Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.02 @ 14:30:16 Player: toastahs Result: Destroyed by BE-WZL(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (374) 374 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1954 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Rocket Launcher Rocket Launcher [Rating: 11] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 16 | 6 1 8 . 1 . Power 3 | 1 . 2 . . . Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . . . 1 . Treads . | . . . . . . Leg 3 | 2 . . . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 2 . . . Device . | . . . . . . Storage 3 | 1 . 2 . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 2 . 4 . . . Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 3 | 1 . 2 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 7 | . . 4 . . 3 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . . 1 Utility . | . . . . . . Weapon 4 | . . 3 . . 1 Highest Loss Streak 3 | . . 1 . . 3 Average Slot Usage (%) 61 | . 85 72 44 48 52 Engine 11 | . 14 10 11 11 10 Leg 12 | . 28 18 . 4 10 Storage 11 | . 14 12 11 11 11 Processor 9 | . . 11 11 11 11 Energy Gun 3 | . 14 6 . . . Energy Cannon 2 | . . 7 . . . Ballistic Gun 8 | . 14 4 11 11 10 Naked Turns . | . . . . . . Heaviest Build 21 | 12 12 21 17 17 17 Greatest Support 20 | 20 20 20 3 20 20 Greatest Overweight (x) 5 | 2 . 5 5 5 2 Average Overweight (x) . | . . . 5 1 . Largest Inventory Capacity 8 | 6 6 8 8 8 8 Average Capacity 7 | 5 6 7 8 8 8 Most Carried 8 | 5 2 8 7 8 7 Average Carried 5 | 1 1 4 7 7 7 Final Capacity 8 | 6 6 8 8 8 8 Final Carried 7 | 1 1 7 7 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 381 | 206 59 85 . 31 . Remotely . | . . . . . . Salvage Created 322 | . 34 288 . . . Parts 30 | . 9 21 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 11 | . 3 8 . . . Guns 3 | . 3 . . . . Cannons 5 | . . 5 . . . AOE 3 | . . 3 . . . Classes Destroyed 4 | . 1 3 . . . Watcher 1 | . . 1 . . . Swarmer 3 | . 3 . . . . Grunt 7 | . . 7 . . . Duelist 1 | . . 1 . . . Best Kill Streak 7 | . 3 7 . . . Combat Bots Only 7 | . 3 7 . . . Max Kills in Single Turn 2 | . 2 2 . . . Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1203 | . 66 636 . . 501 Core 427 | . 7 155 . . 265 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 97 . . . . Volleys Fired 35 | . 5 30 . . . Largest 2 | . 2 2 . . . Hottest 110 | . 70 110 . . . Shots Fired 58 | . 10 48 . . . Gun 27 | . 10 17 . . . Cannon 29 | . . 29 . . . Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic 14 | . 5 9 . . . Thermal 42 | . 5 37 . . . Explosive 2 | . . 2 . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 4 11 . . . Robot Miss Streak 2 | . 2 2 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 40 | . 6 34 . . . Core Hits 18 | . 3 15 . . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1109 | . 53 1056 . . . Guns 218 | . 53 165 . . . Cannons 351 | . . 351 . . . Explosions 540 | . . 540 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 80 | . 16 64 . . . Thermal 489 | . 37 452 . . . Explosive 540 | . . 540 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 125 | . . 125 . . . Projectiles 14 | . . 14 . . . Explosions 111 | . . 111 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 44 | . . 44 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 321 | . 60 321 . . 9 Average Temperature 99 | . 28 111 . . 9 Received Heat Transfer 528 | . . 339 . . 189 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1147 | . 111 1036 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 283 | . 95 283 31 . . Initial 34 | . . 34 31 . . Average 91 | . 54 122 31 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 83 | 100 100 73 100 . . Level 1 16 | . . 26 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 5 21 . . 4 Peak Tracking Total 9 | . 4 9 . . 5 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 4 | . . 3 . . 1 Max in Single Turn 2 | . . 2 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 5 | . 3 2 . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 6 5 . . . Successful 8 | . 5 3 . . . Failed 3 | . 1 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 14 | . 4 2 . 8 . Terminals 11 | . 6 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 2 . . . Record 1 | . 1 . . . . Branch Access Points 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 1 . . . Terminals 4 | . 3 1 . . . Botnet 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 188 | . . . . 188 188 Highest-Rated Ally 94 | . . . . 94 94 Total Orders . | . . . . . . Ally Attacks 25 | . . . . . 25 Total Damage 699 | . . . . . 699 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 1339 | 55 157 438 42 490 157 Spaces Moved 799 | 44 118 253 15 249 120 Core 137 | 16 . 7 15 97 2 Treads . | . . . . . . Legs 662 | 28 118 246 . 152 118 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 300 130 130 Average Speed 152 | 100 120 135 300 196 130 Slowest Speed 300 | 150 120 300 300 300 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 32 34 4 40 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 32 | . . 32 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 32 | . . 32 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 865 | 54 124 303 14 250 120 Wait . | . . . . . . Move 794 | 43 117 252 14 248 120 Hop . | . . . . . . Pick Up 16 | 5 1 9 . 1 . Fast Attach 4 | 2 . 2 . . . Attach 9 | 4 1 3 . 1 . Detach . | . . . . . . Swap 3 | . . 3 . . . Drop 4 | . . 4 . . . Fire 35 | . 5 30 . . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 16) 209 | -10/Materials | Identified exit to Materials 213 | -10/Materials | Entered another Materials area 213 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 521 | -9/Materials | Destroyed 7 combat bots 540 | -9/Materials | Identified exit to Mines 651 | -9/Materials | Entered Mines 652 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 671 | -9/Mines | Met a Derelict bent on vengeance 690 | -9/Mines | Identified exit to Zion 693 | -9/Mines | Entered Zion 1038 | -7/Zion | Given A8's code to call for help 1116 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1149 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1154 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1157 | -7/Zion | Opened final containment barrier to the Deep Caves 1179 | -7/Zion | Discovered new exit (range 3) 1179 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1181 | -7/Zion | Identified exit to Deep Caves 1183 | -7/Zion | Entered Deep Caves 1183 | -7/Deep Caves | Accompanied by 2 allies 1291 | -7/Deep Caves | Z-Facility disabled 1333 | -7/Deep Caves | Core integrity fell below 50% 1333 | -7/Deep Caves | Attacked by Z-Imprinter 1338 | -7/Deep Caves | Core integrity fell below 20% 1340 | -7/Deep Caves | Destroyed by BE-WZL(z) with Zionite Laser-S Last Messages --------------- when the place goes to hell. Again. >>\\6L4H Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. EXIT=FOUND The room is plastered with warning signs of various forms. EXIT=IDENTIFIED: DEEP CAVES [Achievement: Signs Are For Wimps] [Achievement: Adventurer] LOCATION=DEEP CAVES GOAL=ESCAPE NEW_ZION: Z-Facility proximity alert. 5C-LFP(o) destroyed. Z-Facility disabled. 6D-FFW(o) destroyed. Lgt. Assault Rifle destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Hvy. Ion Engine destroyed. Imp. Titanium Leg destroyed. 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" " """"" | | ?????????????? | | ?????????????? | | ??????????????? | | ???????????????? zz | | ????????????????? | | ?????????????????? | | ??????????????????? | | ???????????????????? ### ### # | | ?????????????????????##??# ??## ## | | ?????????????????????????####???### #####? | | ??????????????????????????????????###########????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Help From High Places Signs Are For Wimps Challenges ------------ None Game ------ Seed DimensionalLongswordBox Manual? 0 Play Time 00:18:11 Cumulative 51.6 hours Start 2021.09.02 @ 14:01:38 End 2021.09.02 @ 14:30:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 21 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 51 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f08d84b3-11ad-4d3d-8f11-58b24352bb96