Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.14 @ 19:36:22 Player: Howard Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (253) 1265 Value Destroyed (13261) 13261 Prototype IDs (37) 740 Alien Tech Used (4) 800 Bonus (14342) 14342 TOTAL SCORE: 40108 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 5819 Follower Combat Kills 423 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 135/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Coolant Injector Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Quantum Capacitor EMDS Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Medium Storage Unit High-capacity Storage Unit Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Quantum Capacitor Improved Weapon Shielding Damper Plating EM Dispersion Field > --- WEAPON ----------- EMDS Enhanced Nova Cannon > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Biometal Heavy Treads Quantum Capacitor Improved Remote Force Field Transdimensional Reconstructor Compact HERF Cannon Vortex Driver Gamma Bomb Array Phasing Sabre Sigix Containment Pod [Rating: 188] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Biometal Heavy Treads Treads Biometal Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Impulse Thruster Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Powered Armor Weapon Improved Light Cannon Energy Gun Vortex Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . 2 . . . . 2 . . . 2 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 2 Utility 11 | . . . 2 . . . 2 . . . 1 . . 1 . . . . 2 . . . 1 2 . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 355 | 6 5 . 1 7 5 1 12 50 5 18 17 5 7 8 7 4 6 . 39 1 19 . 56 12 35 29 Power 42 | 1 . . . 1 . . . 7 2 3 2 1 1 1 1 1 . . 4 . 1 . 3 2 5 6 Engine 6 | 1 . . . 1 . . . 2 . . 1 . . . . . . . 1 . . . . . . . Core 16 | . . . . . . . . 5 2 3 1 1 1 1 1 1 . . . . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . . . . . 3 . 1 . 3 2 5 6 Propulsion 40 | 2 1 . . 2 . . 1 9 . 3 2 3 4 1 . . 1 . 4 . . . . 1 1 5 Treads 11 | . 1 . . 1 . . . 4 . . . . . . . . . . 2 . . . . 1 1 1 Leg 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Wheel 6 | 2 . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Flight 21 | . . . . . . . . 2 . 3 2 3 4 1 . . . . 2 . . . . . . 4 Utility 140 | 1 1 . 1 2 3 1 3 9 1 4 4 1 1 2 2 2 4 . 17 1 7 . 37 6 16 14 Device 72 | . . . . 1 1 . . 1 1 4 1 1 1 1 2 2 2 . 11 1 2 . 19 3 8 10 Storage 10 | 1 1 . . . 2 . . 2 . . . . . . . . 1 . . . 1 . . 1 . 1 Processor 9 | . . . . . . 1 . 1 . . 1 . . . . . . . 2 . . . . 2 . 2 Hackware 9 | . . . . . . . 2 . . . 2 . . 1 . . 1 . 2 . . . . . . 1 Protection 40 | . . . 1 1 . . 1 5 . . . . . . . . . . 2 . 4 . 18 . 8 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 133 | 2 3 . . 2 2 . 8 25 2 8 9 . 1 4 4 1 1 . 14 . 11 . 16 3 13 4 Energy Gun 17 | 2 . . . . . . 1 4 1 . . . . . . . . . . . 2 . 6 1 . . Energy Cannon 32 | . . . . . . . 1 4 1 . . . . 1 1 . 1 . 5 . 2 . 4 1 8 3 Ballistic Gun 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Ballistic Cannon 9 | . 2 . . 2 1 . 2 2 . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . . . . 1 6 . . 1 . . 1 . 1 . . 3 . 2 . 3 . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 32 | . . . . . 1 . 1 8 . 5 2 . . . 1 . . . 6 . 3 . 3 . 2 . Piercing Weapon 7 | . . . . . . . . . . . 2 . . 1 2 . . . . . 2 . . . . . Special Melee Weapon 9 | . . . . . . . . 1 . 3 3 . 1 1 . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . 1 2 . 1 1 1 . . . . 1 . . 5 . . . 5 . 2 3 4 . Parts Lost 68 | . 1 . . 4 . . 2 18 . 2 . . . 3 . 2 . . 1 . . . 1 3 19 12 Power 14 | . . . . 1 . . . 6 . . . . . . . 1 . . 1 . . . . . 3 2 Propulsion 15 | . . . . . . . 1 3 . 1 . . . 2 . . . . . . . . . . 3 5 Utility 23 | . . . . 1 . . . 3 . 1 . . . . . 1 . . . . . . 1 1 10 5 Weapon 16 | . 1 . . 2 . . 1 6 . . . . . 1 . . . . . . . . . 2 3 . Highest Loss Streak 11 | . 1 . . 4 . . 1 8 . 2 . . . 2 . 2 . . 1 . . . 1 2 11 4 Average Slot Usage (%) 81 | . 86 100 82 87 88 92 98 83 62 73 80 86 90 85 76 73 72 77 81 85 84 90 79 82 76 30 Engine 3 | . 14 14 11 11 11 11 9 4 . . 5 6 6 5 5 2 . . . . . . . . . . Core 2 | . . . . . . . . 8 6 6 . 5 3 4 . 2 5 5 4 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 3 10 10 10 9 11 10 4 Treads 6 | . 14 14 11 11 11 11 9 6 . . . . . . . . . . 2 10 10 10 9 8 7 . Wheel 2 | . 14 14 11 10 11 11 8 6 . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . 15 18 25 26 26 22 17 17 16 16 13 . . . . . . 6 Device 7 | . . . . . . . . . . 5 4 1 6 4 5 5 6 11 10 20 19 15 15 15 16 4 Storage 12 | . 16 28 22 22 22 22 18 15 15 15 13 13 13 11 11 11 11 11 10 10 10 10 9 8 7 . Processor 8 | . . . . . . 4 9 7 7 7 7 6 6 5 5 5 5 5 7 15 15 15 11 15 13 9 Hackware 9 | . . . . . . . 16 15 15 15 16 20 20 19 23 20 17 22 19 . . . . . . . Protection 5 | . . . 5 10 11 11 9 6 . . . . . . . . . . 2 5 5 15 10 12 7 . Energy Gun 1 | . 12 . . . . . 1 4 . . . . . . . . . . . . 1 5 3 . . . Energy Cannon 2 | . . . . . . . . 2 1 . . . . . . . 3 . 1 5 5 5 4 9 8 . Ballistic Cannon 3 | . 14 28 22 21 22 22 15 2 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 2 6 6 5 3 5 5 5 2 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 12 25 25 28 28 56 48 55 65 28 26 33 33 36 43 42 29 36 28 106 95 128 119 176 176 179 48 Greatest Support 150 | 32 20 16 16 16 16 16 16 42 16 31 33 33 40 40 30 30 30 30 150 150 150 150 150 150 150 75 Greatest Overweight (x) 5 | . 1 1 1 1 3 2 5 5 1 1 1 . 1 1 1 . 1 . . . . . 1 1 1 3 Average Overweight (x) . | . . 1 1 1 1 2 2 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 10 10 10 10 20 16 16 16 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 16 16 4 Average Capacity 12 | 4 6 10 10 10 15 16 16 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 13 15 4 Most Carried 16 | 3 6 8 9 9 13 15 16 16 12 12 12 12 12 12 12 12 12 12 12 11 12 12 12 15 16 4 Average Carried 11 | 1 4 7 8 7 10 13 15 11 10 11 11 11 11 11 11 11 11 12 11 10 11 11 11 12 15 3 Final Capacity 16 | 6 10 10 10 10 16 16 16 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 16 4 4 Final Carried 16 | 3 6 8 9 8 13 15 16 9 12 11 12 12 12 12 12 12 12 12 10 11 12 12 12 15 4 4 Class Distribution -------------------- 31% | Hacker-Mutant 18% | Generator-Mutant 11% | Hacker-Sprinter 11% | Mutant 9% | Machinist-Mutant 8% | Scavenger-Mutant 5% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Wizard-Sprinter | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Machinist-Mutant | -3/Proximity Caves Generator-Mutant | -3/Research Scavenger-Mutant | -2/Research Generator-Mutant | -2/Quarantine Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Matter Collected 5573 | 260 154 60 24 90 . . 496 896 161 27 309 . 220 43 89 46 60 . 456 10 20 49 865 147 880 211 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15436 | . 165 64 41 45 . . 395 1988 244 27 293 . 317 233 . 94 511 . 1334 . 60 . 4398 567 4212 448 Parts 664 | . 14 4 3 3 . . 39 100 5 3 15 . 12 15 . 4 6 . 80 . . . 150 25 173 13 Haulers Intercepted 4 | . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 Recyclers Shooed 10 | . . . . . . . 1 1 . . . . 1 2 . . . . . . . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . . . . . . . . . 4 2 1 . . 69 . . . . . Prevented 31 | . . . . . . . . . . . . . . . . . 3 1 . . 27 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Combat Hostiles Destroyed 194 | . 7 2 1 2 . . 12 35 . . 4 . . 3 . . . . 12 . . . 52 6 51 7 Melee 28 | . . . . . . . . 9 . . . . . 2 . . . . 6 . . . 5 . 3 3 Guns 17 | . 2 . . . . . 1 6 . . . . . . . . . . . . . . 8 . . . Cannons 69 | . 5 2 1 2 . . 9 12 . . . . . . . . . . . . . . 8 2 26 2 AOE 35 | . . . . . . . 2 8 . . 4 . . 1 . . . . 3 . . . 14 . 3 . Classes Destroyed 20 | . 4 1 1 1 . . 2 5 . . 1 . . . . . . . . . . . 2 1 2 . Worker 13 | . . 1 . . . . 3 1 . . 1 . . 1 . . . . 2 . . . 1 . 2 1 Builder 8 | . 1 . . 1 . . 2 . . . . . . . . . . . 3 . . . . . 1 . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 Recycler 13 | . . . . . . . . 3 . . 1 . 2 1 . . . . 1 . . . 5 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 4 | . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 . . . Watcher 14 | . . . . . . . . 2 . 1 . . 1 . . . . . 4 . . . 5 . . 1 Swarmer 22 | . 5 . . . . . . 3 . . 4 . . . . . . . . . . . 5 . . 5 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Grunt 82 | . 2 2 . . . . 5 18 . . . . . . . . . . 4 . . . 19 4 28 . Brawler 7 | . . . . . . . . 1 . . . . . . . . . . . . . . 5 . 1 . Duelist 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 2 . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 24 | . . . 1 . . . 5 4 . . . . . . . . . . 3 . . . 10 1 . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . . . 2 3 . . . . . . . . . . . . . . 1 . 2 2 Programmer 32 | . . . . . . . . 5 . . . . . 3 . . . . 5 . . . 8 . 11 . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 5 2 1 3 . . 4 4 . 1 5 . 2 3 . 1 . . 4 . . . 11 4 10 5 Combat Bots Only 10 | . 4 2 1 2 . . 3 4 . . 4 . . 2 . . . . 3 . . . 8 4 10 5 Max Kills in Single Turn 4 | . 1 1 1 1 . . 2 2 . 1 3 . 1 1 . 1 . . 2 . . . 4 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 2 . . 3 . . 1 . . . . 2 . . . 2 . 2 . Melee 1 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Damage Taken 17431 | . 380 88 45 482 . . 875 3528 . 280 160 . . 267 . 98 . . 807 . 132 . 2297 433 4639 2920 Core 3811 | . 96 31 . 82 . . 87 479 . 140 88 . . . . . . . 62 . . . 145 27 962 1612 Absorbed by Shields 2825 | . . . . . . . . . . . 10 . . . . . . . 43 . 95 . 1986 209 482 . Reduced by Siege Mode 31 | . . . . . . . . . . . . . . . . . . . 11 . . . 10 . 10 . Core Remaining (%) 72 | 100 . 49 . . . 79 84 . . 11 . . 89 . . . . 100 . . . 94 88 . 26 . Volleys Fired 711 | . 23 6 2 5 . 1 53 142 4 . 2 . . 1 2 . 21 . 31 . 12 . 208 58 124 16 Largest 2 | . 2 2 2 2 . 2 2 2 1 . 1 . . 1 1 . 1 . 2 . 1 . 1 1 1 2 Hottest 127 | . 90 78 78 78 . 78 86 118 69 . 36 . . 81 81 . 81 . 127 . 81 . 105 120 120 100 Shots Fired 813 | . 46 12 4 10 . 2 97 160 5 . 2 . . 1 2 . 21 . 31 . 12 1 208 58 124 17 Gun 202 | . 14 . . . . . 10 73 . . . . . . . . . . . . 7 1 92 1 . 4 Cannon 559 | . 32 12 4 10 . 2 79 76 5 . . . . 1 2 . 21 . 27 . 5 . 101 57 112 13 Launcher 52 | . . . . . . . 8 11 . . 2 . . . . . . . 4 . . . 15 . 12 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 192 | . 33 12 4 10 . 2 84 43 . . . . . . . . . . . . . . . . . 4 Thermal 115 | . 13 . . . . . 5 10 . . . . . . . . . . . . . . 9 36 42 . Explosive 22 | . . . . . . . 8 7 . . . . . . . . . . . . . . 7 . . . Electromagnetic 467 | . . . . . . . . 100 5 . 2 . . 1 2 . 21 . 31 . 5 . 183 22 82 13 Entropic 17 | . . . . . . . . . . . . . . . . . . . . . 7 1 9 . . . Robot Hit Streak 20 | . 5 9 3 4 . 5 20 17 4 . 5 . . . . . 20 . 14 . 2 . 20 14 17 12 Robot Miss Streak 6 | . 3 3 4 1 . 1 2 3 . . . . . . 1 . 2 . 1 . 2 . 6 2 5 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 397 | . . . . . . . . . . . . . . . . . . . 25 . . . 190 58 112 12 Shots Hit Robots 672 | . 26 7 3 7 . 1 76 129 4 9 6 . 6 10 . 1 20 . 43 . 3 . 181 19 106 15 Core Hits 443 | . 11 4 2 5 . . 34 69 1 1 7 . 3 7 . 1 14 . 33 . . . 126 8 109 8 Critical Hits 38 | . . . . . . . . 5 . . . . . . . . 1 . 3 . . . 9 . 18 2 Critical Kills 16 | . . . . . . . . 1 . . . . . . . . . . 2 . . . 3 . 10 . Critical Parts Destroyed 21 | . . . . . . . . 4 . . . . . . . . . . 1 . . . 6 . 8 2 Melee Attacks 341 | . . . . . . . 6 40 . 18 20 . 27 33 6 8 . 1 84 . 26 . 55 . 17 . Impact 10 | . . . . . . . 4 . . . 6 . . . . . . . . . . . . . . . Slashing 185 | . . . . . . . 2 39 . 13 4 . . . . . . . 31 . 24 . 55 . 17 . Piercing 137 | . . . . . . . . . . . 8 . 26 33 6 8 . 1 53 . 2 . . . . . Sneak Attacks 27 | . . . . . . . 1 3 . 5 4 . 4 7 . 1 . . 1 . . . 1 . . . Combat Hostiles 4 | . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32171 | . 478 159 55 172 . 19 1941 5005 95 275 504 . 480 1213 . 147 274 . 2458 . 91 . 9613 674 7565 953 Guns 3662 | . 106 . . . . . 161 1036 . . . . . . . . . . . . . . 2248 30 . 81 Cannons 13665 | . 372 159 55 172 . 19 1235 1182 95 . . . . . . . 274 . 876 . 91 . 2735 644 4930 826 Explosions 7712 | . . . . . . . 437 1250 . . 156 . . 261 . . . . 525 . . . 3094 . 1956 33 Melee 7037 | . . . . . . . 108 1533 . 275 348 . 480 952 . 147 . . 1057 . . . 1503 . 634 . Ramming 95 | . . . . . . . . 4 . . . . . . . . . . . . . . 33 . 45 13 Kinetic 2646 | . 372 159 55 172 . 19 1312 476 . . . . . . . . . . . . . . . . . 81 Thermal 3000 | . 106 . . . . . 84 277 . . . . . 261 . . . . 191 . . . 581 . 1467 33 Explosive 3722 | . . . . . . . 437 735 . . . . . . . . . . . . . . 2319 . 231 . Electromagnetic 15269 | . . . . . . . . 1980 95 . 156 . . . . . 274 . 1210 . 91 . 4775 674 5188 826 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4986 | . . . . . . . 108 1533 . 275 . . . . . . . . 933 . . . 1503 . 634 . Piercing 2051 | . . . . . . . . . . . 348 . 480 952 . 147 . . 124 . . . . . . . Entropic 402 | . . . . . . . . . . . . . . . . . . . . . . . 402 . . . Highest Corruption 16 | . . . . . . . 2 11 11 12 . 16 16 1 1 1 1 1 4 4 5 5 3 . 3 3 Average Corruption 5 | . . . . . . . 2 8 11 11 . 6 16 1 1 1 1 1 2 4 4 5 2 . 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 268 | . . . . . . . 5 77 21 39 . 4 50 3 3 . 1 . 11 2 4 20 13 . 14 1 Message Errors 50 | . . . . . . . . 16 3 2 . 1 11 . 2 . . . 2 . 2 4 4 . 3 . Matter Fused 43 | . . . . . . . . 14 4 8 . . 4 . . . . . 3 . . 7 1 . 2 . Heat Flow Errors 26 | . . . . . . . 2 10 3 2 . . 2 . . . . . 2 . 1 . 4 . . . Energy Discharges 35 | . . . . . . . . 5 3 4 . 1 6 1 1 . 1 . 1 1 1 5 2 . 2 1 Parts Rejected 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 27 | . . . . . . . 1 7 3 4 . 1 5 2 . . . . . 1 . 1 . . 2 . Data Loss (major) 7 | . . . . . . . . 3 . 1 . . 1 . . . . . . . . 2 . . . . Misfires 6 | . . . . . . . . 4 1 . . . . . . . . . . . . 1 . . . . Alerts 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . Misdirections 36 | . . . . . . . . 2 3 16 . . 15 . . . . . . . . . . . . . Targeting Errors 28 | . . . . . . . 2 11 1 1 . . 4 . . . . . 2 . . . 2 . 5 . Weapon Failures 4 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1984 | . 5 . . . . . 112 330 . 46 62 . 119 260 . . 26 . 151 . 64 . 533 23 174 79 Projectiles 485 | . 5 . . . . . 44 11 . . . . . . . . 26 . 1 . 64 . 94 23 138 79 Explosions 483 | . . . . . . . . 117 . . . . . 23 . . . . . . . . 313 . 30 . Melee 1016 | . . . . . . . 68 202 . 46 62 . 119 237 . . . . 150 . . . 126 . 6 . Knockbacks 14 | . 4 . . 2 . 1 2 5 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . 4 . . 2 . 1 2 5 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 431 | . . . . . . . . 307 . . . . . . . . . . 38 . . . 30 . 56 . Shots 12 | . . . . . . . . 6 . . . . . . . . . . 1 . . . 1 . 4 . Rammed 23 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 7 13 Targets Rammed 26 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 7 16 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Highest Temperature 401 | . 231 99 18 39 . 15 306 401 273 261 4 . 298 54 32 7 102 . 242 . 270 . 371 290 168 226 Average Temperature 87 | . 72 45 7 19 . 10 128 101 92 110 4 . 65 3 18 7 45 . 44 . 135 . 124 109 32 75 Received Heat Transfer 2266 | . 57 27 18 . . . 342 816 . 69 12 . . 27 . 51 . . 92 . . . 179 22 518 36 Effects 21 | . 2 . . . . . 2 8 . . . . . . . . . . . . . . 9 . . . Energy Bleed 6 | . 1 . . . . . . 3 . . . . . . . . . . . . . . 2 . . . Interference 14 | . 1 . . . . . 2 4 . . . . . . . . . . . . . . 7 . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . 4 . . . 1 . 1 . Total Turns 106 | . . . . . . . . . . . . . . . . . . . 20 . . . 40 . 46 . Longest Duration 46 | . . . . . . . . . . . . . . . . . . . 8 . . . 40 . 46 . Robots Corrupted 53 | . . . . . . . . . 1 . . . . . . . . . 4 . . . 21 4 20 3 Combat Hostiles 46 | . . . . . . . . . 1 . . . . . . . . . 3 . . . 17 4 19 2 Parts Fried 124 | . . . . . . . . 7 . . 1 . . . . . . . 11 . . . 48 7 46 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Heat Transferred 2783 | . 285 . . . . . 185 398 . . . . . 200 . . . . 150 . . . 453 . 1062 50 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . . 3 . . . . . . . . . . 2 . . . 3 . 4 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Peak Influence 1995 | . 276 177 56 46 . 1 235 1250 437 606 606 108 449 515 . . . . 1406 . . . 1995 1304 1989 1410 Initial 1163 | . . 107 . 21 . . . 106 437 165 163 108 40 219 . . . . . . . . . 1122 636 1163 Average 522 | . 101 125 31 30 . . 83 358 409 278 280 86 187 337 . . . . 475 . . . 965 1206 975 1240 Maximum Alert Level 5 | . 1 . . . . . 1 4 2 2 2 . 2 2 . . . . 4 . . . 5 4 5 4 Low Security (%) 31 | 100 69 100 100 100 . 100 95 25 . 38 27 100 70 . . . . . 35 . . . 5 . . . Level 1 20 | . 30 . . . . . 4 47 13 36 56 . . 82 . . . . 21 . . . 1 . . . Level 2 16 | . . . . . . . . 14 86 25 15 . 29 17 . . . . 11 . . . 24 . 20 . Level 3 16 | . . . . . . . . 10 . . . . . . . . . . 16 . . . 40 22 56 . Level 4 11 | . . . . . . . . 2 . . . . . . . . . . 15 . . . 15 77 11 100 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 10 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 3 . . . . . 3 15 . 2 4 . 3 3 . . . . 7 . . . 13 1 13 3 Investigation 19 | . 2 . . . . . . 5 . 1 4 . 2 . . . . . 1 . . . 2 . 1 1 Extermination 19 | . . . . . . . . 5 . . . . 1 2 . . . . 4 . . . 3 . 3 1 Reinforcement 19 | . 1 . . . . . 3 4 . 1 . . . 1 . . . . 2 . . . 3 1 2 1 Assault 13 | . . . . . . . . 1 . . . . . . . . . . . . . . 5 . 7 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Distress Signals 24 | . 1 . . . . . 3 1 . 2 . . . . . . . . 4 . 2 . 2 5 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 501 | . 15 5 1 2 . . 21 95 . 12 9 5 4 18 . 8 . . 49 . 5 . 88 10 122 32 Peak Tracking Total 24 | . 5 3 1 2 . . 5 7 . 6 5 5 1 5 . 5 . . 7 . 3 . 10 4 24 12 Tactical Retreats 70 | . 3 . . . . . 1 21 . 2 4 . . 4 . 5 . . 12 . . . 9 . 6 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Traps Triggered 16 | . 1 . . . . . 1 6 . . 3 . . 1 . . . . 3 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 28 | . . . . . . . . . . . . . . . . 1 . 2 . . 25 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Machines Disabled 34 | . . . . . . . . 14 . . . . 1 4 . . . 1 3 . 1 . 4 3 2 1 Max in Single Turn 3 | . . . . . . . . 2 . . . . 1 3 . . . 1 1 . 1 . 1 1 1 1 Garrison Access 5 | . . . . . . . . 1 . . 1 . 1 . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . 1 . . 1 . . . . . 1 . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Machines Accessed 112 | . 7 . 1 . 3 . 1 13 . 9 10 . 14 8 1 2 5 . 15 . 6 1 4 1 6 5 Terminals 61 | . 7 . 1 . . . 1 6 . 5 5 . 8 6 . 1 . . 9 . . 1 1 1 5 4 Fabricators 15 | . . . . . . . . 3 . 2 1 . 3 1 . . . . 3 . . . 1 . . 1 Repair Stations 5 | . . . . . . . . . . 1 1 . 1 1 . . . . . . . . 1 . . . Recycling Units 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Scanalyzers 6 | . . . . . . . . 2 . 1 1 . 1 . . . . . 1 . . . . . . . Garrison Access 7 | . . . . . . . . 1 . . 2 . 1 . . . . . 1 . . . 1 . 1 . Total Hacks 379 | . 18 . 4 . 26 . 4 33 . 24 37 . 54 32 1 2 18 . 81 . 15 1 9 2 8 10 Successful 256 | . 12 . 2 . 26 . 1 21 . 12 19 . 42 18 1 2 18 . 51 . 15 1 5 1 5 4 Failed 123 | . 6 . 2 . . . 3 12 . 12 18 . 12 14 . . . . 30 . . . 4 1 3 6 Catastrophic 12 | . . . . . . . . 2 . 1 . . 2 . . . . . 2 . . . 1 . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 140 | . 17 . 4 . 1 . . 5 . 15 21 . 20 19 . . . . 32 . . . 3 . 2 1 Terminals 196 | . 18 . 4 . . . 4 13 . 18 18 . 26 22 . 1 . . 52 . . 1 1 2 7 9 Fabricators 60 | . . . . . . . . 11 . 3 3 . 14 8 . . . . 17 . . . 3 . . 1 Repair Stations 13 | . . . . . . . . . . 1 5 . 2 2 . . . . . . . . 3 . . . Recycling Units 4 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . Scanalyzers 31 | . . . . . . . . 5 . 2 4 . 10 . . . . . 10 . . . . . . . Garrison Access 14 | . . . . . . . . 1 . . 7 . 2 . . . . . 1 . . . 2 . 1 . Terminal Hacks 135 | . 2 . 1 . 26 . 1 5 . 5 6 . 13 7 1 2 18 . 23 . 15 1 . 1 4 4 Record 53 | . . . . . 26 . . . . . . . . . . 1 6 . 2 . 13 1 . . 3 1 Part Schematic 8 | . . . . . . . . . . . . . 1 1 . . 4 . 2 . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . 1 . . . 4 . 1 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . . 1 1 . . 1 . 2 . . . 1 . Level Access Points 5 | . . . . . . . 1 . . . 1 . 1 . . . . . 1 . . . . . . 1 Branch Access Points 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Machine Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 7 | . 1 . 1 . . . . 1 . 1 . . 1 1 . . . . 1 . . . . . . . Fabricator Index 3 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer Index 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . . . . . . 2 1 . 2 . . . . . 1 . . . . . . . Unreport Threat 7 | . . . . . . . . 1 . 1 3 . . . . . . . 1 . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . Registered Components 4 | . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Zone Layout 9 | . . . . . . . . . . 1 . . 2 2 . . . . 4 . . . . . . . Fabricator Hacks 37 | . . . . . . . . 6 . 3 2 . 10 4 . . . . 10 . . . 2 . . . Network Status 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . Load Schematic 16 | . . . . . . . . 3 . 1 1 . 4 2 . . . . 4 . . . 1 . . . Build 18 | . . . . . . . . 3 . 2 1 . 4 2 . . . . 5 . . . 1 . . . Repair Station Hacks 10 | . . . . . . . . . . . 4 . 2 2 . . . . . . . . 2 . . . Scan Component 5 | . . . . . . . . . . . 2 . 1 1 . . . . . . . . 1 . . . Repair 4 | . . . . . . . . . . . 1 . 1 1 . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . . . . . . 5 . 1 1 . 10 . . . . . 6 . . . . . . . Insert Component 14 | . . . . . . . . 3 . 1 1 . 5 . . . . . 4 . . . . . . . Analyze 9 | . . . . . . . . 2 . . . . 5 . . . . . 2 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 48 | . 10 . 1 . . . . 3 . 3 6 . 6 5 . . . . 12 . . . 1 . 1 . Terminals 35 | . 10 . 1 . . . . 2 . 3 2 . 5 4 . . . . 8 . . . . . . . Track 7 | . 2 . . . . . . . . 1 . . 1 . . . . . 3 . . . . . . . Assimilate 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Botnet 24 | . 7 . 1 . . . . 2 . 2 2 . 3 3 . . . . 4 . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 5 | . . . . . . . . 1 . . . . 1 1 . . . . 2 . . . . . . . Prioritize 3 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . Siphon 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 3 . . . . . . . 1 . . . 1 . 1 . Reprogram 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . Jam 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 7 . 1 . . . 1 12 . 8 9 . 11 8 . . . . 9 . . 1 4 1 4 5 Full Trace Events 14 | . 1 . . . . . 1 5 . 1 2 . 2 . . . . . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . 2 . . 8 . 6 1 . . 4 . 4 . . . . . . . Parts Built 22 | . . . . . . . . 2 . 2 1 . 5 4 . . . . 6 . . . 2 . . . Matter 3099 | . . . . . . . . 504 . 212 285 . 680 424 . . . . 760 . . . 234 . . . Time 894 | . . . . . . . . 201 . 106 76 . 169 81 . . . . 203 . . . 58 . . . Total Part Build Rating 141 | . . . . . . . . 8 . 12 5 . 34 24 . . . . 44 . . . 14 . . . Parts Repaired 4 | . . . . . . . . . . . 1 . 1 1 . . . . . . . . 1 . . . Time 129 | . . . . . . . . . . . 39 . 28 34 . . . . . . . . 28 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . . . 2 . . . . 5 . . . . . 2 . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 2 . . . . 5 . . . . . 2 . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . Non-combat 4 | . . . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Total Allies 32 | . . . . . . . . 3 . . 6 . 1 4 . . . . 2 . 1 . . . 7 8 Largest Group 8 | . . . . . . . . 3 . . 6 2 1 3 . . . . 2 . 1 . . . . 8 Highest-Rated Group 174 | . . . . . . . . 93 . . 174 58 10 93 . . . . 108 . 60 . . . . 110 Highest-Rated Ally 60 | . . . . . . . . 31 . . 29 29 10 31 . . . . 54 . 60 . . . . 15 Total Orders 4 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Ally Attacks 126 | . . . . . . . . 42 . . 9 37 . 8 . . . . 11 . . . . . . 19 Total Damage 2375 | . . . . . . . . 744 . . 115 612 . 83 . . . . 302 . . . . . . 519 Kills 12 | . . . . . . . . 6 . . 1 . . . . . . . 1 . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Robot Analysis Total 6 | . . . . . . . . . . . . . 1 . . . 4 . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Turns Passed 19365 | 55 388 539 148 237 588 50 1057 2967 463 693 689 118 714 603 585 337 178 84 1897 148 1202 659 2638 550 1388 390 Spaces Moved 17572 | 41 258 460 127 158 487 37 439 1999 469 1015 1284 360 1264 911 632 538 195 236 2507 100 689 414 1294 287 654 717 Core 153 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 18 133 Treads 3720 | . 1 . . . . . . 57 . . . . . . . . . . 240 100 689 414 1294 287 636 2 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3908 | 39 257 460 127 158 487 37 439 1904 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9791 | . . . . . . . . 38 469 1015 1284 360 1264 911 632 538 195 236 2267 . . . . . . 582 Fastest Speed 28 | 50 100 110 110 110 110 120 120 32 32 30 28 28 28 31 34 34 34 34 31 145 145 145 145 145 50 31 Average Speed 77 | 97 105 110 110 110 118 120 123 114 92 49 28 28 29 31 35 34 39 34 42 145 145 145 149 154 155 38 Slowest Speed 200 | 100 160 110 110 110 130 120 130 200 97 97 100 28 109 111 114 34 114 34 145 145 145 145 165 165 165 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 83 | . . . . . . . . . . 8 6 2 6 11 . 1 . . 30 . . . . . . 19 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 4 58 93 13 44 79 21 29 42 95 30 26 87 33 25 72 56 60 39 43 17 76 73 33 13 49 21 Regions Visited 26 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . Known Exits Taken 15 | . . . . . . . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 1 . . . . . . . . . . 3 2 . 2 . 1 . 2 . . . . Spaces Dug 181 | . . . . . . . 4 11 . 9 15 . 17 18 6 6 . . 59 . 8 . 12 1 15 . Terrain Destroyed 566 | . 3 1 . . . 1 34 127 . 9 15 . 17 41 6 6 . . 72 . 8 1 141 1 83 . Melee 147 | . . . . . . . 4 1 . 9 15 . 17 18 6 6 . . 59 . 1 . 11 . . . Projectile 50 | . 3 1 . . . 1 5 13 . . . . . . . . . . . . 7 1 3 1 15 . AOE 369 | . . . . . . . 25 113 . . . . . 23 . . . . 13 . . . 127 . 68 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Qua Acc Total 22296 | 52 330 481 130 210 498 40 846 2490 498 1178 1570 374 1560 1172 983 679 273 237 3190 103 858 473 1888 394 998 791 Wait 2891 | 3 36 14 . 38 . . 320 205 6 122 215 3 259 206 331 124 43 1 486 . 54 58 220 25 106 16 Move 17390 | 40 257 459 126 157 486 36 438 1999 468 1000 1272 356 1251 890 631 535 194 235 2447 99 688 413 1293 286 653 681 Hop 75 | . . . . . . . . . . 6 6 1 6 9 . 1 . . 29 . . . . . . 17 Pick Up 136 | 3 4 2 1 2 3 2 10 18 5 2 6 4 3 9 1 2 2 . 5 2 8 1 19 6 16 . Fast Attach 130 | 6 4 . 1 1 3 1 2 18 1 2 5 1 2 1 3 3 6 . 13 . 7 . 11 4 12 23 Attach 130 | . . . . 4 . . 3 20 4 13 8 1 3 4 1 1 2 . 12 . 8 . 15 6 19 6 Detach 90 | . 2 . . 1 3 . . 12 5 10 9 1 2 2 1 1 1 . 16 . 4 . 3 3 8 6 Swap 99 | . 1 . . 2 2 . 7 12 . 3 4 3 2 3 3 . . . 14 1 4 . 30 2 6 . Drop 179 | . 3 . . . 1 . 7 23 5 2 6 4 5 9 4 4 4 . 10 1 16 1 30 4 30 10 Fire 711 | . 23 6 2 5 . 1 53 142 4 . 2 . . 1 2 . 21 . 31 . 12 . 208 58 124 16 Melee 341 | . . . . . . . 6 40 . 18 20 . 27 33 6 8 . 1 84 . 26 . 55 . 17 . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 2 16 Escape Stasis 62 | . . . . . . . . . . . 17 . . . . . . . 43 . . . 2 . . . Rewire 36 | . . . . . . . . . . . . . . 5 . . . . . . 31 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 15) 444 | -10/Materials | Entered Mines 483 | -10/Mines | Core integrity fell below 50% 672 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 805 | -10/Mines | Learned 2 Materials zone layouts 977 | -10/Mines | Discovered new exit (range 7) 983 | -10/Mines | Entered Materials 983 | -9/Materials | Evolved 2 slots: Utility x2 1007 | -9/Materials | Discovered new exit (range 16) 1044 | -9/Materials | Discovered new exit (range 5) 1131 | -9/Materials | Entered Mines 1132 | -9/Mines | Assembled infested the area 1257 | -9/Mines | Lost 4 parts (1p1u2w) 1346 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1348 | -9/Mines | Found Prototype Device 1349 | -9/Mines | Identified Exp. Sensor Array 1364 | -9/Mines | Discovered new exit (range 5) 1368 | -9/Mines | Entered Exiles 1394 | -9/Exiles | Met 8R-AWN 1414 | -9/Exiles | Met EX-HEX 1491 | -9/Exiles | Met EX-DEC 1513 | -9/Exiles | Visited The Gauntlet 1589 | -9/Exiles | Met EX-BIN 1659 | -9/Exiles | Aligned with FarCom system 1660 | -9/Exiles | Given EX-Vault access code 1687 | -9/Exiles | Opened EX-Vault 1744 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1788 | -9/Exiles | Found Prototype Device 1788 | -9/Exiles | Identified Trap Reconfigurator 1793 | -9/Exiles | Found Prototype Slashing Weapon 1794 | -9/Exiles | Identified Longsword +1 1803 | -9/Exiles | Found Prototype Processor 1943 | -9/Exiles | Discovered new exit (range 12) 1956 | -9/Exiles | Stole three prototypes: Trap Reconfigurator, Longsword +1, Modified TNC 1956 | -9/Exiles | Entered Mines 1958 | -8/Mines | Discovered new exit (range 14) 2006 | -8/Mines | Entered Materials 2006 | -8/Materials | Evolved 2 slots: Utility x2 2021 | -8/Materials | Identified exit to Factory 2476 | -8/Materials | Build established: Hacker-Mutant 2692 | -8/Materials | Found Powered Armor 2695 | -8/Materials | Found Powered Armor 2699 | -8/Materials | Found Powered Armor 2881 | -8/Materials | Found Powered Armor 3063 | -8/Materials | Entered Factory 3063 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3065 | -7/Factory | FarCom data flow suspended 3416 | -7/Factory | Allied Derelicts emerged from ambush trap array 3560 | -7/Factory | Discovered new exit (range 6) 3596 | -7/Factory | Identified exit to Lower Caves 4045 | -7/Factory | Lost 8 parts (3p1n2u2w) 4197 | -7/Factory | Discovered new exit (range 11) 4208 | -7/Factory | Identified exit to Factory 4967 | -7/Factory | Discovered exit to Factory (range 16) 4982 | -7/Factory | Identified Modified TNC 5379 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 5404 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 5705 | -7/Factory | System corruption reached 10% 5828 | -7/Factory | Core integrity fell below 50% 5863 | -7/Factory | First assault squad dispatched 6030 | -7/Factory | Sucked down chute 6030 | -7/Factory | Entered Waste 6030 | -7/Waste | The area was eerily silent 6043 | -7/Waste | Found Damper Plating 6266 | -7/Waste | Discovered new exit (range 13) 6492 | -7/Waste | Identified exit to Factory 6493 | -7/Waste | Entered Factory 6812 | -7/Factory | Core integrity fell below 20% 6856 | -7/Factory | Fabricated Field Propulsion Drive (x2) 6887 | -7/Factory | Local fabrication network quarantined 6990 | -7/Factory | Discovered exit to Lower Caves (range 16) 7184 | -7/Factory | Discovered exit to Factory (range 3) 7186 | -7/Factory | Entered another Factory area 7186 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7235 | -6/Factory | Discovered new exit (range 15) 7239 | -6/Factory | Discovered new exit (range 13) 7239 | -6/Factory | Identified exit to Lower Caves 7253 | -6/Factory | Identified exit to Factory 7268 | -6/Factory | Fabricated Exp. Sensor Array? 7582 | -6/Factory | Repaired Broken Lance? 7750 | -6/Factory | Spotted B-75 Beast 7875 | -6/Factory | Manually triggered Chute Trap 7875 | -6/Factory | Sucked down chute 7875 | -6/Factory | Entered Waste 7881 | -6/Waste | Spotted C-40 Crusher 7888 | -6/Waste | Spotted C-40 Crusher 7890 | -6/Waste | EMP discharged 7916 | -6/Waste | Spotted C-40 Crusher 7919 | -6/Waste | Spotted C-40 Crusher 7919 | -6/Waste | Spotted C-40 Crusher 7923 | -6/Waste | Spotted C-40 Crusher 7928 | -6/Waste | Discovered new exit (range 13) 7970 | -6/Waste | 5 allies followed down the chute 7990 | -6/Waste | EMP discharged 7990 | -6/Waste | System corruption reached 10% 7992 | -6/Waste | Identified exit to Factory 7993 | -6/Waste | Entered Factory 8005 | -6/Factory | Discovered exit to Factory (range 16) 8020 | -6/Factory | Build established: Hacker-Sprinter 8078 | -6/Factory | Discovered exit to Lower Caves (range 12) 8278 | -6/Factory | Fabricated Impulse Thruster? 8349 | -6/Factory | Fabricated Impulse Thruster (x2) 8408 | -6/Factory | Fabricated Lrn. Proton Cannon (x1) 8499 | -6/Factory | Local fabrication network quarantined 8597 | -6/Factory | Repaired Broken Impulse Thruster 8707 | -6/Factory | Entered another Factory area 8707 | -5/Factory | Accompanied by 1 ally 8707 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8907 | -5/Factory | Repaired Imp. Remote Force Field? 8942 | -5/Factory | Allied Derelicts emerged from ambush trap array 9113 | -5/Factory | Identified exit to Upper Caves 9157 | -5/Factory | Fabricated Quantum Capacitor (x2) 9188 | -5/Factory | Fabricated Lgt. Fission Core (x2) 9310 | -5/Factory | Entered Upper Caves 9592 | -5/Upper Caves | Learned Factory security intel 9609 | -5/Upper Caves | Build established: Hacker-Mutant 9858 | -5/Upper Caves | Discovered new exit (range 8) 9881 | -5/Upper Caves | Identified exit to Upper Caves 9892 | -5/Upper Caves | Found Alien Artifact 9895 | -5/Upper Caves | Entered another Upper Caves area 9936 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10043 | -5/Upper Caves | Found Imp. Powered Armor 10227 | -5/Upper Caves | Discovered new exit (range 15) 10232 | -5/Upper Caves | Identified exit to Zhirov 10232 | -5/Upper Caves | Entered Zhirov 10232 | -5/Zhirov | Discovered new exit (range 4) 10235 | -5/Zhirov | Identified exit to Proximity Caves 10240 | -5/Zhirov | Met Zhirov 10246 | -5/Zhirov | Learned location of Quarantine (-2) 10246 | -5/Zhirov | Learned location of Testing (-3) 10246 | -5/Zhirov | Learned location of Command (-1) 10249 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10256 | -5/Zhirov | Found Alien Artifact 10256 | -5/Zhirov | Identified Integrated Reactor 10256 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10262 | -5/Zhirov | Identified Core Expander 10262 | -5/Zhirov | Installed Core Expander, added new Utility slot 10263 | -5/Zhirov | Found Alien Artifact 10410 | -5/Zhirov | Entered Proximity Caves 10417 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10453 | -4/Proximity Caves | Learned location of 1 exit from Research 10492 | -4/Proximity Caves | Discovered new exit (range 7) 10494 | -4/Proximity Caves | Identified exit to Factory 10494 | -4/Proximity Caves | Entered Factory 10494 | -4/Factory | Evolved 2 slots: Utility x2 10534 | -4/Factory | Discovered new exit (range 6) 10536 | -4/Factory | Identified exit to Extension 10704 | -4/Factory | Fabricated Impulse Thruster? 11004 | -4/Factory | Identified exit to Research 11004 | -4/Factory | Identified exit to Upper Caves 11004 | -4/Factory | Identified exit to Armory 11132 | -4/Factory | Build established: Wizard-Sprinter 11388 | -4/Factory | Fabricated Biometal Heavy Treads? 11455 | -4/Factory | Identified Transdimensional Reconstructor 11510 | -4/Factory | Spotted B-86 Titan 11743 | -4/Factory | Fabricated Imp. Powered Armor? 11789 | -4/Factory | Local fabrication network quarantined 11809 | -4/Factory | Fabricated Imp. Powered Armor (x1) 12111 | -4/Factory | Build established: Machinist-Mutant 12391 | -4/Factory | Entered Upper Caves 12525 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 12538 | -4/Upper Caves | Identified exit to Warlord 12539 | -4/Upper Caves | Entered Warlord 12587 | -4/Warlord | System corruption cleaned by Quarantine Array 12675 | -4/Warlord | Build established: Scavenger-Mutant 12876 | -4/Warlord | Met Warlord 12901 | -4/Warlord | Warlord's base attacked by MAIN.C 13188 | -4/Warlord | Found Prototype Reactor 13192 | -4/Warlord | Found Prototype Processor 13200 | -4/Warlord | Found Prototype Processor 13251 | -4/Warlord | Warlord forces counterattacked 13379 | -4/Warlord | Found Prototype Energy Gun 13379 | -4/Warlord | Identified Vortex Rifle 13387 | -4/Warlord | Found Prototype Energy Cannon 13387 | -4/Warlord | Identified Vortex Driver 13393 | -4/Warlord | Found Prototype Launcher 13393 | -4/Warlord | Identified Vortex Catalyst Activator 13397 | -4/Warlord | Found Vortex Driver 13415 | -4/Warlord | Found Vortex Rifle 13586 | -4/Warlord | P-70 Sage assimilated allied Archangel 7a 13590 | -4/Warlord | Build established: Machinist-Mutant 13636 | -4/Warlord | Opened side exit 13731 | -4/Warlord | Discovered new exit (range 7) 13740 | -4/Warlord | Identified exit to Proximity Caves 13741 | -4/Warlord | Entered Proximity Caves 14388 | -3/Proximity Caves | Discovered exit to Research (range 9) 14400 | -3/Proximity Caves | Entered Research 14400 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14401 | -3/Research | Identified exit to Research 14411 | -3/Research | Identified Vortex Chain Reactor 14538 | -3/Research | Fabricated Quantum Capacitor (x2) 14602 | -3/Research | Local fabrication network quarantined 14711 | -3/Research | Build established: Generator-Mutant 15013 | -3/Research | Found Fusion Bomb Launcher 16150 | -3/Research | First assault squad dispatched 16659 | -3/Research | Repaired Imp. Powered Armor 16730 | -3/Research | Destroyed 8 combat bots 16956 | -3/Research | High security lockdown imminent 16993 | -3/Research | Discovered exit to Research (range 15) 17036 | -3/Research | High security lockdown engaged 17038 | -3/Research | Entered another Research area 17038 | -2/Research | Warlord forces began assault on 0b10 17038 | -2/Research | Evolved 2 slots: Utility x2 17060 | -2/Research | Identified exit to Quarantine 17060 | -2/Research | Identified Exp. Target Analyzer 17061 | -2/Research | Identified Exp. Targeting Computer 17148 | -2/Research | Research machine network offline 17182 | -2/Research | Discovered new exit (range 5) 17192 | -2/Research | Identified exit to Access 17370 | -2/Research | Spotted Executioner 17376 | -2/Research | Destroyed Executioner 17383 | -2/Research | Spotted Executioner 17554 | -2/Research | Borebot progress halted 17588 | -2/Research | Entered Quarantine 17748 | -2/Quarantine | Found Gamma Bomb Array 17955 | -2/Quarantine | Met incapacitated Sigix Warrior 17955 | -2/Quarantine | Lockdown squad dispatched 17958 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 17964 | -2/Quarantine | Unlocked Sigix quarantine chamber 17993 | -2/Quarantine | Spotted Lightning 18016 | -2/Quarantine | Spotted Lightning 18017 | -2/Quarantine | Spotted Lightning 18035 | -2/Quarantine | Destroyed Lightning 18048 | -2/Quarantine | Destroyed Lightning 18066 | -2/Quarantine | Destroyed Lightning 18072 | -2/Quarantine | Found Prototype Device 18072 | -2/Quarantine | Identified EM Dispersion Field 18079 | -2/Quarantine | Found Prototype Device 18079 | -2/Quarantine | Identified Exp. Phase Shifter 18100 | -2/Quarantine | Found Prototype Energy Cannon 18190 | -2/Quarantine | Identified EMDS 18338 | -2/Quarantine | First assault squad dispatched 18453 | -2/Quarantine | Scanned by Researcher 18486 | -2/Quarantine | Lost 3 parts (3u) 18508 | -2/Quarantine | Crushed by falling debris 18682 | -2/Quarantine | Destroyed 9 combat bots 18824 | -2/Quarantine | High security lockdown imminent 18845 | -2/Quarantine | Destroyed 10 combat bots 18904 | -2/Quarantine | High security lockdown engaged 18930 | -2/Quarantine | Discovered exit to Access (range 15) 18933 | -2/Quarantine | Spotted Striker 18935 | -2/Quarantine | Spotted Striker 18943 | -2/Quarantine | Found Alien Artifact 18943 | -2/Quarantine | Identified Core Reset Matrix 18943 | -2/Quarantine | Used Core Reset Matrix 18947 | -2/Quarantine | Sensed 13 artifacts in vicinity 18947 | -2/Quarantine | Warped through subspace 18970 | -2/Quarantine | Core integrity fell below 50% 18971 | -2/Quarantine | Emitted hypermatrix ping 18973 | -2/Quarantine | Discovered exit to Access (range 7) 18976 | -2/Quarantine | Assembled emerged from beneath the floor 18976 | -2/Quarantine | Entered Access 18976 | -1/Access | Evolved 2 slots: Propulsion x2 18998 | -1/Access | Lost 11 parts (3p2n4u2w) 19188 | -1/Access | Identified exit to Command 19302 | -1/Access | Lost 4 parts (2p1n1u) 19327 | -1/Access | Core integrity fell below 50% 19333 | -1/Access | Identified exit to Surface 19342 | -1/Access | Emitted hypermatrix ping 19346 | -1/Access | Core integrity fell below 20% 19347 | -1/Access | Assembled emerged from beneath the floor 19366 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 19346_ Penetrated by Slug. 19346_ Slug penetrates Wall. 19347_ ALERT: Hostile activity reported, dispatching reinforcements to area. 19349_ Slug penetrates Wall. 19349_ K-01 Serf destroyed. 19349_ Slug penetrates Wall. 19349_ Penetrated by Slug. 19350_ Slug penetrates Wall. 19350_ K-01 Serf collects debris. 19350_ Slug penetrates Wall. 19352_ K-01 Serf collects debris. 19353_ Slug penetrates Wall. 19353_ Penetrated by Slug. 19355_ Slug penetrates Wall. 19358_ Penetrated by Slug. 19358_ Slug penetrates Wall. 19361_ Penetrated by Slug. 19361_ Slug penetrates Wall. 19365_ Slug penetrates U-05 Engineer. 19366_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #+######## # """" # #?????????????????????? | | / / " # #?????????????????????? | | ## # # #?????????????????????? | | ! ## # # #?????????????????????? | | ## # [ # #?????????????????????? | | ## # # #?????????????????????? | | ########## ############## #?????????????????????? | | ?????#### ############# #?????????????????????? | | #??????????????????#### | | +??????????????????# | | ######### ############u #??????????????????# | | ????????##+###???# ?# #??????????????????# | | ?????????????????# ?# #??????????????????# | | ?????????????????#"" # #??????????????????# | | ?????????????????#"" # R#??????????????????# | | ?????????????????#"" + #??????????????????# | | ?????????????????#G # #?????######???????# " | | ?????????????????#"" # #???? #???????# | | ?????????????????#"" ?#k #???? #???????# | | ?????????????????#"" ?# #??? #???????# | | ?????????????????# ??# #??? #???????# | | ?????????????????# ??#h #?? ############ | | ?????????????????# ???# k#?? # | | ?????????????????# ???# #? # | | ?????????????????# ????# #? ! # ######### | | ????????###############?#@w# # #???????? | | ????????# ?#h # # #?????? | | ????????# # u/ # #???? | | ????????# # ############ #?? | | ????????# """"" p % # | | ????????# """"" # + | | ????????# !! """"" # ###+########### | | ????????# ! """"" ?# #? ?????????? | | ????????# """ # #? ??????????? | | ????????# # ## " ??????????? | | ????????# # ##""" ???????????? | | ????????###+############# ## """ ??????????? | | ??????????# #??????????## ## " ???????????? | | ??????????# #???######## # ???????????? | | ??????????# ##### # ????????????? | | ??????????# ##??####???????????? | | ?????????##+#####+###### #???????????????????? | | ?????????# ##+##########?????????????? | | ?????????# # #????????????? | | ?????????# != # #????????????? | | ?????????# == # #????????????? | | ?????????# = # #????????????? | | ?????????# # #????????????? | | ?????????############################????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 100 Energy Generation 85 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 210 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 3200 Resistance: KI 30 Resistance: EM 90 Core Shielding 30 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 64 Targeting Accuracy 20 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 22 Defensive Hacking 48 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Field Propulsion Drive | x2 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -6/Factory Impulse Thruster | x2 | -6/Factory Impulse Thruster | x2 | -6/Factory Lrn. Proton Cannon | x1 | -6/Factory Quantum Capacitor | x2 | -5/Factory Lgt. Fission Core | x2 | -5/Factory Impulse Thruster | x2 | -4/Factory Biometal Heavy Treads | x2 | -4/Factory Imp. Powered Armor | x1 | -4/Factory Imp. Powered Armor | x1 | -4/Factory Quantum Capacitor | x2 | -3/Research Alien Tech Used ----------------- Integrated Reactor Core Expander Core Reset Matrix Transdimensional Reconstructor Achievements -------------- Production Line Turtlemind Challenges ------------ None Game ------ Seed MediumDroneMediator Manual? 0 Play Time 05:02:13 Cumulative 131.4 hours Start 2021.10.14 @ 13:54:56 End 2021.10.14 @ 19:36:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 90 Adventurer 2 Explorer 0 Win Type - Total 6 Types 3/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac7397f2-9426-413a-9a6a-de512de629c4