Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.24 @ 21:51:48 Player: ZEROAFFEX Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (75) 375 Value Destroyed (3032) 3032 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1072) 1072 TOTAL SCORE: 10779 Bonus ------- Follower Combat Kills 865 Met Imprinter 300 Was Imprinted 300 Friendly Fire -393 Cogmind --------- Core Integrity 0/1150 Matter 250/300 Energy 244/325 System Corruption 8% Temperature Cool (0) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Improved Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Dispersion Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Zionite Heavy DM Reactor > --- PROPULSION ------- Light Treads Improved Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Experimental Sensor Array Improved Signal Interpreter Improved Target Analyzer Improved Core Analyzer > --- WEAPON ----------- Electrolaser Plasma Rifle Phase Gun Dispersion Rifle Coil Gun > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Improved Heat Sink Large Storage Unit Advanced Terrain Scanner Improved Light Armor Plating Point Defense Array High-powered Shock Rifle Improved Lightning Gun Wave Gun Heavy Phase Cannon High-powered Shotgun Gauss Rifle Flak Cannon Flak Cannon Proton Missile Launcher CR-A16's Pointy Stick [Rating: 88] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Zionite Heavy DM Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Barrage Gun Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Barrage Gun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Low Low Fac Fac Was Fac Slots Evolved 12 | . . . 2 2 2 . . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . 1 . . . . 1 . . . . . . Utility 6 | . . . 1 1 1 . . . 1 . . 1 1 . . Weapon 3 | . . . 1 . 1 . . . . . . 1 . . . Parts Attached 208 | 6 11 1 18 23 15 5 6 . 18 11 6 43 39 . 6 Power 14 | 1 1 . 3 1 1 . . . . . . 2 3 . 2 Engine 8 | 1 1 . 3 . 1 . . . . . . 1 1 . . Core 2 | . . . . 1 . . . . . . . 1 . . . Reactor 4 | . . . . . . . . . . . . . 2 . 2 Propulsion 34 | 2 3 . 3 4 3 1 2 . 4 . . 7 2 . 3 Treads 28 | . 2 . 3 4 3 1 2 . 4 . . 7 2 . . Leg 3 | 2 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . Utility 104 | 1 4 1 6 16 8 4 . . 13 11 4 19 16 . 1 Device 59 | . 2 . 6 9 6 3 . . 5 5 2 13 8 . . Storage 10 | 1 2 1 . 1 . . . . 1 . . 1 2 . 1 Processor 4 | . . . . 1 . . . . 1 . . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 31 | . . . . 5 2 1 . . 6 6 2 4 5 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 56 | 2 3 . 6 2 3 . 4 . 1 . 2 15 18 . . Energy Gun 27 | 1 1 . 3 1 2 . 2 . . . . 8 9 . . Energy Cannon 6 | . 1 . 1 . . . . . 1 . . 2 1 . . Ballistic Gun 12 | 1 1 . 2 . 1 . 2 . . . 1 . 4 . . Ballistic Cannon 5 | . . . . 1 . . . . . . . 3 1 . . Launcher 3 | . . . . . . . . . . . 1 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 1 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 . . . . . . . . 2 . 1 Parts Lost 48 | . 2 . 1 2 . . . . . . 1 18 15 6 3 Power 7 | . 1 . . . . . . . . . . 2 2 1 1 Propulsion 11 | . . . . . . . . . . . . 5 3 1 2 Utility 5 | . . . . 1 . . . . . . 1 1 1 1 . Weapon 25 | . 1 . 1 1 . . . . . . . 10 9 3 . Highest Loss Streak 14 | . 2 . 1 1 . . . . . . 1 14 7 6 2 Average Slot Usage (%) 97 | . 98 100 99 99 99 100 99 100 100 100 99 98 95 73 12 Engine 6 | . 14 14 11 2 3 7 7 7 6 6 6 1 2 . . Core 1 | . . . . 6 3 . . . . . . 3 5 4 . Treads 22 | . 8 28 22 26 22 23 23 23 26 26 26 22 17 7 . Device 11 | . 11 . 11 7 9 14 15 15 11 11 12 10 9 8 . Storage 14 | . 15 27 22 18 15 15 15 15 13 13 13 13 10 9 . Processor 9 | . . . . 9 7 7 7 7 12 13 13 14 20 19 10 Energy Gun 11 | . 11 . 11 3 15 15 15 15 12 6 6 10 16 6 . Energy Cannon 2 | . 2 14 10 5 . . . . . 6 6 4 2 4 . Ballistic Gun 9 | . 13 14 10 8 7 7 12 15 13 13 12 3 3 4 . Ballistic Cannon 2 | . . . . 8 7 7 2 . . . . 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 113 | 11 39 41 50 69 79 75 74 74 78 81 80 103 113 97 16 Greatest Support 114 | 20 40 40 40 60 60 68 76 76 114 114 114 114 90 46 44 Greatest Overweight (x) 21 | 1 2 1 1 1 1 1 1 . . . . 1 4 21 5 Average Overweight (x) . | . . . 1 . 1 1 . . . . . . 1 1 . Largest Inventory Capacity 24 | 6 16 16 16 18 18 18 18 18 24 18 18 24 18 18 10 Average Capacity 17 | 5 10 15 16 16 18 18 18 18 18 18 18 20 18 15 4 Most Carried 19 | 4 10 16 16 18 18 18 18 18 18 18 18 19 18 16 4 Average Carried 16 | 2 8 14 15 14 17 17 17 17 17 18 17 17 17 13 3 Final Capacity 18 | 6 10 16 16 18 18 18 18 18 18 18 18 18 18 4 4 Final Carried 18 | 4 10 16 16 18 18 18 18 18 18 18 18 18 17 4 3 Class Distribution -------------------- 26% | Derelict-Skirmisher 16% | Derelict-Mutant 16% | Mutant 14% | Skirmisher 12% | Scavenger-Skirmisher 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Scavenger-Assassin | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Low Low Fac Fac Was Fac Matter Collected 3080 | 260 106 64 241 278 129 151 104 . 240 178 77 736 516 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3737 | . 155 110 595 278 129 41 . . 316 . 90 892 1131 . . Parts 195 | . 6 4 38 21 8 1 . . 18 . 5 52 42 . . Haulers Intercepted 7 | . 1 . 1 1 . . . . 2 . . 1 1 . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 3 5 . 17 5 . . . . Prevented 3 | . . . . . . 1 . . . 2 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 53 | . 2 2 11 6 2 1 . . 2 . 1 13 13 . . Guns 28 | . 1 . 6 4 2 1 . . 2 . . 3 9 . . Cannons 13 | . . 2 2 2 . . . . . . . 5 2 . . AOE 8 | . 1 . 2 . . . . . . . 1 4 . . . Classes Destroyed 11 | . 2 . 5 1 1 . . . . . . 1 1 . . Worker 3 | . . . . . . . . . . . . 1 2 . . Builder 5 | . . . 1 . . . . . . . . 3 1 . . Tunneler 1 | . . . 1 . . . . . . . . . . . . Hauler 7 | . 1 . 1 1 . . . . 2 . . 1 1 . . Recycler 1 | . . . . . . . . . . . . . 1 . . Watcher 4 | . . . 2 1 . . . . 1 . . . . . . Swarmer 6 | . . . 2 3 . . . . . . 1 . . . . Grunt 18 | . 2 2 5 . . . . . . . . 5 4 . . Sentry 11 | . . . 4 2 1 . . . . . . 1 3 . . Hunter 6 | . . . . 1 . 1 . . . . . 2 2 . . Programmer 12 | . . . . . 1 . . . 2 . . 5 4 . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | . 2 2 3 3 1 1 . . 1 . 1 9 6 . . Combat Bots Only 7 | . 2 2 3 3 1 1 . . 1 . 1 7 4 . . Max Kills in Single Turn 3 | . 1 1 2 1 1 1 . . 1 . 2 3 2 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 2 . . . . . . . 1 3 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Low Low Fac Fac Was Fac Damage Taken 8235 | . 286 112 440 458 76 139 . . 136 163 121 2710 2531 189 874 Core 1466 | . 24 . 52 27 6 26 . . . 38 12 131 396 79 675 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 92 | 100 . 90 87 95 . . . 95 . . 94 86 . . . Volleys Fired 154 | . 15 5 30 18 5 3 . . 14 2 2 32 28 . . Largest 5 | . 2 2 3 3 4 4 . . 4 4 1 5 5 . . Hottest 381 | . 76 76 157 118 172 197 . . 192 212 33 381 366 . . Shots Fired 514 | . 30 10 86 54 20 12 . . 56 8 2 116 120 . . Gun 357 | . 26 5 56 28 15 9 . . 56 6 . 62 94 . . Cannon 144 | . 4 5 30 26 5 3 . . . 2 . 45 24 . . Launcher 13 | . . . . . . . . . . . 2 9 2 . . Special . | . . . . . . . . . . . . . . . . Kinetic 212 | . 15 5 22 36 10 6 . . 28 4 . 59 27 . . Thermal 121 | . . . 8 . . 3 . . 14 2 . 31 63 . . Explosive 2 | . . . . . . . . . . . 2 . . . . Electromagnetic 179 | . 15 5 56 18 10 3 . . 14 2 . 26 30 . . Robot Hit Streak 20 | . 9 13 20 9 5 18 . . 8 5 2 13 16 . . Robot Miss Streak 7 | . 3 . 3 3 2 1 . . 4 1 . 7 3 . . Penetration Max 2 | . . . . . . . . . . . . . 2 . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 336 | . 20 8 61 31 12 10 . . 30 6 1 85 72 . . Core Hits 170 | . 6 3 26 12 7 3 . . 10 . 5 51 47 . . Critical Hits 4 | . . . . . . . . . 1 . . 1 2 . . Critical Kills 1 | . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . . . 1 . . Melee Attacks 27 | . . . . . . . . . . . . 8 19 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 27 | . . . . . . . . . . . . 8 19 . . Sneak Attacks 2 | . . . . . . . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7897 | . 433 154 1531 590 125 185 . . 555 80 164 2269 1811 . . Guns 4019 | . 218 43 631 236 125 158 . . 555 45 . 732 1276 . . Cannons 2126 | . 92 111 383 301 . 27 . . . 35 . 819 358 . . Explosions 1560 | . 123 . 517 53 . . . . . . 164 625 78 . . Melee 192 | . . . . . . . . . . . . 93 99 . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 2106 | . 139 43 225 269 37 45 . . 214 21 . 705 408 . . Thermal 2812 | . 123 . 571 53 . 77 . . 205 24 . 829 930 . . Explosive 164 | . . . . . . . . . . . 164 . . . . Electromagnetic 2623 | . 171 111 735 268 88 63 . . 136 35 . 642 374 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 192 | . . . . . . . . . . . . 93 99 . . Highest Corruption 6 | . . . . . 1 1 1 . 1 1 1 4 1 1 6 Average Corruption 1 | . . . . . 1 1 1 . 1 1 1 3 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 33 | . . . . . 2 4 1 . . 2 . 20 . . 4 Message Errors 8 | . . . . . . 3 . . . . . 5 . . . Matter Fused 4 | . . . . . . . . . . . . 4 . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . 2 Energy Discharges 6 | . . . . . . 1 1 . . 1 . 2 . . 1 Data Loss (minor) 3 | . . . . . 1 . . . . 1 . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Targeting Errors 5 | . . . . . 1 . . . . . . 4 . . . Weapon Failures 4 | . . . . . . . . . . . . 4 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 333 | . . . 162 . . . . . . . . 157 14 . . Projectiles 59 | . . . 23 . . . . . . . . 22 14 . . Explosions 211 | . . . 139 . . . . . . . . 72 . . . Melee 63 | . . . . . . . . . . . . 63 . . . Knockbacks 19 | . . . . . . . . . . . . 15 4 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . . . 15 4 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 381 | . 49 . 167 . . . . . . . 29 96 40 . . Shots 13 | . 2 . 3 . . . . . . . 1 5 2 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 753 | . 82 141 156 150 210 175 . . 296 297 . 419 753 . 92 Average Temperature 134 | . 43 76 57 52 80 97 . . 107 159 . 136 273 . 52 Received Heat Transfer 1107 | . 123 66 93 108 12 . . . . 63 . 165 435 . 42 Effects 28 | . . . . . . . . . 1 . . 3 24 . . Shutdowns 8 | . . . . . . . . . . . . . 8 . . Energy Bleed 2 | . . . . . . . . . . . . 1 1 . . Interference 3 | . . . . . . . . . 1 . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . . . . 2 . . Damage (minor) 3 | . . . . . . . . . . . . . 3 . . Damage (major) 8 | . . . . . . . . . . . . . 8 . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . . 1 . . Combat Hostiles 2 | . . . 1 . . . . . . . . . 1 . . Parts Fried 5 | . . . 2 . . . . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . . Parts Melted 9 | . . . . . . . . . 1 . . 3 5 . . Heat Transferred 3580 | . 150 . 486 . . 175 . . 296 37 . 996 1440 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 2 . 1 1 . . . . . . . 5 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Low Low Fac Fac Was Fac Peak Influence 317 | . 37 79 277 202 109 . . . 182 . . 317 301 61 83 Initial 113 | . . 14 30 99 79 . . . 58 . . 105 113 46 11 Average 79 | . 6 77 120 121 72 . . . 38 . . 94 120 44 40 Maximum Alert Level 1 | . . . 1 1 . . . . . . . 1 1 . . Low Security (%) 93 | 100 100 100 81 81 100 . . . 100 . . 87 91 100 100 Level 1 6 | . . . 18 18 . . . . . . . 12 8 . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . 1 1 . . . 7 . . 5 4 . . Investigation 2 | . . . . 1 . . . . . . . . 1 . . Extermination 7 | . . . . . 1 . . . 2 . . 2 2 . . Reinforcement 6 | . . . . . . . . . 2 . . 3 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . . 2 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Low Low Fac Fac Was Fac Distress Signals 3 | . . . 1 1 . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 125 | . 3 2 15 13 3 1 . 2 10 7 4 24 26 6 9 Peak Tracking Total 7 | . 2 2 3 6 2 1 . 1 3 7 4 6 7 6 4 Tactical Retreats 8 | . . . 1 1 . . . . . . . . 4 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Low Low Fac Fac Was Fac Traps Triggered 4 | . 2 . . . 1 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Low Low Fac Fac Was Fac Machines Disabled 9 | . . . 2 1 1 . . . 1 . . . 3 . 1 Max in Single Turn 2 | . . . 2 1 1 . . . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Low Low Fac Fac Was Fac Machines Accessed 10 | . 1 . 3 2 2 . 1 . . . . . . . 1 Terminals 5 | . 1 . 3 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 25 | . 2 . 4 6 5 . 7 . . . . . . . 1 Successful 19 | . 1 . 3 6 2 . 7 . . . . . . . . Failed 6 | . 1 . 1 . 3 . . . . . . . . . 1 Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 27 | . 1 . 3 . 1 . . . 8 . . 5 2 . 7 Terminals 8 | . 2 . 4 . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . 4 3 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 11 | . 1 . 3 . . . 7 . . . . . . . . Record 1 | . 1 . . . . . . . . . . . . . . Part Schematic 7 | . . . . . . . 7 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 4 2 . . . . . . . . . . Scan Component 3 | . . . . 2 1 . . . . . . . . . . Repair 3 | . . . . 2 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 3 | . . . 1 2 . . . . . . . . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 1 . . 7 . 9 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 2 1 . . . . . . . . . . Time 132 | . . . . 106 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . 1 . . . 1 . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Low Low Fac Fac Was Fac Total Allies 21 | . . . . . . . 6 . 2 . . 5 2 . 6 Largest Group 6 | . . . . . . . 6 6 6 2 2 3 2 . 3 Highest-Rated Group 288 | . . . . . . . 202 202 199 188 188 94 206 . 288 Highest-Rated Ally 103 | . . . . . . . 38 38 94 94 94 94 103 . 96 Zionite Dispatches 6 | . . . . . . . . . . . . 2 1 . 3 Heavy 1 | . . . . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . 1 . . . Hacker 2 | . . . . . . . . . . . . 1 . . 1 Hover Resupply 1 | . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 148 | . . . . . . . . 4 34 23 17 44 8 . 18 Total Damage 4078 | . . . . . . . . 145 726 652 576 1017 357 . 605 Kills 30 | . . . . . . . . 2 6 8 4 8 . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Low Low Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 1 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . 1 . . . . . . Prototype Schematics 1 | . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Low Low Fac Fac Was Fac Turns Passed 13014 | 65 559 342 711 732 629 729 3274 752 1411 890 264 1166 1117 107 266 Spaces Moved 6929 | 46 303 172 279 246 261 390 1969 462 806 479 139 524 322 71 460 Core 336 | 5 . . . . . . . . . . . . . 32 299 Treads 6154 | . 66 172 279 246 261 390 1969 462 806 479 139 524 322 39 . Legs 278 | 41 237 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 161 | . . . . . . . . . . . . . . . 161 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 180 160 180 180 160 160 160 160 160 160 162 50 50 Average Speed 157 | 115 147 179 180 166 180 180 164 160 160 160 160 161 183 149 55 Slowest Speed 1100 | 150 180 180 180 180 180 180 180 160 160 160 160 183 240 1100 300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 42 47 35 21 6 59 93 69 22 68 16 17 10 72 13 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . 2 1 . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 10 | . . 2 . . . 1 4 3 . . . . . . . Spaces Dug 25 | . . . . . . . . . . . . 7 18 . . Terrain Destroyed 118 | . 4 . 47 5 . . . . . . 15 18 29 . . Melee 25 | . . . . . . . . . . . . 7 18 . . Projectile 16 | . . . . 2 . . . . . . . 3 11 . . AOE 77 | . 4 . 47 3 . . . . . . 15 8 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Low Low Fac Fac Was Fac Total 8552 | 55 383 194 420 525 407 408 2014 475 890 593 176 739 730 71 472 Wait 1092 | . 39 11 75 218 111 8 24 11 46 102 29 108 307 . 3 Move 6915 | 45 302 171 278 245 260 389 1968 461 805 478 138 523 322 70 460 Hop . | . . . . . . . . . . . . . . . . Pick Up 88 | 4 10 6 8 12 7 1 6 1 3 . 1 20 9 . . Fast Attach 36 | 6 6 . 2 1 2 . 3 . 1 . . 3 8 . 4 Attach 47 | . 3 . 2 6 3 . . . 2 . 1 17 11 . 2 Detach 3 | . 1 . . . . . . . . . . . . . 2 Swap 125 | . 2 1 14 16 10 5 3 . 15 11 5 23 20 . . Drop 62 | . 5 . 11 9 7 2 10 1 4 . . 5 6 1 1 Fire 154 | . 15 5 30 18 5 3 . . 14 2 2 32 28 . . Melee 27 | . . . . . . . . . . . . 8 19 . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 4) 625 | -10/Materials | Entered Mines 749 | -10/Mines | Discovered new exit (range 11) 763 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 767 | -10/Mines | Found Prototype Device 921 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 950 | -10/Mines | Discovered new exit (range 9) 967 | -10/Mines | Entered Materials 967 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1656 | -9/Materials | Discovered new exit (range 12) 1678 | -9/Materials | Entered another Materials area 1678 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1726 | -8/Materials | Repaired Lgt. Treads 1726 | -8/Materials | Identified Exp. Sensor Array 1808 | -8/Materials | Repaired Exp. Sensor Array? 2247 | -8/Materials | Build established: Skirmisher 2378 | -8/Materials | Discovered new exit (range 15) 2408 | -8/Materials | Identified exit to Factory 2410 | -8/Materials | Entered Factory 2410 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2791 | -7/Factory | Discovered new exit (range 14) 2868 | -7/Factory | Identified exit to Lower Caves 2919 | -7/Factory | Repaired Lgt. Treads 3039 | -7/Factory | Entered Lower Caves 3100 | -7/Lower Caves | Learned Factory stockpile data 3116 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3751 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3757 | -7/Lower Caves | Build established: Skirmisher 3766 | -7/Lower Caves | Identified exit to Zion 3768 | -7/Lower Caves | Entered Zion 3831 | -7/Zion | Found CR-A16's Pointy Stick 3916 | -7/Zion | System corruption cleaned by Quarantine Array 4013 | -7/Zion | Given A8's code to call for help 4187 | -7/Zion | Learned location of Quarantine (-3) 4279 | -7/Zion | Build established: Mutant 4355 | -7/Zion | Learned Factory trap positions 4788 | -7/Zion | Gained Derelict followers 5165 | -7/Zion | Build established: Derelict-Mutant 5971 | -7/Zion | Imprinted 5973 | -7/Zion | Declared Zion's savior 6870 | -7/Zion | Discovered new exit (range 10) 7017 | -7/Zion | Identified exit to Proximity Caves 7042 | -7/Zion | Entered Proximity Caves 7042 | -6/Proximity Caves | Accompanied by 6 allies 7331 | -6/Proximity Caves | Build established: Derelict-Skirmisher 7771 | -6/Proximity Caves | Discovered new exit (range 8) 7781 | -6/Proximity Caves | Identified exit to Factory 7794 | -6/Proximity Caves | Entered Factory 7794 | -6/Factory | Accompanied by 6 allies 7794 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7795 | -6/Factory | Loaded intel: 76 trap records 8151 | -6/Factory | Garrison activated, responded to threat 8319 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8987 | -6/Factory | Enhanced Grunt warped into view, answering call for help 8994 | -6/Factory | Enhanced Grunt warped into view, answering call for help 9078 | -6/Factory | Terminal network hard line cut 9085 | -6/Factory | Discovered new exit (range 18) 9139 | -6/Factory | Identified exit to Lower Caves 9205 | -6/Factory | Entered Lower Caves 9205 | -6/Lower Caves | Accompanied by 2 allies 9494 | -6/Lower Caves | Identified exit to Lower Caves 9567 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9936 | -6/Lower Caves | Encountered a Warlord checkpoint 10095 | -6/Lower Caves | Entered another Lower Caves area 10095 | -6/Lower Caves | Accompanied by 2 allies 10131 | -6/Lower Caves | Discovered new exit (range 20) 10160 | -6/Lower Caves | Identified exit to Factory 10359 | -6/Lower Caves | Entered Factory 10359 | -5/Factory | Accompanied by 1 ally 10359 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10448 | -5/Factory | Zion Hacker squad teleported in 10689 | -5/Factory | Destroyed 7 combat bots 10828 | -5/Factory | Lost 14 parts (2p3n1u8w) 11355 | -5/Factory | Build established: Scavenger-Assassin 11356 | -5/Factory | Zion Fire squad teleported in 11480 | -5/Factory | Discovered new exit (range 11) 11516 | -5/Factory | Identified exit to Factory 11525 | -5/Factory | Entered another Factory area 11525 | -4/Factory | Accompanied by 2 allies 11525 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12032 | -4/Factory | Zion Heavy squad teleported in 12175 | -4/Factory | Lost 6 parts (1p1n1u3w) 12619 | -4/Factory | Lost 7 parts (1p1n5w) 12642 | -4/Factory | Sucked down chute 12642 | -4/Factory | Entered Waste 12657 | -4/Waste | Spotted C-40 Crusher 12659 | -4/Waste | Spotted C-40 Crusher 12659 | -4/Waste | Spotted C-40 Crusher 12679 | -4/Waste | Spotted C-40 Crusher 12683 | -4/Waste | Spotted C-40 Crusher 12705 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12722 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12727 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12730 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12733 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12738 | -4/Waste | Spotted C-40 Crusher 12744 | -4/Waste | Discovered new exit (range 10) 12748 | -4/Waste | Identified exit to Factory 12749 | -4/Waste | Entered Factory 12764 | -4/Factory | Lost 6 parts (1p1n1u3w) 12799 | -4/Factory | Zion Light squad teleported in 12883 | -4/Factory | Core integrity fell below 50% 12942 | -4/Factory | Core integrity fell below 20% 13002 | -4/Factory | Zion Hacker squad teleported in 13005 | -4/Factory | Zion Hover Resupply teleported in 13015 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- [ Target locked, reinforcements inbound... ] 13002_ 0Y-GMT(p): "For Derelicts everywhere!" 13004_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Hover Resupply ] [ 2 : Explosive Resupply ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 13005_ 88-GAE(p) destroyed. 13006_ System corrupted: Heat flow error (+104). 13006_ 0Y-GMT(p) destroyed. 13007_ Acquired Antimatter Reactor. 13008_ P-70 Sage hacks S2-OY1(A), rebooting. 13011_ S2-OY1(A) destroyed. 13014_ P-70 Sage resets P-70 Sage, system corruption cleaned. 13015_ K-01 Serf collects debris. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????##########????????????????????# | | ???????????????????# % #????????????????????# | | ???????????????????# """ #????????????????????# | | ???????????????????# """ #????????????????????# | | ???????????????????# """ #????????????????????# | | ???????????????????# #????????????????????# | | ???????????????????# #????????????????????# | | ???????????????????# #####+#??????????????# | | ???????????????????# = + #?????########## | | ??????????????#????# ==@ # #?????# # | | ??????????????# ########+== ""##### / | | ??????????????# =%% [ ! ## # | | ??????????????# =* %* ## # | | ??????????????# !!! ! ## ?# | | ??????????????# """ *%! ## """"""?# | | ??????????????# """ [p !] ## """""??# | | ??????????# # """ k #? """""??# | | ???????????# """ A #???"""???# | | ???????????# ;## ##+#??????# | | ???????????# """ p###;;;;;#### ## ######## | | ???????????# """ # #?# # | | ???????????# """ # Y#?# ! # ##### | | ????????????? """ # #?# # ## | | ???????????# + #??# ## | | ???????????# """ # """ #??# ## | | ???????????# """ # """"" #### ## | | ???????????# """ # """"" + ## | | ?????????????? ? """ ######### ## | | ????????????????? #???##### ## " | | ???????????????? + " | | ????????????????###########?################### " | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 48 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 53 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Exp. Signal Interpreter | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Hpw. Electrolaser | -6/Factory | Z-intel Exp. Power Shielding | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Part-time Excavator This Is Interesting... Challenges ------------ None Game ------ Seed MicroProtonThruster Manual? 0 Play Time 03:41:13 Cumulative 34.2 hours Start 2021.10.24 @ 08:22:27 End 2021.10.24 @ 21:51:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 28 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef03eafb-35cc-41b5-8fa1-b0aa05e7e1fa