Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 12:38:42 Player: FenRhew Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (139) 695 Value Destroyed (4829) 4829 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 8260 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 126/150 System Corruption 5% Temperature Cool (0) Movement Walking (125) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Titanium Leg Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Hardened Medium Armor Plating > --- WEAPON (2) ------- Cooled Particle Cannon > --- INVENTORY (15) --- Light Treads Light Treads Aluminum Leg Titanium Leg Flexi-carbon Leg Improved Cooling System Advanced Gravity Neutralizer Transmission Jammer Hacking Suite High-powered Tractor Beam Field Recycling Unit (0) Heavy Particle Cannon Cooled Particle Cannon Mining Claw PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Gravity Neutralizer Transport Network Coupler Salvage Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Titanium Leg Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Weapon Cycler Improved Light Armor Plating Hacking Suite High-powered Tractor Beam Field Recycling Unit Gatling Laser Plasma Cannon Plasma Cannon Heavy Missile Launcher Chainsword PL-3XN's Ring of Power [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 126 | 6 7 12 18 33 50 Power 14 | 1 1 1 1 6 4 Engine 6 | 1 . 1 . 1 3 Core 8 | . 1 . 1 5 1 Reactor . | . . . . . . Propulsion 43 | 2 3 6 6 11 15 Treads 19 | . . 6 6 5 2 Leg 24 | 2 3 . . 6 13 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 34 | 1 1 2 5 8 17 Device 10 | . 1 1 . 1 7 Storage 3 | 1 . . 1 . 1 Processor 8 | . . . . 5 3 Hackware . | . . . . . . Protection 13 | . . 1 4 2 6 Artifact . | . . . . . . Weapon 35 | 2 2 3 6 8 14 Energy Gun 4 | . 2 1 . . 1 Energy Cannon 5 | . . . . . 5 Ballistic Gun 21 | 2 . 2 5 7 5 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 2 2 Parts Lost 52 | . 4 2 1 13 32 Power 5 | . . 1 . 1 3 Propulsion 19 | . 3 . . 7 9 Utility 13 | . . 1 1 2 9 Weapon 15 | . 1 . . 3 11 Highest Loss Streak 21 | . 3 2 1 3 21 To Critical Strikes . | . . . . . . Average Backups 14 | 2 6 7 12 19 14 Power 1 | . 1 . 1 1 . Propulsion 2 | 1 3 2 1 1 2 Utility 6 | . . 1 5 8 7 Weapon 4 | . 1 3 4 7 3 Tool/Special . | . . . . . . Unused Backups 25 | . . 5 2 15 3 Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 8 | . . . 1 6 1 Weapon 13 | . . 3 1 7 2 Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 98 | . 98 98 99 97 97 Engine 3 | . 5 7 3 1 5 Core 5 | . 8 3 7 7 1 Treads 20 | . . 41 43 28 . Leg 13 | . 27 2 . 5 27 Device 3 | . 12 9 . . 5 Storage 9 | . 14 10 11 8 6 Processor 16 | . . . . 21 24 Protection 5 | . . 1 10 4 7 Energy Gun 2 | . 14 19 . . . Energy Cannon 2 | . . . . . 6 Ballistic Gun 13 | . 13 2 21 17 7 Peak Build Rating 51 | 6 10 14 17 39 51 Average Rating 26 | 5 8 12 14 22 43 On Entrance 13 | . 6 10 12 16 39 Naked Turns . | . . . . . . Heaviest Build 72 | 12 16 17 56 57 72 Greatest Support 83 | 20 20 80 80 83 74 Greatest Overweight (x) 6 | . 1 . . 2 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 Average Capacity 16 | 7 8 7 14 19 17 Most Carried 20 | 5 8 8 20 20 20 Average Carried 14 | 2 6 7 12 19 15 Final Capacity 20 | 8 8 8 20 20 15 Final Carried 20 | 5 6 8 20 19 15 Class Distribution -------------------- 67% | Scavenger-Mutant 21% | Mutant 6% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 3486 | 180 196 80 655 1203 1172 Remotely 516 | . . . . . 516 Salvage Created 5266 | . 453 487 798 1680 1848 Parts 302 | . 26 30 60 98 88 Haulers Intercepted 9 | . . . 3 4 2 Recyclers Shooed 3 | . . 1 1 1 . Parts Field Recycled 5 | . . . . 5 . Retrieved Matter 26 | . . . . 26 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 115 | . 13 9 16 37 40 Melee 1 | . . . . . 1 Guns 89 | . 13 9 14 32 21 Cannons 9 | . . . . . 9 AOE 16 | . . . 2 5 9 Classes Destroyed 17 | . 4 2 2 2 7 Worker 2 | . . . . . 2 Builder 1 | . . . 1 . . Tunneler 1 | . . . . . 1 Hauler 9 | . . . 3 4 2 Recycler 3 | . . 1 . 1 1 Mechanic 1 | . . . . . 1 Operator 2 | . 1 . . 1 . Watcher 5 | . 2 . 1 1 1 Swarmer 26 | . 6 . 4 13 3 Grunt 43 | . 7 5 3 15 13 Duelist 1 | . . . . . 1 Protector 2 | . . . . . 2 Sentry 21 | . . 4 9 6 2 Specialist 9 | . . . . 2 7 Hunter 7 | . . . . 1 6 Programmer 5 | . . . . . 5 Heavy 1 | . . . . . 1 Best Kill Streak 14 | . 4 4 8 8 14 Combat Bots Only 10 | . 4 4 6 8 10 Max Kills in Single Turn 7 | . 2 1 3 3 7 Gunslinging 1 | . 1 . . 1 . Exploded 5 | . . . 1 2 5 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 896 | . 103 43 89 241 420 Missed 242 | . 27 9 24 55 127 Hits 654 | . 76 34 65 186 293 Melee 2 | . . . . . 2 Projectile 652 | . 76 34 65 186 291 Critical Strikes 19 | . 1 1 . 9 8 Part Disruptions 2 | . . . . 1 1 Damage Taken 9764 | . 855 452 880 2803 4774 Core 1516 | . 162 55 79 470 750 Absorbed by Shields . | . . . . . . Redirected to Shielding 103 | . . . . . 103 Regen/Repaired (Parts) 636 | . . 91 21 325 199 Core Remaining (%) 53 | 100 35 . 66 14 . Volleys Fired 396 | . 60 31 63 139 103 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 115 115 56 56 160 Shots Fired 782 | . 118 62 126 273 203 Gun 700 | . 118 62 123 268 129 Cannon 68 | . . . . . 68 Launcher 14 | . . . 3 5 6 Special . | . . . . . . Kinetic 576 | . 71 4 123 268 110 Thermal 167 | . 47 33 . . 87 Explosive 14 | . . . 3 5 6 Electromagnetic 25 | . . 25 . . . Robot Hit Streak 28 | . 17 16 14 18 28 Robot Miss Streak 9 | . 4 5 3 3 9 Penetration Max 1 | . . . . 1 1 Secondary Targets 9 | . 3 . . 3 3 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 564 | . 73 45 90 196 160 Core Hits 311 | . 29 16 40 88 138 Critical Kills 3 | . . . 1 2 . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 9 | . 3 1 1 2 2 Burn 4 | . 3 1 . . . Destroy 5 | . . . 1 2 2 Melee Attacks 16 | . . . . 7 9 Impact 7 | . . . . 7 . Slashing 9 | . . . . . 9 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11982 | . 747 665 1598 3426 5546 Guns 7827 | . 747 665 1406 2852 2157 Cannons 1400 | . . . . . 1400 Explosions 2651 | . . . 192 574 1885 Melee 104 | . . . . . 104 Ramming . | . . . . . . Kinetic 6425 | . 389 27 1406 2852 1751 Thermal 2546 | . 358 382 . . 1806 Explosive 2651 | . . . 192 574 1885 Electromagnetic 256 | . . 256 . . . Impact . | . . . . . . Slashing 104 | . . . . . 104 Piercing . | . . . . . . Highest Corruption 5 | . . . . 1 5 Average Corruption 4 | . . . . 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . . . . . 47 Message Errors 15 | . . . . . 15 Matter Fused 8 | . . . . . 8 Heat Flow Errors 7 | . . . . . 7 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . . . 5 Data Loss (major) 4 | . . . . . 4 Misfires 1 | . . . . . 1 Alerts 2 | . . . . . 2 Weapon Failures 2 | . . . . . 2 Overload Shots 1 | . . . . . 1 Overflow Damage 64 | . . . 16 1 47 Projectiles 35 | . . . . . 35 Explosions 29 | . . . 16 1 12 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 493 | . 150 394 48 30 493 Average Temperature 67 | . 37 101 15 10 102 Received Heat Transfer 2562 | . 375 198 291 1152 546 Effects 10 | . . . . . 10 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . . . 2 Interference 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | . 3 2 . . 7 Heat Transferred 5164 | . 1221 999 . . 2944 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 58 | 100 100 100 88 55 27 Level 1 40 | . . . 11 42 71 Level 2 1 | . . . . 2 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 441 | . 128 102 219 441 421 Initial 197 | . . 35 24 84 197 Average 156 | . 38 59 50 181 230 Influence Increases 3384 | . 328 297 506 1132 1121 Destroy 0b10 Robot/C 2260 | . 260 180 320 740 760 Destroy 0b10 Robot/NC 130 | . 15 5 25 35 50 Destroy Leader 578 | . 44 60 118 180 176 Successful Hack 88 | . 9 21 16 27 15 Disable Machine 30 | . . . . 15 15 Destroy Structure 118 | . . 1 27 45 45 Lose Combat Pursuer 180 | . . 30 . 90 60 Influence Decreases 3028 | . 242 325 363 898 1200 Entered New Map 440 | . . 51 34 117 238 Time Decay 2078 | . 202 254 319 651 652 Lost Part 510 | . 40 20 10 130 310 Squads Dispatched 21 | . 1 1 . 4 15 Investigation 6 | . . 1 . 1 4 Extermination 5 | . . . . . 5 Reinforcement 10 | . 1 . . 3 6 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 10 | . . 1 3 3 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 162 | . 20 13 19 53 57 Peak Tracking Total 12 | . 4 5 7 5 12 Tactical Retreats 8 | . . 1 . 5 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 6 | . 1 . 4 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 35 | . 4 5 5 11 10 Terminals 23 | . 4 2 4 8 5 Fabricators 1 | . . . . . 1 Repair Stations 4 | . . 1 1 1 1 Recycling Units 3 | . . 1 . 1 1 Scanalyzers 4 | . . 1 . 1 2 Garrison Access . | . . . . . . Total Hacks 118 | . 15 28 12 34 29 Successful 66 | . 7 20 6 19 14 Failed 51 | . 7 8 6 15 15 Catastrophic 11 | . . 3 1 4 3 Database Lockouts 1 | . 1 . . . . Manual 48 | . 9 7 3 18 11 Terminals 69 | . 15 10 9 24 11 Fabricators 2 | . . . . . 2 Repair Stations 15 | . . 5 3 3 4 Recycling Units 11 | . . 5 . 3 3 Scanalyzers 21 | . . 8 . 4 9 Garrison Access . | . . . . . . Terminal Hacks 20 | . 5 5 2 7 1 Record 1 | . . 1 . . . Robot Analysis 2 | . . 2 . . . Prototype ID Bank 5 | . 2 1 . 2 . Open Door 2 | . . . 2 . . Alert Level 4 | . 1 1 . 1 1 Patrol Status 1 | . . . . 1 . Hauler Manifests 2 | . 1 . . 1 . Zone Layout 3 | . 1 . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . . 3 2 2 4 Scan Component 6 | . . 2 1 1 2 Repair 5 | . . 1 1 1 2 Recycling Unit Hacks 8 | . . 3 . 3 2 Process 2 | . . 1 . 1 . Report Inventory 3 | . . 1 . 1 1 Retrieve Matter 2 | . . 1 . 1 . Retrieve Components 1 | . . . . . 1 Scanalyzer 18 | . . 8 . 4 6 Insert Component 9 | . . 4 . 2 3 Analyze 9 | . . 4 . 2 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 2 1 2 3 1 Terminals 9 | . 2 1 2 3 1 Botnet 8 | . 2 1 1 3 1 Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 3 4 3 9 7 Full Trace Events 7 | . 1 2 . 1 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . . 4 . 2 3 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . 1 1 1 2 Time 153 | . . 26 19 26 82 Parts Recycled . | . . . . . . Recycled Matter 292 | . . 164 . 128 . Retrieved Matter 323 | . . 195 . 128 . Retrieved Components 6 | . . . . . 6 Parts Scanalyzed 9 | . . 4 . 2 3 Part Schematics Acquired 9 | . . 4 . 2 3 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 4976 | . . . . 2743 2233 Optics 1229 | . . . . . 1229 Sensors 790 | . . . . . 790 T.N.C. 3745 | . . . . 2743 1002 Jamming 157 | . . . . . 157 Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 7511 | 58 630 554 1071 2744 2454 Spaces Moved 3446 | 39 375 245 482 1135 1170 Core 7 | 4 . . . . 3 Treads 1579 | . . 206 482 857 34 Legs 1860 | 35 375 39 . 278 1133 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 120 120 Average Speed 141 | 112 120 153 160 153 128 Slowest Speed 350 | 120 190 160 160 260 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 70 22 68 73 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 13 | . . . . 7 6 Terrain Destroyed 122 | . . . 27 51 44 Melee 10 | . . . . 7 3 Projectile 5 | . . . . 1 4 AOE 107 | . . . 27 43 37 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 5288 | 50 449 371 659 1867 1892 Wait 1056 | 1 3 45 53 452 502 Move 3441 | 38 374 244 481 1134 1170 Hop . | . . . . . . Pick Up 114 | 5 4 20 19 45 21 Fast Attach 42 | 6 2 3 6 9 16 Attach 56 | . 4 6 2 13 31 Detach 7 | . . 2 . . 5 Swap 81 | . 1 5 18 32 25 Drop 79 | . 1 15 17 36 10 Fire 396 | . 60 31 63 139 103 Melee 16 | . . . . 7 9 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 9) 206 | -10/Materials | Central database locked down 279 | -10/Materials | Core integrity fell below 50% 313 | -10/Materials | Lost 3 parts (2n1w) 323 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 10) 559 | -10/Materials | Discovered new exit (range 12) 686 | -10/Materials | Discovered new exit (range 3) 689 | -10/Materials | Entered another Materials area 689 | -9/Materials | Evolved 2 slots: Propulsion x2 792 | -9/Materials | Build established: Scavenger-Mutant 819 | -9/Materials | Discovered new exit (range 4) 944 | -9/Materials | Repaired Sml. Storage Unit 1201 | -9/Materials | Discovered new exit (range 6) 1243 | -9/Materials | Entered Storage 1588 | -9/Storage | Repaired Lgt. Nuclear Core 2243 | -9/Storage | Discovered new exit (range 5) 2314 | -9/Storage | Entered Materials 2314 | -8/Materials | Evolved 2 slots: Utility x2 2404 | -8/Materials | Repaired Hcp. Storage Unit 2717 | -8/Materials | Destroyed 8 combat bots 2760 | -8/Materials | Lost 3 parts (1p1n1w) 3799 | -8/Materials | Discovered new exit (range 20) 4515 | -8/Materials | Core integrity fell below 50% 4584 | -8/Materials | Lost 3 parts (2n1w) 4961 | -8/Materials | Core integrity fell below 20% 5052 | -8/Materials | Discovered new exit (range 6) 5058 | -8/Materials | Entered Factory 5058 | -7/Factory | Evolved 2 slots: Utility x2 5732 | -7/Factory | Cargo convoy interrupted 5765 | -7/Factory | Destroyed 10 combat bots 5766 | -7/Factory | Found PL-3XN's Ring of Power 5994 | -7/Factory | Repaired Imp. Carbon-fiber Leg 6034 | -7/Factory | Repaired Carbon-fiber Leg 6234 | -7/Factory | Core integrity fell below 50% 6260 | -7/Factory | Core integrity fell below 20% 6317 | -7/Factory | Lost 21 parts (3p6n5u7w) 6587 | -7/Factory | Build established: Scavenger-Skirmisher 7065 | -7/Factory | Build established: Skirmisher 7368 | -7/Factory | Build established: Mutant 7511 | -7/Factory | Discovered new exit (range 14) 7512 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07459_ Penetrated by Slug. 07461_ Acquired 10 matter. 07472_ Penetrated by Slug. 07474_ X-62 Marksman destroyed. 07479_ Penetrated by Slug. 07482_ Slug penetrates Wall. 07483_ Imp. Cooling System melted. 07483_ X-62 Marksman destroyed. 07484_ System corrupted: Matter fused (-8). 07484_ Acquired 8 matter. 07484_ U-05 Engineer builds a Door. 07487_ K-01 Serf collects debris. 07490_ Dropped Titanium Leg. 07492_ K-01 Serf collects debris. 07495_ Dropped Imp. Deuterium Engine. 07500_ Dropped Imp. Heat Sink. 07500_ Acquired Imp. Cooling System. 07509_ System corrupted: Energy discharge (-43). 07511_ EXIT=FOUND 07512_ Cld. Particle Cannon blasted off. 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" | | ????????????# """"""!#!! " | | ????????????# """""" # " | | ????????????# """""" # ################ " | | ????????????# # ##?????????????# " | | ????????????# # T#?????????????# | | ????????????############## #?????????????# | | ????????????# # ##?????????????# | | ????????????# [ # #??????????????+ | | ????????????# # #??????????????# | | ????????????# """ """ # #??????????????# | | ????????????# """ """ # ##############?# | | ????????????# """ """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Titanium Leg | -7/Factory | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 39% | -9/Materials Lgt. Nuclear Core | 58% | -9/Storage Hcp. Storage Unit | 35% | -8/Materials Imp. Carbon-fiber Leg | 1% | -7/Factory Carbon-fiber Leg | 30% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructLinkedBank Manual? 0 Play Time 01:23:50 Cumulative 54.4 hours Start 2025.07.20 @ 10:55:07 End 2025.07.20 @ 12:38:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faf3b507-7590-41a6-92f6-5f2748d80b48