Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 09:08:35 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1089) 1089 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2664 Bonus ------- None Cogmind --------- Core Integrity 333/400 Matter 281/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Rolling (110) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Core Shielding Hacking Suite > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (15) --- Improved Ion Engine Wheel Wheel Targeting Computer Core Shielding Weapon Shielding Light Armor Plating Light Armor Plating Hardened Light Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon Beam Cannon Particle Cannon Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Core Shielding Hacking Suite > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Wheel Wheel Targeting Computer Core Shielding Weapon Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon Beam Cannon Particle Cannon Rocket Launcher Plasma Cutter [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 25 | 6 5 4 10 . Power 4 | 1 . 2 1 . Engine 4 | 1 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 1 1 . Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 . 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 . 5 . Device . | . . . . . Storage 4 | 1 2 . 1 . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 8 | 2 2 1 3 . Energy Gun 4 | 2 1 1 . . Energy Cannon 3 | . 1 . 2 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . 1 . . System Corruption 2 | . . 2 . . Parts Lost 4 | . . 3 1 . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 2 | . . 1 1 . Highest Loss Streak 3 | . . 3 1 . To Critical Strikes . | . . . . . Average Backups 12 | . 10 14 14 15 Power . | . 1 . 1 1 Propulsion 2 | . 2 2 2 2 Utility 4 | . 2 6 5 6 Weapon 4 | . 4 5 5 5 Tool/Special . | . . . . . Unused Backups 18 | . 3 1 2 12 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 7 | . . . 2 5 Weapon 7 | . 3 1 . 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 98 98 98 88 Engine 12 | . 14 14 11 11 Wheel 24 | . 28 27 21 22 Storage 15 | . 22 14 11 11 Processor 2 | . . . 4 11 Hackware 1 | . . . 2 11 Protection 15 | . 4 14 25 11 Energy Gun 11 | . 21 13 4 . Energy Cannon 12 | . 6 14 15 11 Peak Build Rating 17 | 6 10 11 17 15 Average Rating 11 | 4 8 9 14 15 On Entrance 8 | . 6 10 11 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 41 | 14 41 34 40 32 Greatest Support 32 | 32 32 32 32 28 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 Most Carried 15 | 1 15 15 15 15 Average Carried 13 | . 10 14 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 523 | 208 102 25 188 . Remotely . | . . . . . Salvage Created 1563 | . 556 118 889 . Parts 100 | . 43 8 49 . Haulers Intercepted 3 | . 2 . 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 29 | . 8 2 19 . Guns 5 | . 4 . 1 . Cannons 10 | . . 1 9 . AOE 12 | . 4 . 8 . Classes Destroyed 10 | . 8 1 1 . Worker 1 | . . . 1 . Builder 3 | . 3 . . . Tunneler 1 | . 1 . . . Hauler 3 | . 2 . 1 . Recycler 3 | . 2 . 1 . Operator 3 | . 2 . 1 . Watcher 4 | . 2 . 2 . Swarmer 10 | . 6 . 4 . Grunt 14 | . 2 . 12 . Sentry 5 | . . 2 3 . Best Kill Streak 5 | . 4 2 5 . Combat Bots Only 5 | . 3 2 5 . Max Kills in Single Turn 2 | . 2 1 2 . Gunslinging 1 | . 1 . . . Exploded 2 | . 2 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 84 | . 21 22 39 2 Missed 21 | . 7 7 7 . Hits 63 | . 14 15 32 2 Projectile 63 | . 14 15 32 2 AOE 2 | . . . . 2 Critical Strikes 1 | . . . 1 . Damage Taken 858 | . 161 214 413 70 Core 161 | . 34 60 53 14 Absorbed by Shields . | . . . . . Redirected to Shielding 49 | . . 11 35 3 Regen/Repaired (Parts) 41 | . . . 41 . Core Remaining (%) 81 | 100 . 62 . . Volleys Fired 78 | . 31 9 38 . Largest 2 | . 2 2 2 . Hottest 116 | . 96 96 116 . Shots Fired 147 | . 62 17 68 . Gun 84 | . 58 8 18 . Cannon 59 | . 4 9 46 . Launcher 4 | . . . 4 . Special . | . . . . . Kinetic . | . . . . . Thermal 28 | . 27 . 1 . Explosive 4 | . . . 4 . Electromagnetic 115 | . 35 17 63 . Robot Hit Streak 11 | . 6 5 11 . Robot Miss Streak 6 | . 6 2 2 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 89 | . 35 11 43 . Core Hits 54 | . 24 3 27 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2535 | . 710 183 1642 . Guns 549 | . 403 49 97 . Cannons 1072 | . 104 134 834 . Explosions 914 | . 203 . 711 . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 708 | . 402 . 306 . Explosive 423 | . . . 423 . Electromagnetic 1404 | . 308 183 913 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 1 1 Average Corruption 1 | . . 2 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 4 . Matter Fused 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 117 | . 18 . 99 . Projectiles 6 | . 6 . . . Explosions 111 | . 12 . 99 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 38 | . 38 . . . Shots 1 | . 1 . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 287 | . 230 287 225 . Average Temperature 74 | . 62 145 65 . Received Heat Transfer 267 | . 15 54 198 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Fried 15 | . 1 4 10 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1203 | . 966 . 237 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 3 . 3 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 88 | 100 100 100 72 100 Level 1 11 | . . . 27 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 329 | . 135 20 329 121 Initial 121 | . . . . 121 Average 79 | . 69 1 130 113 Influence Increases 1136 | . 309 40 787 . Destroy 0b10 Robot/C 580 | . 160 40 380 . Destroy 0b10 Robot/NC 90 | . 60 . 30 . Destroy Leader 134 | . 38 . 96 . Successful Hack 70 | . 13 . 57 . Select Force Hacks 30 | . . . 30 . Disable Machine 135 | . 30 . 105 . Destroy Structure 67 | . 8 . 59 . Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 1035 | . 309 40 474 212 Entered New Map 192 | . . . . 192 Time Decay 640 | . 286 20 314 20 Lost Part 30 | . . 20 10 . Purge Threat 173 | . 23 . 150 . Squads Dispatched 5 | . . . 5 . Investigation 5 | . . . 5 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 15 2 19 2 Peak Tracking Total 4 | . 4 2 4 2 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 10 | . 2 1 7 . Max in Single Turn 6 | . 1 1 6 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 20 | . 6 1 13 . Terminals 15 | . 6 1 8 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 59 | . 17 2 40 . Successful 24 | . 4 . 20 . Failed 34 | . 12 2 20 . Catastrophic 7 | . 2 1 4 . Database Lockouts 1 | . 1 . . . Manual 35 | . 15 2 18 . Terminals 46 | . 17 2 27 . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 1 | . . . 1 . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 11 | . 4 . 7 . Part Schematic 4 | . 2 . 2 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 2 | . 1 . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . . 4 . Terminals 3 | . . . 3 . Botnet 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Tunnel 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . 1 . Used 2 | . 1 . 1 . Hacking Detections 19 | . 6 1 12 . Full Trace Events 8 | . 3 1 4 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . 2 . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2098 | 65 674 443 868 48 Spaces Moved 1557 | 57 520 408 565 7 Core 2 | 2 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1555 | 55 520 408 565 7 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 110 110 Average Speed 105 | 98 105 100 110 110 Slowest Speed 115 | 100 115 115 115 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 71 96 53 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 80 | . 7 . 73 . Melee . | . . . . . Projectile . | . . . . . AOE 80 | . 7 . 73 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1862 | 63 586 425 741 47 Wait 154 | . 6 . 108 40 Move 1553 | 56 519 407 564 7 Hop . | . . . . . Pick Up 29 | 1 17 4 7 . Fast Attach 12 | 6 3 . 3 . Attach 6 | . . 3 3 . Detach . | . . . . . Swap 12 | . 2 1 9 . Drop 17 | . 7 1 9 . Fire 78 | . 31 9 38 . Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 15) 285 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 620 | -10/Materials | Discovered new exit (range 6) 655 | -10/Materials | Discovered new exit (range 15) 667 | -10/Materials | Central database locked down 740 | -10/Materials | Entered Mines 895 | -10/Mines | Lost 3 parts (1p1n1w) 959 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 985 | -10/Mines | Discovered new exit (range 15) 1084 | -10/Mines | Learned location of Zion (-6) 1162 | -10/Mines | Discovered new exit (range 11) 1183 | -10/Mines | Entered Materials 1183 | -9/Materials | Evolved 2 slots: Utility x2 1235 | -9/Materials | Repaired Lgt. EM Pulse Cannon 1262 | -9/Materials | Repaired Com. Wheel 1710 | -9/Materials | Discovered new exit (range 13) 1724 | -9/Materials | Identified exit to Materials 2031 | -9/Materials | Identified exit to Mines 2051 | -9/Materials | Entered Mines 2052 | -9/Mines | Assembled infested the area 2099 | -9/Mines | Self-destructed Last Messages --------------- 02019_ U-05 Engineer builds a Wall. 02020_ Acquired 60 matter. 02031_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (48,49) Mines (48,92) Mines Map updated. 02031_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. 02034_ Lgt. EM Pulse Cannon destroyed. 02035_ System corrupted: Component data lost. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 02052_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02053_ K-01 Serf collects debris. 02099_ C-45 Heavy ARC bursts open, deploying its payload. 02099_ D-53 Grenadier unfolds itself. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????????#######???? | | ?????????????????????## ##??? | | ?????????????????????# #??? | | ?????????????????????# ###? | | ?????????????????????# @ #? | | ??????????????????# #;# #? | | ??????????????????#$ d%d #? | | ??????????????????#### #? | | ?????????????????????##### ####? | | ??????????????????????????###???? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Weapon Shielding 33 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Targeting Computer | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Weapon Shielding | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. EM Pulse Cannon | 74% | -9/Materials Com. Wheel | 23% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagMachineTorch Manual? 0 Play Time 00:19:42 Cumulative 305.0 hours Start 2025.11.20 @ 08:48:29 End 2025.11.20 @ 09:08:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 316 Adventurer 3 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 77 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d700f67-09e0-4ff5-9b60-ff701c59e481