V1 sent hostile H-88 Terminator (x3) 17242 | -2/Research | Destroyed 7 combat bots 17267 | -2/Research | Build established: Mutant 17282 | -2/Research | Lost 3 parts (2u1w) 17317 | -2/Research | System corruption reached 10% 17412 | -2/Research | Lost 5 parts (1p4u) 17486 | -2/Research | Lost 3 parts (1p2u) 17505 | -2/Research | Core integrity fell below 50% 17532 | -2/Research | Lost 3 parts (1n1u1w) 17571 | -2/Research | Identified exit to Garrison 17571 | -2/Research | Entered Garrison 17584 | -2/Garrison | Lost 5 parts (1p3u1w) 17664 | -2/Garrison | X0-1V1 activates XOMVISION 17677 | -2/Garrison | Expanded RIF knowledge: Signal Jamming 17714 | -2/Garrison | Triggered checkpoint 17788 | -2/Garrison | Garrison Relay disabled 17962 | -2/Garrison | Spotted B-90 Cyclops 17974 | -2/Garrison | Triggered checkpoint 17985 | -2/Garrison | Destroyed B-90 Cyclops 17988 | -2/Garrison | Triggered checkpoint 17991 | -2/Garrison | Triggered checkpoint 18035 | -2/Garrison | Destroyed 7 combat bots 18103 | -2/Garrison | Triggered checkpoint 18123 | -2/Garrison | Lost 3 parts (1n2u) 18134 | -2/Garrison | Destroyed 9 combat bots 18172 | -2/Garrison | X0-1V1 downgraded hostiles (x1) 18283 | -2/Garrison | Discovered new exit (range 9) 18356 | -2/Garrison | Build established: Scavenger-Tank 18626 | -2/Garrison | Core integrity restored by X0-1V1 (+377) 18641 | -2/Garrison | Triggered checkpoint 18683 | -2/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+2) 18720 | -2/Garrison | Rescued a captive Derelict 18722 | -2/Garrison | Rescued a captive Derelict 18773 | -2/Garrison | Learned Access security intel 18847 | -2/Garrison | Identified exit to Access 18847 | -2/Garrison | X0-1V1 revealed exit location to -1/Access 18865 | -2/Garrison | Discovered exit to Access (range 14) 19052 | -2/Garrison | Build established: Scavenger-Executioner 19180 | -2/Garrison | Core integrity restored by X0-1V1 (+364) 19193 | -2/Garrison | Triggered checkpoint 19400 | -2/Garrison | X0-1V1 activates XOMVISION 19472 | -2/Garrison | Entered Access 19472 | -1/Access | Accompanied by 2 allies 19472 | -1/Access | X0-1V1 sent you to a vault 19489 | -1/Access | Found Prototype Ballistic Gun 19489 | -1/Access | Identified Multirail 19511 | -1/Access | Found Unknown Protection 19511 | -1/Access | Identified Adv. Powered Armor 19550 | -1/Access | Found Hvy. Scimitar of Distortion 19598 | -1/Access | Identified exit to Garrison 19598 | -1/Access | Entered Garrison 19621 | -1/Garrison | Spotted Striker 19638 | -1/Garrison | Destroyed Striker 19661 | -1/Garrison | System corruption reached 10% 19704 | -1/Garrison | Rewired Executioner 19725 | -1/Garrison | Found Vortex Chain Reactor 19787 | -1/Garrison | Identified exit to Access 19787 | -1/Garrison | X0-1V1 revealed exit location to -1/Access 19806 | -1/Garrison | Triggered checkpoint 19911 | -1/Garrison | Triggered checkpoint 19944 | -1/Garrison | X0-1V1 activates XOMVISION 20001 | -1/Garrison | Spotted B-99 Colossus 20014 | -1/Garrison | Triggered checkpoint 20014 | -1/Garrison | Triggered checkpoint 20038 | -1/Garrison | Triggered checkpoint 20094 | -1/Garrison | Destroyed 7 combat bots 20117 | -1/Garrison | Destroyed B-99 Colossus 20117 | -1/Garrison | Triggered checkpoint 20131 | -1/Garrison | System corruption reached 30% 20135 | -1/Garrison | Found Corrupted Exp. Core Analyzer 20143 | -1/Garrison | Found Corrupted Multirail 20145 | -1/Garrison | Lost 4 parts (1n2u1w) 20154 | -1/Garrison | Found Corrupted Multirail 20503 | -1/Garrison | Discovered exit to Access (range 14) 20658 | -1/Garrison | Triggered checkpoint 20688 | -1/Garrison | Entered Access 20704 | -1/Access | X0-1V1 added 0b10 threat records associated with you (minor) 21082 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 21174 | -1/Access | Lost 6 parts (1n1u4w) 21378 | -1/Access | X0-1V1 whisked you away to safety 21499 | -1/Access | Found Exp. Thermal Defense Suite 21647 | -1/Access | Forcibly received Sfc. Transmogifier from X0-1V1 21660 | -1/Access | X0-1V1 turns hostiles against one another 22188 | -1/Access | First assault squad dispatched 22417 | -1/Access | X0-1V1 destroyed Energy Cycler 22417 | -1/Access | Energy Cycler disabled 22526 | -1/Access | Found Prototype Device 22526 | -1/Access | Identified Exp. Thermal Shield 22563 | -1/Access | Found Prototype Energy Gun 22563 | -1/Access | Identified Enh. Gamma Rifle 22575 | -1/Access | Found Enh. Gamma Rifle 22806 | -1/Access | X0-1V1 added 0b10 threat records associated with you (minor) 22810 | -1/Access | Identified exit to Command 22810 | -1/Access | X0-1V1 revealed exit location to -1/Command 22844 | -1/Access | Discovered new exit (range 6) 23053 | -1/Access | X0-1V1 activates XOMVISION 23102 | -1/Access | X0-1V1 sent allied Guerrilla (x3) 23123 | -1/Access | P-80 Master assimilated allied FN-S4C(h) 23125 | -1/Access | P-80 Master assimilated allied F9-JFJ(h) 23150 | -1/Access | X0-1V1 downgraded hostiles (x2) 23183 | -1/Access | Destroyed 7 combat bots 23248 | -1/Access | Garrison activated, responded to threat 23355 | -1/Access | Destroyed 7 combat bots 23910 | -1/Access | Entered Command 24118 | -1/Command | X0-1V1 activates XOMVISION 24180 | -1/Command | Identified exit to Surface 24180 | -1/Command | X0-1V1 revealed exit location to -0/Surface 24410 | -1/Command | First assault squad dispatched 24446 | -1/Command | Identified exit to Access_0 24446 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 24510 | -1/Command | Spotted Combat Programmer 24511 | -1/Command | Spotted Combat Programmer 24532 | -1/Command | Spotted M Guard 24534 | -1/Command | Spotted M Guard 24580 | -1/Command | X0-1V1 sent allied G-67 Veteran (x4) 24612 | -1/Command | Destroyed M Guard 24626 | -1/Command | Destroyed M Guard 24641 | -1/Command | Lost 4 allies 24650 | -1/Command | Lost 8 parts (5u3w) 24810 | -1/Command | X0-1V1 downgraded hostiles (x2) 24997 | -1/Command | Destroyed Combat Programmer 25011 | -1/Command | Destroyed Combat Programmer 25011 | -1/Command | All MAIN.C guards destroyed 25035 | -1/Command | Lost 4 parts (1p1n1u1w) 25191 | -1/Command | Lost 6 parts (1u5w) 25355 | -1/Command | Met MAIN.C 25395 | -1/Command | 0b10 Conduit disabled 25398 | -1/Command | Destroyed MAIN.C Shell 25401 | -1/Command | MAIN.C activated Command garrisons 25434 | -1/Command | Core integrity fell below 50% 25463 | -1/Command | Core integrity fell below 20% 25470 | -1/Command | Released all parts (8) 25475 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 25459_ The swirling icy cloud dissipates. 25459_ System corrupted: Coil Gun jammed. 25462_ X0-1V1: "Heat sink stocks are down. Don't ask me how I know." (+121 heat dissipation) 25462_ Coil Gun destroyed. 25462_ Critical hit (Blast). 25464_ System corrupted: Graviton Cannon jammed. 25466_ Imp. Heavy Treads destroyed. 25469_ Graviton Cannon destroyed. 25470_ Released Exp. Matter Compressor. 25470_ Released Cargo Storage Unit. 25470_ Released Exp. Core Analyzer. 25470_ Released Armor Integrity Analyzer. 25470_ Released Exp. Energy Well. 25470_ Released Adv. Weapon Cycler. 25470_ Released Adv. Heat Sink. 25471_ Extracted 16 energy. 25472_ Knocked back. 25475_ System corrupted: Component data lost. 25475_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#####################???????????????????? | | ?????????"""""" 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" ??????????????????????????? | | ???????##?##???###?##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 208 Coolant Potential 100 Energy Generation 74 Energy Capacity 2716 Matter Stores 1350 Matter Capacity 1350 Sight Range 30 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 EM Shielding 4 Armor Coverage 2400 Resistance: KI 47 Resistance: TH 40 Resistance: EM 20 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 80 Targeting Accuracy 12 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 30 Particle Charging 25 Kinecelleration 50 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 104 Item Schematics ----------------- Hvy. Dispersion Rifle | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Y-64 Sentinel | x2 | -5/Factory | Preloaded A-02 Transporter | x1 | -2/Research | Preloaded Repaired ---------- Nothing Studied --------- Flak Cannon | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Hvy. Particle Cannon | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Adv. Remote Datajack | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Survival Of The Most Covered Challenges ------------ None Game ------ Seed FlakInterceptAutopenetrator Manual? 0 Play Time 05:26:01 Cumulative 526.1 hours Start 2026.07.30 @ 07:00:29 End 2026.07.31 @ 19:31:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 262 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/0/3/1/1/0/0/1/0/2 Lore% 86 Gallery% 82 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 052376e2-fe91-4ac4-adb1-0582c3e9eeb8