Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 21:16:06 Player: graour Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (2386) 2386 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 6951 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Friendly Fire -75 Cogmind --------- Core Integrity 0/850 Matter 63/300 Energy 1558/1600 System Corruption 5% Temperature Cool (9) Movement Core (1500) Ox29 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Superbattery Visual Processing Unit Target Analyzer > --- WEAPON (3) ------- Missile Launcher > --- INVENTORY (25) --- Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Hybrid Fission Core Huge Storage Unit Rocket Launcher Improved Datajack Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Hybrid Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Superbattery Compact Matter Pod Visual Processing Unit Improved Propulsion Shielding > --- WEAPON ----------- Shock Rifle Coil Gun Heavy Flak Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Hybrid Fission Core Huge Storage Unit Improved EM Shotgun Grenade Launcher Grenade Launcher Rocket Launcher Missile Launcher Improved Datajack Heavy Explosive Trap [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 . 2 Weapon 1 | . . . . . . 1 . Parts Attached 107 | 6 5 2 . 4 60 2 28 Power 12 | 1 1 . . . 5 1 4 Engine 5 | 1 . . . . 2 1 1 Core 7 | . 1 . . . 3 . 3 Reactor . | . . . . . . . . Propulsion 37 | 2 2 . . 1 30 . 2 Treads 4 | . . . . . 4 . . Leg 9 | . . . . . 9 . . Wheel 22 | 2 2 . . 1 17 . . Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 22 | 1 2 1 . 1 10 . 7 Device 9 | . 1 1 . . 6 . 1 Storage 5 | 1 1 . . . . . 3 Processor 5 | . . . . . 3 . 2 Hackware 1 | . . . . . 1 . . Protection 2 | . . . . 1 . . 1 Artifact . | . . . . . . . . Weapon 36 | 2 . 1 . 2 15 1 15 Energy Gun 11 | . . . . . 7 . 4 Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 9 | 2 . 1 . 1 3 . 2 Ballistic Cannon 1 | . . . . . . . 1 Launcher 10 | . . . . 1 2 . 7 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . 3 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 50 | . 2 . . . 24 9 15 Power 6 | . . . . . 2 2 2 Propulsion 15 | . 2 . . . 10 1 2 Utility 13 | . . . . . 7 3 3 Weapon 16 | . . . . . 5 3 8 Highest Loss Streak 9 | . 2 . . . 9 6 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 81 99 100 100 88 63 70 Engine 2 | . 4 . . . 5 4 1 Core 9 | . 9 14 14 14 3 6 10 Treads 1 | . . . . . 4 . . Wheel 19 | . 17 28 28 28 22 6 . Hover 1 | . . . . . . . 7 Device 9 | . 7 13 14 2 13 6 4 Storage 13 | . 14 14 14 14 9 7 18 Processor 1 | . . . . . 1 7 2 Protection 5 | . . . . 11 8 . 5 Energy Gun 3 | . . . . . 6 4 4 Ballistic Gun 11 | . 28 28 28 14 4 . 1 Launcher 3 | . . . . 14 1 . 3 Slashing Weapon 1 | . . . . . 5 6 . Naked Turns . | . . . . . . . . Heaviest Build 121 | 12 90 90 89 93 102 107 121 Greatest Support 68 | 26 26 26 26 26 68 10 40 Greatest Overweight (x) 36 | . 8 3 3 3 32 30 36 Average Overweight (x) 3 | . 3 3 3 3 2 10 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 15 25 25 25 25 25 24 Most Carried 25 | 6 12 24 25 25 25 20 16 Average Carried 19 | 3 8 18 24 24 23 16 12 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 6 12 24 25 25 21 17 11 Class Distribution -------------------- 65% | Scavenger-Mutant 25% | Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1952 | 246 210 142 . 79 707 . 568 Remotely . | . . . . . . . . Salvage Created 3342 | . 290 317 . 80 1500 30 1125 Parts 159 | . 15 16 . 22 67 1 38 Haulers Intercepted 3 | . . . . . 2 . 1 Recyclers Shooed 9 | . 1 3 . . 1 . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 54 | . 4 7 . 7 23 . 13 Melee 8 | . . . . . 8 . . Guns 31 | . 4 7 . 2 14 . 4 Cannons 7 | . . . . . . . 7 AOE 7 | . . . . 5 . . 2 Classes Destroyed 12 | . 3 1 . 2 5 . 1 Worker 8 | . 1 . . 1 4 . 2 Tunneler 1 | . . . . 1 . . . Hauler 3 | . . . . . 2 . 1 Recycler 7 | . 1 1 . . 1 . 4 Watcher 3 | . . . . . 1 1 1 Swarmer 13 | . . 3 . 7 . . 3 Grunt 29 | . 4 4 . . 17 . 4 Duelist 1 | . . . . . 1 . . Sentry 5 | . . . . . 3 . 2 Hunter 3 | . . . . . 2 . 1 Programmer 3 | . . . . . . . 3 Zionite 1 | . . . . 1 . . . Best Kill Streak 6 | . 5 4 . 6 5 1 4 Combat Bots Only 4 | . 4 3 . 4 3 . 3 Max Kills in Single Turn 6 | . 1 1 . 6 2 1 1 Gunslinging 1 | . . . . . 1 . . Exploded 4 | . . . . 4 . . 1 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 551 | . 21 22 . 6 190 114 198 Missed 146 | . 2 6 . 2 41 51 44 Damage Taken 6335 | . 285 189 . 103 2540 713 2505 Core 1750 | . 64 46 . 52 462 273 853 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 101 | . . . . . . . 101 Regen/Repaired (Parts) 288 | . . . . . 36 . 252 Core Remaining (%) 53 | 100 . . . 35 16 61 . Volleys Fired 225 | . 26 27 . 5 102 4 61 Largest 3 | . 2 2 . 2 2 2 3 Hottest 153 | . 40 40 . 50 114 125 153 Shots Fired 419 | . 52 54 . 6 151 8 148 Gun 347 | . 52 54 . 3 149 4 85 Cannon 64 | . . . . . . 4 60 Launcher 8 | . . . . 3 2 . 3 Special . | . . . . . . . . Kinetic 301 | . 52 54 . 3 95 . 97 Thermal 38 | . . . . . 34 4 . Explosive 8 | . . . . 3 2 . 3 Electromagnetic 72 | . . . . . 20 4 48 Robot Hit Streak 15 | . 10 12 . 3 12 3 15 Robot Miss Streak 9 | . 2 4 . 1 2 4 9 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 332 | . 36 35 . 4 139 4 114 Core Hits 193 | . 14 14 . 10 62 2 91 Critical Kills 2 | . . 1 . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 10 | . . 2 . . 5 . 3 Destroy 3 | . . 2 . . . . 1 Corrupt 2 | . . . . . . . 2 Sever 5 | . . . . . 5 . . Melee Attacks 39 | . . . . . 34 4 1 Impact . | . . . . . . . . Slashing 38 | . . . . . 34 4 . Piercing . | . . . . . . . . Sneak Attacks 9 | . . . . . 8 . 1 Combat Hostiles 3 | . . . . . 2 . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 7361 | . 467 388 . 370 3117 144 2875 Guns 3923 | . 467 388 . 39 1720 82 1227 Cannons 1219 | . . . . . . 27 1192 Explosions 1072 | . . . . 331 254 35 452 Melee 1143 | . . . . . 1143 . . Ramming 4 | . . . . . . . 4 Kinetic 3645 | . 467 388 . 39 915 . 1836 Thermal 853 | . . . . . 566 62 225 Explosive 685 | . . . . 331 127 . 227 Electromagnetic 1031 | . . . . . 366 82 583 Impact . | . . . . . . . . Slashing 1143 | . . . . . 1143 . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . . 7 Message Errors 3 | . . . . . . . 3 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 207 | . . . . 28 110 45 24 Projectiles . | . . . . . . . . Explosions 97 | . . . . 28 . 45 24 Melee 110 | . . . . . 110 . . Knockbacks 40 | . . . . . . . 40 Impact . | . . . . . . . . Kinetic 39 | . . . . . . . 39 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 532 | . . . . 72 56 225 179 Shots 13 | . . . . 2 2 4 5 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 428 | . 2 13 . . 428 132 263 Average Temperature 78 | . 1 5 . . 127 60 36 Received Heat Transfer 1917 | . 159 87 . . 972 156 543 Effects 4 | . . . . . 4 . . Energy Bleed 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Damage (minor) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 1 1 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 4 | . . . . . 4 . . Heat Transferred 1549 | . . . . . 1149 100 300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . . 2 1 2 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 221 | . 165 115 . 201 155 199 221 Initial 67 | . . 5 . . . 47 67 Average 56 | . 111 45 . 44 48 105 69 Maximum Alert Level 1 | . . . . 1 . . 1 Low Security (%) 96 | 100 100 100 . 85 100 100 98 Level 1 3 | . . . . 14 . . 1 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 2 . . . 3 1 7 Investigation 6 | . 1 . . . 3 . 2 Extermination 3 | . . . . . . 1 2 Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . . . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 9 8 . 4 28 4 27 Peak Tracking Total 7 | . 4 2 . 4 7 2 6 Tactical Retreats 7 | . 2 1 . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . 1 . . Traps Extracted . | . . . . . . . . Installed 2 | . . . . . 2 . . Triggered 1 | . . . . . 1 . . Most Traps Carried 3 | . . . . 3 3 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 6 | . . . . 1 . 5 . Max in Single Turn 5 | . . . . 1 . 5 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 13 | . 1 . 5 . 4 . 3 Terminals 5 | . 1 . . . 3 . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 76 | . 6 . 50 . 12 . 8 Successful 62 | . 2 . 50 . 8 . 2 Failed 14 | . 4 . . . 4 . 6 Catastrophic 5 | . . . . . 3 . 2 Database Lockouts . | . . . . . . . . Manual 12 | . 3 . 1 . 5 . 3 Terminals 17 | . 6 . . . 9 . 2 Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . 3 . 3 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 55 | . 2 . 50 . 3 . . Record 49 | . . . 49 . . . . Robot Analysis 1 | . . . . . 1 . . Unreport Threat 2 | . 1 . . . 1 . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . 2 Scan Component 2 | . . . . . 1 . 1 Repair 2 | . . . . . 1 . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . . . 3 . . Terminals 3 | . . . . . 3 . . Track 1 | . . . . . 1 . . Assimilate 2 | . . . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . . . 4 . 2 Full Trace Events 5 | . . . . . 3 . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 Time 52 | . . . . . 26 . 26 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 18 | . . . . . 18 . . Total Damage 186 | . . . . . 186 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 7127 | 75 299 1231 408 1287 2159 259 1409 Spaces Moved 3004 | 67 121 659 299 742 702 91 323 Core 27 | 3 7 . . . 3 3 11 Treads 62 | . . . . . 62 . . Legs 46 | . . . . . 46 . . Wheels 2557 | 64 114 659 299 742 591 88 . Hover 312 | . . . . . . . 312 Flight . | . . . . . . . . Fastest Speed 50 | 50 90 135 135 135 102 215 56 Average Speed 163 | 89 149 135 135 135 168 263 298 Slowest Speed 1850 | 100 250 135 135 135 1650 1550 1850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 5 22 99 63 100 50 3 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . . 1 1 2 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 . . . Spaces Dug 11 | . . . . . 7 4 . Terrain Destroyed 136 | . . . . 16 26 77 17 Melee 11 | . . . . . 7 4 . Projectile 2 | . . . . . . 2 . AOE 123 | . . . . 16 19 71 17 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 4767 | 78 185 950 305 1026 1494 111 618 Wait 1270 | . 28 252 . 259 536 4 191 Move 2997 | 66 120 658 298 741 701 90 323 Hop . | . . . . . . . . Pick Up 64 | 6 5 10 4 7 21 2 9 Fast Attach 51 | 6 3 1 . 1 27 1 12 Attach 32 | . . . . . 19 1 12 Detach 12 | . . 1 . . 7 . 4 Swap 25 | . 2 1 . 3 15 . 4 Drop 49 | . 1 . 3 10 30 5 . Fire 225 | . 26 27 . 5 102 4 61 Melee 39 | . . . . . 34 4 1 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 2 | . . . . . 2 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered Mines 377 | -10/Mines | Met a Derelict bent on vengeance 417 | -10/Mines | Discovered new exit (range 8) 628 | -10/Mines | Build established: Scavenger-Mutant 1238 | -10/Mines | Discovered new exit (range 8) 1241 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1385 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1387 | -10/Mines | Found Prototype Device 1414 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1454 | -10/Mines | Discovered new exit (range 11) 1597 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1598 | -10/Mines | Discovered new exit (range 5) 1606 | -10/Mines | Entered Exiles 1627 | -10/Exiles | Discovered new exit (range 15) 1696 | -10/Exiles | Met 8R-AWN 1717 | -10/Exiles | Met EX-HEX 1760 | -10/Exiles | Met EX-BIN 1777 | -10/Exiles | Aligned with FarCom system 1778 | -10/Exiles | Given EX-Vault access code 1855 | -10/Exiles | Opened EX-Vault 1874 | -10/Exiles | Found Superbattery 1905 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1911 | -10/Exiles | Exiles lab attacked by MAIN.C 1959 | -10/Exiles | Learned location of Zion (-7) 1999 | -10/Exiles | Discovered new exit (range 10) 2014 | -10/Exiles | Left Exiles lab with Superbattery 2014 | -10/Exiles | Entered Mines 2017 | -9/Mines | Core integrity fell below 50% 2273 | -9/Mines | Learned Materials security intel 2295 | -9/Mines | Discovered new exit (range 13) 2859 | -9/Mines | Found a hidden stash of uninstalled traps 2888 | -9/Mines | Discovered new exit (range 6) 3091 | -9/Mines | Learned location of Storage (-9) 3125 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3301 | -9/Mines | Entered Materials 3301 | -8/Materials | Accompanied by 3 allies 3301 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3343 | -8/Materials | Repaired Wheel 3647 | -8/Materials | Lost 3 allies 3943 | -8/Materials | Lost 7 parts (1p2n2u2w) 4777 | -8/Materials | Identified Exp. Sensor Array 5067 | -8/Materials | Build established: Mutant 5192 | -8/Materials | Core integrity fell below 50% 5219 | -8/Materials | Lost 3 parts (2u1w) 5345 | -8/Materials | Core integrity fell below 20% 5364 | -8/Materials | Lost 9 parts (1p5n1u2w) 5411 | -8/Materials | Discovered new exit (range 15) 5460 | -8/Materials | Entered Factory 5460 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5642 | -7/Factory | Lost 3 parts (1p2w) 5661 | -7/Factory | Discovered new exit (range 15) 5719 | -7/Factory | Entered another Factory area 5719 | -6/Factory | Evolved 2 slots: Utility x2 5749 | -6/Factory | Lost 6 parts (1p1n3u1w) 6006 | -6/Factory | Build established: Skirmisher 6396 | -6/Factory | Build established: Mutant 6567 | -6/Factory | Repaired Huge Storage Unit 6817 | -6/Factory | Garrison activated, responded to threat 7032 | -6/Factory | Garrison activated, responded to threat 7095 | -6/Factory | Lost 5 parts (2p1u2w) 7113 | -6/Factory | Core integrity fell below 50% 7123 | -6/Factory | Core integrity fell below 20% 7128 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07110_ Acquired 48 matter. 07111_ Grenade Launcher destroyed. 07112_ Penetrated by Slug. 07114_ M-28 Smith repairs H-66 Slayer. 07115_ Penetrated by Slug. 07115_ Adv. Heat Sink destroyed. 07115_ K-01 Serf destroyed. 07115_ Penetrated by Slug. 07115_ Gauss Rifle destroyed. 07116_ Extracted 8 matter. 07116_ K-01 Serf collects debris. 07118_ Penetrated by Slug. 07119_ K-01 Serf collects debris. 07120_ K-01 Serf suffers critical hit (Burn). 07120_ K-01 Serf destroyed. 07122_ Penetrated by Slug. 07122_ Critical hit (Burn: +37). 07126_ G-50 Soldier destroyed. 07127_ U-05 Engineer builds a Wall. 07128_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###########??????????????????? | | ?????????????????#### #??????????????????? | | ?????????????????? #??????????????????? | | ?????????????Y?????# g #??????????????????? | | ???????????????????# #????? ????????????? | | ???????????????????# %g #???? ?????????????? | | ???????????????????# =% #???"" ? ?#????????? | | ???????????????????# %=*= #??""" ###??????? | | ????????????????????# m@ #? """ #??????? | | ????????????????????####h###### """ #??????? | | ?????????#############uR%% #### [== +??????? | | ???????? %! *%* #??????? | | ???????? =! !=! #??????? | | ???????? ! #??????? | | ?????????############# = ########## #??????? | | ?????????????????????## ###########??? ??????? | | ??????????????????????# # #????????????? | | ??????????????????????# # #????????????? | | ??????????????????????/ # #????????????? | | ??????????????????????# %# #????????????? | | ??????????????????????# + " " """ #????????????? | | ??????????????????????# # "G" """ #????????????? | | ??????????????????????### # " """ #?? #??????? | | ????????????????????????# # #? #??????? | | ?????????????+##+???????# ######+####? #??????? | | ????????????? #??????# #????# #???? #??????? | | ????????????? #??????# #????# #??? #??????? | | ?????????????? #??????# #????# #??? #??????? | | ?????????????? #??????# #??### #### #??????? | | ????????????? #??????# #### #??????? | | ????????????? #??????# #??????? | | ????????????? ######## #??????? | | ??###########+## #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 24 Energy Capacity 2540 Matter Stores 393 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 100 Propulsion Shielding 66 Evasion (%) 45 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionAssembledThruster Manual? 0 Play Time 01:07:34 Cumulative 14.7 hours Start 2024.04.08 @ 19:24:05 End 2024.04.08 @ 21:16:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54264591-9f33-42f9-896d-0479b0294133