Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 15:09:17 Player: gremlin Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (59) 295 Value Destroyed (2014) 2014 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (557) 557 TOTAL SCORE: 6486 Bonus ------- High Alert Combat Kills 57 Entered DSFs 500 Cogmind --------- Core Integrity 190/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Lance > --- INVENTORY (5) ---- Relay Coupler [NC] (26) System Restoration Module Proton Missile Launcher Improved Proton Missile Launcher Ripper Peak State ------------ > --- POWER ------------ Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Sensor Array Melee Analysis Suite Hardened Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Power Maul Power Maul Power Maul > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Improved Shield Generator Relay Coupler [NC] System Restoration Module Medium Laser Remote Datajack [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Melee Analysis Suite Device Improved Shield Generator Storage Medium Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Power Maul Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Improved Proton Missile Launcher Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Slots Evolved 8 | . . 2 2 2 . 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . Utility 4 | . . 1 1 2 . . . . Weapon 1 | . . . 1 . . . . . Parts Attached 67 | 7 3 12 26 3 1 8 5 2 Power 10 | 1 1 2 3 . . 2 1 . Engine 8 | 1 1 2 1 . . 2 1 . Core 2 | . . . 2 . . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 1 3 10 . 1 2 1 . Treads . | . . . . . . . . . Leg 20 | 2 1 3 10 . 1 2 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 2 . 4 6 3 . 3 1 . Device 8 | 1 . . 1 2 . 3 1 . Storage 2 | 1 . . 1 . . . . . Processor 2 | . . 1 1 . . . . . Hackware . | . . . . . . . . . Protection 7 | . . 3 3 1 . . . . Artifact . | . . . . . . . . . Weapon 18 | 2 1 3 7 . . 1 2 2 Energy Gun 2 | 1 . . 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 1 . 2 1 . . . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . 4 . . 1 . . Slashing Weapon 4 | . 1 1 1 . . . 1 . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 21 | . . . 4 . 1 2 4 10 Power 2 | . . . . . . . . 2 Propulsion 6 | . . . 1 . . . 2 3 Utility 9 | . . . 2 . 1 1 2 3 Weapon 4 | . . . 1 . . 1 . 2 Highest Loss Streak 10 | . . . 3 . 1 2 3 10 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 98 98 100 96 98 86 70 Engine 9 | . 14 11 5 . . 6 13 9 Core 1 | . . . 3 7 7 5 . . Leg 24 | . 28 32 26 23 19 25 20 14 Device 11 | . 14 2 3 15 15 19 19 16 Storage 8 | . 14 11 9 7 7 6 6 5 Processor 7 | . . 1 17 7 7 6 6 5 Protection 6 | . . 18 6 15 14 6 . . Energy Gun 1 | . 6 . 4 . . . . . Ballistic Gun 3 | . 14 11 4 . . . . . Impact Weapon 9 | . . . 10 15 15 13 15 1 Slashing Weapon 6 | . 8 10 7 7 7 5 3 4 Peak Build Rating 44 | 9 9 13 30 35 35 44 44 41 Average Rating 27 | 5 9 11 25 34 33 40 37 33 On Entrance 23 | . 9 9 13 30 35 33 44 38 Naked Turns . | . . . . . . . . . Heaviest Build 50 | 12 12 23 34 37 37 50 50 48 Greatest Support 52 | 20 20 30 45 45 45 52 52 30 Greatest Overweight (x) 4 | 1 . 1 . . 1 1 2 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 9 Most Carried 10 | 4 6 8 10 9 7 10 10 10 Average Carried 7 | 1 4 6 8 7 6 7 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 Final Carried 10 | 1 6 8 9 7 7 8 10 5 Class Distribution -------------------- 58% | Gladiator 30% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/DSF Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Matter Collected 893 | 280 13 149 259 . 40 70 40 42 Remotely . | . . . . . . . . . Salvage Created 2397 | 84 47 439 1050 . 71 240 340 126 Parts 100 | 8 3 30 43 . 1 1 6 8 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 9 8 Prevented 2 | . . . . . . . 2 . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Combat Hostiles Destroyed 50 | . 3 11 20 . 2 4 7 3 Melee 37 | . 3 11 16 . 1 1 3 2 Cannons 1 | . . . . . . . . 1 Classes Destroyed 11 | 1 1 2 5 . 1 . . 1 Worker 3 | . . . 3 . . . . . Tunneler 4 | 4 . . . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 1 | . . . 1 . . . . . Swarmer 11 | . 3 3 3 . . . 2 . Cutter 1 | . . . . . 1 . . . Grunt 20 | . . 5 8 . . 3 4 . Duelist 2 | . . . 2 . . . . . Sentry 12 | . . 3 6 . 1 1 1 . Hunter 3 | . . . 1 . . . . 2 Programmer 1 | . . . . . . . . 1 Best Kill Streak 5 | 2 3 3 5 . 1 4 5 2 Combat Bots Only 5 | . 3 3 4 . 1 4 5 2 Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . 1 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Hostile Shots Fired 451 | . 29 69 105 . 40 38 75 95 Missed 111 | . 12 18 24 . 16 10 16 15 Damage Taken 4347 | . 134 539 1054 . 229 289 867 1235 Core 1000 | . 30 41 249 . 20 37 143 480 Absorbed by Shields 736 | . . . 199 . 90 111 185 151 Regen/Repaired (Parts) 120 | . . 50 . . . 70 . . Core Remaining (%) 85 | 100 88 89 54 . 97 . . . Volleys Fired 28 | 10 3 6 . . . . . 9 Largest 2 | 2 1 1 . . . . . 1 Hottest 70 | 70 20 23 . . . . . 57 Shots Fired 38 | 20 3 6 . . . . . 9 Gun 29 | 20 3 6 . . . . . . Cannon 8 | . . . . . . . . 8 Launcher 1 | . . . . . . . . 1 Special . | . . . . . . . . . Kinetic 27 | 10 3 6 . . . . . 8 Thermal 10 | 10 . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 7 | 6 7 2 . . . . . 7 Robot Miss Streak 4 | 3 2 4 . . . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 145 | 10 5 27 57 . 3 9 16 18 Core Hits 44 | 4 3 12 16 . . . 3 6 Critical Kills 3 | . . . 2 . . . 1 . Critical Parts Destroyed 20 | . . . 9 . 3 3 5 . Critical Strikes 25 | . . . 13 . 3 3 6 . Smash 23 | . . . 11 . 3 3 6 . Sever 2 | . . . 2 . . . . . Melee Attacks 180 | . 6 40 79 . 5 13 23 14 Impact 85 | . . . 47 . 4 11 23 . Slashing 81 | . 6 40 32 . 1 2 . . Piercing 14 | . . . . . . . . 14 Sneak Attacks 8 | . . 1 7 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Follow-up Attacks 11 | . . . 5 . . 1 5 . Damage Inflicted 5433 | 108 105 641 2614 . 119 448 786 612 Guns 163 | 108 10 45 . . . . . . Cannons 173 | . . . . . . . . 173 Explosions 61 | . . . . . . . . 61 Melee 5036 | . 95 596 2614 . 119 448 786 378 Ramming . | . . . . . . . . . Kinetic 250 | 22 10 45 . . . . . 173 Thermal 86 | 86 . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 61 | . . . . . . . . 61 Impact 3041 | . . . 1688 . 119 448 786 . Slashing 1617 | . 95 596 926 . . . . . Piercing 378 | . . . . . . . . 378 Highest Corruption 3 | . . . . . . . . 3 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1445 | . 5 13 776 . 119 170 332 30 Projectiles 12 | . . . 12 . . . . . Explosions . | . . . . . . . . . Melee 1433 | . 5 13 764 . 119 170 332 30 Knockbacks 14 | . . . 4 . . 4 6 . Impact 13 | . . . 3 . . 4 6 . Kinetic . | . . . . . . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 18 | . . . . . . . . 18 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 100 | 100 . 4 . . . 3 . . Average Temperature 40 | 43 . 4 . . . 3 . . Received Heat Transfer 918 | . . 162 261 . 28 132 335 . Siege Activations . | . . . . . . . . . Robots Corrupted 13 | . . . 5 . 1 3 4 . Combat Hostiles 12 | . . . 4 . 1 3 4 . Parts Fried 11 | . . . 5 . 2 1 3 . Impact Corruptions 40 | . . . 23 . 3 5 9 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 259 | 259 . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Peak Influence 516 | 20 113 232 516 217 231 132 . . Initial 217 | . 13 47 74 217 151 115 . . Average 162 | 8 37 137 258 217 191 102 . . Maximum Alert Level 2 | . . 1 2 1 1 . . . Low Security (%) 75 | 100 100 81 50 . 60 100 . . Level 1 15 | . . 18 24 100 40 . . . Level 2 9 | . . . 24 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . 1 1 . 1 . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . 1 1 . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Distress Signals 6 | . . 2 4 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 4 18 33 . 7 4 10 6 Peak Tracking Total 8 | . 4 4 8 . 4 4 7 3 Tactical Retreats 13 | . 1 1 6 . 2 . 3 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Machines Disabled 2 | . . . . . . . 2 . Max in Single Turn 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Machines Accessed 12 | . 1 4 3 1 . 2 1 . Terminals 6 | . 1 2 1 1 . . 1 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . 1 1 . . 2 . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 35 | . 2 13 7 1 . 8 4 . Successful 20 | . 1 9 2 1 . 3 4 . Failed 15 | . 1 4 5 . . 5 . . Catastrophic 3 | . 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . . 4 2 . . . . . Terminals 13 | . 2 5 1 1 . . 4 . Fabricators . | . . . . . . . . . Repair Stations 18 | . . 6 4 . . 8 . . Recycling Units 2 | . . 2 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 9 | . 1 2 1 1 . . 4 . Record 5 | . . 1 . . . . 4 . Part Schematic 1 | . . 1 . . . . . . Open DSF 1 | . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . 4 1 . . 3 . . Scan Component 5 | . . 2 1 . . 2 . . Repair 3 | . . 2 . . . 1 . . Recycling Unit Hacks 2 | . . 2 . . . . . . Report Inventory 1 | . . 1 . . . . . . Retrieve Matter 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . Terminals 1 | . . 1 . . . . . . Botnet 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 2 2 1 . 2 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 2 . . . 1 . . Time 90 | . . 52 . . . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 39 | . . 39 . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 106 | . . . . . . . . 106 Highest-Rated Ally 106 | . . . . . . . . 106 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Turns Passed 3927 | 179 215 631 994 11 105 502 1055 235 Spaces Moved 2013 | 118 135 295 472 7 55 277 548 106 Core 40 | 16 . . . . . . . 24 Treads . | . . . . . . . . . Legs 1973 | 102 135 295 472 7 55 277 548 82 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 123 123 122 122 50 Average Speed 138 | 114 120 120 120 123 129 123 178 162 Slowest Speed 260 | 120 120 190 123 123 195 193 260 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 6 26 30 41 . 45 7 69 18 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . . . . . . 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 3 | . . . . . . . . 3 Melee . | . . . . . . . . . Projectile 3 | . . . . . . . . 3 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Total 2796 | 144 172 483 764 9 81 415 589 139 Wait 419 | . 19 113 140 . 19 114 13 1 Move 2005 | 117 134 294 471 6 54 276 547 106 Hop . | . . . . . . . . . Pick Up 77 | 9 6 12 32 . 2 7 6 3 Fast Attach . | . . . . . . . . . Attach 30 | 7 . 4 8 2 1 6 2 . Detach . | . . . . . . . . . Swap 37 | . 3 8 18 1 . 2 3 2 Drop 40 | 1 1 6 25 . 1 . 2 4 Fire 28 | 10 3 6 . . . . . 9 Melee 160 | . 6 40 70 . 4 10 16 14 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 14) 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 649 | -9/Materials | Repaired Aluminum Leg 729 | -9/Materials | Repaired Mining Claw 842 | -9/Materials | Build established: Scavenger-Mutant 1020 | -9/Materials | Discovered new exit (range 4) 1026 | -9/Materials | Entered another Materials area 1026 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1182 | -8/Materials | Build established: Mutant 1496 | -8/Materials | Lost 3 parts (1n1u1w) 1767 | -8/Materials | Build established: Gladiator 2003 | -8/Materials | Discovered new exit (range 7) 2020 | -8/Materials | Entered Factory 2020 | -7/Factory | Evolved 2 slots: Utility x2 2031 | -7/Factory | Identified exit to DSF 2031 | -7/Factory | Entered DSF 2060 | -7/DSF | Discovered new exit (range 16) 2077 | -7/DSF | Additional patrols routed to DSF 2136 | -7/DSF | Entered Factory 2136 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2367 | -6/Factory | Repaired Carbon-fiber Leg 2513 | -6/Factory | Discovered new exit (range 13) 2638 | -6/Factory | Entered Lower Caves 2748 | -6/Lower Caves | Attracted the attention of an 0b10 base 2822 | -6/Lower Caves | Lost 3 parts (1n2u) 2870 | -6/Lower Caves | Learned Factory garrison access intel 2870 | -6/Lower Caves | Learned Factory stockpile data 2870 | -6/Lower Caves | Learned Factory trap positions 3482 | -6/Lower Caves | Encountered a Warlord checkpoint 3636 | -6/Lower Caves | Discovered new exit (range 5) 3693 | -6/Lower Caves | Entered another Lower Caves area 3849 | -6/Lower Caves | Ambushed by research squad 3887 | -6/Lower Caves | Core integrity fell below 50% 3928 | -6/Lower Caves | Self-destructed Last Messages --------------- 03883_ Mass Driver destroyed. 03886_ Penetrated by Slug. 03887_ Flexi-carbon Leg fries itself beyond repair. 03889_ Penetrated by Slug. 03889_ Slug penetrates Wall. 03892_ Penetrated by Slug. 03893_ Destroyed Lgt. Fission Core. 03899_ Penetrated by Slug. 03899_ Melee Analysis Suite destroyed. 03902_ Penetrated by Slug. A strange signal echoes through the caves. 03910_ Slug penetrates Wall. 03911_ System corrupted: Cryofiber Web rejected. 03913_ H-66 Slayer destroyed. 03916_ Dropped Med. Storage Unit. 03916_ Acquired 3 matter. 03918_ Phase Shifter fries itself beyond repair. 03918_ Acquired 9 matter. 03919_ Acquired 30 matter. 03921_ Targeting Computer fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#########???????? | | ??????????????????????????###???## #??????## | | ???????????????????????####"##### ######## | | ???????????????????????#"% %# ## | | ???????????????????????## %!!] ## | | ????????????????????????#| %/]#### #### | | ?????????????? ????????# ] #??#####??#### | | ?????????????? ???????# #??????????###### | | ????????????? ??????# ###### #??## | | ????????????? ?????# # ???????## | | ???????????? ????# #???????????????## | | ???????????? g???## #????????????????? | | ???????????? #???## ####????????????????? | | ??????????? ##??# #???????????????????? | | ??????????? g b#?# ###### #????????? | | ?????????? ## #????????? | | ?????????? ##### #????????? | | ?????????????????# @ #???????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ????????????????# #?????????????????? | | ????????????????# ##?????????????????? | | ????????????????# #??????????????????? | | ????????????????## ####??????????????????? | | ?????????????????# ##?????????????????????? | | ?????????????????# ##??????????????????????? | | ?????????????????# ####????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Melee Accuracy 5 Item Schematics ----------------- Sensor Array | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpRelaySpoofer Manual? 0 Play Time 00:48:57 Cumulative 12.5 hours Start 2024.10.22 @ 18:40:57 End 2024.10.23 @ 15:09:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bb257d1-4223-427e-9722-e6beecc99a20