Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.28 @ 13:56:30 Player: horseplaya Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (212) 1060 Value Destroyed (10414) 10414 Prototype IDs (23) 460 Alien Tech Used (1) 200 Bonus (2849) 2849 TOTAL SCORE: 21683 Bonus ------- High Alert Combat Kills 2780 Follower Combat Kills 50 Met Zhirov 300 Friendly Fire -281 Cogmind --------- Core Integrity 0/1300 Matter 119/300 Energy 16/100 System Corruption 36% Temperature Cool (0) Movement Walking (110) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Heavy Treads Improved Heavy Treads Biometal Leg Improved Antigrav System > --- UTILITY (9) ------ Advanced Heat Sink Advanced Target Analyzer Advanced Recalibrator > --- WEAPON (4) ------- Gamma Rifle Enhanced Autogun Mini Smartbomb Launcher > --- INVENTORY (4) ---- Improved Heavy Treads High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Advanced Medium Treads Improved Heavy Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Improved Weapon Cycler Heavy Armor Plating > --- WEAPON ----------- Gamma Rifle Quantum Rifle Railgun Railgun > --- INVENTORY -------- Medium Treads Medium Treads Medium Treads Centrium Wheel Matter Compressor Improved Particle Charger Heavy Armor Plating Dispersion Rifle Enhanced Autogun Coil Gun Coil Gun Coil Gun Coil Gun Coil Gun Hypervelocity Gauss Rifle Railgun Mini Smartbomb Launcher [Rating: 124] Favorites ----------- Power Neutrino Core Engine Reinforced Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 2 . 2 2 2 . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 2 . . . . . . 1 . . . . . 1 Utility 7 | . . . . . 2 2 1 . . . . . . . 2 . Weapon 2 | . . . . . . . 1 . . 1 . . . . . . Parts Attached 268 | 3 6 . 12 3 13 12 14 7 1 37 1 4 7 1 36 111 Power 16 | . 1 . 3 . . . . . . 3 . . . . . 9 Engine 8 | . 1 . 3 . . . . . . 2 . . . . . 2 Core 1 | . . . . . . . . . . 1 . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . 7 Propulsion 94 | 2 4 . 4 1 6 4 3 1 . 11 . 2 4 . 14 38 Treads 57 | 1 1 . 2 . 3 4 3 . . 5 . 2 1 . 5 30 Leg 21 | . . . 2 1 1 . . 1 . 4 . . 3 . 7 2 Wheel 13 | 1 1 . . . 2 . . . . 2 . . . . 2 5 Hover 3 | . 2 . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . Utility 72 | 1 . . . . 6 4 6 4 . 10 . 1 2 . 12 26 Device 28 | . . . . . 1 2 4 3 . 7 . . . . 1 10 Storage 7 | 1 . . . . 1 . 1 1 . 1 . . . . 1 1 Processor 8 | . . . . . 3 . 1 . . 1 . . . . 1 2 Hackware 1 | . . . . . . . . . . . . . . . . 1 Protection 28 | . . . . . 1 2 . . . 1 . 1 2 . 9 12 Artifact . | . . . . . . . . . . . . . . . . . Weapon 86 | . 1 . 5 2 1 4 5 2 1 13 1 1 1 1 10 38 Energy Gun 28 | . . . 1 1 . 3 . 2 . 6 . 1 . . 4 10 Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . Ballistic Gun 43 | . . . 3 . 1 1 5 . . 6 . . 1 . 5 21 Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . Launcher 13 | . . . . 1 . . . . 1 1 1 . . 1 1 7 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 1 . . . . . 2 . 1 5 Parts Lost 60 | . . . 1 . . 5 1 2 . 4 . . . . 5 42 Power 4 | . . . . . . . . . . . . . . . . 4 Propulsion 17 | . . . . . . 2 . . . 2 . . . . 3 10 Utility 17 | . . . . . . 2 1 1 . 1 . . . . 1 11 Weapon 22 | . . . 1 . . 1 . 1 . 1 . . . . 1 17 Highest Loss Streak 11 | . . . 1 . . 3 1 2 . 2 . . . . 2 11 Average Slot Usage (%) 93 | . 100 100 99 100 100 98 99 99 100 99 100 100 98 94 92 79 Engine 3 | . 14 14 11 11 9 7 6 6 6 4 . . . . . 2 Core 1 | . . . . . . . . . . . 5 5 5 5 5 . Treads 17 | . 13 14 22 22 18 14 13 13 13 17 17 19 22 23 18 18 Leg 3 | . . . 11 11 5 . . . 6 5 5 2 . . 7 1 Wheel 5 | . 12 14 11 11 12 15 13 11 6 4 5 5 5 5 . 1 Device 7 | . . . . . 3 9 17 18 20 14 11 11 7 . . 5 Storage 12 | . 28 28 22 22 18 15 13 13 13 11 11 11 11 11 10 8 Processor 10 | . . . . . 9 7 8 13 13 11 11 11 11 11 15 12 Protection 6 | . . . . . 6 11 6 1 . 2 5 5 6 11 13 5 Energy Gun 5 | . 4 . 1 8 9 7 6 6 6 8 5 5 5 5 4 5 Ballistic Gun 12 | . 14 14 13 11 9 7 12 13 6 13 11 11 11 11 15 10 Naked Turns 29 | . . . . . . . . . . . . . . . . 29 Heaviest Build 143 | 14 19 19 25 25 31 37 49 49 47 71 71 69 77 75 118 143 Greatest Support 225 | 20 20 20 40 40 40 40 56 56 12 104 16 107 104 16 109 225 Greatest Overweight (x) 8 | . 1 1 1 1 2 1 2 3 3 4 4 4 4 4 3 8 Average Overweight (x) 1 | . . . . . . . 1 1 3 3 4 2 3 4 1 2 Largest Inventory Capacity 18 | 8 8 8 8 8 10 10 14 14 14 14 14 14 14 14 18 18 Average Capacity 13 | 7 8 8 8 8 8 10 10 14 14 14 14 14 14 14 17 16 Most Carried 18 | 6 8 8 8 8 10 10 12 14 14 14 14 14 14 14 18 18 Average Carried 13 | 6 7 8 7 8 7 9 9 13 14 13 14 14 13 14 16 14 Final Capacity 18 | 8 8 8 8 8 10 10 14 14 14 14 14 14 14 14 18 4 Final Carried 18 | 6 8 8 8 8 10 10 12 14 14 14 14 14 14 14 18 3 Class Distribution -------------------- 57% | Scavenger-Gunner 34% | Scavenger-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Matter Collected 7583 | 236 71 . 388 25 180 280 371 146 17 1098 30 141 70 20 1044 3466 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 12295 | 52 178 . 612 143 180 362 771 592 167 1351 34 277 130 . 1979 5467 Parts 511 | 3 10 . 29 12 10 14 22 18 7 46 3 7 4 . 87 239 Haulers Intercepted 8 | . . . 2 . 1 1 3 . . . . . . . . 1 Recyclers Shooed 14 | . . . . . . . . . . 5 . . . . 1 8 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 7 2 . 3 5 . . . . Prevented 7 | . . . . . . . . 4 1 . . . 2 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 168 | . 4 . 11 7 2 6 6 7 4 17 3 3 . . 23 75 Melee 3 | . . . . . . . . . . . . . . . . 3 Guns 123 | . 2 . 6 1 2 4 6 6 1 17 . 1 . . 22 55 Cannons 7 | . 2 . 5 . . . . . . . . . . . . . AOE 33 | . . . . 6 . 1 . 1 3 . 3 2 . . . 17 Classes Destroyed 17 | 1 1 . 6 1 . 1 . 1 . 1 . 1 . . . 4 Worker 9 | . . . 1 . . 1 . . . . . . . . . 7 Builder 10 | . . . . . . . . . . . . . . . . 10 Hauler 8 | . . . 2 . 1 1 3 . . . . . . . . 1 Recycler 7 | 1 . . . . . . 1 . . 3 . . . . 1 1 Operator 1 | . . . . . . . . . . . . . . . . 1 Watcher 4 | . . . 1 . . . . . . . . . . . 2 1 Swarmer 16 | . . . . 4 . 1 . . . 3 3 1 . . . 4 Grunt 84 | . 4 . 8 3 . 2 5 6 3 7 . 1 . . 11 34 Brawler 8 | . . . 1 . . 1 . . . . . . . . . 6 Duelist 6 | . . . 1 . . 1 . 1 1 . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . 1 Sentry 20 | . . . 1 . 2 . . . . 3 . 1 . . 4 9 Hunter 12 | . . . . . . . . . . 2 . . . . 2 8 Programmer 20 | . . . . . . 1 1 . . 2 . . . . 6 10 Behemoth 1 | . . . . . . . . . . . . . . . . 1 Samaritan 4 | . . . . . . . . 3 . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 13 | 1 2 . 4 4 1 3 6 4 4 4 3 3 . . 5 13 Combat Bots Only 8 | . 2 . 2 4 1 3 3 4 4 4 3 3 . . 5 8 Max Kills in Single Turn 4 | 1 1 . 2 4 1 1 2 1 2 1 2 1 . . 2 4 Gunslinging 1 | . . . . . . . 1 . . . . . . . 1 1 Exploded 4 | . . . . 4 . 1 . 1 2 . 2 1 . . . 4 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Damage Taken 17081 | . 131 . 439 94 114 756 320 648 132 1352 197 38 . . 2023 10837 Core 1726 | . . . 45 12 . 16 . 78 . 98 31 . . . 124 1322 Absorbed by Shields 79 | . . . . . . . 10 . . 69 . . . . . . Reduced by Siege Mode 50 | . . . . . . . . . . . . . . . . 50 Core Remaining (%) 93 | 100 . 100 . 85 100 97 . . 90 . . . . 87 89 . Volleys Fired 512 | 2 7 . 48 6 11 25 32 32 3 64 5 15 6 . 70 186 Largest 4 | 2 2 . 2 2 2 2 3 3 3 4 3 4 1 . 4 4 Hottest 292 | 60 88 . 88 68 68 92 119 119 108 200 130 163 65 . 207 292 Shots Fired 1423 | 4 14 . 96 11 22 50 96 64 8 212 7 21 6 . 224 588 Gun 1359 | 4 7 . 68 10 22 50 96 64 6 212 3 18 6 . 223 570 Cannon 35 | . 7 . 28 . . . . . . . . . . . . . Launcher 29 | . . . . 1 . . . . 2 . 4 3 . . 1 18 Special . | . . . . . . . . . . . . . . . . . Kinetic 931 | 2 7 . 83 5 11 25 64 32 3 138 2 4 . . 186 369 Thermal 284 | 2 7 . 13 . . 15 32 6 . 52 1 7 . . 5 144 Explosive 29 | . . . . 1 . . . . 2 . 4 3 . . 1 18 Electromagnetic 179 | . . . . 5 11 10 . 26 3 22 . 7 6 . 32 57 Robot Hit Streak 37 | 2 6 . 21 22 18 23 18 22 9 37 3 5 8 . 36 29 Robot Miss Streak 4 | 1 1 . 3 1 1 1 1 2 . 4 2 2 . . 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . 1 2 Secondary Targets 21 | . . . . . . . 2 2 . 1 . . . . 5 11 Max Gunslinging Chain 2 | . . . . . . . 2 1 . 1 . . . . 1 2 Shots Hit Robots 1099 | 2 10 . 76 9 19 42 77 56 6 168 3 16 6 . 162 447 Core Hits 507 | 2 5 . 25 10 7 13 32 25 8 54 5 11 1 . 62 247 Critical Hits 80 | . . . . . . . 1 2 1 7 . 1 1 . 28 39 Critical Kills 30 | . . . . . . . . 1 . 2 . . . . 16 11 Critical Parts Destroyed 44 | . . . . . . . 1 1 1 4 . 1 . . 12 24 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 28757 | 23 215 . 1162 343 307 768 1377 1126 460 3430 464 440 86 . 3116 15440 Guns 22701 | 23 83 . 692 130 300 718 1372 974 71 3367 18 363 86 . 2994 11510 Cannons 598 | . 132 . 466 . . . . . . . . . . . . . Explosions 5063 | . . . . 213 . 50 . 152 389 44 446 77 . . 46 3646 Melee . | . . . . . . . . . . . . . . . . . Ramming 395 | . . . 4 . 7 . 5 . . 19 . . . . 76 284 Kinetic 13955 | . 83 . 899 34 116 274 787 410 18 2059 . 100 . . 2286 6889 Thermal 6423 | 23 132 . 259 74 . 322 585 225 191 973 18 115 . . 95 3411 Explosive 4552 | . . . . 139 . . . . 198 . 446 77 . . 46 3646 Electromagnetic 3432 | . . . . 96 184 172 . 491 53 379 . 148 86 . 613 1210 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . . 3 . . . 2 2 2 2 2 8 36 Average Corruption 5 | . . . . . . 2 . . . 1 2 2 2 2 5 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 162 | . . . . . . 8 . . . 8 4 3 3 4 42 90 Message Errors 29 | . . . . . . 1 . . . . 1 2 2 1 8 14 Matter Fused 20 | . . . . . . . . . . . . . . . 5 15 Heat Flow Errors 9 | . . . . . . 2 . . . . 1 . 1 . 1 4 Energy Discharges 18 | . . . . . . 2 . . . 1 1 . . 1 7 6 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 21 | . . . . . . 1 . . . 3 1 . . 2 5 9 Data Loss (major) 4 | . . . . . . . . . . . . . . . 1 3 Misfires 3 | . . . . . . . . . . . . . . . 2 1 Misdirections 11 | . . . . . . . . . . . . . . . . 11 Targeting Errors 30 | . . . . . . 2 . . . 4 . 1 . . 6 17 Weapon Failures 14 | . . . . . . . . . . . . . . . 6 8 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 161 | . . . 10 . . . . . . . 77 . . . 18 56 Projectiles 10 | . . . 10 . . . . . . . . . . . . . Explosions 122 | . . . . . . . . . . . 77 . . . . 45 Melee 29 | . . . . . . . . . . . . . . . 18 11 Knockbacks 6 | . . . . . 1 . . . . . . . . . 2 3 Impact 6 | . . . . . 1 . . . . . . . . . 2 3 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 417 | . . . . 15 . 56 . 55 40 . 81 . . . . 170 Shots 11 | . . . . 1 . 1 . 1 1 . 3 . . . . 4 Rammed 40 | . . . 3 . 1 . 1 . . 4 . . . . 3 28 Targets Rammed 46 | . . . 3 . 1 . 1 . . 4 . . . . 4 33 Kicked . | . . . . . . . . . . . . . . . . . Crushed 6 | . . . . . . . . . . . . . . . 1 5 Highest Temperature 498 | 2 177 . 138 93 63 284 252 31 . 245 150 149 133 . 370 498 Average Temperature 94 | 2 73 . 43 45 29 142 30 10 . 91 60 48 70 . 75 129 Received Heat Transfer 2938 | . 72 . 180 45 36 54 129 213 45 271 . 9 . . 264 1620 Effects 15 | . . . . . . . . . . . . . . . . 15 Shutdowns 6 | . . . . . . . . . . . . . . . . 6 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Interference 5 | . . . . . . . . . . . . . . . . 5 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . 2 Siege Activations 4 | . . . . . . . . . . . . . . . . 4 Total Turns 35 | . . . . . . . . . . . . . . . . 35 Longest Duration 23 | . . . . . . . . . . . . . . . . 23 Robots Corrupted 6 | . . . . . . 1 . 2 . . . 1 1 . 1 . Combat Hostiles 3 | . . . . . . 1 . . . . . . 1 . 1 . Parts Fried 23 | . . . . 1 2 2 . 5 . 3 . 1 . . 3 6 Impact Corruptions 3 | . . . . . . . . . . . . . . . 1 2 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . 4 . . . . . . . . 8 Heat Transferred 9367 | 50 222 . 444 100 . 531 1110 322 100 1604 37 222 . . 148 4477 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 1 . 1 . 2 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Peak Influence 1712 | 5 127 49 309 230 232 215 117 . . 254 . . . . 472 1712 Average Influence 329 | 4 50 49 144 128 153 112 39 . . 121 . . . . 211 775 Maximum Alert Level 5 | . . . 1 1 1 1 . . . 1 . . . . 2 5 Low Security (%) 57 | 100 100 100 81 81 72 83 100 . . 96 . . . . 57 4 Level 1 14 | . . . 18 18 27 16 . . . 3 . . . . 16 21 Level 2 13 | . . . . . . . . . . . . . . . 26 28 Level 3 5 | . . . . . . . . . . . . . . . . 17 Level 4 5 | . . . . . . . . . . . . . . . . 18 Level 5 2 | . . . . . . . . . . . . . . . . 8 High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . 2 . . 2 3 . . 4 . . . . 7 12 Investigation 4 | . 1 . . . . . . . . 2 . . . . 1 . Extermination 9 | . . . . . . 1 1 . . 1 . . . . 3 3 Reinforcement 13 | . 1 . 2 . . 1 2 . . 1 . . . . 1 5 Assault 5 | . . . . . . . . . . . . . . . 1 4 Garrison 1 | . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . 4 Haulers Reinforced 3 | . . . . . . 1 2 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Distress Signals 15 | . . . 3 . 1 . . . . 1 . . . . 2 8 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 261 | . 4 . 22 3 5 9 8 7 4 31 4 3 . . 44 117 Peak Tracking Total 12 | . 3 . 4 3 2 3 3 4 4 5 4 2 . . 6 12 Tactical Retreats 19 | . . . . . . 1 2 . . 7 1 . . . 1 7 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Traps Triggered 11 | . 1 . . . . 2 2 . . 3 . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Machines Disabled 7 | . . . 1 . . 1 . . . . . . . . 2 3 Max in Single Turn 1 | . . . 1 . . 1 . . . . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Machines Accessed 35 | . 1 . 1 . 2 3 . . . 7 . 1 8 . 4 8 Terminals 19 | . 1 . 1 . 2 3 . . . 6 . . . . 1 5 Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . . . . . . . . . . . 2 1 Recycling Units 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 107 | . 8 . 2 . 8 7 . . . 20 . 1 36 . 15 10 Successful 72 | . 6 . 2 . 5 2 . . . 9 . 1 36 . 9 2 Failed 35 | . 2 . . . 3 5 . . . 11 . . . . 6 8 Catastrophic 12 | . 1 . . . 2 2 . . . 3 . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 21 | . 6 . 1 . . 3 . . . 4 . . . . 2 5 Terminals 48 | . 8 . 2 . 8 7 . . . 13 . . . . 3 7 Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 12 | . . . . . . . . . . . . . . . 11 1 Recycling Units 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers 7 | . . . . . . . . . . 7 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Terminal Hacks 57 | . 6 . 2 . 5 2 . . . 3 . 1 36 . 1 1 Record 25 | . . . . . . . . . . . . 1 24 . . . Part Schematic 5 | . 1 . . . . . . . . . . . 4 . . . Robot Analysis 6 | . 2 . . . . . . . . . . . 4 . . . Prototype ID Bank 6 | . 1 . . . . . . . . 1 . . 4 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Alert Level 4 | . . . 1 . 1 . . . . 1 . . . . 1 . Locate Traps 3 | . . . . . 2 . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . . . . 1 . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . 7 . Scan Component 4 | . . . . . . . . . . . . . . . 4 . Repair 3 | . . . . . . . . . . . . . . . 3 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . 6 . . . . . . Insert Component 3 | . . . . . . . . . . 3 . . . . . . Analyze 3 | . . . . . . . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . 1 1 Terminals 1 | . . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 1 . 2 3 . . . 7 . . . . 3 7 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . . . . . . 2 . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . 3 . Time 126 | . . . . . . . . . . . . . . . 126 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Total Allies 3 | . . 2 . . . . . . . . . . . . . 1 Largest Group 2 | . . 2 2 . . . . . . . . . . . . 1 Highest-Rated Group 41 | . . 41 41 . . . . . . . . . . . . 26 Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . 26 Total Orders 5 | . . . . . . . . . . 5 . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . . . RETURN 2 | . . . . . . . . . . 2 . . . . . . Ally Attacks 7 | . . . 7 . . . . . . . . . . . . . Total Damage 124 | . . . 124 . . . . . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 6 | . 2 . . . . . . . . . . . 4 . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . 2 . . 1 . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Turns Passed 10186 | 37 136 63 500 248 386 607 580 753 26 1344 390 524 291 306 1638 2357 Spaces Moved 5378 | 25 70 53 224 200 247 426 323 482 14 729 270 328 183 218 637 949 Core 93 | . . . . . . . . . . . . . . . . 93 Treads 1765 | . 32 7 72 2 30 10 21 216 . 124 . 124 13 . 596 518 Legs 111 | 10 . . 3 . 9 . . . . 2 . . 2 . 41 44 Wheels 3354 | 15 33 46 149 198 208 416 302 266 14 603 270 204 168 218 . 244 Hover 55 | . 5 . . . . . . . . . . . . . . 50 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 100 56 110 110 110 100 100 100 100 120 120 140 140 130 140 162 50 Average Speed 137 | 108 126 116 126 110 114 101 104 133 120 136 140 147 141 140 180 149 Slowest Speed 210 | 120 160 160 160 160 180 180 180 160 120 180 140 162 180 140 210 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 15 17 24 55 26 11 6 64 3 27 51 50 62 49 14 31 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . . . . . 1 . 3 1 . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . . . 4 . . 2 1 . 1 . . Spaces Dug 20 | . . . . . . . . . . . 4 . . . 7 9 Terrain Destroyed 261 | . . . . 18 . 4 . 12 24 4 24 18 . . 16 141 Melee . | . . . . . . . . . . . . . . . . . Projectile 31 | . . . . . . . . . . 4 . 1 . . 11 15 AOE 230 | . . . . 18 . 4 . 12 24 . 24 17 . . 5 126 Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Total 7234 | 29 105 54 345 215 334 554 511 552 19 966 275 351 210 218 983 1513 Wait 763 | . 9 2 47 6 39 77 119 28 . 77 . . . . 200 159 Move 5362 | 24 69 52 223 199 246 425 322 481 13 728 269 327 182 217 636 949 Hop . | . . . . . . . . . . . . . . . . . Pick Up 83 | . 5 . 4 . 10 9 4 2 1 11 . 1 3 . 16 17 Fast Attach 74 | 1 3 . 1 . 2 2 2 2 . 7 . 1 7 . 12 34 Attach 64 | . . . 3 . 2 6 4 1 . 7 . . . . 8 33 Detach 16 | . 2 . . . . . . . . 3 . . . . 4 7 Swap 131 | 2 3 . 8 3 9 4 8 4 1 23 1 3 1 1 16 44 Drop 155 | . 7 . 8 1 14 6 9 2 1 25 . 4 11 . 17 50 Fire 512 | 2 7 . 48 6 11 25 32 32 3 64 5 15 6 . 70 186 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 46 | . . . 3 . 1 . 1 . . 4 . . . . 4 33 Escape Stasis 26 | . . . . . . . 10 . . 16 . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 38 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 11) 174 | -10/Materials | Entered Mines 218 | -10/Mines | Discovered new exit (range 10) 237 | -10/Mines | Entered Materials 237 | -9/Materials | Accompanied by 2 allies 237 | -9/Materials | Evolved 2 slots: Propulsion x2 242 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 310 | -9/Materials | Build established: Mutant 528 | -9/Materials | Identified exit to Mines 737 | -9/Materials | Entered Mines 925 | -9/Mines | Learned Materials garrison access intel 958 | -9/Mines | Build established: Scavenger-Mutant 960 | -9/Mines | Discovered new exit (range 4) 985 | -9/Mines | Entered Materials 985 | -8/Materials | Evolved 2 slots: Utility x2 986 | -8/Materials | Loaded intel: 1 garrison access location 1330 | -8/Materials | Discovered new exit (range 8) 1371 | -8/Materials | Entered Factory 1371 | -7/Factory | Evolved 2 slots: Utility x2 1636 | -7/Factory | Lost 3 parts (1n1u1w) 1951 | -7/Factory | Discovered new exit (range 5) 1978 | -7/Factory | Entered another Factory area 1978 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1995 | -6/Factory | Discovered new exit (range 6) 2280 | -6/Factory | Build established: Scavenger-Gunner 2558 | -6/Factory | Entered Lower Caves 3054 | -6/Lower Caves | Build established: Scavenger-Mutant 3282 | -6/Lower Caves | Encountered a Warlord checkpoint 3289 | -6/Lower Caves | Discovered new exit (range 12) 3311 | -6/Lower Caves | Entered another Lower Caves area 3329 | -6/Lower Caves | Discovered new exit (range 8) 3337 | -6/Lower Caves | Entered Factory 3337 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3673 | -5/Factory | Build established: Scavenger-Gunner 4535 | -5/Factory | Discovered new exit (range 4) 4681 | -5/Factory | Entered Upper Caves 4777 | -5/Upper Caves | Learned location of Armory (-4) 4780 | -5/Upper Caves | Learned Factory terminal intel 5012 | -5/Upper Caves | Discovered new exit (range 10) 5071 | -5/Upper Caves | Entered another Upper Caves area 5347 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5403 | -5/Upper Caves | Encountered a Warlord checkpoint 5581 | -5/Upper Caves | Discovered new exit (range 9) 5595 | -5/Upper Caves | Entered Zhirov 5595 | -5/Zhirov | Discovered new exit (range 3) 5621 | -5/Zhirov | Met Zhirov 5651 | -5/Zhirov | Learned location of Quarantine (-3) 5651 | -5/Zhirov | Learned location of Testing (-2) 5651 | -5/Zhirov | Learned location of Command (-1) 5677 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5705 | -5/Zhirov | Found Alien Artifact 5705 | -5/Zhirov | Identified Integrated Dissipator 5705 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 5801 | -5/Zhirov | Build established: Scavenger-Mutant 5812 | -5/Zhirov | Found Hvy. Reflective Plating 5886 | -5/Zhirov | Entered Proximity Caves 6164 | -4/Proximity Caves | Discovered new exit (range 8) 6192 | -4/Proximity Caves | Entered Factory 6192 | -4/Factory | Evolved 2 slots: Utility x2 6193 | -4/Factory | Loaded intel: 19 terminal locations 6578 | -4/Factory | Build established: Scavenger-Gunner 6601 | -4/Factory | Repaired Hrd. Heavy Armor Plating 6907 | -4/Factory | Repaired Med. Treads 6951 | -4/Factory | Repaired Hrd. Medium Armor Plating 7692 | -4/Factory | First assault squad dispatched 7796 | -4/Factory | Discovered new exit (range 9) 7830 | -4/Factory | Entered Research 7830 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8314 | -3/Research | Found Prototype Hackware 8314 | -3/Research | Identified Exp. Hacking Suite 8580 | -3/Research | First assault squad dispatched 8726 | -3/Research | Lost 4 parts (3u1w) 8784 | -3/Research | Found Prototype Launcher 8785 | -3/Research | Identified Mni. Smartbomb Launcher 8789 | -3/Research | Found Mni. Smartbomb Launcher 8929 | -3/Research | Found Hvy. Reactive Plating 8962 | -3/Research | Spotted B-86 Titan 9011 | -3/Research | Destroyed B-86 Titan 9158 | -3/Research | Destroyed 8 combat bots 9793 | -3/Research | Lost 11 parts (1p1n3u6w) 9808 | -3/Research | System corruption reached 10% 9865 | -3/Research | Lost 8 parts (1p4n2u1w) 9879 | -3/Research | System corruption reached 30% 9924 | -3/Research | Core integrity fell below 50% 9928 | -3/Research | Lost 7 parts (4n3w) 9942 | -3/Research | Core integrity fell below 20% 10187 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10158_ Penetrated by Slug. 10158_ Slug penetrates Wall. 10160_ Penetrated by Slug. 10161_ Slug penetrates H-77 Assassin. 10162_ C-30 ARC bursts open, deploying its payload. 10162_ G-73 Enforcer unfolds itself. 10162_ G-67 Veteran unfolds itself. 10163_ Penetrated by Slug. 10163_ Slug penetrates Wall. 10163_ Penetrated by Slug. 10169_ System corrupted: FCS attempts to trigger Enh. Autogun. 10169_ System corrupted: Enh. Autogun targeting data glitched. 10169_ System corrupted: Enh. Autogun misfires. 10170_ Slug penetrates Wall. 10174_ U-05 Engineer lays Concrete. 10180_ Slug penetrates Wall. 10184_ System corrupted: Component data lost. 10186_ System corrupted: Enh. Autogun jammed. 10187_ Slug penetrates Wall. 10187_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????# ########/###??# # ## | | ???????# #????# #??# # ## | | ########### ###### T" #### # ## | | # " + # ## | | # #########+### #### # ## | | """S""" # # = # #??# # ## | | "" """ # # ###+############# ### | | # "+ """" ### !#??????#####?? | | +% # ""F" # # #????????????? | | # # "" ### #????????????? | | = """"" # # % #?# #????????????? | | """"" # # #?# #????????????? | | """"" # %#############?# #????????????? | | # ######################????????????? | | # #???????????????????? | | ########### #???????????????????? | | ????????### #???????????????????? | | ????????### g #???????????????????? | | ????????# #### #######h #???????????????????? | | ????????###### # # #???????????????????? | | ?????##### # # # u #???????????????????? | | ?????# # # ; #???????????????????? | | ?????# # # # ##########??????????? | | ###### ! # % # # # #??????????? | | # #%% # # # #??????????? | | # # # #@ # #??????????? | | # ] # # # # #??????????? | | # #% # # # #??????????? | | # #% # # u + #??????????? | | # / # + # #??????????? | | # # # # # #??????????? | | # # ####### # #??????????? | | +######### ### ########+##### ####??????????? | | ### #??????????????? | | #?# ##?????????????? | | #?# #?????????????? | | #?# % #?????????????? | | ###############?# ##?????????????? | | #???????????????# " = #?????????????? | | #???????????????# """" = ##????????????? | | #???????????????# """" #????????????? | | #???????????????# """" ## #???????????? | | #???????????????# """" #??##???????????? | | #???????????????# #???????????????? | | #???????????????# #???????????????? | | #???????????????##############???????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 100 Energy Generation 41 Energy Capacity 580 Matter Stores 550 Matter Capacity 550 Sight Range 18 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 25 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 6 Particle Charging 20 Kinecelleration 40 Offensive Hacking 16 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Arm. Wheel | -5/Factory | Scanalyzed Gauss Rifle | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingHelicalExtractor Manual? 0 Play Time 02:25:32 Cumulative 44.3 hours Start 2020.08.25 @ 21:46:10 End 2020.08.28 @ 13:56:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 13 Adventurer 0 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 43 Gallery% 48 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db082eb2-ac22-4c22-98c8-3c937900369b