Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 20:02:37 Player: MasterLemons Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (25) 125 Value Destroyed (1019) 1019 Prototype IDs (7) 140 Alien Tech Used (2) 400 Bonus (5154) 5154 TOTAL SCORE: 13338 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 35 Follower Combat Kills 119 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1300 Matter 83/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Transmission Jammer Nova Cannon Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Field Propulsion Array > --- UTILITY ---------- Core Analyzer Advanced Reaction Control System > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Plasma Cannon [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Energy Filter Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Gar Qua Slots Evolved 14 | . . . . . 4 2 2 2 . 2 . . 2 . . Power 2 | . . . . . . 1 . . . . . . 1 . . Propulsion 4 | . . . . . 2 . 1 . . . . . 1 . . Utility 8 | . . . . . 2 1 1 2 . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 65 | 7 2 1 1 1 11 21 . 1 2 6 7 . . . 5 Power 11 | 1 . 1 . . 4 4 . . . 1 . . . . . Engine 6 | 1 . 1 . . 2 2 . . . . . . . . . Core 5 | . . . . . 2 2 . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 17 | 2 . . . . 3 5 . . 2 3 1 . . . 1 Treads . | . . . . . . . . . . . . . . . . Leg 6 | 2 . . . . 3 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 6 | . . . . . . 2 . . 2 2 . . . . . Flight 5 | . . . . . . 2 . . . 1 1 . . . 1 Utility 21 | 1 1 . . 1 3 7 . 1 . 2 3 . . . 2 Device 12 | . . . . 1 3 3 . 1 . 2 1 . . . 1 Storage 4 | 1 . . . . . 1 . . . . 2 . . . . Processor 2 | . 1 . . . . 1 . . . . . . . . . Hackware 2 | . . . . . . 1 . . . . . . . . 1 Protection 1 | . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 16 | 3 1 . 1 . 1 5 . . . . 3 . . . 2 Energy Gun 2 | 2 . . . . . . . . . . . . . . . Energy Cannon 5 | . . . 1 . . 1 . . . . 3 . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . Launcher 2 | . . . . . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . 1 . 1 . . . . . . 2 Parts Lost 45 | . . . . . 3 22 1 . 4 8 . . . 3 4 Power 6 | . . . . . . 4 1 . . 1 . . . . . Propulsion 16 | . . . . . 1 7 . . 2 4 . . . . 2 Utility 15 | . . . . . 2 6 . . 1 3 . . . 2 1 Weapon 8 | . . . . . . 5 . . 1 . . . . 1 1 Highest Loss Streak 12 | . . . . . 2 12 1 . 4 6 . . . 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 98 100 91 100 89 69 26 20 15 13 17 21 . 14 8 Engine 7 | . 14 14 14 14 4 7 6 . . . . . . . . Core 1 | . . . . . 4 2 . . . . . . . . . Leg 16 | . 28 28 28 28 34 12 . . . . . . . . . Flight 1 | . . . . . . 2 6 5 5 4 5 5 . 4 2 Device 7 | . . . . 14 19 15 . 2 1 2 3 5 . 2 . Storage 7 | . 14 14 14 14 9 5 . . . . 2 5 . 2 . Processor 4 | . 12 14 6 . . 1 6 5 5 4 . . . . . Hackware 1 | . . . . . . 5 . . . . . . . . . Energy Cannon 4 | . . . 7 14 9 4 . . . . 6 5 . 2 . Ballistic Gun 8 | . 23 28 20 14 6 . . . . . . . . . . Slashing Weapon 1 | . . . . . 2 2 . . . . . . . . 4 Naked Turns 42 | . . . . . . . . . . 13 . . . . 29 Heaviest Build 40 | 14 14 13 21 22 32 40 6 6 6 8 20 11 11 11 8 Greatest Support 49 | 20 20 20 20 20 49 49 6 6 11 24 15 15 15 15 15 Greatest Overweight (x) 13 | . . . 1 1 1 13 . . . 1 1 . . . 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 10 5 5 5 5 15 5 5 5 5 Average Capacity 7 | 5 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 8 8 8 6 8 10 5 5 5 5 5 5 5 5 5 Average Carried 6 | 3 4 7 7 6 6 7 4 4 4 4 2 5 5 5 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 8 7 6 8 4 5 5 5 4 5 5 5 5 2 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Garrison Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Gar Qua Matter Collected 654 | 233 120 26 . 30 46 . . . 9 46 48 . . . 96 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 923 | . 210 32 . . 440 145 . . . . . . . . 96 Parts 48 | . 13 2 . . 23 7 . . . . . . . . 3 Haulers Intercepted 1 | . . . . . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Gar Qua Combat Hostiles Destroyed 22 | . 4 2 . . 11 5 . . . . . . . . . Guns 6 | . 4 2 . . . . . . . . . . . . . AOE 14 | . . . . . 10 4 . . . . . . . . . Classes Destroyed 7 | . 2 1 . . 3 . . . . . . . . . 1 Worker 1 | . . . . . 1 . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 6 | . . 2 . . 4 . . . . . . . . . . Grunt 12 | . 4 . . . 4 4 . . . . . . . . . Sentry 3 | . . . . . 2 1 . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | . 2 2 . . 7 4 . . . . . . . . 1 Combat Bots Only 7 | . 2 2 . . 7 4 . . . . . . . . . Max Kills in Single Turn 4 | . 1 2 . . 4 3 . . . . . . . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 4 | . . . . . 4 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Gar Qua Hostile Shots Fired 568 | . 12 12 . . 72 123 5 . 24 167 . . 3 40 110 Missed 231 | . 1 5 . . 23 42 1 . 9 91 . . 1 20 38 Damage Taken 6689 | . 135 87 . . 709 1622 75 . 665 1537 . . 41 470 1348 Core 3124 | . 30 11 . . 69 246 38 . 435 1020 . . . 215 1060 Absorbed by Shields 146 | . . . . . . . . . . . . . . . 146 Ignored by Resistances 25 | . . . . . . 25 . . . . . . . . . Core Remaining (%) 70 | 100 . . . 83 87 64 95 . 56 . . 11 . . . Volleys Fired 38 | . 17 4 . . 9 6 . . . . 2 . . . . Largest 2 | . 2 2 . . 2 2 . . . . 2 . . . . Hottest 179 | . 70 40 . . 80 72 . . . . 179 . . . . Shots Fired 68 | . 34 8 . . 12 10 . . . . 4 . . . . Gun 48 | . 34 8 . . 6 . . . . . . . . . . Cannon 12 | . . . . . 6 2 . . . . 4 . . . . Launcher 8 | . . . . . . 8 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 44 | . 29 8 . . 6 1 . . . . . . . . . Thermal 7 | . 5 . . . . . . . . . 2 . . . . Explosive 8 | . . . . . . 8 . . . . . . . . . Electromagnetic 9 | . . . . . 6 1 . . . . 2 . . . . Robot Hit Streak 11 | . 11 4 . . 2 2 . . . . 2 . . . . Robot Miss Streak 3 | . 3 1 . . 2 1 . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 47 | . 26 5 . . 5 5 1 . . . 2 . . . 3 Core Hits 40 | . 11 4 . . 14 9 . . . . . . . . 2 Critical Kills 1 | . 1 . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 2 | . 1 . . . . . . . . . . . . . 1 Destroy 1 | . 1 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 25 | . . . . . 1 3 1 . . . . . . . 20 Impact . | . . . . . . . . . . . . . . . . Slashing 22 | . . . . . 1 1 . . . . . . . . 20 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 Damage Inflicted 2573 | . 269 61 . . 1383 592 . . 14 . 88 . . . 166 Guns 346 | . 269 61 . . 16 . . . . . . . . . . Cannons 146 | . . . . . 28 30 . . . . 88 . . . . Explosions 1862 | . . . . . 1301 561 . . . . . . . . . Melee 204 | . . . . . 38 . . . . . . . . . 166 Ramming 15 | . . . . . . 1 . . 14 . . . . . . Kinetic 325 | . 218 61 . . 16 30 . . . . . . . . . Thermal 121 | . 51 . . . . 70 . . . . . . . . . Explosive 391 | . . . . . . 391 . . . . . . . . . Electromagnetic 1517 | . . . . . 1329 100 . . . . 88 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 204 | . . . . . 38 . . . . . . . . . 166 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . 16 4 . . . 7 7 7 . . 1 Average Corruption 4 | . . . . . 7 3 . . . 2 7 7 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 29 | . . . . . 12 9 . . . 4 4 . . . . Message Errors 5 | . . . . . 1 3 . . . . 1 . . . . Matter Fused 5 | . . . . . 2 3 . . . . . . . . . Heat Flow Errors 5 | . . . . . 2 . . . . 2 1 . . . . Energy Discharges 3 | . . . . . 1 . . . . 2 . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 7 | . . . . . 3 3 . . . . 1 . . . . Data Loss (major) 2 | . . . . . 1 . . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 255 | . . . . . 59 151 . . . . 45 . . . . Projectiles 45 | . . . . . . . . . . . 45 . . . . Explosions 202 | . . . . . 51 151 . . . . . . . . . Melee 8 | . . . . . 8 . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . . . . . 190 . . 7 . . . . . . Shots 3 | . . . . . . 3 . . . . . . . . . Rammed 2 | . . . . . . 1 . . 1 . . . . . . Targets Rammed 2 | . . . . . . 1 . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 174 | . 45 . . . 125 57 . . . 174 157 . . . . Average Temperature 33 | . 17 . . . 29 26 . . . 73 51 . . . . Received Heat Transfer 1381 | . 78 . . . 360 486 36 . . 121 . . . 48 252 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . . Parts Fried 4 | . . . . . 3 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . Heat Transferred 198 | . 148 . . . . 50 . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Latent Energy Used 1190 | . . . . . 990 200 . . . . . . . . . LE Corruption 19 | . . . . . 16 3 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Gar Qua Peak Influence 1604 | . 137 190 . 58 563 224 6 . 15 142 . . 63 106 1604 Initial 164 | . . 53 . . 22 164 6 . . 2 . . 24 47 59 Average 239 | . 60 151 . 48 359 101 5 . 2 20 . . 38 76 1590 Maximum Alert Level 5 | . . . . . 2 1 . . . . . . . . 5 Low Security (%) 76 | 100 100 100 . 100 3 90 100 100 100 100 . . 100 100 . Level 1 12 | . . . . . 74 9 . . . . . . . . . Level 2 2 | . . . . . 21 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 8 | . . . . . . . . . . . . . . . 99 Squads Dispatched 25 | . 1 . . . 4 2 1 . 1 4 . . . . 12 Investigation 4 | . . . . . 1 . 1 . . 2 . . . . . Extermination 2 | . . . . . . 1 . . . 1 . . . . . Reinforcement 6 | . 1 . . . 2 1 . . 1 1 . . . . . Assault 13 | . . . . . 1 . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Gar Qua Distress Signals 2 | . 1 . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 147 | . 9 3 . 2 17 19 3 . 6 29 . . 2 15 42 Peak Tracking Total 20 | . 3 3 . 2 5 6 3 . 5 20 . . 2 17 19 Tactical Retreats 7 | . . . . . . 2 . . 1 4 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Gar Qua Traps Triggered 9 | . . . . . 1 1 1 . 1 2 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Gar Qua Machines Disabled 11 | . . . . . 6 5 . . . . . . . . . Max in Single Turn 3 | . . . . . 2 3 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Gar Qua Machines Accessed 15 | . 1 2 . . 2 1 1 1 . 4 . . 1 2 . Terminals 10 | . 1 1 . . 2 . . 1 . 3 . . . 2 . Fabricators 2 | . . . . . . 1 . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Total Hacks 26 | . 1 4 . . 3 1 2 2 . 9 . . 2 2 . Successful 14 | . 1 2 . . 1 1 2 1 . 3 . . 1 2 . Failed 12 | . . 2 . . 2 . . 1 . 6 . . 1 . . Catastrophic 1 | . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . Terminals 19 | . 1 3 . . 3 . . 2 . 8 . . . 2 . Fabricators 2 | . . . . . . 1 . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . Terminal Hacks 9 | . 1 2 . . 1 . . 1 . 2 . . . 2 . Record 2 | . 1 . . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . 1 . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 6 | . . 1 . . 1 1 . . . 2 . . 1 . . Full Trace Events 2 | . . . . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . 169 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Gar Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 2 1 . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . Combat 2 | . . . . . . 1 1 . . . . . . . . Robot Hacks Applied 3 | . . . . . . 2 1 . . . . . . . . parse_system 3 | . . . . . . 2 1 . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Gar Qua Total Allies 4 | . . 4 . . . . . . . . . . . . . Largest Group 4 | . . 4 3 3 3 . . . . . . . . . . Highest-Rated Group 71 | . . 71 40 40 40 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 16 16 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 54 | . . 17 . 15 22 . . . . . . . . . . Total Damage 536 | . . 172 . 170 194 . . . . . . . . . . Kills 5 | . . 3 . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Gar Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Gar Qua Turns Passed 3570 | 44 230 397 359 218 401 908 38 17 54 426 160 7 9 54 248 Spaces Moved 3112 | 33 139 291 238 113 222 531 81 40 79 602 241 17 22 112 351 Core 519 | 13 . . . . . 37 . . 33 394 . . . . 42 Treads . | . . . . . . . . . . . . . . . . Legs 1368 | 20 139 291 238 113 222 345 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 174 | . . . . . . 66 . . 21 87 . . . . . Flight 1051 | . . . . . . 83 81 40 25 121 241 17 22 112 309 Fastest Speed 35 | 50 120 120 120 190 120 35 35 35 35 40 40 40 40 40 40 Average Speed 96 | 92 120 120 149 190 131 145 35 35 47 66 49 40 40 40 45 Slowest Speed 700 | 120 120 120 190 190 190 700 35 35 60 100 120 40 40 40 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . 3 . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Time Travels 1 | . . . 1 . . . . . . . . . . . . Exploration Rate (%) 26 | 4 21 56 60 19 24 11 2 1 89 17 44 3 2 33 45 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 1 1 . . . Scrap Searched 2 | . . . . . . . . . . . 2 . . . . Spaces Dug 13 | . . . . . . 1 . . . . . . . . 12 Terrain Destroyed 120 | . . . . . 58 48 . . . . 2 . . . 12 Melee 13 | . . . . . . 1 . . . . . . . . 12 Projectile 2 | . . . . . . . . . . . 2 . . . . AOE 105 | . . . . . 58 47 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Upp Upp Res Gar Qua Total 3578 | 44 170 333 243 117 317 653 88 42 96 630 276 16 21 120 412 Wait 233 | . 6 28 . 4 63 70 5 . . 13 18 . . 9 17 Move 3086 | 32 138 290 237 112 221 530 76 39 78 601 240 16 21 111 344 Hop 4 | . . . . . . . 1 . . . . . . . 3 Pick Up 68 | 5 7 5 2 . 9 15 3 1 4 6 6 . . . 5 Fast Attach 17 | 3 . . . . 1 4 . 1 1 2 2 . . . 3 Attach 39 | 3 1 . 1 1 4 15 . . 1 4 5 . . . 4 Detach 1 | . . . . . . . . . . . 1 . . . . Swap 11 | 1 1 1 . . 6 2 . . . . . . . . . Drop 34 | . . 5 3 . 3 7 2 1 3 4 2 . . . 4 Fire 38 | . 17 4 . . 9 6 . . . . 2 . . . . Melee 19 | . . . . . 1 3 1 . . . . . . . 14 Ram 2 | . . . . . . 1 . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . 8 . . . . . 18 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Garrison (discovered 3 exits: [*Qua x3]) -3/Quarantine History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 45 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 8) 243 | -10/Materials | Discovered new exit (range 8) 275 | -10/Materials | Entered Mines 278 | -10/Mines | Received a Mining Laser from a helpful Derelict 301 | -10/Mines | Build established: Mutant 306 | -10/Mines | Discovered new exit (range 7) 409 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 446 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 502 | -10/Mines | Learned Materials security intel 612 | -10/Mines | Learned location of Zion (-6) 666 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 667 | -10/Mines | Discovered new exit (range 5) 672 | -10/Mines | Entered Exiles 672 | -10/Exiles | Accompanied by 3 allies 702 | -10/Exiles | Met 8R-AWN 724 | -10/Exiles | Met EX-HEX 777 | -10/Exiles | Met EX-BIN 794 | -10/Exiles | Aligned with FarCom system 795 | -10/Exiles | Given EX-Vault access code 824 | -10/Exiles | Opened EX-Vault 833 | -10/Exiles | Found Prototype Device 834 | -10/Exiles | Identified Chronowheel 834 | -10/Exiles | Activated Chronowheel 834 | -10/Exiles | Spacetime reconverged on an earlier point 839 | -10/Exiles | Found Prototype Energy Cannon 840 | -10/Exiles | Identified Latent Energy Streamer 881 | -10/Exiles | Warned to stay clear of 0b10 Research branches 944 | -10/Exiles | Met EX-DEC 1010 | -10/Exiles | Discovered new exit (range 14) 1031 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1031 | -10/Exiles | Entered Mines 1031 | -9/Mines | Accompanied by 3 allies 1032 | -9/Mines | Learned location of Storage (-9) 1036 | -9/Mines | Discovered new exit (range 16) 1211 | -9/Mines | Learned Materials stockpile data 1249 | -9/Mines | Entered Materials 1249 | -8/Materials | Accompanied by 3 allies 1249 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1286 | -8/Materials | Destroyed 7 combat bots 1561 | -8/Materials | Discovered new exit (range 10) 1585 | -8/Materials | System corruption reached 10% 1650 | -8/Materials | Entered Factory 1650 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1998 | -7/Factory | Lost 5 parts (1p3n1w) 2386 | -7/Factory | Lost 12 parts (2p2n6u2w) 2552 | -7/Factory | Discovered new exit (range 11) 2552 | -7/Factory | Discovered new exit (range 16) 2558 | -7/Factory | Entered another Factory area 2558 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2561 | -6/Factory | Lost 3 parts (1p2w) 2571 | -6/Factory | Discovered new exit (range 5) 2596 | -6/Factory | Entered another Factory area 2596 | -5/Factory | Evolved 2 slots: Utility x2 2613 | -5/Factory | Identified exit to DSF 2613 | -5/Factory | Entered DSF 2636 | -5/DSF | Additional patrols routed to DSF 2640 | -5/DSF | Discovered new exit (range 16) 2663 | -5/DSF | Lost 4 parts (1p1n1u1w) 2667 | -5/DSF | Entered Factory 2667 | -4/Factory | Evolved 2 slots: Utility x2 3020 | -4/Factory | Core integrity fell below 50% 3067 | -4/Factory | Core integrity fell below 20% 3078 | -4/Factory | Lost 6 parts (1p4n1u) 3085 | -4/Factory | Discovered new exit (range 15) 3093 | -4/Factory | Entered Upper Caves 3182 | -4/Upper Caves | Discovered new exit (range 15) 3253 | -4/Upper Caves | Entered another Upper Caves area 3257 | -4/Upper Caves | Discovered new exit (range 6) 3260 | -4/Upper Caves | Entered Research 3260 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3266 | -3/Research | Identified exit to Garrison 3267 | -3/Research | Spotted B-86 Titan 3269 | -3/Research | Entered Garrison 3272 | -3/Garrison | Discovered new exit (range 65) 3272 | -3/Garrison | Discovered new exit (range 85) 3272 | -3/Garrison | Discovered new exit (range 68) 3301 | -3/Garrison | Spotted B-86 Titan 3305 | -3/Garrison | Triggered checkpoint 3305 | -3/Garrison | Triggered checkpoint 3323 | -3/Garrison | Entered Quarantine 3324 | -3/Quarantine | Maximum security lockdown engaged 3337 | -3/Quarantine | Lost 3 parts (2u1w) 3344 | -3/Quarantine | Found Alien Artifact 3344 | -3/Quarantine | Identified Core Reset Matrix 3344 | -3/Quarantine | Used Core Reset Matrix 3348 | -3/Quarantine | Detected hypermatrix surge 3348 | -3/Quarantine | Sensed 15 artifacts in vicinity 3416 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 3499 | -3/Quarantine | Core integrity fell below 50% 3499 | -3/Quarantine | Warped through subspace 3568 | -3/Quarantine | Core integrity fell below 20% 3571 | -3/Quarantine | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- APPLICABLE." 03565_ Hacking Suite blown off. 03565_ E-15 Imp destroyed. 03565_ Field strength at 64. 03566_ Field strength at 53. 03567_ C-30 ARC bursts open, deploying its payload. 03567_ G-73 Enforcer unfolds itself. 03567_ L-61 Swordsman unfolds itself. 03567_ G-67 Veteran unfolds itself. 03567_ B-74 Champion unfolds itself. 03567_ M-36 Artificer unfolds itself. 03567_ Field strength at 24. 03568_ Field strength at 6. 03569_ Stasis field depleted. 03569_ Triggered Stasis Trap. 03569_ A bubble of rippling energy engulfs the area. 03569_ Field strength at 94. 03570_ Field strength at 88. 03571_ Field strength at 61. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | "" #??????# + #????????????????????????? | | T" #??????# # ! #????????????????????????? | | #??????#^ # #????????????????????????? | | ![ ######## # """""" #????????????????????????? | | # # """""" #????????????????????????? | | "" # # """"""??????????????????????????? | | "" # # ??????????????????????????? | | "" / #######???????????????????????????? | | # ########?????????????????????????????????? | | ] # #?????????####???????????????????????????? | | /### #?????????# "T???????????????????????????? | | #?????????# ??????????????????????????? | | #?????????# ??????????????????????????? | | #?????????# ????"""???????????????????? | | #?????????# """ """???????????????????? | | ##########+######## ???????????????????? | | ??????# # """ """ #?????????????????? | | ####### # g""" """ #?????????????????? | | # """b""" #?????????????????? | | ####### % # g ???????????????????? | | ##########/### # ?????????????????????? | | " # #?? %C ???????????????????????? | | # #####g#########????????????????? | | """ """ # m w mg #????????????????? | | """ """S"" # g #????????????????? | | """ """""" # l@/ ##############???? | | # l gg # #???? | | #################+### ###g # """" ####? | | ############ # #?#g # ""R" ""#? | | + """"" # #?# # "" " ""#? | | ############ """"" ######?# # S"#? | | ???????????# """"" #??????# # """#? | | ???????????# #??????# + """ """ """#? | | ???????????# #??????# # " " " " """#? | | ??????????# / ] #??????###### """ """ ###?? | | ??????????# ! #???????????# #???? | | #?????????# #???????????# #???? | | ##?????????##########???????????# #???? | | ????????????????????????????????##############???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????ggg??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: EX 50 Evasion (%) 63 Targeting Accuracy 5 Core Analysis 6 Matter Filtering 50 Energy Filtering 45 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix High-powered Transdimensional Reconstructor Achievements -------------- 10k Club Alien Roots Alien Tech Dangerous Findings Hunted Leap Before You Look Part-time Excavator Slippery One Subspace Traveler Challenges ------------ None Game ------ Seed ImpulseStealthDoublenader Manual? 0 Play Time 01:06:24 Cumulative 7.3 hours Start 2024.04.01 @ 18:57:25 End 2024.04.01 @ 20:02:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 19 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 13 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d70aca68-5379-474c-8295-b3744f3ec4cf