Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.11 @ 05:19:22 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1705) 1705 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-28) -28 TOTAL SCORE: 4262 Bonus ------- High Alert Combat Kills 165 Follower Combat Kills 105 Friendly Fire -298 Cogmind --------- Core Integrity 0/1000 Matter 372/450 Energy 160/160 System Corruption 0% Temperature Cool (95) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (5) ------ Advanced Sensor Array Improved Signal Interpreter Salvage Targeting Computer Transmission Jammer Light Armor Plating > --- WEAPON (3) ------- Improved Light Cannon Advanced Assault Cannon Mini Grenade Launcher > --- INVENTORY (2) ---- Weapon Cycler System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Salvage Targeting Computer Transmission Jammer Light Armor Plating > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Improved Spread Laser Improved Light Cannon [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Flight Unit Flight Unit Utility Salvage Targeting Computer Device Transmission Jammer Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 7 | 3 . . 3 1 Power . | . . . . . Propulsion 1 | 1 . . . . Utility 4 | 1 . . 2 1 Weapon 2 | 1 . . 1 . Parts Attached 41 | 7 4 4 16 10 Power 3 | 1 . . 2 . Engine 1 | 1 . . . . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 8 | 2 3 . 2 1 Treads 3 | . . . 2 1 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 3 | . 3 . . . Utility 10 | . 1 1 6 2 Device 3 | . . 1 1 1 Storage . | . . . . . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 20 | 4 . 3 6 7 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | 3 . 2 3 1 Ballistic Cannon 7 | . . . 2 5 Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 95 | . 72 85 97 98 Engine 2 | . 14 14 . . Core 8 | . . . 10 9 Treads 16 | . . . 19 17 Flight 3 | . 9 28 . . Device 11 | . . . 9 17 Processor 18 | . 3 14 20 18 Protection 4 | . . . 3 8 Ballistic Gun 11 | . 28 22 10 6 Ballistic Cannon 10 | . . . 10 15 Launcher 7 | . . 5 10 4 Naked Turns . | . . . . . Heaviest Build 25 | 8 8 10 20 25 Greatest Support 44 | 20 20 8 44 44 Greatest Overweight (x) 2 | . 1 1 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 2 | . . 2 2 2 Average Capacity 1 | . . 1 2 2 Most Carried 2 | . . 2 2 2 Average Carried 1 | . . 1 1 1 Final Capacity 2 | . . 2 2 2 Final Carried 2 | . . 2 1 2 Class Distribution -------------------- 78% | Mutant 16% | Tank 4% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1765 | 270 63 100 1126 206 Remotely . | . . . . . Salvage Created 1394 | . 63 19 1084 228 Parts 92 | . 10 7 58 17 Haulers Intercepted 3 | . . . 2 1 Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 41 | . 5 5 25 6 Guns 17 | . 5 2 8 2 Cannons 16 | . . . 14 2 AOE 8 | . . 3 3 2 Classes Destroyed 10 | . 1 1 7 1 Worker 1 | . . . . 1 Builder 3 | . . . 1 2 Hauler 3 | . . . 2 1 Watcher 4 | . . . 4 . Swarmer 16 | . 5 4 4 3 Grunt 17 | . . 1 13 3 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 5 | . . . 5 . Hunter 1 | . . . 1 . Thug 1 | . . . . 1 Best Kill Streak 6 | . 5 4 6 5 Combat Bots Only 6 | . 5 4 6 3 Max Kills in Single Turn 5 | . 1 3 3 5 Gunslinging . | . . . . . Exploded 3 | . . 3 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2429 | . 147 141 1515 626 Core 1939 | . 119 125 1217 478 Absorbed by Shields . | . . . . . Redirected to Core 1501 | . 87 48 1001 365 Core Remaining (%) 76 | 100 88 83 34 . Volleys Fired 126 | . 12 6 95 13 Largest 3 | . 2 2 3 3 Hottest 117 | . 40 50 92 117 Shots Fired 265 | . 24 12 195 34 Gun 134 | . 24 9 95 6 Cannon 121 | . . . 95 26 Launcher 10 | . . 3 5 2 Special . | . . . . . Kinetic 255 | . 24 9 190 32 Thermal . | . . . . . Explosive 10 | . . 3 5 2 Electromagnetic . | . . . . . Robot Hit Streak 24 | . 3 11 24 8 Robot Miss Streak 5 | . 4 2 5 2 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 165 | . 10 9 124 22 Core Hits 83 | . 5 5 59 14 Critical Hits 2 | . . . 2 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4690 | . 93 300 3005 1292 Guns 1562 | . 93 115 1234 120 Cannons 1831 | . . . 1501 330 Explosions 1293 | . . 185 266 842 Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic 3393 | . 93 115 2735 450 Thermal 719 | . . . . 719 Explosive 574 | . . 185 266 123 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 97 | . . . 7 90 Projectiles 7 | . . . 7 . Explosions 90 | . . . . 90 Melee . | . . . . . Knockbacks 22 | . . . 16 6 Impact . | . . . . . Kinetic 21 | . . . 16 5 Secondary 1 | . . . . 1 Self-Inflicted Damage 410 | . . . 32 378 Shots 7 | . . . 1 6 Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 399 | . . 12 275 399 Average Temperature 71 | . . 7 60 143 Received Heat Transfer 708 | . . 51 594 63 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 550 | . . . . 550 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 668 | . 110 190 668 632 Average Influence 329 | . 65 97 437 283 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 29 | 100 100 100 15 13 Level 1 36 | . . . 19 85 Level 2 33 | . . . 64 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 . 3 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . . 4 . Communications Jammed 34 | . . . 34 . Distress Signals 34 | . . . 34 . Times Spotted 70 | . 5 14 37 14 Peak Tracking Total 11 | . 5 11 7 4 Tactical Retreats 7 | . . 2 4 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 22 | . . . 5 17 Max in Single Turn 16 | . . . 1 16 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 5 | . . 1 2 2 Terminals 3 | . . 1 1 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 15 | . . 2 6 7 Successful 9 | . . 1 5 3 Failed 6 | . . 1 1 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . 2 1 1 Terminals 8 | . . 2 2 4 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Part Schematic 1 | . . . . 1 Robot Schematic 1 | . . . . 1 Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 1 1 . Terminals 2 | . . 1 1 . Botnet 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 1 1 2 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 2 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 93 | . . . . 93 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 20 | . . . . 20 Total Damage 332 | . . . . 332 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1854 | 42 90 184 971 567 Spaces Moved 1218 | 43 94 311 436 334 Core 12 | 10 . . 2 . Treads 755 | . . . 421 334 Legs . | . . . . . Wheels 57 | 33 24 . . . Hover . | . . . . . Flight 394 | . 70 311 13 . Fastest Speed 37 | 50 37 37 37 145 Average Speed 108 | 73 48 44 141 145 Slowest Speed 165 | 80 120 117 150 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . 1 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 24 41 49 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 12 | . . . 12 . Terrain Destroyed 158 | . . 36 64 58 Melee . | . . . . . Projectile 25 | . . . 23 2 AOE 133 | . . 36 41 56 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1504 | 51 115 341 610 387 Wait 47 | . 1 13 16 17 Move 1212 | 42 93 308 435 334 Hop 1 | . . 1 . . Pick Up 12 | . . 3 5 4 Fast Attach 22 | 6 3 1 6 6 Attach 6 | . . 1 4 1 Detach 1 | . . . 1 . Swap 13 | 1 1 2 6 3 Drop 18 | 2 3 2 9 2 Fire 126 | . 12 6 95 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 44 | . 2 4 31 7 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 22 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 6) 128 | -10/Materials | Discovered new exit (range 13) 133 | -10/Materials | Entered another Materials area 135 | -9/Materials | Reached level 2 228 | -9/Materials | Discovered new exit (range 14) 308 | -9/Materials | Build established: Mutant 309 | -9/Materials | Discovered new exit (range 10) 317 | -9/Materials | Entered another Materials area 319 | -8/Materials | Reached level 3 328 | -8/Materials | Upgraded with Weapon slot (x1) 431 | -8/Materials | Reached level 4 437 | -8/Materials | Upgraded with Utility slot (x1) 466 | -8/Materials | Core integrity fell below 50% 582 | -8/Materials | Core integrity fell below 20% 714 | -8/Materials | Reached level 5 960 | -8/Materials | Reached level 6 963 | -8/Materials | Upgraded with Utility slot (x1) 1214 | -8/Materials | Discovered new exit (range 16) 1287 | -8/Materials | Identified exit to Factory 1288 | -8/Materials | Entered Factory 1289 | -7/Factory | Core integrity fell below 50% 1290 | -7/Factory | Reached level 7 1291 | -7/Factory | Upgraded with Utility slot (x1) 1784 | -7/Factory | Allied Derelicts emerged from ambush trap array 1798 | -7/Factory | Build established: Tank 1854 | -7/Factory | Reached level 8 1855 | -7/Factory | Core integrity fell below 20% 1855 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01837_ G-47 Trooper destroyed. 01837_ K-01 Serf collects debris. 01843_ RX-KMN(g) destroyed. 01843_ G-47 Trooper destroyed. 01844_ K-01 Serf collects debris. 01851_ G-47 Trooper knocked back. 01854_ G-50 Soldier knocked back. 01854_ Reached level 8. 01854_ Power Conduit explodes. 01854_ U-05 Engineer destroyed. 01854_ Power Conduit explodes. 01854_ Destroyed Particle Gun. 01854_ Power Conduit explodes. 01854_ Destroyed Lgt. Ion Engine. 01854_ G-47 Trooper destroyed. 01854_ Destroyed Carbon-fiber Leg. 01854_ V9-VAR(g) destroyed. 01854_ Power Conduit explodes. 01854_ G-47 Trooper destroyed. 01854_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????# ????????????????????? | | ?????????????????????????# ????????????????????? | | ?????????????????????????# ????????????????##### | | ?????????????????????????# ????????????????# "" | | ?????????????????????????+ ????????????????# "" | | ?????????????????????????# ??????????????? # | | ?????????????????????????# ????????????????+ "" | | ?????????????????????????# ##+#????????????# "" | | ?????????????????????????# #????????????#[ "" | | ???????????????????????? # #?????###+#### | | ???????????????????????? ; #?????# "" | | ???????????????? #####;; ;?????# "" | | ???????????????? #???# "" | | ??????????????# ;##### | | ?????????????? k | | ??????????????# ######+# | | ??????????????# #???? | | ??????????????# ;# #???? | | ??????????????# # """ #??? | | ??????????????# # """ #??? | | ??????????????# # """ #?? | | ??????????????# ## #?? | | ??????????????# # !#? | | ??????????????# *% % ## #? | | ??????????????# g= ! # ####### | | ??????????????# g* @ ;# # ??????? | | ??????????????# k ### ??????# * | | ??????????????# ;#?# ??????# | | ??????????????# ;##+??????######## | | ??????????????# u ?????????????? | | ???????????w ] ???????????? | | ??????????? = ?????????? | | ??????????? 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""?????????????? | | ????????????? k ""?????????????? | | ????????????? ?????????????? | | ?????????????? ;##?????????????? | | ???????????????? ??????????????? | | ?????????????????? ????????????????? | | ????????????????????? ?????????????????? | | ??????????????????????? ? ?????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 17 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Resistance: KI 10 Resistance: TH 10 Resistance: EX 5 Evasion (%) 62 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Gauss Rifle | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Imp. Reclamation Unit | -7/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Levels Raised 7 | . . 1 4 2 XP Earned 14891 | 3000 550 2050 5150 4141 XP Spent 11975 | 2505 . 1750 5700 2020 Upgrades 36 | 9 . 6 16 5 Propulsion Slot 1 | 1 . . . . Utility Slot 4 | 1 . . 2 1 Weapon Slot 2 | 1 . . 1 . Core Integrity 8 | 3 . . 5 . Heat Dissipation 2 | . . . . 2 Energy Generation 1 | 1 . . . . Matter Storage 3 | . . . 3 . Inventory Capacity 2 | . . 2 . . Sight Range 1 | . . . . 1 Ranged Accuracy 3 | 1 . . 2 . Hack Attack % 2 | . . 1 . 1 KI Resistance % 2 | . . 1 1 . TH Resistance % 2 | . . 1 1 . EX Resistance % 1 | . . . 1 . KI Damage % 2 | 1 . 1 . . Protomatter Created 312 | . 12 43 238 19 Integrity Restored 939 | . 36 84 681 138 Core 939 | . 36 84 681 138 Protomatter Decayed . | . . . . . Game ------ Seed SiegeLobotomyExpander Manual? 0 Play Time 00:25:54 Cumulative 65.5 hours Start 2020.08.11 @ 04:52:08 End 2020.08.11 @ 05:19:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 37 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba65d9a1-b037-4030-933c-0db10ed7268c