Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 02:16:00 Player: BVrutally Odd Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (698) 3490 Value Destroyed (35970) 35970 Prototype IDs (60) 1200 Alien Tech Used (7) 1400 Bonus (36936) 36936 TOTAL SCORE: 89496 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 21415 Follower Combat Kills 125 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2238 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Friendly Fire -1742 Cogmind --------- Core Integrity 0/1600 Matter 113/300 Energy 294/440 System Corruption 0% +Membrane Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Advanced Visual Processing Unit Advanced Reaction Control System Graphene Brace Advanced Hacking Suite > --- WEAPON (3) ------- Heavy Shock Bomb Launcher Gamma Bomb Array Vortex Lance > --- INVENTORY (5) ---- Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun Sigix Sheargun Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Reaction Control System Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Transdimensional Reconstructor Gamma Bomb Array Hellfire Missile Launcher Vortex Lance [Rating: 230] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Q-thruster Utility Advanced Targeting Computer Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Powered Armor Weapon Cooled Particle Cannon Energy Gun Sigix Sheargun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Utility 11 | . . . 1 2 . . . . 2 . . . . . . . . . 1 . . . . 2 . 2 . . 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 228 | 7 3 15 16 57 1 3 2 1 17 2 2 9 1 6 5 . 9 2 3 1 1 2 2 20 12 9 5 7 7 1 Power 14 | 1 1 2 . 5 . . . . 1 . 1 . . . 1 . . . 1 . . . . . 1 . . . . . Engine 9 | 1 1 1 . 4 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Core 3 | . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Propulsion 69 | 2 . 2 7 23 1 3 . 1 5 1 . 4 . 4 . . 3 . . . 1 1 . 3 4 4 . . . . Treads 27 | 2 . 2 2 8 . . . . 4 1 . . . 4 . . 1 . . . . . . 3 . . . . . . Leg 7 | . . . . 1 . 1 . 1 . . . 4 . . . . . . . . . . . . . . . . . . Wheel 16 | . . . 5 8 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . 5 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Flight 11 | . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . 4 4 . . . . Utility 83 | 2 1 3 3 13 . . 2 . 10 1 . 4 1 1 4 . 3 1 2 1 . 1 1 10 5 3 2 5 3 1 Device 42 | 1 . . 1 5 . . 1 . 3 . . 3 . . 2 . 3 1 2 . . . 1 8 2 2 1 3 2 1 Storage 6 | 1 1 1 . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Processor 10 | . . . . 3 . . . . 2 . . . . . . . . . . 1 . . . 1 1 . . 2 . . Hackware 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . . 1 . Protection 20 | . . 2 2 5 . . 1 . 3 1 . 1 . . 2 . . . . . . 1 . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 1 8 6 16 . . . . 1 . 1 1 . 1 . . 3 1 . . . . 1 7 2 2 3 2 4 . Energy Gun 7 | . 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . Energy Cannon 14 | . . 1 3 6 . . . . 1 . . 1 . . . . . . . . . . . 1 . 1 . . . . Ballistic Gun 8 | 2 . 2 . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 17 | . . 2 1 5 . . . . . . 1 . . 1 . . 1 . . . . . . 4 1 1 . . . . Launcher 10 | . . 2 . 2 . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 3 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 41 | . . . . 6 1 . 1 . 1 . . 3 1 . 1 . 7 . 2 . . 3 . 5 3 3 1 . 3 . Corrupted Parts 4 | . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . System Corruption 17 | . . 2 . . . . . . . . . . . . . . 9 . . . . . . . . . 6 . . . Parts Lost 53 | . 2 6 13 10 1 1 . 1 1 . . 1 . . . . 3 . 1 . . . . 6 2 . 1 4 . . Power 5 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 19 | . . 2 3 7 1 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . 2 . . Utility 15 | . . 1 4 1 . . . . 1 . . . . . . . 1 . . . . . . 4 . . 1 2 . . Weapon 14 | . 1 2 5 1 . . . . . . . . . . . . 2 . . . . . . 2 1 . . . . . Highest Loss Streak 9 | . 1 2 9 2 1 1 . 1 1 . . 1 . . . . 2 . 1 . . . . 4 1 . 1 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 4 8 8 13 17 18 18 18 18 18 19 19 18 19 19 23 24 23 22 21 23 23 23 25 23 20 4 4 4 4 5 Power . | . . . . . 1 1 1 1 . . . . . . 1 2 1 1 . 1 1 1 2 1 . . . . . . Propulsion 4 | 2 4 2 5 5 6 6 6 6 6 6 6 6 6 4 5 5 4 5 4 4 4 4 4 4 5 . . . . . Utility 7 | . 1 2 1 6 5 6 6 6 6 7 8 8 9 9 11 12 12 12 12 14 14 14 14 12 8 1 . . . . Weapon 4 | . 1 4 6 5 5 5 5 5 6 5 5 4 4 4 5 5 4 3 4 4 4 4 3 4 3 2 2 2 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . 6 2 8 1 . 1 1 . . 2 . . 2 . . 3 . . . . . 1 1 4 . . 1 . 1 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 9 | . . 4 . 2 . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Utility 12 | . . . . 4 1 . 1 1 . . 2 . . 1 . . 1 . . . . . . 1 . . . . . . Weapon 9 | . . 2 2 2 . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Average Slot Usage (%) 85 | . 100 95 66 91 94 93 100 99 92 93 93 92 93 82 76 77 76 76 72 73 72 73 73 79 80 85 92 80 80 81 Engine 4 | . 14 9 6 4 7 7 7 7 11 12 12 12 12 11 5 5 3 . . . . . . . . . . . . . Core 1 | . . 4 . 1 . . . . . . . . . . 4 5 5 5 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 3 4 4 5 9 9 Treads 12 | . 28 28 5 17 . . . . 18 25 25 16 . 11 16 16 16 17 15 15 14 14 15 14 12 . . . . . Leg 2 | . . . . . . 6 7 14 2 . . 8 25 7 . . . . . . . . . . . . . 2 9 9 Wheel 4 | . . . 14 8 25 16 23 15 3 . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 21 26 16 . . Device 11 | . 14 6 2 9 7 6 7 6 11 12 8 5 7 11 6 6 4 14 14 14 14 15 13 15 22 17 21 19 17 18 Storage 5 | . 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 . . . . . Processor 13 | . . . . 14 15 15 15 15 17 18 18 18 18 16 16 16 15 11 10 14 15 15 15 17 14 17 15 11 9 9 Hackware 2 | . . . . . . . . . 3 6 6 6 6 5 5 5 4 . . . . . . 4 5 13 13 6 8 9 Protection 4 | . . 7 5 3 7 7 7 7 2 . 3 6 4 . 4 3 7 7 10 5 5 5 6 3 . . 1 3 . . Energy Gun 1 | . 4 7 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 11 5 Energy Cannon 7 | . . 2 13 9 23 19 23 22 12 12 6 6 6 5 5 5 4 4 5 4 4 5 4 1 . . . . . . Ballistic Gun 2 | . 23 10 . 4 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Ballistic Cannon 4 | . . 7 7 4 . . . . . . 5 6 5 5 4 5 5 5 5 5 5 5 5 8 12 7 3 1 . . Launcher 1 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 15 21 Peak Build Rating 230 | 7 8 16 39 55 48 45 48 50 72 75 75 96 92 99 108 106 116 116 127 126 126 131 131 163 165 164 166 216 230 229 Average Rating 90 | 5 7 11 30 43 44 44 45 48 66 69 70 80 88 96 104 105 108 108 125 125 124 125 127 146 157 152 156 155 225 223 On Entrance 93 | . 7 8 16 21 45 44 45 47 49 69 75 73 90 86 99 106 106 116 109 126 125 125 131 127 163 144 153 153 214 228 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 13 48 54 68 92 81 85 84 84 88 94 98 98 98 125 153 142 183 183 186 189 178 196 196 178 164 52 46 61 59 56 Greatest Support 225 | 40 40 40 56 93 46 48 48 32 96 96 96 112 112 210 210 210 210 210 210 210 210 210 210 225 225 47 47 60 60 60 Greatest Overweight (x) 7 | . 1 1 2 7 2 3 1 2 3 . 1 1 . . . . . . . . 1 1 . 1 . 1 . 1 . . Average Overweight (x) . | . . . 1 . 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 19 | 7 19 13 19 20 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 22 5 5 5 5 5 Most Carried 25 | 7 13 14 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 23 24 25 25 25 25 5 5 5 5 5 Average Carried 18 | 4 9 8 15 19 19 20 20 20 19 19 19 19 20 21 24 25 24 24 22 23 23 23 24 24 22 4 4 4 4 5 Final Capacity 25 | 8 20 10 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 7 13 10 12 20 20 20 20 20 20 20 20 20 20 24 25 25 23 25 23 23 23 25 25 25 5 4 5 5 5 5 Class Distribution -------------------- 18% | Scavenger-Skirmisher 17% | Scavenger-Tank 16% | Skirmisher 9% | Hacker-Tank 8% | Mutant 7% | Tank 6% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Hacker-Tank | -3/Research Hacker-Tank | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 16897 | 286 202 479 146 2316 203 228 20 137 253 56 248 229 41 114 400 20 546 385 205 184 154 . 494 1881 773 457 323 569 3450 2098 Remotely 1932 | . . . . . . . . . . . . . . . . . . . . . . . . 1159 773 . . . . . Salvage Created 34493 | 71 468 448 740 3660 71 362 . 220 627 75 184 395 119 114 476 97 486 584 262 151 90 . 200 2157 632 87 76 1387 11078 9176 Parts 1402 | 6 20 28 38 195 4 14 . 15 25 5 12 14 . 2 18 1 16 25 7 12 4 . 6 113 29 3 7 66 408 309 Haulers Intercepted 19 | . 1 . 1 4 . . . . 1 . . . . 1 1 . . . 1 . . . . . . 2 . 1 6 . Recyclers Shooed 10 | . 1 . . 4 . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . 11 . . 4 10 5 13 . 9 7 . . . 23 1 . 2 . 2 1 . 10 . . . . . . . Prevented 27 | . . 3 . . . . . . . . . . . . . . . 21 . 2 1 . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 539 | . 9 18 19 55 1 7 . 12 6 2 7 4 4 . 14 1 19 9 1 5 3 . 3 29 10 . 4 15 151 131 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Guns 46 | . 9 9 . 13 . . . . . . . . . . . . . . . . . . . 7 . . . 3 3 2 Cannons 95 | . . 2 16 28 1 . . 5 4 2 1 1 1 . 1 1 4 2 1 . . . 2 16 7 . . . . . AOE 288 | . . 7 3 14 . 7 . 7 . . 5 . 3 . 12 . 15 6 . 5 3 . 1 6 . . 4 3 89 98 Classes Destroyed 28 | 2 4 2 6 3 . . . 1 . . . . . . . 1 4 . . . . . 1 . . . . . 3 1 Worker 34 | . . . . 9 . . . . 1 . . . . . . . . . . . . . . 6 . 1 1 . 8 8 Builder 34 | . 1 . 1 11 . . . . . . . . . . . . . . . . . . . 2 2 . 1 2 14 . Tunneler 8 | 1 . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . Hauler 19 | . 1 . 1 4 . . . . 1 . . . . 1 1 . . . 1 . . . . . . 2 . 1 6 . Recycler 26 | 1 1 . . 15 . . . . 1 . . . . . . . . . 1 . . . . 2 2 . . 1 2 . Minesweeper 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Mechanic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 Operator 5 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Drone 5 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . 1 . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 16 | . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . . 1 1 1 1 2 5 Swarmer 98 | . 3 7 . 7 . 4 . 10 . 1 3 . . . 5 . 1 . . 5 3 . . 5 3 . . . 19 22 Cutter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Saboteur 10 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 5 2 Grunt 183 | . 6 . 12 25 . 2 . . . . 2 . 4 . 8 1 9 4 1 . . . 1 3 . . . . 47 58 Brawler 11 | . . . 1 . . . . . . . 1 . . . 1 . . 1 . . . . . 1 . . . . 5 1 Duelist 20 | . . . 2 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . 10 4 Protector 13 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 9 2 Sentry 30 | . . . 2 10 1 . . . 4 . 1 . . . . . . 1 . . . . . 4 . . . . 7 . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 61 | . . . 1 2 . . . . . . . . . . . . 1 . . . . . . 4 2 . . 5 19 27 Programmer 62 | . . . . 9 . . . . 2 1 . . . . . . . . . . . . 2 12 5 . 4 3 15 9 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Striker 15 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 8 1 Executioner 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 7 . Subdweller 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Packrat 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Best Kill Streak 128 | 1 3 5 6 16 1 4 . 4 3 1 6 2 4 1 8 2 13 4 1 5 3 . 1 5 5 2 4 3 48 128 Combat Bots Only 120 | . 3 5 6 6 1 4 . 4 1 1 6 2 4 . 8 1 13 4 1 5 3 . 1 5 3 . 4 3 44 120 Max Kills in Single Turn 9 | 1 1 3 3 7 1 3 . 3 1 1 3 1 2 1 5 1 4 3 1 1 2 . 1 2 1 1 1 2 9 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . 3 3 4 . 3 . 3 . . 3 . 2 . 5 . 4 3 . 1 2 . 1 2 . . 1 1 8 8 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 2658 | . 55 86 217 445 18 17 . 14 117 9 47 15 11 . 24 . 93 6 4 16 7 . 25 278 66 . 41 182 396 469 Missed 1096 | . 12 20 50 155 5 4 . 3 42 4 20 4 4 . 6 . 29 2 2 4 5 . 5 91 28 . 25 101 216 259 Hits 1562 | . 43 66 167 290 13 13 . 11 75 5 27 11 7 . 18 . 64 4 2 12 2 . 20 187 38 . 16 81 180 210 Melee 42 | . . . 9 7 . . . . . . . . . . . . 9 . . . . . . . . . . 6 4 7 Projectile 1520 | . 43 66 158 283 13 13 . 11 75 5 27 11 7 . 18 . 55 4 2 12 2 . 20 187 38 . 16 75 176 203 AOE 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Critical Strikes 59 | . . . 7 6 . . . . . 1 . . . . . . 5 . . . . . 2 15 2 . 1 6 3 11 Actively Blocked 23 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 6 3 11 Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . . . . . Damage Taken 23974 | . 458 970 2897 3569 95 232 . 301 551 76 190 445 154 . 341 . 1690 169 28 165 21 . 433 3101 946 . 364 1648 2487 2643 Core 3467 | . 94 125 294 401 12 34 . . 70 . 10 35 . . 3 . 52 25 . 23 . . . 162 28 . 22 475 786 816 Absorbed by Shields 1873 | . . . . 235 . . . . . . . . . . . . . . 11 63 8 . 156 1057 257 . . . . 86 Reduced by Siege Mode 24 | . . . . . . . . . . . . . . . . . . . . . . . 18 6 . . . . . . Ignored by Resistances 6326 | . . 3 58 . . . . . . . . 57 . . . . . . . . . . . . . . . 770 2584 2854 Regen/Repaired (Parts) 760 | . . . . 204 . . . . . . . . . . . . 8 . . . . . . . . . . 548 . . Core Remaining (%) 68 | 100 . 12 46 . . . . 36 . . . . 86 . . . . 92 . . . . 98 . 85 . . 58 . . Volleys Fired 1155 | 3 42 62 61 182 2 9 . 8 48 11 9 29 6 15 9 5 29 20 13 11 10 . 38 129 52 10 16 42 188 96 Largest 3 | 2 2 2 3 3 3 3 . 3 2 1 2 2 2 1 2 1 2 1 1 1 1 . 2 3 3 2 1 2 3 3 Hottest 300 | 40 60 113 178 180 90 90 . 90 130 40 80 80 85 40 84 40 166 76 90 76 90 . 166 198 162 105 80 200 300 226 Shots Fired 1830 | 6 83 108 112 412 6 21 . 18 50 11 15 34 7 15 10 5 31 20 13 11 10 . 41 222 88 16 16 61 227 161 Gun 431 | 6 83 68 14 91 . . . . . . . . . . . . . . . . . . . 59 . . . 37 45 28 Cannon 977 | . . 33 98 315 6 18 . 15 50 11 13 34 4 15 5 5 26 6 13 2 5 . 41 152 83 16 8 3 . . Launcher 421 | . . 7 . 6 . 3 . 3 . . 2 . 3 . 5 . 5 14 . 9 5 . . 11 5 . 7 21 182 133 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 715 | 6 60 54 45 195 . . . . . . 6 4 . . 1 . 16 6 11 2 . . 12 187 83 16 8 3 . . Thermal 549 | . . 36 67 211 6 18 . 15 50 11 7 30 4 15 4 5 10 . 2 . 5 . 29 24 . . . . . . Explosive 150 | . . 2 . 6 . 3 . 3 . . 2 . 3 . 5 . 5 . . . . . . . . . 5 5 72 39 Electromagnetic 305 | . 23 16 . . . . . . . . . . . . . . . 14 . 9 5 . . 11 5 . 2 16 110 94 Slashing 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 45 28 Robot Hit Streak 32 | 2 21 32 10 13 4 6 . 12 11 15 4 7 7 7 2 3 10 8 5 2 . . 10 20 9 6 6 18 11 14 Robot Miss Streak 10 | 1 3 4 5 5 1 1 . 3 2 3 2 1 4 1 2 1 5 2 1 1 1 . 2 4 3 1 1 2 10 6 Penetration Max 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1010 | 3 57 66 74 244 4 7 . 13 28 7 11 16 4 2 5 2 19 11 9 2 . . 31 116 42 14 6 36 117 64 Core Hits 1697 | 3 21 36 55 210 2 21 . 15 8 2 14 6 17 1 48 . 81 15 3 10 4 . 7 71 17 3 13 44 554 416 Critical Kills 18 | . . . . 1 . . . . 4 . 1 3 . . 1 1 . . . . . . . 7 . . . . . . Critical Parts Destroyed 11 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 8 . . . . . . Critical Strikes 70 | . 1 1 1 14 . . . . 4 . 3 3 . . 1 1 . 1 1 . . . 2 28 5 1 1 2 . . Meltdown 11 | . . . . 1 . . . . 4 . 1 3 . . 1 1 . . . . . . . . . . . . . . Destroy 23 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 20 . . . . . . Blast 32 | . . 1 . 11 . . . . . . 2 . . . . . . 1 1 . . . 2 8 5 1 . . . . Sever 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Melee Attacks 46 | . . . 2 12 . . . . . . . . . . . . . . . . . . 1 . . 5 5 18 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . 2 12 . . . . . . . . . . . . . . . . . . . . . . 2 18 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . 3 . Sneak Attacks 12 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 98725 | 34 774 1767 2747 8552 109 689 . 669 1433 400 764 592 606 106 1562 109 2870 1133 709 402 198 . 1781 4547 2209 827 1341 3202 31940 26653 Guns 7325 | 34 774 734 192 1644 . . . . . . . . . . . . . . . . . . . 472 . . . 1188 1186 1101 Cannons 19533 | . . 372 1661 4619 109 159 . 321 1394 400 347 592 47 106 205 109 692 382 709 71 . . 1698 3042 1954 435 109 . . . Explosions 69871 | . . 661 893 1755 . 530 . 348 . . 417 . 559 . 1357 . 2178 751 . 331 198 . 83 999 233 . 1079 1509 30583 25407 Melee 1419 | . . . . 534 . . . . . . . . . . . . . . . . . . . . . 392 153 340 . . Ramming 577 | . . . 1 . . . . . 39 . . . . . . . . . . . . . . 34 22 . . 165 171 145 Kinetic 14071 | 34 563 974 678 3314 . . . . . . 142 . . . 38 . 577 382 709 71 . . 874 3217 1954 435 109 . . . Thermal 15517 | . . 533 1175 2949 109 159 . 321 1394 400 205 592 47 106 167 109 115 . . 70 . . 907 434 . . . . 1807 3918 Explosive 35448 | . . 148 893 1755 . 530 . 348 . . 417 . 559 . 1357 . 2178 . . . . . . . . . 925 420 15818 10100 Electromagnetic 28218 | . 211 112 . . . . . . . . . . . . . . . 751 . 261 198 . . 862 233 . 154 1089 12958 11389 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4502 | . . . . 534 . . . . . . . . . . . . . . . . . . . . . . 153 1528 1186 1101 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 392 | . . . . . . . . . . . . . . . . . . . . . . . . . . 392 . . . . Highest Corruption 27 | . . 2 1 1 1 1 1 . 2 2 2 2 2 . . . 9 10 . . . . 5 22 27 . 7 . . . Average Corruption 4 | . . 2 1 1 1 1 1 . 1 2 2 2 2 . . . 6 9 . . . . 4 9 23 . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 252 | . . 22 4 29 4 11 . . 7 7 15 6 2 . . . 4 28 . . . . 23 46 44 . . . . . Message Errors 67 | . . 10 . 7 . 3 . . 6 2 7 . . . . . 1 7 . . . . 6 14 4 . . . . . Matter Fused 59 | . . 5 2 8 4 2 . . . 1 3 2 1 . . . . 9 . . . . 7 6 9 . . . . . Heat Flow Errors 28 | . . 1 1 4 . 1 . . . . 2 1 . . . . 1 1 . . . . 4 7 5 . . . . . Energy Discharges 30 | . . 1 . 2 . 2 . . . 3 1 2 . . . . . 5 . . . . . 8 6 . . . . . Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 27 | . . 1 . 4 . 2 . . . . 1 . 1 . . . 1 5 . . . . 3 4 5 . . . . . Data Loss (major) 10 | . . 1 . 2 . 1 . . 1 . . . . . . . 1 . . . . . . . 4 . . . . . Misfires 10 | . . 2 . . . . . . . . . 1 . . . . . . . . . . 2 3 2 . . . . . Alerts 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Weapon Failures 12 | . . . 1 2 . . . . . . . . . . . . . . . . . . 1 2 6 . . . . . Overload Shots 12 | . . . . 11 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3235 | . . 13 73 216 . 35 . 15 72 52 . 1 . 30 . 62 74 28 125 4 11 . 293 100 209 230 89 78 746 679 Projectiles 1149 | . . . 37 78 . 11 . 6 72 52 . 1 . 30 . 62 70 28 125 . . . 293 75 209 . . . . . Explosions 1693 | . . 13 36 71 . 24 . 9 . . . . . . . . 4 . . 4 11 . . 25 . . 61 65 741 629 Melee 393 | . . . . 67 . . . . . . . . . . . . . . . . . . . . . 230 28 13 5 50 Knockbacks 131 | . . 6 37 11 . . . . 1 . . . . . 2 . 13 2 . . . . 6 21 29 1 1 1 . . Impact 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . 1 . . Kinetic 110 | . . 5 32 10 . . . . . . . . . . 2 . 13 2 . . . . 5 17 22 1 1 . . . Secondary 16 | . . 1 5 1 . . . . . . . . . . . . . . . . . . 1 3 5 . . . . . Self-Inflicted Damage 1553 | . . 22 114 165 . 113 . 140 . . 19 . 23 . 39 . . 82 . 46 . . 83 114 . . 9 79 191 314 Shots 121 | . . 1 1 4 . 5 . 5 . . 1 . 1 . 3 . . 5 . 3 . . 1 4 . . 1 13 28 45 Rammed 9 | . . . 1 . . . . . 3 . . . . . . . . . . . . . . 4 1 . . . . . Targets Rammed 20 | . . . 1 . . . . . 3 . . . . . . . . . . . . . . 5 2 . . 4 3 2 Kicked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 2 Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Highest Temperature 376 | . 54 107 376 336 60 83 . 139 102 34 320 272 149 17 71 23 368 151 84 56 131 . 205 220 214 319 . 170 . . Average Temperature 73 | . 20 39 119 72 33 24 . 57 37 18 111 49 69 15 24 12 127 44 28 28 62 . 77 66 56 97 . 65 . . Received Heat Transfer 3851 | . 201 69 1368 1065 24 9 . . 102 . 9 . 54 . 90 . 234 18 . . . . 12 164 . . . 27 198 207 Effects 9 | . . . 1 5 . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Total Turns 25 | . . . . . . . . . . . . . . . . . . . . . . . 16 9 . . . . . . Longest Duration 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 9 . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Robots Corrupted 104 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 8 61 32 Combat Hostiles 101 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 8 59 31 Parts Fried 217 | . . . . . . . . . . . . . . . . . . . . 2 . . . 7 2 . . 18 106 82 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Robots Melted 11 | . . . . 1 . . . . 4 . 1 3 . . 1 1 . . . . . . . . . . . . . . Combat Hostiles 7 | . . . . . . . . . 2 . 1 3 . . 1 . . . . . . . . . . . . . . . Parts Melted 21 | . . . . . 1 . . . 7 . 1 7 . . . . . . . . . . . . . . . . 5 . Heat Transferred 11914 | . . 650 1501 3861 148 222 . 444 37 . . . . . . . . . . 150 . . 50 150 . . . . 1651 3050 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 44 | . . 1 . . . . . . . . . . . . . . . 1 . 3 1 . 1 2 . . . 2 17 16 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . 1 4 . . . . . . . . . . . . . . . . . . . 2 1 1 1 5 5 5 Low Security (%) 61 | 100 100 . 36 58 . . . . 100 . . . . 100 . . . . 100 . . . . 73 . 99 62 82 . . Level 1 13 | . . . 63 9 . . . . . . . . . . . . . . . . . . . 13 100 . 37 . . . Level 2 4 | . . . . 8 . . . . . . . . . . . . . . . . . . . 12 . . . . . . Level 3 4 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . 10 . Level 4 3 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 Max Security 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 87 . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 8921 | 5 60 . 393 1287 . . . . 53 . . . . 29 . . . . 187 . . . . 537 380 205 246 1833 6875 8921 Initial 4400 | . . . 35 168 . . . . 23 . . . . 12 . . . . 187 . . . . 4 299 189 . 132 1100 4400 Average 818 | . 16 . 208 362 . . . . 11 . . . . 1 . . . . 144 . . . . 137 329 68 120 412 4534 6228 Influence Increases 18761 | 10 248 355 679 2119 20 180 . 240 241 65 160 . 90 52 305 25 365 160 197 155 60 . 145 1066 377 71 426 843 5486 4621 Destroy 0b10 Robot/C 10300 | . 180 180 360 1100 20 140 . 200 120 40 140 . 80 . 280 20 360 140 20 100 60 . 100 580 200 . 80 280 2900 2620 Destroy 0b10 Robot/NC 870 | 10 15 . 25 235 . 5 . 10 25 . . . . 5 5 5 5 10 15 . . . 5 50 25 20 15 30 260 95 Destroy Leader 1472 | . 32 10 72 324 . 20 . 30 64 10 20 . 10 2 20 . . 10 4 10 . . 20 140 32 6 22 42 446 126 Allied During Kill 61 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 29 27 Successful Hack 183 | . 6 . . 34 . . . . 12 . . . . 6 . . . . . . . . . 14 22 30 30 5 24 . Disable Machine 555 | . . . 15 150 . . . . . . . . . 15 . . . . . . . . . 45 30 . 30 120 105 45 Anti-Garrison Action 300 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 2665 | . . . 42 141 . . . . 20 . . . . 24 . . . . 8 . . . . 162 68 15 69 66 1302 748 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . Partial Spotted 120 | . . . . 30 . . . . . . . . . . . . . . . . . . . . . . 30 30 15 15 Lose Combat Pursuer 2085 | . 15 165 15 105 . 15 . . . 15 . . . . . . . . . 45 . . 15 75 . . 150 270 255 945 Influence Decreases 11805 | 10 238 296 378 1202 717 646 124 202 278 66 160 . 70 72 305 25 104 361 153 224 95 . 138 540 572 409 190 661 994 2575 Entered New Map 5011 | . . 6 34 202 477 113 124 . 15 1 . . . 8 . . . 261 23 40 8 . . 3 234 149 . 104 734 2475 Time Decay 5510 | 10 218 240 214 750 230 523 . 192 253 65 160 . 70 64 305 25 84 100 120 184 87 . 138 477 318 110 170 303 80 20 Lost Part 500 | . 20 50 130 100 10 10 . 10 10 . . . . . . . 20 . 10 . . . . 60 20 . 10 40 . . Lost Ally 270 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 180 80 Purge Threat 514 | . . . . 150 . . . . . . . . . . . . . . . . . . . . . 150 . 214 . . Squads Dispatched 132 | . 1 . 5 25 . . . . 2 . . . . 3 . . . . 1 . . . . 8 5 1 3 21 43 14 Investigation 8 | . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 1 . Extermination 25 | . . . . 9 . . . . 2 . . . . 1 . . . . . . . . . 5 2 . 3 2 1 . Reinforcement 24 | . . . 3 7 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . 6 4 . Assault 60 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 12 32 14 Garrison 15 | . . . . 7 . . . . . . . . . . . . . . . . . . . . 3 . . . 5 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 . Haulers Reinforced 5 | . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 26 | . 1 . 3 3 . . . . 2 . . . . . . . . . . . . . . 4 1 3 1 5 1 2 Communications Jammed 29 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 27 . . . . . Distress Signals 28 | . . . . . . . . . . . . . . . . . . . . . . . . 1 27 . . . . . Times Spotted 790 | . 16 21 34 72 1 5 . 6 10 2 7 4 4 1 15 1 34 8 3 7 4 . 5 39 16 5 22 47 202 199 Peak Tracking Total 87 | . 5 5 12 7 1 3 . 3 2 2 3 1 4 1 9 1 15 4 1 5 3 . 2 6 5 3 7 13 13 87 Tactical Retreats 52 | . 1 3 1 7 . 1 . . . 1 . . . . . . . . . 2 . . 1 4 . . 5 9 8 9 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 51 | . 1 . . 6 . . . . 2 . . . . . . . . . . . . . . 1 1 . 2 5 3 30 Indirectly 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 54 | . . 4 2 10 . . . . . . . 1 . 1 . . 1 . . . . . . 3 2 . 2 11 12 5 Max in Single Turn 3 | . . 3 1 1 . . . . . . . 1 . 1 . . 1 . . . . . . 1 1 . 1 2 1 1 Garrison Access 6 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 60 | . 1 2 2 10 1 . . . 4 . . . . 2 . . 5 . 1 . . 4 . 4 4 4 8 7 1 . Terminals 33 | . 1 . 1 6 . . . . 3 . . . . 1 . . . . 1 . . . . 2 3 2 6 6 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 9 | . . . 1 2 . . . . 1 . . . . . . . . . . . . . . 1 1 1 1 1 . . Total Hacks 134 | . 2 6 4 25 1 . . . 8 . . . . 5 . . 8 . 1 . . 17 . 6 8 9 17 15 2 . Successful 75 | . 1 6 . 6 1 . . . 2 . . . . 1 . . 8 . . . . 17 . 5 2 5 13 7 1 . Failed 59 | . 1 . 4 19 . . . . 6 . . . . 4 . . . . 1 . . . . 1 6 4 4 8 1 . Catastrophic 17 | . . . 2 5 . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 . . 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . 1 . 1 5 . . . . . . . . . . . . . . . . . . . . . . 7 5 . . Terminals 71 | . 2 . 1 14 . . . . 5 . . . . 4 . . . . 1 . . . . 3 6 5 14 14 2 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 19 | . . . 3 5 . . . . 3 . . . . . . . . . . . . . . 1 2 3 1 1 . . Terminal Hacks 59 | . 1 6 . 4 1 . . . 1 . . . . 1 . . 8 . . . . 17 . 2 2 3 6 6 1 . Record 18 | . . 5 . . . . . . . . . . . . . . 7 . . . . 5 . . . . 1 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . Open Door 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Level Access Points 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Branch Access Points 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Locate Traps 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . . . Seal Access 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . . . Unauthorized Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Terminals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 1 . 1 9 . . . . 4 . . . . 2 . . . . 1 . . . . 3 4 4 4 6 1 . Full Trace Events 6 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 1 . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . . . 187 . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 22 | . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . Machine Destruction 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 92 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 68 22 Largest Group 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 7 9 Highest-Rated Group 127 | . . . . . . . . . . . . . . . . . . . . . . . 116 . . . 26 . 98 127 Highest-Rated Ally 116 | . . . . . . . . . . . . . . . . . . . . . . . 116 . . . 26 . 15 15 Total Orders 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 61 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 24 32 Total Damage 1166 | . . . . . . . . . . . . . . . . . . . . . . . 188 . . . . . 283 695 Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 25589 | 77 887 1039 . 2598 487 1910 1270 490 1095 506 704 510 302 812 737 539 1031 890 245 781 1019 239 1484 2417 717 248 373 411 1278 493 Optics 13092 | . . . . . . . . . 1072 506 704 510 302 812 737 539 1031 . . 701 1019 239 1484 1550 . . . 115 1278 493 Sensors 19693 | . . . . 2540 487 1910 1270 490 1079 503 531 206 258 812 564 539 533 845 245 731 1004 238 1239 2239 556 248 373 253 . . Terrain 992 | . . . . . . . . . . . . . . . . . . . . . . . . . 74 248 373 296 1 . Structural 11132 | . . . . 1730 . . . . 1015 504 498 . 110 812 289 127 . 524 242 781 1019 235 1274 1972 . . . . . . Seismic 2003 | 77 887 1039 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 3960 | . . . . . . . . . . . . . . . . . . . . . . . . 2416 717 248 373 206 . . Triangulation 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Cloaking 821 | . . . . . . . . . . . . . . . . . 326 . . . . . . 17 . 243 125 110 . . Jamming 1304 | . . . . 153 . . . . . . . . . . . . . 100 . . . . . 417 634 . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 16 | . . 1 . . 1 2 1 . . 1 1 . 1 . 2 1 . 3 . 1 1 . . . . . . . . . Drone Launches 11 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 10 . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 236 | . . . . . . . . . . . . . . . . . . . . . . . . 144 40 17 22 13 . . Items 236 | . . . . . . . . . . . . . . . . . . . . . . . . 144 40 17 22 13 . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 29270 | 155 887 2189 445 3989 487 1934 1271 526 1095 506 704 510 302 812 737 539 1140 920 245 781 1019 239 1484 2417 717 248 373 828 1278 493 Spaces Moved 19216 | 82 209 1003 176 2080 418 460 1090 360 589 299 380 225 217 505 405 326 596 508 127 439 582 140 649 1018 409 577 1143 1177 2350 677 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8817 | 78 209 1003 . 988 . . . . 388 299 380 107 . 307 405 326 596 508 127 439 582 140 649 1018 268 . . . . . Legs 3946 | . . . . . . . . . . . . 118 217 198 . . . . . . . . . . . . . 386 2350 677 Wheels 3790 | . . . 176 1085 418 460 1090 360 201 . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2652 | . . . . . . . . . . . . . . . . . . . . . . . . . 141 577 1143 791 . . Fastest Speed 21 | 50 160 160 100 95 100 108 115 130 130 160 162 120 120 120 160 160 160 160 160 160 160 160 160 160 25 21 21 21 30 30 Average Speed 111 | 154 234 189 116 140 110 120 115 130 150 160 171 168 120 144 160 160 160 160 160 160 160 160 160 160 113 24 21 24 30 30 Slowest Speed 243 | 160 240 240 130 240 116 135 115 130 240 162 242 243 120 160 160 160 160 160 160 160 240 240 160 240 160 97 21 96 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 11 3 . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 50 | 4 37 55 19 57 63 64 87 57 30 50 59 78 29 13 50 62 68 74 5 60 69 61 69 31 54 23 85 70 46 27 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 6 | . . 1 . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . . . . . Known Exits Taken 25 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 36 | . . 6 . . 4 1 4 2 . 1 4 . . . 2 2 . 4 . 2 1 . 3 . . . . . . . Spaces Dug 233 | . . . 4 39 . 40 . . 13 . . 2 2 10 . 2 . 4 2 . 5 . 1 40 14 . 5 15 17 18 Terrain Destroyed 1920 | . . 68 52 159 . 103 . 69 20 4 63 5 88 12 128 3 48 4 4 8 12 . 26 79 37 5 28 18 540 337 Melee 15 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 3 9 . . Projectile 363 | . . . 14 54 . 6 . 1 20 4 2 5 3 12 1 3 6 . 4 1 5 . 10 77 37 5 4 9 52 28 AOE 1540 | . . 68 37 103 . 97 . 68 . . 61 . 85 . 127 . 42 4 . 7 7 . 16 . . . 21 . 488 309 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 25110 | 101 524 1186 310 2769 438 1816 1108 398 751 316 411 325 246 581 474 339 747 589 156 502 657 152 1043 1589 580 657 1238 1621 2681 805 Wait 3886 | 3 262 81 28 325 9 1334 12 21 66 . 6 44 17 31 41 7 75 47 7 44 56 . 340 359 79 41 68 353 117 13 Move 19149 | 81 208 1002 175 2079 417 459 1089 359 588 298 379 224 216 504 404 325 595 507 126 438 581 139 648 1017 406 568 1121 1170 2349 677 Hop 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 10 3 . . Pick Up 148 | 7 8 11 15 29 4 . 2 1 9 1 2 4 . 8 1 . 10 2 3 . 1 2 1 13 7 1 2 3 1 . Fast Attach 125 | 7 . 3 7 31 . 2 . 1 4 . 1 4 . 4 1 . 5 . 1 . 2 4 . 10 4 9 6 14 4 1 Attach 71 | . 2 5 9 14 . . . . 5 . . 1 . 2 . . 7 . 3 . . . . 9 8 2 1 2 1 . Detach 20 | . . . . 8 . . . . . . . . . 4 . . 3 . . . . . . 1 1 2 1 . . . Swap 284 | . 1 12 4 51 2 10 3 7 16 4 12 12 7 2 14 2 8 13 1 9 4 4 14 29 6 2 5 8 12 10 Drop 173 | . 1 5 8 38 4 2 2 1 12 2 2 7 . 11 3 . 15 . 2 . 3 3 1 17 14 9 3 4 3 1 Fire 1155 | 3 42 62 61 182 2 9 . 8 48 11 9 29 6 15 9 5 29 20 13 11 10 . 38 129 52 10 16 42 188 96 Melee 46 | . . . 2 12 . . . . . . . . . . . . . . . . . . 1 . . 5 5 18 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 2 Crush 11 | . . . 1 . . . . . 3 . . . . . . . . . . . . . . 5 2 . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . 5 . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / Ext) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: Sur / [*Com]) -1/Command (discovered 1 exit: Sur) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 894 | -10/Materials | Discovered new exit (range 13) 1024 | -10/Materials | Discovered new exit (range 8) 1043 | -10/Materials | Entered Subcaves 1044 | -10/Subcaves | Approached by a straggling Scientist 1239 | -10/Subcaves | Core integrity fell below 50% 1499 | -10/Subcaves | Core integrity fell below 20% 1654 | -10/Subcaves | Build established: Scavenger-Mutant 1694 | -10/Subcaves | Discovered new exit (range 13) 1947 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2015 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2370 | -10/Subcaves | Learned location of Zion (-7) 2370 | -10/Subcaves | Met a Zionite searching for "candidates" 2377 | -10/Subcaves | Build established: Subdweller-Mutant 2471 | -10/Subcaves | Learned Materials interactive machine intel 2598 | -10/Subcaves | Discovered new exit (range 13) 2660 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2661 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2664 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2771 | -10/Subcaves | Discovered new exit (range 9) 2798 | -10/Subcaves | Disturbed a concealed Subdweller 2980 | -10/Subcaves | Visited Clippyterm 2984 | -10/Subcaves | Learned Research security intel 2984 | -10/Subcaves | Learned Factory stockpile data 3029 | -10/Subcaves | Build established: Mutant 3076 | -10/Subcaves | Visited 4L-MR0's lab 3090 | -10/Subcaves | Found Powered Cannon 3232 | -10/Subcaves | Entered Materials 3232 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3233 | -8/Materials | Loaded intel: 19 interactive machine locations 3567 | -8/Materials | Discovered new exit (range 10) 3588 | -8/Materials | Lost 9 parts (1p2n2u4w) 3663 | -8/Materials | Core integrity fell below 50% 3677 | -8/Materials | Entered Factory 3677 | -7/Factory | Evolved 2 slots: Utility x2 4005 | -7/Factory | Repaired Arm. Huge Wheel 4043 | -7/Factory | Found Prototype Launcher 4043 | -7/Factory | Identified Rocket Array 4047 | -7/Factory | Found Rocket Array 4616 | -7/Factory | Build established: Skirmisher 4687 | -7/Factory | Discovered new exit (range 9) 4739 | -7/Factory | Identified exit to Factory 5110 | -7/Factory | Garrison activated, responded to threat 5916 | -7/Factory | Garrison activated, responded to threat 7008 | -7/Factory | Build established: Gunner 7029 | -7/Factory | Core integrity fell below 50% 7165 | -7/Factory | Garrison activated, responded to threat 7560 | -7/Factory | Build established: Scavenger-Skirmisher 7615 | -7/Factory | Identified exit to Lower Caves 7666 | -7/Factory | Entered Lower Caves 7814 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7871 | -7/Lower Caves | Found DRS Beacon 8112 | -7/Lower Caves | Build established: Skirmisher 8150 | -7/Lower Caves | Discovered new exit (range 3) 8151 | -7/Lower Caves | Identified exit to Lower Caves 8153 | -7/Lower Caves | Entered another Lower Caves area 8227 | -7/Lower Caves | Discovered exit to Factory (range 14) 8279 | -7/Lower Caves | Encountered a Warlord checkpoint 8318 | -7/Lower Caves | Spotted B-75 Beast 10030 | -7/Lower Caves | Learned 12 Factory zone layouts 10075 | -7/Lower Caves | Discovered new exit (range 6) 10082 | -7/Lower Caves | Identified exit to Zion 10085 | -7/Lower Caves | Learned 4 Factory zone layouts 10087 | -7/Lower Caves | Entered Zion 10105 | -7/Zion | Given the Hacking Drone Bay 10123 | -7/Zion | System corruption cleaned by Quarantine Array 10336 | -7/Zion | Learned Factory emergency access door positions 10654 | -7/Zion | Met Imprinter 10866 | -7/Zion | Found Prototype Device 10866 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11258 | -7/Zion | Found Prototype Device 11344 | -7/Zion | Discovered new exit (range 12) 11356 | -7/Zion | Identified exit to Proximity Caves 11358 | -7/Zion | Entered Proximity Caves 11763 | -6/Proximity Caves | Discovered exit to Factory (range 11) 11884 | -6/Proximity Caves | Entered Factory 11884 | -6/Factory | Evolved 2 slots: Utility x2 11885 | -6/Factory | Identified exit to Extension 11886 | -6/Factory | Identified exit to Factory 11886 | -6/Factory | Identified exit to Lower Caves 11887 | -6/Factory | Attached Powered Cannon, gained temporary slot: Power 12177 | -6/Factory | Build established: Scavenger-Skirmisher 12280 | -6/Factory | Identified Hacking Drone Bay 12979 | -6/Factory | Entered Lower Caves 13273 | -6/Lower Caves | Learned Factory non-interactive machine intel 13467 | -6/Lower Caves | Discovered new exit (range 9) 13480 | -6/Lower Caves | Identified exit to Lower Caves 13485 | -6/Lower Caves | Entered another Lower Caves area 14078 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14160 | -6/Lower Caves | Discovered new exit (range 6) 14172 | -6/Lower Caves | Identified exit to Data Miner 14189 | -6/Lower Caves | Entered Data Miner 14189 | -6/Data Miner | Discovered new exit (range 6) 14226 | -6/Data Miner | Met Data Miner 14262 | -6/Data Miner | Data Conduit disabled 14433 | -6/Data Miner | Found Prototype Device 14433 | -6/Data Miner | Identified Exp. Thermal Shield 14698 | -6/Data Miner | Identified exit to Proximity Caves 14699 | -6/Data Miner | Entered Proximity Caves 14826 | -5/Proximity Caves | Learned Factory stockpile data 14982 | -5/Proximity Caves | Discovered exit to Factory (range 17) 15001 | -5/Proximity Caves | Entered Factory 15001 | -5/Factory | Evolved 2 slots: Propulsion x2 15002 | -5/Factory | Identified exit to Upper Caves 15004 | -5/Factory | Loaded intel: 230 non-interactive machine locations 15027 | -5/Factory | Found Imp. Powered Armor 15671 | -5/Factory | Discovered new exit (range 17) 15719 | -5/Factory | Identified exit to Factory 15813 | -5/Factory | Entered Upper Caves 15845 | -5/Upper Caves | Destroyed 8 combat bots 15981 | -5/Upper Caves | Learned Factory trap positions 16134 | -5/Upper Caves | Found Imp. Powered Armor 16164 | -5/Upper Caves | Activated DRS Beacon 16371 | -5/Upper Caves | Learned Factory stockpile data 16413 | -5/Upper Caves | Build established: Tank 16541 | -5/Upper Caves | Discovered new exit (range 6) 16547 | -5/Upper Caves | Identified exit to Upper Caves 16550 | -5/Upper Caves | Entered another Upper Caves area 16572 | -5/Upper Caves | Discovered exit to Factory (range 3) 16595 | -5/Upper Caves | Learned Factory security intel 16856 | -5/Upper Caves | Discovered new exit (range 18) 17088 | -5/Upper Caves | Identified exit to Warlord 17089 | -5/Upper Caves | Entered Warlord 17260 | -5/Warlord | Visited the Vortex Lab 17273 | -5/Warlord | Warlord's base attacked by MAIN.C 17274 | -5/Warlord | Found Prototype Piercing Weapon 17274 | -5/Warlord | Identified Vortex Lance 17284 | -5/Warlord | Found Vortex Lance 17451 | -5/Warlord | Met Warlord 17522 | -5/Warlord | Found Prototype Reactor 17529 | -5/Warlord | Found Prototype Device 17529 | -5/Warlord | Identified Exp. Cloaking Device 17549 | -5/Warlord | Found Prototype Hackware 17615 | -5/Warlord | Learned location of Quarantine (-2) 17615 | -5/Warlord | Learned Testing emergency access door positions 17616 | -5/Warlord | Learned 4 Armory zone layouts 17616 | -5/Warlord | Learned 4 Testing zone layouts 17618 | -5/Warlord | Learned Armory terminal intel 17623 | -5/Warlord | Warlord forces counterattacked 17934 | -5/Warlord | Spotted Striker 17935 | -5/Warlord | Spotted Striker 17948 | -5/Warlord | Warlord base infiltrated, sounded retreat 17969 | -5/Warlord | Destroyed Striker 17989 | -5/Warlord | Lost 5 allies 18039 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 18039 | -5/Warlord | Identified Hvy. Autocannon 18073 | -5/Warlord | Spotted Striker 18077 | -5/Warlord | Spotted Striker 18079 | -5/Warlord | Spotted Executioner 18090 | -5/Warlord | Destroyed Executioner 18108 | -5/Warlord | Destroyed Striker 18129 | -5/Warlord | Destroyed 13 combat bots 18129 | -5/Warlord | Found Corrupted Prototype Device 18129 | -5/Warlord | Identified Adv. Kinecellerator 18173 | -5/Warlord | Spotted Executioner 18182 | -5/Warlord | Spotted Executioner 18209 | -5/Warlord | Discovered new exit (range 14) 18227 | -5/Warlord | Identified exit to Proximity Caves 18229 | -5/Warlord | Entered Proximity Caves 18260 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18354 | -4/Proximity Caves | Learned 4 Research zone layouts 18405 | -4/Proximity Caves | Spotter reported a threat 18410 | -4/Proximity Caves | Learned 8 Research zone layouts 18428 | -4/Proximity Caves | Build established: Scavenger-Tank 18672 | -4/Proximity Caves | Learned 4 Research zone layouts 19048 | -4/Proximity Caves | System corruption reached 10% 19141 | -4/Proximity Caves | Discovered exit to Factory (range 6) 19149 | -4/Proximity Caves | Entered Factory 19149 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19150 | -4/Factory | Loaded intel: 112 trap records 19150 | -4/Factory | Identified Vortex Chain Reactor 19370 | -4/Factory | Discovered new exit (range 12) 19386 | -4/Factory | Identified exit to Upper Caves 19394 | -4/Factory | Entered Upper Caves 19949 | -4/Upper Caves | Entered a destroyed Warlord outpost 19956 | -4/Upper Caves | Learned Research stockpile data 20153 | -4/Upper Caves | Discovered new exit (range 13) 20171 | -4/Upper Caves | Identified exit to Upper Caves 20175 | -4/Upper Caves | Entered another Upper Caves area 20255 | -4/Upper Caves | Discovered new exit (range 11) 21052 | -4/Upper Caves | Learned 8 Research zone layouts 21169 | -4/Upper Caves | Discovered new exit (range 16) 21193 | -4/Upper Caves | Identified exit to Zhirov 21194 | -4/Upper Caves | Entered Zhirov 21194 | -4/Zhirov | Discovered new exit (range 3) 21223 | -4/Zhirov | Met Zhirov 21254 | -4/Zhirov | Learned location of Testing (-3) 21254 | -4/Zhirov | Learned location of Command (-1) 21270 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21348 | -4/Zhirov | Found Alien Artifact 21348 | -4/Zhirov | Identified Integrated Reactor 21348 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21368 | -4/Zhirov | Found Alien Artifact 21429 | -4/Zhirov | Identified exit to Proximity Caves 21433 | -4/Zhirov | Entered Proximity Caves 21619 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22037 | -3/Proximity Caves | Spotted B-86 Titan 22568 | -3/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 22845 | -3/Proximity Caves | Discovered new exit (range 4) 22902 | -3/Proximity Caves | Destroyed B-86 Titan 22916 | -3/Proximity Caves | Identified exit to Research 22917 | -3/Proximity Caves | Entered Research 22917 | -3/Research | Evolved 2 slots: Utility x2 22917 | -3/Research | Identified System Mapper 22918 | -3/Research | Identified exit to Armory 22919 | -3/Research | Identified exit to Research 22919 | -3/Research | Identified exit to Testing 23216 | -3/Research | Build established: Hacker-Tank 24298 | -3/Research | Fabricated Exp. Optical Array? 24639 | -3/Research | Discovered exit to Research (range 9) 24660 | -3/Research | System corruption reached 10% 24719 | -3/Research | Lost 4 parts (3u1w) 24788 | -3/Research | Found Prototype Device 24788 | -3/Research | Identified Exp. Shield Generator 24791 | -3/Research | Found Exp. Shield Generator 25179 | -3/Research | Found Prototype Launcher 25179 | -3/Research | Identified Hellfire Missile Launcher 25185 | -3/Research | Found Hellfire Missile Launcher 25334 | -3/Research | Entered Testing 25348 | -3/Testing | Garrison activated, responded to threat 25620 | -3/Testing | Found Prototype Device 25620 | -3/Testing | Identified AEGIS Remote Shield 25799 | -3/Testing | Crushed by falling debris 26030 | -3/Testing | Found Gamma Bomb Array 26051 | -3/Testing | Entered Research 26051 | -2/Research | Warlord forces began assault on 0b10 26051 | -2/Research | Evolved 2 slots: Utility x2 26081 | -2/Research | Identified exit to Access 26137 | -2/Research | Met up with Warlord 26161 | -2/Research | Research machine network offline 26294 | -2/Research | Discovered new exit (range 12) 26297 | -2/Research | Identified exit to Quarantine 26299 | -2/Research | Entered Quarantine 26322 | -2/Quarantine | Found Alien Artifact 26351 | -2/Quarantine | Build established: Hacker-Ninja 26417 | -2/Quarantine | Discovered exit to Access (range 9) 26446 | -2/Quarantine | Identified Transdimensional Reconstructor 26446 | -2/Quarantine | Identified Subatomic Replicator 26567 | -2/Quarantine | Found Alien Artifact 26582 | -2/Quarantine | Identified Core Reset Matrix 26582 | -2/Quarantine | Used Core Reset Matrix 26586 | -2/Quarantine | Detected hypermatrix surge 26586 | -2/Quarantine | Sensed 2 artifacts in vicinity 26637 | -2/Quarantine | Discovered exit to Access (range 9) 26653 | -2/Quarantine | Spotted Fortress 26670 | -2/Quarantine | Discovered new exit (range 5) 26670 | -2/Quarantine | Discovered new exit (range 6) 26671 | -2/Quarantine | Identified exit to Section 7 26671 | -2/Quarantine | Identified exit to Protoforge 26672 | -2/Quarantine | Entered Section 7 26673 | -2/Section 7 | Detected hypermatrix surge 26673 | -2/Section 7 | Sensed 22 artifacts in vicinity 26676 | -2/Section 7 | Spotted S7 Guard 26680 | -2/Section 7 | Found Core Membrane 26680 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 26783 | -2/Section 7 | Spotted S7 Guard 26800 | -2/Section 7 | Found Integrated Dissipator 26800 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26835 | -2/Section 7 | Spotted B-90 Cyclops 26853 | -2/Section 7 | Found Integrity Redistributor 26853 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-98) 26881 | -2/Section 7 | Discovered exit to Access (range 8) 26904 | -2/Section 7 | Found Integrated Dissipator 26904 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27241 | -2/Section 7 | Build established: Alien-Mutant 27292 | -2/Section 7 | Integrated with Sigix Exoskeleton 27307 | -2/Section 7 | Spotted Executioner 27307 | -2/Section 7 | Spotted Executioner 27352 | -2/Section 7 | Spotted Striker 27352 | -2/Section 7 | Spotted Striker 27369 | -2/Section 7 | Spotted Striker 27369 | -2/Section 7 | Spotted Striker 27371 | -2/Section 7 | Destroyed Striker 27377 | -2/Section 7 | Destroyed Striker 27393 | -2/Section 7 | Found Sigix Sheargun 27405 | -2/Section 7 | Destroyed Striker 27406 | -2/Section 7 | Destroyed Striker 27424 | -2/Section 7 | Spotted Executioner 27424 | -2/Section 7 | Spotted Executioner 27436 | -2/Section 7 | Destroyed Executioner 27438 | -2/Section 7 | Destroyed Executioner 27480 | -2/Section 7 | Found Integrated Reactor 27480 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27500 | -2/Section 7 | Entered Access 27500 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 27505 | -1/Access | Emitted hypermatrix ping 27510 | -1/Access | Assembled emerged from beneath the floor 27577 | -1/Access | Identified exit to Surface 27582 | -1/Access | Build established: Alien-Sigix 27671 | -1/Access | Assembled emerged from beneath the floor 27687 | -1/Access | Spotted Striker 27693 | -1/Access | Garrison activated, responded to threat 27702 | -1/Access | Destroyed Striker 27755 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 27772 | -1/Access | Assembled emerged from beneath the floor 27775 | -1/Access | Spotted Investigator 27785 | -1/Access | Scanned by Researcher 27786 | -1/Access | Destroyed Investigator 27799 | -1/Access | Spotted Executioner 27810 | -1/Access | Destroyed Executioner 27811 | -1/Access | Lost 3 allies 27824 | -1/Access | Assembled emerged from beneath the floor 27831 | -1/Access | Destroyed 44 combat bots 27840 | -1/Access | Assembled emerged from beneath the floor 27938 | -1/Access | Garrison activated, responded to threat 27943 | -1/Access | Assembled emerged from beneath the floor 27959 | -1/Access | Destroyed 29 combat bots 27960 | -1/Access | Spotted Striker 27963 | -1/Access | Destroyed Striker 27998 | -1/Access | Spotted Striker 28005 | -1/Access | Destroyed Striker 28006 | -1/Access | Spotted Executioner 28014 | -1/Access | Destroyed Executioner 28023 | -1/Access | Spotted Striker 28025 | -1/Access | Destroyed Executioner 28025 | -1/Access | Spotted Executioner 28025 | -1/Access | Spotted Striker 28025 | -1/Access | Spotted Striker 28043 | -1/Access | Destroyed Striker 28049 | -1/Access | Spotted Striker 28049 | -1/Access | Spotted Striker 28053 | -1/Access | Destroyed Striker 28055 | -1/Access | Destroyed Striker 28066 | -1/Access | Destroyed Striker 28085 | -1/Access | Destroyed Executioner 28085 | -1/Access | Garrison activated, responded to threat 28090 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 28106 | -1/Access | Destroyed 26 combat bots 28148 | -1/Access | Destroyed Striker 28187 | -1/Access | Spotted Executioner 28210 | -1/Access | Spotted Executioner 28214 | -1/Access | Destroyed Executioner 28218 | -1/Access | Destroyed Executioner 28220 | -1/Access | Spotted Executioner 28224 | -1/Access | Destroyed Executioner 28240 | -1/Access | Found Corrupted Prototype Launcher 28240 | -1/Access | Identified Containment Facilitator 28251 | -1/Access | Destroyed 21 combat bots 28290 | -1/Access | Assembled emerged from beneath the floor 28345 | -1/Access | Sterilization system engaged 28371 | -1/Access | Destroyed 10 combat bots 28472 | -1/Access | Assembled emerged from beneath the floor 28623 | -1/Access | Found Prototype Launcher 28623 | -1/Access | Identified Ragnarok Missile Launcher 28645 | -1/Access | Ambient heat levels rising (+10) 28675 | -1/Access | Assembled emerged from beneath the floor 28686 | -1/Access | Assembled emerged from beneath the floor 28711 | -1/Access | Discovered new exit (range 18) 28778 | -1/Access | Entered Command 28783 | -1/Command | Emitted hypermatrix ping 28788 | -1/Command | Assembled emerged from beneath the floor 28794 | -1/Command | Assembled emerged from beneath the floor 28821 | -1/Command | High security lockdown imminent 28842 | -1/Command | Core integrity fell below 50% 28875 | -1/Command | Assembled emerged from beneath the floor 28901 | -1/Command | High security lockdown engaged 29037 | -1/Command | Spotted Striker 29039 | -1/Command | Destroyed Investigator 29045 | -1/Command | Destroyed Striker 29112 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 29119 | -1/Command | Core integrity fell below 20% 29219 | -1/Command | Spotted Executioner 29225 | -1/Command | Destroyed 120 combat bots 29230 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 29245 | -1/Command | Discovered exit to Surface (range 18) 29265 | -1/Command | Spotted Executioner 29265 | -1/Command | Spotted Executioner 29265 | -1/Command | Spotted Striker 29265 | -1/Command | Spotted Alpha 7 29265 | -1/Command | Spotted Executioner 29265 | -1/Command | Spotted Executioner 29265 | -1/Command | Spotted Striker 29265 | -1/Command | Spotted Alpha 7 29266 | -1/Command | Spotted B-99 Colossus 29268 | -1/Command | Spotted B-99 Colossus 29271 | -1/Command | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 29268_ Slug penetrates Executioner. 29268_ Penetrated by Slug. 29268_ Slug penetrates Wall. 29268_ Slug penetrates Alpha 7. 29269_ Penetrated by Slug. 29269_ Slug penetrates Wall. 29269_ Penetrated by Slug. 29269_ Slug penetrates Executioner. 29269_ Slug penetrates Wall. 29269_ Penetrated by Slug. 29270_ Slug penetrates Wall. 29270_ Slug penetrates Door. 29270_ Slug penetrates Wall. 29270_ Hvy. Shock Bomb intercepted. 29270_ Gamma Bomb intercepted. 29270_ Stasis Trap short circuited. 29270_ A bubble of rippling energy engulfs the area. 29270_ Field strength at 75. 29271_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ###+##### + ##########?????????????????????? | | ## ##### # ##########?????????????????????? | | ## ##### # ###########????????????????????? | | ## ##### + ##########?????????????????????? | | ## ##### # ### ?????????????????????? | | ## ##### # ### ?????????????????????? | | ## # ### ?????????????????????? | | ## ########## ### """"?????????????????????? | | ## ################# " " ????????????????? | | ## ################# " <" " #???????????????? | | ## ################# " "" " ##??????????????? | | ## ################# " " ####????????????? | | ## ################# """""" #####???????????? | | ## # ######## ######??????????? | | ## # % ######## BB BB #######?????????? | | ## # ######## BB BB #######?????????? | | ## # ########### ##########????????? | | ## + ########## ###########???????? | | ## # ########### E############???????? | | ## # ########## ^ ###########???????? | | ## #== ###########EE^ E#############??????? | | + #= ########## K############??????? | | + ###+################K ############??????? | | + ### ############### 7############??????? | | + ### ##############;; #############??????? | | ## ### ###############;7X % ##############?????? | | ## ### #################////##############??????? | | ## ### ################# % ##############??????? | | ## ###+####### #; ###############?????? | | ## # + == = ## ; ##??????? | | ## # # =! ## ; ##??????? | | ## # # ## # ###?????? | | ## + # ] ]## # ""T"" + ??????? | | ## #############+####### # """"" ##??????? | | ## # ##??????? | | ## ; ##??????? | | ## ##############??????? | | ## """" """" #############???????? | | ## """" """" ##+###############???????? | | ## """" """" # #########???????? | | ## """" """" # ########????????? | | ## # #######?????????? | | ## # #######?????????? | | ## # ######??????????? | | ## + "" #####???????????? | | ##+####+####+###"" ""#### """" #####???????????? | | ###""R""#### """" ####????????????? | | ? ### """"#### "" ###?????????????? | | ???? [=[ ######################??????????????? | | ????????? ###################????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 87 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Armor Coverage 2050 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Evasion (%) 81 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 6 Particle Charging 25 Kinecelleration 50 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -3/Research Repaired ---------- Arm. Huge Wheel | 18% | -7/Factory Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Membrane Integrated Dissipator Integrity Redistributor Sigix Exoskeleton Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredDroneClaymores Manual? 0 Play Time 04:46:33 Cumulative 280.2 hours Start 2025.05.18 @ 06:19:03 End 2025.05.19 @ 02:16:00 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 72 Adventurer 16 Explorer 46 Win Type - Total 37 Types 21/5/4/1/0/1/2/1/1/1 Lore% 89 Gallery% 85 Achievement% 82 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aacf4de4-8ce7-4b16-b4af-aafc7a99b27b