Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.10 @ 23:28:56 Player: CrossedViper Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (213) 1065 Value Destroyed (6536) 6536 Prototype IDs (84) 1680 Alien Tech Used (9) 1800 Bonus (32434) 32434 TOTAL SCORE: 53815 Bonus ------- High Alert Combat Kills 1413 Follower Combat Kills 74 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -653 Cogmind --------- Core Integrity 597/1600 Matter 280/300 Energy 1165/1380 System Corruption 16% Temperature Cool (5) Movement Flying (85) Ox1 Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (5) --- Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY (15) ----- Large Storage Unit Experimental Energy Well Inertial Stasis Machine Spectral Analyzer Experimental Targeting Computer Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Femtoactuators Centrium Heavy Armor Plating Centrium Heavy Armor Plating Heavy Regenerative Plating Beam Splitter > --- WEAPON (2) ------- Hypervelocity Multirail Plasma Lance > --- INVENTORY (10) --- Inertial Stasis Machine Enhanced Nova Cannon 8R-AWN's Boregun Multirail Gamma Bomb Array Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Inertial Stasis Machine Spectral Analyzer Experimental Targeting Computer Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Femtoactuators Centrium Heavy Armor Plating Centrium Heavy Armor Plating Heavy Regenerative Plating Beam Splitter > --- WEAPON ----------- Hypervelocity Multirail Plasma Lance > --- INVENTORY -------- Inertial Stasis Machine Enhanced Nova Cannon 8R-AWN's Boregun Multirail Gamma Bomb Array Z-bomb Delivery System [Rating: 212] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Biomechanical Wings Utility Large Storage Unit Device Inertial Stasis Machine Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware System Mapper Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon ME-RLN's Wand Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . Utility 13 | . . . 2 . . . 2 1 . 1 . . 1 . . . . 1 . . . . 2 . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 330 | . 8 13 22 2 16 14 19 14 5 15 2 1 9 . . 10 . 17 2 . 10 1 12 10 11 9 39 5 64 Power 46 | . 1 1 2 . . . 2 1 5 3 . . 2 . . 2 . . . . . . 1 1 3 2 4 . 16 Engine 19 | . 1 1 2 . . . 2 1 4 3 . . . . . . . . . . . . . . . . . . 5 Core 6 | . . . . . . . . . 1 . . . 2 . . 1 . . . . . . . . 1 1 . . . Reactor 21 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 2 1 4 . 11 Propulsion 60 | . 2 2 3 2 3 2 4 2 . 2 . . 3 . . . . 3 . . 4 . 4 2 4 1 8 . 9 Treads 14 | . 2 2 3 2 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Flight 43 | . . . . . . . 2 2 . 2 . . 3 . . . . 3 . . 4 . 4 2 4 1 8 . 8 Utility 119 | . 3 3 7 . 7 6 6 8 . 5 . . 3 . . 6 . 9 1 . 4 . 2 7 3 3 11 2 23 Device 39 | . . 1 . . 1 1 1 2 . 2 . . 2 . . 4 . 3 . . 2 . 1 2 . . 5 1 11 Storage 14 | . 2 . 2 . 1 2 1 . . . . . . . . . . 1 1 . . . . 1 . 1 1 . 1 Processor 12 | . . . . . . . . 3 . . . . 1 . . . . 2 . . 1 . . . . 1 1 . 3 Hackware 8 | . . . . . . . . 3 . 1 . . . . . 1 . 1 . . . . 1 . . . 1 . . Protection 44 | . 1 2 5 . 5 3 4 . . 2 . . . . . 1 . 2 . . 1 . . 2 3 1 3 1 8 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon 105 | . 2 7 10 . 6 6 7 3 . 5 2 1 1 . . 2 . 5 1 . 2 1 5 . 1 3 16 3 16 Energy Gun 11 | . 1 3 . . . . . 1 . . . . . . . . . . . . 2 . 3 . . . . . 1 Energy Cannon 10 | . . . 1 . . . 3 . . . . 1 . . . . . . . . . . . . . . 3 1 1 Ballistic Gun 41 | . 1 2 7 . 2 4 3 1 . 3 2 . . . . 1 . 3 . . . . . . . 1 5 1 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . 2 3 . 4 Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 2 . . . . . . . 1 . . 1 . 2 1 . . 1 1 . 1 . 2 . . Piercing Weapon 16 | . . . . . 1 1 1 1 . 2 . . . . . . . . . . . . 1 . . . 3 1 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . 1 3 . 2 5 1 . 2 . . . . . . 4 . . . . 6 . . 4 1 . 14 . 12 Parts Lost 59 | . 2 7 1 . 1 . 11 . 2 . . . 2 . 1 . . 5 . . . . 2 . 5 8 1 1 10 Power 18 | . . . 1 . . . 2 . 2 . . . 1 . . . . . . . . . 1 . 2 2 1 1 5 Propulsion 9 | . . 2 . . . . 2 . . . . . . . . . . . . . . . . . 1 2 . . 2 Utility 20 | . . 1 . . 1 . 5 . . . . . 1 . 1 . . 4 . . . . . . 1 4 . . 2 Weapon 12 | . 2 4 . . . . 2 . . . . . . . . . . 1 . . . . 1 . 1 . . . 1 Highest Loss Streak 5 | . 1 5 1 . 1 . 5 . 2 . . . 1 . 1 . . 2 . . . . 1 . 5 3 1 1 3 Average Slot Usage (%) 90 | . 93 96 94 100 89 84 68 85 88 81 93 93 84 100 99 95 100 94 97 100 99 100 95 91 90 64 81 88 90 Engine 7 | . 14 13 8 11 11 11 8 11 10 6 13 13 1 . . . . . . . . . . . . . . . 1 Core 1 | . . . . . . . . . . . . . 7 11 11 10 11 10 10 10 10 10 6 4 3 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 8 11 9 Treads 11 | . 26 27 22 22 22 21 10 . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . 15 15 15 20 20 17 23 23 23 23 23 26 26 26 26 22 23 23 20 20 20 19 Device 7 | . . . . . . . 4 15 15 16 13 13 9 11 11 13 17 17 8 5 5 5 8 9 7 4 14 19 23 Storage 10 | . 14 14 17 33 16 11 9 . . . . . . . . . . . 6 10 10 10 9 9 9 4 4 8 8 Processor 7 | . . . . . . . . 12 15 13 13 13 15 17 17 13 11 14 21 21 21 21 19 19 19 16 14 16 14 Hackware 4 | . . . . . . . . 21 23 20 13 13 11 11 10 8 11 10 10 10 10 10 13 10 9 6 7 4 1 Protection 10 | . 7 13 24 11 18 19 15 . . 1 13 13 11 11 11 11 11 5 5 5 4 5 4 3 7 . 2 5 6 Energy Gun 3 | . 25 16 . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . Ballistic Gun 8 | . 2 8 18 22 20 20 12 . . . . . . . . 3 5 5 . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . 5 5 4 5 4 8 10 6 10 4 . . 4 2 . . Piercing Weapon 1 | . . . . . . 1 . 7 7 6 6 6 5 5 5 1 . . . . . . 1 4 3 . 1 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 10 27 30 63 63 126 124 114 11 11 18 18 25 23 23 23 30 30 31 38 38 43 38 45 52 62 51 96 98 127 Greatest Support 107 | 20 40 40 40 40 40 40 40 12 12 22 22 22 36 32 32 32 32 52 52 52 58 58 58 58 63 51 101 105 107 Greatest Overweight (x) 32 | . . 8 1 1 3 6 32 . . . . 1 . . . . . . . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . 1 1 2 2 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 44 | . 10 10 22 22 36 24 44 24 4 4 4 4 4 4 4 4 4 4 10 10 10 10 10 10 10 16 10 10 10 Average Capacity 12 | . 7 10 13 22 23 24 24 5 4 4 4 4 4 4 4 4 4 4 6 10 10 10 10 10 10 10 10 10 10 Most Carried 24 | . 10 10 22 22 24 24 24 23 4 4 4 4 4 4 4 4 4 4 6 6 10 10 10 10 10 10 10 9 10 Average Carried 11 | . 7 9 12 21 22 23 20 4 3 3 3 4 4 4 4 3 4 3 4 6 8 10 9 9 9 9 9 7 9 Final Capacity 24 | 6 10 10 22 22 24 24 24 4 4 4 4 4 4 4 4 4 4 4 10 10 10 10 10 10 10 10 10 10 10 Final Carried 24 | 6 10 9 22 22 23 24 23 4 4 4 4 4 4 4 4 4 4 4 6 6 10 10 10 10 8 10 10 9 6 Class Distribution -------------------- 29% | Hauler-Mutant 27% | Hacker-Sprinter 14% | Mutant 11% | Scavenger-Mutant 6% | Scavenger-Sprinter 3% | Generator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Generator-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 6718 | 200 107 145 634 44 529 374 727 182 . 188 85 19 50 40 . 158 . 298 155 . . 24 161 83 . 357 596 47 1515 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9501 | . 801 356 1123 33 241 413 1554 285 . 188 . . 102 . . 280 . 591 219 . . . 224 126 . 323 294 125 2223 Parts 567 | . 49 29 89 4 42 26 62 30 . 18 . . 8 . . 8 . 38 3 . . . 14 5 . 12 11 6 113 Haulers Intercepted 11 | . 2 . 3 . . . 2 1 . . . . . . . . . . . . . . . . . 1 1 1 . Recyclers Shooed 11 | . 3 1 1 . . 1 . 4 . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . . . 7 . . . 1 5 . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . . . . . 1 7 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 132 | . 12 12 22 3 7 8 23 . . 1 . . 1 . . . . 5 . . . . 5 1 . 5 2 1 24 Melee 20 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . 3 1 . 1 . . 12 Guns 70 | . 12 8 13 3 . 7 11 . . 1 . . . . . . . 5 . . . . 2 . . 1 2 1 4 Cannons 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . AOE 30 | . . 4 9 . 6 . . . . . . . . . . . . . . . . . . . . 3 . . 8 Classes Destroyed 21 | . 7 1 2 1 2 . 2 . . . . . . . . . . . . . . . 1 . . . 2 . 3 Worker 24 | . 4 . . . . 1 3 4 . 1 . . . . . . . 2 . . . . 2 . . . 2 . 5 Builder 10 | . 1 . 2 . . . 1 3 . 1 . . . . . . . 1 . . . . . . . . 1 . . Tunneler 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 3 . . . 2 1 . . . . . . . . . . . . . . . . . 1 1 1 . Recycler 12 | . 2 . 2 . . 2 4 1 . . . . . . . . . . . . . . . . . . . . 1 Operator 5 | . . . 1 . . . 1 1 . 1 . . . . . . . 1 . . . . . . . . . . . Watcher 16 | . 3 . 5 . . . . . . 1 . . 2 . . . . 2 . . . . . 1 . . . . 2 Swarmer 49 | . 6 6 7 2 . 7 3 . . . . . 1 . . . . . . . . . 2 . . 4 . 1 10 Grunt 40 | . 6 4 10 . . . 17 . . . . . . . . . . 1 . . . . . . . . 1 . 1 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 16 | . . 2 5 . . . 1 . . 1 . . . . . . . 4 . . . . . . . . . . 3 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . 5 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Assembled 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | . 5 3 12 1 6 7 12 2 . 1 . . 1 . . . . 3 . . . . 4 1 . 5 2 3 6 Combat Bots Only 6 | . 3 3 6 1 6 4 5 . . 1 . . 1 . . . . 1 . . . . 4 1 . 4 1 1 5 Max Kills in Single Turn 4 | . 1 3 3 1 2 2 2 1 . 1 . . 1 . . . . 2 1 . . . 1 1 . 3 2 1 4 Gunslinging 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 2 . 2 . . . . . . . . . . . . . . . . . . . . 3 . . 4 Melee 1 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 1 . 1 . . 1 Uniques/NPCs Destroyed 6 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . 1 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) ME-RLN (-8/Mines) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 16537 | . 406 780 768 185 1094 608 2050 56 127 45 57 . 196 . 157 . . 491 16 . . 28 814 477 734 1017 890 358 5183 Core 2397 | . 64 146 86 64 85 48 205 11 45 11 . . 14 . 13 . . 63 . . . . 254 107 46 204 70 49 812 Absorbed by Shields 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Core Remaining (%) 68 | 100 . 16 . . . 29 62 . 92 . . 98 . . . . 97 . . . . 94 . . 55 . 71 . 37 Volleys Fired 525 | . 72 32 60 4 62 34 119 7 . 3 8 4 . . . 8 . 30 . . 1 . 11 . . 11 17 9 33 Largest 2 | . 2 2 2 2 2 2 2 1 . 2 1 1 . . . 1 . 2 . . 1 . 1 . . 1 1 1 1 Hottest 200 | . 90 90 46 46 53 60 136 30 . 60 30 80 . . . 30 . 60 . . 40 . 60 . . 80 81 200 50 Shots Fired 817 | . 140 62 104 8 70 63 213 7 . 4 8 4 . . . 8 . 43 . . 1 . 11 . . 11 18 9 33 Gun 712 | . 140 61 90 8 63 63 149 7 . 4 8 . . . . 8 . 43 . . 1 . 11 . . 7 14 8 27 Cannon 72 | . . . . . . . 64 . . . . 4 . . . . . . . . . . . . . . 3 1 . Launcher 33 | . . 1 14 . 7 . . . . . . . . . . . . . . . . . . . . 4 1 . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 558 | . 39 20 90 8 63 63 149 7 . 4 8 . . . . 8 . 43 . . . . . . . 7 14 8 27 Thermal 190 | . 91 30 . . . . 64 . . . . 4 . . . . . . . . . . . . . . . 1 . Explosive 29 | . . 1 14 . 7 . . . . . . . . . . . . . . . . . . . . . 1 . 6 Electromagnetic 28 | . 10 11 . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . Entropic 12 | . . . . . . . . . . . . . . . . . . . . . 1 . 11 . . . . . . Robot Hit Streak 25 | . 12 7 21 25 8 9 16 2 . 2 3 . . . . 11 . 12 . . . . 4 . . 5 7 5 19 Robot Miss Streak 9 | . 2 3 3 1 9 3 3 2 . . . . . . . . . 4 . . . . 7 . . 3 2 3 3 Penetration Max 1 | . . . . . 1 1 . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 1 Secondary Targets 7 | . . 1 1 . . 1 4 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 720 | . 82 43 63 5 49 43 150 19 . 7 1 . 7 . . 8 . 34 4 . . . 17 3 . 22 13 9 141 Core Hits 368 | . 39 20 51 3 20 15 59 11 . 5 . . 3 . . 5 . 17 3 . . . 12 2 . 19 9 2 73 Critical Hits 98 | . . 1 1 . 7 6 9 4 . 4 1 . . . . 7 . 19 . . . . 1 . . 1 6 9 22 Critical Kills 27 | . . 1 . . 1 1 4 2 . 2 . . . . . 1 . 8 . . . . . . . . 2 1 4 Critical Parts Destroyed 57 | . . . 1 . 6 5 5 2 . 2 . . . . . 2 . 8 . . . . 1 . . 1 4 8 12 Melee Attacks 337 | . . . . . 16 12 2 19 1 19 . 3 14 . . . . 27 4 . . . 9 17 4 20 20 3 147 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 75 | . . . . . 8 . . . . . . . . . . . . 27 4 . . . 4 . . 20 12 . . Piercing 262 | . . . . . 8 12 2 19 1 19 . 3 14 . . . . . . . . . 5 17 4 . 8 3 147 Sneak Attacks 39 | . . . . . . . . 11 . 3 . . . . . . . . 4 . . . 3 2 . 2 3 1 10 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 Damage Inflicted 28679 | . 883 838 1881 85 1330 719 2572 1251 . 470 12 . 310 . . 143 . 1300 474 . . . 1091 288 . 1236 1429 216 12151 Guns 7002 | . 854 573 984 83 432 448 1500 63 . 69 12 . . . . 143 . 502 . . . . 551 . . 57 154 80 497 Cannons 911 | . . . . . . . 911 . . . . . . . . . . . . . . . . . . . . . . Explosions 5333 | . . 237 889 . 381 . 141 . . . . . . . . . . 378 . . . . . . . 279 670 . 2358 Melee 15330 | . . . . . 517 271 . 1188 . 401 . . 310 . . . . 420 474 . . . 540 288 . 900 605 136 9280 Ramming 103 | . 29 28 8 2 . . 20 . . . . . . . . . . . . . . . . . . . . . 16 Kinetic 5471 | . 247 200 984 83 432 448 1500 63 . 69 12 . . . . 143 . 502 . . . . . . . 57 154 80 497 Thermal 1975 | . 534 418 . . . . 911 . . . . . . . . . . 112 . . . . . . . . . . . Explosive 4745 | . . 121 808 . 381 . 141 . . . . . . . . . . 266 . . . . . . . . 670 . 2358 Electromagnetic 504 | . 73 71 81 . . . . . . . . . . . . . . . . . . . . . . 279 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2824 | . . . . . 353 . . . . . . . . . . . . 420 474 . . . 399 . . 900 278 . . Piercing 12506 | . . . . . 164 271 . 1188 . 401 . . 310 . . . . . . . . . 141 288 . . 327 136 9280 Entropic 551 | . . . . . . . . . . . . . . . . . . . . . . . 551 . . . . . . Highest Corruption 16 | . . . . . . 1 . . . . . . . . . . . 5 5 5 5 . 5 5 5 5 9 . 16 Average Corruption 6 | . . . . . . 1 . . . . . . . . . . . 4 5 5 5 . 4 5 5 4 6 . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 157 | . . . . . . 3 . . . . . . . . . . . 2 7 2 . . 2 8 4 11 17 . 101 Message Errors 22 | . . . . . . 1 . . . . . . . . . . . . 1 1 . . 1 2 . 2 1 . 13 Matter Fused 21 | . . . . . . . . . . . . . . . . . . 1 3 1 . . . 2 . 1 2 . 11 Heat Flow Errors 22 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 3 4 . 11 Energy Discharges 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 6 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 12 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 1 . 6 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 3 Misfires 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Targeting Errors 21 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 3 4 . 12 Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2446 | . . 1 51 . . . 18 314 . . . . 68 . . . . 233 95 . . . 82 68 . 236 373 . 907 Projectiles 18 | . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . Explosions 514 | . . 1 51 . . . . . . . . . . . . . . 130 . . . . . . . . 150 . 182 Melee 1914 | . . . . . . . . 314 . . . . 68 . . . . 103 95 . . . 82 68 . 236 223 . 725 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 290 | . . . 36 . 41 . 124 . . . . . . . . . . 61 . . . . . . . 20 . . 8 Shots 10 | . . . 1 . 2 . 2 . . . . . . . . . . 1 . . . . . . . 4 . . . Rammed 19 | . 7 6 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 20 | . 7 6 3 1 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 354 | . 164 354 33 13 30 . 208 . . . . 152 . . . . . . 255 . . . 21 96 228 158 231 78 273 Average Temperature 81 | . 60 128 16 13 15 . 91 . . . . 76 . . . . . . 113 . . . 12 69 98 52 84 34 95 Received Heat Transfer 2049 | . 126 210 201 36 18 . 891 12 42 12 . . 36 . . . . 27 . . . 9 18 39 75 27 81 27 162 Effects 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3927 | . 1269 930 . . . . 1628 . . . . . . . . . . 100 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 1290 | . 253 150 509 393 . 122 553 304 89 104 . . 524 . . . . 279 . . . . 389 501 659 813 1270 1022 1290 Initial 761 | . . 9 52 198 . . 33 182 28 21 . . 6 . . . . . . . . . . 218 168 370 456 761 653 Average 292 | . 129 71 244 254 . 60 271 213 43 49 . . 177 . . . . 136 . . . . 151 362 375 596 746 879 1066 Maximum Alert Level 5 | . 1 . 2 1 . . 2 1 . . . . 2 . . . . 1 . . . . 1 2 2 3 4 3 5 Low Security (%) 55 | . 91 100 51 36 . 100 39 32 100 100 . . 75 . . . . 86 . . . . 56 . 24 . . . . Level 1 17 | . 8 . 29 63 . . 23 67 . . . . 10 . . . . 13 . . . . 43 63 37 13 . . . Level 2 10 | . . . 18 . . . 36 . . . . . 13 . . . . . . . . . . 36 37 47 55 . 2 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 39 30 100 25 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 69 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 4 . 3 1 . . 6 1 3 1 . . . . . . . 3 . . . . 1 1 2 4 7 2 4 Investigation 14 | . 3 . 1 1 . . 2 . . . . . . . . . . 1 . . . . . 1 1 1 1 1 1 Extermination 5 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . 2 Reinforcement 20 | . 1 . 2 . . . 4 1 1 . . . . . . . . 1 . . . . 1 . 1 3 5 . . Assault 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 32 | . 4 . 2 . . . 3 2 1 . . . . . . . . 3 . . . . 2 1 . . . . 14 Communications Jammed 79 | . . . . . . . . . . . . . . . . . . 30 . . . . . 19 4 . 15 4 7 Distress Signals 67 | . . . . . . . . . . . . . . . . . . 29 . . . . . 8 4 . 15 4 7 Times Spotted 488 | . 28 12 31 7 39 14 41 4 4 5 2 . 16 . 4 . . 28 1 . . 3 23 24 43 31 43 13 72 Peak Tracking Total 19 | . 5 3 6 4 9 6 8 4 4 3 1 . 7 . 4 . . 6 1 . . 3 10 10 19 17 19 8 19 Tactical Retreats 68 | . 1 . 1 . 12 . 4 2 . 2 1 . 6 . 1 . . 5 1 . . . 3 4 3 6 7 1 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 16 | . 1 . 1 . . . 1 . 1 2 . . 2 . . . . 4 . . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . . . . . 1 15 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 47 | . . 4 2 8 4 1 4 . . . . . . . . . . 5 . . 1 . . 4 2 . 5 2 5 Max in Single Turn 4 | . . 4 1 . 1 1 2 . . . . . . . . . . 4 . . 1 . . 1 1 . 1 2 2 Garrison Access 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 95 | . 8 . 3 1 1 . 3 5 4 6 . 1 8 . . 4 . 10 . . 8 . 4 7 5 1 7 5 4 Terminals 55 | . 6 . 2 . . . . 5 4 4 . . 3 . . . . 7 . . . . 3 5 3 1 4 4 4 Fabricators 10 | . . . . . . . . . . 2 . . 3 . . . . 2 . . . . . . . . 2 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . 1 . . Garrison Access 6 | . . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 1 . . . . . Total Hacks 232 | . 24 . 4 1 1 . 4 17 6 18 . 1 18 . . 17 . 32 . . 18 . 7 23 8 2 16 9 6 Successful 147 | . 6 . 3 1 1 . 3 12 5 14 . 1 14 . . 17 . 19 . . 18 . 3 14 4 . 6 3 3 Failed 83 | . 17 . 1 . . . 1 4 1 4 . . 4 . . . . 13 . . . . 4 9 4 2 10 6 3 Catastrophic 12 | . 5 . . . . . . . . . . . . . . . . 2 . . . . 1 1 1 1 . 1 . Database Lockouts 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 129 | . 23 . 5 . 1 . 1 16 2 12 . . 10 . . . . 20 . . . . 4 18 4 2 6 1 4 Terminals 137 | . 20 . 3 . . . . 17 6 9 . . 7 . . . . 23 . . . . 5 19 4 2 9 7 6 Fabricators 33 | . . . . . . . . . . 9 . . 9 . . . . 7 . . . . . . . . 6 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 4 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . 2 . . . . . . . . . . . . . . . . 3 4 . 1 . . Garrison Access 8 | . . . . . . . 1 . . . . . 2 . . . . 2 . . . . 2 1 . . . . . Terminal Hacks 83 | . 2 . 2 1 1 . . 9 4 4 . 1 4 . . 17 . 6 . . 18 . 2 4 1 . 3 2 2 Record 21 | . . . . . . . . . . . . . . . . 5 . . . . 16 . . . . . . . . Part Schematic 7 | . . . 1 . . . . . . 1 . . . . . 4 . 1 . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 11 | . . . . 1 . . . . 2 . . 1 . . . . . . . . 2 . 1 . . . 1 2 1 Level Access Points 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 6 | . . . . . . . . 1 . 1 . . 1 . . . . 2 . . . . 1 . . . . . . Machine Index 5 | . . . . . . . . . 1 1 . . 1 . . . . 1 . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Alert Level 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . Unreport Threat 6 | . . . . . . . . 2 . 1 . . 1 . . . . 1 . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 19 | . . . . . . . . . . 6 . . 5 . . . . 6 . . . . . . . . 1 1 . Load Schematic 10 | . . . . . . . . . . 2 . . 3 . . . . 3 . . . . . . . . 1 1 . Build 9 | . . . . . . . . . . 4 . . 2 . . . . 3 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 2 . 1 . . Insert Component 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 2 . 1 . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . . . Seal Access 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . . . Unauthorized Hacks 34 | . 4 . 1 . . . 1 3 1 4 . . 4 . . . . 6 . . . . 1 6 1 . 1 . 1 Terminals 24 | . 2 . . . . . . 3 1 1 . . 1 . . . . 6 . . . . 1 6 1 . 1 . 1 Track 8 | . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . 2 . . 1 . 1 Assimilate 7 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 2 1 . . . . Botnet 4 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . 1 . . . . . Operators 5 | . 1 . . . . . . 1 1 . . . . . . . . 1 . . . . . 1 . . . . . Fabricators 6 | . . . . . . . . . . 3 . . 3 . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . Siphon 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 7 . 2 . . . 1 5 2 5 . . 6 . . . . 8 . . . . 3 6 4 1 5 4 3 Full Trace Events 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . . . . . . 1 . . . . . 4 . 1 . . . . . . . . . . . Parts Built 7 | . . . . . . . . . . 2 . . 2 . . . . 3 . . . . . . . . . . . Matter 1851 | . . . . . . . . . . 498 . . 498 . . . . 855 . . . . . . . . . . . Time 836 | . . . . . . . . . . 228 . . 228 . . . . 380 . . . . . . . . . . . Total Part Build Rating 35 | . . . . . . . . . . 10 . . 10 . . . . 15 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 17 | . . . . 5 . . . . 2 . . . 1 . . . . 2 . . . . 1 2 1 . . 3 . Largest Group 5 | . . . . 5 4 . . . 2 . . . 1 . . . . 1 . . . . 1 2 1 . . 3 . Highest-Rated Group 368 | . . . . 101 85 . . . 62 . . . 26 . . . . 26 . . . . 44 70 44 . . 368 . Highest-Rated Ally 131 | . . . . 31 31 . . . 31 . . . 26 . . . . 26 . . . . 44 44 44 . . 131 . Total Orders 5 | . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . STAY 4 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 52 | . . . . 14 9 . . . 14 . . . . . . . . . . . . . . . . . . 15 . Total Damage 955 | . . . . 405 60 . . . 253 . . . . . . . . . . . . . . . . . . 237 . Kills 11 | . . . . 7 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 8 | . 2 . 1 . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . 1 . . 1 . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 15143 | . 1603 975 1178 818 1946 665 864 356 91 637 206 159 362 111 80 108 137 922 229 49 426 85 168 400 197 297 397 90 1587 Spaces Moved 20217 | 1 863 527 560 437 883 248 240 785 174 971 461 425 899 356 253 215 441 1937 602 174 827 320 426 1285 640 693 954 336 3284 Core 5 | . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Treads 3607 | . 814 526 560 437 883 248 139 . . . . . . . . . . . . . . . . . . . . . . Legs 50 | 1 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 97 | . . . . . . . 97 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16458 | . . . . . . . . 785 174 971 461 425 899 356 253 215 441 1937 602 174 827 320 426 1285 640 693 954 336 3284 Fastest Speed 16 | 120 120 160 160 180 180 200 120 32 32 30 32 32 31 31 31 31 31 28 28 28 26 26 24 24 18 25 16 16 16 Average Speed 54 | 120 157 160 167 180 194 202 191 32 32 31 32 33 33 31 31 31 31 29 28 28 27 26 24 24 25 26 21 16 19 Slowest Speed 1650 | 120 160 450 180 180 220 280 1650 32 32 32 32 98 34 31 31 31 31 31 28 28 29 26 28 26 26 28 84 16 85 Overloaded Moves 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 118 | . . . . . . . . 5 4 5 1 . 4 . . . . 11 . . 3 . 7 17 11 9 30 6 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . Exploration Rate (%) 54 | 1 98 99 58 98 89 60 27 26 52 24 67 30 23 54 50 60 58 37 74 36 93 65 20 89 39 17 91 13 81 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 9 | . 2 1 1 . . . 1 . . . . . . . . 3 . . . . 1 . . . . . . . . Known Exits Taken 21 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . 1 . . . . . . 2 1 . 3 1 . 1 . 3 1 . 1 . . . . . . . Spaces Dug 74 | . . . 10 . . . . 3 1 12 1 3 3 . . . . 9 . . . . 1 9 2 1 7 1 11 Terrain Destroyed 286 | . . 20 48 . 35 13 10 3 1 12 1 3 3 . . . . 67 . . . . 1 9 2 2 14 8 34 Melee 60 | . . . . . . . . 3 1 11 . 3 3 . . . . 9 . . . . 1 9 2 1 7 1 9 Projectile 28 | . . . . . 7 13 . . . 1 1 . . . . . . 3 . . . . . . . 1 . . 2 AOE 198 | . . 20 48 . 28 . 10 . . . . . . . . . . 55 . . . . . . . . 7 7 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 23081 | . 971 591 697 460 1029 330 444 856 204 1258 510 433 932 355 253 248 440 2194 655 173 1020 320 457 1326 659 755 1073 352 4086 Wait 1253 | . 3 4 7 11 13 2 49 12 2 211 39 . 11 . 1 . . 155 46 . 170 . 2 3 1 26 24 2 459 Move 19966 | . 862 526 559 436 882 247 239 774 165 960 458 424 890 355 252 214 440 1915 601 173 822 319 412 1253 618 674 903 323 3270 Hop 100 | . . . . . . . . 5 4 5 1 . 4 . . . . 10 . . 1 . 6 14 10 9 20 6 5 Pick Up 139 | . 11 4 27 3 22 8 9 5 2 . . . . . . 4 . 1 2 . 6 . 1 9 4 3 12 . 6 Fast Attach 170 | . 1 7 6 . 1 5 3 4 5 11 . 1 9 . . 9 . 10 2 . 8 . 6 9 6 3 26 2 36 Attach 106 | . 4 4 4 . 10 4 12 10 . 2 2 . . . . 1 . 1 . . 1 . 2 2 7 3 13 3 21 Detach 48 | . . 1 1 . . 1 3 2 . 2 2 . . . . . . . . . . . 1 1 3 2 8 4 17 Swap 65 | . 3 2 12 2 5 5 4 . . 2 . . . . . 1 . 6 . . 1 1 4 1 1 3 4 . 8 Drop 211 | . 8 5 18 3 18 12 2 18 7 7 . 1 4 . . 11 . 3 1 . 10 . 4 17 5 1 26 . 30 Fire 525 | . 72 32 60 4 62 34 119 7 . 3 8 4 . . . 8 . 30 . . 1 . 11 . . 11 17 9 33 Melee 333 | . . . . . 16 12 2 19 1 19 . 3 14 . . . . 27 3 . . . 8 17 4 20 20 3 145 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . 7 6 3 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 144 | . . . . . . . . . 18 36 . . . . . . . 36 . . . . . . . . . . 54 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / Low x2) -7/Storage -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command 0b11 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Central database locked down 206 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 14) 609 | -10/Materials | Discovered new exit (range 5) 863 | -10/Materials | Discovered new exit (range 10) 863 | -10/Materials | Discovered new exit (range 14) 1604 | -10/Materials | Entered Mines 1604 | -10/Mines | Discovered new exit (range 16) 1707 | -10/Mines | Discovered new exit (range 15) 1910 | -10/Mines | Learned Materials interactive machine intel 1918 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1922 | -10/Mines | Found Prototype Device 1922 | -10/Mines | Identified Exp. Sensor Array 1965 | -10/Mines | Learned location of Zion (-7) 2014 | -10/Mines | Core integrity fell below 50% 2046 | -10/Mines | Lost 5 parts (2n1u2w) 2225 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2307 | -10/Mines | Build established: Scavenger-Mutant 2386 | -10/Mines | Core integrity fell below 20% 2579 | -10/Mines | Entered Materials 2579 | -9/Materials | Evolved 2 slots: Utility x2 2580 | -9/Materials | Loaded intel: 18 interactive machine locations 2753 | -9/Materials | Discovered new exit (range 14) 2961 | -9/Materials | Discovered new exit (range 15) 3161 | -9/Materials | Discovered new exit (range 16) 3757 | -9/Materials | Entered Mines 3783 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3861 | -9/Mines | Build established: Hauler-Mutant 3960 | -9/Mines | Discovered new exit (range 12) 3961 | -9/Mines | Assembled infested the area 4080 | -9/Mines | Met a Derelict shopkeep closing up shop 4261 | -9/Mines | Discovered new exit (range 6) 4557 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4557 | -9/Mines | Discovered new exit (range 5) 4575 | -9/Mines | Entered Exiles 4575 | -9/Exiles | Accompanied by 4 allies 4605 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4619 | -9/Exiles | Met 8R-AWN 4649 | -9/Exiles | Met EX-HEX 4718 | -9/Exiles | Met EX-DEC 4776 | -9/Exiles | Visited The Gauntlet 5164 | -9/Exiles | Met EX-BIN 5186 | -9/Exiles | Aligned with FarCom system 5188 | -9/Exiles | Given EX-Vault access code 5234 | -9/Exiles | Opened EX-Vault 5251 | -9/Exiles | Found Longsword +1 5295 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5527 | -9/Exiles | Attacked by the Exiles 5573 | -9/Exiles | Core integrity fell below 50% 5657 | -9/Exiles | Destroyed 8R-AWN 5669 | -9/Exiles | Found Prototype Protection 5676 | -9/Exiles | Found Prototype Ballistic Gun 5681 | -9/Exiles | Found Prototype Ballistic Gun 5737 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 5962 | -9/Exiles | Destroyed EX-DEC 5999 | -9/Exiles | Destroyed EX-HEX 6048 | -9/Exiles | Destroyed EX-BIN 6268 | -9/Exiles | Discovered new exit (range 10) 6521 | -9/Exiles | Entered Mines 6536 | -8/Mines | ME-RLN came to Exiles' defense 6537 | -8/Mines | Identified 8R-AWN's Armor/EX 6539 | -8/Mines | ME-RLN assimilated allied K-01 Serf 6613 | -8/Mines | Destroyed ME-RLN 6631 | -8/Mines | Found Prototype Hackware 6635 | -8/Mines | Found Prototype Hackware 6642 | -8/Mines | Found Prototype Special Weapon 6642 | -8/Mines | Identified ME-RLN's Wand 6649 | -8/Mines | Found Prototype Device 6649 | -8/Mines | Identified Exp. Phase Shifter 7168 | -8/Mines | Discovered new exit (range 10) 7186 | -8/Mines | Entered Materials 7186 | -8/Materials | Evolved 2 slots: Utility x2 7212 | -8/Materials | Identified System Mapper (x2) 7348 | -8/Materials | Lost 3 parts (1p1u1w) 7761 | -8/Materials | Lost 5 parts (2n2u1w) 7988 | -8/Materials | Discovered new exit (range 16) 8050 | -8/Materials | Entered Factory 8050 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8051 | -7/Factory | Identified exit to Lower Caves 8225 | -7/Factory | Discovered new exit (range 18) 8286 | -7/Factory | Identified exit to Storage 8286 | -7/Factory | Identified exit to Factory 8346 | -7/Factory | Central database locked down 8355 | -7/Factory | Build established: Hacker-Sprinter 8406 | -7/Factory | Entered Storage 8436 | -7/Storage | Met a pair of Derelict thieves 8493 | -7/Storage | Discovered exit to Factory (range 14) 8497 | -7/Storage | Entered Factory 8497 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8821 | -6/Factory | Identified exit to Lower Caves 8947 | -6/Factory | Fabricated Biomechanical Wings (x1) 8966 | -6/Factory | Fabricated Biomechanical Wings? 9045 | -6/Factory | Spotted B-75 Beast 9134 | -6/Factory | Entered Lower Caves 9186 | -6/Lower Caves | Learned Factory security intel 9291 | -6/Lower Caves | Spotted B-75 Beast 9337 | -6/Lower Caves | Discovered new exit (range 11) 9339 | -6/Lower Caves | Identified exit to Lower Caves 9340 | -6/Lower Caves | Entered another Lower Caves area 9342 | -6/Lower Caves | Discovered new exit (range 9) 9499 | -6/Lower Caves | Identified exit to Factory 9499 | -6/Lower Caves | Entered Factory 9499 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9501 | -5/Factory | Identified exit to Upper Caves 9501 | -5/Factory | Identified exit to Extension 9790 | -5/Factory | Fabricated Biomechanical Wings? 9790 | -5/Factory | Fabricated Biomechanical Wings? 9811 | -5/Factory | Local fabrication network quarantined 9861 | -5/Factory | Entered Upper Caves 9867 | -5/Upper Caves | Spotted B-75 Beast 9947 | -5/Upper Caves | Learned Factory interactive machine intel 9964 | -5/Upper Caves | Encountered a Warlord checkpoint 9965 | -5/Upper Caves | Discovered new exit (range 10) 9971 | -5/Upper Caves | Identified exit to Upper Caves 9972 | -5/Upper Caves | Entered another Upper Caves area 10049 | -5/Upper Caves | Discovered new exit (range 11) 10051 | -5/Upper Caves | Encountered a Warlord checkpoint 10051 | -5/Upper Caves | Identified exit to Zhirov 10052 | -5/Upper Caves | Entered Zhirov 10052 | -5/Zhirov | Discovered new exit (range 3) 10058 | -5/Zhirov | Met Zhirov 10116 | -5/Zhirov | Found Alien Artifact 10116 | -5/Zhirov | Identified Integrated Reactor 10116 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10125 | -5/Zhirov | Found Alien Artifact 10134 | -5/Zhirov | Learned location of Quarantine (-3) 10134 | -5/Zhirov | Learned location of Testing (-2) 10134 | -5/Zhirov | Learned location of Command (-1) 10137 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10160 | -5/Zhirov | Identified exit to Proximity Caves 10160 | -5/Zhirov | Entered Proximity Caves 10223 | -4/Proximity Caves | Learned 4 Research zone layouts 10293 | -4/Proximity Caves | Discovered new exit (range 13) 10297 | -4/Proximity Caves | Identified exit to Factory 10297 | -4/Proximity Caves | Entered Factory 10297 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10298 | -4/Factory | Loaded intel: 46 interactive machine locations 10488 | -4/Factory | Discovered new exit (range 9) 10561 | -4/Factory | Identified exit to Upper Caves 10561 | -4/Factory | Identified exit to Armory 10570 | -4/Factory | Identified exit to Research 10598 | -4/Factory | Fabricated Biomechanical Wings? 10675 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 10963 | -4/Factory | Fabricated Gravity Neutralizing Apparatus (x1) 11115 | -4/Factory | Fabricated Biomechanical Wings (x1) 11117 | -4/Factory | Build established: Hacker-Ninja 11219 | -4/Factory | Entered Upper Caves 11259 | -4/Upper Caves | Learned Research stockpile data 11429 | -4/Upper Caves | Build established: Hacker-Sprinter 11438 | -4/Upper Caves | Encountered a Warlord checkpoint 11447 | -4/Upper Caves | Discovered new exit (range 5) 11448 | -4/Upper Caves | Identified exit to Upper Caves 11448 | -4/Upper Caves | Entered another Upper Caves area 11496 | -4/Upper Caves | Discovered new exit (range 5) 11497 | -4/Upper Caves | Identified exit to Warlord 11497 | -4/Upper Caves | Entered Warlord 11505 | -4/Warlord | Discovered new exit (range 12) 11519 | -4/Warlord | System corruption cleaned by Quarantine Array 11534 | -4/Warlord | Learned Armory stockpile data 11534 | -4/Warlord | Learned Armory security intel 11534 | -4/Warlord | Learned Testing security intel 11534 | -4/Warlord | Learned Research repair station intel 11630 | -4/Warlord | Warlord's base attacked by MAIN.C 11659 | -4/Warlord | Found Prototype Energy Gun 11661 | -4/Warlord | Found Prototype Energy Gun 11663 | -4/Warlord | Found Prototype Energy Gun 11664 | -4/Warlord | Found Prototype Energy Gun 11666 | -4/Warlord | Identified Vortex Shotgun (x2) 11667 | -4/Warlord | Identified Vortex Rifle (x2) 11678 | -4/Warlord | Met Warlord 11701 | -4/Warlord | Found Prototype Device 11701 | -4/Warlord | Identified Exp. Focal Shield 11703 | -4/Warlord | Found Prototype Processor 11703 | -4/Warlord | Identified Spectral Analyzer 11740 | -4/Warlord | Opened side exit 11922 | -4/Warlord | Identified exit to Proximity Caves 11923 | -4/Warlord | Entered Proximity Caves 11995 | -3/Proximity Caves | Discovered exit to Research (range 24) 12007 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12008 | -3/Proximity Caves | Entered Research 12008 | -3/Research | Evolved 2 slots: Utility x2 12011 | -3/Research | Loaded intel: 4 repair station locations 12011 | -3/Research | Identified exit to Quarantine 12176 | -3/Research | Entered Quarantine 12183 | -3/Quarantine | Found Alien Artifact 12183 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 12183 | -3/Quarantine | Warped through subspace 12188 | -3/Quarantine | Found Alien Artifact 12188 | -3/Quarantine | Identified Phase Redirector 12211 | -3/Quarantine | Found Powered Armor 12213 | -3/Quarantine | Found Powered Armor 12214 | -3/Quarantine | Found Powered Armor 12226 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 12227 | -3/Quarantine | Found Alien Artifact 12232 | -3/Quarantine | Found Alien Artifact 12232 | -3/Quarantine | Identified Dimensional Node Initializer 12232 | -3/Quarantine | Initialized slip node 12238 | -3/Quarantine | Found Dimensional Node Initializer 12263 | -3/Quarantine | Found Alien Artifact 12263 | -3/Quarantine | Identified Stasis Generator 12302 | -3/Quarantine | Found Alien Artifact 12327 | -3/Quarantine | Identified Transdimensional Reconstructor 12328 | -3/Quarantine | Identified Subatomic Replicator 12431 | -3/Quarantine | Found Alien Artifact 12445 | -3/Quarantine | Identified Core Reset Matrix 12557 | -3/Quarantine | Spotted Fortress 12575 | -3/Quarantine | Discovered new exit (range 5) 12575 | -3/Quarantine | Identified exit to Section 7 12576 | -3/Quarantine | Entered Section 7 12656 | -3/Section 7 | Found Alien Artifact 12659 | -3/Section 7 | Spotted S7 Guard 12665 | -3/Section 7 | Identified Integrity Redistributor 12676 | -3/Section 7 | Found Alien Artifact 12708 | -3/Section 7 | Discovered new exit (range 9) 12722 | -3/Section 7 | Spotted B-86 Titan 12735 | -3/Section 7 | Identified Integrated Heat Negator 12738 | -3/Section 7 | Warped through subspace 12748 | -3/Section 7 | Identified exit to Research 12749 | -3/Section 7 | Initialized slip node 12769 | -3/Section 7 | Spotted Alpha 7 12769 | -3/Section 7 | Spotted Alpha 7 12772 | -3/Section 7 | Warped through subspace to slip node 12773 | -3/Section 7 | Entered Research 12773 | -2/Research | Warlord forces began assault on 0b10 12773 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12774 | -2/Research | Identified exit to Access 12784 | -2/Research | Found Gamma Bomb Array 12794 | -2/Research | Spotted B-90 Cyclops 12795 | -2/Research | Lost 5 parts (2p1n1u1w) 12797 | -2/Research | Spotted B-90 Cyclops 12855 | -2/Research | Discovered new exit (range 16) 12883 | -2/Research | Research machine network offline 13005 | -2/Research | Lost 3 parts (1p2u) 13069 | -2/Research | Identified exit to Testing 13070 | -2/Research | Entered Testing 13175 | -2/Testing | Found Prototype Energy Cannon 13175 | -2/Testing | Identified Imp. Potential Cannon 13206 | -2/Testing | Installed Integrated Heat Negator, increased core heat dissipation (+40) 13207 | -2/Testing | Found Prototype Launcher 13247 | -2/Testing | Used Subatomic Replicator to replicate Integrity Redistributor 13248 | -2/Testing | Used Integrity Redistributor, redistributed integrity from core (-55) 13251 | -2/Testing | Warped through subspace 13258 | -2/Testing | Identified Z-bomb Delivery System 13258 | -2/Testing | Scanned by Researcher 13276 | -2/Testing | Spotted Striker 13279 | -2/Testing | Found Prototype Processor 13279 | -2/Testing | Identified Exp. Targeting Computer 13301 | -2/Testing | Spotted Striker 13320 | -2/Testing | Destroyed Striker 13334 | -2/Testing | Spotted Alpha 7 13335 | -2/Testing | Stole the SGEMP Prototype 13378 | -2/Testing | Found Prototype Protection 13378 | -2/Testing | Identified Med. Regenerative Plating 13380 | -2/Testing | Found Prototype Protection 13380 | -2/Testing | Identified Hvy. Regenerative Plating 13426 | -2/Testing | Found Prototype Ballistic Gun 13426 | -2/Testing | Identified Hyp. Multirail 13444 | -2/Testing | Found Prototype Energy Cannon 13444 | -2/Testing | Identified Disintegrator 13460 | -2/Testing | Discovered exit to Access (range 23) 13462 | -2/Testing | Spotted Superbehemoth 13467 | -2/Testing | Entered Access 13467 | -1/Access | Evolved 2 slots: Utility x2 13468 | -1/Access | Loaded intel: 113 machine locations 13468 | -1/Access | Loaded intel: 74 trap records 13468 | -1/Access | Identified exit to Surface 13468 | -1/Access | Discovered exit to Surface (range 105) 13468 | -1/Access | Identified exit to Command 13468 | -1/Access | Discovered exit to Command (range 78) 13468 | -1/Access | Delivered the SGEMP Prototype to Zhirov 13468 | -1/Access | Zhirov transferred Access data 13495 | -1/Access | Garrison activated, responded to threat 13557 | -1/Access | Entered Command 13622 | -1/Command | Spotted M Guard 13622 | -1/Command | Spotted M Guard 13622 | -1/Command | Spotted Combat Programmer 13622 | -1/Command | Spotted Combat Programmer 13792 | -1/Command | Spotted B-99 Colossus 13825 | -1/Command | Found Enh. Force Lance 13838 | -1/Command | Found Gamma Bomb Array 14042 | -1/Command | Disengaged cave seal 14042 | -1/Command | Derelicts emerged from the dark tunnel 14042 | -1/Command | Welcomed Warlord to Command 14114 | -1/Command | Found Prototype Processor 14114 | -1/Command | Identified Exp. Core Analyzer 14206 | -1/Command | System corruption reached 10% 14241 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-142) 14260 | -1/Command | Destroyed M Guard 14260 | -1/Command | All MAIN.C guards destroyed 14287 | -1/Command | Lost 3 parts (2p1w) 14354 | -1/Command | First assault squad dispatched 14358 | -1/Command | P-80 Master assimilated allied J4-5Y7(K) 14360 | -1/Command | Spotted J4-5Y7(K) 14361 | -1/Command | P-80 Master assimilated allied 6Z-0QR(l) 14409 | -1/Command | Warlord commented on Warlord statues 14529 | -1/Command | Met MAIN.C 14534 | -1/Command | 0b10 Conduit disabled 14568 | -1/Command | MAIN.C activated Command garrisons 14571 | -1/Command | Found Prototype Protection 14571 | -1/Command | Identified Centrium Heavy Armor Plating 14598 | -1/Command | Core integrity fell below 50% 14599 | -1/Command | Lost 3 parts (1p2n) 14603 | -1/Command | Found Prototype Protection 14603 | -1/Command | Identified Exp. Powered Armor 14607 | -1/Command | Destroyed MAIN.C 14636 | -1/Command | Build established: Scavenger-Sprinter 14662 | -1/Command | Found Centrium Heavy Armor Plating 14676 | -1/Command | Discovered exit to Surface (range 7) 14738 | -1/Command | Spotted B-99 Colossus 14780 | -1/Command | Destroyed B-99 Colossus 14785 | -1/Command | Found Prototype Ballistic Gun 14785 | -1/Command | Identified Multirail 14909 | -1/Command | Found Prototype Device 14909 | -1/Command | Identified Femtoactuators 14914 | -1/Command | Found Prototype Device 14914 | -1/Command | Identified Exp. Hardlight Generator 14917 | -1/Command | Found Prototype Device 14917 | -1/Command | Identified Beam Splitter 14938 | -1/Command | Found Prototype Reactor 14938 | -1/Command | Identified Zero-point Reactor 14939 | -1/Command | Found Zero-point Reactor 15144 | *** | Establishing 0b11! Last Messages --------------- 15096_ System corrupted: Hyp. Multirail targeting data glitched. 15096_ HV Slug penetrates P-80 Master. 15096_ HV Slug penetrates Operations Mainframe. 15097_ Acquired 6 matter. 15097_ The unstable cave ceiling collapses. 15098_ HV Slug penetrates P-80 Master. 15098_ P-80 Master suffers critical hit. 15098_ P-80 Master destroyed. 15098_ HV Slug penetrates Operations Mainframe. 15099_ Acquired 6 matter. 15104_ K-01 Serf collects debris. 15107_ >JUY&/Z=YUDC92AO4/8A=MWTQ TU14QK=W77Q> 15120_ System corrupted: Slammed into ceiling. 15124_ K-01 Serf collects debris. 15137_ Lgt. Particle Reactor destroyed. 15137_ Adv. Weight Redist. System destroyed. 15137_ System corrupted: Plasma Lance targeting data glitched. 15139_ P-80 Master destroyed. 15139_ K-01 Serf collects debris. [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | #??# = ! # #?# #?# #??#!!! ==# | | ######### #??# # #?# #?# #??######### | | """"# ## #??# "" # ### ### #??????????? | | " + ## #??#"""" + #??????????? | | + ## #??#"""" # #??????????? | | " + ## #### "" # ######+#######????????? | | """"# ## / # #?# #????????? | | ##### ## #### # #?# #????????? | | #???# #??######+#### #?# """" #????????? | | #???# #???????# #??# ### """" #????????? | | #???# #????#### #### + """" #????????? | | #??## #????# ## ### """" #????????? | | #??# ###### ## #?# #????????? | | #??# "" ## #?# #????????? | | #??# T" ## #?#= ]] #????????? | | #??# ##### ## ### !]] #????##### | | #####+##### #???# ## +*[ #????#"""" | | # ## #############+### #????#"" | | # ## ## ## # #????#"""" | | #! | ## ## ## # #????#"""" | | # "" # # ## # #????#" | | # """" + "T # ## ############????#"" | | # """" # "" + ###"####???????????????#"" | | # "" # # #######?????########???# " | | #! !###### ## #?????# #???# " | | # ! #????# ## @ #?????# #???# " | | ####+"######??# ## #?????# #???#"""" | | % #??#! #### #?????# #???#"" | | #??# #??# #?????# #???# | | #??#########??# #?????# #???# | | ###########???# ###########"###### ! | | ! ## ??# k** =%[= %==%!%!%[ | | ![!""T"" ## ??#[=*!= ![% *! / */% | | !! =""""" ##! ?#!%k!= [%!%* | | """########## ?# %################## " | | ########## #! #????????????????# " | | [ # # #%!#????????????????# | | !# # "[ #????????????????##### | | # # # #????????????????????? | | " # # #????????????????????? | | # # ?# #????????????????????? | | + ] # ?# #????????????????????? | | ## # ??# #????????????????????? | | ##############+######?## ##???????????????????? | | ###### ###### ######## #???????????????????? | | != * #???????????????????? | | *! =%!#???????????????????? | | = # ############### = #???????????????????? | | ! #????#???????????####+#####?????????????????? | | #????????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 50 Energy Generation 89 Energy Capacity 1740 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 41 Armor Coverage 1000 Resistance: TH 75 Resistance: EX 90 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Thermal Conversion 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 83 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 50 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Biomechanical Wings | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Gravity Neutralizing Apparatus | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -4/Factory Gravity Neutralizing Apparatus | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor High-powered Transdimensional Reconstructor Phase Redirector Dimensional Node Initializer Stasis Generator Transdimensional Reconstructor Integrated Heat Negator Subatomic Replicator Integrity Redistributor Achievements -------------- Commander 0b11 void main() Challenges ------------ None Game ------ Seed BeamThermalSword Manual? 0 Play Time 03:35:34 Cumulative 307.8 hours Start 2021.02.10 @ 19:26:15 End 2021.02.10 @ 23:28:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 246 Adventurer 0 Explorer 7 Win Type 1 Total 10 Types 3/1/6/0/0/0/0/0/0 Lore% 75 Gallery% 92 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ff8d414-3704-437b-8bd7-7e90323aa496