Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 22:51:30 Player: Bsuter Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (63) 315 Value Destroyed (2423) 2423 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (818) 818 TOTAL SCORE: 9156 Bonus ------- Follower Combat Kills 35 Entered DSFs 500 Met Data Miner 300 Friendly Fire -17 Cogmind --------- Core Integrity 708/1150 Matter 274/300 Energy 86/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array > --- UTILITY (7) ------ Advanced Signal Interpreter Authchip [Propulsion] Authchip [Processor] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Thunder Leg IFF Parser Improved Transmission Jammer Advanced Hacking Suite Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Improved Sensor Array IFF Parser Improved Medium Armor Plating Authchip [Propulsion] Authchip [Processor] > --- WEAPON ----------- Improved EM Pulse Cannon Disruptor Cannon Katana > --- INVENTORY -------- Gravmag System Gravmag System Linear Gravjet IFF Parser Authchip [Propulsion] [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Field Propulsion Array Utility Hardened Medium Armor Plating Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Fac Slots Evolved 12 | . . 2 . 2 2 . . . 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . 2 . . . . . . . . 2 . Utility 5 | . . . . 1 2 . . . . . . 2 Weapon 2 | . . . . 1 . . . . 1 . . . Parts Attached 89 | . 4 22 4 16 3 4 . 2 1 17 10 6 Power 12 | . . 4 1 2 . . . . 1 3 . 1 Engine 8 | . . 4 . 1 . . . . 1 2 . . Core 3 | . . . 1 1 . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 34 | . 1 10 2 6 . 1 . . . 8 4 2 Treads . | . . . . . . . . . . . . . Leg 23 | . 1 10 2 6 . 1 . . . 3 . . Wheel . | . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . 4 4 . Flight 3 | . . . . . . . . . . 1 . 2 Utility 22 | . . 2 1 4 2 1 . . . 5 4 3 Device 4 | . . . . . . . . . . . 3 1 Storage 3 | . . . 1 1 1 . . . . . . . Processor 6 | . . . . 2 . . . . . 2 1 1 Hackware 3 | . . . . . 1 . . . . 2 . . Protection 6 | . . 2 . 1 . 1 . . . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 21 | . 3 6 . 4 1 2 . 2 . 1 2 . Energy Gun 7 | . 1 . . 3 . 1 . 2 . . . . Energy Cannon 2 | . . . . . . . . . . . 2 . Ballistic Gun 7 | . 2 4 . . . . . . . 1 . . Ballistic Cannon 2 | . . . . 1 1 . . . . . . . Launcher 2 | . . 1 . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Corrupted Parts 2 | . . . . 2 . . . . . . . . System Corruption 2 | . . . . 2 . . . . . . . . Parts Lost 54 | . . 5 . 2 . 7 . 2 . 20 4 14 Power 8 | . . 1 . . . 1 . . . 3 1 2 Propulsion 22 | . . 2 . 1 . 2 . 1 . 8 2 6 Utility 10 | . . 1 . . . 2 . . . 3 1 3 Weapon 14 | . . 1 . 1 . 2 . 1 . 6 . 3 Highest Loss Streak 18 | . . 3 . 2 . 6 . 1 . 18 2 14 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 7 | . 7 7 7 8 9 6 6 6 5 4 4 4 Power . | . 1 . . 1 1 . . . . . . . Propulsion 2 | . 2 2 3 3 4 2 3 3 3 3 2 . Utility 1 | . . 2 1 1 1 . . . . . 1 3 Weapon 2 | . 3 2 3 2 3 2 3 2 2 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 16 | . 4 4 2 . . . . . . . 2 4 Power 2 | . . 2 . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . . 1 1 Utility 6 | . . . 2 . . . . . . . 1 3 Weapon 4 | . 4 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 93 100 97 92 82 84 83 85 63 92 71 Engine 4 | . 14 11 2 . 7 3 . . 6 6 5 3 Core 4 | . . . 8 8 . 3 7 7 6 1 5 . Leg 29 | . 28 42 44 35 30 29 30 29 26 10 . . Hover 3 | . . . . . . . . . . 5 34 22 Storage 7 | . 14 11 11 9 7 7 7 7 6 3 . . Processor 3 | . . . . 7 7 . . . . 11 7 5 Hackware 3 | . . . . . 7 7 7 7 6 4 11 10 Protection 6 | . . 6 11 9 7 6 7 7 6 2 4 3 Energy Gun 7 | . 7 . . 4 7 14 15 19 25 8 . . Ballistic Gun 9 | . 20 18 22 15 7 . . . . 2 . . Ballistic Cannon 3 | . . . . 7 7 7 7 3 . . . . Peak Build Rating 80 | . 6 16 16 27 29 28 24 28 35 55 80 75 Average Rating 26 | . 5 14 15 22 28 24 24 24 34 33 75 65 On Entrance 25 | 6 6 6 15 16 25 28 24 24 28 35 55 66 Avg Prop Armor Cover (%) 4 | . . . . 4 . . . . . . 4 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 51 | 14 14 24 22 36 36 38 34 35 47 51 48 44 Greatest Support 56 | 20 20 49 46 46 40 40 40 40 40 48 56 47 Greatest Overweight (x) 5 | . . . . 1 . . . . 1 5 1 1 Average Overweight (x) . | . . . . . . . . . 1 . . . Largest Inventory Capacity 25 | . 8 8 8 10 25 10 10 10 10 10 5 5 Average Capacity 8 | . 8 8 8 9 10 10 10 10 10 7 5 5 Most Carried 10 | . 8 8 8 10 10 10 6 8 6 8 5 5 Average Carried 7 | . 7 7 7 8 9 5 6 6 5 4 4 4 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 8 8 8 10 10 6 6 7 5 5 5 5 Class Distribution -------------------- 55% | Scavenger-Tank 18% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Fac Matter Collected 2198 | 200 35 480 52 621 . 298 . 169 . 183 128 32 Remotely . | . . . . . . . . . . . . . Salvage Created 2551 | . 72 653 83 822 11 348 . 155 . 279 128 . Parts 138 | . 5 44 5 31 1 16 . 7 . 22 7 . Haulers Intercepted 2 | . . . . 1 . . . . . . 1 . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . 18 . 6 . . . . Prevented 3 | . . . . . . 3 . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Fac Combat Hostiles Destroyed 55 | . 2 16 2 18 . 8 . 4 . 5 . . Melee 3 | . . 2 . . . . . . . 1 . . Guns 31 | . 2 14 2 6 . 1 . 2 . 4 . . Cannons 18 | . . . . 12 . 5 . 1 . . . . AOE 3 | . . . . . . 2 . 1 . . . . Classes Destroyed 11 | . 1 3 . 5 . . . . . 2 . . Builder 2 | . . . . 1 . . . . . . 1 . Hauler 2 | . . . . 1 . . . . . . 1 . Operator 3 | . . . . 2 1 . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . Swarmer 8 | . . 2 . 3 . . . 3 . . . . Grunt 31 | . 2 8 2 11 . 7 . . . 1 . . Brawler 2 | . . . . 1 . 1 . . . . . . Duelist 4 | . . 3 . 1 . . . . . . . . Sentry 6 | . . 3 . 2 . . . 1 . . . . Specialist 3 | . . . . . . . . . . 3 . . Heavy 1 | . . . . . . . . . . 1 . . Best Kill Streak 6 | . 1 4 2 6 2 4 . 2 . 1 2 . Combat Bots Only 5 | . 1 4 2 5 . 4 . 2 . 1 . . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . 1 . . . . Melee 1 | . . 1 . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Fac Hostile Shots Fired 508 | . 9 135 6 97 . 54 . 22 . 82 24 79 Missed 148 | . 1 39 3 27 . 12 . 10 . 16 7 33 Hits 360 | . 8 96 3 70 . 42 . 12 . 66 17 46 Melee 23 | . . 8 . . . 9 . . . . . 6 Projectile 337 | . 8 88 3 70 . 33 . 12 . 66 17 40 AOE 2 | . . 1 . . . . . . . . 1 . Critical Strikes 19 | . . 3 . 1 . 6 . . . 4 1 4 Part Disruptions 3 | . . . . . . . . . . 3 . . Damage Taken 6976 | . 87 1395 34 922 . 840 . 232 . 1464 596 1406 Core 1168 | . 21 172 . 115 . 32 . . . 351 35 442 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 82 | 100 91 . 57 79 . . . 95 . 58 96 . Volleys Fired 207 | . 17 66 5 72 3 21 . 6 . 17 . . Largest 4 | . 2 2 2 3 3 3 . 3 . 4 . . Hottest 257 | . 90 43 40 107 107 150 . 182 . 257 . . Shots Fired 507 | . 34 130 10 202 9 57 . 20 . 45 . . Gun 401 | . 34 130 10 133 6 31 . 18 . 39 . . Cannon 100 | . . . . 69 3 20 . 2 . 6 . . Launcher 6 | . . . . . . 6 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 389 | . 22 130 10 178 6 21 . 2 . 20 . . Thermal 45 | . 4 . . . . 9 . 12 . 20 . . Explosive 6 | . . . . . . 6 . . . . . . Electromagnetic 67 | . 8 . . 24 3 21 . 6 . 5 . . Robot Hit Streak 18 | . 8 13 11 15 5 8 . 5 . 18 . . Robot Miss Streak 7 | . 2 4 . 6 . 7 . 3 . 1 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . 1 1 . . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . 1 . . Shots Hit Robots 319 | . 13 88 10 116 3 23 . 12 . 41 10 3 Core Hits 137 | . 5 37 3 48 . 18 . 7 . 15 4 . Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 4 | . 1 1 . 2 . . . . . . . . Critical Strikes 11 | . 1 1 1 4 . 1 . . . 2 . 1 Destroy 5 | . 1 1 1 2 . . . . . . . . Blast 2 | . . . . 1 . 1 . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . Sever 3 | . . . . . . . . . . 2 . 1 Melee Attacks 31 | . . 6 . . . . . . . 7 11 7 Impact . | . . . . . . . . . . . . . Slashing 31 | . . 6 . . . . . . . 7 11 7 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5348 | . 99 975 86 1778 59 720 . 251 . 880 398 102 Guns 2948 | . 99 909 86 795 31 248 . 161 . 619 . . Cannons 1386 | . . . . 983 28 257 . 27 . 91 . . Explosions 278 | . . . . . . 215 . 63 . . . . Melee 730 | . . 66 . . . . . . . 170 398 96 Ramming 6 | . . . . . . . . . . . . 6 Kinetic 3227 | . 99 909 86 1484 38 267 . 27 . 317 . . Thermal 573 | . . . . . . 84 . 152 . 337 . . Explosive 215 | . . . . . . 215 . . . . . . Electromagnetic 597 | . . . . 294 21 154 . 72 . 56 . . Impact . | . . . . . . . . . . . . . Slashing 730 | . . 66 . . . . . . . 170 398 96 Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . 2 . 8 8 8 . 3 3 . Average Corruption 5 | . . . . 1 . 7 8 8 . 2 2 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 60 | . . . . 4 . 13 4 33 . 3 3 . Message Errors 9 | . . . . . . 2 1 5 . 1 . . Matter Fused 16 | . . . . 1 . 4 1 9 . . 1 . Heat Flow Errors 7 | . . . . 1 . 2 . 4 . . . . Energy Discharges 13 | . . . . . . 2 2 8 . 1 . . Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 1 . 1 . 1 1 . Data Loss (major) 3 | . . . . . . 1 . 2 . . . . Misfires 2 | . . . . . . . . 2 . . . . Alerts 3 | . . . . 1 . . . 2 . . . . Weapon Failures 2 | . . . . 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 56 | . . . . 9 19 . . . . . 28 . Projectiles 28 | . . . . 9 19 . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 28 | . . . . . . . . . . . 28 . Knockbacks 18 | . . . . 15 . 3 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 15 | . . . . 13 . 2 . . . . . . Secondary 3 | . . . . 2 . 1 . . . . . . Self-Inflicted Damage 80 | . . . . . . 21 . 56 . . . 3 Shots 2 | . . . . . . 1 . 1 . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 455 | . 136 43 12 448 78 451 . 332 . 141 455 36 Average Temperature 112 | . 45 15 5 132 35 251 . 121 . 29 104 12 Received Heat Transfer 1839 | . 48 396 18 468 . 387 . 6 . 396 30 90 Effects 25 | . . . . 6 . 6 . 3 . . 10 . Shutdowns 9 | . . . . 2 . 5 . . . . 2 . Energy Bleed 2 | . . . . 1 . . . 1 . . . . Interference 8 | . . . . 1 . . . 2 . . 5 . Matter Decay 1 | . . . . . . 1 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Damage (major) 3 | . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . Heat Transferred 1049 | . . . . . . 185 . 235 . 629 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Fac Maximum Alert Level 1 | . . . . 1 . . . . . . . . Low Security (%) 91 | . 100 100 100 73 100 . . . 100 100 100 100 Level 1 8 | . . . . 26 . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 359 | . 30 100 63 359 165 . . . 4 35 18 30 Initial 160 | . . . 13 . 160 . . . . 2 18 . Average 60 | . 5 45 28 117 124 . . . . 19 2 12 Influence Increases 1759 | . 50 446 50 642 33 180 . 120 4 135 54 45 Destroy 0b10 Robot/C 1120 | . 40 320 40 360 20 160 . 80 . 100 . . Destroy 0b10 Robot/NC 45 | . . . . 25 10 . . . . . 10 . Destroy Leader 228 | . 10 80 10 74 2 20 . 10 . 20 2 . Allied During Kill 1 | . . . . . 1 . . . . . . . Successful Hack 16 | . . . . . . . . . 4 . 12 . Disable Machine 60 | . . . . 30 . . . . . . 15 15 Destroy Structure 19 | . . 1 . 18 . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . 30 Lose Combat Pursuer 240 | . . 45 . 135 . . . 30 . 15 15 . Influence Decreases 1759 | . 50 410 86 289 303 261 2 120 . 104 89 45 Entered New Map 268 | . . . 23 . 193 31 2 . . 2 17 . Time Decay 1214 | . 50 380 63 269 90 160 . 100 . . 67 35 Lost Part 257 | . . 30 . 20 . 70 . 20 . 102 5 10 Lost Ally 20 | . . . . . 20 . . . . . . . Squads Dispatched 11 | . 1 2 . . 1 . . . . 2 3 2 Investigation . | . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 10 | . 1 2 . . 1 . . . . 2 2 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Fac Distress Signals 6 | . . 4 . 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 113 | . 4 32 1 30 9 8 . 5 . 9 6 9 Peak Tracking Total 8 | . 1 5 1 4 5 4 . 2 . 4 4 8 Tactical Retreats 11 | . . 2 . 6 . . . 1 . 1 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Fac Traps Triggered 3 | . . 1 . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Fac Machines Disabled 4 | . . . . 2 . . . . . . 1 1 Max in Single Turn 1 | . . . . 1 . . . . . . 1 1 Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Fac Machines Accessed 11 | . 1 3 . . 1 . 4 . 1 . 1 . Terminals 5 | . 1 3 . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 45 | . 2 9 . . 2 . 26 . 1 . 5 . Successful 31 | . . 1 . . 1 . 26 . 1 . 2 . Failed 14 | . 2 8 . . 1 . . . . . 3 . Catastrophic 1 | . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . 2 9 . . . . . . . . . . Terminals 12 | . 2 9 . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . 5 . Garrison Access 2 | . . . . . 2 . . . . . . . Terminal Hacks 28 | . . 1 . . . . 26 . 1 . . . Record 11 | . . . . . . . 11 . . . . . Part Schematic 8 | . . . . . . . 8 . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . Open DSF 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 2 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . 1 3 . . . . . . . . 1 . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 8 . . . 1 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Fac Total Allies 1 | . . . . . 1 . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . Highest-Rated Group 32 | . . . . . 32 . . . . . . . Highest-Rated Ally 32 | . . . . . 32 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 6 | . . . . . 6 . . . . . . . Total Damage 171 | . . . . . 171 . . . . . . . Kills 2 | . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Fac Active Infowar (turns) 408 | . . . . . . . . . . . 289 119 Sensors 284 | . . . . . . . . . . . 165 119 IFF 125 | . . . . . . . . . . . 125 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Fac Turns Passed 5190 | . 301 1024 153 1188 194 327 113 1076 44 226 424 120 Spaces Moved 3314 | 1 142 570 109 584 148 210 95 635 23 182 471 144 Core 3 | . . . . . . . . . . 3 . . Treads . | . . . . . . . . . . . . . Legs 2563 | 1 142 570 109 584 148 210 95 635 23 46 . . Wheels . | . . . . . . . . . . . . . Hover 737 | . . . . . . . . . . 133 471 133 Flight 11 | . . . . . . . . . . . . 11 Fastest Speed 23 | 120 120 120 120 120 120 120 120 120 190 28 23 30 Average Speed 106 | 120 120 120 120 121 120 120 120 120 190 60 69 36 Slowest Speed 300 | 120 120 120 120 190 120 120 120 120 190 300 108 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 21 52 19 44 6 31 75 78 1 90 8 5 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . Known Exits Taken 5 | . . 1 . 1 1 . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 . 1 . . 1 1 1 . . . . Scrap Searched 2 | . . . . . . 1 . 1 . . . . Spaces Dug 1 | . . . . 1 . . . . . . . . Terrain Destroyed 68 | . . . . 15 . 49 . 4 . . . . Melee . | . . . . . . . . . . . . . Projectile 17 | . . . . 15 . 2 . . . . . . AOE 51 | . . . . . . 47 . 4 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Fac Total 4534 | . 246 789 124 932 157 238 94 935 24 247 550 198 Wait 789 | . 69 100 2 239 . . . 290 . 4 48 37 Move 3302 | . 141 569 108 583 147 209 94 634 22 181 470 144 Hop . | . . . . . . . . . . . . . Pick Up 35 | . 6 7 1 6 . 1 . 2 . 5 5 2 Fast Attach 43 | . 2 9 . 6 2 . . . . 14 6 4 Attach 34 | . . 6 . 2 1 6 . 2 2 10 3 2 Detach 11 | . 2 1 . 1 . . . . . 5 2 . Swap 36 | . 2 13 4 10 1 1 . 1 . 2 1 1 Drop 44 | . 7 12 4 13 2 . . . . 2 4 . Fire 207 | . 17 66 5 72 3 21 . 6 . 17 . . Melee 31 | . . 6 . . . . . . . 7 11 7 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Propulsion x2 323 | -9/Materials | Build established: Mutant 743 | -9/Materials | Identified exit to Mines 1053 | -9/Materials | Lost 3 parts (1p1n1u) 1088 | -9/Materials | Build established: Scavenger-Mutant 1326 | -9/Materials | Entered Mines 1414 | -9/Mines | Discovered new exit (range 12) 1479 | -9/Mines | Entered Materials 1479 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1792 | -8/Materials | Build established: Scavenger-Tank 2655 | -8/Materials | Discovered new exit (range 8) 2664 | -8/Materials | Identified exit to Factory 2667 | -8/Materials | Entered Factory 2667 | -7/Factory | Evolved 2 slots: Utility x2 2801 | -7/Factory | Discovered new exit (range 14) 2859 | -7/Factory | Identified exit to Lower Caves 2861 | -7/Factory | Entered Lower Caves 2920 | -7/Lower Caves | Lost 6 parts (2n2u2w) 3161 | -7/Lower Caves | Learned Factory stockpile data 3184 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3188 | -7/Lower Caves | Entered Data Miner 3188 | -7/Data Miner | Discovered new exit (range 6) 3214 | -7/Data Miner | Met Data Miner 3250 | -7/Data Miner | Learned location of Section 7 (-2) 3250 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3270 | -7/Data Miner | Received God Mode back door access code from Data Miner 3301 | -7/Data Miner | Entered Proximity Caves 3659 | -6/Proximity Caves | Learned location of 1 exit from Factory 3775 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4125 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4363 | -6/Proximity Caves | Discovered new exit (range 9) 4377 | -6/Proximity Caves | Entered Factory 4377 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4378 | -6/Factory | Identified exit to Factory 4419 | -6/Factory | Identified exit to DSF 4421 | -6/Factory | Entered DSF 4457 | -6/DSF | Additional patrols routed to DSF 4589 | -6/DSF | Lost 18 parts (3p7n2u6w) 4642 | -6/DSF | Discovered exit to Factory (range 16) 4647 | -6/DSF | Entered Factory 4647 | -5/Factory | Evolved 2 slots: Propulsion x2 5065 | -5/Factory | Discovered new exit (range 13) 5071 | -5/Factory | Identified exit to Factory 5071 | -5/Factory | Entered another Factory area 5071 | -4/Factory | Evolved 2 slots: Utility x2 5191 | -4/Factory | Self-destructed Last Messages --------------- 05186_ Penetrated by Slug. 05186_ Knocked back. 05186_ C-35 Carver system corrupted by crushing effect. 05186_ K-01 Serf pushes Y-64 Sentinel. 05186_ Slug penetrates Wall. 05186_ Gyrokinetic Inverter severed. 05187_ C-35 Carver system terminally corrupted. 05187_ K-01 Serf pushes Y-64 Sentinel. 05187_ K-01 Serf collects debris. 05188_ Field Propulsion Array destroyed. 05188_ Knocked back. 05188_ K-01 Serf destroyed. 05188_ Acquired 26 matter. 05190_ K-01 Serf latches onto Y-64 Sentinel. 05190_ K-01 Serf pushes Y-64 Sentinel. 05190_ Imp. Sensor Array severed. 05191_ K-01 Serf pushes Y-64 Sentinel. 05191_ K-01 Serf latches onto I-47 Archangel. 05191_ K-01 Serf pushes I-47 Archangel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##+#####??????? | | ????????????????????????????????# #??????? | | ??????????????????????????????### #??????? | | ???????????????????????????? #??????? | | ???????????????????????????? #??????? | | ????????????????????????????? #??????? | | ?????????????????????????????? ###????? | | ??????????????????????????????? ?????? | | ????????????????????????????????# H #??????? | | ????????????????????????????????# #??????? | | ?????????????????????????????????# ######### | | ???????????????################### # | | ???????????????#! # | | ???????????????# @ k # ! | | ???????????????# !c! !!! + | | ???????????????# c!! !! # | | ???????????????# !! c !!= # % | | ???????????????# % %% # | | ???????????????# """""""""k""""""""" # | | ???????????????# Y % # | | ???????????????# """"""""" """"""""" # | | ???????????????# # | | ???????????????# ik # | | ????????????????? A### ### ###""" | | ?????????????????? ??# #?# | | ??????????????????? ??# #?# ###"""" " | | ????????????????????? ??### ###?# #?####### | | ???????????????????????????# #???# #???????# | | ????????????????????????????+#????########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 5 Armor Integrity Analysis 30 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Linear Gravjet | -5/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed SiegeCargoDesublimator Manual? 0 Play Time 00:52:46 Cumulative 33.4 hours Start 2026.09.10 @ 20:13:07 End 2026.09.10 @ 22:51:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ef8d15a-1049-4d3e-8535-dcdeb47861da