Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.29 @ 01:09:40 Player: ZOT Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (106) 530 Value Destroyed (3859) 3859 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (862) 862 TOTAL SCORE: 9851 Bonus ------- Follower Combat Kills 409 Met Imprinter 300 Was Imprinted 300 Friendly Fire -147 Cogmind --------- Core Integrity 0/850 Matter 258/300 Energy 44/100 System Corruption 3% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Improved Melee Analysis Suite Target Analyzer > --- WEAPON (2) ------- Heavy Plasma Cannon CR-A16's Pointy Stick > --- INVENTORY (5) ---- Makeshift Salvage Targeting Computer Recoil Stabilizer System Shield System Shield Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Armored Treads Armored Treads Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Melee Analysis Suite Transmission Jammer Hacking Drone Bay > --- WEAPON ----------- Heavy Flail Katana > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Wheel Makeshift Salvage Targeting Computer Advanced Targeting Computer Recoil Stabilizer Heavy Plasma Cannon Precision Grenade Launcher Great Maul CR-A16's Pointy Stick [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon CR-A16's Pointy Stick Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Slots Evolved 8 | . . . 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 4 | . . . 2 2 . . . . . . . Utility 4 | . . . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 165 | 7 9 1 17 45 26 11 18 3 3 16 9 Power 13 | . 1 . 2 4 1 1 2 1 . . 1 Engine 7 | . 1 . 1 2 1 1 . 1 . . . Core 6 | . . . 1 2 . . 2 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 61 | 2 4 . 6 20 7 3 8 1 . 7 3 Treads 17 | . . . 1 9 1 1 2 . . 2 1 Leg 30 | 2 2 . 5 4 4 1 5 1 . 4 2 Wheel 6 | . 2 . . 3 . . . . . 1 . Hover . | . . . . . . . . . . . . Flight 8 | . . . . 4 2 1 1 . . . . Utility 22 | 2 . 1 2 4 7 . . . . 4 2 Device 14 | 1 . 1 2 3 4 . . . . 3 . Storage 4 | 1 . . . 1 1 . . . . 1 . Processor 4 | . . . . . 2 . . . . . 2 Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 69 | 3 4 . 7 17 11 7 8 1 3 5 3 Energy Gun 17 | 2 3 . 3 1 2 5 1 . . . . Energy Cannon 11 | . . . . 4 5 . . . . 1 1 Ballistic Gun 4 | 1 . . . 3 . . . . . . . Ballistic Cannon 5 | . . . 2 3 . . . . . . . Launcher 10 | . 1 . . 2 1 1 2 . 2 1 . Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon 11 | . . . . 4 2 1 2 . . 1 1 Slashing Weapon 8 | . . . 2 . . . 3 . 1 2 . Piercing Weapon 2 | . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 5 2 . . . . 1 . Parts Lost 60 | . 3 . 4 18 4 4 7 . . 5 15 Power 6 | . . . . 2 . 1 1 . . . 2 Propulsion 34 | . 1 . 1 12 3 2 5 . . 4 6 Utility 11 | . . . 2 3 . . . . . 1 5 Weapon 9 | . 2 . 1 1 1 1 1 . . . 2 Highest Loss Streak 13 | . 1 . 2 8 2 3 3 . . 3 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 84 100 98 78 99 97 94 99 100 91 88 Engine 4 | . 5 14 10 2 7 6 3 . 7 6 2 Core 2 | . . . . 3 . . 3 6 . . 2 Treads 12 | . . . 11 15 29 20 8 7 7 5 13 Leg 22 | . 24 28 32 18 8 18 25 30 30 19 19 Flight 4 | . . . . 3 5 3 6 7 7 5 . Device 10 | . 14 14 10 8 9 7 7 7 7 19 17 Storage 7 | . 14 14 11 9 7 7 7 7 7 5 5 Processor 10 | . . . . . 12 15 15 15 15 13 12 Energy Gun 3 | . 17 28 11 . 2 9 6 . . . . Energy Cannon 2 | . . . . 5 4 3 . . . 3 . Ballistic Cannon 1 | . . . 7 4 . . . . . . . Impact Weapon 1 | . . . . 3 5 . 2 . . . 4 Slashing Weapon 2 | . . . 3 . . . 3 7 3 1 5 Piercing Weapon 2 | . . . . . . . . 6 7 4 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 33 | 9 17 17 18 29 33 30 26 20 23 32 23 Greatest Support 66 | 20 26 26 39 66 46 39 59 40 40 65 40 Greatest Overweight (x) 6 | . 1 . . 6 1 1 . . . 1 5 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 10 10 10 9 9 Most Carried 10 | 8 8 8 8 10 10 10 10 10 10 10 10 Average Carried 9 | 5 7 7 7 8 9 8 9 9 10 8 9 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 8 8 8 8 10 10 10 10 10 10 10 5 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Matter Collected 2187 | 205 65 . 241 642 251 177 251 10 102 174 69 Remotely . | . . . . . . . . . . . . Salvage Created 4216 | 111 197 . 544 1183 581 222 563 . 148 407 260 Parts 179 | 8 6 . 31 44 19 10 24 . 12 10 15 Haulers Intercepted 4 | . . . 1 2 . . . . . 1 . Recyclers Shooed 6 | . . . . 2 2 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . 8 14 2 11 . . Prevented 4 | . . . . . . . 3 . 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 86 | . 4 . 12 23 10 7 15 . 7 4 4 Melee 18 | . . . 2 4 4 . 4 . . . 4 Guns 11 | . 3 . 5 1 . . 2 . . . . Cannons 20 | . . . 5 9 3 3 . . . . . AOE 21 | . . . . 4 . 3 6 . 7 1 . Classes Destroyed 15 | 2 1 . 3 5 2 1 . . . 1 . Worker 1 | . . . . 1 . . . . . . . Builder 5 | . . . 1 2 1 . . . . 1 . Tunneler 3 | 3 . . . . . . . . . . . Hauler 4 | . . . 1 2 . . . . . 1 . Recycler 4 | 1 . . . 2 1 . . . . . . Watcher 2 | . . . . 1 . . . . . 1 . Swarmer 17 | . . . . 2 . 4 7 . 4 . . Grunt 48 | . 4 . 10 16 6 2 6 . 2 2 . Brawler 1 | . . . . 1 . . . . . . . Duelist 2 | . . . . . . 1 . . . 1 . Sentry 6 | . . . 2 2 . . . . . . 2 Specialist 2 | . . . . . 2 . . . . . . Hunter 7 | . . . . 2 1 . 2 . . 1 1 Programmer 3 | . . . . . 1 . . . 1 . 1 Mutant 1 | . . . . . . . . . . 1 . Best Kill Streak 5 | 2 2 . 5 5 2 3 4 . 4 3 1 Combat Bots Only 5 | . 2 . 4 5 2 3 4 . 4 3 1 Max Kills in Single Turn 3 | 1 1 . 2 2 1 2 2 . 3 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 2 . 2 2 . 3 1 . Melee 1 | . . . 1 1 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Damage Taken 9318 | . 570 . 363 2637 910 872 1131 . 63 367 2405 Core 1911 | . 104 . 37 490 105 162 152 . . 63 798 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 267 | . . . . . . . . . . 267 . Core Remaining (%) 59 | 100 . 58 90 10 . . . . 40 . . Volleys Fired 208 | 12 35 . 22 54 19 30 16 . 4 13 3 Largest 2 | 2 2 . 2 2 2 2 1 . 1 1 1 Hottest 135 | 60 112 . 112 114 135 135 55 . 36 90 90 Shots Fired 329 | 24 48 . 44 96 35 46 16 . 4 13 3 Gun 148 | 24 48 . 24 15 7 21 9 . . . . Cannon 160 | . . . 20 77 28 22 . . . 10 3 Launcher 21 | . . . . 4 . 3 7 . 4 3 . Special . | . . . . . . . . . . . . Kinetic 84 | 12 . . 20 48 4 . . . . . . Thermal 176 | 7 42 . 24 44 24 22 . . . 10 3 Explosive 21 | . . . . 4 . 3 7 . 4 3 . Electromagnetic 48 | 5 6 . . . 7 21 9 . . . . Robot Hit Streak 15 | 2 8 . 8 15 3 7 10 . . 2 4 Robot Miss Streak 13 | 4 2 . 3 4 3 13 2 . . 4 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 306 | 10 35 . 30 83 39 23 40 . . 14 32 Core Hits 131 | 4 9 . 17 33 7 11 23 . 9 9 9 Critical Kills 2 | . . . . 1 1 . . . . . . Critical Parts Destroyed 10 | . . . . 4 2 . 1 . . 2 1 Critical Strikes 24 | . 2 . 4 6 3 . 3 . . 2 4 Burn 5 | . 2 . 3 . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . Blast 2 | . . . 1 1 . . . . . . . Smash 11 | . . . . 5 2 . 1 . . 2 1 Sever 4 | . . . . . . . 2 . . . 2 Impale 1 | . . . . . . . . . . . 1 Melee Attacks 167 | . . . 11 38 34 1 34 . . 13 36 Impact 91 | . . . . 38 34 1 8 . . 8 2 Slashing 67 | . . . 11 . . . 26 . . 4 26 Piercing 9 | . . . . . . . . . . 1 8 Sneak Attacks 8 | . . . . 2 1 . . . . 5 . Combat Hostiles 3 | . . . . 1 1 . . . . 1 . Follow-up Attacks 16 | . . . 2 2 2 . 6 . . 1 3 Damage Inflicted 10985 | 160 418 . 587 2974 1594 647 1865 . 614 1064 1062 Guns 1188 | 114 418 . 283 158 62 78 75 . . . . Cannons 2462 | . . . 209 1278 362 360 . . . 187 66 Explosions 2181 | 46 . . . 429 . 166 666 . 614 260 . Melee 5154 | . . . 95 1109 1170 43 1124 . . 617 996 Ramming . | . . . . . . . . . . . . Kinetic 965 | 57 . . 209 661 38 . . . . . . Thermal 2422 | 78 381 . 283 775 292 360 . . . 187 66 Explosive 2135 | . . . . 429 . 166 666 . 614 260 . Electromagnetic 309 | 25 37 . . . 94 78 75 . . . . Impact 3110 | . . . . 1109 1170 43 272 . . 479 37 Slashing 1909 | . . . 95 . . . 852 . . 138 824 Piercing 135 | . . . . . . . . . . . 135 Highest Corruption 5 | . . . . 5 . . . . . 2 3 Average Corruption 3 | . . . . 5 . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . 9 . . . . . 1 9 Message Errors 6 | . . . . 4 . . . . . 1 1 Matter Fused 5 | . . . . 1 . . . . . . 4 Heat Flow Errors 2 | . . . . 1 . . . . . . 1 Energy Discharges 2 | . . . . 1 . . . . . . 1 Data Loss (minor) 3 | . . . . 1 . . . . . . 2 Misfires 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1099 | . . . . 324 259 19 214 . 20 226 37 Projectiles 25 | . . . . 21 4 . . . . . . Explosions 56 | . . . . 19 . . 17 . 20 . . Melee 1018 | . . . . 284 255 19 197 . . 226 37 Knockbacks 26 | . . . 2 18 3 . 1 . . 2 . Impact 19 | . . . . 13 3 . 1 . . 2 . Kinetic 7 | . . . 2 5 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 57 | . . . . 12 . 45 . . . . . Shots 2 | . . . . 1 . 1 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 619 | . 384 . 84 245 252 619 9 . . 108 117 Average Temperature 92 | . 96 . 16 55 99 233 9 . . 46 45 Received Heat Transfer 2880 | . 345 . 195 1053 333 180 360 . . 36 378 Effects 13 | . . . . 1 . 12 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . Damage (major) 7 | . . . . . . 7 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 11 | . . . . 4 . 1 2 . . 2 2 Impact Corruptions 27 | . . . . 10 6 1 5 . . 4 1 Robots Melted 2 | . 1 . . . 1 . . . . . . Combat Hostiles 2 | . 1 . . . 1 . . . . . . Parts Melted 11 | 1 5 . 1 . 4 . . . . . . Heat Transferred 4529 | 125 1044 . 851 1147 407 555 . . . 300 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Peak Influence 318 | 20 128 49 239 318 304 . . . . 260 159 Initial 144 | . 13 49 18 61 144 . . . . 93 53 Average 129 | 8 42 49 87 225 145 . . . . 114 73 Maximum Alert Level 1 | . . . 1 1 1 . . . . 1 . Low Security (%) 79 | 100 100 100 95 38 81 . . . . 92 100 Level 1 20 | . . . 4 61 18 . . . . 7 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 3 4 3 . . . . 3 1 Investigation 5 | . . . . 3 1 . . . . . 1 Extermination 1 | . . . . . 1 . . . . . . Reinforcement 9 | . 1 . 3 1 1 . . . . 3 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Distress Signals 3 | . . . . . 1 . . . . 1 1 Communications Jammed 34 | . . . . . . . . . . 34 . Distress Signals 32 | . . . . . . . . . . 32 . Times Spotted 122 | . 7 . 15 29 14 6 17 . 8 11 15 Peak Tracking Total 8 | . 3 . 3 8 4 4 5 . 4 3 6 Tactical Retreats 10 | . 1 . . 2 3 . 2 . . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Traps Triggered 3 | . . . . 1 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . 1 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . 1 1 . . . . . . . Triggered 4 | . . . 1 1 . . . . 2 . . Most Traps Carried 2 | . . 2 2 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Machines Disabled 2 | . . . . 2 . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Machines Accessed 16 | . 2 . 2 6 3 . . . . 3 . Terminals 5 | . . . 1 3 1 . . . . . . Fabricators 2 | . . . . . 1 . . . . 1 . Repair Stations 2 | . . . . 1 . . . . . 1 . Recycling Units 5 | . 2 . 1 1 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 51 | . 9 . 4 22 7 . . . . 9 . Successful 30 | . 6 . 2 12 3 . . . . 7 . Failed 21 | . 3 . 2 10 4 . . . . 2 . Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 1 . 2 2 3 . . . . 5 12 Terminals 14 | . . . 2 10 2 . . . . . . Fabricators 6 | . . . . . 3 . . . . 3 . Repair Stations 7 | . . . . 3 . . . . . 4 . Recycling Units 16 | . 9 . 2 3 2 . . . . . . Scanalyzers 6 | . . . . 6 . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . Terminal Hacks 6 | . . . 1 4 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . . . . 2 . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . . 2 . . . . . 4 . Scan Component 3 | . . . . 1 . . . . . 2 . Repair 3 | . . . . 1 . . . . . 2 . Recycling Unit Hacks 8 | . 6 . . 2 . . . . . . . Process 2 | . 2 . . . . . . . . . . Report Inventory 3 | . 2 . . 1 . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . Analyze 2 | . . . . 2 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 2 . Unlock Access 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . 1 . . . . . . 1 . Terminals . | . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . Report 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Mask 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 1 Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 . 2 5 2 . . . . 2 . Full Trace Events 3 | . . . . 2 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 2 . . . . . . 11 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . Time 96 | . . . . 32 . . . . . 64 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 111 | . 111 . . . . . . . . . . Retrieved Matter 111 | . 111 . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Total Allies 16 | . . . . . . . . 7 . . 9 Largest Group 7 | . . . . . . . . 7 7 7 4 Highest-Rated Group 312 | . . . . . . . . 236 236 236 312 Highest-Rated Ally 159 | . . . . . . . . 39 39 39 159 Zionite Dispatches 1 | . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . 1 Total Orders 10 | . . . . . . . . . . 6 4 RETURN 10 | . . . . . . . . . . 6 4 Ally Attacks 143 | . . . . . . . . . 23 81 39 Total Damage 3018 | . . . . . . . . . 391 1790 837 Kills 18 | . . . . . . . . . 2 12 4 Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 1 1 . . . Drone Launches 11 | . . . . . . . . . . 6 5 Drone Recoveries 11 | . . . . . . . . . . 6 5 Zionite Intel Received 3 | . . . . . . . . . . . 3 Branch Access 1 | . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Turns Passed 7909 | 154 285 218 498 1164 961 653 601 1405 564 814 592 Spaces Moved 4332 | 90 137 176 293 516 449 374 339 1014 290 400 254 Core 111 | 12 . . . 79 . . . . . . 20 Treads 420 | . . . . 96 323 . . . . 1 . Legs 3719 | 78 121 176 293 275 126 374 339 1014 290 399 234 Wheels 75 | . 16 . . 59 . . . . . . . Hover . | . . . . . . . . . . . . Flight 7 | . . . . 7 . . . . . . . Fastest Speed 50 | 50 80 120 120 90 125 125 123 130 125 122 120 Average Speed 133 | 110 119 120 120 142 159 131 128 130 131 129 140 Slowest Speed 350 | 120 190 120 120 350 195 200 130 135 135 250 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 5 26 44 26 39 12 58 54 89 48 12 45 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . . 1 1 1 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 168 | . . . 1 24 . 15 60 . 37 30 1 Melee . | . . . . . . . . . . . . Projectile 16 | . . . 1 11 . . . . . 3 1 AOE 152 | . . . . 13 . 15 60 . 37 27 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Total 5894 | 117 208 184 377 803 614 486 441 1100 468 661 435 Wait 906 | . 23 2 21 106 63 65 34 80 172 211 129 Move 4321 | 89 136 175 292 515 448 373 338 1013 289 399 254 Hop . | . . . . . . . . . . . . Pick Up 81 | 9 3 3 4 29 12 5 2 1 . 10 3 Fast Attach 40 | 5 3 . 5 7 6 1 5 1 . 6 1 Attach 46 | 1 2 . 3 22 4 4 1 . . 4 5 Detach 2 | . . . . 2 . . . . . . . Swap 80 | 1 4 1 10 16 16 6 12 2 3 6 3 Drop 63 | . 2 3 10 18 16 1 5 3 . 1 4 Fire 208 | 12 35 . 22 54 19 30 16 . 4 13 3 Melee 145 | . . . 9 33 30 1 28 . . 11 33 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 2 | . . . 1 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 15) 155 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Entered Mines 444 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 557 | -10/Mines | Found a hidden stash of uninstalled traps 620 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 625 | -10/Mines | Found Prototype Device 626 | -10/Mines | Identified Exp. Sensor Array 642 | -10/Mines | Discovered new exit (range 14) 658 | -10/Mines | Entered Materials 658 | -9/Materials | Evolved 2 slots: Propulsion x2 1128 | -9/Materials | Discovered new exit (range 10) 1156 | -9/Materials | Entered another Materials area 1156 | -8/Materials | Evolved 2 slots: Propulsion x2 1728 | -8/Materials | Core integrity fell below 50% 1762 | -8/Materials | Lost 8 parts (1p6n1u) 2104 | -8/Materials | Core integrity fell below 20% 2128 | -8/Materials | Lost 7 parts (5n1u1w) 2287 | -8/Materials | Discovered new exit (range 10) 2320 | -8/Materials | Entered Factory 2320 | -7/Factory | Evolved 2 slots: Utility x2 2321 | -7/Factory | Identified exit to Storage 3269 | -7/Factory | Discovered new exit (range 5) 3281 | -7/Factory | Entered Lower Caves 3599 | -7/Lower Caves | Lost 3 parts (2n1w) 3830 | -7/Lower Caves | Discovered new exit (range 9) 3840 | -7/Lower Caves | Encountered a Warlord checkpoint 3854 | -7/Lower Caves | Learned location of Zion (-7) 3934 | -7/Lower Caves | Entered another Lower Caves area 3937 | -7/Lower Caves | Identified exit to Zion 4122 | -7/Lower Caves | Lost 3 parts (3n) 4187 | -7/Lower Caves | Core integrity fell below 50% 4504 | -7/Lower Caves | Build established: Scavenger-Mutant 4535 | -7/Lower Caves | Entered Zion 4606 | -7/Zion | Found CR-A16's Pointy Stick 4632 | -7/Zion | Given A8's code to call for help 4634 | -7/Zion | Given the Hacking Drone Bay 4635 | -7/Zion | Found Prototype Device 4647 | -7/Zion | Learned 8 Factory zone layouts 4796 | -7/Zion | Gained Derelict followers 5020 | -7/Zion | Learned location of Quarantine (-2) 5117 | -7/Zion | Imprinted 5119 | -7/Zion | Declared Zion's savior 5609 | -7/Zion | Received a hallucinogenic algorithm 5902 | -7/Zion | Discovered new exit (range 18) 5940 | -7/Zion | Entered Proximity Caves 5940 | -6/Proximity Caves | Accompanied by 7 allies 6156 | -6/Proximity Caves | Build established: Mutant 6450 | -6/Proximity Caves | Discovered new exit (range 17) 6504 | -6/Proximity Caves | Entered Factory 6504 | -6/Factory | Accompanied by 7 allies 6504 | -6/Factory | Evolved 2 slots: Utility x2 6504 | -6/Factory | Identified Hacking Drone Bay 6505 | -6/Factory | Identified exit to Factory 6556 | -6/Factory | Identified exit to DSF 6599 | -6/Factory | Repaired Katana 6626 | -6/Factory | Repaired Med. Storage Unit 6992 | -6/Factory | Identified exit to Garrison 7204 | -6/Factory | Discovered new exit (range 19) 7212 | -6/Factory | Lost 3 parts (2n1u) 7318 | -6/Factory | Entered Extension 7382 | -6/Extension | Rescued a captive Derelict 7383 | -6/Extension | Rescued a captive Derelict 7404 | -6/Extension | Rescued a captive Derelict 7474 | -6/Extension | Retrieved Zion intel report: Branch Access 7474 | -6/Extension | Identified exit to Cetus 7477 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 7680 | -6/Extension | Rescued A7 7736 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 7737 | -6/Extension | Zion Hacker squad teleported in 7737 | -6/Extension | Spotted B-75 Beast 7762 | -6/Extension | Rescued a captive Derelict 7762 | -6/Extension | Rescued a captive Derelict 7784 | -6/Extension | Spotted B-75 Beast 7870 | -6/Extension | Core integrity fell below 50% 7892 | -6/Extension | Core integrity fell below 20% 7910 | -6/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07827_ T-07 Excavator destroyed. 07827_ Knocked back. 07827_ Hacking Drone Bay destroyed. 07827_ K-01 Serf destroyed. 07829_ R-10 Processor collects Corrupted Lgt. Treads. 07830_ Lgt. Nuclear Core destroyed. 07830_ Transmission Jammer destroyed. 07830_ Knocked back. 07832_ U-05 Engineer builds a Wall. 07836_ B-75 Beast IFF system glitched. 07836_ Flexi-carbon Leg destroyed. 07841_ Adv. Visual Processing Unit destroyed. 07841_ Katana destroyed. 07847_ System corrupted: Matter fused (-7). 07851_ Arm. Leg blasted off. 07869_ Adv. Sensor Array destroyed. 07880_ S-27 Virus destroyed. 07891_ Hvy. Flail destroyed. 07895_ System corrupted: Matter fused (-10). 07897_ Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????######################################## | | ????????? | | ????????? % | | ???????? = % | | ???????? %% | | ???????? % * % % | | ???????????????###########s#+#;###+############### | | ??????????????????????# @ s #??????????????????? | | ??????????????????????# ### #?????????????? | | ??????????????????????#???# ######?????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Evasion (%) 59 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 6 Item Schematics ----------------- Hvy. Flail | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Imp. Heavy Laser | -6/Extension | Z-intel Hvy. Particle Gun | -6/Extension | Z-intel Cld. Cesium-ion Thruster | -6/Extension | Z-intel Impact Mace | -6/Extension | Z-intel Cld. Airjet | -6/Extension | Z-intel Cld. Particle Cannon | -6/Extension | Z-intel Biomechanical Wings | -6/Extension | Z-intel Prc. Grenade Launcher | -6/Extension | Z-intel Force Rifle | -6/Extension | Z-intel Gravity Neutralizer | -6/Extension | Z-intel Imp. Airjet | -6/Extension | Z-intel Robot Schematics ------------------ G-50 Soldier | -6/Extension | Z-intel A-02 Transporter | -6/Extension | Z-intel R-10 Processor | -6/Extension | Z-intel T-07 Excavator | -6/Extension | Z-intel S-27 Virus | -6/Extension | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break Total Silence Challenges ------------ None Game ------ Seed VisualImprinterMinigun Manual? 0 Play Time 02:32:12 Cumulative 73.8 hours Start 2023.07.27 @ 18:54:26 End 2023.07.29 @ 01:09:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 41 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65a0bbac-f606-4256-8f23-8616569f2412