Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.11 @ 19:56:31 Player: LandRaider Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (109) 545 Value Destroyed (3182) 3182 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 7655 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 0/1000 Matter 21/300 Energy 181/300 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Enhanced Nuclear Core Micro Fission Core Improved Heat Sink Large Storage Unit Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Structural Scanner Improved Sensor Array Advanced Sensor Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Gatling Laser Coil Gun Impact Mace > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Improved Heat Sink Improved Cooling System Large Storage Unit Microactuators Advanced ECM Suite Improved Shield Generator Drone Bay Arc Projector Variable Charge Gun Coil Gun Mass Driver Enhanced Gauss Cannon Heavy Rocket Launcher [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Armored Huge Wheel Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Impact Mace Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 8 | . . 2 . 2 2 2 Weapon 1 | . . . 1 . . . Parts Attached 114 | 6 6 19 29 16 8 30 Power 14 | 1 1 4 2 2 . 4 Engine 10 | 1 1 4 2 1 . 1 Core 4 | . . . . 1 . 3 Reactor . | . . . . . . . Propulsion 23 | 2 . 4 5 5 . 7 Treads 1 | . . . . . . 1 Leg 6 | . . 1 2 . . 3 Wheel 15 | 2 . 3 3 5 . 2 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 43 | 1 2 8 11 7 4 10 Device 24 | . 1 3 6 3 3 8 Storage 5 | 1 1 1 2 . . . Processor 4 | . . . . 2 . 2 Hackware 1 | . . . . 1 . . Protection 9 | . . 4 3 1 1 . Artifact . | . . . . . . . Weapon 34 | 2 3 3 11 2 4 9 Energy Gun 7 | 1 . . 1 1 . 4 Energy Cannon 3 | . . . 1 . 2 . Ballistic Gun 15 | 1 3 1 5 1 2 2 Ballistic Cannon 5 | . . 1 2 . . 2 Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . 1 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . 1 2 3 1 . 1 Parts Lost 60 | . . 5 11 5 3 36 Power 6 | . . 1 1 1 . 3 Propulsion 13 | . . 1 1 2 1 8 Utility 23 | . . 2 5 . 2 14 Weapon 18 | . . 1 4 2 . 11 Highest Loss Streak 14 | . . 4 3 2 2 14 To Critical Strikes 1 | . . . . . . 1 Average Backups 12 | 3 8 12 13 12 12 12 Power 2 | . 1 1 1 1 2 3 Propulsion 1 | 2 2 1 1 . . . Utility 4 | . 1 3 5 6 6 3 Weapon 4 | . 2 5 4 4 4 4 Tool/Special . | . . . . . . . Unused Backups 25 | . 3 6 5 3 2 6 Power 7 | . 1 1 1 1 . 3 Propulsion 2 | . 2 . . . . . Utility 6 | . . 1 2 1 . 2 Weapon 10 | . . 4 2 1 2 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 92 97 88 87 85 76 Engine 6 | . 14 10 8 5 . . Core 1 | . . . . 1 6 4 Wheel 13 | . 28 20 17 13 10 2 Device 18 | . 7 13 17 19 22 23 Storage 8 | . 14 11 9 7 6 5 Processor 4 | . . . . 6 6 12 Hackware 2 | . . . . 6 6 3 Protection 7 | . . 17 8 4 5 1 Energy Gun 1 | . . . . 1 1 5 Energy Cannon 1 | . . . 1 2 4 . Ballistic Gun 9 | . 27 18 9 5 5 2 Ballistic Cannon 3 | . . 2 8 2 . 1 Impact Weapon 4 | . . 1 5 7 6 2 Peak Build Rating 75 | 6 13 18 36 45 58 75 Average Rating 37 | 4 11 16 30 42 53 60 On Entrance 24 | . 6 13 18 33 42 58 Avg Prop Armor Cover (%) 7 | . . 7 5 . . 7 Naked Turns . | . . . . . . . Heaviest Build 82 | 14 24 41 61 47 63 82 Greatest Support 44 | 26 26 32 44 44 44 30 Greatest Overweight (x) 18 | . . 2 1 1 2 18 Average Overweight (x) 1 | . . 1 . . 1 2 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 14 | 6 9 12 15 15 15 15 Most Carried 15 | 6 10 15 15 15 15 15 Average Carried 12 | 3 8 12 14 14 13 12 Final Capacity 15 | 8 10 15 15 15 15 5 Final Carried 15 | 6 10 15 15 13 15 5 Class Distribution -------------------- 49% | Mutant 14% | Assassin 8% | Scavenger-Mutant 7% | Infiltrator-Assassin 6% | Tank 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Assassin | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2978 | 176 79 731 1091 285 196 420 Remotely 239 | . . . . . . 239 Salvage Created 3194 | . 79 890 1041 407 245 532 Parts 185 | . 3 56 68 19 11 28 Haulers Intercepted 6 | . . 2 3 1 . . Recyclers Shooed 3 | . 1 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 75 | . 2 14 29 8 8 14 Melee 1 | . . . . 1 . . Guns 45 | . 2 13 14 4 5 7 Cannons 20 | . . 1 11 3 3 2 AOE 8 | . . . 3 . . 5 Classes Destroyed 12 | . 1 5 4 1 . 1 Builder 9 | . . . 2 2 . 5 Tunneler 2 | . . . 2 . . . Hauler 6 | . . 2 3 1 . . Recycler 4 | . . 2 1 1 . . Operator 3 | . . . 2 1 . . Watcher 10 | . . 5 2 2 . 1 Swarmer 30 | . . 3 13 4 7 3 Grunt 21 | . 2 5 6 2 . 6 Brawler 1 | . . . . . . 1 Sentry 14 | . . 6 8 . . . Hunter 4 | . . . 2 . . 2 Programmer 5 | . . . . 2 1 2 Best Kill Streak 10 | . 2 6 10 7 4 5 Combat Bots Only 8 | . 2 2 8 5 4 5 Max Kills in Single Turn 5 | . 1 1 5 1 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . 3 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 805 | . 9 98 145 64 68 421 Missed 195 | . . 33 33 17 12 100 Hits 610 | . 9 65 112 47 56 321 Melee 3 | . . . . . . 3 Projectile 607 | . 9 65 112 47 56 318 AOE 4 | . . 2 . . . 2 Critical Strikes 19 | . . . 4 3 1 11 Part Disruptions 1 | . . . . . 1 . Damage Taken 9223 | . 99 988 1548 975 830 4783 Core 1556 | . 10 174 162 124 75 1011 Absorbed by Shields 416 | . . . 83 . . 333 Redirected to Shielding 18 | . . 13 5 . . . Regen/Repaired (Parts) 38 | . . . . 38 . . Core Remaining (%) 82 | 100 96 56 70 82 91 . Volleys Fired 250 | . 12 67 82 22 18 49 Largest 3 | . 2 2 3 2 2 3 Hottest 194 | . 46 60 128 62 115 194 Shots Fired 486 | . 24 131 165 42 36 88 Gun 318 | . 24 113 84 22 22 53 Cannon 164 | . . 18 81 20 14 31 Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 429 | . 24 131 155 42 22 55 Thermal 48 | . . . 10 . 14 24 Explosive 4 | . . . . . . 4 Electromagnetic 5 | . . . . . . 5 Robot Hit Streak 21 | . 8 21 15 4 8 11 Robot Miss Streak 6 | . 1 3 6 4 3 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 1 . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 331 | . 14 91 114 34 23 55 Core Hits 167 | . 5 32 71 20 9 30 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . . 1 . . 1 Critical Strikes 11 | . . 1 5 . . 5 Meltdown 1 | . . . 1 . . . Destroy 1 | . . . . . . 1 Blast 8 | . . 1 3 . . 4 Smash 1 | . . . 1 . . . Melee Attacks 86 | . . 6 34 23 13 10 Impact 86 | . . 6 34 23 13 10 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . 3 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8416 | . 201 1437 2849 908 714 2307 Guns 3899 | . 201 1316 883 422 390 687 Cannons 2484 | . . 121 1167 237 324 635 Explosions 1271 | . . . 286 . . 985 Melee 762 | . . . 513 249 . . Ramming . | . . . . . . . Kinetic 5534 | . 201 1437 1971 659 390 876 Thermal 1674 | . . . 365 . 324 985 Explosive 402 | . . . . . . 402 Electromagnetic 44 | . . . . . . 44 Impact 762 | . . . 513 249 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 4 5 . 4 Average Corruption 4 | . . . 3 4 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . 11 8 . 1 Message Errors 5 | . . . 3 2 . . Matter Fused 1 | . . . . 1 . . Heat Flow Errors 4 | . . . 2 1 . 1 Energy Discharges 2 | . . . 1 1 . . Parts Rejected 3 | . . . 2 1 . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 3 | . . . 3 . . . Data Loss (major) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 592 | . . 3 252 67 . 270 Projectiles 44 | . . 3 . . . 41 Explosions 283 | . . . 54 . . 229 Melee 265 | . . . 198 67 . . Knockbacks 21 | . . 1 11 3 . 6 Impact 2 | . . . 1 1 . . Kinetic 19 | . . 1 10 2 . 6 Secondary . | . . . . . . . Self-Inflicted Damage 324 | . . . 114 . . 210 Shots 5 | . . . 1 . . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 314 | . 2 10 184 205 165 314 Average Temperature 57 | . 2 3 39 80 79 78 Received Heat Transfer 1367 | . 54 264 327 99 . 623 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . 1 3 . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . 2 4 . . Impact Corruptions 10 | . . . 6 4 . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 5 | . . . 4 . 1 . Heat Transferred 1765 | . . . 398 . 333 1034 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . . 2 1 . 1 Low Security (%) 87 | 100 100 100 58 96 100 86 Level 1 5 | . . . 9 3 . 13 Level 2 6 | . . . 32 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 488 | . 50 189 488 216 151 272 Initial 216 | . . . 70 216 11 56 Average 103 | . 7 44 225 100 59 89 Influence Increases 2978 | . 50 569 1038 344 352 625 Destroy 0b10 Robot/C 1500 | . 40 280 580 160 160 280 Destroy 0b10 Robot/NC 170 | . . 45 60 35 . 30 Destroy Leader 402 | . 10 114 170 36 20 52 Successful Hack 125 | . . 11 50 54 10 . Disable Machine 195 | . . 30 45 . 45 75 Destroy Structure 286 | . . 14 58 14 42 158 Partial Spotted 30 | . . 15 15 . . . Lose Combat Pursuer 270 | . . 60 60 45 75 30 Influence Decreases 2974 | . 50 402 729 796 261 736 Entered New Map 429 | . . . 97 260 13 59 Time Decay 1981 | . 50 383 522 486 208 332 Lost Part 554 | . . 19 110 50 30 345 Lost Ally 10 | . . . . . 10 . Squads Dispatched 27 | . 1 4 6 6 4 6 Investigation 8 | . . 2 1 2 2 1 Extermination 7 | . . . . 3 2 2 Reinforcement 9 | . 1 2 2 1 . 3 Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . 3 26 39 15 11 27 Peak Tracking Total 7 | . 3 4 6 6 4 7 Tactical Retreats 14 | . . 2 4 4 2 2 ECM-based Alert Blocks 1 | . . . . 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 6 | . . 2 1 . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 13 | . . 2 3 . 3 5 Max in Single Turn 4 | . . 1 2 . 2 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 36 | . 2 6 10 10 6 2 Terminals 23 | . 2 4 7 6 2 2 Fabricators 2 | . . . . 2 . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 4 | . . 1 . 1 2 . Scanalyzers 4 | . . 1 1 1 1 . Garrison Access 1 | . . . 1 . . . Total Hacks 106 | . 8 20 39 18 15 6 Successful 66 | . 3 15 29 13 4 2 Failed 38 | . 5 4 9 5 11 4 Catastrophic 3 | . . . . . 2 1 Database Lockouts 2 | . . 1 1 . . . Manual 43 | . 5 7 18 8 3 2 Terminals 76 | . 8 12 33 11 6 6 Fabricators 3 | . . . . 3 . . Repair Stations 3 | . . . 2 . 1 . Recycling Units 10 | . . 3 . 1 6 . Scanalyzers 13 | . . 5 3 3 2 . Garrison Access 1 | . . . 1 . . . Terminal Hacks 24 | . 1 5 14 2 . 2 Record 15 | . 1 4 9 . . 1 Robot Analysis 1 | . . 1 . . . . Open DSF 2 | . . . . 2 . . Branch Access Points 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Dispatch Records 1 | . . . 1 . . . Recall Extermination 1 | . . . . . . 1 Zone Layout 2 | . . . 2 . . . Fabricator Hacks 2 | . . . . 2 . . Network Status 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 1 | . . . 1 . . . Refit 1 | . . . 1 . . . Recycling Unit Hacks 5 | . . 2 . 1 2 . Report Inventory 4 | . . 1 . 1 2 . Retrieve Components 1 | . . 1 . . . . Scanalyzer 9 | . . 3 2 3 1 . Retrieve Study 9 | . . 3 2 3 1 . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 24 | . 2 5 11 5 1 . Terminals 24 | . 2 5 11 5 1 . Track 1 | . 1 . . . . . Assimilate 7 | . . 2 4 1 . . Botnet 16 | . 1 3 7 4 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 27 | . 2 5 6 6 6 2 Full Trace Events 9 | . . 2 2 2 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 116 | . . . . 116 . . Total Robot Build Rating 3 | . . . . 3 . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 8 | . . 3 1 3 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . 5 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 23 | . . . . 23 23 . Highest-Rated Ally 23 | . . . . 23 23 . Total Orders 2 | . . . . 2 . . FOLLOW 1 | . . . . 1 . . AID 1 | . . . . 1 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 4982 | . 179 451 1428 1262 727 935 Sensors 2677 | . 179 451 582 . 727 738 Terrain 1539 | . . . . 1262 277 . Structural 3761 | . . . 846 1262 727 926 ECM 59 | . . . . 27 . 32 Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 6774 | 56 329 1417 1451 1262 727 1532 Spaces Moved 4239 | 47 224 910 918 963 527 650 Core 9 | 4 . . . . . 5 Treads 187 | . . . . . . 187 Legs 16 | . . . . . . 16 Wheels 4011 | 43 224 910 918 963 527 426 Hover 16 | . . . . . . 16 Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 85 95 90 100 Average Speed 115 | 88 90 107 101 101 107 184 Slowest Speed 950 | 100 90 130 115 110 120 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . 2 . . Cave-ins Triggered 2 | . . . 1 1 . . Exploration Rate (%) 32 | 3 27 70 77 28 14 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 71 | . . 6 27 15 13 10 Terrain Destroyed 252 | . . 12 60 15 61 104 Melee 71 | . . 6 27 15 13 10 Projectile 39 | . . 6 9 . 4 20 AOE 142 | . . . 24 . 44 74 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 5494 | 58 328 1210 1231 1163 626 878 Wait 596 | . 70 173 110 115 50 78 Move 4232 | 46 223 909 917 961 526 650 Hop . | . . . . . . . Pick Up 76 | 6 9 15 13 10 8 15 Fast Attach 59 | 6 3 8 18 8 1 15 Attach 44 | . . 3 11 5 4 21 Detach 6 | . . 1 4 1 . . Swap 50 | . 3 11 14 4 3 15 Drop 78 | . 8 17 28 13 3 9 Fire 250 | . 12 67 82 22 18 49 Melee 86 | . . 6 34 23 13 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 17 | . . . . 1 . 16 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Utility x2 775 | -9/Materials | Central database locked down 807 | -9/Materials | Discovered new exit (range 16) 1253 | -9/Materials | Discovered new exit (range 14) 1352 | -9/Materials | Lost 4 parts (1p1n1u1w) 1424 | -9/Materials | Discovered new exit (range 5) 1803 | -9/Materials | Entered another Materials area 1803 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2267 | -8/Materials | Garrison activated, responded to threat 2286 | -8/Materials | Lost 3 parts (2u1w) 2336 | -8/Materials | Identified exit to Garrison 2375 | -8/Materials | Discovered new exit (range 9) 2394 | -8/Materials | Central database locked down 2493 | -8/Materials | Identified exit to Storage 2594 | -8/Materials | Crushed by falling debris 2713 | -8/Materials | Destroyed 8 combat bots 2723 | -8/Materials | Lost 3 parts (2u1w) 2761 | -8/Materials | Discovered new exit (range 12) 3209 | -8/Materials | Discovered new exit (range 8) 3254 | -8/Materials | Entered Factory 3254 | -7/Factory | Evolved 2 slots: Utility x2 3258 | -7/Factory | Identified exit to DSF 3475 | -7/Factory | Discovered new exit (range 8) 3671 | -7/Factory | Build established: Infiltrator-Assassin 4073 | -7/Factory | Crushed by falling debris 4116 | -7/Factory | Discovered new exit (range 15) 4213 | -7/Factory | Build established: Assassin 4304 | -7/Factory | Fabricated M-28 Smith? 4516 | -7/Factory | Entered another Factory area 4516 | -6/Factory | Accompanied by 1 ally 4516 | -6/Factory | Evolved 2 slots: Utility x2 4901 | -6/Factory | Discovered new exit (range 5) 5098 | -6/Factory | Build established: Mutant 5243 | -6/Factory | Entered another Factory area 5243 | -5/Factory | Evolved 2 slots: Utility x2 5471 | -5/Factory | Spotted B-75 Beast 6101 | -5/Factory | Found Launcher Loader 6200 | -5/Factory | Lost 3 parts (2u1w) 6216 | -5/Factory | Cargo convoy interrupted 6395 | -5/Factory | Lost 3 parts (3u) 6564 | -5/Factory | Lost 3 parts (1p2w) 6662 | -5/Factory | Core integrity fell below 50% 6698 | -5/Factory | Lost 14 parts (1p3n5u5w) 6767 | -5/Factory | Core integrity fell below 20% 6775 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06764_ U-05 Engineer lays Concrete. 06764_ Stasis field depleted. 06764_ Penetrated by Slug. 06764_ Critical hit (Destroy). 06764_ Imp. Deuterium Engine+ destroyed. 06764_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06765_ System corrupted: Heat flow error (+277). 06765_ S-27 Virus destroyed. 06767_ Neutrino Reactor explodes. 06767_ Stasis Trap short circuited. 06767_ Terminal disabled. 06767_ A bubble of rippling energy engulfs the area. 06769_ Penetrated by Slug. 06769_ U-05 Engineer lays Concrete. 06770_ Neutrino Reactor explodes. 06770_ U-05 Engineer destroyed. 06770_ Neutrino Reactor explodes. 06771_ P-70 Sage resets A-15 Conveyor, system corruption cleaned. 06772_ A-15 Conveyor destroyed. 06775_ Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????""" " | | ???????????????????????????????????????????????" 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"? | | ??????????????????????????????????????????????? ? | | ???????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 410 ECM Strength 2 Armor Coverage 600 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 42 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Wheel | -9/Materials | Hacked Missile Launcher | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Com. Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed PrecisionChromaticShredder Manual? 0 Play Time 01:39:41 Cumulative 55.8 hours Start 2026.08.11 @ 16:51:15 End 2026.08.11 @ 19:56:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 52 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b2cfbc0-ad36-4f01-91ee-966d8084ab9e