Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 21:20:34 Player: the Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (111) 555 Value Destroyed (3935) 3935 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 10610 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/1450 Matter 221/300 Energy 100/100 System Corruption 29% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Improved Melee Analysis Suite Actuator Array Experimental Transmission Jammer Advanced Recalibrator Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Shield Leg Advanced Myomer Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite Layered Heavy Armor Plating > --- WEAPON ----------- Chainsword Greatsword > --- INVENTORY -------- Particle Reactor Particle Reactor Micro Antimatter Reactor Energy Well Long-range Terrain Scanner Seismic Detector Improved Melee Analysis Suite Experimental Armor Integrity Analyzer Actuator Array Advanced Transmission Jammer ECM Suite Advanced Phase Shifter Cloaking Device Improved Cloaking Device Medium Reflective Plating Graphene Brace Advanced Focal Shield Improved Force Field Improved Component Analysis Suite Advanced Recalibrator [Rating: 135] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Improved Melee Analysis Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Chainsword Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 2 | . . . . . . 1 . 1 . Propulsion 4 | . . 1 1 . . 1 . 1 . Utility 8 | . . 1 1 1 2 . 1 . 2 Weapon 2 | . . . . 1 . . 1 . . Parts Attached 126 | 3 1 . 34 13 12 9 18 13 23 Power 21 | . . . 3 2 2 1 4 3 6 Engine 7 | . . . 3 1 2 . 1 . . Core 2 | . . . . 1 . 1 . . . Reactor 12 | . . . . . . . 3 3 6 Propulsion 42 | 2 . . 17 1 3 2 6 3 8 Treads 11 | 2 . . 9 . . . . . . Leg 25 | . . . 6 1 3 2 6 2 5 Wheel . | . . . . . . . . . . Hover 3 | . . . . . . . . 1 2 Flight 3 | . . . 2 . . . . . 1 Utility 52 | 1 1 . 10 6 7 6 7 6 8 Device 22 | 1 1 . 2 3 1 3 4 1 6 Storage 6 | . . . 2 . . 1 1 2 . Processor 12 | . . . 1 1 4 2 2 2 . Hackware 3 | . . . 2 . 1 . . . . Protection 9 | . . . 3 2 1 . . 1 2 Artifact . | . . . . . . . . . . Weapon 11 | . . . 4 4 . . 1 1 1 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . . 3 2 . . . . . Slashing Weapon 6 | . . . 1 2 . . 1 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . . 3 . Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 12 | . . . . 12 . . . . . Parts Lost 48 | . . 1 6 1 4 . 11 6 19 Power 9 | . . . 1 1 . . 4 1 2 Propulsion 20 | . . . 4 . 1 . 3 3 9 Utility 13 | . . 1 1 . 3 . 1 1 6 Weapon 6 | . . . . . . . 3 1 2 Highest Loss Streak 12 | . . 1 4 1 3 . 4 4 12 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 2 4 5 11 13 14 15 15 13 17 Power 1 | 1 2 2 1 1 2 2 2 . 3 Propulsion 1 | . 1 2 3 2 1 . . . . Utility 8 | . 1 1 5 8 8 10 10 11 14 Weapon 1 | . . . 1 1 2 2 2 1 . Tool/Special . | . . . . . . . . . . Unused Backups 32 | . 1 . 11 3 2 1 1 . 13 Power 6 | . . . 4 . . . . . 2 Propulsion 4 | . . . 3 . . . . . 1 Utility 21 | . 1 . 4 2 2 1 1 . 10 Weapon 1 | . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 88 | . 25 20 92 99 92 99 91 79 72 Engine 5 | . . . 7 6 6 5 2 4 . Reactor 2 | . . . . . . . 4 7 10 Treads 9 | . 1 . 25 . . . . . . Leg 17 | . . . 6 30 26 28 25 24 18 Device 9 | . 24 20 7 10 14 9 8 6 14 Storage 6 | . . . 8 7 6 5 5 4 5 Processor 11 | . . . 6 7 11 22 26 21 15 Hackware 3 | . . . 9 3 . . . . . Protection 2 | . . . 2 6 5 1 . 1 1 Impact Weapon 6 | . . . 11 9 6 5 2 . . Slashing Weapon 8 | . . . 5 12 13 11 12 7 4 Peak Build Rating 135 | 3 2 2 35 47 65 77 95 113 135 Average Rating 54 | 2 1 1 27 44 54 75 87 99 107 On Entrance 39 | . 3 2 1 35 47 64 77 82 81 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 56 | . . . . . . . . . 56 Heaviest Build 140 | 1 2 2 42 60 62 68 90 111 140 Greatest Support 155 | 40 3 3 86 63 66 84 120 155 155 Greatest Overweight (x) 2 | . . . 1 . 1 . 1 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 15 15 15 20 20 20 20 Average Capacity 15 | 5 5 5 14 15 15 17 20 20 18 Most Carried 20 | 5 5 5 15 15 15 18 19 17 20 Average Carried 13 | 3 4 5 11 14 14 15 16 14 17 Final Capacity 20 | 5 5 5 15 15 15 20 20 20 5 Final Carried 18 | 3 5 5 15 15 15 18 15 17 5 Class Distribution -------------------- 47% | Mutant 27% | Gladiator 10% | Scavenger-Gladiator 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Assassin | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 2083 | 190 . . 465 240 170 15 533 221 249 Remotely . | . . . . . . . . . . Salvage Created 5366 | 4 . . 1695 546 653 59 1420 330 659 Parts 222 | 2 . . 68 27 25 7 45 16 32 Haulers Intercepted 9 | . . . 6 1 . . 2 . . Recyclers Shooed 3 | 1 . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 72 | . . . 26 7 12 . 16 4 7 Melee 51 | . . . 12 5 9 . 14 4 7 AOE 1 | . . . 1 . . . . . . Classes Destroyed 15 | 1 . . 13 1 . . . . . Worker 7 | . . . 1 2 . 2 2 . . Builder 4 | . . . 2 1 . 1 . . . Tunneler 3 | 1 . . 1 . . . . 1 . Hauler 9 | . . . 6 1 . . 2 . . Recycler 10 | . . . 4 2 1 . 2 . 1 Mechanic 3 | . . . 2 1 . . . . . Operator 1 | . . . 1 . . . . . . Watcher 2 | . . . 1 1 . . . . . Swarmer 21 | . . . 7 5 5 . 4 . . Grunt 20 | . . . 7 . 5 . 4 1 3 Duelist 2 | . . . 1 . . . . . 1 Sentry 9 | . . . 7 . . . 1 1 . Specialist 2 | . . . 2 . . . . . . Hunter 5 | . . . 2 . . . 3 . . Programmer 13 | . . . . 2 2 . 4 2 3 Best Kill Streak 7 | 1 . . 7 5 7 1 6 1 4 Combat Bots Only 7 | . . . 6 4 7 . 6 1 3 Max Kills in Single Turn 2 | 1 . . 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . Melee 2 | . . . 1 1 2 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 894 | . 3 20 184 49 74 10 248 74 232 Missed 271 | . 2 9 59 16 18 5 74 17 71 Hits 623 | . 1 11 125 33 56 5 174 57 161 Melee 13 | . . . 5 . . . . . 8 Projectile 610 | . 1 11 120 33 56 5 174 57 153 AOE 2 | . . . . . . . 1 . 1 Critical Strikes 43 | . . . 7 1 1 . 13 1 20 Actively Blocked 2 | . . . . . . . . . 2 Part Disruptions 5 | . . . . . 1 . . . 4 Damage Taken 12391 | . 14 115 2224 478 1223 100 3084 1320 3833 Core 2867 | . 11 92 399 63 169 40 552 86 1455 Absorbed by Shields 442 | . . . . . . . 198 . 244 Redirected to Shielding 119 | . . . 43 . . . . . 76 Ignored by Resistances 39 | . . . . . . . 17 . 22 Regen/Repaired (Parts) 182 | . . . 182 . . . . . . Core Remaining (%) 79 | 100 95 77 27 91 80 96 52 93 . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 315 | . . . 113 25 26 5 82 27 37 Core Hits 91 | 1 . . 21 6 10 2 28 11 12 Critical Kills 2 | . . . 2 . . . . . . Critical Parts Destroyed 13 | . . . 7 1 5 . . . . Critical Strikes 43 | . . . 13 1 5 1 9 7 7 Smash 15 | . . . 9 1 5 . . . . Sever 28 | . . . 4 . . 1 9 7 7 Melee Attacks 533 | . . . 167 68 73 12 119 39 55 Impact 168 | . . . 99 27 25 2 15 . . Slashing 365 | . . . 68 41 48 10 104 39 55 Piercing . | . . . . . . . . . . Sneak Attacks 52 | . . . 23 7 4 4 10 2 2 Combat Hostiles 2 | . . . . . 2 . . . . Follow-up Attacks 69 | . . . 17 11 11 . 26 1 3 Damage Inflicted 14029 | 8 6 . 4595 1293 1206 334 3751 1104 1732 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 13982 | . . . 4582 1293 1206 334 3751 1104 1712 Ramming 47 | 8 6 . 13 . . . . . 20 Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 4311 | . . . 2348 674 475 . 814 . . Slashing 9671 | . . . 2234 619 731 334 2937 1104 1712 Piercing . | . . . . . . . . . . Highest Corruption 29 | . . . 5 18 5 . 11 6 29 Average Corruption 5 | . . . 2 3 3 . 7 5 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 85 | . . . 20 12 3 . 19 3 28 Message Errors 17 | . . . 4 1 1 . 2 . 9 Matter Fused 22 | . . . 5 6 . . 4 2 5 Heat Flow Errors 10 | . . . 3 1 . . . 1 5 Energy Discharges 11 | . . . 4 1 1 . 4 . 1 Parts Rejected 3 | . . . . . . . 3 . . Data Loss (minor) 17 | . . . 4 2 1 . 5 . 5 Data Loss (major) 2 | . . . . 1 . . 1 . . Misdirections 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 2205 | . . . 868 349 374 64 391 25 134 Projectiles 7 | . . . 7 . . . . . . Explosions . | . . . . . . . . . . Melee 2198 | . . . 861 349 374 64 391 25 134 Knockbacks 19 | . . . 9 4 2 . 3 . 1 Impact 15 | . . . 7 4 1 . 2 . 1 Kinetic . | . . . . . . . . . . Secondary 4 | . . . 2 . 1 . 1 . . Self-Inflicted Damage 17 | . 3 . 5 . . . . . 9 Shots . | . . . . . . . . . . Rammed 17 | 5 1 . 4 . . . . . 7 Targets Rammed 18 | 6 1 . 4 . . . . . 7 Kicked . | . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . Highest Temperature 269 | . . . 269 118 8 . 13 140 238 Average Temperature 80 | . . . 81 61 8 . 6 61 97 Received Heat Transfer 1629 | . 6 27 540 . 291 27 305 169 264 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 27 | . . . 16 5 3 . 3 . . Combat Hostiles 20 | . . . 13 2 3 . 2 . . Parts Fried 36 | . . . 24 6 3 . 3 . . Impact Corruptions 57 | . . . 34 11 8 . 4 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Maximum Alert Level 1 | . . . 1 . 1 . 1 . . Low Security (%) 87 | 100 100 100 76 100 93 100 72 100 100 Level 1 12 | . . . 23 . 6 . 27 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 331 | 5 . 35 331 150 211 84 258 63 44 Initial 150 | . . . 14 150 58 84 . 63 . Average 90 | . . 5 159 47 58 24 122 15 5 Influence Increases 3149 | 5 . 70 1231 390 410 41 531 164 307 Destroy 0b10 Robot/C 1500 | . . . 520 200 240 . 320 80 140 Destroy 0b10 Robot/NC 195 | 5 . . 90 40 5 15 30 5 5 Destroy Leader 392 | . . . 164 44 60 . 74 20 30 Allied During Kill 9 | . . . . 9 . . . . . Successful Hack 137 | . . 10 42 27 42 16 . . . Disable Machine 135 | . . . 30 60 15 . . 15 15 Destroy Structure 136 | . . . 10 10 18 10 32 14 42 Partial Spotted 90 | . . 15 60 . . . 15 . . Lose Combat Pursuer 555 | . . 45 315 . 30 . 60 30 75 Influence Decreases 3116 | 5 . 35 935 600 359 213 410 283 276 Entered New Map 413 | . . . 21 181 63 88 . 58 2 Time Decay 2123 | 5 . 35 704 379 264 125 300 180 131 Lost Part 368 | . . . 60 . 32 . 110 45 121 Lost Ally 40 | . . . . 40 . . . . . Purge Threat 172 | . . . 150 . . . . . 22 Squads Dispatched 28 | . 1 . 5 4 6 1 4 2 5 Investigation 1 | . . . . 1 . . . . . Extermination 12 | . . . . 2 2 1 3 1 3 Reinforcement 10 | . 1 . 3 1 1 . 1 1 2 Assault . | . . . . . . . . . . Garrison 5 | . . . 2 . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 11 | . . 1 6 1 1 1 . . 1 Communications Jammed 3 | . . . . . . . 3 . . Distress Signals 3 | . . . . . . . 3 . . Times Spotted 188 | . 5 7 58 16 15 17 34 7 29 Peak Tracking Total 18 | . 5 8 7 4 5 9 6 3 18 Tactical Retreats 26 | . . 1 13 . 1 2 2 2 5 ECM-based Alert Blocks 10 | . . . . . . 9 . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 3 | . . . 1 1 . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 9 | . . . 2 4 1 . . 1 1 Max in Single Turn 1 | . . . 1 1 1 . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 47 | . 2 2 17 6 5 5 3 2 5 Terminals 31 | . 1 2 11 3 4 3 1 2 4 Fabricators 4 | . . . . 3 . 1 . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units 5 | . 1 . 2 . 1 . . . 1 Scanalyzers 3 | . . . 2 . . . 1 . . Garrison Access 2 | . . . . . . 1 1 . . Total Hacks 113 | . 4 6 49 14 7 16 5 3 9 Successful 55 | . 1 3 34 5 4 5 . 1 2 Failed 57 | . 3 3 14 9 3 11 5 2 7 Catastrophic 12 | . . 1 . 2 1 3 3 . 2 Database Lockouts 1 | . . . 1 . . . . . . Manual 44 | . . 4 19 7 2 9 1 . 2 Terminals 72 | . 2 6 32 8 6 6 1 3 8 Fabricators 12 | . . . . 6 . 6 . . . Repair Stations 6 | . . . 6 . . . . . . Recycling Units 7 | . 2 . 3 . 1 . . . 1 Scanalyzers 10 | . . . 8 . . . 2 . . Garrison Access 6 | . . . . . . 4 2 . . Terminal Hacks 18 | . . 1 10 2 2 1 . 1 1 Part Schematic 1 | . . . 1 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . 1 . . . . . . . Alert Level 3 | . . . 1 . . 1 . 1 . Unreport Threat 2 | . . . 1 . . . . . 1 Locate Traps 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 3 | . . . 1 1 1 . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . 1 . 1 . . . Network Status 2 | . . . . 1 . 1 . . . Repair Station Hacks 5 | . . . 5 . . . . . . Scan Component 3 | . . . 3 . . . . . . Repair 2 | . . . 2 . . . . . . Recycling Unit Hacks 5 | . 1 . 2 . 1 . . . 1 Retrieve Components 5 | . 1 . 2 . 1 . . . 1 Scanalyzer 6 | . . . 6 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 3 | . . . 3 . . . . . . Retrieve Study 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 19 | . . 2 11 2 1 3 . . . Terminals 17 | . . 2 11 1 1 2 . . . Track 2 | . . . 2 . . . . . . Assimilate 2 | . . . 1 . . 1 . . . Botnet 6 | . . 1 2 1 1 1 . . . Operators 2 | . . 1 1 . . . . . . Skim 5 | . . . 5 . . . . . . Fabricators 2 | . . . . 1 . 1 . . . Liberate 2 | . . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 40 | . 1 2 14 6 3 5 3 2 4 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . Parts Repaired 2 | . . . 2 . . . . . . Time 76 | . . . 76 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 19 | . 3 . 12 . 2 . . . 2 Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 . . . . . Highest-Rated Group 90 | . . . . 90 . . . . . Highest-Rated Ally 30 | . . . . 30 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . 7 . . . . . Total Damage 169 | . . . . 169 . . . . . Kills 3 | . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Active Infowar (turns) 8159 | 50 108 102 2803 1110 965 435 1012 606 968 Optics 3019 | . . . . . . 433 1012 606 968 Sensors 6708 | . . . 2073 1110 962 435 773 463 892 Terrain 1369 | . . . . . . . 552 238 579 Structural 2291 | . 69 86 . 152 777 217 31 . 959 Seismic 1248 | 50 108 102 730 . . . . . 258 Cloaking 122 | . . . . . . . 12 9 101 Jamming 323 | . . . . . . 40 217 . 66 ECM 289 | . . . . . . 35 25 . 229 Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 8960 | 79 108 102 3462 1140 965 435 1012 606 1051 Spaces Moved 5889 | 53 207 201 2048 802 616 319 583 303 757 Core 598 | 34 207 201 32 . . . . . 124 Treads 1353 | 19 . . 1334 . . . . . . Legs 3619 | . . . 386 802 616 319 583 303 610 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 319 | . . . 296 . . . . . 23 Fastest Speed 34 | 50 50 50 34 120 120 120 120 120 40 Average Speed 116 | 89 50 50 130 120 120 120 120 122 107 Slowest Speed 260 | 160 50 50 250 120 190 120 190 190 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 7 | . . . 7 . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . 1 . . . . Exploration Rate (%) 29 | 3 34 35 91 29 20 18 26 7 28 Regions Visited 9 Branch Regions . Pre-discovered Areas 2 | . . . 2 . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 81 | . . . 10 10 19 5 16 7 14 Terrain Destroyed 81 | . . . 10 10 19 5 16 7 14 Melee 81 | . . . 10 10 19 5 16 7 14 Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total 7239 | 81 212 201 2624 896 751 352 738 483 901 Wait 530 | 15 . 1 323 1 45 6 20 102 17 Move 5866 | 52 206 200 2033 801 615 318 582 302 757 Hop 7 | . . . 7 . . . . . . Pick Up 102 | 5 1 . 39 13 11 6 4 5 18 Fast Attach 51 | 1 1 . 14 3 5 . 6 9 12 Attach 53 | 2 . . 11 7 5 2 9 9 8 Detach 10 | . 2 . 1 . 1 . 1 4 1 Swap 98 | . . . 18 12 10 8 27 5 18 Drop 89 | . 1 . 34 15 11 2 5 10 11 Fire . | . . . . . . . . . . Melee 415 | . . . 140 44 48 10 84 37 52 Ram 12 | . 1 . 4 . . . . . 7 Kick . | . . . . . . . . . . Crush 6 | 6 . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -4/Factory (discovered 3 exits: *Res / *Upp / *Ext) -3/Research -2/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 15) 184 | -10/Materials | Discovered new exit (range 9) 188 | -10/Materials | Entered another Materials area 188 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 288 | -9/Materials | Discovered new exit (range 5) 290 | -9/Materials | Entered another Materials area 290 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 344 | -8/Materials | Build established: Mutant 948 | -8/Materials | Discovered new exit (range 9) 1115 | -8/Materials | Lost 4 parts (1p3n) 1247 | -8/Materials | Discovered new exit (range 8) 2432 | -8/Materials | Garrison activated, responded to threat 3023 | -8/Materials | Garrison activated, responded to threat 3143 | -8/Materials | Learned location of 1 exit from Storage 3147 | -8/Materials | Crushed by falling debris 3147 | -8/Materials | Core integrity fell below 50% 3203 | -8/Materials | Learned Storage security intel 3218 | -8/Materials | Learned Storage terminal intel 3235 | -8/Materials | Learned location of 1 exit from Recycling 3256 | -8/Materials | Learned location of Zion (-6) 3266 | -8/Materials | Central database locked down 3377 | -8/Materials | Repaired Carbon-fiber Leg 3509 | -8/Materials | Repaired Carbon-fiber Leg 3602 | -8/Materials | Identified exit to Factory 3752 | -8/Materials | Entered Factory 3752 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4435 | -7/Factory | Lost 3 allies 4670 | -7/Factory | Build established: Gladiator 4742 | -7/Factory | Discovered new exit (range 13) 4804 | -7/Factory | Identified exit to Factory 4890 | -7/Factory | System corruption reached 10% 4892 | -7/Factory | Entered another Factory area 4892 | -6/Factory | Evolved 2 slots: Utility x2 4965 | -6/Factory | Identified exit to Factory 5351 | -6/Factory | Discovered new exit (range 4) 5355 | -6/Factory | Identified exit to Lower Caves 5528 | -6/Factory | Crushed by falling debris 5573 | -6/Factory | Garrison activated, responded to threat 5642 | -6/Factory | Destroyed 7 combat bots 5722 | -6/Factory | Lost 3 parts (1n2u) 5857 | -6/Factory | Entered another Factory area 5857 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6267 | -5/Factory | Discovered new exit (range 21) 6291 | -5/Factory | Identified exit to Factory 6292 | -5/Factory | Entered another Factory area 6292 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6293 | -4/Factory | Identified exit to Extension 6522 | -4/Factory | Discovered new exit (range 7) 6559 | -4/Factory | Identified exit to Upper Caves 6782 | -4/Factory | Lost 4 parts (1p1n2w) 6970 | -4/Factory | System corruption reached 10% 7263 | -4/Factory | Discovered new exit (range 17) 7300 | -4/Factory | Identified exit to Research 7304 | -4/Factory | Entered Research 7304 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7320 | -3/Research | Discovered new exit (range 20) 7369 | -3/Research | Identified exit to Research 7495 | -3/Research | Build established: Scavenger-Gladiator 7558 | -3/Research | Found Prototype Processor 7558 | -3/Research | Identified Exp. Target Analyzer 7805 | -3/Research | Lost 4 parts (2n1u1w) 7910 | -3/Research | Entered another Research area 7910 | -2/Research | Evolved 2 slots: Utility x2 8031 | -2/Research | Found Prototype Device 8064 | -2/Research | Identified Exp. Shock Absorption System 8195 | -2/Research | Found Prototype Processor 8262 | -2/Research | System corruption reached 10% 8289 | -2/Research | Lost 5 parts (3n2u) 8390 | -2/Research | Identified Exp. Armor Integrity Analyzer 8573 | -2/Research | Found Prototype Device 8583 | -2/Research | Identified Exp. Transmission Jammer 8705 | -2/Research | Discovered new exit (range 3) 8708 | -2/Research | Identified exit to Testing 8878 | -2/Research | Released all parts (10) 8890 | -2/Research | Core integrity fell below 50% 8904 | -2/Research | Spotted B-90 Cyclops 8942 | -2/Research | Lost 12 parts (2p5n4u1w) 8943 | -2/Research | Core integrity fell below 20% 8961 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08897_ System corrupted: Heat flow error (+280). 08901_ Acquired Q-thruster. 08906_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08910_ Antimatter Diverter explodes. 08910_ Imp. Core Shielding destroyed. 08911_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R003. 08911_ Q-thruster destroyed. 08932_ Prototyping Station disabled. 08942_ W-44 Eye sends out distress signal. 08946_ System corrupted: Component data lost. 08955_ Slammed into G-73 Enforcer. 08956_ R-10 Processor destroyed. 08957_ Slammed into G-73 Enforcer. 08957_ Destabilizing: System corrupted (+1). 08958_ K-01 Serf collects debris. 08958_ Slammed into G-73 Enforcer. 08959_ G-73 Enforcer knocked back. 08960_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#??????????#????????????????????????????????????? | | ?????????????????????????##################??????? | | ?????????????????????????# #??????? | | ?????###?????????????????# #??????? | | ?#???###?????????????????# #??????? | | ????? #?????????????????# #??????? | | ??#??? ??????????????????# #??????? | | ????## ##????????????????# #??????? | | ?#??## ##????????? ??????# #??????? | | ????## ##???????#????????# #?????? | | ??? # # ????????????????# #?????? | | ??? + # ????????###+#############+##############/ | | # # ? /k k g@g g g !%! | | +##?## # ????????### ########### p k | | ? + ??????????????????????# | | ##### # ?????????????????????# | | ##### ############# ##????????############### | | #### ############ ##???????????????#??????# | | #### > ????????????######## | | #### ##### ###+#####????????????# | | /#####+###### # ##????????????# | | #* / + ##????????????# | | # ###### ##????????????# """ | | ] #!= ###### ##????????????# """ | | ####= ###?## ##????????????# """ | | ###############?## ##?? ?????????# """ | | # ##?##########????????????# """ | | # ##?##########????????????+ | | # """"" ##???????????????????????# | | # """"" ""###????#?????????????????+ | | # """"" ""##???????????? ?????? ???## | | # ""##????????????????????????# | | + T##?????????????? ? ??????## | | # """"" ""##?#?????????????????????+ | | # """"" ""##???????????????#???????## | | # """"" ""##?????#??????????????????# #### ### | | # ##???????#??????#?????????# ???# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 63 Energy Capacity 1170 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Armor Coverage 825 Resistance: KI 20 Resistance: TH 15 Core Shielding 30 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 63 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Katana | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 13% | -8/Materials Carbon-fiber Leg | 20% | -8/Materials Studied --------- Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisCobblerField Manual? 0 Play Time 01:37:20 Cumulative 585.4 hours Start 2026.02.16 @ 18:57:55 End 2026.02.16 @ 21:20:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 330 Adventurer 0 Explorer 0 Win Type - Total 21 Types 12/0/6/0/0/0/1/2/0/0 Lore% 89 Gallery% 82 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4ad0aff-0c6c-4ec2-a7a2-ca2cab93c9ca