Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 06:46:13 Player: Necroptosis Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1840) 1840 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 3929 Bonus ------- High Alert Combat Kills 223 Follower Combat Kills 25 Entered Garrisons 200 Friendly Fire -74 Cogmind --------- Core Integrity 0/400 Matter 259/300 Energy 280/280 System Corruption 8% Temperature Cool (6) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Improved Flight Unit Improved Flight Unit Advanced Beam Cannon Autogun Improved Light Cannon Improved Light Cannon Rocket Launcher Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Wheel Cooled Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Improved Treads Improved Treads Improved Flight Unit Improved Flight Unit Advanced Beam Cannon Autogun Improved Assault Rifle Improved Light Cannon Improved Light Cannon Rocket Launcher Datajack [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Improved Treads Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 76 | 8 4 5 51 8 Power 7 | 1 1 1 4 . Engine 7 | 1 1 1 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 . 1 11 2 Treads 10 | . . 1 7 2 Leg . | . . . . . Wheel 5 | 2 . . 3 . Hover 1 | . . . 1 . Flight . | . . . . . Utility 11 | 2 2 1 5 1 Device 3 | 1 1 . . 1 Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware 1 | . . 1 . . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 42 | 3 1 2 31 5 Energy Gun 15 | 2 1 1 11 . Energy Cannon 1 | . . . 1 . Ballistic Gun 14 | 1 . 1 9 3 Ballistic Cannon 7 | . . . 5 2 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 4 | . . . 4 . Unidentified Prototypes 6 | . . . 6 . Parts Lost 20 | . . . 15 5 Power . | . . . . . Propulsion 9 | . . . 6 3 Utility 3 | . . . 2 1 Weapon 8 | . . . 7 1 Highest Loss Streak 7 | . . . 7 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 100 98 98 Engine 11 | . 14 11 10 11 Treads 11 | . . 11 12 18 Wheel 20 | . 28 22 19 14 Device 3 | . 14 11 . . Storage 19 | . 14 11 21 22 Hackware 2 | . . 11 2 . Protection 5 | . . . 7 9 Energy Gun 10 | . 14 11 10 9 Ballistic Gun 10 | . 14 11 8 12 Ballistic Cannon 1 | . . . 1 . Peak Build Rating 23 | 7 8 14 23 21 Average Rating 13 | 5 7 12 14 18 On Entrance 9 | . 7 8 14 18 Naked Turns . | . . . . . Heaviest Build 48 | 14 19 22 48 48 Greatest Support 69 | 32 32 32 32 69 Greatest Overweight (x) 4 | . . . 4 4 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 13 | 7 9 10 14 15 Most Carried 15 | 6 10 10 15 15 Average Carried 11 | 4 9 9 13 14 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 6 10 10 15 13 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1383 | 193 150 63 807 170 Remotely . | . . . . . Salvage Created 2018 | 13 194 125 1190 496 Parts 136 | 2 15 10 75 34 Haulers Intercepted 6 | . . . 6 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 48 | . 4 3 28 13 Guns 35 | . 4 3 18 10 Cannons 1 | . . . 1 . AOE 12 | . . . 9 3 Classes Destroyed 11 | 1 2 1 6 1 Worker 1 | . . . 1 . Builder 1 | . . . 1 . Tunneler 1 | 1 . . . . Hauler 6 | . . . 6 . Operator 2 | . 2 . . . Swarmer 6 | . . . 3 3 Grunt 28 | . 4 2 15 7 Brawler 1 | . . . 1 . Protector 1 | . . . 1 . Sentry 9 | . . 1 8 . Programmer 3 | . . . . 3 Best Kill Streak 11 | 1 2 2 11 5 Combat Bots Only 9 | . 2 2 9 5 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 286 | . 16 7 182 81 Missed 68 | . 4 3 43 18 Damage Taken 2858 | . 150 51 1812 845 Core 433 | . 31 11 280 111 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 87 . . . Volleys Fired 170 | 6 17 8 104 35 Largest 2 | 2 2 2 2 2 Hottest 105 | 70 70 79 105 68 Shots Fired 313 | 12 34 16 187 64 Gun 284 | 12 34 16 160 62 Cannon 18 | . . . 16 2 Launcher 11 | . . . 11 . Special . | . . . . . Kinetic 142 | 6 17 8 65 46 Thermal 142 | 6 17 8 111 . Explosive 11 | . . . 11 . Electromagnetic 18 | . . . . 18 Robot Hit Streak 8 | 3 5 5 8 8 Robot Miss Streak 6 | 3 3 2 4 6 Penetration Max . | . . . . . Secondary Targets 4 | . . . 2 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 198 | 6 21 11 116 44 Core Hits 116 | 1 14 5 71 25 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 9 | 1 2 2 4 . Burn 6 | 1 2 2 1 . Destroy 1 | . . . 1 . Blast 2 | . . . 2 . Melee Attacks 11 | . . . 11 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . . . 5 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4199 | 60 228 143 2942 826 Guns 2403 | 60 228 143 1357 615 Cannons 149 | . . . 149 . Explosions 1647 | . . . 1436 211 Melee . | . . . . . Ramming . | . . . . . Kinetic 1206 | 22 88 73 563 460 Thermal 1402 | 38 140 70 943 211 Explosive 1436 | . . . 1436 . Electromagnetic 155 | . . . . 155 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . 3 . . 8 Average Corruption 4 | . 2 . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 1 . . 3 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . 1 . . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 9 | . . . 9 . Projectiles . | . . . . . Explosions 9 | . . . 9 . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 97 | . . . 32 65 Shots 3 | . . . 1 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 420 | 50 169 33 420 75 Average Temperature 97 | 26 50 15 132 26 Received Heat Transfer 1059 | . 87 18 822 132 Effects 4 | . . . 4 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 1 . 5 . Heat Transferred 3660 | 185 555 333 2237 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . . 4 Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 622 | 5 289 211 622 541 Initial 289 | . 3 121 89 289 Average 351 | 1 154 164 445 420 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 31 | 100 82 80 12 . Level 1 18 | . 17 19 13 44 Level 2 50 | . . . 73 55 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 2 2 9 . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault 3 | . . . 3 . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 6 | . . 1 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 13 5 43 14 Peak Tracking Total 9 | . 4 3 9 3 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 6 | . 3 1 2 . Indirectly . | . . . . . Trap Hack Attempts 22 | . . . 22 . Triggered . | . . . . . Disarmed 2 | . . . 2 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 6 | . . . 6 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 16 | . 5 1 9 1 Terminals 13 | . 4 1 7 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 36 | . 17 3 15 1 Successful 16 | . 6 1 8 1 Failed 20 | . 11 2 7 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 23 | . 17 3 3 . Terminals 30 | . 14 3 12 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 3 . 2 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 7 | . 1 . 5 1 Open Door 4 | . . . 4 . Emergency Access Points 1 | . . . . 1 Terminal Index 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 7 | . 5 1 1 . Terminals 5 | . 4 1 . . Botnet 1 | . 1 . . . Skim 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Mask 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 5 1 9 1 Full Trace Events 3 | . 1 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked 4 | . . . 4 . Non-combat 4 | . . . 4 . Combat . | . . . . . Robot Hacks Applied 6 | . . . 6 . parse_system 2 | . . . 2 . no_distress 1 | . . . 1 . find_recycling 1 | . . . 1 . check_alert 2 | . . . 2 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 13 | . . . 13 . Total Damage 167 | . . . 167 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 2218 | 116 397 115 1230 360 Spaces Moved 1235 | 64 296 66 629 180 Core 2 | 2 . . . . Treads 48 | . . . 29 19 Legs . | . . . . . Wheels 1185 | 62 296 66 600 161 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 95 110 Average Speed 111 | 98 100 100 115 123 Slowest Speed 240 | 100 100 100 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 35 8 93 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 73 | . . . 57 16 Melee . | . . . . . Projectile . | . . . . . AOE 73 | . . . 57 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1759 | 102 366 101 939 251 Wait 179 | 19 42 18 73 27 Move 1232 | 63 295 65 629 180 Hop . | . . . . . Pick Up 38 | 6 5 2 24 1 Fast Attach 25 | 7 2 . 15 1 Attach 17 | . . 2 12 3 Detach 3 | . . . 3 . Swap 34 | 1 2 3 24 4 Drop 28 | . 3 3 22 . Fire 170 | 6 17 8 104 35 Melee 11 | . . . 11 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 22 | . . . 22 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 3 exits: [*Mat] / [*Rec] / Gar) -9/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 9) 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 586 | -9/Materials | Discovered new exit (range 12) 629 | -9/Materials | Entered Storage 739 | -9/Storage | Lost 4 parts (1n1u2w) 812 | -9/Storage | Met a pair of Derelict thieves 838 | -9/Storage | Garrison activated, responded to threat 856 | -9/Storage | Build established: Scavenger-Mutant 871 | -9/Storage | Destroyed 9 combat bots 912 | -9/Storage | Core integrity fell below 50% 978 | -9/Storage | Lost 7 parts (3n1u3w) 1294 | -9/Storage | Discovered new exit (range 16) 1687 | -9/Storage | Learned location of Armory (-3) 1772 | -9/Storage | Discovered new exit (range 9) 1829 | -9/Storage | First assault squad dispatched 1859 | -9/Storage | Identified exit to Garrison 1859 | -9/Storage | Entered Garrison 1873 | -9/Garrison | Triggered checkpoint 1895 | -9/Garrison | Build established: Mutant 2012 | -9/Garrison | Triggered checkpoint 2131 | -9/Garrison | Core integrity fell below 20% 2194 | -9/Garrison | Lost 3 parts (1n1u1w) 2203 | -9/Garrison | Triggered checkpoint 2219 | -9/Garrison | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02161_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02163_ Imp. EM Shotgun destroyed. 02169_ Destroyed Shock Rifle. 02170_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02175_ P-60 Hacker destroyed. 02188_ 8DTPR5LGYQOLMUF9G A3HP3GEKA1