Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 21:19:47 Player: MolePlayingNice Result: Destroyed by Item Mimic with Ripteeth Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (553) 553 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (6105) 6105 TOTAL SCORE: 7203 Bonus ------- Follower Combat Kills 97 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1050 Friendly Fire -42 Cogmind --------- Core Integrity 0/250 Matter 251/300 Energy 180/180 System Corruption 33% Temperature Cool (0) Movement Core (550) Ox10 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Meta Core > --- PROPULSION (2+1) - (None) > --- UTILITY (3+1) ---- Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON (1) ------- Subdweller Machine Gun > --- INVENTORY (15) --- Light Ion Engine Subdweller Power Source Wheel Wheel Small Storage Unit Large Matter Pod (150) Subdweller Optics Makeshift System Restoration Module Beam Cannon Assault Rifle Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Subdweller Optics X0-1V1's Piety Tracker > --- WEAPON ----------- Beam Cannon > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Wheel Small Storage Unit Large Matter Pod Subdweller Optics Makeshift System Restoration Module Beam Cannon Assault Rifle Assault Rifle Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Light Cannon [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | . 7 11 Power 2 | . . 2 Engine 1 | . . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 6 | . 2 4 Treads 3 | . 2 1 Leg . | . . . Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 3 | . 2 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . 2 4 Energy Gun . | . . . Energy Cannon 2 | . 1 1 Ballistic Gun 3 | . . 3 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 1 1 Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 10 | . 8 12 Power 1 | . 1 1 Propulsion 2 | . 2 1 Utility 2 | . 1 3 Weapon 4 | . 4 5 Tool/Special . | . . . Unused Backups 16 | . 7 9 Power 3 | . 1 2 Propulsion 6 | . 5 1 Utility 4 | . . 4 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 88 | . 98 80 Engine 10 | . 14 8 Core 2 | . . 4 Treads 21 | . 27 15 Wheel 4 | . . 7 Device 14 | . 12 16 Storage 13 | . 14 12 Energy Cannon 9 | . 13 6 Ballistic Gun 5 | . 3 7 Ballistic Cannon 5 | . 10 1 Peak Build Rating 34 | . 20 34 Average Rating 16 | . 7 25 On Entrance 10 | 6 6 20 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 33 | 14 32 33 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | . 15 15 Average Capacity 13 | . 12 15 Most Carried 15 | . 11 15 Average Carried 10 | . 8 12 Final Capacity 15 | 8 15 15 Final Carried 12 | 6 11 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 845 | 200 244 401 Remotely . | . . . Salvage Created 603 | . 445 158 Parts 53 | . 31 22 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 20 | . . 20 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 12 7 Guns 7 | . 2 5 Cannons 12 | . 10 2 Classes Destroyed 6 | . 4 2 Hauler 1 | . 1 . Operator 1 | . 1 . Swarmer 7 | . 3 4 Grunt 9 | . 9 . Subdweller 3 | . . 3 Scientist 1 | . . 1 Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 197 | . 45 152 Missed 55 | . 14 41 Hits 142 | . 31 111 Melee 51 | . . 51 Projectile 91 | . 31 60 Critical Strikes 2 | . . 2 Damage Taken 1288 | . 377 911 Core 253 | . 68 185 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 89 | . 38 51 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 136 | . 76 60 Gun 56 | . 14 42 Cannon 80 | . 62 18 Launcher . | . . . Special . | . . . Kinetic 88 | . 38 50 Thermal 48 | . 38 10 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 7 8 Robot Miss Streak 9 | . 9 8 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 68 | . 45 23 Core Hits 33 | . 21 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1273 | . 827 446 Guns 455 | . 114 341 Cannons 790 | . 685 105 Explosions . | . . . Melee . | . . . Ramming 28 | . 28 . Kinetic 753 | . 378 375 Thermal 492 | . 421 71 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 33 | . 1 33 Average Corruption 7 | . 1 12 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 48 | . 7 41 Message Errors 14 | . 3 11 Matter Fused 12 | . 1 11 Heat Flow Errors 4 | . . 4 Energy Discharges 8 | . 3 5 Parts Rejected 1 | . . 1 Parts Fused 1 | . . 1 Data Loss (minor) 4 | . . 4 Data Loss (major) 1 | . . 1 Alerts 1 | . . 1 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 8 | . 8 . Impact 1 | . 1 . Kinetic 6 | . 6 . Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 6 | . 6 . Targets Rammed 6 | . 6 . Kicked . | . . . Crushed . | . . . Highest Temperature 248 | . 180 248 Average Temperature 74 | . 63 101 Received Heat Transfer 560 | . 144 416 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1036 | . 888 148 Parts Sabotaged . | . . . Parts Stolen 2 | . . 2 Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 100 | . 100 . Initial . | . . . Average 31 | . 31 . Influence Increases 467 | . 333 134 Destroy 0b10 Robot/C 360 | . 240 120 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 62 | . 52 10 Allied During Kill 4 | . . 4 Destroy Structure 1 | . 1 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 395 | . 333 62 Time Decay 355 | . 333 22 Lost Part 40 | . . 40 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 5 | . 5 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 24 14 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . . 2 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . . 5 Successful 5 | . . 5 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . . 5 Record 4 | . . 4 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 2 | . . 2 Largest Group 1 | . . 1 Highest-Rated Group 90 | . . 90 Highest-Rated Ally 90 | . . 90 Total Orders . | . . . Ally Attacks 18 | . . 18 Total Damage 676 | . . 676 Kills 5 | . . 5 Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 18 | . 18 . Good Acts 3 | . . 3 Bad Acts 12 | . . 12 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 37 | . . 37 Optics 37 | . . 37 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2309 | . 1109 1200 Spaces Moved 1394 | 1 596 797 Core . | . . . Treads 962 | . 578 384 Legs 19 | 1 18 . Wheels 413 | . . 413 Hover . | . . . Flight . | . . . Fastest Speed 95 | 120 120 95 Average Speed 143 | 120 158 131 Slowest Speed 240 | 120 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 2 96 48 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1565 | . 679 886 Wait 27 | . 15 12 Move 1392 | . 595 797 Hop . | . . . Pick Up 16 | . 8 8 Fast Attach 8 | . 5 3 Attach 8 | . . 8 Detach 6 | . 2 4 Swap 7 | . 4 3 Drop 6 | . 6 . Fire 89 | . 38 51 Melee . | . . . Ram . | . . . Kick . | . . . Crush 6 | . 6 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 14) 758 | -10/Materials | Discovered new exit (range 11) 785 | -10/Materials | Discovered new exit (range 8) 972 | -10/Materials | Discovered new exit (range 16) 1091 | -10/Materials | Discovered new exit (range 11) 1107 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1110 | -10/Materials | Entered Subcaves 1111 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 1111 | -10/Subcaves | Approached by a straggling Scientist 1115 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1323 | -10/Subcaves | Visited Clippyterm 1328 | -10/Subcaves | Identified exit to Recycling 1328 | -10/Subcaves | Learned Factory garrison access intel 1337 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Utility slot 1610 | -10/Subcaves | System corruption reached 10% 1761 | -10/Subcaves | X0-1V1 sent you into danger 1762 | -10/Subcaves | Core integrity fell below 50% 1774 | -10/Subcaves | X0-1V1 sent allied H-61 Shepherd (x1) 1780 | -10/Subcaves | A Subdweller sparked back to life 1780 | -10/Subcaves | A Subdweller sparked back to life 1780 | -10/Subcaves | A Subdweller sparked back to life 1811 | -10/Subcaves | Found Prototype Power Core 1811 | -10/Subcaves | Identified Meta Core 1812 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1831 | -10/Subcaves | Lost 4 parts (1p2n1w) 1838 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1881 | -10/Subcaves | Discovered new exit (range 10) 2230 | -10/Subcaves | System corruption reached 30% 2264 | -10/Subcaves | Sub. Machine Gun reconfigured into Item Mimic 2276 | -10/Subcaves | Core integrity fell below 20% 2286 | -10/Subcaves | Discovered new exit (range 6) 2294 | -10/Subcaves | X0-1V1 sent allied H-61 Shepherd (x1) 2310 | -10/Subcaves | Destroyed by Item Mimic with Ripteeth Last Messages --------------- 02301_ Autobeam Turret destroyed. 02301_ Item Mimic follow-up attacks with Ripteeth. 02302_ Lgt. Assault Rifle fries itself beyond repair. 02302_ Flight Unit fries itself beyond repair. 02303_ Item Mimic follow-up attacks with Ripteeth. 02303_ Item Mimic knocked back. 02306_ Flight Unit fries itself beyond repair. 02308_ Item Mimic knocked back. 02309_ Lgt. Assault Rifle fries itself beyond repair. 02309_ System corrupted: Sub. Machine Gun jammed. 02309_ Item Mimic follow-up attacks with Ripteeth. 02310_ Flight Unit fries itself beyond repair. 02310_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | ?? ##???????????????????????????????????????????? | | ?? #????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ?????? ??????????????#"%@n""#???????????????????? | | ??????? ?????????????#H %"#???????????????????? | | ??????? ?????????????# "#???????????????????? | | ??????? #???????????*! % #???????????????????? | | ??????? ??????????=<% % >#??????????????????? | | ???????# ?????????#&&& "##??????????????????? | | ??????## ???????? # %"#???????????????????? | | ??????? ???????!% ### "#???????????????????? | | ??###?? ###??? [#??#"%%" "#???????????????????? | | ??# ###? ##?# ##???########???????????????????? | | ??# ## #?#?????????????????????????????????? | | ??## #?""""##? ##??????????????????????????????? | | ???## #?"""""# #??????????????????????????????? | | ????# ###""" "" #???????????????????????????????? | | ????# ## "" " #???????????????????????????????? | | ????# ### # #???????????????????????????????? | | ????# !!####??????????????????????????????????? | | ????# =%* #??????????######??????????????????? | | ????# ! |% #??###????## ##?????????????????? | | ????##% * #??# ###### #?????????????????? | | ?????## %% #?## ####???????????????? | | ??????## ! ### ## ##??????????????? | | ??????## #??????????????? | | ##??### ## ##??????????????? | | ##?# #### ### ## ####???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 17 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelaySalvageTearclaws Manual? 0 Play Time 00:13:27 Cumulative 482.2 hours Start 2026.06.23 @ 21:06:16 End 2026.06.23 @ 21:19:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 18 Types 4/0/8/0/1/0/2/1/1/1 Lore% 83 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee8b839a-2087-4e4f-9f32-5b1720542f54