Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 19:20:18 Player: Cordans Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (779) 779 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (797) 797 TOTAL SCORE: 3236 Bonus ------- Follower Combat Kills 233 Met Imprinter 300 Was Imprinted 300 Friendly Fire -36 Cogmind --------- Core Integrity 277/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Warm (198) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Visual Processing Unit Improved Target Analyzer > --- WEAPON (3) ------- Beam Rifle Advanced Beam Cannon > --- INVENTORY (5) ---- Improved Treads Improved Light Armor Plating Shield Generator Shock Rifle Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit > --- WEAPON ----------- Shock Rifle Advanced Beam Cannon Ion Cannon > --- INVENTORY -------- Light Nuclear Core Improved EM Shotgun Small Laser Beam Rifle Advanced Beam Cannon [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 35 | 6 8 16 . 2 3 Power 8 | 1 1 5 . 1 . Engine 5 | 1 1 2 . 1 . Core 3 | . . 3 . . . Reactor . | . . . . . . Propulsion 8 | 2 2 2 . . 2 Treads . | . . . . . . Leg 6 | . 2 2 . . 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 3 . . 1 Device 2 | . 1 1 . . . Storage 2 | 1 1 . . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 12 | 2 3 6 . 1 . Energy Gun 9 | 1 3 4 . 1 . Energy Cannon 2 | . . 2 . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 1 . . . Parts Lost 7 | . 1 . 3 . 3 Power 3 | . . . 1 . 2 Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 3 | . 1 . 1 . 1 Highest Loss Streak 3 | . 1 . 2 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 90 90 93 81 93 Engine 11 | . 13 3 11 15 20 Core 6 | . . 17 11 . . Leg 22 | . 24 22 22 22 19 Device 4 | . 6 11 5 . . Storage 1 | . 14 . . . . Processor 7 | . . 2 11 11 19 Energy Gun 18 | . 24 13 11 22 22 Energy Cannon 12 | . . 19 21 11 11 Naked Turns . | . . . . . . Heaviest Build 28 | 12 22 28 24 20 20 Greatest Support 32 | 32 32 26 23 23 30 Greatest Overweight (x) 6 | . 4 1 1 . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 Average Capacity 5 | 6 9 5 5 5 5 Most Carried 8 | 5 8 6 5 5 5 Average Carried 4 | 1 6 4 4 4 4 Final Capacity 10 | 8 10 5 5 5 5 Final Carried 7 | 2 7 5 5 5 5 Class Distribution -------------------- 50% | Skirmisher 25% | Gunner 14% | Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -9/Mines Skirmisher | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 529 | 210 120 154 . 20 25 Remotely . | . . . . . . Salvage Created 1069 | . 319 560 133 . 57 Parts 58 | . 17 32 8 . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 4 11 4 . 1 Guns 5 | . 3 1 . . 1 Cannons 14 | . . 10 4 . . AOE 1 | . 1 . . . . Classes Destroyed 7 | . 3 3 1 . . Recycler 2 | . 1 1 . . . Mechanic 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 3 | . . 2 1 . . Grunt 14 | . 4 7 2 . 1 Duelist 1 | . . . 1 . . Sentry 2 | . . 2 . . . Best Kill Streak 4 | . 3 4 3 . 1 Combat Bots Only 3 | . 2 3 3 . 1 Max Kills in Single Turn 2 | . 2 2 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 115 | . 23 48 29 . 15 Missed 38 | . 9 19 5 . 5 Damage Taken 1045 | . 211 330 280 . 224 Core 173 | . 50 29 64 . 30 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 80 . . . . Volleys Fired 48 | . 13 17 13 . 5 Largest 3 | . 2 3 3 . 3 Hottest 178 | . 101 178 168 . 164 Shots Fired 125 | . 22 51 37 . 15 Gun 61 | . 22 17 12 . 10 Cannon 64 | . . 34 25 . 5 Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 97 | . 11 34 37 . 15 Explosive . | . . . . . . Electromagnetic 28 | . 11 17 . . . Robot Hit Streak 9 | . 9 7 4 . 5 Robot Miss Streak 4 | . 4 4 3 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 65 | . 17 23 17 . 8 Core Hits 35 | . 10 16 6 . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1430 | . 413 529 322 . 166 Guns 639 | . 341 119 57 . 122 Cannons 719 | . . 410 265 . 44 Explosions 72 | . 72 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 1084 | . 186 410 322 . 166 Explosive . | . . . . . . Electromagnetic 346 | . 227 119 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 36 | . 36 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 484 | . 108 299 484 . 266 Average Temperature 123 | . 45 104 179 . 102 Received Heat Transfer 420 | . 120 153 114 . 33 Effects 12 | . . . 12 . . Shutdowns 1 | . . . 1 . . Interference 4 | . . . 4 . . Damage (minor) 1 | . . . 1 . . Damage (major) 6 | . . . 6 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 2015 | . 396 703 569 . 347 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 278 | . 142 278 234 . . Initial 108 | . . 59 108 . . Average 102 | . 56 115 153 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 86 | 100 100 79 86 . . Level 1 13 | . . 20 13 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 8 17 9 . 11 Peak Tracking Total 4 | . 4 4 3 . 4 Tactical Retreats 5 | . . 2 2 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . 1 3 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 3 2 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 7 6 . . . Successful 11 | . 5 6 . . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . 2 . 1 . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 5 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 3 . . . Record 3 | . . 3 . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 3 3 . . . Process 2 | . 1 1 . . . Report Inventory 2 | . 1 1 . . . Retrieve Matter 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 43 | . 27 16 . . . Retrieved Matter 16 | . . 16 . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 11 | . . . . 11 . Largest Group 11 | . . . . 11 6 Highest-Rated Group 354 | . . . . 354 171 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 50 | . . . . . 50 Total Damage 1197 | . . . . . 1197 Kills 11 | . . . . . 11 Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2498 | 59 311 703 209 1071 145 Spaces Moved 1558 | 47 198 322 84 832 75 Core 9 | 3 2 . . . 4 Treads . | . . . . . . Legs 1472 | . 163 322 84 832 71 Wheels 77 | 44 33 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 Average Speed 135 | 96 117 186 152 120 133 Slowest Speed 350 | 100 250 190 190 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 36 28 15 81 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 7 | . 4 2 1 . . Melee . | . . . . . . Projectile 3 | . . 2 1 . . AOE 4 | . 4 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1869 | 60 258 399 137 905 110 Wait 146 | . 21 . 39 68 18 Move 1553 | 46 197 321 83 831 75 Hop . | . . . . . . Pick Up 45 | 8 10 18 1 3 5 Fast Attach . | . . . . . . Attach 35 | 6 8 16 . 2 3 Detach 15 | . 6 9 . . . Swap . | . . . . . . Drop 27 | . 3 18 1 1 4 Fire 48 | . 13 17 13 . 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 7) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 679 | -9/Materials | Build established: Gunner 908 | -9/Materials | Discovered new exit (range 9) 1074 | -9/Materials | Entered Mines 1074 | -9/Mines | Discovered new exit (range 12) 1268 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1283 | -9/Mines | Entered Zion 1470 | -7/Zion | Learned location of Recycling (-7) 1475 | -7/Zion | Build established: Skirmisher 1730 | -7/Zion | Imprinted 1732 | -7/Zion | Declared Zion's savior 1956 | -7/Zion | Learned location of Storage (-7) 2179 | -7/Zion | Gained Derelict followers 2214 | -7/Zion | Given A8's code to call for help 2319 | -7/Zion | Learned location of Warlord (-5) 2339 | -7/Zion | Discovered new exit (range 14) 2354 | -7/Zion | Entered Proximity Caves 2354 | -6/Proximity Caves | Accompanied by 6 allies 2462 | -6/Proximity Caves | Spotted B-75 Beast 2499 | -6/Proximity Caves | Self-destructed Last Messages --------------- 02463_ BS-6RB(l) system corrupted by crushing effect. 02464_ BS-6RB(l) system terminally corrupted. 02464_ Knocked back. 02466_ Acquired Carbon-fiber Leg. 02466_ HV Slug penetrates B-48 Gladiator. 02466_ B-48 Gladiator suffers critical hit (Destroy). 02466_ B-48 Gladiator destroyed. 02469_ HV Slug penetrates G-50 Soldier. 02469_ HV Slug penetrates Wall. 02469_ Acquired Carbon-fiber Leg. 02470_ Lgt. Deuterium Engine destroyed. 02471_ G-50 Soldier suffers critical hit (Destroy). 02471_ G-50 Soldier destroyed. 02477_ Acquired Imp. Light Armor Plating. 02478_ Adv. Heat Sink fries itself beyond repair. 02478_ HV Slug penetrates Wall. 02478_ HV Slug penetrates B-75 Beast. 02478_ Acquired 15 matter. 02494_ Imp. Ion Engine destroyed. 02496_ Sml. Laser destroyed. 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Cryofiber Web | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed TractorGammaSword Manual? 0 Play Time 00:32:35 Cumulative 3.8 hours Start 2024.04.17 @ 23:21:39 End 2024.04.18 @ 19:20:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71c4d1b6-0321-4687-80a7-00c6fa66e779